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Cloudhax23

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Aug 16th, 2015
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  1. OnProcessSpell(function(unit, spell)
  2. local unit = GetCurrentTarget()
  3. if unit and unit == myHero and spell and spell.name and spell.name:lower():find("attack") then
  4. if Config.Combo and ValidTarget(unit) then
  5. DelayAction(function() CastTargetSpell(myHero, _Q) end, spell.windUpTime * 800) -- 800 ms DELAY
  6. end
  7. end
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