Advertisement
metilol

Untitled

May 5th, 2018
176
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 38.78 KB | None | 0 0
  1. --quit
  2. wait(1 / 60)
  3. Effects = { }
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local attack = false
  18. local Anim = 'Idle'
  19. local attacktype = 1
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local Create = LoadLibrary("RbxUtility").Create
  25.  
  26. local m = Create("Model"){
  27. Parent = Character,
  28. Name = "WeaponModel",
  29. }
  30.  
  31. Humanoid.Animator.Parent = nil
  32. Character.Animate.Parent = nil
  33.  
  34. local newMotor = function(part0, part1, c0, c1)
  35. local w = Create('Motor'){
  36. Parent = part0,
  37. Part0 = part0,
  38. Part1 = part1,
  39. C0 = c0,
  40. C1 = c1,
  41. }
  42. return w
  43. end
  44.  
  45. function clerp(a, b, t)
  46. return a:lerp(b, t)
  47. end
  48.  
  49. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  50. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  51.  
  52. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  53. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  54. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  55. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  56. RootJoint.C1 = CFrame.new(0, 0, 0)
  57. RootJoint.C0 = CFrame.new(0, 0, 0)
  58. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  59. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  60.  
  61. local rarmc1 = RW.C1
  62. local larmc1 = LW.C1
  63. local rlegc1 = RH.C1
  64. local llegc1 = LH.C1
  65.  
  66. local resetc1 = false
  67.  
  68. function PlayAnimationFromTable(table, speed, bool)
  69. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  70. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  71. RW.C0 = clerp(RW.C0, table[3], speed)
  72. LW.C0 = clerp(LW.C0, table[4], speed)
  73. RH.C0 = clerp(RH.C0, table[5], speed)
  74. LH.C0 = clerp(LH.C0, table[6], speed)
  75. if bool == true then
  76. if resetc1 == false then
  77. resetc1 = true
  78. RootJoint.C1 = RootJoint.C1
  79. Torso.Neck.C1 = Torso.Neck.C1
  80. RW.C1 = rarmc1
  81. LW.C1 = larmc1
  82. RH.C1 = rlegc1
  83. LH.C1 = llegc1
  84. end
  85. end
  86. end
  87.  
  88. ArtificialHB = Create("BindableEvent", script){
  89. Parent = script,
  90. Name = "Heartbeat",
  91. }
  92.  
  93. script:WaitForChild("Heartbeat")
  94.  
  95. frame = 1 / 30
  96. tf = 0
  97. allowframeloss = false
  98. tossremainder = false
  99. lastframe = tick()
  100. script.Heartbeat:Fire()
  101.  
  102. game:GetService("RunService").Heartbeat:connect(function(s, p)
  103. tf = tf + s
  104. if tf >= frame then
  105. if allowframeloss then
  106. script.Heartbeat:Fire()
  107. lastframe = tick()
  108. else
  109. for i = 1, math.floor(tf / frame) do
  110. script.Heartbeat:Fire()
  111. end
  112. lastframe = tick()
  113. end
  114. if tossremainder then
  115. tf = 0
  116. else
  117. tf = tf - frame * math.floor(tf / frame)
  118. end
  119. end
  120. end)
  121.  
  122. function swait(num)
  123. if num == 0 or num == nil then
  124. ArtificialHB.Event:wait()
  125. else
  126. for i = 0, num do
  127. ArtificialHB.Event:wait()
  128. end
  129. end
  130. end
  131.  
  132. function RemoveOutlines(part)
  133. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  134. end
  135.  
  136. CFuncs = {
  137. Part = {
  138. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  139. local Part = Create("Part"){
  140. Parent = Parent,
  141. Reflectance = Reflectance,
  142. Transparency = Transparency,
  143. CanCollide = false,
  144. Locked = true,
  145. BrickColor = BrickColor.new(tostring(BColor)),
  146. Name = Name,
  147. Size = Size,
  148. Material = Material,
  149. }
  150. RemoveOutlines(Part)
  151. return Part
  152. end;
  153. };
  154.  
