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  1. "Resource/UI/HudPlayerHealth.res"
  2. {
  3. // Player Health Data
  4. "HudPlayerHealth"
  5. {
  6. "ControlName" "EditablePanel"
  7. "fieldName" "HudPlayerHealth"
  8. "xpos" "c-370"
  9. "xpos_minmode" "c-345"
  10. "ypos" "r107"
  11. "ypos_minmode" "r119"
  12. "zpos" "2"
  13. "wide" "300"
  14. "tall" "120"
  15. "visible" "1"
  16. "enabled" "1"
  17. "HealthBonusPosAdj" "35"
  18. "HealthDeathWarning" "0.49"
  19. "HealthDeathWarningColor" "255 0 0 255"
  20. }
  21. "HealthIcon"
  22. {
  23. "ControlName" "ImagePanel"
  24. "fieldName" "HealthIcon"
  25. "xpos" "50"
  26. "ypos" "15"
  27. "zpos" "-5"
  28. "wide" "70"
  29. "tall" "70"
  30. "visible" "0"
  31. "enabled" "0"
  32. "image" "../hud/ico_health_cluster"
  33. "scaleImage" "1"
  34. }
  35. "PlayerStatusHealthImage"
  36. {
  37.  
  38. "ControlName" "ImagePanel"
  39. "fieldName" "PlayerStatusHealthImage"
  40. "visible" "1"
  41. "enabled" "1"
  42. "scaleImage" "1"
  43. "zpos" "4"
  44. "xpos" "61"
  45. "ypos" "36"
  46. "wide" "50"
  47. "tall" "50"
  48. }
  49. "PlayerStatusHealthBonusImage"
  50. {
  51. "ControlName" "ImagePanel"
  52. "fieldName" "PlayerStatusHealthBonusImage"
  53. "xpos" "57"
  54. "ypos" "32"
  55. "zpos" "3"
  56. "wide" "58"
  57. "tall" "58"
  58. "visible" "1"
  59. "enabled" "1"
  60. "image" "../hud/health_over_bg"
  61. "scaleImage" "1"
  62. }
  63. "PlayerStatusHealthImageBG"
  64. {
  65. "ControlName" "ImagePanel"
  66. "fieldName" "PlayerStatusHealthImageBG"
  67. "visible" "1"
  68. "enabled" "1"
  69. "image" "../hud/health_bg"
  70. "scaleImage" "1"
  71. "zpos" "3"
  72. "xpos" "58"
  73. "ypos" "33"
  74. "wide" "56"
  75. "tall" "56"
  76. }
  77.  
  78.  
  79. "PlayerStatusClassImageBG" //blue cross horisontal
  80. {
  81. "ControlName" "CTFImagePanel"
  82. "fieldName" "PlayerStatusClassImageBG"
  83. "xpos" "74" //
  84. "ypos" "31"
  85. "zpos" "-1"
  86. "wide" "24"
  87. "tall" "60"
  88. "autoResize" "0"
  89. "pinCorner" "0"
  90. "visible" "1"
  91. "enabled" "1"
  92. "image" "../hud/color_panel_brown"
  93. "scaleImage" "1"
  94. "teambg_1" "../hud/color_panel_own"
  95. "teambg_2" "../hud/color_panel_red"
  96. "teambg_3" "../hud/color_panel_blu"
  97.  
  98. "src_corner_height" "40" // pixels inside the image
  99. "src_corner_width" "40"
  100. "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional
  101. "draw_corner_height" "0" //0
  102.  
  103. }
  104. "PlayerStatusClassImageBG2" //blue cross vertical
  105. {
  106. "ControlName" "CTFImagePanel"
  107. "fieldName" "PlayerStatusClassImageBG2"
  108. "xpos" "56"
  109. "ypos" "49"
  110. "zpos" "-1"
  111. "wide" "60"
  112. "tall" "24"
  113. "autoResize" "0"
  114. "pinCorner" "0"
  115. "visible" "1"
  116. "enabled" "1"
  117. "image" "../hud/color_panel_brown"
  118. "scaleImage" "1"
  119. "teambg_1" "../hud/color_panel_brown"
  120. "teambg_2" "../hud/color_panel_red"
  121. "teambg_3" "../hud/color_panel_blu"
  122.  
