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a guest Jun 26th, 2019 68 Never
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  1. options:
  2.     logo: &7[&bSkywars"
  3.     jmax: 1
  4. command /skywars <text> <text> <text>:
  5.     trigger:
  6.         if arg 1 is "join":
  7.             if {skywars.start} is false:
  8.                 if {skywars.%player%.start} is false:  
  9.                     set {skywars.%player%.start} to true
  10.                     set {skywars.start} to true
  11.                     add 1 to {skywars.join}
  12.                     teleport player to {skywars.waiting}
  13.                     loop all players in world "skywars":
  14.                         send "{@logo} &a%loop-player% &7(%{skywars.join}%/12&7"
  15.                     if {skywars.join} is equal to {@jmax}:
  16.                         make console execute command "skywars start"
  17.                 else:
  18.                     send "{@logo} &cJoin Agaien"
  19.             else:
  20.                 send "@logo} &cno party"
  21.         if arg 1 is "set":
  22.             if arg 2 is "ile":
  23.                 set variable {skywars.location::%arg 3%} to location of player
  24.                 send "&aSpawn %arg 3% set en : &b{skywars.location::%arg 3%}%"
  25.             if arg 2 is "waiting":
  26.                 set {skywars.wait} to location of player
  27.                 send "waiting set!"
  28.         if arg is 1 "stop":
  29.             set {skywars.%player%.start} to false
  30.             set {skywars.start} to false
  31.             set {skywars.join} to 0
  32.             loop all players in world "skywars":
  33.                 teleport loop-player to {hub.loc}
  34.         if arg 1 is "start":
  35.             set {skywars.start} to true
  36.             loop all players in world "skywars":
  37.                 send "{@title} &aGame start in 10 seconds"
  38.             wait 5 seconds
  39.             loop all players in world "skywars":
  40.                 send "{@title} &aGame start in 5 seconds"
  41.             wait 1 seconds
  42.             loop all players in world "skywars":
  43.                 send "{title} &aGame start in 4 seconds"
  44.             wait 1 seconds
  45.             loop all players in world "skywars":
  46.                 send "{title} &aGame start in 3 seconds
  47.             wait 1 seconds
  48.             loop all players in world "skywars":
  49.                 send "{title} &aGame start in 2seconds
  50.             wait 1 seconds
  51.             loop all players in world "skywars":
  52.                 send "{title} &aGame start in 1 seconds
  53.             wait 1 seconds
  54.             loop all players in world "skywars":
  55.                 send "{@title} game start"
  56.             set {_tp} to 0
  57.             teleport loop-player to {skywars.locatiom::%{_tp}%}
  58.             add 1 to {_tp}
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