  155. Mesh = {
  156. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  157. local Msh = Create(Mesh){
  158. Parent = Part,
  159. Offset = OffSet,
  160. Scale = Scale,
  161. }
  162. if Mesh == "SpecialMesh" then
  163. Msh.MeshType = MeshType
  164. Msh.MeshId = MeshId
  165. end
  166. return Msh
  167. end;
  168. };
  169.  
  170. Weld = {
  171. Create = function(Parent, Part0, Part1, C0, C1)
  172. local Weld = Create("Weld"){
  173. Parent = Parent,
  174. Part0 = Part0,
  175. Part1 = Part1,
  176. C0 = C0,
  177. C1 = C1,
  178. }
  179. return Weld
  180. end;
  181. };
  182.  
  183. Sound = {
  184. Create = function(id, par, vol, pit)
  185. coroutine.resume(coroutine.create(function()
  186. local Sound = Create("Sound"){
  187. Volume = vol,
  188. Pitch = pit or 1,
  189. SoundId = "rbxassetid://" .. id,
  190. Parent = par or workspace,
  191. }
  192. Sound:play()
  193. game:GetService("Debris"):AddItem(Sound, 10)
  194. end))
  195. end;
  196. };
  197.  
  198. Decal = {
  199. Create = function(Color, Texture, Transparency, Name, Parent)
  200. local Decal = Create("Decal"){
  201. Color3 = Color,
  202. Texture = "rbxassetid://" .. Texture,
  203. Transparency = Transparency,
  204. Name = Name,
  205. Parent = Parent,
  206. }
  207. return Decal
  208. end;
  209. };
  210.  
  211. BillboardGui = {
  212. Create = function(Parent, Image, Position, Size)
  213. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  214. BillPar.CFrame = CFrame.new(Position)
  215. local Bill = Create("BillboardGui"){
  216. Parent = BillPar,
  217. Adornee = BillPar,
  218. Size = UDim2.new(1, 0, 1, 0),
  219. SizeOffset = Vector2.new(Size, Size),
  220. }
  221. local d = Create("ImageLabel", Bill){
  222. Parent = Bill,
  223. BackgroundTransparency = 1,
  224. Size = UDim2.new(1, 0, 1, 0),
  225. Image = "rbxassetid://" .. Image,
  226. }
  227. return BillPar
  228. end
  229. };
  230.  
  231. ParticleEmitter = {
  232. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  233. local Particle = Create("ParticleEmitter"){
  234. Parent = Parent,
  235. Color = ColorSequence.new(Color1, Color2),
  236. LightEmission = LightEmission,
  237. Size = Size,
  238. Texture = Texture,
  239. Transparency = Transparency,
  240. ZOffset = ZOffset,
  241. Acceleration = Accel,
  242. Drag = Drag,
  243. LockedToPart = LockedToPart,
  244. VelocityInheritance = VelocityInheritance,
  245. EmissionDirection = EmissionDirection,
  246. Enabled = Enabled,
  247. Lifetime = LifeTime,
  248. Rate = Rate,
  249. Rotation = Rotation,
  250. RotSpeed = RotSpeed,
  251. Speed = Speed,
  252. VelocitySpread = VelocitySpread,
  253. }
  254. return Particle
  255. end;
  256. };
  257.  
  258. CreateTemplate = {
  259.  
  260. };
  261. }
  262.  
  263. function rayCast(Position, Direction, Range, Ignore)
  264. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  265. end
  266.  
  267. FindNearestTorso = function(pos)
  268. local list = (game.Workspace:children())
  269. local torso = nil
  270. local dist = 1000
  271. local temp, human, temp2 = nil, nil, nil
  272. for x = 1, #list do
  273. temp2 = list[x]
  274. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  275. temp = temp2:findFirstChild("Torso")
  276. human = temp2:findFirstChild("Humanoid")
  277. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  278. local dohit = true
  279. if dohit == true then
  280. torso = temp
  281. dist = (temp.Position - pos).magnitude
  282. end
  283. end
  284. end
  285. end
  286. return torso, dist
  287. end
  288.  
