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- Let's make a game!
- name:Idle Pie
- created:9/19/19
- updated:9/24/19
- version:1.21
- Layout
- use default
- Settings
- background:stuff/meadow.jpg
- building cost increase:115%
- building cost refund:50%
- spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
- stylesheet:stuff/bigBlue.css
- Buttons
- *pieButton
- name:Pie
- desc:Make some pie!
- on click:anim icon wobble
- on click:yield 1 pie
- no text
- icon class:shadowed
- class:bigButton hasFlares
- icon:http://www.bestorganicpies.com/wp-content/uploads/2014/11/Product-apple-top.png
- Resources
- *pie
- name:Pie
- desc:Its Pie... What did you expect?
- Upgrades
- *pumpkinPieRecipe
- name:Pumpkin Pie Recipe
- desc:You Can Make Pumpkin Pie Now! Perfect for October!
- cost:150 pie
- passive:multiply yield of pieButton by 2
- *applePieRecipe
- name:Apple Pie Recipe
- desc:You can make Apple Pie now!
- cost:250 pie
- passive:multiply yield of pieButton by 2
- *pecanPieRecipe
- name: Pecan Pie Recipe
- desc:You can make Pecan Pie now! Perty kewl!
- cost:350 pie
- passive:multiply yield of pieButton by 2
- *cherryPieRecipe
- name:Cherry Pie Recipe
- desc:You can make Cherry Pie!
- cost:450 pie
- passive:multiply yield of pieButton by 2
- *betterOven
- name:Better Ovens
- desc:Upgrade your Ovens.
- cost:500 pie
- passive:multiply yield of oven by 2
- *biggerPie
- name:Bigger Pies
- desc:Bigger pies=more pie
- cost:550 pie
- passive:multiply yield of pieButton by 2
- *betEmployUni
- name:Better Employee Uniforms
- desc:Lookin snazzy!
- cost:500 pie
- passive:multiply yield of employee by 2
- Buildings
- *employee
- name:Employee
- desc:An employee that makes pie for you
- cost:20 pie
- on tick:yield 1 pie
- req:20 pie:earned
- *oven
- name:Oven
- desc:Another Oven For More Pies! Gives you 5 more pie per second.
- cost:50 pie
- on tick:yield 5 pie
- req:50 pie:earned
- *anotherBakery
- name:Another Bakery
- desc:Another bakery... What did you expect?
- cost:1000 pie
- passive:multiply yield of employee by 2
- passive:multiply yield of oven by 2
- req:1000 pie:earned
- *pieRestaurants
- name:Pie Restaurants
- desc:Its a restaurant... For pie... Ive officially lost all faith in humanity
- cost:1500 pie
- on tick:yield 100 pie
- req:1500 pie:earned
- *pieFactory
- name:Pie Factory
- desc:A factory for pie... My faith in humanity has gone into negative numbers...
- cost:2000 pie
- on tick:yield 500 pie
- req:1500 pie:earned
- //*devBuilding
- //name:Dev Building
- //desc:pie
- //cost: 1 pie
- //on tick:yield 100000000 pie
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