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- Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
- Vendor: ATI
- VRAM: 3072 MB
- Driver: 21.19.519.2
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\TextMeshPro-1.0.55.56.0b10.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\TextMeshPro-1.0.55.56.0b10.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- - Completed reload, in 0.042 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tangledeep\Tangledeep_Data\Managed\Boo.Lang.dll (this message is harmless)
- desktop: 2560x1440 60Hz; virtual: 4480x1734 at -1920,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.027841 ms
- Let's begin the fade and such!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 5b0 -> priority: 1
- Thread -> id: 37f0 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.203522 ms
- Non platform assembly: data-179B0050 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Tangledeep/Tangledeep_Data/Mono/data-179B0050.dll
- Non platform assembly: data-17A26E80 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Tangledeep/Tangledeep_Data/Mono/data-17A26E80.dll
- Non platform assembly: data-171E6020 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Tangledeep/Tangledeep_Data/Mono/data-171E6020.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_4.dll.
- All fonts loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading first assetbundle from C:/Program Files (x86)/Steam/steamapps/common/Tangledeep/Tangledeep_Data/StreamingAssets\title
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3985.
- Total: 11.184974 ms (FindLiveObjects: 0.162240 ms CreateObjectMapping: 0.116160 ms MarkObjects: 10.878413 ms DeleteObjects: 0.027840 ms)
- Game mode set to COUNT and adventure mode is False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Begin loading meta progress. C:/Users/Casey/AppData/LocalLow/ImpactGameworks/Tangledeep/metaprogress0.xml</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadLocalizationData: Couldn't understand what language to use for file 'en_us_backup_do_not_f_with'?!? Exception: The requested value 'en_us_backup_do_not_f_with' was not found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WARNING: Error adding to master string dict System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,System.String].Add (System.String key, System.String value) [0x00000] in <filename unknown>:0
- at StringManager.LoadAllStrings (EGameLanguage gl) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- misc_fullheal Full Heal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Build:
- Impact Gameworks - Build: 2/25/2018 b.103b
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Selected slot 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAllAssetBundles end, total time: 5.346596
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Did not find Wildling at Jobs/Wildling
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
- (Filename: Line: 1744)
- The referenced script on this Behaviour (Game Object 'FogCamera') is missing!
- (Filename: Line: 1744)
- The referenced script on this Behaviour (Game Object 'EQDebugger') is missing!
- (Filename: Line: 1744)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 30)
- UnloadTime: 1.481281 ms
- GMS awakened
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 15439.
- Total: 48.142460 ms (FindLiveObjects: 0.836161 ms CreateObjectMapping: 0.550400 ms MarkObjects: 46.227898 ms DeleteObjects: 0.527360 ms)
- Gamelog Initialized on object UIManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mon_shadowclone has no weapon ID, assigning a default.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Connected all missing effect references.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Magic mods loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Items loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=green>ALL STATIC RESOURCES LOADED!</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Dialogs loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Jobs already loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Did not find Shelves at MapObjects/Shelves
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BERSERKER not found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- datafiles loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GMS started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin loading meta progress. C:/Users/Casey/AppData/LocalLow/ImpactGameworks/Tangledeep/metaprogress0.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect npc_banker floor 100 to map ID 318. There are 0 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded npc_banker 8384 from meta data.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=green>FINISHED LOADING meta progress!</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=green>Basic awake+start sequence done.</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=green>Created all resource pools!</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading game from C:/Users/Casey/AppData/LocalLow/ImpactGameworks/Tangledeep/savedGame0.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Game mode set to NORMAL and adventure mode is False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 6528 1 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 12944 1 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 12295 2 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 9221 2 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 11532 3 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 6284 2 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 400 to map ID 344. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 401 to map ID 345. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 402 to map ID 346. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=yellow>Loading the destroyed monster 8113 1 </color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DBR is now NOTHING
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 403 to map ID 347. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 404 to map ID 348. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 405 to map ID 349. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 405 to map ID 349. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 405 to map ID 349. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 405 to map ID 349. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not connect floor 405 to map ID 349. There are 93 maps in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Trying to relink stairs in map 144
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Stairs in 144 7918 has no location; not spawning
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error connecting stairs. Stairs Up? False AID 7918 display name portal? False Stairway Up pos (2.0, 6.0) on floor 144 could not find destination 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Linked all actors