  289. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  290. if hit.Parent == nil then
  291. return
  292. end
  293. local h = hit.Parent:FindFirstChild("Humanoid")
  294. for _, v in pairs(hit.Parent:children()) do
  295. if v:IsA("Humanoid") then
  296. h = v
  297. end
  298. end
  299. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  300. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  301. if hit.Parent.DebounceHit.Value == true then
  302. return
  303. end
  304. end
  305. local c = Create("ObjectValue"){
  306. Name = "creator",
  307. Value = game:service("Players").LocalPlayer,
  308. Parent = h,
  309. }
  310. game:GetService("Debris"):AddItem(c, .5)
  311. if HitSound ~= nil and HitPitch ~= nil then
  312. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  313. end
  314. local Damage = math.random(minim, maxim)
  315. local blocked = false
  316. local block = hit.Parent:findFirstChild("Block")
  317. if block ~= nil then
  318. if block.className == "IntValue" then
  319. if block.Value > 0 then
  320. blocked = true
  321. block.Value = block.Value - 1
  322. print(block.Value)
  323. end
  324. end
  325. end
  326. if blocked == false then
  327. h.Health = h.Health - Damage
  328. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  329. else
  330. h.Health = h.Health - (Damage / 2)
  331. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  332. end
  333. if Type == "Knockdown" then
  334. local hum = hit.Parent.Humanoid
  335. hum.PlatformStand = true
  336. coroutine.resume(coroutine.create(function(HHumanoid)
  337. swait(1)
  338. HHumanoid.PlatformStand = false
  339. end), hum)
  340. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  341. local bodvol = Create("BodyVelocity"){
  342. velocity = angle * knockback,
  343. P = 5000,
  344. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  345. Parent = hit,
  346. }
  347. local rl = Create("BodyAngularVelocity"){
  348. P = 3000,
  349. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  350. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  351. Parent = hit,
  352. }
  353. game:GetService("Debris"):AddItem(bodvol, .5)
  354. game:GetService("Debris"):AddItem(rl, .5)
  355. elseif Type == "Normal" then
  356. local vp = Create("BodyVelocity"){
  357. P = 500,
  358. maxForce = Vector3.new(math.huge, 0, math.huge),
  359. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  360. }
  361. if knockback > 0 then
  362. vp.Parent = hit.Parent.Torso
  363. end
  364. game:GetService("Debris"):AddItem(vp, .5)
  365. elseif Type == "Up" then
  366. local bodyVelocity = Create("BodyVelocity"){
  367. velocity = Vector3.new(0, 20, 0),
  368. P = 5000,
  369. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  370. Parent = hit,
  371. }
  372. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  373. elseif Type == "DarkUp" then
  374. coroutine.resume(coroutine.create(function()
  375. for i = 0, 1, 0.1 do
  376. swait()
  377. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  378. end
  379. end))
  380. local bodyVelocity = Create("BodyVelocity"){
  381. velocity = Vector3.new(0, 20, 0),
  382. P = 5000,
  383. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  384. Parent = hit,
  385. }
  386. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  387. elseif Type == "Snare" then
  388. local bp = Create("BodyPosition"){
  389. P = 2000,
  390. D = 100,
  391. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  392. position = hit.Parent.Torso.Position,
  393. Parent = hit.Parent.Torso,
  394. }
  395. game:GetService("Debris"):AddItem(bp, 1)
  396. elseif Type == "Freeze" then
  397. local BodPos = Create("BodyPosition"){
  398. P = 50000,
  399. D = 1000,
  400. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  401. position = hit.Parent.Torso.Position,
  402. Parent = hit.Parent.Torso,
  403. }
  404. local BodGy = Create("BodyGyro") {
  405. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  406. P = 20e+003,
  407. Parent = hit.Parent.Torso,
  408. cframe = hit.Parent.Torso.CFrame,
  409. }
  410. hit.Parent.Torso.Anchored = true
  411. coroutine.resume(coroutine.create(function(Part)
  412. swait(1.5)
  413. Part.Anchored = false
  414. end), hit.Parent.Torso)
  415. game:GetService("Debris"):AddItem(BodPos, 3)
  416. game:GetService("Debris"):AddItem(BodGy, 3)
  417. end
  418. local debounce = Create("BoolValue"){
  419. Name = "DebounceHit",
  420. Parent = hit.Parent,
  421. Value = true,
  422. }
  423. game:GetService("Debris"):AddItem(debounce, Delay)
  424. c = Create("ObjectValue"){
  425. Name = "creator",
  426. Value = Player,
  427. Parent = h,
  428. }
  429. game:GetService("Debris"):AddItem(c, .5)
  430. end
  431. end
  432.  
