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- ===============================Logs Before Restart===============================
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
- Vendor:
- VRAM: 4019 MB
- Driver: 26.21.14.4166
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.149 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.535300 ms
- 2020-01-23T19:54:08 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-23T19:54:08 0.054 INF Texture quality is set to 1
- 2020-01-23T19:54:08 0.055 INF Precaching...
- 2020-01-23T19:54:08 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-23T19:54:08 0.119 INF [EAC] Not loading, not started from launcher
- 2020-01-23T19:54:09 0.628 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-23T19:54:09 0.630 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-23T19:54:09 1.312 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-23T19:54:10 1.953 INF Precaching done
- 2020-01-23T19:54:14 5.933 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.465800 ms
- 2020-01-23T19:54:14 6.156 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2020-01-23T19:54:14 6.246 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2020-01-23T19:54:14 6.248 INF System information:
- 2020-01-23T19:54:14 6.248 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-23T19:54:14 6.249 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
- 2020-01-23T19:54:14 6.249 INF RAM: 8034 MB
- 2020-01-23T19:54:14 6.250 INF GPU: NVIDIA GeForce GTX 1050 (4019 MB)
- 2020-01-23T19:54:14 6.250 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-23T19:54:14 6.250 INF Last played version: Alpha 18.2
- 2020-01-23T19:54:14 6.252 INF Local UTC offset: -5 hours
- 2020-01-23T19:54:14 6.268 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-23__19-54-05.txt
- 2020-01-23T19:54:14 6.269 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-23T19:54:14 6.269 INF Starting PlayerInputManager...
- 2020-01-23T19:54:14 6.303 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-01-23T19:54:15 6.471 INF Starting UserProfileManager...
- 2020-01-23T19:54:15 6.556 INF Occlusion: Awake
- 2020-01-23T19:54:15 6.565 INF ApplyAllOptions streaming True, budget 3617.1 MB
- 2020-01-23T19:54:15 6.565 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-01-23T19:54:15 6.566 INF Texture quality is set to 1
- 2020-01-23T19:54:15 6.566 INF ApplyTextureFilter 1, AF Enable
- 2020-01-23T19:54:15 6.568 INF ApplyTerrainOptions 2
- 2020-01-23T19:54:15 6.942 INF [MODS] Start loading
- 2020-01-23T19:54:15 6.944 INF [MODS] Trying to load from RobFaster4x4
- 2020-01-23T19:54:15 6.974 INF [MODS] Loaded Mod: Faster 4x4, disable turbo (1.0)
- 2020-01-23T19:54:15 6.975 INF [MODS] Trying to load from RobFasterMotorCycle
- 2020-01-23T19:54:15 6.975 INF [MODS] Loaded Mod: Faster Motorcycle, disable turbo (1.0)
- 2020-01-23T19:54:15 6.975 INF [MODS] Trying to load from RobFasterNailGun
- 2020-01-23T19:54:15 6.976 INF [MODS] Loaded Mod: Faster Nailgun (1.0)
- 2020-01-23T19:54:15 6.976 INF [MODS] Initializing mod code
- 2020-01-23T19:54:15 6.976 INF [MODS] Loading done
- 2020-01-23T19:54:15 6.977 INF Loading localizations from mod Faster 4x4, disable turbo
- 2020-01-23T19:54:15 6.977 INF Loading localizations from mod Faster Motorcycle, disable turbo
- 2020-01-23T19:54:15 6.978 INF Loading localizations from mod Faster Nailgun
- 2020-01-23T19:54:15 6.987 INF Loading permissions file at 'C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-23T19:54:15 7.008 INF Loading permissions file done.
- 2020-01-23T19:54:15 7.054 INF Awake done in 898 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 7.366900 ms (FindLiveObjects: 0.255000 ms CreateObjectMapping: 0.085900 ms MarkObjects: 6.970300 ms DeleteObjects: 0.055100 ms)
- 2020-01-23T19:54:15 7.170 INF User joined: killygang
- 2020-01-23T19:54:16 7.735 INF Reloading serveradmin.xml
- 2020-01-23T19:54:16 7.735 INF Loading permissions file at 'C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-23T19:54:16 7.736 INF Loading permissions file done.
- 2020-01-23T19:54:16 8.214 INF UMA Overlay loading took 767 ms
- 2020-01-23T19:54:16 8.216 INF UMA Slot loading took 2 ms
- 2020-01-23T19:54:17 9.262 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-01-23T19:54:18 9.914 INF WorldStaticData.Init() needed 1.489s
- 2020-01-23T19:54:19 10.989 INF [Steamworks.NET] User not logged in.
