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- # Configuration file
- ##########################################################################################################
- # Client Settings
- #--------------------------------------------------------------------------------------------------------#
- # These are client side properties that have no effect server side.
- ##########################################################################################################
- "Client Settings" {
- # Disables the 3D tool and armor models. This is required if you want to use a 2D resource pack.)
- B:disable3DModels=false
- # If true the custom arrow models used by DE will be replaced by the vanilla model.
- B:disableCustomArrowModel=false
- # If true the item dislocator will not make the pickup sound when it collects items..
- B:disableDislocatorSound=false
- # If true the range of the celestial manipulator sound effect will be significantly reduced.
- B:disableLoudCelestialManipulator=false
- # If true the armor shield will not render when you taker damage (this is only a visual change).
- B:disableShieldHitEffect=false
- # If true the armor shield hit sound will be disabled.
- B:disableShieldHitSound=false
- # This is where the settings for the in game hud are stored. You should not need to adjust these unless something breaks.
- # Warning changing the number entries in this list will crash our game.
- I:hudSettings <
- 996
- 825
- 69
- 907
- 90
- 100
- 3
- 0
- 1
- 1
- 1
- 1
- >
- # Invert Dislocator Pedestal display name shift behavior.
- B:invertDPDSB=false
- # This allowes you to just disable the energy crystal shader which can be a lot lagier than the reactor since there are usually a lot more of them (The fallback crystal texture is not soooo bad...)
- B:useCrystalShaders=true
- # Set this to false if you prefer the original look of the reactor beams
- B:useReactorBeamShaders=true
- # Set this to false if your system can not handle the awesomeness that is shaders! (Warning will make cool things look like crap)
- B:useShaders=true
- }
- ##########################################################################################################
- # Misc
- #--------------------------------------------------------------------------------------------------------#
- # Just some misc settings.
- ##########################################################################################################
- Misc {
- # Set this to false to disable chaos guardian chunkloading.
- # Note. The chaos guardian is ONLY loaded when a player is within a couple hundred blocks.
- # This is to avoid issues where the guardian would fly out of the loaded chunks and freeze
- # which is especial an issue on servers with reduced render distance.
- B:chaosGuardianLoading=true
- # This enables dev log output. I primarily use this for development purposes so it wont be very useful to regular users.
- B:devLog=false
- }
- ##########################################################################################################
- # Stat Tweaks
- #--------------------------------------------------------------------------------------------------------#
- # These allow you to tweak the stats of the tools, weapons and armor.
- ##########################################################################################################
- "Stat Tweaks" {
- D:draconicAxeAttackDMG=45.0
- D:draconicAxeAttackSpeed=-3.2
- D:draconicAxeMineSpeed=18.0
- I:draconicBaseMineAOE=1
- I:draconicBaseRFCapacity=16000000
- D:draconicHoeAttackDMG=10.0
- D:draconicHoeAttackSpeed=0.0
- D:draconicPicAttackDMG=20.0
- D:draconicPicAttackSpeed=-2.9
- D:draconicPicMineSpeed=18.0
- D:draconicShovelAttackDMG=20.0
- D:draconicShovelAttackSpeed=-2.9
- D:draconicShovelMineSpeed=18.0
- D:draconicStaffAttackDMG=60.0
- D:draconicStaffAttackSpeed=-3.0
- D:draconicStaffMineSpeed=60.0
- D:draconicSwordAttackDMG=35.0
- D:draconicSwordAttackSpeed=-2.0
- D:flightSpeedModifier=1.0
- I:lastStandEnergyRequirement=10000000
- D:wyvernAttackSpeed=-3.0
- D:wyvernAxeAttackDMG=25.0
- D:wyvernAxeMineSpeed=12.0
- I:wyvernBaseMineAOE=0
- I:wyvernBaseRFCapacity=4000000
- D:wyvernPicAttackDMG=12.0
- D:wyvernPicAttackSpeed=-3.0
- D:wyvernPicMineSpeed=12.0
- D:wyvernShovelAttackDMG=12.0
- D:wyvernShovelMineSpeed=12.0
- D:wyvernSwordAttackDMG=15.0
- D:wyvernSwordAttackSpeed=-2.2
- }
- ##########################################################################################################
- # Tweaks
- #--------------------------------------------------------------------------------------------------------#
- # Just what the name says. Tweaks. Allows you to tweak stuff.
- ##########################################################################################################
- Tweaks {
- # Enabling this allows boss souls to drop. Use with caution!
- B:allowBossSouls=false
- # Set to false to prevent the bows explosion effect breaking blocks
- B:bowBlockDamage=true
- # Allows you to tweak the chaos guardians health (will only affect new guardians)
- I:chaosGuardianHealth=2000
- # Adds recipes to clear all nbt data from items such as energy crystals and crafting injectors.
