dai_pon

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Apr 5th, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: snowball
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 3-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  149. Scope:
  150. Enable: false
  151. Night_Vision: true
  152. Zoom_Amount: 8
  153. Zoom_Bullet_Spread: 0
  154. Zoom_Before_Shooting: false
  155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  156. Custom_Death_Message:
  157. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  158. Headshot:
  159. Enable: false
  160. Bonus_Damage: 2
  161. Message_Shooter: "&3HeadShot!"
  162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Extras:
  164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  165.  
  166. BARRET:
  167. Item_Information:
  168. Item_Name: "&7Barret-M82A1"
  169. Item_Type: 278
  170. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  171. Melee_Mode: false
  172. Skip_Name_Check: false
  173. Remove_Unused_Tag: false
  174. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  175. Hidden_From_List: false
  176. Shooting:
  177. Disable: false
  178. Dual_Wield: false
  179. Right_Click_To_Shoot: true
  180. Cancel_Left_Click_Block_Damage: true
  181. Cancel_Right_Click_Interactions: true
  182. Delay_Between_Shots: 25
  183. Recoil_Amount: 5
  184. Projectile_Amount: 1
  185. Projectile_Type: egg
  186. Remove_Arrows_On_Impact: false
  187. Remove_Bullet_Drop: false
  188. Removal_Or_Drag_Delay: false
  189. Projectile_Speed: 90
  190. Projectile_Damage: 12
  191. Projectile_Flames: false
  192. Projectile_Incendiary:
  193. Enable: false
  194. Duration: 0
  195. Bullet_Spread: 3
  196. Reset_Fall_Distance: true
  197. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  198. Sneak:
  199. Enable: true
  200. No_Recoil: false
  201. Bullet_Spread: 2
  202. Sneak_Before_Shooting: false
  203. Burstfire:
  204. Enable: false
  205. Shots_Per_Burst: 1
  206. Delay_Between_Shots_In_Burst: 10
  207. Ammo:
  208. Enable: true
  209. Ammo_Item_ID: 371
  210. Take_Ammo_Per_Shot: true
  211. Ammo_Name_Check: "&eAmmo"
  212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  214. Reload:
  215. Enable: true
  216. Reload_Amount: 5
  217. Reload_With_Mouse: false
  218. Starting_Amount: 5
  219. Reload_Bullets_Individually: false
  220. Take_Ammo_On_Reload: false
  221. Take_Ammo_As_Magazine: false
  222. Reload_Duration: 220
  223. Reload_Shoot_Delay: 30
  224. Destroy_When_Empty: false
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  227. Scope:
  228. Enable: true
  229. Night_Vision: true
  230. Zoom_Amount: 8
  231. Zoom_Bullet_Spread: 0.22
  232. Zoom_Before_Shooting: false
  233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  234. Custom_Death_Message:
  235. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  236. Headshot:
  237. Enable: true
  238. Bonus_Damage: 4
  239. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  240. Abilities:
  241. Reset_Hit_Cooldown: true
  242. No_Vertical_Recoil: true
  243. Knockback: 4
  244. Hit_Events:
  245. Enable: true
  246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  247. Extras:
  248. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  249. Particles:
  250. Enable: true
  251. Particle_Terrain: true
  252. Particle_Player_Shoot: SMOKE
  253.  
  254.  
  255. M1911:
  256. Item_Information:
  257. Item_Name: "&6M1911"
  258. Item_Type: 292
  259. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+2)|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  260. Melee_Mode: false
  261. Skip_Name_Check: false
  262. Remove_Unused_Tag: false
  263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  264. Hidden_From_List: false
  265. Shooting:
  266. Disable: false
  267. Dual_Wield: false
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 5
  272. Recoil_Amount: 0
  273. Projectile_Amount: 1
  274. Projectile_Type: snowball
  275. Remove_Arrows_On_Impact: false
  276. Remove_Bullet_Drop: false
  277. Removal_Or_Drag_Delay: false
  278. Projectile_Speed: 40
  279. Projectile_Damage: 3
  280. Projectile_Flames: false
  281. Projectile_Incendiary:
  282. Enable: false
  283. Duration: 0
  284. Bullet_Spread: 0.4
  285. Reset_Fall_Distance: true
  286. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  287. Sneak:
  288. Enable: true
  289. No_Recoil: true
  290. Bullet_Spread: 0.1
  291. Sneak_Before_Shooting: false
  292. Burstfire:
  293. Enable:
  294. Shots_Per_Burst: 1
  295. Delay_Between_Shots_In_Burst: 10
  296. Ammo:
  297. Enable: true
  298. Ammo_Item_ID: 371
  299. Take_Ammo_Per_Shot: true
  300. Ammo_Name_Check: "&eAmmo"
  301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  303. Firearm_Action:
  304. Type: slide
  305. Reload:
  306. Enable: true
  307. Reload_Amount: 8
  308. Reload_With_Mouse: false
  309. Starting_Amount: 8
  310. Reload_Bullets_Individually: false
  311. Take_Ammo_On_Reload: false
  312. Take_Ammo_As_Magazine: false
  313. Reload_Duration: 60
  314. Reload_Shoot_Delay: 10
  315. Destroy_When_Empty: false
  316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  317. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  318. Scope:
  319. Enable: false
  320. Night_Vision: true
  321. Zoom_Amount: 8
  322. Zoom_Bullet_Spread: 0
  323. Zoom_Before_Shooting: false
  324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Custom_Death_Message:
  326. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  327. Headshot:
  328. Enable: false
  329. Bonus_Damage: 1
  330. Message_Shooter: "&3HeadShot!"
  331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  332. Abilities:
  333. Reset_Hit_Cooldown: true
  334. No_Vertical_Recoil: true
  335. Knockback: 0
  336. Hit_Events:
  337. Enable: true
  338. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  339. Extras:
  340. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  341. Particles:
  342. Enable: true
  343. Particle_Terrain: true
  344.  
  345. MAC:
  346. Item_Information:
  347. Item_Name: "&3MAC-10"
  348. Item_Type: 405
  349. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  350. Melee_Mode: false
  351. Skip_Name_Check: false
  352. Remove_Unused_Tag: false
  353. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  354. Hidden_From_List: false
  355. Shooting:
  356. Disable: false
  357. Dual_Wield: false
  358. Right_Click_To_Shoot: true
  359. Cancel_Left_Click_Block_Damage: true
  360. Cancel_Right_Click_Interactions: true
  361. Recoil_Amount: 1
  362. Projectile_Amount: 1
  363. Projectile_Type: snowball
  364. Remove_Arrows_On_Impact: false
  365. Remove_Bullet_Drop: false
  366. Removal_Or_Drag_Delay: false
  367. Projectile_Speed: 70
  368. Projectile_Damage: 3
  369. Projectile_Flames: false
  370. Projectile_Incendiary:
  371. Enable: false
  372. Duration: 0
  373. Bullet_Spread: 1.1
  374. Reset_Fall_Distance: true
  375. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  376. Fully_Automatic:
  377. Enable: true
  378. Fire_Rate: 9
  379. Sneak:
  380. Enable: true
  381. No_Recoil: true
  382. Bullet_Spread: 0.45
  383. Sneak_Before_Shooting: false
  384. Burstfire:
  385. Enable: false
  386. Shots_Per_Burst: 1
  387. Delay_Between_Shots_In_Burst: 10
  388. Ammo:
  389. Enable: true
  390. Ammo_Item_ID: 371
  391. Take_Ammo_Per_Shot: true
  392. Ammo_Name_Check: "&eAmmo"
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  395. Reload:
  396. Enable: true
  397. Reload_Amount: 32
  398. Reload_With_Mouse: false
  399. Starting_Amount: 32
  400. Reload_Bullets_Individually: false
  401. Take_Ammo_On_Reload: false
  402. Take_Ammo_As_Magazine: false
  403. Reload_Duration: 100
  404. Reload_Shoot_Delay: 10
  405. Destroy_When_Empty: false
  406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  407. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  408. Scope:
  409. Enable: false
  410. Night_Vision: true
  411. Zoom_Amount: 8
  412. Zoom_Bullet_Spread: 0
  413. Zoom_Before_Shooting: false
  414. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  415. Custom_Death_Message:
  416. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  417. Headshot:
  418. Enable: true
  419. Bonus_Damage: 1
  420. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  421. Abilities:
  422. Reset_Hit_Cooldown: true
  423. No_Vertical_Recoil: true
  424. Knockback: 0
  425. Hit_Events:
  426. Enable: true
  427. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  428. Extras:
  429. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  430. Particles:
  431. Enable: true
  432. Particle_Terrain: true
  433.  
  434. M16:
  435. Item_Information:
  436. Item_Name: "&9M16"
  437. Item_Type: 271
  438. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  439. Melee_Mode: false
  440. Skip_Name_Check: false
  441. Remove_Unused_Tag: false
  442. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  443. Hidden_From_List: false
  444. Shooting:
  445. Disable: false
  446. Dual_Wield: false
  447. Right_Click_To_Shoot: true
  448. Cancel_Left_Click_Block_Damage: true
  449. Cancel_Right_Click_Interactions: true
  450. Delay_Between_Shots: 15
  451. Recoil_Amount: 1
  452. Projectile_Amount: 1
  453. Projectile_Type: egg
  454. Remove_Arrows_On_Impact: false
  455. Remove_Bullet_Drop: false
  456. Removal_Or_Drag_Delay: false
  457. Projectile_Speed: 90
  458. Projectile_Damage: 3
  459. Projectile_Flames: false
  460. Projectile_Incendiary:
  461. Enable: false
  462. Duration: 0
  463. Bullet_Spread: 0.7
  464. Reset_Fall_Distance: true
  465. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  466. Fully_Automatic:
  467. Enable: false
  468. Fire_Rate: 6
  469. Sneak:
  470. Enable: true
  471. No_Recoil: true
  472. Bullet_Spread: 0.2
  473. Sneak_Before_Shooting: false
  474. Burstfire:
  475. Enable: true
  476. Shots_Per_Burst: 3
  477. Delay_Between_Shots_In_Burst: 2
  478. Ammo:
  479. Enable: true
  480. Ammo_Item_ID: 371
  481. Take_Ammo_Per_Shot: true
  482. Ammo_Name_Check: "&eAmmo"
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  485. Reload:
  486. Enable: true
  487. Reload_Amount: 30
  488. Reload_With_Mouse: false
  489. Starting_Amount: 30
  490. Reload_Bullets_Individually: false
  491. Take_Ammo_On_Reload: false
  492. Take_Ammo_As_Magazine: false
  493. Reload_Duration: 120
  494. Reload_Shoot_Delay: 10
  495. Destroy_When_Empty: false
  496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  497. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  498. Scope:
  499. Enable: false
  500. Night_Vision: true
  501. Zoom_Amount: 8
  502. Zoom_Bullet_Spread: 0
  503. Zoom_Before_Shooting: false
  504. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  505. Custom_Death_Message:
  506. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  507. Headshot:
  508. Enable: false
  509. Bonus_Damage: 2
  510. Message_Shooter: "&3HeadShot!"
  511. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  512. Abilities:
  513. Reset_Hit_Cooldown: true
  514. No_Vertical_Recoil: true
  515. Knockback: 0
  516. Hit_Events:
  517. Enable: true
  518. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  519. Extras:
  520. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  521. Particles:
  522. Enable: true
  523. Particle_Terrain: true
  524.  
  525. MP5:
  526. Item_Information:
  527. Item_Name: "&3MP5"
  528. Item_Type: 406
  529. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  530. Melee_Mode: false
  531. Skip_Name_Check: false
  532. Remove_Unused_Tag: false
  533. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  534. Hidden_From_List: false
  535. Shooting:
  536. Disable: false
  537. Dual_Wield: false
  538. Right_Click_To_Shoot: true
  539. Cancel_Left_Click_Block_Damage: true
  540. Cancel_Right_Click_Interactions: true
  541. Recoil_Amount: 1
  542. Projectile_Amount: 1
  543. Projectile_Type: snowball
  544. Remove_Arrows_On_Impact: false
  545. Remove_Bullet_Drop: false
  546. Removal_Or_Drag_Delay: false
  547. Projectile_Speed: 60
  548. Projectile_Damage: 3
  549. Projectile_Flames: false
  550. Projectile_Incendiary:
  551. Enable: false
  552. Duration: 0
  553. Bullet_Spread: 0.8
  554. Reset_Fall_Distance: true
  555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  556. Fully_Automatic:
  557. Enable: true
  558. Fire_Rate: 4
  559. Sneak:
  560. Enable: true
  561. No_Recoil: true
  562. Bullet_Spread: 0.35
  563. Sneak_Before_Shooting: false
  564. Burstfire:
  565. Enable: false
  566. Shots_Per_Burst: 1
  567. Delay_Between_Shots_In_Burst: 10
  568. Ammo:
  569. Enable: true
  570. Ammo_Item_ID: 371
  571. Take_Ammo_Per_Shot: true
  572. Ammo_Name_Check: "&eAmmo"
  573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  575. Reload:
  576. Enable: true
  577. Reload_Amount: 30
  578. Reload_With_Mouse: false
  579. Starting_Amount: 30
  580. Reload_Bullets_Individually: false
  581. Take_Ammo_On_Reload: false
  582. Take_Ammo_As_Magazine: false
  583. Reload_Duration: 100
  584. Reload_Shoot_Delay: 10
  585. Destroy_When_Empty: false
  586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  587. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  588. Scope:
  589. Enable: false
  590. Night_Vision: true
  591. Zoom_Amount: 8
  592. Zoom_Bullet_Spread: 0
  593. Zoom_Before_Shooting: false
  594. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  595. Custom_Death_Message:
  596. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  597. Headshot:
  598. Enable: false
  599. Bonus_Damage: 2
  600. Message_Shooter: "&3HeadShot!"
  601. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  602. Abilities:
  603. Reset_Hit_Cooldown: true
  604. No_Vertical_Recoil: true
  605. Knockback: 0
  606. Hit_Events:
  607. Enable: true
  608. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  609. Extras:
  610. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  611. Particles:
  612. Enable: true
  613. Particle_Terrain: true
  614.  
  615. DESERT:
  616. Item_Information:
  617. Item_Name: "&6Desert Eagle"
  618. Item_Type: 294
  619. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  620. Melee_Mode: false
  621. Skip_Name_Check: false
  622. Remove_Unused_Tag: false
  623. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  624. Hidden_From_List: false
  625. Shooting:
  626. Disable: false
  627. Dual_Wield: false
  628. Right_Click_To_Shoot: true
  629. Cancel_Left_Click_Block_Damage: true
  630. Cancel_Right_Click_Interactions: true
  631. Delay_Between_Shots: 8
  632. Recoil_Amount: 2
  633. Projectile_Amount: 1
  634. Projectile_Type: snowball
  635. Remove_Arrows_On_Impact: false
  636. Remove_Bullet_Drop: false
  637. Removal_Or_Drag_Delay: false
  638. Projectile_Speed: 30
  639. Projectile_Damage: 5
  640. Projectile_Flames: false
  641. Projectile_Incendiary:
  642. Enable: false
  643. Duration: 0
  644. Bullet_Spread: 1.0
  645. Reset_Fall_Distance: true
  646. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  647. Sneak:
  648. Enable: true
  649. No_Recoil: false
  650. Bullet_Spread: 0.45
  651. Sneak_Before_Shooting: false
  652. Burstfire:
  653. Enable: false
  654. Shots_Per_Burst: 1
  655. Delay_Between_Shots_In_Burst: 10
  656. Ammo:
  657. Enable: true
  658. Ammo_Item_ID: 371
  659. Take_Ammo_Per_Shot: true
  660. Ammo_Name_Check: "&eAmmo"
  661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  662. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  663. Firearm_Action:
  664. Type: slide
  665. Reload:
  666. Enable: true
  667. Reload_Amount: 7
  668. Reload_With_Mouse: false
  669. Starting_Amount: 7
  670. Reload_Bullets_Individually: false
  671. Take_Ammo_On_Reload: false
  672. Take_Ammo_As_Magazine: false
  673. Reload_Duration: 80
  674. Reload_Shoot_Delay: 10
  675. Destroy_When_Empty: false
  676. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  677. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  678. Scope:
  679. Enable: false
  680. Night_Vision: true
  681. Zoom_Amount: 8
  682. Zoom_Bullet_Spread: 0
  683. Zoom_Before_Shooting: false
  684. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  685. Custom_Death_Message:
  686. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  687. Headshot:
  688. Enable: false
  689. Bonus_Damage: 1
  690. Message_Shooter: "&3HeadShot!"
  691. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  692. Abilities:
  693. Reset_Hit_Cooldown: true
  694. No_Vertical_Recoil: true
  695. Knockback: 1
  696. Hit_Events:
  697. Enable: true
  698. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  699. Extras:
  700. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  701. Particles:
  702. Enable: true
  703. Particle_Terrain: true
  704.  
  705. SPAS:
  706. Item_Information:
  707. Item_Name: "&cSPAS-15"
  708. Item_Type: 280
  709. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  710. Melee_Mode: false
  711. Skip_Name_Check: false
  712. Remove_Unused_Tag: false
  713. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  714. Hidden_From_List: false
  715. Shooting:
  716. Disable: false
  717. Dual_Wield: false
  718. Right_Click_To_Shoot: true
  719. Cancel_Left_Click_Block_Damage: true
  720. Cancel_Right_Click_Interactions: true
  721. Delay_Between_Shots: 10
  722. Recoil_Amount: 2
  723. Projectile_Amount: 7
  724. Projectile_Type: snowball
  725. Remove_Arrows_On_Impact: false
  726. Remove_Bullet_Drop: false
  727. Removal_Or_Drag_Delay: 7-true
  728. Projectile_Speed: 35
  729. Projectile_Damage: 3
  730. Projectile_Flames: false
  731. Projectile_Incendiary:
  732. Enable: false
  733. Duration: 0
  734. Bullet_Spread: 1.5
  735. Reset_Fall_Distance: true
  736. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  737. Sneak:
  738. Enable: true
  739. No_Recoil: false
  740. Bullet_Spread: 1.1
  741. Sneak_Before_Shooting: false
  742. Burstfire:
  743. Enable: false
  744. Shots_Per_Burst: 1
  745. Delay_Between_Shots_In_Burst: 10
  746. Ammo:
  747. Enable: true
  748. Ammo_Item_ID: 371
  749. Take_Ammo_Per_Shot: true
  750. Ammo_Name_Check: "&eAmmo"
  751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  753. Firearm_Action:
  754. Type: slide
  755. Reload:
  756. Enable: true
  757. Reload_Amount: 6
  758. Reload_With_Mouse: false
  759. Starting_Amount: 6
  760. Reload_Bullets_Individually: false
  761. Take_Ammo_On_Reload: false
  762. Take_Ammo_As_Magazine: false
  763. Reload_Duration: 120
  764. Reload_Shoot_Delay: 10
  765. Destroy_When_Empty: false
  766. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  767. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  768. Scope:
  769. Enable: false
  770. Night_Vision: true
  771. Zoom_Amount: 8
  772. Zoom_Bullet_Spread: 0
  773. Zoom_Before_Shooting: false
  774. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  775. Custom_Death_Message:
  776. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  777. Headshot:
  778. Enable: false
  779. Bonus_Damage: 1
  780. Message_Shooter: "&3HeadShot!"
  781. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  782. Abilities:
  783. Reset_Hit_Cooldown: true
  784. No_Vertical_Recoil: true
  785. Knockback: 0
  786. Hit_Events:
  787. Enable: true
  788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  789. Extras:
  790. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  791. Run_Command:
  792. "@clear <shooter> minecraft:gold_nugget 0 3"
  793. Particles:
  794. Enable: true
  795. Particle_Terrain: true
  796.  
  797. STRIKER:
  798. Item_Information:
  799. Item_Name: "&cStriker-12"
  800. Item_Type: 256
  801. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  802. Melee_Mode: false
  803. Skip_Name_Check: false
  804. Remove_Unused_Tag: false
  805. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  806. Hidden_From_List: false
  807. Shooting:
  808. Disable: false
  809. Dual_Wield: false
  810. Right_Click_To_Shoot: true
  811. Cancel_Left_Click_Block_Damage: true
  812. Cancel_Right_Click_Interactions: true
  813. Delay_Between_Shots: 5
  814. Recoil_Amount: 1
  815. Projectile_Amount: 6
  816. Projectile_Type: snowball
  817. Remove_Arrows_On_Impact: false
  818. Remove_Bullet_Drop: false
  819. Removal_Or_Drag_Delay: 3-true
  820. Projectile_Speed: 30
  821. Projectile_Damage: 2
  822. Projectile_Flames: false
  823. Projectile_Incendiary:
  824. Enable: false
  825. Duration: 0
  826. Bullet_Spread: 1.6
  827. Reset_Fall_Distance: true
  828. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  829. Sneak:
  830. Enable: true
  831. No_Recoil: false
  832. Bullet_Spread: 1.4
  833. Sneak_Before_Shooting: false
  834. Burstfire:
  835. Enable: false
  836. Shots_Per_Burst: 1
  837. Delay_Between_Shots_In_Burst: 10
  838. Ammo:
  839. Enable: true
  840. Ammo_Item_ID: 371
  841. Take_Ammo_Per_Shot: true
  842. Ammo_Name_Check: "&eAmmo"
  843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  844. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  845. Firearm_Action:
  846. Type: slide
  847. Reload:
  848. Enable: true
  849. Reload_Amount: 12
  850. Reload_With_Mouse: false
  851. Starting_Amount: 12
  852. Reload_Bullets_Individually: true
  853. Take_Ammo_On_Reload: false
  854. Take_Ammo_As_Magazine: false
  855. Reload_Duration: 25
  856. Reload_Shoot_Delay: 10
  857. Destroy_When_Empty: false
  858. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  859. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  860. Scope:
  861. Enable: false
  862. Night_Vision: true
  863. Zoom_Amount: 8
  864. Zoom_Bullet_Spread: 0
  865. Zoom_Before_Shooting: false
  866. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  867. Custom_Death_Message:
  868. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  869. Headshot:
  870. Enable: false
  871. Bonus_Damage: 1
  872. Message_Shooter: "&3HeadShot!"
  873. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  874. Abilities:
  875. Reset_Hit_Cooldown: true
  876. No_Vertical_Recoil: true
  877. Knockback: 0
  878. Hit_Events:
  879. Enable: true
  880. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  881. Extras:
  882. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  883. Run_Command:
  884. "@clear <shooter> minecraft:gold_nugget 0 3"
  885. Particles:
  886. Enable: true
  887. Particle_Terrain: true
  888.  
  889. MG3:
  890. Item_Information:
  891. Item_Name: "&aMG3"
  892. Item_Type: 293
  893. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  894. Melee_Mode: false
  895. Skip_Name_Check: false
  896. Remove_Unused_Tag: false
  897. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  898. Skip_Name_Check: true
  899. Hidden_From_List: false
  900. Shooting:
  901. Disable: false
  902. Dual_Wield: false
  903. Right_Click_To_Shoot: true
  904. Cancel_Left_Click_Block_Damage: true
  905. Cancel_Right_Click_Interactions: true
  906. Recoil_Amount: 1
  907. Projectile_Amount: 1
  908. Projectile_Type: snowball
  909. Remove_Arrows_On_Impact: false
  910. Remove_Bullet_Drop: false
  911. Removal_Or_Drag_Delay: false
  912. Projectile_Speed: 40
  913. Projectile_Damage: 3
  914. Projectile_Flames: false
  915. Projectile_Incendiary:
  916. Enable: false
  917. Duration: 0
  918. Bullet_Spread: 1.2
  919. Reset_Fall_Distance: true
  920. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  921. Sneak:
  922. Enable: true
  923. No_Recoil: false
  924. Bullet_Spread: 0.4
  925. Sneak_Before_Shooting: false
  926. Fully_Automatic:
  927. Enable: true
  928. Fire_Rate: 1
  929. Burstfire:
  930. Enable: false
  931. Shots_Per_Burst: 1
  932. Delay_Between_Shots_In_Burst: 10
  933. Ammo:
  934. Enable: true
  935. Ammo_Item_ID: 371
  936. Take_Ammo_Per_Shot: true
  937. Ammo_Name_Check: "&eAmmo"
  938. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  939. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  940. Firearm_Action:
  941. Type: slide
  942. Reload:
  943. Enable: true
  944. Reload_Amount: 120
  945. Reload_With_Mouse: false
  946. Starting_Amount: 120
  947. Reload_Bullets_Individually: false
  948. Take_Ammo_On_Reload: false
  949. Take_Ammo_As_Magazine: false
  950. Reload_Duration: 260
  951. Reload_Shoot_Delay: 10
  952. Destroy_When_Empty: false
  953. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  954. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  955. Scope:
  956. Enable: false
  957. Night_Vision: true
  958. Zoom_Amount: 8
  959. Zoom_Bullet_Spread: 0
  960. Zoom_Before_Shooting: false
  961. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Custom_Death_Message:
  963. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  964. Headshot:
  965. Enable: false
  966. Bonus_Damage: 1
  967. Message_Shooter: "&3HeadShot!"
  968. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  969. Abilities:
  970. Reset_Hit_Cooldown: true
  971. No_Vertical_Recoil: true
  972. Knockback: 0
  973. Hit_Events:
  974. Enable: true
  975. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  976. Extras:
  977. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  978. Particles:
  979. Enable: true
  980. Particle_Terrain: true
  981.  