- 2020-01-23T19:54:29 21.299 INF NET: Starting server protocols
- 2020-01-23T19:54:29 21.319 INF NET: LiteNetLib server started
- 2020-01-23T19:54:29 21.320 INF [Steamworks.NET] NET: Server started
- 2020-01-23T19:54:29 21.320 INF Started thread SteamNetworkingServer
- 2020-01-23T19:54:29 21.321 INF StartGame
- 2020-01-23T19:54:30 21.401 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = letsgo
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.475
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 2
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198034261692
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = killygang
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\guinu\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-23T19:54:30 21.428 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-23T19:54:30 21.906 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T19:54:30 21.906 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T19:54:30 21.906 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T19:54:34 26.041 INF Block IDs with mapping
- 2020-01-23T19:54:34 26.042 INF BlockIDs from Mapping
- 2020-01-23T19:54:36 27.542 INF Item IDs with mapping
- 2020-01-23T19:54:36 27.543 INF ItemIDs from Mapping
- 2020-01-23T19:54:42 34.201 INF createWorld: Navezgane, letsgo, GameModeSurvival
- 2020-01-23T19:54:42 34.204 INF Occlusion: Enabled
- 2020-01-23T19:54:43 34.456 INF Started thread ChunkRegeneration
- 2020-01-23T19:54:43 34.457 INF Started thread ChunkCalc
- 2020-01-23T19:54:43 34.791 INF World.Load: Navezgane
- 2020-01-23T19:54:43 34.798 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- 2020-01-23T19:54:43 34.800 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- 2020-01-23T19:54:45 37.029 INF ShapeControllers: 64
- 2020-01-23T19:54:48 40.287 INF Started thread GenerateChunks
- 2020-01-23T19:54:49 40.518 INF Loading dtm raw file took 222ms
- 2020-01-23T19:54:49 40.646 INF Biomes image size w= 3072, h = 3072
- 2020-01-23T19:54:49 40.786 INF Loading and creating biomes took 268ms
- 2020-01-23T19:54:51 42.910 INF Loading and creating shader control textures took 2123ms
- 2020-01-23T19:54:51 43.224 INF Loading and parsing of generator took 313ms
- 2020-01-23T19:54:51 43.272 INF Started thread SaveChunks C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo\Region
- 2020-01-23T19:54:52 44.333 INF [DECO] read 216/242
- 2020-01-23T19:54:53 44.982 INF AstarManager Init
- 2020-01-23T19:54:54 45.453 INF Weather Packages Created FROM BIOMES
- 2020-01-23T19:54:54 45.454 INF createWorld() done
- 2020-01-23T19:54:54 45.455 INF Calculating world hashes
- 2020-01-23T19:54:54 45.457 INF Loading players.xml
- 2020-01-23T19:54:54 45.649 INF Created player with id=255
- 2020-01-23T19:54:54 45.728 WRN InitBreadCrumbs killygang (-339.7, 61.1, -484.2)
- 2020-01-23T19:54:54 45.733 INF Loaded player
- 2020-01-23T19:54:55 46.454 INF VehicleManager C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo/vehicles.dat, loaded 2
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T19:54:55 46.738 INF OpenSpawnWindow
- 2020-01-23T19:54:55 46.791 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T19:54:57 48.433 INF Respawn almost done
- 2020-01-23T19:54:57 48.438 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -339, 61, -484): localplayer
- 2020-01-23T19:54:57 48.441 INF DMS Entered Game!
- 2020-01-23T19:54:57 48.577 INF Getting new currentStreamer!
- 2020-01-23T19:55:00 51.817 INF Calculating hashes took 6361 ms (world size 683 MiB)
- 2020-01-23T19:55:12 64.368 INF [DECO] written 216/242
- 2020-01-23T19:55:25 76.587 INF Time: 1.11m FPS: 48.92 Heap: 1436.1MB Max: 1436.1MB Chunks: 289 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 3483.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- ItemController: XUiC_EquipmentStack
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-23T19:55:55 106.594 INF Time: 1.61m FPS: 47.24 Heap: 1466.1MB Max: 1466.1MB Chunks: 289 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 3624.6MB
- 2020-01-23T19:56:25 136.609 INF Time: 2.11m FPS: 59.39 Heap: 1530.0MB Max: 1530.0MB Chunks: 306 CGO: 230 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 3706.4MB
- 2020-01-23T19:56:52 163.578 INF 159.1993 SleeperVolume -383, 61, -593. Spawning at -357, 62, -562, group 'sleeperHordeStageGS52', class zombieNurse, count 3
- 2020-01-23T19:56:52 163.673 INF 159.3078 SleeperVolume -383, 61, -593. Spawning at -354, 84, -566, group 'sleeperHordeStageGS52', class zombieSteveCrawlerFeral, count 5
- 2020-01-23T19:56:52 163.775 INF 159.4122 SleeperVolume -383, 61, -593. Spawning at -355, 72, -562, group 'sleeperHordeStageGS52', class zombieFemaleFat, count 5
- 2020-01-23T19:56:52 163.857 INF 159.4946 SleeperVolume -383, 61, -593. Spawning at -364, 72, -568, group 'sleeperHordeStageGS52', class zombieMoe, count 5
- 2020-01-23T19:56:55 166.593 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T19:56:55 166.614 INF Time: 2.61m FPS: 40.77 Heap: 1549.1MB Max: 1549.1MB Chunks: 306 CGO: 217 Ply: 1 Zom: 10 Ent: 12 (12) Items: 0 CO: 1 RSS: 3724.8MB
- 2020-01-23T19:57:25 196.630 INF Time: 3.11m FPS: 55.25 Heap: 1572.5MB Max: 1572.5MB Chunks: 306 CGO: 225 Ply: 1 Zom: 10 Ent: 12 (12) Items: 0 CO: 1 RSS: 3767.4MB
- 2020-01-23T19:57:29 201.113 INF Entity zombieMoe 4948 killed by killygang 255
- 2020-01-23T19:57:42 213.617 INF Calling Play on 0
- 2020-01-23T19:57:55 226.650 INF Time: 3.61m FPS: 48.47 Heap: 1596.6MB Max: 1596.6MB Chunks: 306 CGO: 224 Ply: 1 Zom: 9 Ent: 12 (12) Items: 0 CO: 1 RSS: 3787.2MB
- 2020-01-23T19:58:11 242.853 INF 238.4909 SleeperVolume -419, 61, -631. Spawning at -371, 67, -616, group 'sleeperHordeStageGS52', class zombieNurse, count 9
- 2020-01-23T19:58:17 248.584 INF Entity zombieFemaleFat 4947 killed by killygang 255
- 2020-01-23T19:58:20 252.286 INF Entity zombieBoe 4949 killed by killygang 255
- 2020-01-23T19:58:25 256.668 INF Time: 4.11m FPS: 49.15 Heap: 1621.4MB Max: 1621.4MB Chunks: 306 CGO: 221 Ply: 1 Zom: 8 Ent: 12 (13) Items: 0 CO: 1 RSS: 3800.1MB
- 2020-01-23T19:58:36 267.814 INF Entity zombieNurse 4945 killed by killygang 255
- 2020-01-23T19:58:48 280.077 INF Entity animalZombieDog 4950 killed by killygang 255
- 2020-01-23T19:58:55 286.599 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T19:58:55 286.686 INF Time: 4.61m FPS: 59.79 Heap: 1572.3MB Max: 1621.4MB Chunks: 306 CGO: 236 Ply: 1 Zom: 6 Ent: 11 (14) Items: 0 CO: 1 RSS: 3841.7MB
- 2020-01-23T19:59:25 316.686 INF Time: 5.11m FPS: 57.80 Heap: 1586.5MB Max: 1621.4MB Chunks: 306 CGO: 236 Ply: 1 Zom: 5 Ent: 7 (14) Items: 0 CO: 1 RSS: 3846.5MB
- 2020-01-23T19:59:55 346.697 INF Time: 5.61m FPS: 52.39 Heap: 1605.4MB Max: 1621.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 5 Ent: 7 (15) Items: 0 CO: 1 RSS: 3851.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-23T20:00:06 357.518 INF Set loop to false on 002ExpPsp
- 2020-01-23T20:00:06 357.518 INF Set loop to false on 005ExpSec
- 2020-01-23T20:00:06 357.518 INF Set loop to false on 002ExpLfx
- 2020-01-23T20:00:25 376.709 INF Time: 6.11m FPS: 59.99 Heap: 1628.4MB Max: 1628.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 5 Ent: 8 (16) Items: 0 CO: 1 RSS: 3861.0MB
- 2020-01-23T20:00:29 381.108 INF Getting new currentStreamer!