  433. function ShowDamage(Pos, Text, Time, Color)
  434. local Rate = (1 / 30)
  435. local Pos = (Pos or Vector3.new(0, 0, 0))
  436. local Text = (Text or "")
  437. local Time = (Time or 2)
  438. local Color = (Color or Color3.new(1, 0, 1))
  439. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  440. EffectPart.Anchored = true
  441. local BillboardGui = Create("BillboardGui"){
  442. Size = UDim2.new(3, 0, 3, 0),
  443. Adornee = EffectPart,
  444. Parent = EffectPart,
  445. }
  446. local TextLabel = Create("TextLabel"){
  447. BackgroundTransparency = 1,
  448. Size = UDim2.new(1, 0, 1, 0),
  449. Text = Text,
  450. Font = "SciFi",
  451. TextColor3 = Color,
  452. TextScaled = true,
  453. Parent = BillboardGui,
  454. }
  455. game.Debris:AddItem(EffectPart, (Time))
  456. EffectPart.Parent = game:GetService("Workspace")
  457. delay(0, function()
  458. local Frames = (Time / Rate)
  459. for Frame = 1, Frames do
  460. wait(Rate)
  461. local Percent = (Frame / Frames)
  462. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  463. TextLabel.TextTransparency = Percent
  464. end
  465. if EffectPart and EffectPart.Parent then
  466. EffectPart:Destroy()
  467. end
  468. end)
  469. end
  470.  
  471. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  472. for _, c in pairs(workspace:children()) do
  473. local hum = c:findFirstChild("Humanoid")
  474. if hum ~= nil then
  475. local head = c:findFirstChild("Torso")
  476. if head ~= nil then
  477. local targ = head.Position - Part.Position
  478. local mag = targ.magnitude
  479. if mag <= Magnitude and c.Name ~= Player.Name then
  480. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  481. end
  482. end
  483. end
  484. end
  485. end
  486.  
  487. New = function(Object, Parent, Name, Data)
  488. local Object = Instance.new(Object)
  489. for Index, Value in pairs(Data or {}) do
  490. Object[Index] = Value
  491. end
  492. Object.Parent = Parent
  493. Object.Name = Name
  494. return Object
  495. end
  496. ---Fur--
  497. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.494282573, 0.756663501, 1.72998929))
  498. HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185455322, 0.107635498, -0.254005432, 0.230769694, -0.358805418, 0.904435635, -0.256097645, 0.874352813, 0.412215084, -0.938700974, -0.326750666, 0.109884836))
  499. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.617853224, 0.61785388, 0.617853463))
  500. Fur=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Fur",Vector3.new(0.585444391, 0.578018546, 1.73405421))
  501. FurWeld=CFuncs.Weld.Create(m,Handle,Fur,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.13684082, -0.18737793, -0.1875, -0.424909502, -0.905215859, -0.00599196553, -0.561115146, 0.268571258, -0.782955647, 0.710353017, -0.329323292, -0.622049034))
  502. CFuncs.Mesh.Create("SpecialMesh",Fur,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.619305193, 0.619305253, 0.619305015))
  503. --breathin--
  504. kiss = New("Part",m,"kiss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-14.128828, 1.30003333, -44.8742905, 0.999999881, 0.000382690108, -1.93715096e-07, -0.000382690225, 1, 3.49245965e-09, 1.78813934e-07, -3.49245965e-09, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  505. mot = New("Motor",kiss,"mot",{Part0 = kiss,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0.999999881, -0.000382690225, 1.78813934e-07, 0.000382690108, 1, -3.49245965e-09, -1.93715096e-07, 3.49245965e-09, 1),C1 = CFrame.new(-3.9100647e-05, -0.199961901, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  506.  