  982. WA2000:
  983. Item_Information:
  984. Item_Name: "&6WA2000"
  985. Item_Type: 285
  986. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  987. Melee_Mode: false
  988. Skip_Name_Check: false
  989. Remove_Unused_Tag: false
  990. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  991. Hidden_From_List: false
  992. Shooting:
  993. Disable: false
  994. Dual_Wield: false
  995. Right_Click_To_Shoot: true
  996. Cancel_Left_Click_Block_Damage: true
  997. Cancel_Right_Click_Interactions: true
  998. Delay_Between_Shots: 40
  999. Recoil_Amount: 4
  1000. Projectile_Amount: 1
  1001. Projectile_Type: egg
  1002. Remove_Arrows_On_Impact: false
  1003. Remove_Bullet_Drop: false
  1004. Removal_Or_Drag_Delay: false
  1005. Projectile_Speed: 80
  1006. Projectile_Damage: 12
  1007. Projectile_Flames: false
  1008. Projectile_Incendiary:
  1009. Enable: false
  1010. Duration: 0
  1011. Bullet_Spread: 3
  1012. Reset_Fall_Distance: true
  1013. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1014. Sneak:
  1015. Enable: true
  1016. No_Recoil: false
  1017. Bullet_Spread: 2
  1018. Sneak_Before_Shooting: false
  1019. Burstfire:
  1020. Enable: false
  1021. Shots_Per_Burst: 1
  1022. Delay_Between_Shots_In_Burst: 10
  1023. Ammo:
  1024. Enable: true
  1025. Ammo_Item_ID: 371
  1026. Take_Ammo_Per_Shot: true
  1027. Ammo_Name_Check: "&eAmmo"
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1030. Reload:
  1031. Enable: true
  1032. Reload_Amount: 6
  1033. Reload_With_Mouse: false
  1034. Starting_Amount: 6
  1035. Reload_Bullets_Individually: false
  1036. Take_Ammo_On_Reload: false
  1037. Take_Ammo_As_Magazine: false
  1038. Reload_Duration: 160
  1039. Reload_Shoot_Delay: 30
  1040. Destroy_When_Empty: false
  1041. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1042. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1043. Scope:
  1044. Enable: true
  1045. Night_Vision: true
  1046. Zoom_Amount: 10
  1047. Zoom_Bullet_Spread: 0.2
  1048. Zoom_Before_Shooting: false
  1049. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1050. Custom_Death_Message:
  1051. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1052. Headshot:
  1053. Enable: true
  1054. Bonus_Damage: 5
  1055. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1056. Abilities:
  1057. Reset_Hit_Cooldown: true
  1058. No_Vertical_Recoil: true
  1059. Knockback: 4
  1060. Hit_Events:
  1061. Enable: true
  1062. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1063. Extras:
  1064. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1065. Particles:
  1066. Enable: true
  1067. Particle_Terrain: true
  1068. Particle_Player_Shoot: SMOKE
  1069.  
  1070. MK5:
  1071. Item_Information:
  1072. Item_Name: "&9MK5"
  1073. Item_Type: 291
  1074. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1075. Melee_Mode: false
  1076. Skip_Name_Check: false
  1077. Remove_Unused_Tag: false
  1078. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1079. Hidden_From_List: false
  1080. Shooting:
  1081. Disable: false
  1082. Dual_Wield: false
  1083. Right_Click_To_Shoot: true
  1084. Cancel_Left_Click_Block_Damage: true
  1085. Cancel_Right_Click_Interactions: true
  1086. Delay_Between_Shots: 10
  1087. Recoil_Amount: 1
  1088. Projectile_Amount: 1
  1089. Projectile_Type: snowball
  1090. Remove_Arrows_On_Impact: false
  1091. Remove_Bullet_Drop: false
  1092. Removal_Or_Drag_Delay: false
  1093. Projectile_Speed: 40
  1094. Projectile_Damage: 2
  1095. Projectile_Flames: false
  1096. Projectile_Incendiary:
  1097. Enable: false
  1098. Duration: 0
  1099. Bullet_Spread: 0.8
  1100. Reset_Fall_Distance: true
  1101. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1102. Fully_Automatic:
  1103. Enable: false
  1104. Fire_Rate: 6
  1105. Sneak:
  1106. Enable: true
  1107. No_Recoil: false
  1108. Bullet_Spread: 0.2
  1109. Sneak_Before_Shooting: false
  1110. Burstfire:
  1111. Enable: true
  1112. Shots_Per_Burst: 3
  1113. Delay_Between_Shots_In_Burst: 2
  1114. Ammo:
  1115. Enable: true
  1116. Ammo_Item_ID: 371
  1117. Take_Ammo_Per_Shot: true
  1118. Ammo_Name_Check: "&eAmmo"
  1119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1120. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1121. Reload:
  1122. Enable: true
  1123. Reload_Amount: 15
  1124. Reload_With_Mouse: false
  1125. Starting_Amount: 15
  1126. Reload_Bullets_Individually: false
  1127. Take_Ammo_On_Reload: false
  1128. Take_Ammo_As_Magazine: false
  1129. Reload_Duration: 80
  1130. Reload_Shoot_Delay: 10
  1131. Destroy_When_Empty: false
  1132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1134. Scope:
  1135. Enable: false
  1136. Night_Vision: true
  1137. Zoom_Amount: 8
  1138. Zoom_Bullet_Spread: 0
  1139. Zoom_Before_Shooting: false
  1140. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1141. Custom_Death_Message:
  1142. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1143. Headshot:
  1144. Enable: false
  1145. Bonus_Damage: 2
  1146. Message_Shooter: "&3HeadShot!"
  1147. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1148. Abilities:
  1149. Reset_Hit_Cooldown: true
  1150. No_Vertical_Recoil: true
  1151. Knockback: 0
  1152. Hit_Events:
  1153. Enable: true
  1154. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1155. Extras:
  1156. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1157. Particles:
  1158. Enable: true
  1159. Particle_Terrain: true
  1160.  
  1161. AK:
  1162. Item_Information:
  1163. Item_Name: "&6AK-47"
  1164. Item_Type: 284
  1165. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1166. Melee_Mode: false
  1167. Skip_Name_Check: false
  1168. Remove_Unused_Tag: false
  1169. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1170. Hidden_From_List: false
  1171. Shooting:
  1172. Disable: false
  1173. Dual_Wield: false
  1174. Right_Click_To_Shoot: true
  1175. Cancel_Left_Click_Block_Damage: true
  1176. Cancel_Right_Click_Interactions: true
  1177. Recoil_Amount: 1
  1178. Projectile_Amount: 1
  1179. Projectile_Type: snowball
  1180. Remove_Arrows_On_Impact: false
  1181. Remove_Bullet_Drop: false
  1182. Removal_Or_Drag_Delay: false
  1183. Projectile_Speed: 48
  1184. Projectile_Damage: 2
  1185. Projectile_Flames: false
  1186. Projectile_Incendiary:
  1187. Enable: false
  1188. Duration: 0
  1189. Bullet_Spread: 0.75
  1190. Reset_Fall_Distance: true
  1191. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1192. Fully_Automatic:
  1193. Enable: true
  1194. Fire_Rate: 2
  1195. Sneak:
  1196. Enable: true
  1197. No_Recoil: true
  1198. Bullet_Spread: 0.40
  1199. Sneak_Before_Shooting: false
  1200. Burstfire:
  1201. Enable: false
  1202. Shots_Per_Burst: 1
  1203. Delay_Between_Shots_In_Burst: 10
  1204. Ammo:
  1205. Enable: true
  1206. Ammo_Item_ID: 371
  1207. Take_Ammo_Per_Shot: true
  1208. Ammo_Name_Check: "&eAmmo"
  1209. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1210. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1211. Reload:
  1212. Enable: true
  1213. Reload_Amount: 30
  1214. Reload_With_Mouse: false
  1215. Starting_Amount: 30
  1216. Reload_Bullets_Individually: false
  1217. Take_Ammo_On_Reload: false
  1218. Take_Ammo_As_Magazine: false
  1219. Reload_Duration: 90
  1220. Reload_Shoot_Delay: 10
  1221. Destroy_When_Empty: false
  1222. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1223. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1224. Scope:
  1225. Enable: false
  1226. Night_Vision: true
  1227. Zoom_Amount: 8
  1228. Zoom_Bullet_Spread: 0
  1229. Zoom_Before_Shooting: false
  1230. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1231. Custom_Death_Message:
  1232. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1233. Headshot:
  1234. Enable: true
  1235. Bonus_Damage: 1
  1236. Message_Shooter: "&3HeadShot!"
  1237. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1238. Abilities:
  1239. Reset_Hit_Cooldown: true
  1240. No_Vertical_Recoil: true
  1241. Knockback: 0
  1242. Extras:
  1243. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1244. Hit_Events:
  1245. Enable: true
  1246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1247. Particles:
  1248. Enable: true
  1249. Particle_Terrain: true
  1250.  
  1251. STRIKER2:
  1252. Item_Information:
  1253. Item_Name: "&cStriker-12 Dual"
  1254. Item_Type: 256
  1255. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1256. Melee_Mode: false
  1257. Skip_Name_Check: false
  1258. Remove_Unused_Tag: false
  1259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1260. Hidden_From_List: false
  1261. Shooting:
  1262. Disable: false
  1263. Dual_Wield: true
  1264. Right_Click_To_Shoot: true
  1265. Cancel_Left_Click_Block_Damage: true
  1266. Cancel_Right_Click_Interactions: true
  1267. Delay_Between_Shots: 5
  1268. Recoil_Amount: 1
  1269. Projectile_Amount: 6
  1270. Projectile_Type: snowball
  1271. Remove_Arrows_On_Impact: false
  1272. Remove_Bullet_Drop: false
  1273. Removal_Or_Drag_Delay: 3-true
  1274. Projectile_Speed: 30
  1275. Projectile_Damage: 2
  1276. Projectile_Flames: false
  1277. Projectile_Incendiary:
  1278. Enable: false
  1279. Duration: 0
  1280. Bullet_Spread: 1.9
  1281. Reset_Fall_Distance: true
  1282. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1283. Sneak:
  1284. Enable: true
  1285. No_Recoil: false
  1286. Bullet_Spread: 1.7
  1287. Sneak_Before_Shooting: false
  1288. Burstfire:
  1289. Enable: false
  1290. Shots_Per_Burst: 1
  1291. Delay_Between_Shots_In_Burst: 10
  1292. Ammo:
  1293. Enable: true
  1294. Ammo_Item_ID: 371
  1295. Take_Ammo_Per_Shot: true
  1296. Ammo_Name_Check: "&eAmmo"
  1297. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1298. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1299. Firearm_Action:
  1300. Type: slide
  1301. Reload:
  1302. Enable: true
  1303. Reload_Amount: 12
  1304. Reload_With_Mouse: false
  1305. Starting_Amount: 12
  1306. Reload_Bullets_Individually: true
  1307. Take_Ammo_On_Reload: false
  1308. Take_Ammo_As_Magazine: false
  1309. Reload_Duration: 35
  1310. Reload_Shoot_Delay: 10
  1311. Destroy_When_Empty: false
  1312. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1313. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1314. Scope:
  1315. Enable: false
  1316. Night_Vision: true
  1317. Zoom_Amount: 8
  1318. Zoom_Bullet_Spread: 0
  1319. Zoom_Before_Shooting: false
  1320. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1321. Custom_Death_Message:
  1322. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1323. Headshot:
  1324. Enable: false
  1325. Bonus_Damage: 1
  1326. Message_Shooter: "&3HeadShot!"
  1327. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1328. Abilities:
  1329. Reset_Hit_Cooldown: true
  1330. No_Vertical_Recoil: true
  1331. Knockback: 0
  1332. Hit_Events:
  1333. Enable: true
  1334. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1335. Extras:
  1336. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1337. Run_Command:
  1338. "@clear <shooter> minecraft:gold_nugget 0 3"
  1339. Particles:
  1340. Enable: true
  1341. Particle_Terrain: true
  1342.  
  1343. GALIL:
  1344. Item_Information:
  1345. Item_Name: "&9Galil"
  1346. Item_Type: 409
  1347. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1348. Melee_Mode: false
  1349. Skip_Name_Check: false
  1350. Remove_Unused_Tag: false
  1351. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1352. Hidden_From_List: false
  1353. Shooting:
  1354. Disable: false
  1355. Dual_Wield: false
  1356. Right_Click_To_Shoot: true
  1357. Cancel_Left_Click_Block_Damage: true
  1358. Cancel_Right_Click_Interactions: true
  1359. Recoil_Amount: 1
  1360. Projectile_Amount: 1
  1361. Projectile_Type: snowball
  1362. Remove_Arrows_On_Impact: false
  1363. Remove_Bullet_Drop: false
  1364. Removal_Or_Drag_Delay: false
  1365. Projectile_Speed: 50
  1366. Projectile_Damage: 5
  1367. Projectile_Flames: false
  1368. Projectile_Incendiary:
  1369. Enable: false
  1370. Duration: 0
  1371. Bullet_Spread: 1.7
  1372. Reset_Fall_Distance: true
  1373. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1374. Fully_Automatic:
  1375. Enable: true
  1376. Fire_Rate: 3
  1377. Sneak:
  1378. Enable: true
  1379. No_Recoil: false
  1380. Bullet_Spread: 0.8
  1381. Sneak_Before_Shooting: false
  1382. Burstfire:
  1383. Enable: false
  1384. Shots_Per_Burst: 1
  1385. Delay_Between_Shots_In_Burst: 10
  1386. Ammo:
  1387. Enable: true
  1388. Ammo_Item_ID: 371
  1389. Take_Ammo_Per_Shot: true
  1390. Ammo_Name_Check: "&eAmmo"
  1391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1393. Reload:
  1394. Enable: true
  1395. Reload_Amount: 30
  1396. Reload_With_Mouse: false
  1397. Starting_Amount: 30
  1398. Reload_Bullets_Individually: false
  1399. Take_Ammo_On_Reload: false
  1400. Take_Ammo_As_Magazine: false
  1401. Reload_Duration: 100
  1402. Reload_Shoot_Delay: 10
  1403. Destroy_When_Empty: false
  1404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1406. Scope:
  1407. Enable: false
  1408. Night_Vision: true
  1409. Zoom_Amount: 8
  1410. Zoom_Bullet_Spread: 0
  1411. Zoom_Before_Shooting: false
  1412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1413. Custom_Death_Message:
  1414. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1415. Headshot:
  1416. Enable: false
  1417. Bonus_Damage: 2
  1418. Message_Shooter: "&3HeadShot!"
  1419. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1420. Abilities:
  1421. Reset_Hit_Cooldown: true
  1422. No_Vertical_Recoil: true
  1423. Knockback: 0
  1424. Hit_Events:
  1425. Enable: true
  1426. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1427. Extras:
  1428. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1429. Particles:
  1430. Enable: true
  1431. Particle_Terrain: true
  1432.  
  1433. F2000:
  1434. Item_Information:
  1435. Item_Name: "&9F2000"
  1436. Item_Type: 2266
  1437. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1438. Melee_Mode: false
  1439. Skip_Name_Check: false
  1440. Remove_Unused_Tag: false
  1441. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1442. Hidden_From_List: false
  1443. Shooting:
  1444. Disable: false
  1445. Dual_Wield: false
  1446. Right_Click_To_Shoot: true
  1447. Cancel_Left_Click_Block_Damage: true
  1448. Cancel_Right_Click_Interactions: true
  1449. Recoil_Amount: 0
  1450. Projectile_Amount: 1
  1451. Projectile_Type: snowball
  1452. Remove_Arrows_On_Impact: false
  1453. Remove_Bullet_Drop: false
  1454. Removal_Or_Drag_Delay: false
  1455. Projectile_Speed: 43
  1456. Projectile_Damage: 4
  1457. Projectile_Flames: false
  1458. Projectile_Incendiary:
  1459. Enable: false
  1460. Duration: 0
  1461. Bullet_Spread: 0.25
  1462. Reset_Fall_Distance: true
  1463. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1464. Fully_Automatic:
  1465. Enable: true
  1466. Fire_Rate: 3
  1467. Sneak:
  1468. Enable: false
  1469. No_Recoil: true
  1470. Bullet_Spread: 0.05
  1471. Sneak_Before_Shooting: false
  1472. Burstfire:
  1473. Enable: false
  1474. Shots_Per_Burst: 1
  1475. Delay_Between_Shots_In_Burst: 10
  1476. Ammo:
  1477. Enable: true
  1478. Ammo_Item_ID: 371
  1479. Take_Ammo_Per_Shot: true
  1480. Ammo_Name_Check: "&eAmmo"
  1481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1482. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1483. Reload:
  1484. Enable: true
  1485. Reload_Amount: 20
  1486. Reload_With_Mouse: false
  1487. Starting_Amount: 20
  1488. Reload_Bullets_Individually: false
  1489. Take_Ammo_On_Reload: false
  1490. Take_Ammo_As_Magazine: false
  1491. Reload_Duration: 110
  1492. Reload_Shoot_Delay: 10
  1493. Destroy_When_Empty: false
  1494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1495. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1496. Scope:
  1497. Enable: false
  1498. Night_Vision: true
  1499. Zoom_Amount: 8
  1500. Zoom_Bullet_Spread: 0
  1501. Zoom_Before_Shooting: false
  1502. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1503. Custom_Death_Message:
  1504. Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> "
  1505. Headshot:
  1506. Enable: false
  1507. Bonus_Damage: 2
  1508. Message_Shooter: "&3HeadShot!"
  1509. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1510. Abilities:
  1511. Reset_Hit_Cooldown: true
  1512. No_Vertical_Recoil: true
  1513. Knockback: 0
  1514. Hit_Events:
  1515. Enable: true
  1516. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1517. Extras:
  1518. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1519. Particles:
  1520. Enable: true
  1521. Particle_Terrain: true
  1522.  
  1523. M870:
  1524. Item_Information:
  1525. Item_Name: "&eM870"
  1526. Item_Type: 2256
  1527. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1528. Melee_Mode: false
  1529. Skip_Name_Check: false
  1530. Remove_Unused_Tag: false
  1531. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1532. Hidden_From_List: false
  1533. Shooting:
  1534. Disable: false
  1535. Dual_Wield: false
  1536. Right_Click_To_Shoot: true
  1537. Cancel_Left_Click_Block_Damage: true
  1538. Cancel_Right_Click_Interactions: true
  1539. Delay_Between_Shots: 30
  1540. Recoil_Amount: 2
  1541. Projectile_Amount: 9
  1542. Projectile_Type: snowball
  1543. Remove_Arrows_On_Impact: false
  1544. Remove_Bullet_Drop: false
  1545. Removal_Or_Drag_Delay: 5-true
  1546. Projectile_Speed: 50
  1547. Projectile_Damage: 3
  1548. Projectile_Flames: false
  1549. Projectile_Incendiary:
  1550. Enable: false
  1551. Duration: 0
  1552. Bullet_Spread: 1.6
  1553. Reset_Fall_Distance: true
  1554. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1555. Sneak:
  1556. Enable: true
  1557. No_Recoil: false
  1558. Bullet_Spread: 1.1
  1559. Sneak_Before_Shooting: false
  1560. Burstfire:
  1561. Enable:
  1562. Shots_Per_Burst: 1
  1563. Delay_Between_Shots_In_Burst: 10
  1564. Ammo:
  1565. Enable: true
  1566. Ammo_Item_ID: 371
  1567. Take_Ammo_Per_Shot: true
  1568. Ammo_Name_Check: "&eAmmo"
  1569. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1570. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1571. Firearm_Action:
  1572. Type: slide
  1573. Reload:
  1574. Enable: true
  1575. Reload_Amount: 8
  1576. Reload_With_Mouse: false
  1577. Starting_Amount: 8
  1578. Reload_Bullets_Individually: true
  1579. Take_Ammo_On_Reload: false
  1580. Take_Ammo_As_Magazine: false
  1581. Reload_Duration: 25
  1582. Reload_Shoot_Delay: 10
  1583. Destroy_When_Empty: false
  1584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1585. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1586. Scope:
  1587. Enable: false
  1588. Night_Vision: true
  1589. Zoom_Amount: 8
  1590. Zoom_Bullet_Spread: 0
  1591. Zoom_Before_Shooting: false
  1592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1593. Custom_Death_Message:
  1594. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1595. Headshot:
  1596. Enable: false
  1597. Bonus_Damage: 1
  1598. Message_Shooter: "&3HeadShot!"
  1599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1600. Hit_Events:
  1601. Enable: true
  1602. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1603. Abilities:
  1604. Reset_Hit_Cooldown: true
  1605. No_Vertical_Recoil: true
  1606. Knockback: 0
  1607. Extras:
  1608. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1609. Run_Command:
  1610. "@clear <shooter> minecraft:gold_nugget 0 4"
  1611. Particles:
  1612. Enable: true
  1613. Particle_Terrain: true
  1614.  
  1615. APS:
  1616. Item_Information:
  1617. Item_Name: "&6StechkinAPS"
  1618. Item_Type: 338
  1619. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1620. Melee_Mode: false
  1621. Skip_Name_Check: false
  1622. Remove_Unused_Tag: false
  1623. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1624. Hidden_From_List: false
  1625. Shooting:
  1626. Disable: false
  1627. Dual_Wield: false
  1628. Right_Click_To_Shoot: true
  1629. Cancel_Left_Click_Block_Damage: true
  1630. Cancel_Right_Click_Interactions: true
  1631. Recoil_Amount: 1
  1632. Projectile_Amount: 1
  1633. Projectile_Type: snowball
  1634. Remove_Arrows_On_Impact: false
  1635. Remove_Bullet_Drop: false
  1636. Removal_Or_Drag_Delay: false
  1637. Projectile_Speed: 55
  1638. Projectile_Damage: 3
  1639. Projectile_Flames: false
  1640. Projectile_Incendiary:
  1641. Enable: false
  1642. Duration: 0
  1643. Bullet_Spread: 1.45
  1644. Reset_Fall_Distance: true
  1645. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1646. Fully_Automatic:
  1647. Enable: true
  1648. Fire_Rate: 9
  1649. Sneak:
  1650. Enable: true
  1651. No_Recoil: false
  1652. Bullet_Spread: 1.35
  1653. Sneak_Before_Shooting: false
  1654. Burstfire:
  1655. Enable: false
  1656. Shots_Per_Burst: 0
  1657. Delay_Between_Shots_In_Burst: 10
  1658. Ammo:
  1659. Enable: true
  1660. Ammo_Item_ID: 371
  1661. Take_Ammo_Per_Shot: true
  1662. Ammo_Name_Check: "&eAmmo"
  1663. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1664. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1665. Firearm_Action:
  1666. Type: slide
  1667. Reload:
  1668. Enable: true
  1669. Reload_Amount: 22
  1670. Reload_With_Mouse: false
  1671. Starting_Amount: 22
  1672. Reload_Bullets_Individually: false
  1673. Take_Ammo_On_Reload: false
  1674. Take_Ammo_As_Magazine: false
  1675. Reload_Duration: 80
  1676. Reload_Shoot_Delay: 10
  1677. Destroy_When_Empty: false
  1678. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1679. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1680. Scope:
  1681. Enable: false
  1682. Night_Vision: true
  1683. Zoom_Amount: 8
  1684. Zoom_Bullet_Spread: 0
  1685. Zoom_Before_Shooting: false
  1686. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1687. Custom_Death_Message:
  1688. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1689. Headshot:
  1690. Enable: false
  1691. Bonus_Damage: 1
  1692. Message_Shooter: "&3HeadShot!"
  1693. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1694. Abilities:
  1695. Reset_Hit_Cooldown: true
  1696. No_Vertical_Recoil: true
  1697. Knockback: 1
  1698. Hit_Events:
  1699. Enable: true
  1700. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1701. Extras:
  1702. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1703. Particles:
  1704. Enable: true
  1705. Particle_Terrain: true
  1706.  
  1707. M40A3:
  1708. Item_Information:
  1709. Item_Name: "&7M40A3"
  1710. Item_Type: 269
  1711. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1712. Melee_Mode: false
  1713. Skip_Name_Check: false
  1714. Remove_Unused_Tag: false
  1715. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1716. Hidden_From_List: false
  1717. Shooting:
  1718. Disable: false
  1719. Dual_Wield: false
  1720. Right_Click_To_Shoot: true
  1721. Cancel_Left_Click_Block_Damage: true
  1722. Cancel_Right_Click_Interactions: true
  1723. Delay_Between_Shots: 40
  1724. Recoil_Amount: 4
  1725. Projectile_Amount: 1
  1726. Projectile_Type: egg
  1727. Remove_Arrows_On_Impact: false
  1728. Remove_Bullet_Drop: false
  1729. Removal_Or_Drag_Delay: false
  1730. Projectile_Speed: 90
  1731. Projectile_Damage: 10
  1732. Projectile_Flames: false
  1733. Projectile_Incendiary:
  1734. Enable: false
  1735. Duration: 0
  1736. Bullet_Spread: 3
  1737. Reset_Fall_Distance: true
  1738. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1739. Fully_Automatic:
  1740. Enable: false
  1741. Fire_Rate: 8
  1742. Sneak:
  1743. Enable: true
  1744. No_Recoil: false
  1745. Bullet_Spread: 2
  1746. Sneak_Before_Shooting: false
  1747. Burstfire:
  1748. Enable: false
  1749. Shots_Per_Burst: 0
  1750. Delay_Between_Shots_In_Burst: 10
  1751. Ammo:
  1752. Enable: true
  1753. Ammo_Item_ID: 371
  1754. Take_Ammo_Per_Shot: true
  1755. Ammo_Name_Check: "&eAmmo"
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1758. Firearm_Action:
  1759. Type: slide
  1760. Reload:
  1761. Enable: true
  1762. Reload_Amount: 8
  1763. Reload_With_Mouse: false
  1764. Starting_Amount: 8
  1765. Reload_Bullets_Individually: false
  1766. Take_Ammo_On_Reload: false
  1767. Take_Ammo_As_Magazine: false
  1768. Reload_Duration: 180
  1769. Reload_Shoot_Delay: 20
  1770. Destroy_When_Empty: false
  1771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1772. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1773. Scope:
  1774. Enable: true
  1775. Night_Vision: true
  1776. Zoom_Amount: 8
  1777. Zoom_Bullet_Spread: 0.3
  1778. Zoom_Before_Shooting: false
  1779. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1780. Custom_Death_Message:
  1781. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1782. Headshot:
  1783. Enable: true
  1784. Bonus_Damage: 3
  1785. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1786. Abilities:
  1787. Reset_Hit_Cooldown: true
  1788. No_Vertical_Recoil: true
  1789. Knockback: 3
  1790. Hit_Events:
  1791. Enable: true
  1792. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1793. Run_Console_Command:
  1794. -"scoreboard players add <shooter> hoge <damage>"
  1795. Particles:
  1796. Enable: true
  1797. Particle_Terrain: true
  1798. Particle_Player_Shoot: SMOKE
  1799.  