- 2020-01-23T20:00:36 387.458 INF Entity zombieSteveCrawlerFeral 4946 killed by killygang 255
- 2020-01-23T20:00:55 406.608 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:00:55 406.710 INF Time: 6.61m FPS: 59.26 Heap: 1567.0MB Max: 1628.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 7 (13) Items: 0 CO: 1 RSS: 3885.1MB
- 2020-01-23T20:01:25 436.712 INF Time: 7.11m FPS: 60.06 Heap: 1579.0MB Max: 1628.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 6 (13) Items: 0 CO: 1 RSS: 3891.0MB
- 2020-01-23T20:01:39 451.352 INF 446.9909 SleeperVolume -369, 81, -568. Spawning at -363, 82, -564, group 'sleeperHordeStageGS52', class zombieSkateboarder, count 4
- 2020-01-23T20:01:40 451.452 INF 447.0909 SleeperVolume -369, 81, -568. Spawning at -366, 82, -566, group 'sleeperHordeStageGS52', class zombieYo, count 4
- 2020-01-23T20:01:40 451.552 INF 447.1908 SleeperVolume -369, 81, -568. Spawning at -366, 82, -563, group 'sleeperHordeStageGS52', class zombieSkateboarder, count 4
- 2020-01-23T20:01:55 466.714 INF Time: 7.61m FPS: 57.26 Heap: 1600.7MB Max: 1628.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 7 Ent: 10 (17) Items: 0 CO: 1 RSS: 3891.9MB
- 2020-01-23T20:02:04 475.846 INF Entity zombieSkateboarder 4955 killed by killygang 255
- 2020-01-23T20:02:05 477.042 INF Entity zombieYo 4956 killed by killygang 255
- 2020-01-23T20:02:05 477.341 INF Entity zombieSkateboarder 4957 killed by killygang 255
- 2020-01-23T20:02:25 496.717 INF Time: 8.11m FPS: 60.01 Heap: 1619.6MB Max: 1628.4MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 10 (17) Items: 0 CO: 1 RSS: 3886.7MB
- 2020-01-23T20:02:55 526.615 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:02:55 526.735 INF Time: 8.61m FPS: 60.00 Heap: 1637.2MB Max: 1637.2MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 7 (17) Items: 0 CO: 1 RSS: 3888.5MB
- 2020-01-23T20:03:13 544.676 INF Executing command 'cm'
- 2020-01-23T20:03:25 556.734 INF Time: 9.11m FPS: 59.40 Heap: 1606.1MB Max: 1637.2MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 7 (18) Items: 0 CO: 1 RSS: 3896.3MB
- 2020-01-23T20:03:32 564.051 INF Executing command 'cm'
- 2020-01-23T20:03:51 582.957 INF Calling Play on 1
- 2020-01-23T20:03:55 586.738 INF Time: 9.61m FPS: 59.99 Heap: 1637.5MB Max: 1637.5MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 7 (18) Items: 0 CO: 1 RSS: 3903.4MB
- 2020-01-23T20:04:25 616.736 INF Time: 10.11m FPS: 60.01 Heap: 1658.3MB Max: 1658.3MB Chunks: 306 CGO: 245 Ply: 1 Zom: 4 Ent: 6 (18) Items: 0 CO: 1 RSS: 3920.0MB
- 2020-01-23T20:04:55 646.623 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:04:55 646.742 INF Time: 10.61m FPS: 60.00 Heap: 1603.6MB Max: 1658.3MB Chunks: 306 CGO: 248 Ply: 1 Zom: 4 Ent: 6 (18) Items: 0 CO: 1 RSS: 3934.8MB
- 2020-01-23T20:05:25 676.749 INF Time: 11.11m FPS: 54.04 Heap: 1619.6MB Max: 1658.3MB Chunks: 306 CGO: 248 Ply: 1 Zom: 4 Ent: 6 (18) Items: 0 CO: 1 RSS: 3943.5MB
- 2020-01-23T20:05:55 706.760 INF Time: 11.61m FPS: 54.32 Heap: 1640.6MB Max: 1658.3MB Chunks: 306 CGO: 233 Ply: 1 Zom: 4 Ent: 6 (18) Items: 0 CO: 1 RSS: 3946.5MB
- 2020-01-23T20:06:15 726.868 INF Set loop to false on 000ExpPsp
- 2020-01-23T20:06:15 726.868 INF Set loop to false on 006ExpSec
- 2020-01-23T20:06:15 726.868 INF Set loop to false on 003ExpLfx
- 2020-01-23T20:06:25 736.764 INF Time: 12.11m FPS: 60.02 Heap: 1676.7MB Max: 1676.7MB Chunks: 306 CGO: 233 Ply: 1 Zom: 4 Ent: 7 (19) Items: 1 CO: 1 RSS: 3953.4MB
- 2020-01-23T20:06:39 750.416 INF Getting new currentStreamer!
