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Jan 25th, 2019
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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # Client Settings
  5. #--------------------------------------------------------------------------------------------------------#
  6. # These are client side properties that have no effect server side.
  7. ##########################################################################################################
  8.  
  9. "Client Settings" {
  10. # Disables the 3D tool and armor models. This is required if you want to use a 2D resource pack.)
  11. B:disable3DModels=false
  12.  
  13. # If true the custom arrow models used by DE will be replaced by the vanilla model.
  14. B:disableCustomArrowModel=false
  15.  
  16. # If true the item dislocator will not make the pickup sound when it collects items..
  17. B:disableDislocatorSound=false
  18.  
  19. # If true the range of the celestial manipulator sound effect will be significantly reduced.
  20. B:disableLoudCelestialManipulator=false
  21.  
  22. # If true the armor shield will not render when you taker damage (this is only a visual change).
  23. B:disableShieldHitEffect=false
  24.  
  25. # If true the armor shield hit sound will be disabled.
  26. B:disableShieldHitSound=false
  27.  
  28. # This is where the settings for the in game hud are stored. You should not need to adjust these unless something breaks.
  29. # Warning changing the number entries in this list will crash our game.
  30. I:hudSettings <
  31. 996
  32. 825
  33. 69
  34. 907
  35. 90
  36. 100
  37. 3
  38. 0
  39. 1
  40. 1
  41. 1
  42. 1
  43. >
  44.  
  45. # Invert Dislocator Pedestal display name shift behavior.
  46. B:invertDPDSB=false
  47.  
  48. # This allowes you to just disable the energy crystal shader which can be a lot lagier than the reactor since there are usually a lot more of them (The fallback crystal texture is not soooo bad...)
  49. B:useCrystalShaders=true
  50.  
  51. # Set this to false if you prefer the original look of the reactor beams
  52. B:useReactorBeamShaders=true
  53.  
  54. # Set this to false if your system can not handle the awesomeness that is shaders! (Warning will make cool things look like crap)
  55. B:useShaders=true
  56. }
  57.  
  58.  
  59. ##########################################################################################################
  60. # Misc
  61. #--------------------------------------------------------------------------------------------------------#
  62. # Just some misc settings.
  63. ##########################################################################################################
  64.  
  65. Misc {
  66. # Set this to false to disable chaos guardian chunkloading.
  67. # Note. The chaos guardian is ONLY loaded when a player is within a couple hundred blocks.
  68. # This is to avoid issues where the guardian would fly out of the loaded chunks and freeze
  69. # which is especial an issue on servers with reduced render distance.
  70. B:chaosGuardianLoading=true
  71.  
  72. # This enables dev log output. I primarily use this for development purposes so it wont be very useful to regular users.
  73. B:devLog=false
  74. }
  75.  
  76.  
  77. ##########################################################################################################
  78. # Stat Tweaks
  79. #--------------------------------------------------------------------------------------------------------#
  80. # These allow you to tweak the stats of the tools, weapons and armor.
  81. ##########################################################################################################
  82.  
  83. "Stat Tweaks" {
  84. D:draconicAxeAttackDMG=45.0
  85. D:draconicAxeAttackSpeed=-3.2
  86. D:draconicAxeMineSpeed=18.0
  87. I:draconicBaseMineAOE=1
  88. I:draconicBaseRFCapacity=16000000
  89. D:draconicHoeAttackDMG=10.0
  90. D:draconicHoeAttackSpeed=0.0
  91. D:draconicPicAttackDMG=20.0
  92. D:draconicPicAttackSpeed=-2.9
  93. D:draconicPicMineSpeed=18.0
  94. D:draconicShovelAttackDMG=20.0
  95. D:draconicShovelAttackSpeed=-2.9
  96. D:draconicShovelMineSpeed=18.0
  97. D:draconicStaffAttackDMG=60.0
  98. D:draconicStaffAttackSpeed=-3.0
  99. D:draconicStaffMineSpeed=60.0
  100. D:draconicSwordAttackDMG=35.0
  101. D:draconicSwordAttackSpeed=-2.0
  102. D:flightSpeedModifier=1.0
  103. I:lastStandEnergyRequirement=10000000
  104. D:wyvernAttackSpeed=-3.0
  105. D:wyvernAxeAttackDMG=25.0
  106. D:wyvernAxeMineSpeed=12.0
  107. I:wyvernBaseMineAOE=0
  108. I:wyvernBaseRFCapacity=4000000
  109. D:wyvernPicAttackDMG=12.0
  110. D:wyvernPicAttackSpeed=-3.0
  111. D:wyvernPicMineSpeed=12.0
  112. D:wyvernShovelAttackDMG=12.0
  113. D:wyvernShovelMineSpeed=12.0
  114. D:wyvernSwordAttackDMG=15.0
  115. D:wyvernSwordAttackSpeed=-2.2
  116. }
  117.  