  1800. PYTHON:
  1801. Item_Information:
  1802. Item_Name: "&5Python"
  1803. Item_Type: 2257
  1804. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1805. Melee_Mode: false
  1806. Skip_Name_Check: false
  1807. Remove_Unused_Tag: false
  1808. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1809. Hidden_From_List: false
  1810. Shooting:
  1811. Disable: false
  1812. Dual_Wield: false
  1813. Right_Click_To_Shoot: true
  1814. Cancel_Left_Click_Block_Damage: true
  1815. Cancel_Right_Click_Interactions: true
  1816. Delay_Between_Shots: 25
  1817. Recoil_Amount: 3
  1818. Projectile_Amount: 1
  1819. Projectile_Type: snowball
  1820. Remove_Arrows_On_Impact: false
  1821. Remove_Bullet_Drop: false
  1822. Removal_Or_Drag_Delay: false
  1823. Projectile_Speed: 35
  1824. Projectile_Damage: 7
  1825. Projectile_Flames: false
  1826. Projectile_Incendiary:
  1827. Enable: false
  1828. Duration: 0
  1829. Bullet_Spread: 0.8
  1830. Reset_Fall_Distance: true
  1831. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1832. Sneak:
  1833. Enable: true
  1834. No_Recoil: true
  1835. Bullet_Spread: 0.3
  1836. Sneak_Before_Shooting: false
  1837. Burstfire:
  1838. Enable:
  1839. Shots_Per_Burst: 1
  1840. Delay_Between_Shots_In_Burst: 10
  1841. Ammo:
  1842. Enable: true
  1843. Ammo_Item_ID: 371
  1844. Take_Ammo_Per_Shot: true
  1845. Ammo_Name_Check: "&eAmmo"
  1846. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1847. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1848. Firearm_Action:
  1849. Type: slide
  1850. Reload:
  1851. Enable: true
  1852. Reload_Amount: 6
  1853. Reload_With_Mouse: false
  1854. Starting_Amount: 6
  1855. Reload_Bullets_Individually: true
  1856. Take_Ammo_On_Reload: false
  1857. Take_Ammo_As_Magazine: false
  1858. Reload_Duration: 25
  1859. Reload_Shoot_Delay: 10
  1860. Destroy_When_Empty: false
  1861. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1862. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1863. Scope:
  1864. Enable: false
  1865. Night_Vision: true
  1866. Zoom_Amount: 8
  1867. Zoom_Bullet_Spread: 0
  1868. Zoom_Before_Shooting: false
  1869. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1870. Custom_Death_Message:
  1871. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1872. Headshot:
  1873. Enable: true
  1874. Bonus_Damage: 2
  1875. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1876. Abilities:
  1877. Reset_Hit_Cooldown: true
  1878. No_Vertical_Recoil: true
  1879. Knockback: 3
  1880. Hit_Events:
  1881. Enable: true
  1882. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1883. Extras:
  1884. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1885. Particles:
  1886. Enable: true
  1887. Particle_Terrain: true
  1888. Critical_Hits:
  1889. Enable: true
  1890. Bonus_Damage: 3
  1891. Chance: 20
  1892. Message_Shooter: "&6Critical!"
  1893.  
  1894. DSR:
  1895. Item_Information:
  1896. Item_Name: "&aDSR-1"
  1897. Item_Type: 2258
  1898. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1899. Melee_Mode: false
  1900. Skip_Name_Check: false
  1901. Remove_Unused_Tag: false
  1902. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1903. Hidden_From_List: false
  1904. Shooting:
  1905. Disable: false
  1906. Dual_Wield: false
  1907. Right_Click_To_Shoot: true
  1908. Cancel_Left_Click_Block_Damage: true
  1909. Cancel_Right_Click_Interactions: true
  1910. Delay_Between_Shots: 60
  1911. Recoil_Amount: 6
  1912. Projectile_Amount: 1
  1913. Projectile_Type: egg
  1914. Remove_Arrows_On_Impact: false
  1915. Remove_Bullet_Drop: false
  1916. Removal_Or_Drag_Delay: false
  1917. Projectile_Speed: 90
  1918. Projectile_Damage: 15
  1919. Projectile_Flames: false
  1920. Projectile_Incendiary:
  1921. Enable: false
  1922. Duration: 0
  1923. Bullet_Spread: 3
  1924. Reset_Fall_Distance: true
  1925. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1926. Fully_Automatic:
  1927. Enable: false
  1928. Fire_Rate: 8
  1929. Sneak:
  1930. Enable: true
  1931. No_Recoil: false
  1932. Bullet_Spread: 2
  1933. Sneak_Before_Shooting: false
  1934. Burstfire:
  1935. Enable: false
  1936. Shots_Per_Burst: 0
  1937. Delay_Between_Shots_In_Burst: 10
  1938. Ammo:
  1939. Enable: true
  1940. Ammo_Item_ID: 371
  1941. Take_Ammo_Per_Shot: true
  1942. Ammo_Name_Check: "&eAmmo"
  1943. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1944. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1945. Firearm_Action:
  1946. Type: slide
  1947. Reload:
  1948. Enable: true
  1949. Reload_Amount: 4
  1950. Reload_With_Mouse: false
  1951. Starting_Amount: 4
  1952. Reload_Bullets_Individually: false
  1953. Take_Ammo_On_Reload: false
  1954. Take_Ammo_As_Magazine: false
  1955. Reload_Duration: 210
  1956. Reload_Shoot_Delay: 20
  1957. Destroy_When_Empty: false
  1958. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1959. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1960. Scope:
  1961. Enable: true
  1962. Night_Vision: true
  1963. Zoom_Amount: 10
  1964. Zoom_Bullet_Spread: 0.25
  1965. Zoom_Before_Shooting: false
  1966. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1967. Custom_Death_Message:
  1968. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1969. Headshot:
  1970. Enable: true
  1971. Bonus_Damage: 4
  1972. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1973. Abilities:
  1974. Reset_Hit_Cooldown: true
  1975. No_Vertical_Recoil: true
  1976. Knockback: 6
  1977. Hit_Events:
  1978. Enable: true
  1979. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1980. Extras:
  1981. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1982. Particles:
  1983. Enable: true
  1984. Particle_Terrain: true
  1985. Particle_Player_Shoot: SMOKE
  1986.  
  1987. SVD:
  1988. Item_Information:
  1989. Item_Name: "&aSVD"
  1990. Item_Type: 2259
  1991. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1992. Melee_Mode: false
  1993. Skip_Name_Check: false
  1994. Remove_Unused_Tag: false
  1995. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1996. Hidden_From_List: false
  1997. Shooting:
  1998. Disable: false
  1999. Dual_Wield: false
  2000. Right_Click_To_Shoot: true
  2001. Cancel_Left_Click_Block_Damage: true
  2002. Cancel_Right_Click_Interactions: true
  2003. Delay_Between_Shots: 8
  2004. Recoil_Amount: 2
  2005. Projectile_Amount: 1
  2006. Projectile_Type: egg
  2007. Remove_Arrows_On_Impact: false
  2008. Remove_Bullet_Drop: false
  2009. Removal_Or_Drag_Delay: false
  2010. Projectile_Speed: 90
  2011. Projectile_Damage: 7
  2012. Projectile_Flames: false
  2013. Projectile_Incendiary:
  2014. Enable: false
  2015. Duration: 0
  2016. Bullet_Spread: 3
  2017. Reset_Fall_Distance: true
  2018. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2019. Fully_Automatic:
  2020. Enable: false
  2021. Fire_Rate: 8
  2022. Sneak:
  2023. Enable: true
  2024. No_Recoil: false
  2025. Bullet_Spread: 3
  2026. Sneak_Before_Shooting: false
  2027. Burstfire:
  2028. Enable: false
  2029. Shots_Per_Burst: 0
  2030. Delay_Between_Shots_In_Burst: 10
  2031. Ammo:
  2032. Enable: true
  2033. Ammo_Item_ID: 371
  2034. Take_Ammo_Per_Shot: true
  2035. Ammo_Name_Check: "&eAmmo"
  2036. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2037. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2038. Firearm_Action:
  2039. Type: slide
  2040. Reload:
  2041. Enable: true
  2042. Reload_Amount: 10
  2043. Reload_With_Mouse: false
  2044. Starting_Amount: 10
  2045. Reload_Bullets_Individually: false
  2046. Take_Ammo_On_Reload: false
  2047. Take_Ammo_As_Magazine: false
  2048. Reload_Duration: 160
  2049. Reload_Shoot_Delay: 20
  2050. Destroy_When_Empty: false
  2051. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2052. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2053. Scope:
  2054. Enable: true
  2055. Night_Vision: true
  2056. Zoom_Amount: 10
  2057. Zoom_Bullet_Spread: 0.15
  2058. Zoom_Before_Shooting: false
  2059. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2060. Custom_Death_Message:
  2061. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2062. Headshot:
  2063. Enable: true
  2064. Bonus_Damage: 3
  2065. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2066. Abilities:
  2067. Reset_Hit_Cooldown: true
  2068. No_Vertical_Recoil: true
  2069. Knockback: 3
  2070. Hit_Events:
  2071. Enable: true
  2072. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2073. Extras:
  2074. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2075. Particles:
  2076. Enable: true
  2077. Particle_Terrain: true
  2078. Particle_Player_Shoot: SMOKE
  2079.  
  2080. AUG:
  2081. Item_Information:
  2082. Item_Name: "&3Aug"
  2083. Item_Type: 415
  2084. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2085. Melee_Mode: false
  2086. Skip_Name_Check: false
  2087. Remove_Unused_Tag: false
  2088. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2089. Hidden_From_List: false
  2090. Shooting:
  2091. Disable: false
  2092. Dual_Wield: false
  2093. Right_Click_To_Shoot: true
  2094. Cancel_Left_Click_Block_Damage: true
  2095. Cancel_Right_Click_Interactions: true
  2096. Recoil_Amount: 1
  2097. Projectile_Amount: 1
  2098. Projectile_Type: snowball
  2099. Remove_Arrows_On_Impact: false
  2100. Remove_Bullet_Drop: false
  2101. Removal_Or_Drag_Delay: false
  2102. Projectile_Speed: 55
  2103. Projectile_Damage: 3
  2104. Projectile_Flames: false
  2105. Projectile_Incendiary:
  2106. Enable: false
  2107. Duration: 0
  2108. Bullet_Spread: 1
  2109. Reset_Fall_Distance: true
  2110. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2111. Fully_Automatic:
  2112. Enable: true
  2113. Fire_Rate: 4
  2114. Sneak:
  2115. Enable: true
  2116. No_Recoil: false
  2117. Bullet_Spread: 0.55
  2118. Sneak_Before_Shooting: false
  2119. Burstfire:
  2120. Enable: false
  2121. Shots_Per_Burst: 1
  2122. Delay_Between_Shots_In_Burst: 10
  2123. Ammo:
  2124. Enable: true
  2125. Ammo_Item_ID: 371
  2126. Take_Ammo_Per_Shot: true
  2127. Ammo_Name_Check: "&eAmmo"
  2128. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2129. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2130. Reload:
  2131. Enable: true
  2132. Reload_Amount: 30
  2133. Reload_With_Mouse: false
  2134. Starting_Amount: 30
  2135. Reload_Bullets_Individually: false
  2136. Take_Ammo_On_Reload: false
  2137. Take_Ammo_As_Magazine: false
  2138. Reload_Duration: 120
  2139. Reload_Shoot_Delay: 10
  2140. Destroy_When_Empty: false
  2141. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2142. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2143. Scope:
  2144. Enable: false
  2145. Night_Vision: true
  2146. Zoom_Amount: 8
  2147. Zoom_Bullet_Spread: 0
  2148. Zoom_Before_Shooting: false
  2149. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2150. Custom_Death_Message:
  2151. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2152. Headshot:
  2153. Enable: false
  2154. Bonus_Damage: 2
  2155. Message_Shooter: "&3HeadShot!"
  2156. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2157. Abilities:
  2158. Reset_Hit_Cooldown: true
  2159. No_Vertical_Recoil: true
  2160. Knockback: 0
  2161. Hit_Events:
  2162. Enable: true
  2163. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2164. Extras:
  2165. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2166. Critical_Hits:
  2167. Enable: true
  2168. Bonus_Damage: 2
  2169. Chance: 15
  2170. Message_Shooter: "&6Critical!"
  2171. Particles:
  2172. Enable: true
  2173. Particle_Terrain: true
  2174.  
  2175.  
  2176. BUMBLEBEE:
  2177. Item_Information:
  2178. Item_Name: "&3Bumblebee"
  2179. Item_Type: 2261
  2180. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2181. Melee_Mode: false
  2182. Skip_Name_Check: false
  2183. Remove_Unused_Tag: false
  2184. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2185. Hidden_From_List: false
  2186. Shooting:
  2187. Disable: false
  2188. Dual_Wield: false
  2189. Right_Click_To_Shoot: true
  2190. Cancel_Left_Click_Block_Damage: true
  2191. Cancel_Right_Click_Interactions: true
  2192. Recoil_Amount: 2
  2193. Projectile_Amount: 2
  2194. Projectile_Type: snowball
  2195. Remove_Arrows_On_Impact: false
  2196. Remove_Bullet_Drop: false
  2197. Removal_Or_Drag_Delay: false
  2198. Projectile_Speed: 45
  2199. Projectile_Damage: 2
  2200. Projectile_Flames: false
  2201. Projectile_Incendiary:
  2202. Enable: false
  2203. Duration: 0
  2204. Bullet_Spread: 1
  2205. Reset_Fall_Distance: true
  2206. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2207. Fully_Automatic:
  2208. Enable: true
  2209. Fire_Rate: 2
  2210. Sneak:
  2211. Enable: true
  2212. No_Recoil: false
  2213. Bullet_Spread: 0.35
  2214. Sneak_Before_Shooting: false
  2215. Burstfire:
  2216. Enable: false
  2217. Shots_Per_Burst: 1
  2218. Delay_Between_Shots_In_Burst: 10
  2219. Ammo:
  2220. Enable: true
  2221. Ammo_Item_ID: 371
  2222. Take_Ammo_Per_Shot: true
  2223. Ammo_Name_Check: "&eAmmo"
  2224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2225. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226. Reload:
  2227. Enable: true
  2228. Reload_Amount: 20
  2229. Reload_With_Mouse: false
  2230. Starting_Amount: 20
  2231. Reload_Bullets_Individually: false
  2232. Take_Ammo_On_Reload: false
  2233. Take_Ammo_As_Magazine: false
  2234. Reload_Duration: 120
  2235. Reload_Shoot_Delay: 10
  2236. Destroy_When_Empty: false
  2237. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2238. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2239. Scope:
  2240. Enable: false
  2241. Night_Vision: true
  2242. Zoom_Amount: 8
  2243. Zoom_Bullet_Spread: 0
  2244. Zoom_Before_Shooting: false
  2245. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2246. Custom_Death_Message:
  2247. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2248. Headshot:
  2249. Enable: false
  2250. Bonus_Damage: 2
  2251. Message_Shooter: "&3HeadShot!"
  2252. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2253. Abilities:
  2254. Reset_Hit_Cooldown: true
  2255. No_Vertical_Recoil: true
  2256. Knockback: 0
  2257. Extras:
  2258. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2259. Particles:
  2260. Enable: true
  2261. Particle_Terrain: true
  2262.  
  2263. M1:
  2264. Item_Information:
  2265. Item_Name: "&6M1 Garand"
  2266. Item_Type: 2262
  2267. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2268. Melee_Mode: false
  2269. Skip_Name_Check: false
  2270. Remove_Unused_Tag: false
  2271. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2272. Hidden_From_List: false
  2273. Shooting:
  2274. Disable: false
  2275. Dual_Wield: false
  2276. Right_Click_To_Shoot: true
  2277. Cancel_Left_Click_Block_Damage: true
  2278. Cancel_Right_Click_Interactions: true
  2279. Delay_Between_Shots: 6
  2280. Recoil_Amount: 1
  2281. Projectile_Amount: 1
  2282. Projectile_Type: egg
  2283. Remove_Arrows_On_Impact: false
  2284. Remove_Bullet_Drop: false
  2285. Removal_Or_Drag_Delay: false
  2286. Projectile_Speed: 90
  2287. Projectile_Damage: 6
  2288. Projectile_Flames: false
  2289. Projectile_Incendiary:
  2290. Enable: false
  2291. Duration: 0
  2292. Bullet_Spread: 1.2
  2293. Reset_Fall_Distance: true
  2294. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2295. Fully_Automatic:
  2296. Enable: false
  2297. Fire_Rate: 2
  2298. Sneak:
  2299. Enable: true
  2300. No_Recoil: true
  2301. Bullet_Spread: 0.15
  2302. Sneak_Before_Shooting: false
  2303. Burstfire:
  2304. Enable: false
  2305. Shots_Per_Burst: 1
  2306. Delay_Between_Shots_In_Burst: 10
  2307. Ammo:
  2308. Enable: true
  2309. Ammo_Item_ID: 371
  2310. Take_Ammo_Per_Shot: true
  2311. Ammo_Name_Check: "&eAmmo"
  2312. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2313. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2314. Reload:
  2315. Enable: true
  2316. Reload_Amount: 8
  2317. Reload_With_Mouse: false
  2318. Starting_Amount: 8
  2319. Reload_Bullets_Individually: false
  2320. Take_Ammo_On_Reload: false
  2321. Take_Ammo_As_Magazine: false
  2322. Reload_Duration: 180
  2323. Reload_Shoot_Delay: 10
  2324. Destroy_When_Empty: false
  2325. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2326. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2327. Scope:
  2328. Enable: true
  2329. Night_Vision: true
  2330. Zoom_Amount: 8
  2331. Zoom_Bullet_Spread: 0.12
  2332. Zoom_Before_Shooting: false
  2333. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2334. Custom_Death_Message:
  2335. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2336. Headshot:
  2337. Enable: true
  2338. Bonus_Damage: 3
  2339. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2340. Abilities:
  2341. Reset_Hit_Cooldown: true
  2342. No_Vertical_Recoil: true
  2343. Knockback: 2
  2344. Hit_Events:
  2345. Enable: true
  2346. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2347. Extras:
  2348. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2349. Critical_Hits:
  2350. Enable: true
  2351. Bonus_Damage: 3
  2352. Chance: 25
  2353. Message_Shooter: "&6Critical!"
  2354. Particles:
  2355. Enable: true
  2356. Particle_Terrain: true
  2357.  
  2358. VECTOR:
  2359. Item_Information:
  2360. Item_Name: "&6Kriss-Vector"
  2361. Item_Type: 336
  2362. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2363. Melee_Mode: false
  2364. Skip_Name_Check: false
  2365. Remove_Unused_Tag: false
  2366. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2367. Hidden_From_List: false
  2368. Shooting:
  2369. Disable: false
  2370. Dual_Wield: false
  2371. Right_Click_To_Shoot: true
  2372. Cancel_Left_Click_Block_Damage: true
  2373. Cancel_Right_Click_Interactions: true
  2374. Recoil_Amount: 2
  2375. Projectile_Amount: 1
  2376. Projectile_Type: snowball
  2377. Remove_Arrows_On_Impact: false
  2378. Remove_Bullet_Drop: false
  2379. Removal_Or_Drag_Delay: false
  2380. Projectile_Speed: 55
  2381. Projectile_Damage: 4
  2382. Projectile_Flames: false
  2383. Projectile_Incendiary:
  2384. Enable: false
  2385. Duration: 0
  2386. Bullet_Spread: 1.3
  2387. Reset_Fall_Distance: true
  2388. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2389. Fully_Automatic:
  2390. Enable: true
  2391. Fire_Rate: 12
  2392. Sneak:
  2393. Enable: true
  2394. No_Recoil: true
  2395. Bullet_Spread: 0.45
  2396. Sneak_Before_Shooting: false
  2397. Burstfire:
  2398. Enable: false
  2399. Shots_Per_Burst: 1
  2400. Delay_Between_Shots_In_Burst: 10
  2401. Ammo:
  2402. Enable: true
  2403. Ammo_Item_ID: 371
  2404. Take_Ammo_Per_Shot: true
  2405. Ammo_Name_Check: "&eAmmo"
  2406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2407. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2408. Reload:
  2409. Enable: true
  2410. Reload_Amount: 30
  2411. Reload_With_Mouse: false
  2412. Starting_Amount: 30
  2413. Reload_Bullets_Individually: false
  2414. Take_Ammo_On_Reload: false
  2415. Take_Ammo_As_Magazine: false
  2416. Reload_Duration: 80
  2417. Reload_Shoot_Delay: 10
  2418. Destroy_When_Empty: false
  2419. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2420. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2421. Scope:
  2422. Enable: false
  2423. Night_Vision: true
  2424. Zoom_Amount: 8
  2425. Zoom_Bullet_Spread: 0
  2426. Zoom_Before_Shooting: false
  2427. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2428. Custom_Death_Message:
  2429. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2430. Headshot:
  2431. Enable: false
  2432. Bonus_Damage: 2
  2433. Message_Shooter: "&3HeadShot!"
  2434. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2435. Abilities:
  2436. Reset_Hit_Cooldown: true
  2437. No_Vertical_Recoil: true
  2438. Knockback: 0
  2439. Hit_Events:
  2440. Enable: true
  2441. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2442. Extras:
  2443. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2444. Particles:
  2445. Enable: true
  2446. Particle_Terrain: true
  2447.  
  2448. WINCHESTER:
  2449. Item_Information:
  2450. Item_Name: "&9Winchester ShotGun"
  2451. Item_Type: 337
  2452. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2453. Melee_Mode: false
  2454. Skip_Name_Check: false
  2455. Remove_Unused_Tag: false
  2456. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2457. Hidden_From_List: false
  2458. Shooting:
  2459. Disable: false
  2460. Dual_Wield: false
  2461. Right_Click_To_Shoot: true
  2462. Cancel_Left_Click_Block_Damage: true
  2463. Cancel_Right_Click_Interactions: true
  2464. Delay_Between_Shots: 15
  2465. Recoil_Amount: 3
  2466. Projectile_Amount: 10
  2467. Projectile_Type: snowball
  2468. Remove_Arrows_On_Impact: false
  2469. Remove_Bullet_Drop: false
  2470. Removal_Or_Drag_Delay: 3-true
  2471. Projectile_Speed: 50
  2472. Projectile_Damage: 4
  2473. Projectile_Flames: false
  2474. Projectile_Incendiary:
  2475. Enable: false
  2476. Duration: 0
  2477. Bullet_Spread: 1.6
  2478. Reset_Fall_Distance: true
  2479. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2480. Fully_Automatic:
  2481. Enable: false
  2482. Fire_Rate: 12
  2483. Sneak:
  2484. Enable: true
  2485. No_Recoil: false
  2486. Bullet_Spread: 1.2
  2487. Sneak_Before_Shooting: false
  2488. Burstfire:
  2489. Enable: false
  2490. Shots_Per_Burst: 1
  2491. Delay_Between_Shots_In_Burst: 10
  2492. Ammo:
  2493. Enable: true
  2494. Ammo_Item_ID: 371
  2495. Take_Ammo_Per_Shot: true
  2496. Ammo_Name_Check: "&eAmmo"
  2497. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2498. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2499. Reload:
  2500. Enable: true
  2501. Reload_Amount: 2
  2502. Reload_With_Mouse: false
  2503. Starting_Amount: 2
  2504. Reload_Bullets_Individually: true
  2505. Take_Ammo_On_Reload: false
  2506. Take_Ammo_As_Magazine: false
  2507. Reload_Duration: 45
  2508. Reload_Shoot_Delay: 10
  2509. Destroy_When_Empty: false
  2510. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2511. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2512. Scope:
  2513. Enable: false
  2514. Night_Vision: true
  2515. Zoom_Amount: 8
  2516. Zoom_Bullet_Spread: 0
  2517. Zoom_Before_Shooting: false
  2518. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2519. Custom_Death_Message:
  2520. Normal: "&9<shooter>&r &6>>> &9[Winchester ShotGun] &6>>> &r&2<victim> "
  2521. Headshot:
  2522. Enable: false
  2523. Bonus_Damage: 2
  2524. Message_Shooter: "&3HeadShot!"
  2525. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2526. Abilities:
  2527. Reset_Hit_Cooldown: true
  2528. No_Vertical_Recoil: true
  2529. Knockback: 1
  2530. Hit_Events:
  2531. Enable: true
  2532. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2533. Extras:
  2534. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2535. Run_Command:
  2536. "@clear <shooter> minecraft:gold_nugget 0 7"
  2537. Particles:
  2538. Enable: true
  2539. Particle_Terrain: true
  2540. Particle_Player_Shoot: SMOKE
  2541.  