- 2020-01-23T20:06:45 756.457 INF 752.0954 SleeperVolume -409, 61, -579. Spawning at -395, 63, -578, group 'sleeperHordeStageGS52', class zombieBoe, count 8
- 2020-01-23T20:06:45 756.566 INF 752.2042 SleeperVolume -409, 61, -579. Spawning at -404, 66, -567, group 'sleeperHordeStageGS52', class zombieMaleHazmat, count 8
- 2020-01-23T20:06:45 756.658 INF 752.2968 SleeperVolume -409, 61, -579. Spawning at -394, 63, -573, group 'sleeperHordeStageGS52', class zombieYo, count 10
- 2020-01-23T20:06:45 756.766 INF 752.4045 SleeperVolume -409, 61, -579. Spawning at -408, 67, -548, group 'sleeperHordeStageGS52', class zombieSkateboarder, count 10
- 2020-01-23T20:06:50 761.925 INF 757.5627 SleeperVolume -427, 61, -579. Spawning at -423, 62, -564, group 'ZombieBikerBarGroupGS50', class zombieMoe, count 12
- 2020-01-23T20:06:50 762.024 INF 757.6616 SleeperVolume -427, 61, -579. Spawning at -416, 62, -561, group 'ZombieBikerBarGroupGS50', class zombieUtilityWorker, count 12
- 2020-01-23T20:06:50 762.126 INF 757.7631 SleeperVolume -427, 61, -579. Spawning at -425, 62, -578, group 'ZombieBikerBarGroupGS50', class zombieBoe, count 12
- 2020-01-23T20:06:51 763.364 INF DMS Died!
- 2020-01-23T20:06:51 763.367 INF GMSG: Player 'killygang' died
- 2020-01-23T20:06:51 763.368 INF Entity killygang 255 killed
- 2020-01-23T20:06:55 766.634 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:06:55 766.767 INF Time: 12.61m FPS: 50.17 Heap: 1616.6MB Max: 1676.7MB Chunks: 306 CGO: 219 Ply: 1 Zom: 15 Ent: 19 (32) Items: 3 CO: 1 RSS: 3992.7MB
- 2020-01-23T20:07:01 773.361 WRN InitBreadCrumbs killygang (-404.2, 61.1, -582.7)
- 2020-01-23T20:07:04 776.358 INF 1. Spawn pos: sleeping bag SpawnPoint (378.5, 77.0, 1016.5)/0.0
- 2020-01-23T20:07:04 776.358 INF OpenSpawnWindow
- 2020-01-23T20:07:04 776.359 INF Origin Reposition (0.0, 0.0, 0.0) to (368.0, 64.0, 1008.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T20:07:07 778.808 INF Respawn almost done
- 2020-01-23T20:07:07 778.809 INF PlayerSpawnedInWorld (reason: Died, position: 378, 77, 1016): localplayer
- 2020-01-23T20:07:07 778.812 INF DMS Respawn!
- 2020-01-23T20:07:25 796.769 INF Time: 13.11m FPS: 60.01 Heap: 1695.7MB Max: 1695.7MB Chunks: 535 CGO: 212 Ply: 1 Zom: 0 Ent: 2 (33) Items: 2 CO: 1 RSS: 3791.6MB
- 2020-01-23T20:07:33 804.747 INF Executing command 'teleport -400 -589'
- 2020-01-23T20:07:33 804.747 INF Executing command 'teleportplayer 255 -400 -1 -589'
- 2020-01-23T20:07:33 804.750 WRN InitBreadCrumbs killygang (-400.0, -1.0, -589.0)
- 2020-01-23T20:07:33 804.779 INF Origin Reposition (368.0, 64.0, 1008.0) to (-400.0, 0.0, -576.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T20:07:33 805.150 INF Respawn almost done
- 2020-01-23T20:07:33 805.153 INF PlayerSpawnedInWorld (reason: Teleport, position: -400, 61, -589): localplayer
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-23T20:07:43 814.766 INF 810.4027 SleeperVolume -427, 61, -579. Restoring at -425, 62, -578 'zombieBoe', count 5
- 2020-01-23T20:07:43 814.771 INF 810.4027 SleeperVolume -409, 61, -579. Restoring at -408, 67, -548 'zombieSkateboarder', count 5
- 2020-01-23T20:07:43 814.870 INF 810.5087 SleeperVolume -427, 61, -579. Restoring at -416, 62, -561 'zombieUtilityWorker', count 5
- 2020-01-23T20:07:43 814.875 INF 810.5087 SleeperVolume -409, 61, -579. Restoring at -394, 63, -573 'zombieYo', count 5
- 2020-01-23T20:07:43 814.952 INF 810.5881 SleeperVolume -427, 61, -579. Restoring at -423, 62, -564 'zombieMoe', count 5
- 2020-01-23T20:07:43 814.961 INF 810.5881 SleeperVolume -409, 61, -579. Restoring at -404, 66, -567 'zombieMaleHazmat', count 5
- 2020-01-23T20:07:43 815.067 INF 810.7047 SleeperVolume -409, 61, -579. Restoring at -395, 63, -578 'zombieBoe', count 5
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-23T20:07:52 824.224 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Animals/Snake/snakepain1.
- 2020-01-23T20:07:53 825.230 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Animals/Snake/snakepain1.
- 2020-01-23T20:07:55 826.381 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Animals/Snake/snakepain2.
