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breh_danny

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Jan 13th, 2020
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  1. --Made by hippiekid94, Alot Edited by penguin0616 :D
  2. LocalPlayer = owner
  3. char = LocalPlayer.Character
  4. mouse = LocalPlayer:GetMouse()
  5. Torso = char.Torso
  6. Shooting = false
  7.  
  8. ShootSpeed = 500 --Change that value to whatever you want. Higher = More Launch Speed (when you click R)
  9. FlingSpeed = 750 --Change that value to whatever you want. Higher = More Fling
  10.  
  11. function Chat(Object,Text,Color)
  12. local Color = BrickColor.new(Color)
  13. pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
  14. local G = Instance.new("BillboardGui", Object)
  15. G.Name = "AtlasText"
  16. G.Adornee = Object
  17. G.Size = UDim2.new(3.5,0,2.5,0)
  18. G.AlwaysOnTop = false
  19. G.StudsOffset = Vector3.new(0,3,0)
  20. local Frame = Instance.new("Frame")
  21. Frame.Parent = G
  22. Frame.Size = UDim2.new(1,0,1,0)
  23. Frame.BackgroundTransparency = 1
  24. local Txt = Instance.new("TextLabel",Frame)
  25. Txt.Size = UDim2.new(1,0,1,0)
  26. Txt.Text = Text
  27. Txt.TextScaled = true
  28. Txt.TextWrapped = true
  29. Txt.Font = "SourceSansBold"
  30. Txt.TextColor = Color
  31. Txt.BackgroundTransparency = 1
  32. Txt.ZIndex = 2
  33. game:GetService("Debris"):AddItem(G,3)
  34. end
  35.  
  36. function ME2()
  37. if Shooting == false then
  38. Shooting = true
  39. Chat(char.Head,"Tornado Part Blast!","White")
  40. local p = Instance.new ("Part", char)
  41. local mesh = Instance.new ("SpecialMesh", p)
  42. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  43. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  44. p.Name = "Part5"
  45. p.Size = Vector3.new (2, 3, 2)
  46. p.Material = 'Wood'
  47. p.BrickColor = BrickColor.new("White")
  48. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  49. p.Touched:connect(function(hit)
  50. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  51. if hit:IsA('Part') then
  52. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  53. end
  54.  
  55. end
  56. end)
  57. Shooting = false
  58. end
  59. end
  60.  
  61. function MES()
  62. if Shooting == false then
  63. Shooting = true
  64. Chat(char.Head,"MESH Part Blast!","Lime green")
  65. local p = Instance.new ("Part", char)
  66. local mesh = Instance.new ("SpecialMesh", p)
  67. mesh.MeshId = "rbxasset://fonts/sword.mesh"
  68. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  69. p.Name = "Part5"
  70. p.Size = Vector3.new (2, 3, 2)
  71. p.Material = 'Wood'
  72. p.BrickColor = BrickColor.new("Lime green")
  73. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  74. p.Touched:connect(function(hit)
  75. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  76. if hit:IsA('Part') then
  77. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  78. end
  79.  
  80. end
  81. end)
  82. Shooting = false
  83. end
  84. end
  85.  
  86. function H4K()
  87. if Shooting == false then
  88. Shooting = true
  89. Chat(char.Head,"H4CK Part Blast!","Lime green")
  90. local p = Instance.new ("TrussPart", char) --I wannt Shoot this :>
  91. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  92. p.Name = "Part5"
  93. p.Size = Vector3.new (2, 3, 2)
  94. p.Material = 'Wood'
  95. p.BrickColor = BrickColor.new("Toothpaste")
  96. s = Instance.new("SelectionBox",p)
  97. s.Adornee = p
  98. p.SelectionBox.Color = BrickColor.new("Lime green")
  99. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  100. p.Touched:connect(function(hit)
  101. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  102. if hit:IsA('Part') then
  103. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  104. end
  105.  
  106. end
  107. end)
  108. Shooting = false
  109. end
  110. end
  111.  
  112. function BAL()
  113. if Shooting == false then
  114. Shooting = true
  115. Chat(char.Head,"Lava Part Blast!","Bright red")
  116. local p = Instance.new ("Part", char)
  117. p.Shape = 'Ball'
  118. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  119. p.Name = "Part5"
  120. p.FormFactor = "Custom"
  121. p.Size = Vector3.new (1, 1, 1)
  122. p.Material = 'Grass'
  123. p.BrickColor = BrickColor.new("Really red")
  124. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  125.  
  126.  
  127. p.Touched:connect(function(hit)
  128. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  129. if hit:IsA('Part') then
  130. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  131. end
  132.  