  118.  
  119. ##########################################################################################################
  120. # Tweaks
  121. #--------------------------------------------------------------------------------------------------------#
  122. # Just what the name says. Tweaks. Allows you to tweak stuff.
  123. ##########################################################################################################
  124.  
  125. Tweaks {
  126. # Enabling this allows boss souls to drop. Use with caution!
  127. B:allowBossSouls=false
  128.  
  129. # Set to false to prevent the bows explosion effect breaking blocks
  130. B:bowBlockDamage=true
  131.  
  132. # Allows you to tweak the chaos guardians health (will only affect new guardians)
  133. I:chaosGuardianHealth=2000
  134.  
  135. # Adds recipes to clear all nbt data from items such as energy crystals and crafting injectors.
  136. B:clearDataRecipes=false
  137.  
  138. # Allows you to adjust the capacity of each energy core tier.
  139. # Warning changing the number entries in this list will crash our game.
  140. D:coreCapacity <
  141. 4.55E7
  142. 2.73E8
  143. 1.64E9
  144. 9.88E9
  145. 5.93E10
  146. 3.56E11
  147. 2.14E12
  148. 9.223372036854776E18
  149. >
  150.  
  151. # If true will disable the destruction of chaos islands after the chaos crystal is broken.
  152. B:disableChaosIslandExplosion=false
  153.  
  154. # (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals.
  155. B:disableGuardianCrystalRespawn=false
  156.  
  157. # If true will disable the massive reactor explosion and replace it with a much smaller one.
  158. B:disableLargeReactorBoom=false
  159.  
  160. # This will disable loot cores (The "Blobs" of items dropped by the tools.).
  161. B:disableLootCores=false
  162.  
  163. # Sets the number of teleports you get per ender pearl with the Advanced Dislocator
  164. I:dislocatorUsesPerPearl=1
  165.  
  166. # Allows you to adjust the cost of dissenchanting items via the dissenchanter
  167. D:dissenchnaterCostMultiplier=1.0
  168.  
  169. # This allows you to adjust the base capacity of the draconic flux capacitor
  170. I:draconicFluxCapBaseCap=256000000
  171.  
  172. # This can be used to adjust the amount of draconium dust the dragon drops when killed.
  173. # The amount dropped will be this number +/- 10%
  174. I:dragonDustLootModifier=1
  175.  
  176. # By default the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed.
  177. B:dragonEggSpawnOverride=true
  178.  
  179. # Set this to false if you would like to disable the draconic armors flight.
  180. B:enableFlight=true
  181.  
  182. # Lets face it. The biggest issue with the new dragon ritual is it is too darn cheap! This modifies the recipe to make it a bit more expensive.
  183. B:expensiveDragonRitual=true
  184.  
  185. # Use this to limit the max flight speed modifier a player can set on the draconic chestplate.
  186. # Setting this to 200 for example would limit the flight speed to +200%.
  187. # Default -1 removes the limit and allows the full +600% flight speed.
  188. I:flightSpeedLimit=-1
  189.  
  190. # For some reason forge decided not to set the owner of an item when dropped from an inventory screen.
  191. # DE overrides this and sets the stack owner when possible.
  192. # If this causes issues set this value to false.
  193. B:forceDroppedItemOwner=true
  194.  
  195. # This allows you to prevent the mob grinder from attempting to kill specific entities.
  196. S:grinderBlackList <
  197. evilcraft:vengeance_spirit
  198. >
  199.  