- 2020-01-23T20:07:55 826.776 INF Time: 13.61m FPS: 45.15 Heap: 1770.9MB Max: 1770.9MB Chunks: 565 CGO: 200 Ply: 1 Zom: 12 Ent: 14 (49) Items: 4 CO: 1 RSS: 3923.3MB
- 2020-01-23T20:07:55 826.883 INF Entity animalSnake 4943 killed
- 2020-01-23T20:08:25 856.788 INF Time: 14.11m FPS: 45.58 Heap: 1785.3MB Max: 1785.3MB Chunks: 565 CGO: 202 Ply: 1 Zom: 11 Ent: 13 (49) Items: 4 CO: 1 RSS: 3949.1MB
- 2020-01-23T20:08:42 873.471 INF 869.1082 SleeperVolume -441, 61, -537. Restoring at -428, 67, -518 'zombieNurse', count 11
- 2020-01-23T20:08:42 873.575 INF 869.2059 SleeperVolume -441, 61, -537. Restoring at -401, 64, -522 'zombieArleneFeral', count 11
- 2020-01-23T20:08:42 873.667 INF 869.3051 SleeperVolume -441, 61, -537. Restoring at -398, 62, -518 'zombieSkateboarder', count 14
- 2020-01-23T20:08:42 873.762 INF 869.3994 SleeperVolume -441, 61, -537. Spawning at -425, 67, -527, group 'sleeperHordeStageGS52', class zombieNurse, count 14
- 2020-01-23T20:08:55 886.645 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:08:55 886.797 INF Time: 14.61m FPS: 47.56 Heap: 1806.6MB Max: 1806.6MB Chunks: 565 CGO: 243 Ply: 1 Zom: 14 Ent: 16 (55) Items: 4 CO: 1 RSS: 4028.1MB
- 2020-01-23T20:09:13 904.419 INF 900.058 SleeperVolume -441, 61, -537. Restoring at -428, 67, -518 'zombieNurse', count 10
- 2020-01-23T20:09:13 904.523 INF 900.1601 SleeperVolume -441, 61, -537. Restoring at -401, 64, -522 'zombieArleneFeral', count 10
- 2020-01-23T20:09:13 904.620 INF 900.2587 SleeperVolume -441, 61, -537. Restoring at -398, 62, -518 'zombieSkateboarder', count 12
- 2020-01-23T20:09:13 904.719 INF 900.3572 SleeperVolume -441, 61, -537. Restoring at -425, 67, -527 'zombieNurse', count 12
- 2020-01-23T20:09:25 916.813 INF Time: 15.12m FPS: 60.00 Heap: 1834.7MB Max: 1834.7MB Chunks: 565 CGO: 244 Ply: 1 Zom: 15 Ent: 18 (62) Items: 4 CO: 1 RSS: 4048.4MB
- 2020-01-23T20:09:29 920.533 INF Entity zombieSkateboarder 4975 killed by killygang 255
- 2020-01-23T20:09:48 939.709 INF 935.3471 SleeperVolume -427, 66, -579. Spawning at -421, 66, -578, group 'sleeperHordeStageGS52', class zombieNurse, count 11
- 2020-01-23T20:09:48 939.812 INF 935.4496 SleeperVolume -427, 66, -579. Spawning at -423, 66, -548, group 'sleeperHordeStageGS52', class zombieYo, count 11
- 2020-01-23T20:09:48 939.906 INF 935.5414 SleeperVolume -427, 66, -579. Spawning at -411, 69, -548, group 'sleeperHordeStageGS52', class zombieFemaleFat, count 11
- 2020-01-23T20:09:55 946.814 INF Time: 15.62m FPS: 60.32 Heap: 1614.8MB Max: 1834.7MB Chunks: 520 CGO: 239 Ply: 1 Zom: 15 Ent: 18 (30) Items: 1 CO: 1 RSS: 3958.0MB
- 2020-01-23T20:10:17 968.717 INF Calling Play on 2
- 2020-01-23T20:10:24 976.050 INF Entity zombieBoe 4980 killed by killygang 255
- 2020-01-23T20:10:25 976.814 INF Time: 16.12m FPS: 60.01 Heap: 1629.0MB Max: 1834.7MB Chunks: 520 CGO: 228 Ply: 1 Zom: 13 Ent: 17 (31) Items: 1 CO: 1 RSS: 3956.4MB
- 2020-01-23T20:10:26 977.432 INF Entity zombieMaleHazmat 4979 killed by killygang 255
- 2020-01-23T20:10:28 979.706 INF Saving 92 of chunks took 80ms
- 2020-01-23T20:11:01 1013.315 INF Entity zombieYo 4977 killed by killygang 255
- 2020-01-23T20:11:10 1021.624 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:11:10 1021.807 INF Time: 16.62m FPS: 54.10 Heap: 1680.2MB Max: 1834.7MB Chunks: 520 CGO: 230 Ply: 1 Zom: 7 Ent: 12 (31) Items: 1 CO: 1 RSS: 3953.2MB
- 2020-01-23T20:11:11 1022.838 INF 1003.499 SleeperVolume -427, 66, -579. Restoring at -411, 69, -548 'zombieFemaleFat', count 7
- 2020-01-23T20:11:11 1022.938 INF 1003.6 SleeperVolume -427, 66, -579. Restoring at -423, 66, -548 'zombieYo', count 7
- 2020-01-23T20:11:11 1023.038 INF 1003.699 SleeperVolume -427, 66, -579. Restoring at -421, 66, -578 'zombieNurse', count 7
- 2020-01-23T20:11:19 1031.025 INF Entity zombieUtilityWorker 4976 killed by killygang 255
- 2020-01-23T20:11:33 1045.061 INF Entity zombieMoe 4978 killed by killygang 255
- 2020-01-23T20:11:40 1051.811 INF Time: 17.12m FPS: 60.02 Heap: 1631.3MB Max: 1834.7MB Chunks: 520 CGO: 230 Ply: 1 Zom: 8 Ent: 12 (35) Items: 1 CO: 1 RSS: 3956.1MB
- 2020-01-23T20:12:00 1071.818 INF Entity zombieBoe 4974 killed by killygang 255
- 2020-01-23T20:12:10 1081.828 INF Time: 17.62m FPS: 60.04 Heap: 1648.5MB Max: 1834.7MB Chunks: 520 CGO: 237 Ply: 1 Zom: 7 Ent: 11 (36) Items: 1 CO: 1 RSS: 2884.7MB
- 2020-01-23T20:12:40 1111.847 INF Time: 18.12m FPS: 59.99 Heap: 1669.8MB Max: 1834.7MB Chunks: 520 CGO: 250 Ply: 1 Zom: 8 Ent: 10 (37) Items: 1 CO: 1 RSS: 2900.3MB
- 2020-01-23T20:12:56 1127.487 INF Set loop to false on 004ExpPsp
- 2020-01-23T20:12:56 1127.487 INF Set loop to false on 002ExpSec
- 2020-01-23T20:12:56 1127.487 INF Set loop to false on 000ExpLfx
- 2020-01-23T20:13:10 1141.633 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:13:10 1141.849 INF Time: 18.62m FPS: 59.97 Heap: 1636.3MB Max: 1834.7MB Chunks: 520 CGO: 250 Ply: 1 Zom: 8 Ent: 11 (37) Items: 2 CO: 1 RSS: 2905.2MB
- 2020-01-23T20:13:19 1151.094 INF Getting new currentStreamer!
