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- Are there cheaters in Apex Legends Mobile after its soft launch?
- Apex Legends Mobile is yet to be formally released worldwide, but blatant cheaters are already filling up its competitive queues.
- The cheating problem isn’t new for Apex Legends players. Apex Legends’ developer has gone as far as manually banning players through social media reports and emails. A strict anti-cheat system and the developer’s direct approach to addressing the issue have failed to wipe out these malicious actors, and the same problem seems to be happening in Apex Legends Mobile. A player has shared a video of his encounter with a blatant cheater in Apex Legends Mobile, and it has fans worried about the future of the game.
- Are there cheaters in Apex Legends Mobile?
- Apex Legends mobile has only been soft-launched, but hackers are already taking over some games. Players are reporting blatant hackers in Apex Mobile ranked queues.
- A video was shared by a player named HammadKx, who encountered a cheater while playing Octane. The enemy player had aimbots and wallhacks activated as he wiped out the arena with a Peacekeeper. The cheater would barely miss any shots and could land impossible kills against moving enemies. It’s worth noting that shooting down mobile enemies in Apex Legends isn’t a cakewalk, so the enemy Octane was certainly seems to have been up to something.
- HammadKx’s video made it evident that the cheater also had wallhacks enabled. He could easily anticipate the enemy’s position and shoot them before the enemy could adjust their crosshairs. It was easy to tell that cheaters have indeed entered Apex Legends Mobile after ruining play for some PC players.
- It’s alarming how quickly hackers have found their way around the game’s code. Apex Legends Mobile is yet to be widely released, and sharp coders have already broken into the game’s presumed anti-cheat. It’s only available in 10 countries today, but some players are employing a VPN to enjoy the mobile version before it releases in their region.
- It remains to be seen how EA tackles the cheater problem in Apex Legends Mobile. PC players aren’t happy with the anti-cheat, but manual bans keep their hopes alive. The developer may go for a stricter anti-cheat for mobile considering the state of cheating in other mobile battle royales. After an open release, Apex Legends Mobile may become unplayable if EA doesn’t resolve the brewing cheater problem.
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- readme.md
- There is no bypass for EasyAntiCheat! You have to implement your own EasyAntiCheat bypass.
- This is an external cheat for Apex Legends written in Rust. The cheat is embeddable, you implement the API to access Apex Legends and in return you get a bunch of features.
- See here for an example of how to use the API.
- Advanced legitimate aim assist with many customizable settings. Its focus is on being as legitimate as possible, while still being effective. It works by calculating mouse movement commands, it does not write viewangles.
- It uses advanced trajectory calculations based on sampled data for accurate prediction.
- Aim at visible enemies only.
- Aim automatically when firing.
- Customizable hold to aim key.
- Distance and zoom based FOV scaling.
- Configure vertical and horizontal aim strength independently.
- Smooth aim powered by a PID controller.
- Aim ramps up and fades out smoothly.
- Aim strength drops temporarily when the target is moving erratically.
- Aim spine system so you are in control which body part to aim at.
- Aim priority system to prioritize players but still aim at other things like knocked players or abilities.
- When locked onto an enemy with the aimbot, can trigger when the enemy is in the crosshair. Works with close range guns like shotguns and long range guns like snipers where it uses prediction to trigger at the right time.
- Uses humanized clicking, customized per weapon.
- Simple humanized RCS that removes most of the weapon recoil only (does not remove weapon sway).
- Configure vertical and horizontal compensation independently.
- Customizable ESP for many objects in the game:
- Draw 2D bounding boxes, with separate mode for players behind cover.
- Team based coloring so you know who has the advantage in a 3rd party.
- Draw player names.
- Draw health and armor bars.
- Draw loot icons (only for items that are useful or upgrades).
- Draw skeleton.
- Draw fading trail as the player moves around.
- Draw where to aim to hit the head with prediction.
- Draw where to aim frag grenades in the sky to hit them from above.
- .
- Ye olde highlighter. Highlights players, loot, and other objects using ingame effects.
- Draws a list of dead players (when their team is dead) and whether or not they're spectating you.
- Simple 2D radar that shows live enemy players as dots around your crosshair.
- When near or outside the ring, a damage indicator shows when you will take the next tick of damage. Additionally a timer counts down to the last possible time for you to start healing (phoenix, medkit, syringe) before you won't have enough time to heal before dying to the ring.
- A bunch of little automations:
- Legitimized rapidfire and bunnyhop.
- Auto reload, auto tac reload and animation cancel reloads.
- Auto tap strafe.
- Thirdperson and freecam toggle.
- Simple humanized fast loot and auto loot.
- A simple debugger to visualize the game state live.
- The offsets are provided statically by gamedata.ini and parsed.
- Manually update the offsets by pasting the INI output from the Apex Legends Offset Dumper in offsets/stdout.ini . Then run cargo run --example gamedata >gamedata.ini to update the gamedata offsets.
- The cheat can dump the game for you, but it requires a few extra steps. See if you can figure it out 😉 . Otherwise lurk around on UnKnoWnCheaTs and wait for people to post updated offsets.
- Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, shall be licensed as above, without any additional terms or conditions.
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- Apex Legends external cheat for UnKnoWnCheaTs in Rust
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