  200. # Sets the energy per use per heart of damage for the grinder.
  201. I:grinderEnergyPerHeart=80
  202.  
  203. # When true everything is just a little harder. (Currently only effects recipes but that will probably change in the future)
  204. B:hardMode=false
  205.  
  206. # A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4
  207. S:itemDislocatorBlacklist <
  208. appliedenergistics2:crystal_seed
  209. >
  210.  
  211. # Add ore names (e.g. oreIron) to this list to prevent them from being doubled by the DE chest
  212. S:oreDoublingBlacklist <
  213. >
  214.  
  215. # When doubling ores with the Draconium Chest the output will prioritise thermal ingots if TF is installed. This allows you to change that by specifying a different mod id to target.
  216. S:oreDoublingOutputPriority=thermalfoundation
  217.  
  218. # Passive (Animals) Mobs have a 1 in this number chance to drop a soul
  219. I:passiveSoulDropChance=800
  220.  
  221. # Allows you to adjust the overall scale of the reactor explosion. use "disableLargeReactorBoom" to disable explosion completely.
  222. D:reactorExplosionScale=1.0
  223.  
  224. # Adjusts the fuel usage multiplier of the reactor
  225. D:reactorFuelUsageMultiplier=1.0
  226.  
  227. # Adjusts the energy output multiplier of the reactor
  228. D:reactorOutputMultiplier=1.0
  229.  
  230. # Mobs have a 1 in this number chance to drop a soul
  231. I:soulDropChance=1000
  232.  
  233. # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows.
  234. # Basic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX
  235. I:spawnerDelays <
  236. 200
  237. 800
  238. 100
  239. 400
  240. 50
  241. 200
  242. 25
  243. 100
  244. >
  245.  
  246. # By default any entities added to this list will not drop their souls and will not be spawnable by the stabilized spawner.
  247. S:spawnerList <
  248. >
  249.  
  250. # Changes the spawner list to a whitelist as opposed to the default blacklist.
  251. B:spawnerListWhiteList=false
  252.  
  253. # This allows you to adjust the base capacity of the wyvern flux capacitor
  254. I:wyvernFluxCapBaseCap=64000000
  255. }
  256.  
  257.  
  258. ##########################################################################################################
  259. # World
  260. #--------------------------------------------------------------------------------------------------------#
  261. # This category contains config properties related to world gen.
  262. ##########################################################################################################
  263.  
  264. World {
  265. # This is the distance between chaos islands
  266. I:chaosIslandSeparation=10000
  267.  
  268. # If true the chaos guardian, Crystal and healing crystals will spawn but absolutely no other blocks will be placed. (This only exists because someone wanted it for some reason)
  269. B:chaosIslandVoidMode=false
  270.  
  271. # This allows you to offset the y position of chaos islands.
  272. I:chaosIslandYOffset=0
  273.  
  274. # Ender Comets have a 1 in {this number} chance to spawn in each chunk
  275. I:cometRarity=10000
  276.  
  277. # Disables draconium ore generation in the end
  278. B:disableOreSpawnEnd=false
  279.  
  280. # Disables draconium ore generation in the nether
  281. B:disableOreSpawnNether=false
  282.  
  283. # Disables draconium ore generation in the overworld
  284. B:disableOreSpawnOverworld=false
  285.  
  286. # Set this to false if you do not want ore added to chunks that have not previously been generated by DE (this can almost always be left true)
  287. B:enableRetroGen=true
  288.  
  289. # Set to false to disable the generation of Chaos Islands
  290. B:generateChaosIslands=true
  291.  
  292. # Set to false to disable the generation of Ender Comets
  293. B:generateEnderComets=true
  294.  
  295. # Add the dimension id of any mod dimension's you dont want draconium ore generated in
  296. I:oreGenDimentionBlacklist <
  297. >
  298.  
  299. # Setting this to false will just completely disable ALL DE world gen!
  300. B:worldGenEnabled=true
  301. }
  302.  
  303.  
  304. ##########################################################################################################
  305. # |Mod Items/Blocks
  306. #--------------------------------------------------------------------------------------------------------#
  307. # These settings allow you to disable Blocks and Items added by this mod.