- B:clearDataRecipes=false
- # Allows you to adjust the capacity of each energy core tier.
- # Warning changing the number entries in this list will crash our game.
- D:coreCapacity <
- 4.55E7
- 2.73E8
- 1.64E9
- 9.88E9
- 5.93E10
- 3.56E11
- 2.14E12
- 9.223372036854776E18
- >
- # If true will disable the destruction of chaos islands after the chaos crystal is broken.
- B:disableChaosIslandExplosion=false
- # (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals.
- B:disableGuardianCrystalRespawn=false
- # If true will disable the massive reactor explosion and replace it with a much smaller one.
- B:disableLargeReactorBoom=false
- # This will disable loot cores (The "Blobs" of items dropped by the tools.).
- B:disableLootCores=false
- # Sets the number of teleports you get per ender pearl with the Advanced Dislocator
- I:dislocatorUsesPerPearl=1
- # Allows you to adjust the cost of dissenchanting items via the dissenchanter
- D:dissenchnaterCostMultiplier=1.0
- # This allows you to adjust the base capacity of the draconic flux capacitor
- I:draconicFluxCapBaseCap=256000000
- # This can be used to adjust the amount of draconium dust the dragon drops when killed.
- # The amount dropped will be this number +/- 10%
- I:dragonDustLootModifier=1
- # By default the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed.
- B:dragonEggSpawnOverride=true
- # Set this to false if you would like to disable the draconic armors flight.
- B:enableFlight=true
- # Lets face it. The biggest issue with the new dragon ritual is it is too darn cheap! This modifies the recipe to make it a bit more expensive.
- B:expensiveDragonRitual=true
- # Use this to limit the max flight speed modifier a player can set on the draconic chestplate.
- # Setting this to 200 for example would limit the flight speed to +200%.
- # Default -1 removes the limit and allows the full +600% flight speed.
- I:flightSpeedLimit=-1
- # For some reason forge decided not to set the owner of an item when dropped from an inventory screen.
- # DE overrides this and sets the stack owner when possible.
- # If this causes issues set this value to false.
- B:forceDroppedItemOwner=true
- # This allows you to prevent the mob grinder from attempting to kill specific entities.
- S:grinderBlackList <
- evilcraft:vengeance_spirit
- >
- # Sets the energy per use per heart of damage for the grinder.
- I:grinderEnergyPerHeart=80
- # When true everything is just a little harder. (Currently only effects recipes but that will probably change in the future)
- B:hardMode=false
- # A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4
- S:itemDislocatorBlacklist <
- appliedenergistics2:crystal_seed
- >
- # Add ore names (e.g. oreIron) to this list to prevent them from being doubled by the DE chest
- S:oreDoublingBlacklist <
- >
- # When doubling ores with the Draconium Chest the output will prioritise thermal ingots if TF is installed. This allows you to change that by specifying a different mod id to target.
- S:oreDoublingOutputPriority=thermalfoundation
- # Passive (Animals) Mobs have a 1 in this number chance to drop a soul
- I:passiveSoulDropChance=800
- # Allows you to adjust the overall scale of the reactor explosion. use "disableLargeReactorBoom" to disable explosion completely.
- D:reactorExplosionScale=1.0
- # Adjusts the fuel usage multiplier of the reactor
- D:reactorFuelUsageMultiplier=1.0
- # Adjusts the energy output multiplier of the reactor
- D:reactorOutputMultiplier=1.0
- # Mobs have a 1 in this number chance to drop a soul
- I:soulDropChance=1000
- # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows.
- # Basic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX
- I:spawnerDelays <
- 200
- 800
- 100
- 400
- 50
- 200
- 25
- 100
- >
- # By default any entities added to this list will not drop their souls and will not be spawnable by the stabilized spawner.
- S:spawnerList <
- >
- # Changes the spawner list to a whitelist as opposed to the default blacklist.
- B:spawnerListWhiteList=false
- # This allows you to adjust the base capacity of the wyvern flux capacitor
- I:wyvernFluxCapBaseCap=64000000
- }
- ##########################################################################################################
- # World
- #--------------------------------------------------------------------------------------------------------#
- # This category contains config properties related to world gen.
- ##########################################################################################################
- World {
- # This is the distance between chaos islands
- I:chaosIslandSeparation=10000
- # If true the chaos guardian, Crystal and healing crystals will spawn but absolutely no other blocks will be placed. (This only exists because someone wanted it for some reason)
- B:chaosIslandVoidMode=false
- # This allows you to offset the y position of chaos islands.