  507.  
  508. ----LARM---
  509. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.700000167, 0.660000086, 1.04000008))
  510. HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164344788, 0.729976654, -0.0137939453, -1, -0.000130010318, -0.000150341395, -0.000130017579, 1, 4.83928779e-05, 0.000150335109, 4.84124248e-05, -1))
  511. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.09000015, 1.63999999, 1.06000006))
  512. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.185012817, -0.930379868, 0, 1, -1.40469858e-11, -1.45519152e-11, -1.40469858e-11, 1, 0, -1.45519152e-11, 0, 1))
  513.  
  514.  
  515. --RARM--
  516. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.660000145, 0.7700001, 1.03999996))
  517. HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185707092, 0.684171677, -0.00357055664, 0.999845028, 0.000134602698, 0.0176090486, -0.000135502938, 1, 4.99313028e-05, -0.0176090412, -5.23096423e-05, 0.999844968))
  518. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.05000019, 1.66000009, 1.06000006))
  519. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175010681, -0.901453972, -6.10351563e-05, -0.999847651, 5.48511343e-06, 0.0174587313, 5.45742614e-06, 1, -1.63478035e-06, -0.0174587294, -1.53924702e-06, -0.999847591))
  520.  
  521.  
  522. ---LLEG--
  523. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  524. HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.358612061, 0.60500288, 0.0926361084, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  525. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  526. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  527. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  528. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  529. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  530. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.025138855, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  531. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  532. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  533. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424919128, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  534. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  535. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  536. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  537. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  538. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  539. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  540. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  541. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  542. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  543. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  544. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  545. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  546. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  547. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  548. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496281, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  549. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  550. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  551. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.0375080109, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  552. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  553. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  554. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  555. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  556. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  557. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  558. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  559. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  560. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  561. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  562. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  563. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  564. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  565. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  566. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649719238, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  567. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  568. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  569. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  570. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  571. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  572. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123760223, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  573. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  574. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  575. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  576. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  577. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  578. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337491989, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  579. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  580. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  581. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  582.  
  583. --RLEG--
  584.  
  585.  
  586. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  587. HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.35824585, 0.60500288, 0.0726470947, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  588. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  589. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  590. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  591. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  592. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  593. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.0251312256, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  594. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  595. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  596. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424926758, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  597. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  598. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  599. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  600. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  601. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  602. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  603. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  604. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  605. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  606. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  607. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  608. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  609. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  610. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  611. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496758, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  612. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  613. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  614. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.037507534, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  615. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  616. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  617. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  618. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  619. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  620. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  621. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  622. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  623. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  624. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  625. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  626. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  627. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  628. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  629. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649642944, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  630. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  631. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  632. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  633. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  634. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  635. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123767853, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  636. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  637. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  638. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  639. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  640. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  641. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337492466, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  642. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  643. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  644. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  645. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.06500006, 12321, 0.375))
  646.  
  647.  
  648. --TORSO--
  649.  
  650. Handle=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Institutional white","Handle",Vector3.new(0.200000003, 0.540000021, 0.540000021))
  651. HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42956543, -0.244716644, -0.0404968262, -2.22644303e-08, 9.06006608e-06, -1, 9.06001333e-06, 0.99999094, 1.01923215e-05, 0.999991059, -1.01921487e-05, 2.24972609e-08))
  652. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.200000003, 0.600000024, 0.600000024))
  653. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016204834, 1.90734863e-06, -0.00498962402, -1, -1.13233727e-06, -4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, 4.48538344e-08, 1.13214389e-06, -1))
  654. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.5, 0.5))
  655. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.13233727e-06, 4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, -4.48538344e-08, -1.13214389e-06, 1))
  656. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.97000003, 2.04999995, 0.200000003))
  657. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698242188, 0.262532234, 0.876037598, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
  658. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.08999991, 2.05999994, 1.01999998))
  659. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698471069, 0.247550011, 0.436065674, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement