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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 13:08:48</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <ScheduleDramaNodeLoot ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_DramaNode_NewFriend'> (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\events\core.py", line 151, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 420, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in apply_to_resolver File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 116, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 13:08:48</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticSetRelationship <class 'sims4.tuning.instances.LTR_Friendship_Main'> TunedInterval(lower_bound=-10.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot <class 'sims4.tuning.instances.Loot_Relationship_NPC_Initial_Social'> (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\events\core.py", line 151, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 420, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in apply_to_resolver File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 116, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 13:08:48</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 13:09:11</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>posture.py:1265</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'sim') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2431, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2347, in _update_face_and_posture_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 598, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1258, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1265, in kickstart_source_interaction_gen AttributeError: 'NoneType' object has no attribute 'sim' </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 13:09:11</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>posture.py:1265</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'sim') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2431, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2347, in _update_face_and_posture_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 598, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1258, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1265, in kickstart_source_interaction_gen AttributeError: 'NoneType' object has no attribute 'sim' </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 14:08:13</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <ScheduleDramaNodeLoot ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_DramaNode_NewFriend'> (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\events\core.py", line 151, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 420, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in apply_to_resolver File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 116, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 14:08:13</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticSetRelationship <class 'sims4.tuning.instances.LTR_Friendship_Main'> TunedInterval(lower_bound=-10.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot <class 'sims4.tuning.instances.Loot_Relationship_NPC_Initial_Social'> (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\events\core.py", line 151, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 420, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in apply_to_resolver File ".\WickedWhims 3.2.4.115d\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.115d\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 116, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- <report><version>2</version><sessionid>4f43e7915d3310e859be94a0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-09-17 14:08:13</createtime><buildsignature>Local.Unknown.Unknown.1.33.38.1020-1.200.000.292.Release</buildsignature><categoryid>drama_node.py:686</categoryid><desyncid>4f43e7915d3310e859be94a0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 332, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 138, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 77, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 194, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 761, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 789, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 796, in _maybe_apply_op File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 900, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 306, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 385, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 289, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 647, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 569, in _track_update_add_bit_callback File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 141, in _apply_bit_change File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 905, in add_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_bit.py", line 373, in on_add_to_relationship File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 359, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 356, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node_ops.py", line 32, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 209, in schedule_node File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 857, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 588, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 686, in _select_time_based_on_schedule StopIteration </desyncdata></report>
- </root>
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