  123. "src_corner_height" "40" // pixels inside the image
  124. "src_corner_width" "40"
  125. "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional
  126. "draw_corner_height" "0"
  127.  
  128. }
  129.  
  130. "PlayerStatusHealthValue"
  131. {
  132. "ControlName" "CExLabel"
  133. "fieldName" "PlayerStatusHealthValue"
  134. "xpos" "122"
  135. "ypos" "35"
  136. "zpos" "8"
  137. "wide" "100"
  138. "tall" "50"
  139. "visible" "1"
  140. "enabled" "1"
  141. "labelText" "%Health%"
  142. "textAlignment" "center"
  143. "font" "Cerbetica56"
  144. "font_minmode" "Cerbetica32" //32
  145. "fgcolor" "255 255 255 255"
  146. }
  147.  
  148. "PlayerStatusHealthValueShadow"
  149. {
  150. "ControlName" "CExLabel"
  151. "fieldName" "PlayerStatusHealthValueShadow"
  152. "xpos" "124"
  153. "ypos" "36"
  154. "zpos" "7"
  155. "wide" "100"
  156. "tall" "50"
  157. "visible" "1"
  158. "enabled" "1"
  159. "labelText" "%Health%"
  160. "textAlignment" "center"
  161. "font" "Cerbetica56"
  162. "font_minmode" "Cerbetica32"
  163. "fgcolor" "0 0 0 200"
  164.  
  165.  
  166. }
  167. "PlayerStatusHealthValueShadowBorder"
  168. {
  169. "ControlName" "CExLabel"
  170. "fieldName" "PlayerStatusHealthValueShadowBorder"
  171. "xpos" "119"
  172. "ypos" "32"
  173. "zpos" "7"
  174. "wide" "100"
  175. "tall" "50"
  176. "visible" "0"
  177. "enabled" "0"
  178. "labelText" "%Health%"
  179. "textAlignment" "center"
  180. "font" "Cerbetica56"
  181. "font_minmode" "Cerbetica32"
  182. "fgcolor" "Black"
  183. }
  184.  
  185. "PlayerStatusBleedImage"
  186. {
  187. "ControlName" "ImagePanel"
  188. "fieldName" "PlayerStatusBleedImage"
  189. "xpos" "38"
  190. "ypos" "30"
  191. "zpos" "7"
  192. "wide" "32"
  193. "tall" "32"
  194. "visible" "1"
  195. "enabled" "1"
  196. "scaleImage" "1"
  197. "image" "../vgui/bleed_drop"
  198. "fgcolor" "TanDark"
  199.  
  200. "xpos_minmode" "47"
  201. "ypos_minmode" "35"
  202. "wide_minmode" "24"
  203. "tall_minmode" "24"
  204. }
  205. "PlayerStatusHookBleedImage"
  206. {
  207. "ControlName" "ImagePanel"
  208. "fieldName" "PlayerStatusHookBleedImage"
  209. "xpos" "38"
  210. "xpos_minmode" "30"
  211. "ypos" "0"
  212. "zpos" "8"
  213. "wide" "32"
  214. "tall" "32"
  215. "visible" "1"
  216. "enabled" "1"
  217. "scaleImage" "1"
  218. "image" "../vgui/bleed_drop_grapple"
  219. "fgcolor" "TanDark"
  220. }
  221.  
  222. "PlayerStatusMilkImage"
  223. {
  224. "ControlName" "ImagePanel"
  225. "fieldName" "PlayerStatusMilkImage"
  226. "xpos" "104"
  227. "ypos" "30"
  228. "zpos" "7"
  229. "wide" "32"
  230. "tall" "32"
  231. "visible" "1"
  232. "enabled" "1"
  233. "enabled" "1"
  234. "scaleImage" "1"
  235. "image" "../vgui/bleed_drop"
  236. "fgcolor" "TanDark"
  237.  
  238. "xpos_minmode" "100"
  239. "ypos_minmode" "35"
  240. "wide_minmode" "24"
  241. "tall_minmode" "24"
  242. }
  243. "PlayerStatusGasImage"
  244. {
  245. "ControlName" "ImagePanel"
  246. "fieldName" "PlayerStatusGasImage"
  247. "xpos" "104"
  248. "ypos" "0"
  249. "zpos" "7"
  250. "wide" "32"
  251. "tall" "32"
  252. "visible" "1"
  253. "enabled" "1"
  254. "scaleImage" "1"
  255. "image" "../vgui/covered_in_gas"
  256. "fgcolor" "TanDark"
  257.  