  308. # By default disabling a block or item will not remove it completely.
  309. # But its recipe will be removed and it will be hidden from JEI
  310. # If you want to completely remove items or blocks you can set hardDisableMode to true.
  311. # This is not recommended unless you know what you are doing.
  312. ##########################################################################################################
  313.  
  314. "|Mod Items/Blocks" {
  315.  
  316. ##########################################################################################################
  317. # Blocks
  318. #--------------------------------------------------------------------------------------------------------#
  319. # This section allows you to disable/enable blocks from this mod.
  320. ##########################################################################################################
  321.  
  322. Blocks {
  323. B:celestial_manipulator=true
  324. B:chaos_crystal=true
  325. B:chaos_shard_atmos=true
  326. B:crafting_injector=true
  327. B:creative_rf_source=true
  328. B:dislocator_pedestal=true
  329. B:dislocator_receptacle=true
  330. B:diss_enchanter=true
  331. B:draconic_block=true
  332. B:draconic_spawner=true
  333. B:draconium_block=true
  334. B:draconium_chest=true
  335. B:draconium_ore=true
  336. B:energy_crystal=true
  337. B:energy_infuser=true
  338. B:energy_pylon=true
  339. B:energy_storage_core=true
  340. B:entity_detector=true
  341. B:flow_gate=true
  342. B:fusion_crafting_core=true
  343. B:generator=true
  344. B:grinder=true
  345. B:infused_obsidian=true
  346. B:invis_e_core_block=true
  347. B:item_dislocation_inhibitor=true
  348. B:particle_generator=true
  349. B:placed_item=true
  350. B:portal=true
  351. B:potentiometer=true
  352. B:rain_sensor=true
  353. B:reactor_component=true
  354. B:reactor_core=true
  355. }
  356.  
  357. ##########################################################################################################
  358. # Items
  359. #--------------------------------------------------------------------------------------------------------#
  360. # This section allows you to disable/enable items from this mod.
  361. ##########################################################################################################
  362.  
  363. Items {
  364. B:awakened_core=true
  365. B:chaos_shard=true
  366. B:chaotic_core=true
  367. B:creative_exchanger=true
  368. B:crystal_binder=true
  369. B:debugger=true
  370. B:dislocator=true
  371. B:dislocator_advanced=true
  372. B:dislocator_bound=true
  373. B:draconic_axe=true
  374. B:draconic_boots=true
  375. B:draconic_bow=true
  376. B:draconic_chest=true
  377. B:draconic_core=true
  378. B:draconic_energy_core=true
  379. B:draconic_helm=true
  380. B:draconic_hoe=true
  381. B:draconic_ingot=true
  382. B:draconic_legs=true
  383. B:draconic_pick=true
  384. B:draconic_shovel=true
  385. B:draconic_staff_of_power=true
  386. B:draconic_sword=true
  387. B:draconium_capacitor=true
  388. B:draconium_dust=true
  389. B:draconium_ingot=true
  390. B:dragon_heart=true
  391. B:ender_energy_manipulator=true
  392. B:info_tablet=true
  393. B:magnet=true
  394. B:mob_soul=true
  395. B:nugget=true
  396. B:reactor_part=true
  397. B:tool_upgrade=true
  398. B:wyvern_axe=true
  399. B:wyvern_boots=true
  400. B:wyvern_bow=true
  401. B:wyvern_chest=true
  402. B:wyvern_core=true
  403. B:wyvern_energy_core=true
  404. B:wyvern_helm=true
  405. B:wyvern_legs=true
  406. B:wyvern_pick=true
  407. B:wyvern_shovel=true
  408. B:wyvern_sword=true
  409. }
  410.  
  411. ##########################################################################################################
  412. # Loader Settings
  413. #--------------------------------------------------------------------------------------------------------#
  414. # These are settings which define what happens when you disable a block or item.
  415. ##########################################################################################################
  416.  
  417. "Loader Settings" {
  418. # If set to true blocks and items will be completely removed from the game when disabled.
  419. # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory.
  420. # Soft mode is recommended. Only use hard mode if you know what you are doing.
  421. B:hardDisableMode=false
  422. }
  423.  
  424. }
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