  133. end
  134. end)
  135. Shooting = false
  136. end
  137. end
  138.  
  139. function SMP()
  140. if Shooting == false then
  141. Shooting = true
  142. Chat(char.Head,"Small Part Blast!","Pink")
  143. local p = Instance.new ("Part", char) --I wannt Shoot this :>
  144. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  145. p.Name = "Part5"
  146. p.FormFactor = "Custom"
  147. p.Size = Vector3.new (0.2, 0.2, 0.2)
  148. p.Material = 'Plastic'
  149. p.BrickColor = BrickColor.new("Pink")
  150. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  151. p.Touched:connect(function(hit)
  152. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  153. if hit:IsA('Part') then
  154. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  155. end
  156.  
  157. end
  158. end)
  159. Shooting = false
  160. end
  161. end
  162.  
  163.  
  164. function TNT()
  165. if Shooting == false then
  166. Shooting = true
  167. Chat(char.Head,"TNT Part Blast!","Bright red")
  168. local p = Instance.new ("Part", char) --I wannt Shoot this :>
  169. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  170. p.Name = "Part5"
  171. p.Size = Vector3.new (2, 2.4, 2)
  172. p.Material = 'Wood'
  173. p.BrickColor = BrickColor.new("Bright red")
  174. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  175. p.Touched:connect(function(hit)
  176. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  177. if hit:IsA('Part') then
  178. Instance.new('Explosion', Workspace).Position = hit.Position
  179. end
  180.  
  181. end
  182. end)
  183. Shooting = false
  184. end
  185. end
  186.  
  187. function SBL()
  188. if Shooting == false then
  189. Shooting = true
  190. Chat(char.Head,"Wood Pillar Part Blast!","Deep orange")
  191. local p = Instance.new ("TrussPart", char) --I wannt Shoot this :>
  192. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  193. p.Name = "Part5"
  194. p.Size = Vector3.new (2, 2.4, 7)
  195. p.Material = 'Wood'
  196. p.BrickColor = BrickColor.new("Brown")
  197. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  198. p.Touched:connect(function(hit)
  199. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  200. if hit:IsA('Part') then
  201. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  202. end
  203.  
  204. end
  205. end)
  206. Shooting = false
  207. end
  208. end
  209.  
  210. function Shoot()
  211. if Shooting == false then
  212. Shooting = true
  213. Chat(char.Head,"Part Blast!","Bright blue")
  214. local p = Instance.new ("Part", char) --I wannt Shoot this :>
  215. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  216. p.Name = "Part5"
  217. p.Size = Vector3.new (16, 16.8, 2)
  218. p.Material = 'Foil'
  219. p.BrickColor = BrickColor.new("Cyan")
  220. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  221. p.Touched:connect(function(hit)
  222. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  223. if hit:IsA('Part') then
  224. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  225. end
  226.  
  227. end
  228. end)
  229. Shooting = false
  230. end
  231. end
  232.  
  233. function MPB()
  234. if Shooting == false then
  235. Shooting = true
  236. local p = Instance.new ("Part", char)
  237. Chat(char.Head,"Mega Part Blast!","Black")
  238. p.CFrame = Torso.CFrame * CFrame.new(0,0,-7.5)
  239. p.Name = "Part5"
  240. p.Size = Vector3.new (25, 25.2, 2)
  241. p.Material = 'Marble'
  242. p.BrickColor = BrickColor.new("Black")
  243. p.Velocity = Torso.CFrame.lookVector * ShootSpeed
  244. p.Touched:connect(function(hit)
  245. if not hit.Name:find('Base') and hit ~= char and hit.Name ~= LocalPlayer.Name and hit.Parent ~= char then
  246. if hit:IsA('Part') then
  247. hit.Velocity = Torso.CFrame.lookVector * FlingSpeed
  248. end
  249.  
  250. end
  251. end)
  252. Shooting = false
  253. end
  254. end
  255.  
  256. function Keys(key,mouse)
  257. if key == "r" then Shoot()
  258. --
  259. elseif key == "e" then MPB()
  260. --
  261. elseif key == "f" then SBL()
  262. --
  263. elseif key == "t" then TNT()
  264. --
  265. elseif key == "q" then SMP()
  266. --
  267. elseif key == "g" then BAL()
  268. --
  269. elseif key == "c" then H4K()
  270. --
  271. elseif key == "z" then MES()
  272. --
  273. elseif key == "x" then ME2()
  274. end
  275. end
  276.  
  277. mouse.KeyDown:connect(function(key) Keys(key,mouse) end)
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