- I:chaosIslandYOffset=0
- # Ender Comets have a 1 in {this number} chance to spawn in each chunk
- I:cometRarity=10000
- # Disables draconium ore generation in the end
- B:disableOreSpawnEnd=false
- # Disables draconium ore generation in the nether
- B:disableOreSpawnNether=false
- # Disables draconium ore generation in the overworld
- B:disableOreSpawnOverworld=false
- # Set this to false if you do not want ore added to chunks that have not previously been generated by DE (this can almost always be left true)
- B:enableRetroGen=true
- # Set to false to disable the generation of Chaos Islands
- B:generateChaosIslands=true
- # Set to false to disable the generation of Ender Comets
- B:generateEnderComets=true
- # Add the dimension id of any mod dimension's you dont want draconium ore generated in
- I:oreGenDimentionBlacklist <
- >
- # Setting this to false will just completely disable ALL DE world gen!
- B:worldGenEnabled=true
- }
- ##########################################################################################################
- # |Mod Items/Blocks
- #--------------------------------------------------------------------------------------------------------#
- # These settings allow you to disable Blocks and Items added by this mod.
- # By default disabling a block or item will not remove it completely.
- # But its recipe will be removed and it will be hidden from JEI
- # If you want to completely remove items or blocks you can set hardDisableMode to true.
- # This is not recommended unless you know what you are doing.
- ##########################################################################################################
- "|Mod Items/Blocks" {
- ##########################################################################################################
- # Blocks
- #--------------------------------------------------------------------------------------------------------#
- # This section allows you to disable/enable blocks from this mod.
- ##########################################################################################################
- Blocks {
- B:celestial_manipulator=true
- B:chaos_crystal=true
- B:chaos_shard_atmos=true
- B:crafting_injector=true
- B:creative_rf_source=true
- B:dislocator_pedestal=true
- B:dislocator_receptacle=true
- B:diss_enchanter=true
- B:draconic_block=true
- B:draconic_spawner=true
- B:draconium_block=true
- B:draconium_chest=true
- B:draconium_ore=true
- B:energy_crystal=true
- B:energy_infuser=true
- B:energy_pylon=true
- B:energy_storage_core=true
- B:entity_detector=true
- B:flow_gate=true
- B:fusion_crafting_core=true
- B:generator=true
- B:grinder=true
- B:infused_obsidian=true
- B:invis_e_core_block=true
- B:item_dislocation_inhibitor=true
- B:particle_generator=true
- B:placed_item=true
- B:portal=true
- B:potentiometer=true
- B:rain_sensor=true
- B:reactor_component=true
- B:reactor_core=true
- }
- ##########################################################################################################
- # Items
- #--------------------------------------------------------------------------------------------------------#
- # This section allows you to disable/enable items from this mod.
- ##########################################################################################################
- Items {
- B:awakened_core=true
- B:chaos_shard=true
- B:chaotic_core=true
- B:creative_exchanger=true
- B:crystal_binder=true
- B:debugger=true
- B:dislocator=true
- B:dislocator_advanced=true
- B:dislocator_bound=true
- B:draconic_axe=true
- B:draconic_boots=true
- B:draconic_bow=true
- B:draconic_chest=true
- B:draconic_core=true
- B:draconic_energy_core=true
- B:draconic_helm=true
- B:draconic_hoe=true
- B:draconic_ingot=true
- B:draconic_legs=true
- B:draconic_pick=true
- B:draconic_shovel=true
- B:draconic_staff_of_power=true
- B:draconic_sword=true
- B:draconium_capacitor=true
- B:draconium_dust=true
- B:draconium_ingot=true
- B:dragon_heart=true
- B:ender_energy_manipulator=true
- B:info_tablet=true
- B:magnet=true
- B:mob_soul=true
- B:nugget=true
- B:reactor_part=true
- B:tool_upgrade=true
- B:wyvern_axe=true
- B:wyvern_boots=true
- B:wyvern_bow=true
- B:wyvern_chest=true
- B:wyvern_core=true
- B:wyvern_energy_core=true
- B:wyvern_helm=true
- B:wyvern_legs=true
- B:wyvern_pick=true
- B:wyvern_shovel=true
- B:wyvern_sword=true
- }
- ##########################################################################################################
- # Loader Settings
- #--------------------------------------------------------------------------------------------------------#
- # These are settings which define what happens when you disable a block or item.
- ##########################################################################################################
- "Loader Settings" {
- # If set to true blocks and items will be completely removed from the game when disabled.
- # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory.
- # Soft mode is recommended. Only use hard mode if you know what you are doing.
- B:hardDisableMode=false
- }
- }
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