- 2020-01-23T20:13:40 1171.850 INF Time: 19.12m FPS: 60.27 Heap: 1650.8MB Max: 1834.7MB Chunks: 520 CGO: 240 Ply: 1 Zom: 7 Ent: 10 (37) Items: 2 CO: 1 RSS: 2909.3MB
- 2020-01-23T20:14:00 1191.557 INF Entity zombieNurse 5002 killed by killygang 255
- 2020-01-23T20:14:10 1201.850 INF Time: 19.62m FPS: 60.05 Heap: 1663.3MB Max: 1834.7MB Chunks: 520 CGO: 240 Ply: 1 Zom: 5 Ent: 8 (37) Items: 2 CO: 1 RSS: 2911.6MB
- 2020-01-23T20:14:40 1231.853 INF Time: 20.12m FPS: 60.06 Heap: 1679.4MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 6 Ent: 8 (38) Items: 2 CO: 1 RSS: 2919.8MB
- 2020-01-23T20:14:56 1248.329 INF Entity zombieFemaleFat 5000 killed by killygang 255
- 2020-01-23T20:15:10 1261.638 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:15:10 1261.854 INF Time: 20.62m FPS: 60.05 Heap: 1700.6MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 6 Ent: 10 (40) Items: 2 CO: 1 RSS: 2925.1MB
- 2020-01-23T20:15:15 1266.583 INF 1247.243 SleeperVolume -428, 72, -580. Spawning at -395, 73, -574, group 'sleeperHordeStageGS52', class zombieMarlene, count 6
- 2020-01-23T20:15:40 1291.857 INF Time: 21.12m FPS: 60.05 Heap: 1653.6MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 7 Ent: 9 (40) Items: 2 CO: 1 RSS: 2932.1MB
- 2020-01-23T20:15:43 1295.355 INF UnloadUnusedAssets 20.56341
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 23168 unused Assets to reduce memory usage. Loaded Objects now: 516289.
- Total: 782.030800 ms (FindLiveObjects: 115.169700 ms CreateObjectMapping: 17.579100 ms MarkObjects: 559.161400 ms DeleteObjects: 90.120200 ms)
- 2020-01-23T20:16:10 1322.357 INF Time: 21.62m FPS: 59.99 Heap: 1670.2MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 6 Ent: 8 (42) Items: 2 CO: 1 RSS: 3105.6MB
- 2020-01-23T20:16:19 1330.675 INF Entity zombieYo 5001 killed by killygang 255
- 2020-01-23T20:16:34 1345.730 INF Calling Play on 3
- 2020-01-23T20:16:40 1352.360 INF Time: 22.12m FPS: 60.00 Heap: 1690.7MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 5 Ent: 9 (45) Items: 2 CO: 1 RSS: 3107.1MB
- 2020-01-23T20:17:10 1382.146 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:17:11 1382.380 INF Time: 22.62m FPS: 59.98 Heap: 1717.3MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 5 Ent: 8 (45) Items: 2 CO: 1 RSS: 2775.2MB
- 2020-01-23T20:17:41 1412.398 INF Time: 23.12m FPS: 60.04 Heap: 1672.5MB Max: 1834.7MB Chunks: 520 CGO: 252 Ply: 1 Zom: 6 Ent: 8 (45) Items: 2 CO: 1 RSS: 2777.9MB
- 2020-01-23T20:18:11 1442.399 INF Time: 23.62m FPS: 59.67 Heap: 1687.6MB Max: 1834.7MB Chunks: 520 CGO: 247 Ply: 1 Zom: 6 Ent: 9 (48) Items: 2 CO: 1 RSS: 2774.0MB
- 2020-01-23T20:18:41 1472.404 INF Time: 24.12m FPS: 45.84 Heap: 1706.3MB Max: 1834.7MB Chunks: 520 CGO: 247 Ply: 1 Zom: 5 Ent: 9 (49) Items: 3 CO: 1 RSS: 2774.3MB
- 2020-01-23T20:18:58 1489.640 INF Set loop to false on 001ExpPsp
- 2020-01-23T20:18:58 1489.640 INF Set loop to false on 000ExpSec
- 2020-01-23T20:18:58 1489.640 INF Set loop to false on 004ExpLfx
- 2020-01-23T20:19:10 1502.156 INF VehicleManager saving 2 (1 / 1)
- 2020-01-23T20:19:11 1502.423 INF Time: 24.62m FPS: 60.02 Heap: 1732.3MB Max: 1834.7MB Chunks: 520 CGO: 247 Ply: 1 Zom: 5 Ent: 9 (50) Items: 3 CO: 1 RSS: 2774.6MB
- 2020-01-23T20:19:21 1513.232 INF Getting new currentStreamer!