  2542. RAIL:
  2543. Item_Information:
  2544. Item_Name: "&3RailGun"
  2545. Item_Type: 277
  2546. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2547. Melee_Mode: false
  2548. Skip_Name_Check: false
  2549. Remove_Unused_Tag: false
  2550. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2551. Hidden_From_List: false
  2552. Shooting:
  2553. Disable: false
  2554. Dual_Wield: false
  2555. Right_Click_To_Shoot: true
  2556. Cancel_Left_Click_Block_Damage: true
  2557. Cancel_Right_Click_Interactions: true
  2558. Delay_Between_Shots: 15
  2559. Recoil_Amount: 1
  2560. Projectile_Amount: 1
  2561. Projectile_Type: egg
  2562. Remove_Arrows_On_Impact: false
  2563. Remove_Bullet_Drop: false
  2564. Removal_Or_Drag_Delay: false
  2565. Projectile_Speed: 80
  2566. Projectile_Damage: 4
  2567. Projectile_Flames: false
  2568. Projectile_Incendiary:
  2569. Enable: false
  2570. Duration: 0
  2571. Bullet_Spread: 0
  2572. Reset_Fall_Distance: true
  2573. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2574. Fully_Automatic:
  2575. Enable: false
  2576. Fire_Rate: 12
  2577. Sneak:
  2578. Enable: true
  2579. No_Recoil: false
  2580. Bullet_Spread: 0
  2581. Sneak_Before_Shooting: false
  2582. Burstfire:
  2583. Enable: true
  2584. Shots_Per_Burst: 30
  2585. Delay_Between_Shots_In_Burst: 1
  2586. Ammo:
  2587. Enable: true
  2588. Ammo_Item_ID: 371
  2589. Take_Ammo_Per_Shot: true
  2590. Ammo_Name_Check: "&eAmmo"
  2591. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2592. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2593. Reload:
  2594. Enable: true
  2595. Reload_Amount: 30
  2596. Reload_With_Mouse: false
  2597. Starting_Amount: 1
  2598. Reload_Bullets_Individually: true
  2599. Take_Ammo_On_Reload: false
  2600. Take_Ammo_As_Magazine: false
  2601. Reload_Duration: 5
  2602. Reload_Shoot_Delay: 20
  2603. Destroy_When_Empty: false
  2604. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2605. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2606. Scope:
  2607. Enable: true
  2608. Night_Vision: true
  2609. Zoom_Amount: 8
  2610. Zoom_Bullet_Spread: 0
  2611. Zoom_Before_Shooting: false
  2612. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2613. Custom_Death_Message:
  2614. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2615. Headshot:
  2616. Enable: false
  2617. Bonus_Damage: 2
  2618. Message_Shooter: "&3HeadShot!"
  2619. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2620. Abilities:
  2621. Reset_Hit_Cooldown: true
  2622. No_Vertical_Recoil: true
  2623. Knockback: 2
  2624. Hit_Events:
  2625. Enable: true
  2626. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2627. Extras:
  2628. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2629. Particles:
  2630. Enable: true
  2631. Particle_Terrain: true
  2632.  
  2633. M19112:
  2634. Item_Information:
  2635. Item_Name: "&6M1911-Dual"
  2636. Item_Type: 292
  2637. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+2)|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
  2638. Melee_Mode: false
  2639. Skip_Name_Check: false
  2640. Remove_Unused_Tag: false
  2641. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2642. Hidden_From_List: false
  2643. Shooting:
  2644. Disable: false
  2645. Dual_Wield: true
  2646. Right_Click_To_Shoot: true
  2647. Cancel_Left_Click_Block_Damage: true
  2648. Cancel_Right_Click_Interactions: true
  2649. Delay_Between_Shots: 7
  2650. Recoil_Amount: 0
  2651. Projectile_Amount: 1
  2652. Projectile_Type: snowball
  2653. Remove_Arrows_On_Impact: false
  2654. Remove_Bullet_Drop: false
  2655. Removal_Or_Drag_Delay: false
  2656. Projectile_Speed: 40
  2657. Projectile_Damage: 3
  2658. Projectile_Flames: false
  2659. Projectile_Incendiary:
  2660. Enable: false
  2661. Duration: 0
  2662. Bullet_Spread: 1
  2663. Reset_Fall_Distance: true
  2664. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2665. Sneak:
  2666. Enable: true
  2667. No_Recoil: true
  2668. Bullet_Spread: 0
  2669. Sneak_Before_Shooting: false
  2670. Burstfire:
  2671. Enable:
  2672. Shots_Per_Burst: 1
  2673. Delay_Between_Shots_In_Burst: 10
  2674. Ammo:
  2675. Enable: true
  2676. Ammo_Item_ID: 371
  2677. Take_Ammo_Per_Shot: true
  2678. Ammo_Name_Check: "&eAmmo"
  2679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2680. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2681. Firearm_Action:
  2682. Type: slide
  2683. Reload:
  2684. Enable: true
  2685. Reload_Amount: 8
  2686. Reload_With_Mouse: false
  2687. Starting_Amount: 8
  2688. Reload_Bullets_Individually: false
  2689. Take_Ammo_On_Reload: false
  2690. Take_Ammo_As_Magazine: false
  2691. Reload_Duration: 60
  2692. Reload_Shoot_Delay: 10
  2693. Destroy_When_Empty: false
  2694. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2695. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2696. Scope:
  2697. Enable: false
  2698. Night_Vision: true
  2699. Zoom_Amount: 8
  2700. Zoom_Bullet_Spread: 0
  2701. Zoom_Before_Shooting: false
  2702. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2703. Custom_Death_Message:
  2704. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2705. Headshot:
  2706. Enable: false
  2707. Bonus_Damage: 1
  2708. Message_Shooter: "&3HeadShot!"
  2709. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2710. Abilities:
  2711. Reset_Hit_Cooldown: true
  2712. No_Vertical_Recoil: true
  2713. Knockback: 0
  2714. Hit_Events:
  2715. Enable: true
  2716. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2717. Extras:
  2718. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2719. Particles:
  2720. Enable: true
  2721. Particle_Terrain: true
  2722.  
  2723. MP7:
  2724. Item_Information:
  2725. Item_Name: "&3MP7"
  2726. Item_Type: 410
  2727. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2728. Melee_Mode: false
  2729. Skip_Name_Check: false
  2730. Remove_Unused_Tag: false
  2731. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2732. Hidden_From_List: false
  2733. Shooting:
  2734. Disable: false
  2735. Dual_Wield: false
  2736. Right_Click_To_Shoot: true
  2737. Cancel_Left_Click_Block_Damage: true
  2738. Cancel_Right_Click_Interactions: true
  2739. Recoil_Amount: 0
  2740. Projectile_Amount: 1
  2741. Projectile_Type: snowball
  2742. Remove_Arrows_On_Impact: false
  2743. Remove_Bullet_Drop: false
  2744. Removal_Or_Drag_Delay: false
  2745. Projectile_Speed: 60
  2746. Projectile_Damage: 3
  2747. Projectile_Flames: false
  2748. Projectile_Incendiary:
  2749. Enable: false
  2750. Duration: 0
  2751. Bullet_Spread: 0.7
  2752. Reset_Fall_Distance: true
  2753. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2754. Fully_Automatic:
  2755. Enable: true
  2756. Fire_Rate: 4
  2757. Sneak:
  2758. Enable: true
  2759. No_Recoil: true
  2760. Bullet_Spread: 0.30
  2761. Sneak_Before_Shooting: false
  2762. Burstfire:
  2763. Enable: false
  2764. Shots_Per_Burst: 1
  2765. Delay_Between_Shots_In_Burst: 10
  2766. Ammo:
  2767. Enable: true
  2768. Ammo_Item_ID: 371
  2769. Take_Ammo_Per_Shot: true
  2770. Ammo_Name_Check: "&eAmmo"
  2771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2773. Reload:
  2774. Enable: true
  2775. Reload_Amount: 20
  2776. Reload_With_Mouse: false
  2777. Starting_Amount: 30
  2778. Reload_Bullets_Individually: false
  2779. Take_Ammo_On_Reload: false
  2780. Take_Ammo_As_Magazine: false
  2781. Reload_Duration: 70
  2782. Reload_Shoot_Delay: 10
  2783. Destroy_When_Empty: false
  2784. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2785. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2786. Scope:
  2787. Enable: false
  2788. Night_Vision: true
  2789. Zoom_Amount: 8
  2790. Zoom_Bullet_Spread: 0
  2791. Zoom_Before_Shooting: false
  2792. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2793. Custom_Death_Message:
  2794. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2795. Headshot:
  2796. Enable: false
  2797. Bonus_Damage: 2
  2798. Message_Shooter: "&3HeadShot!"
  2799. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2800. Abilities:
  2801. Knockback: 0
  2802. Abilities:
  2803. Reset_Hit_Cooldown: true
  2804. No_Vertical_Recoil: true
  2805. Knockback: 0
  2806. Hit_Events:
  2807. Enable: true
  2808. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2809. Extras:
  2810. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2811. Particles:
  2812. Enable: true
  2813. Particle_Terrain: true
  2814.  
  2815. AKS:
  2816. Item_Information:
  2817. Item_Name: "&6AKS-74U"
  2818. Item_Type: 2267
  2819. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2820. Melee_Mode: false
  2821. Skip_Name_Check: false
  2822. Remove_Unused_Tag: false
  2823. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2824. Hidden_From_List: false
  2825. Shooting:
  2826. Disable: false
  2827. Dual_Wield: false
  2828. Right_Click_To_Shoot: true
  2829. Cancel_Left_Click_Block_Damage: true
  2830. Cancel_Right_Click_Interactions: true
  2831. Recoil_Amount: 1
  2832. Projectile_Amount: 1
  2833. Projectile_Type: snowball
  2834. Remove_Arrows_On_Impact: false
  2835. Remove_Bullet_Drop: false
  2836. Removal_Or_Drag_Delay: false
  2837. Projectile_Speed: 45
  2838. Projectile_Damage: 3
  2839. Projectile_Flames: false
  2840. Projectile_Incendiary:
  2841. Enable: false
  2842. Duration: 0
  2843. Bullet_Spread: 1.3
  2844. Reset_Fall_Distance: true
  2845. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2846. Fully_Automatic:
  2847. Enable: true
  2848. Fire_Rate: 3
  2849. Sneak:
  2850. Enable: true
  2851. No_Recoil: true
  2852. Bullet_Spread: 0.35
  2853. Sneak_Before_Shooting: false
  2854. Burstfire:
  2855. Enable: false
  2856. Shots_Per_Burst: 1
  2857. Delay_Between_Shots_In_Burst: 10
  2858. Ammo:
  2859. Enable: true
  2860. Ammo_Item_ID: 371
  2861. Take_Ammo_Per_Shot: true
  2862. Ammo_Name_Check: "&eAmmo"
  2863. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2864. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2865. Reload:
  2866. Enable: true
  2867. Reload_Amount: 30
  2868. Reload_With_Mouse: false
  2869. Starting_Amount: 30
  2870. Reload_Bullets_Individually: false
  2871. Take_Ammo_On_Reload: false
  2872. Take_Ammo_As_Magazine: false
  2873. Reload_Duration: 100
  2874. Reload_Shoot_Delay: 10
  2875. Destroy_When_Empty: false
  2876. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2877. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2878. Scope:
  2879. Enable: false
  2880. Night_Vision: true
  2881. Zoom_Amount: 8
  2882. Zoom_Bullet_Spread: 0
  2883. Zoom_Before_Shooting: false
  2884. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2885. Custom_Death_Message:
  2886. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2887. Headshot:
  2888. Enable: false
  2889. Bonus_Damage: 2
  2890. Message_Shooter: "&3HeadShot!"
  2891. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2892. Abilities:
  2893. Reset_Hit_Cooldown: true
  2894. No_Vertical_Recoil: true
  2895. Knockback: 0
  2896. Extras:
  2897. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2898. Hit_Events:
  2899. Enable: true
  2900. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2901. Particles:
  2902. Enable: true
  2903. Particle_Terrain: true
  2904.  
  2905. GLOCK:
  2906. Item_Information:
  2907. Item_Name: "&7Glock17"
  2908. Item_Type: 290
  2909. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2910. Melee_Mode: false
  2911. Skip_Name_Check: false
  2912. Remove_Unused_Tag: false
  2913. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2914. Hidden_From_List: false
  2915. Shooting:
  2916. Disable: false
  2917. Dual_Wield: false
  2918. Right_Click_To_Shoot: true
  2919. Cancel_Left_Click_Block_Damage: true
  2920. Cancel_Right_Click_Interactions: true
  2921. Delay_Between_Shots: 5
  2922. Recoil_Amount: 0
  2923. Projectile_Amount: 1
  2924. Projectile_Type: snowball
  2925. Remove_Arrows_On_Impact: false
  2926. Remove_Bullet_Drop: false
  2927. Removal_Or_Drag_Delay: false
  2928. Projectile_Speed: 50
  2929. Projectile_Damage: 2
  2930. Projectile_Flames: false
  2931. Projectile_Incendiary:
  2932. Enable: false
  2933. Duration: 0
  2934. Bullet_Spread: 0.4
  2935. Reset_Fall_Distance: true
  2936. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2937. Sneak:
  2938. Enable: true
  2939. No_Recoil: true
  2940. Bullet_Spread: 0.1
  2941. Sneak_Before_Shooting: false
  2942. Burstfire:
  2943. Enable:
  2944. Shots_Per_Burst: 1
  2945. Delay_Between_Shots_In_Burst: 10
  2946. Ammo:
  2947. Enable: true
  2948. Ammo_Item_ID: 371
  2949. Take_Ammo_Per_Shot: true
  2950. Ammo_Name_Check: "&eAmmo"
  2951. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2952. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2953. Firearm_Action:
  2954. Type: slide
  2955. Reload:
  2956. Enable: true
  2957. Reload_Amount: 10
  2958. Reload_With_Mouse: false
  2959. Starting_Amount: 10
  2960. Reload_Bullets_Individually: false
  2961. Take_Ammo_On_Reload: false
  2962. Take_Ammo_As_Magazine: false
  2963. Reload_Duration: 40
  2964. Reload_Shoot_Delay: 5
  2965. Destroy_When_Empty: false
  2966. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2967. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2968. Scope:
  2969. Enable: false
  2970. Night_Vision: true
  2971. Zoom_Amount: 8
  2972. Zoom_Bullet_Spread: 0
  2973. Zoom_Before_Shooting: false
  2974. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2975. Custom_Death_Message:
  2976. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2977. Headshot:
  2978. Enable: false
  2979. Bonus_Damage: 1
  2980. Message_Shooter: "&3HeadShot!"
  2981. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2982. Abilities:
  2983. Reset_Hit_Cooldown: true
  2984. No_Vertical_Recoil: true
  2985. Knockback: 0
  2986. Hit_Events:
  2987. Enable: true
  2988. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2989. Extras:
  2990. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2991. Particles:
  2992. Enable: true
  2993. Particle_Terrain: true
  2994.  
  2995. PPSH:
  2996. Item_Information:
  2997. Item_Name: "&6PPSh-41"
  2998. Item_Type: 2263
  2999. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  3000. Melee_Mode: false
  3001. Skip_Name_Check: false
  3002. Remove_Unused_Tag: false
  3003. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3004. Hidden_From_List: false
  3005. Shooting:
  3006. Disable: false
  3007. Dual_Wield: false
  3008. Right_Click_To_Shoot: true
  3009. Cancel_Left_Click_Block_Damage: true
  3010. Cancel_Right_Click_Interactions: true
  3011. Recoil_Amount: 1
  3012. Projectile_Amount: 1
  3013. Projectile_Type: snowball
  3014. Remove_Arrows_On_Impact: false
  3015. Remove_Bullet_Drop: false
  3016. Removal_Or_Drag_Delay: false
  3017. Projectile_Speed: 45
  3018. Projectile_Damage: 2
  3019. Projectile_Flames: false
  3020. Projectile_Incendiary:
  3021. Enable: false
  3022. Duration: 0
  3023. Bullet_Spread: 1.5
  3024. Reset_Fall_Distance: true
  3025. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3026. Fully_Automatic:
  3027. Enable: true
  3028. Fire_Rate: 6
  3029. Sneak:
  3030. Enable: true
  3031. No_Recoil: true
  3032. Bullet_Spread: 0.45
  3033. Sneak_Before_Shooting: false
  3034. Burstfire:
  3035. Enable: false
  3036. Shots_Per_Burst: 1
  3037. Delay_Between_Shots_In_Burst: 10
  3038. Ammo:
  3039. Enable: true
  3040. Ammo_Item_ID: 371
  3041. Take_Ammo_Per_Shot: true
  3042. Ammo_Name_Check: "&eAmmo"
  3043. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3044. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3045. Reload:
  3046. Enable: true
  3047. Reload_Amount: 71
  3048. Reload_With_Mouse: false
  3049. Starting_Amount: 71
  3050. Reload_Bullets_Individually: false
  3051. Take_Ammo_On_Reload: false
  3052. Take_Ammo_As_Magazine: false
  3053. Reload_Duration: 90
  3054. Reload_Shoot_Delay: 10
  3055. Destroy_When_Empty: false
  3056. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3057. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3058. Scope:
  3059. Enable: false
  3060. Night_Vision: true
  3061. Zoom_Amount: 8
  3062. Zoom_Bullet_Spread: 0
  3063. Zoom_Before_Shooting: false
  3064. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3065. Custom_Death_Message:
  3066. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3067. Headshot:
  3068. Enable: false
  3069. Bonus_Damage: 2
  3070. Message_Shooter: "&3HeadShot!"
  3071. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3072. Abilities:
  3073. Reset_Hit_Cooldown: true
  3074. No_Vertical_Recoil: true
  3075. Knockback: 0
  3076. Extras:
  3077. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3078. Hit_Events:
  3079. Enable: true
  3080. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3081. Particles:
  3082. Enable: true
  3083. Particle_Terrain: true
  3084.  
  3085. MG34:
  3086. Item_Information:
  3087. Item_Name: "&cMG34"
  3088. Item_Type: 288
  3089. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3090. Melee_Mode: false
  3091. Skip_Name_Check: false
  3092. Remove_Unused_Tag: false
  3093. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3094. Skip_Name_Check: true
  3095. Hidden_From_List: false
  3096. Shooting:
  3097. Disable: false
  3098. Dual_Wield: false
  3099. Right_Click_To_Shoot: true
  3100. Cancel_Left_Click_Block_Damage: true
  3101. Cancel_Right_Click_Interactions: true
  3102. Recoil_Amount: 2
  3103. Projectile_Amount: 1
  3104. Projectile_Type: snowball
  3105. Remove_Arrows_On_Impact: false
  3106. Remove_Bullet_Drop: false
  3107. Removal_Or_Drag_Delay: false
  3108. Projectile_Speed: 45
  3109. Projectile_Damage: 3
  3110. Projectile_Flames: false
  3111. Projectile_Incendiary:
  3112. Enable: false
  3113. Duration: 0
  3114. Bullet_Spread: 1.2
  3115. Reset_Fall_Distance: true
  3116. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3117. Fully_Automatic:
  3118. Enable: true
  3119. Fire_Rate: 5
  3120. Sneak:
  3121. Enable: true
  3122. No_Recoil: false
  3123. Bullet_Spread: 0.25
  3124. Sneak_Before_Shooting: false
  3125. Burstfire:
  3126. Enable: false
  3127. Shots_Per_Burst: 1
  3128. Delay_Between_Shots_In_Burst: 10
  3129. Ammo:
  3130. Enable: true
  3131. Ammo_Item_ID: 371
  3132. Take_Ammo_Per_Shot: true
  3133. Ammo_Name_Check: "&eAmmo"
  3134. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3136. Reload:
  3137. Enable: true
  3138. Reload_Amount: 50
  3139. Reload_With_Mouse: false
  3140. Starting_Amount: 50
  3141. Reload_Bullets_Individually: false
  3142. Take_Ammo_On_Reload: false
  3143. Take_Ammo_As_Magazine: false
  3144. Reload_Duration: 200
  3145. Reload_Shoot_Delay: 10
  3146. Destroy_When_Empty: false
  3147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3149. Scope:
  3150. Enable: false
  3151. Night_Vision: true
  3152. Zoom_Amount: 8
  3153. Zoom_Bullet_Spread: 0
  3154. Zoom_Before_Shooting: false
  3155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3156. Custom_Death_Message:
  3157. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3158. Headshot:
  3159. Enable: false
  3160. Bonus_Damage: 2
  3161. Message_Shooter: "&3HeadShot!"
  3162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3163. Abilities:
  3164. Reset_Hit_Cooldown: true
  3165. No_Vertical_Recoil: true
  3166. Knockback: 1
  3167. Extras:
  3168. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3169. Hit_Events:
  3170. Enable: true
  3171. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3172. Particles:
  3173. Enable: true
  3174. Particle_Terrain: true
  3175.  
  3176. HINAWA:
  3177. Item_Information:
  3178. Item_Name: "&6火縄銃"
  3179. Item_Type: 348
  3180. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+10)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3181. Melee_Mode: false
  3182. Skip_Name_Check: false
  3183. Remove_Unused_Tag: false
  3184. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3185. Hidden_From_List: false
  3186. Shooting:
  3187. Disable: false
  3188. Dual_Wield: false
  3189. Right_Click_To_Shoot: true
  3190. Cancel_Left_Click_Block_Damage: true
  3191. Cancel_Right_Click_Interactions: true
  3192. Delay_Between_Shots: 10
  3193. Recoil_Amount: 3
  3194. Projectile_Amount: 1
  3195. Projectile_Type: egg
  3196. Remove_Arrows_On_Impact: false
  3197. Remove_Bullet_Drop: false
  3198. Removal_Or_Drag_Delay: false
  3199. Projectile_Speed: 75
  3200. Projectile_Damage: 18
  3201. Projectile_Flames: false
  3202. Projectile_Incendiary:
  3203. Enable: false
  3204. Duration: 0
  3205. Bullet_Spread: 1.1
  3206. Reset_Fall_Distance: true
  3207. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3208. Fully_Automatic:
  3209. Enable: false
  3210. Fire_Rate: 5
  3211. Sneak:
  3212. Enable: true
  3213. No_Recoil: false
  3214. Bullet_Spread: 0.8
  3215. Sneak_Before_Shooting: false
  3216. Burstfire:
  3217. Enable: false
  3218. Shots_Per_Burst: 1
  3219. Delay_Between_Shots_In_Burst: 10
  3220. Ammo:
  3221. Enable: true
  3222. Ammo_Item_ID: 371
  3223. Take_Ammo_Per_Shot: true
  3224. Ammo_Name_Check: "&eAmmo"
  3225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3226. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3227. Reload:
  3228. Enable: true
  3229. Reload_Amount: 1
  3230. Reload_With_Mouse: false
  3231. Starting_Amount: 1
  3232. Reload_Bullets_Individually: false
  3233. Take_Ammo_On_Reload: false
  3234. Take_Ammo_As_Magazine: false
  3235. Reload_Duration: 140
  3236. Reload_Shoot_Delay: 10
  3237. Destroy_When_Empty: false
  3238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3239. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3240. Scope:
  3241. Enable: true
  3242. Night_Vision: true
  3243. Zoom_Amount: 8
  3244. Zoom_Bullet_Spread: 0.15
  3245. Zoom_Before_Shooting: false
  3246. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3247. Custom_Death_Message:
  3248. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3249. Headshot:
  3250. Enable: true
  3251. Bonus_Damage: 10
  3252. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3253. Abilities:
  3254. Reset_Hit_Cooldown: true
  3255. No_Vertical_Recoil: true
  3256. Knockback: 3
  3257. Extras:
  3258. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3259. Hit_Events:
  3260. Enable: true
  3261. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3262. Particles:
  3263. Enable: true
  3264. Particle_Terrain: true
  3265.  
  3266. BOW:
  3267. Item_Information:
  3268. Item_Name: "&9X-Bow"
  3269. Item_Type: 279
  3270. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3271. Melee_Mode: false
  3272. Skip_Name_Check: false
  3273. Remove_Unused_Tag: false
  3274. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3275. Hidden_From_List: false
  3276. Shooting:
  3277. Disable: false
  3278. Dual_Wield: false
  3279. Right_Click_To_Shoot: true
  3280. Cancel_Left_Click_Block_Damage: true
  3281. Cancel_Right_Click_Interactions: true
  3282. Delay_Between_Shots: 10
  3283. Recoil_Amount: 0
  3284. Projectile_Amount: 1
  3285. Projectile_Type: arrow
  3286. Remove_Arrows_On_Impact: true
  3287. Remove_Bullet_Drop: true
  3288. Removal_Or_Drag_Delay: false
  3289. Projectile_Speed: 20
  3290. Projectile_Damage: 8
  3291. Projectile_Flames: false
  3292. Projectile_Incendiary:
  3293. Enable: false
  3294. Duration: 0
  3295. Bullet_Spread: 0
  3296. Reset_Fall_Distance: true
  3297. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3298. Fully_Automatic:
  3299. Enable: false
  3300. Fire_Rate: 5
  3301. Sneak:
  3302. Enable: true
  3303. No_Recoil: false
  3304. Bullet_Spread: 0
  3305. Sneak_Before_Shooting: false
  3306. Burstfire:
  3307. Enable: false
  3308. Shots_Per_Burst: 1
  3309. Delay_Between_Shots_In_Burst: 10
  3310. Ammo:
  3311. Enable: true
  3312. Ammo_Item_ID: 371
  3313. Take_Ammo_Per_Shot: true
  3314. Ammo_Name_Check: "&eAmmo"
  3315. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3316. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3317. Reload:
  3318. Enable: true
  3319. Reload_Amount: 1
  3320. Reload_With_Mouse: false
  3321. Starting_Amount: 1
  3322. Reload_Bullets_Individually: false
  3323. Take_Ammo_On_Reload: false
  3324. Take_Ammo_As_Magazine: false
  3325. Reload_Duration: 25
  3326. Reload_Shoot_Delay: 10
  3327. Destroy_When_Empty: false
  3328. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3329. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3330. Scope:
  3331. Enable: false
  3332. Night_Vision: true
  3333. Zoom_Amount: 8
  3334. Zoom_Bullet_Spread: 0
  3335. Zoom_Before_Shooting: false
  3336. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3337. Custom_Death_Message:
  3338. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3339. Headshot:
  3340. Enable: true
  3341. Bonus_Damage: 6
  3342. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3343. Abilities:
  3344. Reset_Hit_Cooldown: true
  3345. No_Vertical_Recoil: true
  3346. Knockback: 3
  3347. Extras:
  3348. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3349. Run_Command:
  3350. "@clear <shooter> minecraft:gold_nugget 0 5"
  3351. Hit_Events:
  3352. Enable: true
  3353. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3354. Critical_Hits:
  3355. Enable: true
  3356. Bonus_Damage: 6
  3357. Chance: 35
  3358. Message_Shooter: "&6Critical!"
  3359. Particles:
  3360. Enable: true
  3361. Particle_Terrain: true
  3362.  
