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- getgenv().autoCoin = true
- repeat wait() until game:IsLoaded()
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- game:GetService("VirtualUser"):ClickButton2(Vector2.new())
- end)
- game:GetService("Players").LocalPlayer.PlayerGui.ShootingGalleryGui:Destroy()
- while autoCoin == true do
- wait(1)
- game:GetService("ReplicatedStorage").ShootingGallery.RemoteEvents.RequestGalleryStart:FireServer()
- wait(0.1)
- local A_1 =
- {
- ["TargetName"] = "Demogorgon",
- ["score"] = math.huge,
- ["position"] = Vector3.new()
- }
- local Event = game:GetService("ReplicatedStorage").ShootingGallery.RemoteEvents.Statistics.TargetHit
- Event:FireServer(A_1)
- wait(0.1)
- local args = {[1] = true}
- game:GetService("ReplicatedStorage").ShootingGallery.RemoteEvents.FinalBeatCleared:FireServer(unpack(args))
- end
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