- 2020-01-23T20:19:41 1532.440 INF Time: 25.12m FPS: 60.00 Heap: 1689.3MB Max: 1834.7MB Chunks: 520 CGO: 250 Ply: 1 Zom: 4 Ent: 7 (50) Items: 3 CO: 1 RSS: 2772.4MB
- 2020-01-23T20:20:11 1562.457 INF Time: 25.62m FPS: 60.06 Heap: 1704.3MB Max: 1834.7MB Chunks: 520 CGO: 251 Ply: 1 Zom: 6 Ent: 8 (52) Items: 3 CO: 1 RSS: 2772.8MB
- 2020-01-23T20:20:33 1584.884 INF Saving 84 of chunks took 83ms
- 2020-01-23T20:20:34 1585.802 INF Disconnect
- 2020-01-23T20:20:34 1585.807 INF [NET] ServerShutdown
- 2020-01-23T20:20:34 1585.807 INF NET: Stopping server protocols
- 2020-01-23T20:20:34 1585.827 INF NET: LiteNetLib server stopped
- 2020-01-23T20:20:34 1585.829 INF SaveAndCleanupWorld
- 2020-01-23T20:20:34 1585.912 INF Saving 75 of chunks took 61ms
- 2020-01-23T20:20:34 1585.914 INF [Steamworks.NET] Stopping server
- 2020-01-23T20:20:34 1585.914 INF [Steamworks.NET] Exiting Lobby
- 2020-01-23T20:20:34 1585.928 INF AstarManager Cleanup
- 2020-01-23T20:20:34 1585.932 INF World.Unload
- 2020-01-23T20:20:34 1585.956 INF Exited thread GenerateChunks
- 2020-01-23T20:20:34 1585.992 INF Exited thread SaveChunks C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo\Region
- 2020-01-23T20:20:34 1586.065 INF World.Cleanup
- 2020-01-23T20:20:34 1586.067 INF Exited thread ChunkRegeneration
- 2020-01-23T20:20:34 1586.073 INF Exited thread ChunkCalc
- 2020-01-23T20:20:34 1586.076 INF VehicleManager saving 2 (0 / 2)
- 2020-01-23T20:20:34 1586.115 INF Persistent GamePrefs saved
- 2020-01-23T20:20:35 1587.289 INF Preparing quit
- 2020-01-23T20:20:35 1587.311 INF Persistent GamePrefs saved
- 2020-01-23T20:20:35 1587.312 INF Cleanup
- 2020-01-23T20:20:35 1587.345 INF AchievementManager.Cleanup
- 2020-01-23T20:20:36 1587.723 INF Terminating threads
- 2020-01-23T20:20:36 1587.820 INF Exited thread SteamNetworkingServer
- 2020-01-23T20:20:36 1587.820 INF OnApplicationQuit
- 2020-01-23T20:20:36 1587.853 INF Terminating threads
- 2020-01-23T20:20:36 1587.854 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 4174 -> priority: 1
- Thread -> id: 2ad8 -> priority: 1
- Thread -> id: 1174 -> priority: 1
- Thread -> id: 3e04 -> priority: 1
- Thread -> id: 34ac -> priority: 1
- Thread -> id: 4100 -> priority: 1
- ===============================Logs After Restart===============================
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
- Vendor:
- VRAM: 4019 MB
- Driver: 26.21.14.4166
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.149 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.427400 ms
- 2020-01-23T20:20:42 0.014 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-23T20:20:42 0.054 INF Texture quality is set to 1
- 2020-01-23T20:20:42 0.055 INF Precaching...
- 2020-01-23T20:20:42 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-23T20:20:42 0.120 INF [EAC] Not loading, not started from launcher
- 2020-01-23T20:20:42 0.639 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-23T20:20:42 0.641 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-23T20:20:43 1.319 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-23T20:20:44 1.948 INF Precaching done
- 2020-01-23T20:20:48 5.939 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.031400 ms
- 2020-01-23T20:20:48 6.165 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2020-01-23T20:20:48 6.302 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2020-01-23T20:20:48 6.303 INF System information:
- 2020-01-23T20:20:48 6.303 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-23T20:20:48 6.303 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
- 2020-01-23T20:20:48 6.303 INF RAM: 8034 MB
- 2020-01-23T20:20:48 6.303 INF GPU: NVIDIA GeForce GTX 1050 (4019 MB)
- 2020-01-23T20:20:48 6.303 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-23T20:20:48 6.304 INF Last played version: Alpha 18.2
- 2020-01-23T20:20:48 6.305 INF Local UTC offset: -5 hours
- 2020-01-23T20:20:48 6.312 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-23__20-20-40.txt
- 2020-01-23T20:20:48 6.313 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-23T20:20:48 6.314 INF Starting PlayerInputManager...
- 2020-01-23T20:20:48 6.332 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-01-23T20:20:48 6.429 INF Starting UserProfileManager...
- 2020-01-23T20:20:48 6.511 INF Occlusion: Awake
- 2020-01-23T20:20:48 6.520 INF ApplyAllOptions streaming True, budget 3617.1 MB
- 2020-01-23T20:20:48 6.521 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-01-23T20:20:48 6.521 INF Texture quality is set to 1
- 2020-01-23T20:20:48 6.521 INF ApplyTextureFilter 1, AF Enable
- 2020-01-23T20:20:48 6.524 INF ApplyTerrainOptions 2
- 2020-01-23T20:20:49 6.900 INF [MODS] Start loading
- 2020-01-23T20:20:49 6.902 INF [MODS] Trying to load from RobFaster4x4
- 2020-01-23T20:20:49 6.931 INF [MODS] Loaded Mod: Faster 4x4, disable turbo (1.0)
- 2020-01-23T20:20:49 6.931 INF [MODS] Trying to load from RobFasterMotorCycle
- 2020-01-23T20:20:49 6.932 INF [MODS] Loaded Mod: Faster Motorcycle, disable turbo (1.0)
- 2020-01-23T20:20:49 6.932 INF [MODS] Trying to load from RobFasterNailGun
- 2020-01-23T20:20:49 6.932 INF [MODS] Loaded Mod: Faster Nailgun (1.0)
- 2020-01-23T20:20:49 6.932 INF [MODS] Initializing mod code
- 2020-01-23T20:20:49 6.932 INF [MODS] Loading done
- 2020-01-23T20:20:49 6.934 INF Loading localizations from mod Faster 4x4, disable turbo
- 2020-01-23T20:20:49 6.934 INF Loading localizations from mod Faster Motorcycle, disable turbo
- 2020-01-23T20:20:49 6.934 INF Loading localizations from mod Faster Nailgun
- 2020-01-23T20:20:49 6.943 INF Loading permissions file at 'C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-23T20:20:49 6.965 INF Loading permissions file done.
- 2020-01-23T20:20:49 7.011 INF Awake done in 846 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 8.525200 ms (FindLiveObjects: 0.347600 ms CreateObjectMapping: 0.367000 ms MarkObjects: 7.731000 ms DeleteObjects: 0.079100 ms)
- 2020-01-23T20:20:49 7.129 INF User joined: killygang
- 2020-01-23T20:20:49 7.691 INF Reloading serveradmin.xml
- 2020-01-23T20:20:49 7.692 INF Loading permissions file at 'C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-23T20:20:49 7.692 INF Loading permissions file done.
- 2020-01-23T20:20:50 8.160 INF UMA Overlay loading took 758 ms
- 2020-01-23T20:20:50 8.162 INF UMA Slot loading took 1 ms
- 2020-01-23T20:20:51 9.192 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-01-23T20:20:51 9.822 INF WorldStaticData.Init() needed 1.530s
- 2020-01-23T20:20:53 10.939 INF [Steamworks.NET] User not logged in.