  3363.  
  3364. SHORTY:
  3365. Item_Information:
  3366. Item_Name: "&5Super-Shorty"
  3367. Item_Type: 2264
  3368. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3369. Melee_Mode: false
  3370. Skip_Name_Check: false
  3371. Remove_Unused_Tag: false
  3372. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3373. Hidden_From_List: false
  3374. Shooting:
  3375. Disable: false
  3376. Dual_Wield: false
  3377. Right_Click_To_Shoot: true
  3378. Cancel_Left_Click_Block_Damage: true
  3379. Cancel_Right_Click_Interactions: true
  3380. Delay_Between_Shots: 15
  3381. Recoil_Amount: 2
  3382. Projectile_Amount: 6
  3383. Projectile_Type: snowball
  3384. Remove_Arrows_On_Impact: false
  3385. Remove_Bullet_Drop: false
  3386. Removal_Or_Drag_Delay: 3-true
  3387. Projectile_Speed: 45
  3388. Projectile_Damage: 2
  3389. Projectile_Flames: false
  3390. Projectile_Incendiary:
  3391. Enable: false
  3392. Duration: 0
  3393. Bullet_Spread: 1.5
  3394. Reset_Fall_Distance: true
  3395. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3396. Fully_Automatic:
  3397. Enable: false
  3398. Fire_Rate: 12
  3399. Sneak:
  3400. Enable: true
  3401. No_Recoil: false
  3402. Bullet_Spread: 1.1
  3403. Sneak_Before_Shooting: false
  3404. Burstfire:
  3405. Enable: false
  3406. Shots_Per_Burst: 1
  3407. Delay_Between_Shots_In_Burst: 10
  3408. Ammo:
  3409. Enable: true
  3410. Ammo_Item_ID: 371
  3411. Take_Ammo_Per_Shot: true
  3412. Ammo_Name_Check: "&eAmmo"
  3413. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3414. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3415. Reload:
  3416. Enable: true
  3417. Reload_Amount: 3
  3418. Reload_With_Mouse: false
  3419. Starting_Amount: 3
  3420. Reload_Bullets_Individually: true
  3421. Take_Ammo_On_Reload: false
  3422. Take_Ammo_As_Magazine: false
  3423. Reload_Duration: 50
  3424. Reload_Shoot_Delay: 10
  3425. Destroy_When_Empty: false
  3426. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3427. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3428. Scope:
  3429. Enable: false
  3430. Night_Vision: true
  3431. Zoom_Amount: 8
  3432. Zoom_Bullet_Spread: 0
  3433. Zoom_Before_Shooting: false
  3434. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3435. Custom_Death_Message:
  3436. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3437. Headshot:
  3438. Enable: false
  3439. Bonus_Damage: 2
  3440. Message_Shooter: "&3HeadShot!"
  3441. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3442. Abilities:
  3443. Reset_Hit_Cooldown: true
  3444. No_Vertical_Recoil: true
  3445. Knockback: 1
  3446. Hit_Events:
  3447. Enable: true
  3448. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3449. Extras:
  3450. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3451. Run_Command:
  3452. "@clear <shooter> minecraft:gold_nugget 0 3"
  3453. Particles:
  3454. Enable: true
  3455. Particle_Terrain: true
  3456. Particle_Player_Shoot: SMOKE
  3457.  
  3458. scar:
  3459. Item_Information:
  3460. Item_Name: "&9SCAR-L"
  3461. Item_Type: 296
  3462. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3463. Melee_Mode: false
  3464. Skip_Name_Check: false
  3465. Remove_Unused_Tag: false
  3466. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3467. Hidden_From_List: false
  3468. Shooting:
  3469. Disable: false
  3470. Dual_Wield: false
  3471. Right_Click_To_Shoot: true
  3472. Cancel_Left_Click_Block_Damage: true
  3473. Cancel_Right_Click_Interactions: true
  3474. Recoil_Amount: 1
  3475. Projectile_Amount: 1
  3476. Projectile_Type: snowball
  3477. Remove_Arrows_On_Impact: false
  3478. Remove_Bullet_Drop: false
  3479. Removal_Or_Drag_Delay: false
  3480. Projectile_Speed: 43
  3481. Projectile_Damage: 5
  3482. Projectile_Flames: false
  3483. Projectile_Incendiary:
  3484. Enable: false
  3485. Duration: 0
  3486. Bullet_Spread: 0.35
  3487. Reset_Fall_Distance: true
  3488. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3489. Fully_Automatic:
  3490. Enable: true
  3491. Fire_Rate: 1
  3492. Sneak:
  3493. Enable: false
  3494. No_Recoil: false
  3495. Bullet_Spread: 0.2
  3496. Sneak_Before_Shooting: false
  3497. Burstfire:
  3498. Enable: false
  3499. Shots_Per_Burst: 1
  3500. Delay_Between_Shots_In_Burst: 10
  3501. Ammo:
  3502. Enable: true
  3503. Ammo_Item_ID: 371
  3504. Take_Ammo_Per_Shot: true
  3505. Ammo_Name_Check: "&eAmmo"
  3506. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3507. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3508. Reload:
  3509. Enable: true
  3510. Reload_Amount: 20
  3511. Reload_With_Mouse: false
  3512. Starting_Amount: 20
  3513. Reload_Bullets_Individually: false
  3514. Take_Ammo_On_Reload: false
  3515. Take_Ammo_As_Magazine: false
  3516. Reload_Duration: 120
  3517. Reload_Shoot_Delay: 10
  3518. Destroy_When_Empty: false
  3519. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3520. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3521. Scope:
  3522. Enable: false
  3523. Night_Vision: true
  3524. Zoom_Amount: 8
  3525. Zoom_Bullet_Spread: 0
  3526. Zoom_Before_Shooting: false
  3527. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3528. Custom_Death_Message:
  3529. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3530. Headshot:
  3531. Enable: false
  3532. Bonus_Damage: 2
  3533. Message_Shooter: "&3HeadShot!"
  3534. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3535. Abilities:
  3536. Reset_Hit_Cooldown: true
  3537. Knockback: 0
  3538. Hit_Events:
  3539. Enable: true
  3540. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3541. Extras:
  3542. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3543. Particles:
  3544. Enable: true
  3545. Particle_Terrain: true
  3546.  
  3547. M79:
  3548. Item_Information:
  3549. Item_Name: "&9M79 Granado-Launcher"
  3550. Item_Type: 258
  3551. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3552. Melee_Mode: false
  3553. Skip_Name_Check: false
  3554. Remove_Unused_Tag: false
  3555. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3556. Hidden_From_List: false
  3557. Shooting:
  3558. Disable: false
  3559. Dual_Wield: false
  3560. Right_Click_To_Shoot: true
  3561. Cancel_Left_Click_Block_Damage: true
  3562. Cancel_Right_Click_Interactions: true
  3563. Recoil_Amount: 2
  3564. Projectile_Amount: 1
  3565. Projectile_Type: snowball
  3566. Remove_Arrows_On_Impact: false
  3567. Remove_Bullet_Drop: false
  3568. Removal_Or_Drag_Delay: false
  3569. Projectile_Speed: 15
  3570. Projectile_Damage: 8
  3571. Projectile_Flames: false
  3572. Projectile_Incendiary:
  3573. Enable: false
  3574. Duration: 0
  3575. Bullet_Spread: 0.05
  3576. Reset_Fall_Distance: true
  3577. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3578. Fully_Automatic:
  3579. Enable: false
  3580. Fire_Rate: 1
  3581. Sneak:
  3582. Enable: false
  3583. No_Recoil: false
  3584. Bullet_Spread: 0.05
  3585. Sneak_Before_Shooting: false
  3586. Burstfire:
  3587. Enable: false
  3588. Shots_Per_Burst: 1
  3589. Delay_Between_Shots_In_Burst: 10
  3590. Ammo:
  3591. Enable: true
  3592. Ammo_Item_ID: 371
  3593. Take_Ammo_Per_Shot: true
  3594. Ammo_Name_Check: "&eAmmo"
  3595. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3596. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3597. Reload:
  3598. Enable: true
  3599. Reload_Amount: 1
  3600. Reload_With_Mouse: false
  3601. Starting_Amount: 1
  3602. Reload_Bullets_Individually: false
  3603. Take_Ammo_On_Reload: false
  3604. Take_Ammo_As_Magazine: false
  3605. Reload_Duration: 90
  3606. Reload_Shoot_Delay: 10
  3607. Destroy_When_Empty: false
  3608. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3609. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3610. Scope:
  3611. Enable: false
  3612. Night_Vision: true
  3613. Zoom_Amount: 8
  3614. Zoom_Bullet_Spread: 0
  3615. Zoom_Before_Shooting: false
  3616. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3617. Custom_Death_Message:
  3618. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3619. Headshot:
  3620. Enable: false
  3621. Bonus_Damage: 2
  3622. Message_Shooter: "&3HeadShot!"
  3623. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3624. Abilities:
  3625. Reset_Hit_Cooldown: true
  3626. Knockback: 0
  3627. Hit_Events:
  3628. Enable: true
  3629. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3630. Extras:
  3631. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3632. Run_Command:
  3633. "@clear <shooter> minecraft:gold_nugget 0 6"
  3634. Explosions:
  3635. Enable: true
  3636. Knockback: 1
  3637. Ignite_Victims: 0
  3638. Damage_Multiplier: 65
  3639. Enable_Friendly_Fire: false
  3640. Enable_Owner_Immunity: true
  3641. Explosion_No_Damage: false
  3642. Explosion_No_Grief: true
  3643. Explosion_Radius: 3
  3644. Explosion_Incendiary: false
  3645. On_Impact_With_Anything: true
  3646. Projectile_Activation_Time: 10
  3647. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3648. Particles:
  3649. Enable: true
  3650. Particle_Terrain: true
  3651.  
  3652. UZI:
  3653. Item_Information:
  3654. Item_Name: "&7UZI-Dual"
  3655. Item_Type: 289
  3656. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3657. Melee_Mode: false
  3658. Skip_Name_Check: false
  3659. Remove_Unused_Tag: false
  3660. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3661. Hidden_From_List: false
  3662. Shooting:
  3663. Disable: false
  3664. Dual_Wield: true
  3665. Right_Click_To_Shoot: true
  3666. Cancel_Left_Click_Block_Damage: true
  3667. Cancel_Right_Click_Interactions: true
  3668. Recoil_Amount: 1
  3669. Projectile_Amount: 1
  3670. Projectile_Type: snowball
  3671. Remove_Arrows_On_Impact: false
  3672. Remove_Bullet_Drop: false
  3673. Removal_Or_Drag_Delay: false
  3674. Projectile_Speed: 60
  3675. Projectile_Damage: 3
  3676. Projectile_Flames: false
  3677. Projectile_Incendiary:
  3678. Enable: false
  3679. Duration: 0
  3680. Bullet_Spread: 0.9
  3681. Reset_Fall_Distance: true
  3682. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3683. Fully_Automatic:
  3684. Enable: true
  3685. Fire_Rate: 8
  3686. Sneak:
  3687. Enable: true
  3688. No_Recoil: false
  3689. Bullet_Spread: 0.65
  3690. Sneak_Before_Shooting: false
  3691. Burstfire:
  3692. Enable: false
  3693. Shots_Per_Burst: 0
  3694. Delay_Between_Shots_In_Burst: 10
  3695. Ammo:
  3696. Enable: true
  3697. Ammo_Item_ID: 371
  3698. Take_Ammo_Per_Shot: true
  3699. Ammo_Name_Check: "&eAmmo"
  3700. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3701. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3702. Firearm_Action:
  3703. Type: slide
  3704. Reload:
  3705. Enable: true
  3706. Reload_Amount: 32
  3707. Reload_With_Mouse: false
  3708. Starting_Amount: 32
  3709. Reload_Bullets_Individually: false
  3710. Take_Ammo_On_Reload: false
  3711. Take_Ammo_As_Magazine: false
  3712. Reload_Duration: 70
  3713. Reload_Shoot_Delay: 10
  3714. Destroy_When_Empty: false
  3715. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3716. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3717. Scope:
  3718. Enable: false
  3719. Night_Vision: true
  3720. Zoom_Amount: 8
  3721. Zoom_Bullet_Spread: 0
  3722. Zoom_Before_Shooting: false
  3723. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3724. Custom_Death_Message:
  3725. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3726. Headshot:
  3727. Enable: false
  3728. Bonus_Damage: 1
  3729. Message_Shooter: "&3HeadShot!"
  3730. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3731. Abilities:
  3732. Reset_Hit_Cooldown: true
  3733. No_Vertical_Recoil: true
  3734. Knockback: 1
  3735. Hit_Events:
  3736. Enable: true
  3737. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3738. Extras:
  3739. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3740. Particles:
  3741. Enable: true
  3742. Particle_Terrain: true
  3743.  
  3744. BARRET2:
  3745. Item_Information:
  3746. Item_Name: "&8Barret-M82"
  3747. Item_Type: 257
  3748. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3749. Melee_Mode: false
  3750. Skip_Name_Check: false
  3751. Remove_Unused_Tag: false
  3752. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3753. Hidden_From_List: false
  3754. Shooting:
  3755. Disable: false
  3756. Dual_Wield: false
  3757. Right_Click_To_Shoot: true
  3758. Cancel_Left_Click_Block_Damage: true
  3759. Cancel_Right_Click_Interactions: true
  3760. Delay_Between_Shots: 50
  3761. Recoil_Amount: 6
  3762. Projectile_Amount: 1
  3763. Projectile_Type: egg
  3764. Remove_Arrows_On_Impact: false
  3765. Remove_Bullet_Drop: false
  3766. Removal_Or_Drag_Delay: false
  3767. Projectile_Speed: 85
  3768. Projectile_Damage: 16
  3769. Projectile_Flames: false
  3770. Projectile_Incendiary:
  3771. Enable: false
  3772. Duration: 0
  3773. Bullet_Spread: 3
  3774. Reset_Fall_Distance: true
  3775. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3776. Sneak:
  3777. Enable: true
  3778. No_Recoil: false
  3779. Bullet_Spread: 2
  3780. Sneak_Before_Shooting: false
  3781. Burstfire:
  3782. Enable: false
  3783. Shots_Per_Burst: 1
  3784. Delay_Between_Shots_In_Burst: 10
  3785. Ammo:
  3786. Enable: true
  3787. Ammo_Item_ID: 371
  3788. Take_Ammo_Per_Shot: true
  3789. Ammo_Name_Check: "&eAmmo"
  3790. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3791. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3792. Reload:
  3793. Enable: true
  3794. Reload_Amount: 5
  3795. Reload_With_Mouse: false
  3796. Starting_Amount: 5
  3797. Reload_Bullets_Individually: false
  3798. Take_Ammo_On_Reload: false
  3799. Take_Ammo_As_Magazine: false
  3800. Reload_Duration: 220
  3801. Reload_Shoot_Delay: 20
  3802. Destroy_When_Empty: false
  3803. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3804. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3805. Scope:
  3806. Enable: true
  3807. Night_Vision: true
  3808. Zoom_Amount: 8
  3809. Zoom_Bullet_Spread: 0.05
  3810. Zoom_Before_Shooting: false
  3811. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3812. Custom_Death_Message:
  3813. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3814. Headshot:
  3815. Enable: true
  3816. Bonus_Damage: 5
  3817. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3818. Abilities:
  3819. Reset_Hit_Cooldown: true
  3820. No_Vertical_Recoil: true
  3821. Knockback: 7
  3822. Hit_Events:
  3823. Enable: true
  3824. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3825. Extras:
  3826. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3827. Critical_Hits:
  3828. Enable: true
  3829. Bonus_Damage: 5
  3830. Chance: 10
  3831. Message_Shooter: "&6Critical!"
  3832. Particles:
  3833. Enable: true
  3834. Particle_Terrain: true
  3835. Particle_Player_Shoot: SMOKE
  3836.  
  3837. P90:
  3838. Item_Information:
  3839. Item_Name: "&3P90"
  3840. Item_Type: 2260
  3841. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3842. Melee_Mode: false
  3843. Skip_Name_Check: false
  3844. Remove_Unused_Tag: false
  3845. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3846. Hidden_From_List: false
  3847. Shooting:
  3848. Disable: false
  3849. Dual_Wield: false
  3850. Right_Click_To_Shoot: true
  3851. Cancel_Left_Click_Block_Damage: true
  3852. Cancel_Right_Click_Interactions: true
  3853. Recoil_Amount: 1
  3854. Projectile_Amount: 1
  3855. Projectile_Type: snowball
  3856. Remove_Arrows_On_Impact: false
  3857. Remove_Bullet_Drop: false
  3858. Removal_Or_Drag_Delay: false
  3859. Projectile_Speed: 75
  3860. Projectile_Damage: 2
  3861. Projectile_Flames: false
  3862. Projectile_Incendiary:
  3863. Enable: false
  3864. Duration: 0
  3865. Bullet_Spread: 0.65
  3866. Reset_Fall_Distance: true
  3867. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3868. Fully_Automatic:
  3869. Enable: true
  3870. Fire_Rate: 6
  3871. Sneak:
  3872. Enable: true
  3873. No_Recoil: true
  3874. Bullet_Spread: 0.45
  3875. Sneak_Before_Shooting: false
  3876. Burstfire:
  3877. Enable: false
  3878. Shots_Per_Burst: 1
  3879. Delay_Between_Shots_In_Burst: 10
  3880. Ammo:
  3881. Enable: true
  3882. Ammo_Item_ID: 371
  3883. Take_Ammo_Per_Shot: true
  3884. Ammo_Name_Check: "&eAmmo"
  3885. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3886. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3887. Reload:
  3888. Enable: true
  3889. Reload_Amount: 50
  3890. Reload_With_Mouse: false
  3891. Starting_Amount: 50
  3892. Reload_Bullets_Individually: false
  3893. Take_Ammo_On_Reload: false
  3894. Take_Ammo_As_Magazine: false
  3895. Reload_Duration: 105
  3896. Reload_Shoot_Delay: 10
  3897. Destroy_When_Empty: false
  3898. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3899. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3900. Scope:
  3901. Enable: false
  3902. Night_Vision: true
  3903. Zoom_Amount: 8
  3904. Zoom_Bullet_Spread: 0
  3905. Zoom_Before_Shooting: false
  3906. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3907. Custom_Death_Message:
  3908. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3909. Headshot:
  3910. Enable: false
  3911. Bonus_Damage: 2
  3912. Message_Shooter: "&3HeadShot!"
  3913. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3914. Abilities:
  3915. Reset_Hit_Cooldown: true
  3916. No_Vertical_Recoil: true
  3917. Knockback: 0
  3918. Hit_Events:
  3919. Enable: true
  3920. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3921. Extras:
  3922. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3923. Critical_Hits:
  3924. Enable: true
  3925. Bonus_Damage: 2
  3926. Chance: 5
  3927. Message_Shooter: "&6Critical!"
  3928. Particles:
  3929. Enable: true
  3930. Particle_Terrain: true
  3931.  
  3932. CAMRS:
  3933. Item_Information:
  3934. Item_Name: "&7CAMRS"
  3935. Item_Type: 275
  3936. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3937. Melee_Mode: false
  3938. Skip_Name_Check: false
  3939. Remove_Unused_Tag: false
  3940. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3941. Hidden_From_List: false
  3942. Shooting:
  3943. Disable: false
  3944. Dual_Wield: false
  3945. Right_Click_To_Shoot: true
  3946. Cancel_Left_Click_Block_Damage: true
  3947. Cancel_Right_Click_Interactions: true
  3948. Delay_Between_Shots: 5
  3949. Recoil_Amount: 1
  3950. Projectile_Amount: 1
  3951. Projectile_Type: egg
  3952. Remove_Arrows_On_Impact: true
  3953. Remove_Bullet_Drop: false
  3954. Removal_Or_Drag_Delay: false
  3955. Projectile_Speed: 100
  3956. Projectile_Damage: 4
  3957. Projectile_Flames: false
  3958. Projectile_Incendiary:
  3959. Enable: false
  3960. Duration: 0
  3961. Bullet_Spread: 0.35
  3962. Reset_Fall_Distance: true
  3963. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3964. Fully_Automatic:
  3965. Enable: false
  3966. Fire_Rate: 6
  3967. Sneak:
  3968. Enable: true
  3969. No_Recoil: true
  3970. Bullet_Spread: 0.15
  3971. Sneak_Before_Shooting: false
  3972. Burstfire:
  3973. Enable: false
  3974. Shots_Per_Burst: 1
  3975. Delay_Between_Shots_In_Burst: 10
  3976. Ammo:
  3977. Enable: true
  3978. Ammo_Item_ID: 371
  3979. Take_Ammo_Per_Shot: true
  3980. Ammo_Name_Check: "&eAmmo"
  3981. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3982. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3983. Reload:
  3984. Enable: true
  3985. Reload_Amount: 20
  3986. Reload_With_Mouse: false
  3987. Starting_Amount: 20
  3988. Reload_Bullets_Individually: false
  3989. Take_Ammo_On_Reload: false
  3990. Take_Ammo_As_Magazine: false
  3991. Reload_Duration: 140
  3992. Reload_Shoot_Delay: 10
  3993. Destroy_When_Empty: false
  3994. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3995. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3996. Scope:
  3997. Enable: true
  3998. Night_Vision: true
  3999. Zoom_Amount: 8
  4000. Zoom_Bullet_Spread: 0.15
  4001. Zoom_Before_Shooting: false
  4002. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4003. Custom_Death_Message:
  4004. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  4005. Headshot:
  4006. Enable: false
  4007. Bonus_Damage: 2
  4008. Message_Shooter: "&3HeadShot!"
  4009. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4010. Abilities:
  4011. Reset_Hit_Cooldown: true
  4012. No_Vertical_Recoil: true
  4013. Knockback: 0
  4014. Hit_Events:
  4015. Enable: true
  4016. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4017. Extras:
  4018. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  4019. Critical_Hits:
  4020. Enable: true
  4021. Bonus_Damage: 3
  4022. Chance: 8
  4023. Message_Shooter: "&6Critical!"
  4024. Particles:
  4025. Enable: true
  4026. Particle_Terrain: true
  4027.  
  4028. BOW2:
  4029. Item_Information:
  4030. Item_Name: "&9X-Bow.Mk2"
  4031. Item_Type: 279
  4032. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4033. Melee_Mode: false
  4034. Skip_Name_Check: false
  4035. Remove_Unused_Tag: false
  4036. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4037. Hidden_From_List: false
  4038. Shooting:
  4039. Disable: false
  4040. Dual_Wield: false
  4041. Right_Click_To_Shoot: true
  4042. Cancel_Left_Click_Block_Damage: true
  4043. Cancel_Right_Click_Interactions: true
  4044. Delay_Between_Shots: 15
  4045. Recoil_Amount: 0
  4046. Projectile_Amount: 1
  4047. Projectile_Type: arrow
  4048. Remove_Arrows_On_Impact: false
  4049. Remove_Bullet_Drop: true
  4050. Removal_Or_Drag_Delay: false
  4051. Projectile_Speed: 20
  4052. Projectile_Damage: 6
  4053. Projectile_Flames: false
  4054. Projectile_Incendiary:
  4055. Enable: false
  4056. Duration: 0
  4057. Bullet_Spread: 0
  4058. Reset_Fall_Distance: true
  4059. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4060. Fully_Automatic:
  4061. Enable: false
  4062. Fire_Rate: 5
  4063. Sneak:
  4064. Enable: true
  4065. No_Recoil: false
  4066. Bullet_Spread: 0
  4067. Sneak_Before_Shooting: false
  4068. Burstfire:
  4069. Enable: false
  4070. Shots_Per_Burst: 1
  4071. Delay_Between_Shots_In_Burst: 10
  4072. Ammo:
  4073. Enable: true
  4074. Ammo_Item_ID: 371
  4075. Take_Ammo_Per_Shot: true
  4076. Ammo_Name_Check: "&eAmmo"
  4077. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4078. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4079. Reload:
  4080. Enable: true
  4081. Reload_Amount: 2
  4082. Reload_With_Mouse: false
  4083. Starting_Amount: 2
  4084. Reload_Bullets_Individually: true
  4085. Take_Ammo_On_Reload: false
  4086. Take_Ammo_As_Magazine: false
  4087. Reload_Duration: 40
  4088. Reload_Shoot_Delay: 10
  4089. Destroy_When_Empty: false
  4090. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4091. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4092. Scope:
  4093. Enable: false
  4094. Night_Vision: true
  4095. Zoom_Amount: 8
  4096. Zoom_Bullet_Spread: 0
  4097. Zoom_Before_Shooting: false
  4098. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4099. Custom_Death_Message:
  4100. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4101. Headshot:
  4102. Enable: true
  4103. Bonus_Damage: 5
  4104. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4105. Abilities:
  4106. Reset_Hit_Cooldown: true
  4107. No_Vertical_Recoil: true
  4108. Knockback: 2
  4109. Extras:
  4110. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4111. Run_Command:
  4112. "@clear <shooter> minecraft:gold_nugget 0 5"
  4113. Hit_Events:
  4114. Enable: true
  4115. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4116. Critical_Hits:
  4117. Enable: true
  4118. Bonus_Damage: 4
  4119. Chance: 30
  4120. Message_Shooter: "&6Critical!"
  4121. Particles:
  4122. Enable: true
  4123. Particle_Terrain: true
  4124. Potion_Effects:
  4125. Activation: hit
  4126. Potion_Effect_Victim: SLOW-100-1
  4127.  