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=#40b843>Game load successful!</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_foodcart has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempt start CountAllFood dialog.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find chopbranch in convo grovetree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find chopbranch in convo grovetree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find chopbranch in convo grovetree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find chopbranch in convo grovetree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find chopbranch in convo grovetree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (23.0, 12.0, 0.0) as it is OOB on floor 131 12,12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (24.0, 12.0, 0.0) as it is OOB on floor 131 12,12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (25.0, 14.0, 0.0) as it is OOB on floor 131 12,12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (25.0, 15.0, 0.0) as it is OOB on floor 131 12,12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- COULD NOT FIND actor ref in map: townportal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_mossbeast 15211 at (12.0, 30.0) Area: 667 Destroyed: False Alive: True State: FIGHT Floor: 4 TARGET: actor_player TPos: (14.0, 32.0) TTile: (14.0, 32.0) Floor? 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_jadebeetle 10488 at (33.0, 26.0) Area: 654 Destroyed: False Alive: True State: FIGHT Floor: 4 TARGET: mon_summonedlivingvine TPos: (34.0, 25.0) TTile: (34.0, 25.0) Floor? 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_plunderer 6711 at (32.0, 26.0) Area: 654 Destroyed: False Alive: True State: FIGHT Floor: 4 TARGET: mon_summonedlivingvine TPos: (33.0, 25.0) TTile: (33.0, 25.0) Floor? 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (23.0, 22.0, 0.0) as it is OOB on floor 204 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (23.0, 22.0, 0.0) as it is OOB on floor 204 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (30.0, 25.0, 0.0) as it is OOB on floor 204 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (29.0, 24.0, 0.0) as it is OOB on floor 204 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (23.0, 11.0, 0.0) as it is OOB on floor 5 22,22
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (24.0, 11.0, 0.0) as it is OOB on floor 5 22,22
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: MON ACTED MORE THAN ONCE! mon_banditswordmaster 100619 100619 True PASS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_jadebeetle 6898 at (21.0, 5.0) Area: -777 Destroyed: False Alive: True State: FIGHT Floor: 136 TARGET: mon_summonedlivingvine TPos: (20.0, 4.0) TTile: (20.0, 4.0) Floor? 136
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (17.0, 20.0, 0.0) as it is OOB on floor 106 10,10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (17.0, 20.0, 0.0) as it is OOB on floor 106 10,10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (20.0, 18.0, 0.0) as it is OOB on floor 106 10,10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (20.0, 18.0, 0.0) as it is OOB on floor 106 10,10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (9.0, 32.0, 0.0) as it is OOB on floor 103 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_summonedlivingvine from location (8.0, 31.0, 0.0) as it is OOB on floor 103 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (7.0, 31.0, 0.0) as it is OOB on floor 103 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot remove mon_runiccrystal from location (7.0, 31.0, 0.0) as it is OOB on floor 103 16,16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_guardianspider 15193 at (13.0, 31.0) Area: -777 Destroyed: False Alive: True State: FIGHT Floor: 138 TARGET: mon_summonedlivingvine TPos: (14.0, 30.0) TTile: (13.0, 29.0) Floor? 138
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: MON ACTED MORE THAN ONCE! mon_guardianspider 100868 100868 True ATTACK
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't find - character in sprite index. Text: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_youngfireelemental 13606 at (13.0, 29.0) Area: -777 Destroyed: False Alive: True State: FIGHT Floor: 138 TARGET: mon_summonedlivingvine TPos: (12.0, 29.0) TTile: (12.0, 29.0) Floor? 138
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Finished waiting 7 to load & play music towntheme1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 13 Max items: 20 List offset 8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 13 Max items: 20 List offset 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 13 Max items: 20 List offset 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_foodcart has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempt start CountAllFood dialog.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new quest...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No possible maps for monster to kill.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No possible good items.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Find monster to hunt.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Finished waiting 7 to load & play music towntheme1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new quest...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No possible maps for monster to kill.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No possible good items.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Find monster to hunt.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_foodcart has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempt start CountAllFood dialog.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 36
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 36
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 48
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 48
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 60
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 60
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 72
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 72
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 84
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 84
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 96
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 96
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 108
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 108
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 120
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 120
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 132
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 132
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 144
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 144
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 156
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 156
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 168
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 168
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 180
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 180
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 192
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 192
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 204
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 204
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 216
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 216
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 228
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 228
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 240
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 240
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 252
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 252
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 264
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 264
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 276
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 276
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 288
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 288
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 300
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 300
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 312