  258. "xpos_minmode" "100"
  259. "ypos_minmode" "35"
  260. "wide_minmode" "24"
  261. "tall_minmode" "24"
  262. }
  263.  
  264. "PlayerStatusMarkedForDeathImage"
  265. {
  266. "ControlName" "ImagePanel"
  267. "fieldName" "PlayerStatusMarkedForDeathImage"
  268. "xpos" "47" //72
  269. "ypos" "0"
  270. "zpos" "8"
  271. "wide" "28"
  272. "tall" "28"
  273. "visible" "1"
  274. "enabled" "1"
  275. "scaleImage" "1"
  276. "image" "../vgui/marked_for_death"
  277. "fgcolor" "TanDark"
  278.  
  279. "xpos_minmode" "75"
  280. "ypos_minmode" "6"
  281. "wide_minmode" "22"
  282. "tall_minmode" "22"
  283. }
  284. "PlayerStatusMarkedForDeathSilentImage"
  285. {
  286. "ControlName" "ImagePanel"
  287. "fieldName" "PlayerStatusMarkedForDeathSilentImage"
  288. "xpos" "45" //70
  289. "ypos" "-2"
  290. "zpos" "7"
  291. "wide" "32"
  292. "tall" "32"
  293. "visible" "1"
  294. "enabled" "1"
  295. "scaleImage" "1"
  296. "image" "../hud/ico_demolish"
  297. "fgcolor" "TanDark"
  298.  
  299. "xpos_minmode" "72"
  300. "ypos_minmode" "4"
  301. "wide_minmode" "28"
  302. "tall_minmode" "28"
  303. }
  304. "PlayerStatus_WheelOfDoom"
  305. {
  306. "ControlName" "ImagePanel"
  307. "fieldName" "PlayerStatus_WheelOfDoom"
  308. "xpos" "100"
  309. "xpos_minmode" "100"
  310. "ypos" "23"
  311. "ypos_minmode" "25"
  312. "zpos" "7"
  313. "wide" "24"
  314. "tall" "24"
  315. "visible" "1"
  316. "enabled" "1"
  317. "scaleImage" "1"
  318. "image" "../signs/death_wheel_whammy"
  319. "fgcolor" "TanDark"
  320. }
  321.  
  322. "PlayerStatus_MedicUberBulletResistImage"
  323. {
  324. "ControlName" "ImagePanel"
  325. "fieldName" "PlayerStatus_MedicUberBulletResistImage"
  326. "xpos" "40"
  327. "xpos_minmode" "43"
  328. "ypos" "0"
  329. "ypos_minmode" "2"
  330. "zpos" "7"
  331. "wide" "28"
  332. "tall" "28"
  333. "wide_minmode" "26"
  334. "tall_minmode" "26"
  335. "visible" "1"
  336. "enabled" "1"
  337. "scaleImage" "1"
  338. "image" "../HUD/defense_buff_bullet_blue"
  339. "fgcolor" "TanDark"
  340. }
  341. "PlayerStatus_MedicUberBlastResistImage"
  342. {
  343. "ControlName" "ImagePanel"
  344. "fieldName" "PlayerStatus_MedicUberBlastResistImage"
  345. "xpos" "40"
  346. "xpos_minmode" "43"
  347. "ypos" "0"
  348. "ypos_minmode" "2"
  349. "zpos" "7"
  350. "wide" "28"
  351. "tall" "28"
  352. "wide_minmode" "26"
  353. "tall_minmode" "26"
  354. "visible" "1"
  355. "enabled" "1"
  356. "scaleImage" "1"
  357. "image" "../HUD/defense_buff_explosion_blue"
  358. "fgcolor" "TanDark"
  359. }
  360. "PlayerStatus_MedicUberFireResistImage"
  361. {
  362. "ControlName" "ImagePanel"
  363. "fieldName" "PlayerStatus_MedicUberFireResistImage"
  364. "xpos" "40"
  365. "xpos_minmode" "43"
  366. "ypos" "0"
  367. "ypos_minmode" "2"
  368. "zpos" "7"
  369. "wide" "28"
  370. "tall" "28"
  371. "wide_minmode" "26"
  372. "tall_minmode" "26"
  373. "visible" "1"
  374. "enabled" "1"