  4128. BOW3:
  4129. Item_Information:
  4130. Item_Name: "&9X-Bow.Mk3"
  4131. Item_Type: 279
  4132. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4133. Melee_Mode: false
  4134. Skip_Name_Check: false
  4135. Remove_Unused_Tag: false
  4136. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4137. Hidden_From_List: false
  4138. Shooting:
  4139. Disable: false
  4140. Dual_Wield: false
  4141. Right_Click_To_Shoot: true
  4142. Cancel_Left_Click_Block_Damage: true
  4143. Cancel_Right_Click_Interactions: true
  4144. Delay_Between_Shots: 10
  4145. Recoil_Amount: 0
  4146. Projectile_Amount: 1
  4147. Projectile_Type: arrow
  4148. Remove_Arrows_On_Impact: true
  4149. Remove_Bullet_Drop: true
  4150. Removal_Or_Drag_Delay: false
  4151. Projectile_Speed: 20
  4152. Projectile_Damage: 5
  4153. Projectile_Flames: false
  4154. Projectile_Incendiary:
  4155. Enable: false
  4156. Duration: 0
  4157. Bullet_Spread: 0
  4158. Reset_Fall_Distance: true
  4159. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4160. Fully_Automatic:
  4161. Enable: false
  4162. Fire_Rate: 5
  4163. Sneak:
  4164. Enable: true
  4165. No_Recoil: false
  4166. Bullet_Spread: 0
  4167. Sneak_Before_Shooting: false
  4168. Burstfire:
  4169. Enable: false
  4170. Shots_Per_Burst: 1
  4171. Delay_Between_Shots_In_Burst: 10
  4172. Ammo:
  4173. Enable: true
  4174. Ammo_Item_ID: 371
  4175. Take_Ammo_Per_Shot: true
  4176. Ammo_Name_Check: "&eAmmo"
  4177. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4178. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4179. Reload:
  4180. Enable: true
  4181. Reload_Amount: 4
  4182. Reload_With_Mouse: false
  4183. Starting_Amount: 4
  4184. Reload_Bullets_Individually: true
  4185. Take_Ammo_On_Reload: false
  4186. Take_Ammo_As_Magazine: false
  4187. Reload_Duration: 40
  4188. Reload_Shoot_Delay: 10
  4189. Destroy_When_Empty: false
  4190. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4191. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4192. Scope:
  4193. Enable: false
  4194. Night_Vision: true
  4195. Zoom_Amount: 8
  4196. Zoom_Bullet_Spread: 0
  4197. Zoom_Before_Shooting: false
  4198. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4199. Custom_Death_Message:
  4200. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4201. Headshot:
  4202. Enable: true
  4203. Bonus_Damage: 5
  4204. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4205. Abilities:
  4206. Reset_Hit_Cooldown: true
  4207. No_Vertical_Recoil: true
  4208. Knockback: 2
  4209. Extras:
  4210. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4211. Run_Command:
  4212. "@clear <shooter> minecraft:gold_nugget 0 5"
  4213. Hit_Events:
  4214. Enable: true
  4215. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4216. Critical_Hits:
  4217. Enable: true
  4218. Bonus_Damage: 4
  4219. Chance: 30
  4220. Message_Shooter: "&6Critical!"
  4221. Particles:
  4222. Enable: true
  4223. Particle_Terrain: true
  4224. Potion_Effects:
  4225. Activation: hit
  4226. Potion_Effect_Victim: POISON-120-2
  4227.  
  4228. war:
  4229. Item_Information:
  4230. Item_Name: "&9War-Machine"
  4231. Item_Type: 263
  4232. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4233. Melee_Mode: false
  4234. Skip_Name_Check: false
  4235. Remove_Unused_Tag: false
  4236. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4237. Hidden_From_List: false
  4238. Shooting:
  4239. Disable: false
  4240. Dual_Wield: false
  4241. Right_Click_To_Shoot: true
  4242. Cancel_Left_Click_Block_Damage: true
  4243. Cancel_Right_Click_Interactions: true
  4244. Delay_Between_Shots: 20
  4245. Recoil_Amount: 1
  4246. Projectile_Amount: 1
  4247. Projectile_Type: snowball
  4248. Remove_Arrows_On_Impact: false
  4249. Remove_Bullet_Drop: false
  4250. Removal_Or_Drag_Delay: false
  4251. Projectile_Speed: 12
  4252. Projectile_Damage: 30
  4253. Projectile_Flames: false
  4254. Projectile_Incendiary:
  4255. Enable: false
  4256. Duration: 0
  4257. Bullet_Spread: 0.05
  4258. Reset_Fall_Distance: true
  4259. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4260. Fully_Automatic:
  4261. Enable: false
  4262. Fire_Rate: 1
  4263. Sneak:
  4264. Enable: false
  4265. No_Recoil: false
  4266. Bullet_Spread: 0.05
  4267. Sneak_Before_Shooting: false
  4268. Burstfire:
  4269. Enable: false
  4270. Shots_Per_Burst: 1
  4271. Delay_Between_Shots_In_Burst: 10
  4272. Ammo:
  4273. Enable: false
  4274. Ammo_Item_ID: 371
  4275. Take_Ammo_Per_Shot: true
  4276. Ammo_Name_Check: "&eAmmo"
  4277. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4278. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4279. Reload:
  4280. Enable: true
  4281. Reload_Amount: 6
  4282. Reload_With_Mouse: false
  4283. Starting_Amount: 6
  4284. Reload_Bullets_Individually: false
  4285. Take_Ammo_On_Reload: false
  4286. Take_Ammo_As_Magazine: false
  4287. Reload_Duration: 170
  4288. Reload_Shoot_Delay: 10
  4289. Destroy_When_Empty: true
  4290. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4291. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4292. Scope:
  4293. Enable: false
  4294. Night_Vision: true
  4295. Zoom_Amount: 8
  4296. Zoom_Bullet_Spread: 0
  4297. Zoom_Before_Shooting: false
  4298. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4299. Custom_Death_Message:
  4300. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4301. Headshot:
  4302. Enable: false
  4303. Bonus_Damage: 2
  4304. Message_Shooter: "&3HeadShot!"
  4305. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4306. Abilities:
  4307. Reset_Hit_Cooldown: true
  4308. Knockback: 0
  4309. Hit_Events:
  4310. Enable: true
  4311. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4312. Extras:
  4313. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4314. Explosions:
  4315. Enable: true
  4316. Knockback: 1
  4317. Ignite_Victims: 0
  4318. Damage_Multiplier: 350
  4319. Enable_Friendly_Fire: false
  4320. Enable_Owner_Immunity: true
  4321. Explosion_No_Damage: false
  4322. Explosion_No_Grief: true
  4323. Explosion_Radius: 6
  4324. Explosion_Incendiary: false
  4325. On_Impact_With_Anything: true
  4326. Projectile_Activation_Time: 10
  4327. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4328. Cluster_Bombs:
  4329. Enable: true
  4330. Bomblet_Type: 46
  4331. Particles:
  4332. Enable: true
  4333. Particle_Terrain: true
  4334. Particle_Player_Shoot: explosion
  4335. Particle_Player_Shoot: SMOKE
  4336.  
  4337. M134:
  4338. Item_Information:
  4339. Item_Name: "&5M134"
  4340. Item_Type: 419
  4341. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4342. Melee_Mode: false
  4343. Skip_Name_Check: false
  4344. Remove_Unused_Tag: false
  4345. Skip_Name_Check: true
  4346. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4347. Hidden_From_List: false
  4348. Shooting:
  4349. Disable: false
  4350. Dual_Wield: false
  4351. Right_Click_To_Shoot: true
  4352. Cancel_Left_Click_Block_Damage: true
  4353. Cancel_Right_Click_Interactions: true
  4354. Recoil_Amount: 1
  4355. Projectile_Amount: 1
  4356. Projectile_Type: egg
  4357. Remove_Arrows_On_Impact: false
  4358. Remove_Bullet_Drop: false
  4359. Removal_Or_Drag_Delay: false
  4360. Projectile_Speed: 90
  4361. Projectile_Damage: 2
  4362. Projectile_Flames: false
  4363. Projectile_Incendiary:
  4364. Enable: false
  4365. Duration: 0
  4366. Bullet_Spread: 1.4
  4367. Reset_Fall_Distance: true
  4368. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4369. Fully_Automatic:
  4370. Enable: true
  4371. Fire_Rate: 14
  4372. Sneak:
  4373. Enable: true
  4374. No_Recoil: true
  4375. Bullet_Spread: 0.2
  4376. Sneak_Before_Shooting: false
  4377. Burstfire:
  4378. Enable: false
  4379. Shots_Per_Burst: 1
  4380. Delay_Between_Shots_In_Burst: 10
  4381. Ammo:
  4382. Enable: true
  4383. Ammo_Item_ID: 371
  4384. Take_Ammo_Per_Shot: true
  4385. Ammo_Name_Check: "&eAmmo"
  4386. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4387. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4388. Reload:
  4389. Enable: true
  4390. Reload_Amount: 500
  4391. Reload_With_Mouse: false
  4392. Starting_Amount: 500
  4393. Reload_Bullets_Individually: false
  4394. Take_Ammo_On_Reload: false
  4395. Take_Ammo_As_Magazine: false
  4396. Reload_Duration: 280
  4397. Reload_Shoot_Delay: 10
  4398. Destroy_When_Empty: false
  4399. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4400. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4401. Scope:
  4402. Enable: false
  4403. Night_Vision: true
  4404. Zoom_Amount: 8
  4405. Zoom_Bullet_Spread: 0
  4406. Zoom_Before_Shooting: false
  4407. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4408. Custom_Death_Message:
  4409. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4410. Headshot:
  4411. Enable: false
  4412. Bonus_Damage: 2
  4413. Message_Shooter: "&3HeadShot!"
  4414. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4415. Abilities:
  4416. Reset_Hit_Cooldown: true
  4417. No_Vertical_Recoil: true
  4418. Knockback: 1
  4419. Extras:
  4420. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4421. Hit_Events:
  4422. Enable: true
  4423. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4424. Particles:
  4425. Enable: true
  4426. Particle_Terrain: true
  4427. Particle_Player_Shoot: SMOKE
  4428.  
  4429. RPG:
  4430. Item_Information:
  4431. Item_Name: "&6RPG-7"
  4432. Item_Type: 418
  4433. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4434. Melee_Mode: false
  4435. Skip_Name_Check: false
  4436. Remove_Unused_Tag: false
  4437. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4438. Hidden_From_List: false
  4439. Shooting:
  4440. Disable: false
  4441. Dual_Wield: false
  4442. Right_Click_To_Shoot: true
  4443. Cancel_Left_Click_Block_Damage: true
  4444. Cancel_Right_Click_Interactions: true
  4445. Delay_Between_Shots: 10
  4446. Recoil_Amount: 3
  4447. Projectile_Amount: 1
  4448. Projectile_Type: fireball
  4449. Remove_Arrows_On_Impact: false
  4450. Remove_Bullet_Drop: true
  4451. Removal_Or_Drag_Delay: false
  4452. Projectile_Speed: 20
  4453. Projectile_Damage: 10
  4454. Projectile_Flames: false
  4455. Projectile_Incendiary:
  4456. Enable: false
  4457. Duration: 0
  4458. Bullet_Spread: 0
  4459. Reset_Fall_Distance: true
  4460. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4461. Fully_Automatic:
  4462. Enable: false
  4463. Fire_Rate: 5
  4464. Sneak:
  4465. Enable: true
  4466. No_Recoil: false
  4467. Bullet_Spread: 0
  4468. Sneak_Before_Shooting: false
  4469. Burstfire:
  4470. Enable: false
  4471. Shots_Per_Burst: 1
  4472. Delay_Between_Shots_In_Burst: 10
  4473. Ammo:
  4474. Enable: true
  4475. Ammo_Item_ID: 371
  4476. Take_Ammo_Per_Shot: true
  4477. Ammo_Name_Check: "&eAmmo"
  4478. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4479. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4480. Reload:
  4481. Enable: true
  4482. Reload_Amount: 1
  4483. Reload_With_Mouse: false
  4484. Starting_Amount: 1
  4485. Reload_Bullets_Individually: false
  4486. Take_Ammo_On_Reload: false
  4487. Take_Ammo_As_Magazine: false
  4488. Reload_Duration: 110
  4489. Reload_Shoot_Delay: 10
  4490. Destroy_When_Empty: false
  4491. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4492. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4493. Scope:
  4494. Enable: true
  4495. Night_Vision: true
  4496. Zoom_Amount: 8
  4497. Zoom_Bullet_Spread: 0
  4498. Zoom_Before_Shooting: false
  4499. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4500. Custom_Death_Message:
  4501. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4502. Headshot:
  4503. Enable: true
  4504. Bonus_Damage: 6
  4505. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4506. Abilities:
  4507. Reset_Hit_Cooldown: true
  4508. No_Vertical_Recoil: true
  4509. Knockback: 3
  4510. Extras:
  4511. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4512. Run_Command:
  4513. "@clear <shooter> minecraft:gold_nugget 0 5"
  4514. Hit_Events:
  4515. Enable: true
  4516. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4517. Critical_Hits:
  4518. Enable: true
  4519. Bonus_Damage: 6
  4520. Chance: 35
  4521. Message_Shooter: "&6Critical!"
  4522. Explosions:
  4523. Enable: true
  4524. Knockback: 3
  4525. Ignite_Victims: 0
  4526. Damage_Multiplier: 110
  4527. Enable_Friendly_Fire: false
  4528. Enable_Owner_Immunity: true
  4529. Explosion_No_Damage: false
  4530. Explosion_No_Grief: true
  4531. Explosion_Radius: 3
  4532. Explosion_Incendiary: false
  4533. On_Impact_With_Anything: true
  4534. Projectile_Activation_Time: 0
  4535. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4536. Particles:
  4537. Enable: true
  4538. Particle_Terrain: true
  4539.  
  4540. katana:
  4541. Item_Information:
  4542. Item_Name: "&8日本刀"
  4543. Item_Type: 283
  4544. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4545. Melee_Mode: false
  4546. Skip_Name_Check: false
  4547. Remove_Unused_Tag: false
  4548. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4549. Hidden_From_List: false
  4550. Shooting:
  4551. Disable: false
  4552. Dual_Wield: false
  4553. Right_Click_To_Shoot: false
  4554. Cancel_Left_Click_Block_Damage: true
  4555. Cancel_Right_Click_Interactions: true
  4556. Delay_Between_Shots: 10
  4557. Recoil_Amount: 0
  4558. Projectile_Amount: 1
  4559. Projectile_Type: snowball
  4560. Remove_Arrows_On_Impact: false
  4561. Remove_Bullet_Drop: false
  4562. Removal_Or_Drag_Delay: 5-true
  4563. Projectile_Speed: 30
  4564. Projectile_Damage: 8
  4565. Projectile_Flames: false
  4566. Projectile_Incendiary:
  4567. Enable: false
  4568. Duration: 0
  4569. Bullet_Spread: 0
  4570. Reset_Fall_Distance: true
  4571. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4572. Sneak:
  4573. Enable: true
  4574. No_Recoil: true
  4575. Bullet_Spread: 0
  4576. Sneak_Before_Shooting: false
  4577. Burstfire:
  4578. Enable: false
  4579. Shots_Per_Burst: 1
  4580. Delay_Between_Shots_In_Burst: 10
  4581. Ammo:
  4582. Enable: false
  4583. Ammo_Item_ID: 371
  4584. Take_Ammo_Per_Shot: true
  4585. Ammo_Name_Check: "&eAmmo"
  4586. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4587. Reload:
  4588. Enable: true
  4589. Reload_Amount: 1
  4590. Reload_With_Mouse: false
  4591. Starting_Amount: 1
  4592. Reload_Bullets_Individually: false
  4593. Take_Ammo_On_Reload: false
  4594. Take_Ammo_As_Magazine: falsee
  4595. Reload_Duration: 20
  4596. Reload_Shoot_Delay: 0
  4597. Destroy_When_Empty: false
  4598. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4599. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4600. Scope:
  4601. Enable: false
  4602. Night_Vision: true
  4603. Zoom_Amount: 8
  4604. Zoom_Bullet_Spread: 0
  4605. Zoom_Before_Shooting: false
  4606. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4607. Custom_Death_Message:
  4608. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4609. Headshot:
  4610. Enable: false
  4611. Bonus_Damage: 2
  4612. Message_Shooter: "&3HeadShot!"
  4613. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4614. Extras:
  4615. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4616. Critical_Hits:
  4617. Enable: true
  4618. Bonus_Damage: 12
  4619. Chance: 20
  4620. Message_Shooter: "&6Critical!"
  4621.  
  4622. flame:
  4623. Item_Information:
  4624. Item_Name: "&4火&c炎&4放&c射&4器"
  4625. Item_Type: 417
  4626. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4627. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4628. Shooting:
  4629. Cancel_Left_Click_Block_Damage: false
  4630. Right_Click_To_Shoot: true
  4631. Cancel_Right_Click_Interactions: false
  4632. Recoil_Amount: 0
  4633. Projectile_Amount: 1
  4634. Projectile_Type: egg
  4635. Removal_Or_Drag_Delay: 20-true
  4636. Projectile_Speed: 10
  4637. Projectile_Damage: 4
  4638. Projectile_Flames: true
  4639. Projectile_Incendiary:
  4640. Enable: true
  4641. Duration: 60
  4642. Bullet_Spread: 2.1
  4643. Reset_Fall_Distance: true
  4644. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4645. Sneak:
  4646. Enable: true
  4647. No_Recoil: true
  4648. Bullet_Spread: 1.5
  4649. Reload:
  4650. Enable: true
  4651. Reload_Amount: 100
  4652. Reload_Bullets_Individually: true
  4653. Reload_Duration: 2
  4654. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4655. Firearm_Action:
  4656. Type: break
  4657. Open_Duration: 10
  4658. Close_Duration: 15
  4659. Sound_Open: DOOR_OPEN-1-2-0
  4660. Sound_Close: DOOR_CLOSE-1-2-0
  4661. Abilities:
  4662. Reset_Hit_Cooldown: true
  4663. No_Fall_Damage: true
  4664. Hit_Events:
  4665. Enable: true
  4666. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4667. Particles:
  4668. Enable: true
  4669. Particle_Player_Shoot: FLAMES-1
  4670. Extras:
  4671. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4672. Fully_Automatic:
  4673. Enable: true
  4674. Fire_Rate: 10
  4675. Ammo:
  4676. Enable: true
  4677. Ammo_Item_ID: 371
  4678. Take_Ammo_Per_Shot: true
  4679. Ammo_Name_Check: "&eAmmo"
  4680. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4681. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4682. Custom_Death_Message:
  4683. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4684. Particles:
  4685. Enable: true
  4686. Particle_Terrain: true
  4687.  
  4688. Bizon:
  4689. Item_Information:
  4690. Item_Name: "&5PP-19 Bizon"
  4691. Item_Type: 2265
  4692. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4693. Melee_Mode: false
  4694. Skip_Name_Check: false
  4695. Remove_Unused_Tag: false
  4696. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4697. Hidden_From_List: false
  4698. Shooting:
  4699. Disable: false
  4700. Dual_Wield: false
  4701. Right_Click_To_Shoot: true
  4702. Cancel_Left_Click_Block_Damage: true
  4703. Cancel_Right_Click_Interactions: true
  4704. Recoil_Amount: 1
  4705. Projectile_Amount: 1
  4706. Projectile_Type: snowball
  4707. Remove_Arrows_On_Impact: false
  4708. Remove_Bullet_Drop: false
  4709. Removal_Or_Drag_Delay: false
  4710. Projectile_Speed: 55
  4711. Projectile_Damage: 1
  4712. Projectile_Flames: false
  4713. Projectile_Incendiary:
  4714. Enable: false
  4715. Duration: 0
  4716. Bullet_Spread: 0.60
  4717. Reset_Fall_Distance: true
  4718. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4719. Fully_Automatic:
  4720. Enable: true
  4721. Fire_Rate: 5
  4722. Sneak:
  4723. Enable: true
  4724. No_Recoil: true
  4725. Bullet_Spread: 0.40
  4726. Sneak_Before_Shooting: false
  4727. Burstfire:
  4728. Enable: false
  4729. Shots_Per_Burst: 1
  4730. Delay_Between_Shots_In_Burst: 10
  4731. Ammo:
  4732. Enable: true
  4733. Ammo_Item_ID: 371
  4734. Take_Ammo_Per_Shot: true
  4735. Ammo_Name_Check: "&eAmmo"
  4736. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4737. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4738. Reload:
  4739. Enable: true
  4740. Reload_Amount: 64
  4741. Reload_With_Mouse: false
  4742. Starting_Amount: 64
  4743. Reload_Bullets_Individually: false
  4744. Take_Ammo_On_Reload: false
  4745. Take_Ammo_As_Magazine: false
  4746. Reload_Duration: 85
  4747. Reload_Shoot_Delay: 10
  4748. Destroy_When_Empty: false
  4749. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4750. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4751. Scope:
  4752. Enable: false
  4753. Night_Vision: true
  4754. Zoom_Amount: 8
  4755. Zoom_Bullet_Spread: 0
  4756. Zoom_Before_Shooting: false
  4757. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4758. Custom_Death_Message:
  4759. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4760. Headshot:
  4761. Enable: true
  4762. Bonus_Damage: 1
  4763. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4764. Abilities:
  4765. Reset_Hit_Cooldown: true
  4766. No_Vertical_Recoil: true
  4767. Knockback: 0
  4768. Hit_Events:
  4769. Enable: true
  4770. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4771. Extras:
  4772. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4773. Critical_Hits:
  4774. Enable: true
  4775. Bonus_Damage: 1
  4776. Chance: 5
  4777. Message_Shooter: "&6Critical!"
  4778. Particles:
  4779. Enable: true
  4780. Particle_Terrain: true
  4781.  
  4782. SFW:
  4783. Item_Information:
  4784. Item_Name: "&6C8-SFW"
  4785. Item_Type: 270
  4786. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4787. Attachments:
  4788. Type: main
  4789. Info: "under"
  4790. Toggle_Delay: 5
  4791. Sounds_Toggle: NOTE_STICKS-1-2-0
  4792. Melee_Mode: false
  4793. Skip_Name_Check: false
  4794. Remove_Unused_Tag: false
  4795. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4796. Hidden_From_List: false
  4797. Shooting:
  4798. Disable: false
  4799. Dual_Wield: false
  4800. Right_Click_To_Shoot: true
  4801. Cancel_Left_Click_Block_Damage: true
  4802. Cancel_Right_Click_Interactions: true
  4803. Recoil_Amount: 1
  4804. Projectile_Amount: 1
  4805. Projectile_Type: snowball
  4806. Remove_Arrows_On_Impact: false
  4807. Remove_Bullet_Drop: false
  4808. Removal_Or_Drag_Delay: false
  4809. Projectile_Speed: 50
  4810. Projectile_Damage: 3
  4811. Projectile_Flames: false
  4812. Projectile_Incendiary:
  4813. Enable: false
  4814. Duration: 0
  4815. Bullet_Spread: 0.45
  4816. Reset_Fall_Distance: true
  4817. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4818. Fully_Automatic:
  4819. Enable: true
  4820. Fire_Rate: 4
  4821. Sneak:
  4822. Enable: true
  4823. No_Recoil: true
  4824. Bullet_Spread: 0.20
  4825. Sneak_Before_Shooting: false
  4826. Burstfire:
  4827. Enable: false
  4828. Shots_Per_Burst: 1
  4829. Delay_Between_Shots_In_Burst: 10
  4830. Ammo:
  4831. Enable: true
  4832. Ammo_Item_ID: 371
  4833. Take_Ammo_Per_Shot: true
  4834. Ammo_Name_Check: "&eAmmo"
  4835. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4836. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4837. Reload:
  4838. Enable: true
  4839. Reload_Amount: 30
  4840. Reload_With_Mouse: false
  4841. Starting_Amount: 30
  4842. Reload_Bullets_Individually: false
  4843. Take_Ammo_On_Reload: false
  4844. Take_Ammo_As_Magazine: false
  4845. Reload_Duration: 95
  4846. Reload_Shoot_Delay: 10
  4847. Destroy_When_Empty: false
  4848. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4849. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4850. Scope:
  4851. Enable: true
  4852. Night_Vision: true
  4853. Zoom_Amount: 8
  4854. Zoom_Bullet_Spread: 0.20
  4855. Zoom_Before_Shooting: false
  4856. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4857. Custom_Death_Message:
  4858. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4859. Headshot:
  4860. Enable: false
  4861. Bonus_Damage: 1
  4862. Message_Shooter: "&3HeadShot!"
  4863. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4864. Abilities:
  4865. Reset_Hit_Cooldown: true
  4866. No_Vertical_Recoil: true
  4867. Knockback: 0
  4868. Hit_Events:
  4869. Enable: true
  4870. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4871. Extras:
  4872. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4873. Critical_Hits:
  4874. Enable: false
  4875. Bonus_Damage: 2
  4876. Chance: 5
  4877. Message_Shooter: "&6Critical!"
  4878. Particles:
  4879. Enable: true
  4880. Particle_Terrain: true
  4881.  