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 312
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 324
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 324
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 336
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 336
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 360
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 360
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 372
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 372
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 384
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 384
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 396
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 396
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 408
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 408
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 432
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 432
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 444
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 444
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 456
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 456
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 468
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 468
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 480
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 480
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset set to 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset set to 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 489
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_wardrobe has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- npc_foodcart has no animatable for some reason.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 93 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find floor 402 in dungeon map list.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Could not save map for monster mon_fungalcolumn 8113 floor 402; map doesn't exist in dict.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 36
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 36
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 48
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 48
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 60
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 60
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 72
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 72
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 84
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num buttons: 12 Max items: 513 List offset 84
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- List offset is now 72
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=green>Setting item world item to weapon_axe5</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sub 30 FPS creating floor 400 ISLANDS: 0.03710938s
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Removing orb 17481
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Writing item world item ID. 24902 from weapon_axe5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Item world is open. Writing 5 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 98 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_youngfireelemental 7509 at (7.0, 24.0) Area: 64022 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (6.0, 23.0) TTile: (6.0, 23.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_youngfireelemental 7509 at (7.0, 24.0) Area: 64022 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (6.0, 23.0) TTile: (6.0, 23.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_shadowelemental 7490 at (6.0, 17.0) Area: 64012 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (7.0, 18.0) TTile: (7.0, 18.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_shadowelemental 7490 at (6.0, 17.0) Area: 64012 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (7.0, 18.0) TTile: (7.0, 18.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_guardiansphere 7514 at (29.0, 17.0) Area: 64015 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (30.0, 17.0) TTile: (30.0, 17.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_guardiansphere 7514 at (29.0, 17.0) Area: 64015 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (30.0, 17.0) TTile: (30.0, 17.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_youngfireelemental 10967 at (17.0, 5.0) Area: -777 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (16.0, 5.0) TTile: (16.0, 5.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_youngfireelemental 10967 at (17.0, 5.0) Area: -777 Destroyed: False Alive: True State: FIGHT Floor: 400 TARGET: mon_summonedlivingvine TPos: (16.0, 5.0) TTile: (16.0, 5.0) Floor? 400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Writing item world item ID. 24902 from weapon_axe5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Item world is open. Writing 5 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 98 maps
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_shadowelemental 8593 at (18.0, 19.0) Area: 64177 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (19.0, 18.0) TTile: (19.0, 18.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_shadowelemental 8593 at (18.0, 19.0) Area: 64177 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (19.0, 18.0) TTile: (19.0, 18.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_banditswordmaster 8610 at (20.0, 17.0) Area: 64177 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (19.0, 18.0) TTile: (19.0, 18.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_banditswordmaster 8610 at (20.0, 17.0) Area: 64177 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (19.0, 18.0) TTile: (19.0, 18.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_shadowelemental 8593 at (17.0, 19.0) Area: 64177 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (18.0, 18.0) TTile: (18.0, 18.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_jadesalamander 8599 at (17.0, 22.0) Area: 64174 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (16.0, 21.0) TTile: (16.0, 21.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_jadesalamander 8599 at (17.0, 22.0) Area: 64174 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (16.0, 21.0) TTile: (16.0, 21.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MONSTER TURN ERROR: System.NullReferenceException: Object reference not set to an instance of an object
- at DamageEffect.DoEffect (Int32 indexOfEffect) [0x00000] in <filename unknown>:0
- at StatusEffect.RunStatus (StatusTrigger trigger, .Actor actorOwner) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at StatBlock.CheckRunAndTickAllStatuses (StatusTrigger trigger) [0x00000] in <filename unknown>:0
- at CombatManagerScript.ExecuteAttack (.Fighter atk, .Fighter def, Boolean offhand, Int32 attackIndex, Boolean counterAttack) [0x00000] in <filename unknown>:0
- at CombatManagerScript.Attack (.Fighter atk, .Fighter def) [0x00000] in <filename unknown>:0
- at Monster.AttackIfValid (.Fighter fightTarget, Boolean paralyzed) [0x00000] in <filename unknown>:0
- at Monster.TakeAction () [0x00000] in <filename unknown>:0
- at GameMasterScript.GameNextTurn (.TurnData tData, Boolean newTurn, Int32 iThreadIndex) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error with mon_jadesalamander 8599 at (17.0, 21.0) Area: 64174 Destroyed: False Alive: True State: FIGHT Floor: 401 TARGET: mon_summonedlivingvine TPos: (16.0, 20.0) TTile: (16.0, 20.0) Floor? 401
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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