  375. "scaleImage" "1"
  376. "image" "../HUD/defense_buff_fire_blue"
  377. "fgcolor" "TanDark"
  378. }
  379. "PlayerStatus_MedicSmallBulletResistImage"
  380. {
  381. "ControlName" "ImagePanel"
  382. "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
  383. "xpos" "40"
  384. "xpos_minmode" "43"
  385. "ypos" "0"
  386. "ypos_minmode" "2"
  387. "zpos" "7"
  388. "wide" "28"
  389. "tall" "28"
  390. "wide_minmode" "26"
  391. "tall_minmode" "26"
  392. "visible" "1"
  393. "enabled" "1"
  394. "scaleImage" "1"
  395. "image" "../HUD/defense_buff_bullet_blue"
  396. "fgcolor" "TanDark"
  397. }
  398. "PlayerStatus_MedicSmallBlastResistImage"
  399. {
  400. "ControlName" "ImagePanel"
  401. "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
  402. "xpos" "40"
  403. "xpos_minmode" "43"
  404. "ypos" "0"
  405. "ypos_minmode" "2"
  406. "zpos" "7"
  407. "wide" "28"
  408. "tall" "28"
  409. "wide_minmode" "26"
  410. "tall_minmode" "26"
  411. "visible" "1"
  412. "enabled" "1"
  413. "scaleImage" "1"
  414. "image" "../HUD/defense_buff_explosion_blue"
  415. "fgcolor" "TanDark"
  416. }
  417. "PlayerStatus_MedicSmallFireResistImage"
  418. {
  419. "ControlName" "ImagePanel"
  420. "fieldName" "PlayerStatus_MedicSmallFireResistImage"
  421. "xpos" "40"
  422. "xpos_minmode" "43"
  423. "ypos" "0"
  424. "ypos_minmode" "2"
  425. "zpos" "7"
  426. "wide" "28"
  427. "tall" "28"
  428. "wide_minmode" "26"
  429. "tall_minmode" "26"
  430. "visible" "1"
  431. "enabled" "1"
  432. "scaleImage" "1"
  433. "image" "../HUD/defense_buff_fire_blue"
  434. "fgcolor" "TanDark"
  435. }
  436.  
  437. "PlayerStatus_SoldierOffenseBuff"
  438. {
  439. "ControlName" "ImagePanel"
  440. "fieldName" "PlayerStatus_SoldierOffenseBuff"
  441. "xpos" "85"
  442. "xpos_minmode" "70"
  443. "ypos" "0"
  444. "zpos" "7"
  445. "wide" "28"
  446. "tall" "28"
  447. "wide_minmode" "26"
  448. "tall_minmode" "26"
  449. "visible" "1"
  450. "enabled" "1"
  451. "scaleImage" "1"
  452. "image" "../HUD/defense_buff_bullet_blue"
  453. "fgcolor" "TanDark"
  454. }
  455. "PlayerStatus_SoldierDefenseBuff"
  456. {
  457. "ControlName" "ImagePanel"
  458. "fieldName" "PlayerStatus_SoldierDefenseBuff"
  459. "xpos" "85"
  460. "xpos_minmode" "70"
  461. "ypos" "0"
  462. "zpos" "7"
  463. "wide" "28"
  464. "tall" "28"
  465. "wide_minmode" "26"
  466. "tall_minmode" "26"
  467. "visible" "1"
  468. "enabled" "1"
  469. "scaleImage" "1"
  470. "image" "../HUD/defense_buff_bullet_blue"
  471. "fgcolor" "TanDark"
  472. }
  473. "PlayerStatus_SoldierHealOnHitBuff"
  474. {
  475. "ControlName" "ImagePanel"
  476. "fieldName" "PlayerStatus_SoldierHealOnHitBuff"
  477. "xpos" "85"
  478. "xpos_minmode" "70"
  479. "ypos" "0"
  480. "zpos" "7"
  481. "wide" "28"
  482. "tall" "28"
  483. "wide_minmode" "26"
  484. "tall_minmode" "26"
  485. "visible" "1"
  486. "enabled" "1"
  487. "scaleImage" "1"
  488. "image" "../HUD/defense_buff_bullet_blue"