  4882. under:
  4883. Item_Information:
  4884. Attachments:
  4885. Type: accessory
  4886. Toggle_Delay: 5
  4887. Sounds_Toggle: NOTE_STICKS-1-2-0
  4888. Shooting:
  4889. Disable: false
  4890. Dual_Wield: false
  4891. Right_Click_To_Shoot: true
  4892. Cancel_Left_Click_Block_Damage: true
  4893. Cancel_Right_Click_Interactions: true
  4894. Delay_Between_Shots: 8
  4895. Recoil_Amount: 2
  4896. Projectile_Amount: 5
  4897. Projectile_Type: snowball
  4898. Remove_Arrows_On_Impact: false
  4899. Remove_Bullet_Drop: false
  4900. Removal_Or_Drag_Delay: 4-true
  4901. Projectile_Speed: 45
  4902. Projectile_Damage: 2
  4903. Projectile_Flames: false
  4904. Projectile_Incendiary:
  4905. Enable: false
  4906. Duration: 0
  4907. Bullet_Spread: 1.6
  4908. Reset_Fall_Distance: true
  4909. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4910. Fully_Automatic:
  4911. Enable: false
  4912. Fire_Rate: 12
  4913. Sneak:
  4914. Enable: true
  4915. No_Recoil: false
  4916. Bullet_Spread: 1.2
  4917. Sneak_Before_Shooting: false
  4918. Burstfire:
  4919. Enable: false
  4920. Shots_Per_Burst: 1
  4921. Delay_Between_Shots_In_Burst: 10
  4922. Ammo:
  4923. Enable: true
  4924. Ammo_Item_ID: 371
  4925. Take_Ammo_Per_Shot: true
  4926. Ammo_Name_Check: "&eAmmo"
  4927. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4928. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4929. Reload:
  4930. Enable: true
  4931. Reload_Amount: 5
  4932. Reload_With_Mouse: false
  4933. Starting_Amount: 5
  4934. Reload_Bullets_Individually: false
  4935. Take_Ammo_On_Reload: false
  4936. Take_Ammo_As_Magazine: false
  4937. Reload_Duration: 90
  4938. Reload_Shoot_Delay: 10
  4939. Destroy_When_Empty: false
  4940. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4941. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4942. Scope:
  4943. Enable: false
  4944. Night_Vision: true
  4945. Zoom_Amount: 8
  4946. Zoom_Bullet_Spread: 0
  4947. Zoom_Before_Shooting: false
  4948. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4949. Custom_Death_Message:
  4950. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4951. Headshot:
  4952. Enable: false
  4953. Bonus_Damage: 2
  4954. Message_Shooter: "&3HeadShot!"
  4955. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4956. Abilities:
  4957. Reset_Hit_Cooldown: true
  4958. No_Vertical_Recoil: true
  4959. Knockback: 1
  4960. Hit_Events:
  4961. Enable: true
  4962. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4963. Extras:
  4964. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4965. Particle_Player_Shoot: SMOKE
  4966. Run_Command:
  4967. "@clear <shooter> minecraft:gold_nugget 0 3"
  4968.  
  4969. mosin:
  4970. Item_Information:
  4971. Item_Name: "&6Mosin-Nagant"
  4972. Item_Type: 433
  4973. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4974. Melee_Mode: false
  4975. Skip_Name_Check: false
  4976. Remove_Unused_Tag: false
  4977. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4978. Hidden_From_List: false
  4979. Shooting:
  4980. Disable: false
  4981. Dual_Wield: false
  4982. Right_Click_To_Shoot: true
  4983. Cancel_Left_Click_Block_Damage: true
  4984. Cancel_Right_Click_Interactions: true
  4985. Delay_Between_Shots: 30
  4986. Recoil_Amount: 4
  4987. Projectile_Amount: 1
  4988. Projectile_Type: egg
  4989. Remove_Arrows_On_Impact: false
  4990. Remove_Bullet_Drop: false
  4991. Removal_Or_Drag_Delay: false
  4992. Projectile_Speed: 80
  4993. Projectile_Damage: 10
  4994. Projectile_Flames: false
  4995. Projectile_Incendiary:
  4996. Enable: false
  4997. Duration: 0
  4998. Bullet_Spread: 3
  4999. Reset_Fall_Distance: true
  5000. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5001. Sneak:
  5002. Enable: true
  5003. No_Recoil: false
  5004. Bullet_Spread: 2
  5005. Sneak_Before_Shooting: false
  5006. Burstfire:
  5007. Enable: false
  5008. Shots_Per_Burst: 1
  5009. Delay_Between_Shots_In_Burst: 10
  5010. Ammo:
  5011. Enable: true
  5012. Ammo_Item_ID: 371
  5013. Take_Ammo_Per_Shot: true
  5014. Ammo_Name_Check: "&eAmmo"
  5015. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5016. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5017. Reload:
  5018. Enable: true
  5019. Reload_Amount: 5
  5020. Reload_With_Mouse: false
  5021. Starting_Amount: 5
  5022. Reload_Bullets_Individually: false
  5023. Take_Ammo_On_Reload: false
  5024. Take_Ammo_As_Magazine: false
  5025. Reload_Duration: 220
  5026. Reload_Shoot_Delay: 30
  5027. Destroy_When_Empty: false
  5028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5029. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5030. Scope:
  5031. Enable: true
  5032. Night_Vision: true
  5033. Zoom_Amount: 8
  5034. Zoom_Bullet_Spread: 0.05
  5035. Zoom_Before_Shooting: false
  5036. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5037. Custom_Death_Message:
  5038. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  5039. Headshot:
  5040. Enable: true
  5041. Bonus_Damage: 4
  5042. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5043. Abilities:
  5044. Reset_Hit_Cooldown: true
  5045. No_Vertical_Recoil: true
  5046. Knockback: 4
  5047. Hit_Events:
  5048. Enable: true
  5049. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5050. Extras:
  5051. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5052. Backstab:
  5053. Enable: true
  5054. Bonus_Damage: 10
  5055. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5056. Particles:
  5057. Enable: true
  5058. Particle_Terrain: true
  5059. Particle_Player_Shoot: SMOKE
  5060.  
  5061. 64:
  5062. Item_Information:
  5063. Item_Name: "&d64式小銃"
  5064. Item_Type: 334
  5065. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5066. Melee_Mode: false
  5067. Skip_Name_Check: false
  5068. Remove_Unused_Tag: false
  5069. Skip_Name_Check: true
  5070. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5071. Hidden_From_List: false
  5072. Shooting:
  5073. Disable: false
  5074. Dual_Wield: false
  5075. Right_Click_To_Shoot: true
  5076. Cancel_Left_Click_Block_Damage: true
  5077. Cancel_Right_Click_Interactions: true
  5078. Recoil_Amount: 1
  5079. Projectile_Amount: 1
  5080. Projectile_Type: snowball
  5081. Remove_Arrows_On_Impact: false
  5082. Remove_Bullet_Drop: false
  5083. Removal_Or_Drag_Delay: false
  5084. Projectile_Speed: 45
  5085. Projectile_Damage: 4
  5086. Projectile_Flames: false
  5087. Projectile_Incendiary:
  5088. Enable: false
  5089. Duration: 0
  5090. Bullet_Spread: 0.7
  5091. Reset_Fall_Distance: true
  5092. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5093. Fully_Automatic:
  5094. Enable: true
  5095. Fire_Rate: 5
  5096. Sneak:
  5097. Enable: true
  5098. No_Recoil: false
  5099. Bullet_Spread: 0.15
  5100. Sneak_Before_Shooting: false
  5101. Burstfire:
  5102. Enable: false
  5103. Shots_Per_Burst: 1
  5104. Delay_Between_Shots_In_Burst: 10
  5105. Ammo:
  5106. Enable: true
  5107. Ammo_Item_ID: 371
  5108. Take_Ammo_Per_Shot: true
  5109. Ammo_Name_Check: "&eAmmo"
  5110. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5111. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5112. Reload:
  5113. Enable: true
  5114. Reload_Amount: 20
  5115. Reload_With_Mouse: false
  5116. Starting_Amount: 20
  5117. Reload_Bullets_Individually: false
  5118. Take_Ammo_On_Reload: false
  5119. Take_Ammo_As_Magazine: false
  5120. Reload_Duration: 110
  5121. Reload_Shoot_Delay: 10
  5122. Destroy_When_Empty: false
  5123. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5124. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5125. Scope:
  5126. Enable: false
  5127. Night_Vision: true
  5128. Zoom_Amount: 8
  5129. Zoom_Bullet_Spread: 0
  5130. Zoom_Before_Shooting: false
  5131. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5132. Custom_Death_Message:
  5133. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5134. Headshot:
  5135. Enable: false
  5136. Bonus_Damage: 2
  5137. Message_Shooter: "&3HeadShot!"
  5138. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5139. Abilities:
  5140. Reset_Hit_Cooldown: true
  5141. No_Vertical_Recoil: true
  5142. Knockback: 2
  5143. Extras:
  5144. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5145. Hit_Events:
  5146. Enable: true
  5147. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5148. Backstab:
  5149. Enable: true
  5150. Bonus_Damage: 4
  5151. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5152. Particles:
  5153. Enable: true
  5154. Particle_Terrain: true
  5155.  
  5156. X95:
  5157. Item_Information:
  5158. Item_Name: "&9X95"
  5159. Item_Type: 287
  5160. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5161. Melee_Mode: false
  5162. Skip_Name_Check: false
  5163. Remove_Unused_Tag: false
  5164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5165. Hidden_From_List: false
  5166. Shooting:
  5167. Disable: false
  5168. Dual_Wield: false
  5169. Right_Click_To_Shoot: true
  5170. Cancel_Left_Click_Block_Damage: true
  5171. Cancel_Right_Click_Interactions: true
  5172. Recoil_Amount: 0
  5173. Projectile_Amount: 1
  5174. Projectile_Type: snowball
  5175. Remove_Arrows_On_Impact: false
  5176. Remove_Bullet_Drop: false
  5177. Removal_Or_Drag_Delay: false
  5178. Projectile_Speed: 55
  5179. Projectile_Damage: 0
  5180. Projectile_Flames: false
  5181. Projectile_Incendiary:
  5182. Enable: false
  5183. Duration: 0
  5184. Bullet_Spread: 0.8
  5185. Reset_Fall_Distance: true
  5186. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5187. Fully_Automatic:
  5188. Enable: true
  5189. Fire_Rate: 6
  5190. Sneak:
  5191. Enable: true
  5192. No_Recoil: false
  5193. Bullet_Spread: 0.45
  5194. Sneak_Before_Shooting: false
  5195. Burstfire:
  5196. Enable: false
  5197. Shots_Per_Burst: 1
  5198. Delay_Between_Shots_In_Burst: 10
  5199. Ammo:
  5200. Enable: true
  5201. Ammo_Item_ID: 371
  5202. Take_Ammo_Per_Shot: true
  5203. Ammo_Name_Check: "&eAmmo"
  5204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5206. Reload:
  5207. Enable: true
  5208. Reload_Amount: 30
  5209. Reload_With_Mouse: false
  5210. Starting_Amount: 30
  5211. Reload_Bullets_Individually: false
  5212. Take_Ammo_On_Reload: false
  5213. Take_Ammo_As_Magazine: false
  5214. Reload_Duration: 75
  5215. Reload_Shoot_Delay: 10
  5216. Destroy_When_Empty: false
  5217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5219. Scope:
  5220. Enable: false
  5221. Night_Vision: true
  5222. Zoom_Amount: 8
  5223. Zoom_Bullet_Spread: 0
  5224. Zoom_Before_Shooting: false
  5225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5226. Custom_Death_Message:
  5227. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5228. Headshot:
  5229. Enable: false
  5230. Bonus_Damage: 2
  5231. Message_Shooter: "&3HeadShot!"
  5232. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5233. Abilities:
  5234. Reset_Hit_Cooldown: true
  5235. No_Vertical_Recoil: true
  5236. Knockback: 1
  5237. Extras:
  5238. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5239. Backstab:
  5240. Enable: true
  5241. Bonus_Damage: 8
  5242. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5243. Particles:
  5244. Enable: true
  5245. Particle_Terrain: true
  5246.  
  5247. M249:
  5248. Item_Information:
  5249. Item_Name: "&8M249"
  5250. Item_Type: 281
  5251. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5252. Melee_Mode: false
  5253. Skip_Name_Check: false
  5254. Remove_Unused_Tag: false
  5255. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5256. Hidden_From_List: false
  5257. Shooting:
  5258. Disable: false
  5259. Dual_Wield: false
  5260. Right_Click_To_Shoot: true
  5261. Cancel_Left_Click_Block_Damage: true
  5262. Cancel_Right_Click_Interactions: true
  5263. Recoil_Amount: 0
  5264. Projectile_Amount: 1
  5265. Projectile_Type: snowball
  5266. Remove_Arrows_On_Impact: false
  5267. Remove_Bullet_Drop: false
  5268. Removal_Or_Drag_Delay: false
  5269. Projectile_Speed: 50
  5270. Projectile_Damage: 4
  5271. Projectile_Flames: false
  5272. Projectile_Incendiary:
  5273. Enable: false
  5274. Duration: 0
  5275. Bullet_Spread: 0.7
  5276. Reset_Fall_Distance: true
  5277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5278. Sneak:
  5279. Enable: true
  5280. No_Recoil: false
  5281. Bullet_Spread: 0.3
  5282. Sneak_Before_Shooting: false
  5283. Fully_Automatic:
  5284. Enable: true
  5285. Fire_Rate: 2
  5286. Burstfire:
  5287. Enable: false
  5288. Shots_Per_Burst: 1
  5289. Delay_Between_Shots_In_Burst: 10
  5290. Ammo:
  5291. Enable: false
  5292. Ammo_Item_ID: 371
  5293. Take_Ammo_Per_Shot: true
  5294. Ammo_Name_Check: "&eAmmo"
  5295. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5296. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5297. Firearm_Action:
  5298. Type: slide
  5299. Reload:
  5300. Enable: true
  5301. Reload_Amount: 100
  5302. Reload_With_Mouse: false
  5303. Starting_Amount: 100
  5304. Reload_Bullets_Individually: false
  5305. Take_Ammo_On_Reload: false
  5306. Take_Ammo_As_Magazine: false
  5307. Reload_Duration: 1000
  5308. Reload_Shoot_Delay: 10
  5309. Destroy_When_Empty: true
  5310. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5311. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5312. Scope:
  5313. Enable: false
  5314. Night_Vision: true
  5315. Zoom_Amount: 8
  5316. Zoom_Bullet_Spread: 0
  5317. Zoom_Before_Shooting: false
  5318. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5319. Custom_Death_Message:
  5320. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5321. Headshot:
  5322. Enable: true
  5323. Bonus_Damage: 3
  5324. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5325. Abilities:
  5326. Reset_Hit_Cooldown: true
  5327. No_Vertical_Recoil: true
  5328. Knockback: 1
  5329. Hit_Events:
  5330. Enable: true
  5331. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5332. Extras:
  5333. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5334.  
  5335. Particles:
  5336. Enable: true
  5337. Particle_Terrain: true
  5338.  
  5339. BOW4:
  5340. Item_Information:
  5341. Item_Name: "&9X-Bow.Mk4"
  5342. Item_Type: 279
  5343. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5344. Melee_Mode: false
  5345. Skip_Name_Check: false
  5346. Remove_Unused_Tag: false
  5347. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5348. Hidden_From_List: false
  5349. Shooting:
  5350. Disable: false
  5351. Dual_Wield: false
  5352. Right_Click_To_Shoot: true
  5353. Cancel_Left_Click_Block_Damage: true
  5354. Cancel_Right_Click_Interactions: true
  5355. Delay_Between_Shots: 10
  5356. Recoil_Amount: 0
  5357. Projectile_Amount: 1
  5358. Projectile_Type: arrow
  5359. Remove_Arrows_On_Impact: true
  5360. Remove_Bullet_Drop: true
  5361. Removal_Or_Drag_Delay: false
  5362. Projectile_Speed: 20
  5363. Projectile_Damage: 5
  5364. Projectile_Flames: false
  5365. Projectile_Incendiary:
  5366. Enable: false
  5367. Duration: 0
  5368. Bullet_Spread: 0
  5369. Reset_Fall_Distance: true
  5370. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5371. Fully_Automatic:
  5372. Enable: false
  5373. Fire_Rate: 5
  5374. Sneak:
  5375. Enable: true
  5376. No_Recoil: false
  5377. Bullet_Spread: 0
  5378. Sneak_Before_Shooting: false
  5379. Burstfire:
  5380. Enable: false
  5381. Shots_Per_Burst: 1
  5382. Delay_Between_Shots_In_Burst: 10
  5383. Ammo:
  5384. Enable: true
  5385. Ammo_Item_ID: 371
  5386. Take_Ammo_Per_Shot: true
  5387. Ammo_Name_Check: "&eAmmo"
  5388. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5389. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5390. Reload:
  5391. Enable: true
  5392. Reload_Amount: 5
  5393. Reload_With_Mouse: false
  5394. Starting_Amount: 5
  5395. Reload_Bullets_Individually: true
  5396. Take_Ammo_On_Reload: false
  5397. Take_Ammo_As_Magazine: false
  5398. Reload_Duration: 40
  5399. Reload_Shoot_Delay: 10
  5400. Destroy_When_Empty: false
  5401. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5402. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5403. Scope:
  5404. Enable: false
  5405. Night_Vision: true
  5406. Zoom_Amount: 8
  5407. Zoom_Bullet_Spread: 0
  5408. Zoom_Before_Shooting: false
  5409. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5410. Custom_Death_Message:
  5411. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> "
  5412. Headshot:
  5413. Enable: true
  5414. Bonus_Damage: 5
  5415. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5416. Abilities:
  5417. Reset_Hit_Cooldown: true
  5418. No_Vertical_Recoil: true
  5419. Knockback: 2
  5420. Extras:
  5421. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  5422. Run_Command:
  5423. "@clear <shooter> minecraft:gold_nugget 0 5"
  5424. Hit_Events:
  5425. Enable: true
  5426. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5427. Critical_Hits:
  5428. Enable: true
  5429. Bonus_Damage: 4
  5430. Chance: 30
  5431. Message_Shooter: "&6Critical!"
  5432. Particles:
  5433. Enable: true
  5434. Particle_Terrain: true
  5435. Explosions:
  5436. Enable: true
  5437. Knockback: 1
  5438. Ignite_Victims: 0
  5439. Damage_Multiplier: 45
  5440. Enable_Friendly_Fire: false
  5441. Enable_Owner_Immunity: true
  5442. Explosion_No_Damage: false
  5443. Explosion_No_Grief: true
  5444. Explosion_Radius: 3
  5445. Explosion_Incendiary: false
  5446. On_Impact_With_Anything: true
  5447. Projectile_Activation_Time: 0
  5448. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5449.  
  5450. Excutionner:
  5451. Item_Information:
  5452. Item_Name: "&7Excutionner"
  5453. Item_Type: 359
  5454. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5455. Melee_Mode: false
  5456. Skip_Name_Check: false
  5457. Remove_Unused_Tag: false
  5458. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5459. Hidden_From_List: false
  5460. Shooting:
  5461. Disable: false
  5462. Dual_Wield: false
  5463. Right_Click_To_Shoot: true
  5464. Cancel_Left_Click_Block_Damage: true
  5465. Cancel_Right_Click_Interactions: true
  5466. Delay_Between_Shots: 15
  5467. Recoil_Amount: 1
  5468. Projectile_Amount: 8
  5469. Projectile_Type: snowball
  5470. Remove_Arrows_On_Impact: false
  5471. Remove_Bullet_Drop: false
  5472. Removal_Or_Drag_Delay: 2-true
  5473. Projectile_Speed: 45
  5474. Projectile_Damage: 2
  5475. Projectile_Flames: false
  5476. Projectile_Incendiary:
  5477. Enable: false
  5478. Duration: 0
  5479. Bullet_Spread: 1.3
  5480. Reset_Fall_Distance: true
  5481. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5482. Fully_Automatic:
  5483. Enable: false
  5484. Fire_Rate: 12
  5485. Sneak:
  5486. Enable: true
  5487. No_Recoil: false
  5488. Bullet_Spread: 0.9
  5489. Sneak_Before_Shooting: false
  5490. Burstfire:
  5491. Enable: false
  5492. Shots_Per_Burst: 1
  5493. Delay_Between_Shots_In_Burst: 10
  5494. Ammo:
  5495. Enable: true
  5496. Ammo_Item_ID: 371
  5497. Take_Ammo_Per_Shot: true
  5498. Ammo_Name_Check: "&eAmmo"
  5499. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5500. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5501. Reload:
  5502. Enable: true
  5503. Reload_Amount: 6
  5504. Reload_With_Mouse: false
  5505. Starting_Amount: 6
  5506. Reload_Bullets_Individually: true
  5507. Take_Ammo_On_Reload: false
  5508. Take_Ammo_As_Magazine: false
  5509. Reload_Duration: 35
  5510. Reload_Shoot_Delay: 10
  5511. Destroy_When_Empty: false
  5512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5513. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5514. Scope:
  5515. Enable: false
  5516. Night_Vision: true
  5517. Zoom_Amount: 8
  5518. Zoom_Bullet_Spread: 0
  5519. Zoom_Before_Shooting: false
  5520. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5521. Custom_Death_Message:
  5522. Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> "
  5523. Headshot:
  5524. Enable: false
  5525. Bonus_Damage: 2
  5526. Message_Shooter: "&3HeadShot!"
  5527. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5528. Abilities:
  5529. Reset_Hit_Cooldown: true
  5530. No_Vertical_Recoil: true
  5531. Knockback: 1
  5532. Hit_Events:
  5533. Enable: true
  5534. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5535. Extras:
  5536. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5537. Run_Command:
  5538. "@clear <shooter> minecraft:gold_nugget 0 3"
  5539. Particles:
  5540. Enable: true
  5541. Particle_Terrain: true
  5542.  
  5543. Riotshield:
  5544. Item_Information:
  5545. Item_Name: "&8&lRiot Shield"
  5546. Item_Type: 274
  5547. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5548. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5549. Remove_Unused_Tag: true
  5550. Riot_Shield:
  5551. Enable: true
  5552. Do_Not_Block_Projectiles: true
  5553. Do_Not_Block_Melee_Attacks: true
  5554. Durability_Based_On_Damage: true
  5555. Durability_Loss_Per_Hit: 30
  5556. Forcefield_Mode: false
  5557. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5558. Sounds_Break: ENTITY.ITEM.BREAK
  5559.  
  5560. Riotshield:
  5561. Item_Information:
  5562. Item_Name: "&8&lRiot Shield"
  5563. Item_Type: 276
  5564. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5565. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5566. Remove_Unused_Tag: true
  5567. Riot_Shield:
  5568. Enable: true
  5569. Do_Not_Block_Projectiles: true
  5570. Do_Not_Block_Melee_Attacks: true
  5571. Durability_Based_On_Damage: true
  5572. Durability_Loss_Per_Hit: 30
  5573. Forcefield_Mode: false
  5574. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5575. Sounds_Break: ENTITY.ITEM.BREAK
  5576.  
  5577. rod:
  5578. Item_Information:
  5579. Item_Name: "&5Curse Rod"
  5580. Item_Type: 369
  5581. Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5582. Melee_Mode: false
  5583. Skip_Name_Check: false
  5584. Remove_Unused_Tag: false
  5585. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5586. Hidden_From_List: false
  5587. Shooting:
  5588. Disable: false
  5589. Dual_Wield: false
  5590. Right_Click_To_Shoot: true
  5591. Cancel_Left_Click_Block_Damage: true
  5592. Cancel_Right_Click_Interactions: true
  5593. Delay_Between_Shots: 10
  5594. Recoil_Amount: 1
  5595. Projectile_Amount: 1
  5596. Projectile_Type: witherskull
  5597. Remove_Arrows_On_Impact: false
  5598. Remove_Bullet_Drop: false
  5599. Removal_Or_Drag_Delay: false
  5600. Projectile_Speed: 6
  5601. Projectile_Damage: 8
  5602. Projectile_Flames: false
  5603. Projectile_Incendiary:
  5604. Enable: false
  5605. Duration: 0
  5606. Bullet_Spread: 0
  5607. Reset_Fall_Distance: true
  5608. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5609. Fully_Automatic:
  5610. Enable: false
  5611. Fire_Rate: 1
  5612. Sneak:
  5613. Enable: true
  5614. No_Recoil: false
  5615. Bullet_Spread: 0
  5616. Sneak_Before_Shooting: false
  5617. Burstfire:
  5618. Enable: false
  5619. Shots_Per_Burst: 1
  5620. Delay_Between_Shots_In_Burst: 10
  5621. Ammo:
  5622. Enable: true
  5623. Ammo_Item_ID: 371
  5624. Take_Ammo_Per_Shot: true
  5625. Ammo_Name_Check: "&eAmmo"
  5626. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5627. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5628. Reload:
  5629. Enable: true
  5630. Reload_Amount: 10
  5631. Reload_With_Mouse: false
  5632. Starting_Amount: 10
  5633. Reload_Bullets_Individually: false
  5634. Take_Ammo_On_Reload: false
  5635. Take_Ammo_As_Magazine: false
  5636. Reload_Duration: 100
  5637. Reload_Shoot_Delay: 10
  5638. Destroy_When_Empty: false
  5639. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5640. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5641. Scope:
  5642. Enable: false
  5643. Night_Vision: true
  5644. Zoom_Amount: 8
  5645. Zoom_Bullet_Spread: 0
  5646. Zoom_Before_Shooting: false
  5647. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5648. Custom_Death_Message:
  5649. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5650. Headshot:
  5651. Enable: false
  5652. Bonus_Damage: 2
  5653. Message_Shooter: "&3HeadShot!"
  5654. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5655. Abilities:
  5656. Reset_Hit_Cooldown: true
  5657. No_Vertical_Recoil: true
  5658. Knockback: 2
  5659. Hit_Events:
  5660. Enable: true
  5661. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5662. Extras:
  5663. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5664. Particles:
  5665. Enable: true
  5666. Particle_Terrain: true
  5667. Potion_Effects:
  5668. Activation: hit
  5669. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5670.  