- 2020-01-23T20:20:57 15.140 INF NET: Starting server protocols
- 2020-01-23T20:20:57 15.159 INF NET: LiteNetLib server started
- 2020-01-23T20:20:57 15.160 INF [Steamworks.NET] NET: Server started
- 2020-01-23T20:20:57 15.160 INF Started thread SteamNetworkingServer
- 2020-01-23T20:20:57 15.161 INF StartGame
- 2020-01-23T20:20:57 15.243 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = letsgo
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.475
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 2
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198034261692
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = killygang
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\guinu\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-23T20:20:57 15.261 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-23T20:20:57 15.714 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T20:20:57 15.714 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T20:20:57 15.714 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-23T20:21:01 19.853 INF Block IDs with mapping
- 2020-01-23T20:21:01 19.854 INF BlockIDs from Mapping
- 2020-01-23T20:21:03 21.286 INF Item IDs with mapping
- 2020-01-23T20:21:03 21.287 INF ItemIDs from Mapping
- 2020-01-23T20:21:09 27.590 INF createWorld: Navezgane, letsgo, GameModeSurvival
- 2020-01-23T20:21:09 27.593 INF Occlusion: Enabled
- 2020-01-23T20:21:10 27.979 INF Started thread ChunkRegeneration
- 2020-01-23T20:21:10 27.980 INF Started thread ChunkCalc
- 2020-01-23T20:21:10 28.502 INF World.Load: Navezgane
- 2020-01-23T20:21:10 28.510 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- 2020-01-23T20:21:10 28.513 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- 2020-01-23T20:21:12 30.831 INF ShapeControllers: 64
- 2020-01-23T20:21:16 33.998 INF Started thread GenerateChunks
- 2020-01-23T20:21:16 34.243 INF Loading dtm raw file took 231ms
- 2020-01-23T20:21:16 34.363 INF Biomes image size w= 3072, h = 3072
- 2020-01-23T20:21:16 34.517 INF Loading and creating biomes took 274ms
- 2020-01-23T20:21:18 36.666 INF Loading and creating shader control textures took 2148ms
- 2020-01-23T20:21:19 36.985 INF Loading and parsing of generator took 319ms
- 2020-01-23T20:21:19 37.012 INF Started thread SaveChunks C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo\Region
- 2020-01-23T20:21:20 38.069 INF [DECO] read 216/242
- 2020-01-23T20:21:20 38.724 INF AstarManager Init
- 2020-01-23T20:21:21 39.214 INF Weather Packages Created FROM BIOMES
- 2020-01-23T20:21:21 39.214 INF createWorld() done
- 2020-01-23T20:21:21 39.215 INF Calculating world hashes
- 2020-01-23T20:21:21 39.217 INF Loading players.xml
- 2020-01-23T20:21:21 39.409 INF Created player with id=255
- 2020-01-23T20:21:21 39.488 WRN InitBreadCrumbs killygang (-398.6, 61.1, -582.1)
- 2020-01-23T20:21:21 39.492 INF Loaded player
- 2020-01-23T20:21:22 40.161 INF VehicleManager C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo/vehicles.dat, loaded 2
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T20:21:22 40.447 INF OpenSpawnWindow
- 2020-01-23T20:21:22 40.501 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-23T20:21:24 42.303 INF Respawn almost done
- 2020-01-23T20:21:24 42.309 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -398, 61, -582): localplayer
- 2020-01-23T20:21:24 42.312 INF DMS Entered Game!
- 2020-01-23T20:21:24 42.443 INF Getting new currentStreamer!
- 2020-01-23T20:21:27 45.695 INF Calculating hashes took 6480 ms (world size 683 MiB)
- 2020-01-23T20:21:30 48.667 INF Saving 78 of chunks took 62ms
- 2020-01-23T20:21:30 48.669 INF [DECO] written 216/242
- 2020-01-23T20:25:46 304.671 INF Disconnect
- 2020-01-23T20:25:46 304.682 INF [NET] ServerShutdown
- 2020-01-23T20:25:46 304.683 INF NET: Stopping server protocols
- 2020-01-23T20:25:46 304.707 INF NET: LiteNetLib server stopped
- 2020-01-23T20:25:46 304.709 INF SaveAndCleanupWorld
- 2020-01-23T20:25:46 304.794 INF Saving 74 of chunks took 61ms
- 2020-01-23T20:25:46 304.798 INF [Steamworks.NET] Stopping server
- 2020-01-23T20:25:46 304.798 INF [Steamworks.NET] Exiting Lobby
- 2020-01-23T20:25:46 304.817 INF AstarManager Cleanup
- 2020-01-23T20:25:46 304.822 INF World.Unload
- 2020-01-23T20:25:46 304.842 INF Exited thread GenerateChunks
- 2020-01-23T20:25:47 304.888 INF Exited thread SaveChunks C:\Users\guinu\AppData\Roaming/7DaysToDie/Saves/Navezgane/letsgo\Region
- 2020-01-23T20:25:47 304.950 INF World.Cleanup
- 2020-01-23T20:25:47 304.952 INF Exited thread ChunkRegeneration
- 2020-01-23T20:25:47 304.958 INF Exited thread ChunkCalc
- 2020-01-23T20:25:47 304.960 INF VehicleManager saving 2 (0 / 2)
- 2020-01-23T20:25:47 305.000 INF Persistent GamePrefs saved
- 2020-01-23T20:26:03 321.385 INF Preparing quit
- 2020-01-23T20:26:03 321.407 INF Persistent GamePrefs saved
- 2020-01-23T20:26:03 321.408 INF Cleanup
- 2020-01-23T20:26:03 321.458 INF AchievementManager.Cleanup
- 2020-01-23T20:26:03 321.761 INF Terminating threads
- 2020-01-23T20:26:03 321.800 INF Exited thread SteamNetworkingServer
- 2020-01-23T20:26:03 321.800 INF OnApplicationQuit
- 2020-01-23T20:26:03 321.819 INF Terminating threads
- 2020-01-23T20:26:03 321.820 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 3680 -> priority: 1
- Thread -> id: 41a8 -> priority: 1
- Thread -> id: a50 -> priority: 1
- Thread -> id: 2810 -> priority: 1
- Thread -> id: 4334 -> priority: 1
- Thread -> id: 1050 -> priority: 1
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