  489. "fgcolor" "TanDark"
  490. }
  491. "PlayerStatus_SpyMarked"
  492. {
  493. "ControlName" "ImagePanel"
  494. "fieldName" "PlayerStatus_SpyMarked"
  495. "xpos" "115"
  496. "xpos_minmode" "70"
  497. "ypos" "0"
  498. "zpos" "7"
  499. "wide" "31"
  500. "tall" "31"
  501. "visible" "0"
  502. "enabled" "1"
  503. "scaleImage" "1"
  504. "image" ""
  505. "fgcolor" "TanDark"
  506. }
  507. "PlayerStatus_Parachute"
  508. {
  509. "ControlName" "ImagePanel"
  510. "fieldName" "PlayerStatus_Parachute"
  511. "xpos" "85"
  512. "xpos_minmode" "70"
  513. "ypos" "0"
  514. "zpos" "7"
  515. "wide" "31"
  516. "tall" "31"
  517. "visible" "0"
  518. "enabled" "1"
  519. "scaleImage" "1"
  520. "image" ""
  521. "fgcolor" "TanDark"
  522. }
  523. "PlayerStatus_RuneStrength"
  524. {
  525. "ControlName" "ImagePanel"
  526. "fieldName" "PlayerStatus_RuneStrength"
  527. "xpos" "85"
  528. "xpos_minmode" "70"
  529. "ypos" "0"
  530. "zpos" "7"
  531. "wide" "31"
  532. "tall" "31"
  533. "visible" "1"
  534. "enabled" "1"
  535. "scaleImage" "1"
  536. "image" "../Effects/powerup_strength_hud"
  537. "fgcolor" "TanDark"
  538. }
  539. "PlayerStatus_RuneHaste"
  540. {
  541. "ControlName" "ImagePanel"
  542. "fieldName" "PlayerStatus_RuneHaste"
  543. "xpos" "85"
  544. "xpos_minmode" "70"
  545. "ypos" "0"
  546. "zpos" "7"
  547. "wide" "31"
  548. "tall" "31"
  549. "visible" "1"
  550. "enabled" "1"
  551. "scaleImage" "1"
  552. "image" "../Effects/powerup_haste_hud"
  553. "fgcolor" "TanDark"
  554. }
  555. "PlayerStatus_RuneRegen"
  556. {
  557. "ControlName" "ImagePanel"
  558. "fieldName" "PlayerStatus_RuneRegen"
  559. "xpos" "85"
  560. "xpos_minmode" "70"
  561. "ypos" "0"
  562. "zpos" "7"
  563. "wide" "31"
  564. "tall" "31"
  565. "visible" "1"
  566. "enabled" "1"
  567. "scaleImage" "1"
  568. "image" "../Effects/powerup_regen_hud"
  569. "fgcolor" "TanDark"
  570. }
  571. "PlayerStatus_RuneResist"
  572. {
  573. "ControlName" "ImagePanel"
  574. "fieldName" "PlayerStatus_RuneResist"
  575. "xpos" "85"
  576. "xpos_minmode" "70"
  577. "ypos" "0"
  578. "zpos" "7"
  579. "wide" "31"
  580. "tall" "31"
  581. "visible" "1"
  582. "enabled" "1"
  583. "scaleImage" "1"
  584. "image" "../Effects/powerup_resist_hud"
  585. "fgcolor" "TanDark"
  586. }
  587. "PlayerStatus_RuneVampire"
  588. {
  589. "ControlName" "ImagePanel"
  590. "fieldName" "PlayerStatus_RuneVampire"
  591. "xpos" "85"
  592. "xpos_minmode" "70"
  593. "ypos" "0"
  594. "zpos" "7"
  595. "wide" "31"
  596. "tall" "31"
  597. "visible" "1"
  598. "enabled" "1"
  599. "scaleImage" "1"
  600. "image" "../Effects/powerup_vampire_hud"
  601. "fgcolor" "TanDark"
  602. }
  603. "PlayerStatus_RuneReflect"
  604. {
  605. "ControlName" "ImagePanel"
  606. "fieldName" "PlayerStatus_RuneReflect"
  607. "xpos" "85"
  608. "xpos_minmode" "70"
  609. "ypos" "0"
  610. "zpos" "7"
  611. "wide" "31"