  5671. M9:
  5672. Item_Information:
  5673. Item_Name: "&79mm機関拳銃"
  5674. Item_Type: 329
  5675. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5676. Melee_Mode: false
  5677. Skip_Name_Check: false
  5678. Remove_Unused_Tag: false
  5679. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5680. Hidden_From_List: false
  5681. Shooting:
  5682. Disable: false
  5683. Dual_Wield: false
  5684. Right_Click_To_Shoot: true
  5685. Cancel_Left_Click_Block_Damage: true
  5686. Cancel_Right_Click_Interactions: true
  5687. Recoil_Amount: 1
  5688. Projectile_Amount: 1
  5689. Projectile_Type: egg
  5690. Remove_Arrows_On_Impact: false
  5691. Remove_Bullet_Drop: false
  5692. Removal_Or_Drag_Delay: false
  5693. Projectile_Speed: 90
  5694. Projectile_Damage: 1
  5695. Projectile_Flames: false
  5696. Projectile_Incendiary:
  5697. Enable: false
  5698. Duration: 0
  5699. Bullet_Spread: 1.2
  5700. Reset_Fall_Distance: true
  5701. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5702. Fully_Automatic:
  5703. Enable: true
  5704. Fire_Rate: 10
  5705. Sneak:
  5706. Enable: true
  5707. No_Recoil: true
  5708. Bullet_Spread: 0.85
  5709. Sneak_Before_Shooting: false
  5710. Burstfire:
  5711. Enable: false
  5712. Shots_Per_Burst: 1
  5713. Delay_Between_Shots_In_Burst: 10
  5714. Ammo:
  5715. Enable: true
  5716. Ammo_Item_ID: 371
  5717. Take_Ammo_Per_Shot: true
  5718. Ammo_Name_Check: "&eAmmo"
  5719. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5720. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5721. Reload:
  5722. Enable: true
  5723. Reload_Amount: 25
  5724. Reload_With_Mouse: false
  5725. Starting_Amount: 25
  5726. Reload_Bullets_Individually: false
  5727. Take_Ammo_On_Reload: false
  5728. Take_Ammo_As_Magazine: false
  5729. Reload_Duration: 80
  5730. Reload_Shoot_Delay: 10
  5731. Destroy_When_Empty: false
  5732. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5733. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5734. Scope:
  5735. Enable: false
  5736. Night_Vision: true
  5737. Zoom_Amount: 8
  5738. Zoom_Bullet_Spread: 0
  5739. Zoom_Before_Shooting: false
  5740. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5741. Custom_Death_Message:
  5742. Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> "
  5743. Headshot:
  5744. Enable: true
  5745. Bonus_Damage: 1
  5746. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5747. Abilities:
  5748. Reset_Hit_Cooldown: true
  5749. No_Vertical_Recoil: true
  5750. Knockback: 0
  5751. Hit_Events:
  5752. Enable: true
  5753. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5754. Extras:
  5755. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5756. Particles:
  5757. Enable: true
  5758. Particle_Terrain: true
  5759.  
  5760. RPK:
  5761. Item_Information:
  5762. Item_Name: "&6RPK"
  5763. Item_Type: 286
  5764. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5765. Melee_Mode: false
  5766. Skip_Name_Check: false
  5767. Remove_Unused_Tag: false
  5768. Skip_Name_Check: true
  5769. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5770. Hidden_From_List: false
  5771. Shooting:
  5772. Disable: false
  5773. Dual_Wield: false
  5774. Right_Click_To_Shoot: true
  5775. Cancel_Left_Click_Block_Damage: true
  5776. Cancel_Right_Click_Interactions: true
  5777. Recoil_Amount: 2
  5778. Projectile_Amount: 1
  5779. Projectile_Type: egg
  5780. Remove_Arrows_On_Impact: false
  5781. Remove_Bullet_Drop: false
  5782. Removal_Or_Drag_Delay: false
  5783. Projectile_Speed: 90
  5784. Projectile_Damage: 2
  5785. Projectile_Flames: false
  5786. Projectile_Incendiary:
  5787. Enable: false
  5788. Duration: 0
  5789. Bullet_Spread: 1.2
  5790. Reset_Fall_Distance: true
  5791. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5792. Fully_Automatic:
  5793. Enable: true
  5794. Fire_Rate: 3
  5795. Sneak:
  5796. Enable: true
  5797. No_Recoil: true
  5798. Bullet_Spread: 0.25
  5799. Sneak_Before_Shooting: false
  5800. Burstfire:
  5801. Enable: false
  5802. Shots_Per_Burst: 1
  5803. Delay_Between_Shots_In_Burst: 10
  5804. Ammo:
  5805. Enable: true
  5806. Ammo_Item_ID: 371
  5807. Take_Ammo_Per_Shot: true
  5808. Ammo_Name_Check: "&eAmmo"
  5809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5811. Reload:
  5812. Enable: true
  5813. Reload_Amount: 75
  5814. Reload_With_Mouse: false
  5815. Starting_Amount: 75
  5816. Reload_Bullets_Individually: false
  5817. Take_Ammo_On_Reload: false
  5818. Take_Ammo_As_Magazine: false
  5819. Reload_Duration: 180
  5820. Reload_Shoot_Delay: 10
  5821. Destroy_When_Empty: false
  5822. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5823. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5824. Scope:
  5825. Enable: false
  5826. Night_Vision: true
  5827. Zoom_Amount: 8
  5828. Zoom_Bullet_Spread: 0
  5829. Zoom_Before_Shooting: false
  5830. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5831. Custom_Death_Message:
  5832. Normal: "&9<shooter>&r &6>>> &6[RPK] &6>>> &r&2<victim> "
  5833. Headshot:
  5834. Enable: true
  5835. Bonus_Damage: 2
  5836. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5837. Abilities:
  5838. Reset_Hit_Cooldown: true
  5839. No_Vertical_Recoil: true
  5840. Knockback: 0
  5841. Extras:
  5842. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5843. Hit_Events:
  5844. Enable: true
  5845. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5846. Particles:
  5847. Enable: true
  5848. Particle_Terrain: true
  5849.  
  5850. hahen:
  5851. Item_Information:
  5852. Item_Name: "&6星の破片"
  5853. Item_Type: 426
  5854. Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
  5855. Melee_Mode: false
  5856. Skip_Name_Check: false
  5857. Remove_Unused_Tag: false
  5858. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5859. Hidden_From_List: false
  5860. Enchantment_To_Check: KNOCKBACK-1
  5861.  
  5862. Ballista:
  5863. Item_Information:
  5864. Item_Name: "&6FN Ballista"
  5865. Item_Type: 318
  5866. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7HeadShot(+16)|&7Particle(Headshot 移動不可5秒)|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
  5867. Melee_Mode: false
  5868. Skip_Name_Check: false
  5869. Remove_Unused_Tag: false
  5870. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5871. Hidden_From_List: false
  5872. Shooting:
  5873. Disable: false
  5874. Dual_Wield: false
  5875. Right_Click_To_Shoot: true
  5876. Cancel_Left_Click_Block_Damage: true
  5877. Cancel_Right_Click_Interactions: true
  5878. Delay_Between_Shots: 25
  5879. Recoil_Amount: 3
  5880. Projectile_Amount: 1
  5881. Projectile_Type: snowball
  5882. Remove_Arrows_On_Impact: false
  5883. Remove_Bullet_Drop: false
  5884. Removal_Or_Drag_Delay: false
  5885. Projectile_Speed: 100
  5886. Projectile_Damage: 6
  5887. Projectile_Flames: false
  5888. Projectile_Incendiary:
  5889. Enable: false
  5890. Duration: 0
  5891. Bullet_Spread: 3
  5892. Reset_Fall_Distance: true
  5893. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5894. Sneak:
  5895. Enable: true
  5896. No_Recoil: false
  5897. Bullet_Spread: 0.8
  5898. Sneak_Before_Shooting: false
  5899. Burstfire:
  5900. Enable: false
  5901. Shots_Per_Burst: 1
  5902. Delay_Between_Shots_In_Burst: 10
  5903. Ammo:
  5904. Enable: true
  5905. Ammo_Item_ID: 371
  5906. Take_Ammo_Per_Shot: true
  5907. Ammo_Name_Check: "&eAmmo"
  5908. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5909. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5910. Reload:
  5911. Enable: true
  5912. Reload_Amount: 3
  5913. Reload_With_Mouse: false
  5914. Starting_Amount: 3
  5915. Reload_Bullets_Individually: true
  5916. Take_Ammo_On_Reload: false
  5917. Take_Ammo_As_Magazine: false
  5918. Reload_Duration: 75
  5919. Reload_Shoot_Delay: 20
  5920. Destroy_When_Empty: false
  5921. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5922. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5923. Scope:
  5924. Enable: true
  5925. Night_Vision: true
  5926. Zoom_Amount: 8
  5927. Zoom_Bullet_Spread: 0
  5928. Zoom_Before_Shooting: false
  5929. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5930. Custom_Death_Message:
  5931. Normal: "&9<shooter>&r &6>>> &6[FN Ballista] &6>>> &r&2<victim> "
  5932. Headshot:
  5933. Enable: true
  5934. Bonus_Damage: 12
  5935. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5936. Abilities:
  5937. Reset_Hit_Cooldown: true
  5938. No_Vertical_Recoil: true
  5939. Knockback: 3
  5940. Hit_Events:
  5941. Enable: true
  5942. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5943. Extras:
  5944. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  5945. Particles:
  5946. Enable: false
  5947. Particle_Terrain: true
  5948. Particle_Player_Shoot: SMOKE
  5949. Potion_Effects:
  5950. Activation: head
  5951. Potion_Effect_Victim: SLOW-100-5
  5952.  
  5953. Five-seveN:
  5954. Item_Information:
  5955. Item_Name: "&9Five-seveN"
  5956. Item_Type: 420
  5957. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  5958. Melee_Mode: false
  5959. Skip_Name_Check: false
  5960. Remove_Unused_Tag: false
  5961. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5962. Hidden_From_List: false
  5963. Shooting:
  5964. Disable: false
  5965. Dual_Wield: false
  5966. Right_Click_To_Shoot: true
  5967. Cancel_Left_Click_Block_Damage: true
  5968. Cancel_Right_Click_Interactions: true
  5969. Delay_Between_Shots: 3
  5970. Recoil_Amount: 0
  5971. Projectile_Amount: 1
  5972. Projectile_Type: snowball
  5973. Remove_Arrows_On_Impact: false
  5974. Remove_Bullet_Drop: false
  5975. Removal_Or_Drag_Delay: false
  5976. Projectile_Speed: 60
  5977. Projectile_Damage: 3
  5978. Projectile_Flames: false
  5979. Projectile_Incendiary:
  5980. Enable: false
  5981. Duration: 0
  5982. Bullet_Spread: 0.5
  5983. Reset_Fall_Distance: true
  5984. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5985. Sneak:
  5986. Enable: true
  5987. No_Recoil: true
  5988. Bullet_Spread: 0.15
  5989. Sneak_Before_Shooting: false
  5990. Burstfire:
  5991. Enable:
  5992. Shots_Per_Burst: 1
  5993. Delay_Between_Shots_In_Burst: 10
  5994. Ammo:
  5995. Enable: true
  5996. Ammo_Item_ID: 371
  5997. Take_Ammo_Per_Shot: true
  5998. Ammo_Name_Check: "&eAmmo"
  5999. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6000. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6001. Firearm_Action:
  6002. Type: slide
  6003. Reload:
  6004. Enable: true
  6005. Reload_Amount: 20
  6006. Reload_With_Mouse: false
  6007. Starting_Amount: 20
  6008. Reload_Bullets_Individually: false
  6009. Take_Ammo_On_Reload: false
  6010. Take_Ammo_As_Magazine: false
  6011. Reload_Duration: 80
  6012. Reload_Shoot_Delay: 10
  6013. Destroy_When_Empty: false
  6014. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6015. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6016. Scope:
  6017. Enable: false
  6018. Night_Vision: true
  6019. Zoom_Amount: 8
  6020. Zoom_Bullet_Spread: 0
  6021. Zoom_Before_Shooting: false
  6022. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6023. Custom_Death_Message:
  6024. Normal: "&9<shooter>&r &6>>> &6[Five-Seven] &6>>> &r&2<victim>"
  6025. Headshot:
  6026. Enable: false
  6027. Bonus_Damage: 1
  6028. Message_Shooter: "&3HeadShot!"
  6029. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6030. Abilities:
  6031. Reset_Hit_Cooldown: true
  6032. No_Vertical_Recoil: true
  6033. Knockback: 0
  6034. Hit_Events:
  6035. Enable: true
  6036. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6037. Extras:
  6038. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6039. Particles:
  6040. Enable: true
  6041. Particle_Terrain: true
  6042.  
  6043. SCAR2:
  6044. Item_Information:
  6045. Item_Name: "&9SCAR-L &6+Custom&9"
  6046. Item_Type: 402
  6047. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
  6048. Attachments:
  6049. Type: main
  6050. Info: "granado"
  6051. Toggle_Delay: 5
  6052. Sounds_Toggle: NOTE_STICKS-1-2-0
  6053. Melee_Mode: false
  6054. Skip_Name_Check: false
  6055. Remove_Unused_Tag: false
  6056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6057. Hidden_From_List: false
  6058. Shooting:
  6059. Disable: false
  6060. Dual_Wield: false
  6061. Right_Click_To_Shoot: true
  6062. Cancel_Left_Click_Block_Damage: true
  6063. Cancel_Right_Click_Interactions: true
  6064. Recoil_Amount: 1
  6065. Projectile_Amount: 1
  6066. Projectile_Type: snowball
  6067. Remove_Arrows_On_Impact: false
  6068. Remove_Bullet_Drop: false
  6069. Removal_Or_Drag_Delay: false
  6070. Projectile_Speed: 43
  6071. Projectile_Damage: 5
  6072. Projectile_Flames: false
  6073. Projectile_Incendiary:
  6074. Enable: false
  6075. Duration: 0
  6076. Bullet_Spread: 0.35
  6077. Reset_Fall_Distance: true
  6078. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6079. Fully_Automatic:
  6080. Enable: true
  6081. Fire_Rate: 1
  6082. Sneak:
  6083. Enable: false
  6084. No_Recoil: false
  6085. Bullet_Spread: 0.2
  6086. Sneak_Before_Shooting: false
  6087. Burstfire:
  6088. Enable: false
  6089. Shots_Per_Burst: 1
  6090. Delay_Between_Shots_In_Burst: 10
  6091. Ammo:
  6092. Enable: true
  6093. Ammo_Item_ID: 371
  6094. Take_Ammo_Per_Shot: true
  6095. Ammo_Name_Check: "&eAmmo"
  6096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6098. Reload:
  6099. Enable: true
  6100. Reload_Amount: 20
  6101. Reload_With_Mouse: false
  6102. Starting_Amount: 20
  6103. Reload_Bullets_Individually: false
  6104. Take_Ammo_On_Reload: false
  6105. Take_Ammo_As_Magazine: false
  6106. Reload_Duration: 120
  6107. Reload_Shoot_Delay: 10
  6108. Destroy_When_Empty: false
  6109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6111. Scope:
  6112. Enable: false
  6113. Night_Vision: true
  6114. Zoom_Amount: 8
  6115. Zoom_Bullet_Spread: 0
  6116. Zoom_Before_Shooting: false
  6117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6118. Custom_Death_Message:
  6119. Normal: "&9<shooter>&r &6>>> &9[SCAR-L &6+Custom] &6>>> &r&2<victim> "
  6120. Headshot:
  6121. Enable: false
  6122. Bonus_Damage: 2
  6123. Message_Shooter: "&3HeadShot!"
  6124. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6125. Abilities:
  6126. Reset_Hit_Cooldown: true
  6127. Knockback: 0
  6128. Hit_Events:
  6129. Enable: true
  6130. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6131. Extras:
  6132. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  6133. Particles:
  6134. Enable: true
  6135. Particle_Terrain: true
  6136.  
  6137. granado:
  6138. Item_Information:
  6139. Attachments:
  6140. Type: accessory
  6141. Toggle_Delay: 5
  6142. Sounds_Toggle: NOTE_STICKS-1-2-0
  6143. Shooting:
  6144. Disable: false
  6145. Dual_Wield: false
  6146. Right_Click_To_Shoot: true
  6147. Cancel_Left_Click_Block_Damage: true
  6148. Cancel_Right_Click_Interactions: true
  6149. Recoil_Amount: 2
  6150. Projectile_Amount: 1
  6151. Projectile_Type: snowball
  6152. Remove_Arrows_On_Impact: false
  6153. Remove_Bullet_Drop: false
  6154. Removal_Or_Drag_Delay: false
  6155. Projectile_Speed: 15
  6156. Projectile_Damage: 6
  6157. Projectile_Flames: false
  6158. Projectile_Incendiary:
  6159. Enable: false
  6160. Duration: 0
  6161. Bullet_Spread: 0.05
  6162. Reset_Fall_Distance: true
  6163. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6164. Fully_Automatic:
  6165. Enable: false
  6166. Fire_Rate: 1
  6167. Sneak:
  6168. Enable: false
  6169. No_Recoil: false
  6170. Bullet_Spread: 0.05
  6171. Sneak_Before_Shooting: false
  6172. Burstfire:
  6173. Enable: false
  6174. Shots_Per_Burst: 1
  6175. Delay_Between_Shots_In_Burst: 10
  6176. Ammo:
  6177. Enable: true
  6178. Ammo_Item_ID: 371
  6179. Take_Ammo_Per_Shot: true
  6180. Ammo_Name_Check: "&eAmmo"
  6181. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6182. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6183. Reload:
  6184. Enable: true
  6185. Reload_Amount: 1
  6186. Reload_With_Mouse: false
  6187. Starting_Amount: 1
  6188. Reload_Bullets_Individually: false
  6189. Take_Ammo_On_Reload: false
  6190. Take_Ammo_As_Magazine: false
  6191. Reload_Duration: 130
  6192. Reload_Shoot_Delay: 10
  6193. Destroy_When_Empty: false
  6194. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6195. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6196. Scope:
  6197. Enable: false
  6198. Night_Vision: true
  6199. Zoom_Amount: 8
  6200. Zoom_Bullet_Spread: 0
  6201. Zoom_Before_Shooting: false
  6202. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6203. Custom_Death_Message:
  6204. Normal: "&9<shooter>&r &6>>> &9[SCAR-L +Custom] &6>>> &r&2<victim> "
  6205. Headshot:
  6206. Enable: false
  6207. Bonus_Damage: 2
  6208. Message_Shooter: "&3HeadShot!"
  6209. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6210. Abilities:
  6211. Reset_Hit_Cooldown: true
  6212. Knockback: 0
  6213. Hit_Events:
  6214. Enable: true
  6215. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6216. Extras:
  6217. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  6218. Run_Command:
  6219. "@clear <shooter> minecraft:gold_nugget 0 6"
  6220. Explosions:
  6221. Enable: true
  6222. Knockback: 1
  6223. Ignite_Victims: 0
  6224. Damage_Multiplier: 55
  6225. Enable_Friendly_Fire: false
  6226. Enable_Owner_Immunity: true
  6227. Explosion_No_Damage: false
  6228. Explosion_No_Grief: true
  6229. Explosion_Radius: 3
  6230. Explosion_Incendiary: false
  6231. On_Impact_With_Anything: true
  6232. Projectile_Activation_Time: 10
  6233. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6234. Particles:
  6235. Enable: true
  6236. Particle_Terrain: true
  6237.  
  6238. M162:
  6239. Item_Information:
  6240. Item_Name: "&9M16 &6+Custom&9"
  6241. Item_Type: 266
  6242. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
  6243. Attachments:
  6244. Type: main
  6245. Info: "granado"
  6246. Toggle_Delay: 5
  6247. Sounds_Toggle: NOTE_STICKS-1-2-0
  6248. Melee_Mode: false
  6249. Skip_Name_Check: false
  6250. Remove_Unused_Tag: false
  6251. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6252. Hidden_From_List: false
  6253. Shooting:
  6254. Disable: false
  6255. Dual_Wield: false
  6256. Right_Click_To_Shoot: true
  6257. Cancel_Left_Click_Block_Damage: true
  6258. Cancel_Right_Click_Interactions: true
  6259. Delay_Between_Shots: 15
  6260. Recoil_Amount: 1
  6261. Projectile_Amount: 1
  6262. Projectile_Type: egg
  6263. Remove_Arrows_On_Impact: false
  6264. Remove_Bullet_Drop: false
  6265. Removal_Or_Drag_Delay: false
  6266. Projectile_Speed: 90
  6267. Projectile_Damage: 3
  6268. Projectile_Flames: false
  6269. Projectile_Incendiary:
  6270. Enable: false
  6271. Duration: 0
  6272. Bullet_Spread: 0.7
  6273. Reset_Fall_Distance: true
  6274. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6275. Fully_Automatic:
  6276. Enable: false
  6277. Fire_Rate: 6
  6278. Sneak:
  6279. Enable: true
  6280. No_Recoil: true
  6281. Bullet_Spread: 0.2
  6282. Sneak_Before_Shooting: false
  6283. Burstfire:
  6284. Enable: true
  6285. Shots_Per_Burst: 3
  6286. Delay_Between_Shots_In_Burst: 2
  6287. Ammo:
  6288. Enable: true
  6289. Ammo_Item_ID: 371
  6290. Take_Ammo_Per_Shot: true
  6291. Ammo_Name_Check: "&eAmmo"
  6292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6294. Reload:
  6295. Enable: true
  6296. Reload_Amount: 30
  6297. Reload_With_Mouse: false
  6298. Starting_Amount: 30
  6299. Reload_Bullets_Individually: false
  6300. Take_Ammo_On_Reload: false
  6301. Take_Ammo_As_Magazine: false
  6302. Reload_Duration: 120
  6303. Reload_Shoot_Delay: 10
  6304. Destroy_When_Empty: false
  6305. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6306. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6307. Scope:
  6308. Enable: false
  6309. Night_Vision: true
  6310. Zoom_Amount: 8
  6311. Zoom_Bullet_Spread: 0
  6312. Zoom_Before_Shooting: false
  6313. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6314. Custom_Death_Message:
  6315. Normal: "&9<shooter>&r &6>>> &3[M16 &6+Custom] &6>>> &r&2<victim> "
  6316. Headshot:
  6317. Enable: false
  6318. Bonus_Damage: 2
  6319. Message_Shooter: "&3HeadShot!"
  6320. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6321. Abilities:
  6322. Reset_Hit_Cooldown: true
  6323. No_Vertical_Recoil: true
  6324. Knockback: 0
  6325. Hit_Events:
  6326. Enable: true
  6327. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6328. Extras:
  6329. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6330. Particles:
  6331. Enable: true
  6332. Particle_Terrain: true
  6333.  
  6334. kuuki:
  6335. Item_Information:
  6336. Item_Name: "&6空気砲"
  6337. Item_Type: 348
  6338. Item_Lore: "&7Type:Special|&7*攻撃力 □□□□□□□□□□|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+10)|&7---------------&c説明&7---------------|&7某アニメから出てきたネタ武器 |&7空気砲!ドカーン!|&7----------------------------------"
  6339. Melee_Mode: false
  6340. Skip_Name_Check: false
  6341. Remove_Unused_Tag: false
  6342. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6343. Hidden_From_List: false
  6344. Shooting:
  6345. Disable: false
  6346. Dual_Wield: false
  6347. Right_Click_To_Shoot: true
  6348. Cancel_Left_Click_Block_Damage: true
  6349. Cancel_Right_Click_Interactions: true
  6350. Delay_Between_Shots: 10
  6351. Recoil_Amount: 3
  6352. Projectile_Amount: 1
  6353. Projectile_Type: energy
  6354. Projectile_Subtype: 3-3-2-0
  6355. Remove_Arrows_On_Impact: false
  6356. Remove_Bullet_Drop: false
  6357. Removal_Or_Drag_Delay: false
  6358. Projectile_Speed: 100
  6359. Projectile_Damage: 0
  6360. Projectile_Flames: false
  6361. Projectile_Incendiary:
  6362. Enable: false
  6363. Duration: 0
  6364. Bullet_Spread: 0
  6365. Reset_Fall_Distance: true
  6366. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6367. Fully_Automatic:
  6368. Enable: false
  6369. Fire_Rate: 5
  6370. Sneak:
  6371. Enable: true
  6372. No_Recoil: false
  6373. Bullet_Spread: 0
  6374. Sneak_Before_Shooting: false
  6375. Burstfire:
  6376. Enable: false
  6377. Shots_Per_Burst: 1
  6378. Delay_Between_Shots_In_Burst: 10
  6379. Ammo:
  6380. Enable: true
  6381. Ammo_Item_ID: 371
  6382. Take_Ammo_Per_Shot: true
  6383. Ammo_Name_Check: "&eAmmo"
  6384. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6385. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6386. Reload:
  6387. Enable: true
  6388. Reload_Amount: 1
  6389. Reload_With_Mouse: false
  6390. Starting_Amount: 1
  6391. Reload_Bullets_Individually: false
  6392. Take_Ammo_On_Reload: false
  6393. Take_Ammo_As_Magazine: false
  6394. Reload_Duration: 200
  6395. Reload_Shoot_Delay: 10
  6396. Destroy_When_Empty: false
  6397. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6398. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  6399. Scope:
  6400. Enable: true
  6401. Night_Vision: true
  6402. Zoom_Amount: 8
  6403. Zoom_Bullet_Spread: 0.15
  6404. Zoom_Before_Shooting: false
  6405. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6406. Custom_Death_Message:
  6407. Normal: "&9<shooter>&r &6>>> &6[空気砲] &6>>> &r&2<victim> "
  6408. Headshot:
  6409. Enable: true
  6410. Bonus_Damage: 10
  6411. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6412. Abilities:
  6413. Reset_Hit_Cooldown: true
  6414. No_Vertical_Recoil: true
  6415. Knockback: 5
  6416. Extras:
  6417. Run_Console_Command: "scoreboard players add <shooter> hoge 0"
  6418. Hit_Events:
  6419. Enable: true
  6420. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6421. Particles:
  6422. Enable: true
  6423. Particle_Terrain: true
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