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- // WorkshopMachine1 genrated by blender2ogre 0.6.0
- import RTSS/NormalMapping_MultiPass from "RTShaderSystem.material"
- material WorkshopMachine1 : RTSS/NormalMapping_MultiPass
- {
- receive_shadows on
- technique
- {
- pass lighting
- {
- // Override the normal map.
- rtshader_system
- {
- lighting_stage normal_map WorkshopMachine1Normal.png tangent_space 0 bilinear 1 -1.0
- }
- }
- pass decal
- {
- ambient 0.4 0.4 0.4 1.0
- diffuse 0.4 0.4 0.4 1.0
- specular 0.0 0.0 0.0 0.0 2.0
- emissive 0.0 0.0 0.0 0.0
- texture_unit decalmap
- {
- texture WorkshopMachine1.png
- tex_address_mode wrap
- scale 1.0 1.0
- colour_op modulate
- }
- }
- }
- }
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