  612. "tall" "31"
  613. "visible" "1"
  614. "enabled" "1"
  615. "scaleImage" "1"
  616. "image" "../Effects/powerup_reflect_hud"
  617. "fgcolor" "TanDark"
  618. }
  619. "PlayerStatus_RunePrecision"
  620. {
  621. "ControlName" "ImagePanel"
  622. "fieldName" "PlayerStatus_RunePrecision"
  623. "xpos" "85"
  624. "xpos_minmode" "70"
  625. "ypos" "0"
  626. "zpos" "7"
  627. "wide" "31"
  628. "tall" "31"
  629. "visible" "1"
  630. "enabled" "1"
  631. "scaleImage" "1"
  632. "image" "../Effects/powerup_precision_hud"
  633. "fgcolor" "TanDark"
  634. }
  635. "PlayerStatus_RuneAgility"
  636. {
  637. "ControlName" "ImagePanel"
  638. "fieldName" "PlayerStatus_RuneAgility"
  639. "xpos" "85"
  640. "xpos_minmode" "70"
  641. "ypos" "0"
  642. "zpos" "7"
  643. "wide" "31"
  644. "tall" "31"
  645. "visible" "1"
  646. "enabled" "1"
  647. "scaleImage" "1"
  648. "image" "../Effects/powerup_agility_hud"
  649. "fgcolor" "TanDark"
  650. }
  651. "PlayerStatus_RuneKnockout"
  652. {
  653. "ControlName" "ImagePanel"
  654. "fieldName" "PlayerStatus_RuneKnockout"
  655. "xpos" "85"
  656. "xpos_minmode" "70"
  657. "ypos" "0"
  658. "zpos" "7"
  659. "wide" "31"
  660. "tall" "31"
  661. "visible" "1"
  662. "enabled" "1"
  663. "scaleImage" "1"
  664. "image" "../Effects/powerup_knockout_hud"
  665. "fgcolor" "TanDark"
  666. }
  667. "PlayerStatus_RuneKing"
  668. {
  669. "ControlName" "ImagePanel"
  670. "fieldName" "PlayerStatus_RuneKing"
  671. "xpos" "85"
  672. "xpos_minmode" "70"
  673. "ypos" "0"
  674. "zpos" "7"
  675. "wide" "31"
  676. "tall" "31"
  677. "visible" "1"
  678. "enabled" "1"
  679. "scaleImage" "1"
  680. "image" "../Effects/powerup_king_hud"
  681. "fgcolor" "TanDark"
  682. }
  683. "PlayerStatus_RunePlague"
  684. {
  685. "ControlName" "ImagePanel"
  686. "fieldName" "PlayerStatus_RunePlague"
  687. "xpos" "85"
  688. "xpos_minmode" "70"
  689. "ypos" "0"
  690. "zpos" "7"
  691. "wide" "31"
  692. "tall" "31"
  693. "visible" "1"
  694. "enabled" "1"
  695. "scaleImage" "1"
  696. "image" "../Effects/powerup_plague_hud"
  697. "fgcolor" "TanDark"
  698. }
  699. "PlayerStatus_RuneSupernova"
  700. {
  701. "ControlName" "ImagePanel"
  702. "fieldName" "PlayerStatus_RuneSupernova"
  703. "xpos" "85"
  704. "xpos_minmode" "70"
  705. "ypos" "0"
  706. "zpos" "7"
  707. "wide" "31"
  708. "tall" "31"
  709. "visible" "1"
  710. "enabled" "1"
  711. "scaleImage" "1"
  712. "image" "../Effects/powerup_supernova_hud"
  713. "fgcolor" "TanDark"
  714. }
  715. "PlayerStatusSlowed"
  716. {
  717. "ControlName" "ImagePanel"
  718. "fieldName" "PlayerStatusSlowed"
  719. "xpos" "85"
  720. "xpos_minmode" "70"
  721. "ypos" "0"
  722. "zpos" "7"
  723. "wide" "32"
  724. "tall" "32"
  725. "visible" "1"
  726. "enabled" "1"
  727. "scaleImage" "1"
  728. "image" "../vgui/slowed"
  729. "fgcolor" "TanDark"
  730. }
  731. }
  732.  
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