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- ===> GameSys Init <=== (core version: 1.2.00; date: Oct 28 2017, 11:16:17; for: Tennis Elbow 2013 1.0j)
- SDL Framework 1.2.15
- Not Connected to Internet: no info
- .Pak files are Original - No Extra Menu - No Extra Models
- SteamLang =
- Language = Italiano
- Full version (store.steampowered.com)
- =====> Devices init <=====
- =====> 3D engine init <=====
- 3dEngine Init; version: 2.00.91; date: Oct 28 2017; time: 11:16:20
- DDD - Name: 1-OpenGL; Device: Quartz
- Display Device: 1-OpenGL
- SDL_image version - Compiled: 1.2.10 - Running: 1.2.10
- GM 0: (640 x 480, 16 bits, 0 hz)
- GM 1: (640 x 480, 32 bits, 0 hz)
- GM 2: (800 x 600, 16 bits, 0 hz)
- GM 3: (800 x 600, 32 bits, 0 hz)
- GM 4: (1024 x 768, 16 bits, 0 hz)
- GM 5: (1024 x 768, 32 bits, 0 hz)
- GM 6: (1280 x 720, 16 bits, 0 hz)
- GM 7: (1280 x 720, 32 bits, 0 hz)
- GM 8: (1280 x 1024, 16 bits, 0 hz)
- GM 9: (1280 x 1024, 32 bits, 0 hz)
- GM 10: (1344 x 756, 16 bits, 0 hz)
- GM 11: (1344 x 756, 32 bits, 0 hz)
- GM 12: (1600 x 900, 16 bits, 0 hz)
- GM 13: (1600 x 900, 32 bits, 0 hz)
- GM 14: (1680 x 1050, 16 bits, 0 hz)
- GM 15: (1680 x 1050, 32 bits, 0 hz)
- GM 16: (1920 x 1080, 16 bits, 0 hz)
- GM 17: (1920 x 1080, 32 bits, 0 hz)
- SDL_SVM => 1592x884x32 (4x AA)
- =========> OpenGL info <==========
- glVersion: 0.0; MaxSimultaneousTextures: 8
- HW Rasterization: No; Video Memory: 0 MB
- Max Anisotropy: 16
- ATI Technologies Inc.; AMD Radeon HD 6750M OpenGL Engine; 2.1 ATI-1.51.8; GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod ;
- Mode set to 1592x884x32 (0hz) (ZBuf: 24; Stencil: 8; Sample: 4; Windowed)
- =========> end of D3D info <==========
- Max Texture Size, for this video mode: (1, 1)
- Texture: A8R8G8B8 32 bits ALPHA RGB
- Texture: X8R8G8B8 32 bits RGB
- Texture: R5G6B5 16 bits RGB
- Texture: X1R5G5B5 16 bits RGB
- ==> Pal8 Tex: (null) 00 bits
- ==> RgbX Tex: X8R8G8B8 32 bits RGB
- ==> RgbA Tex: A8R8G8B8 32 bits ALPHA RGB
- Linear Fog On
- =====> Shaders init <=====
- Load shader file 'SpecialFx\WaterMirror.Shader'
- Load shader file 'Scripts\Global.Shader'
- Load shader file 'Scripts\Tennis.Shader'
- Load shader file 'Scripts\Fx.Shader'
- Load shader file 'Scripts\HUD.Shader'
- Load shader file 'Scripts\Menu.Shader'
- 142 Shaders loaded: 176 stages, 141 TcMod, 41 DeformVertex and 0 AnimMaps
- Bitmap(128*128*0)->Tex: .\Menu/Art/Circle.Tga (Format: RgbA)
- DefaultQuad Radius: 1.41421
- Meshes => NbVertex: 4; NbIndex: 780 (Old NbP:4; loss: 0%)
- Bitmap(512*512*0)->Tex: .\Menu/Font/HugeChars.Tga (Format: RgbA)
- Bitmap(512*128*0)->Tex: .\Menu/Art/TennisElbow.Tga (Format: RgbA)
- =====> Sound init <=====
- Opened audio at 44100 Hz 16 bit stereo (with a 1024-byte audio buffer)
- Sound Card => Primary Stereo : yes; Buffer Stereo : yes
- ===> Tennis Elbow 2013 1.0j Init <=== (version: 1.0j; build: 114; date: Oct 28 2017; time: 11:16:39)
- =====> Menu init <=====
- sizeof => item: 320 (268 for GI); menu: 432; action: 12; param = 24; Cfg = 52
- Bitmap(32*32*0)->Tex: .\Menu/Art/CursorBall.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/CursorMask.Tga (Format: Rgb)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Arrow.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Grille02.Tga (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Main.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Bar01.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/RoundBg01.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/RadioOff.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/RadioOn.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court02.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court03.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court04.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court05.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court06.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court07.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court08.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court09.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/CustomCourt01.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/CustomCourt02.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/CustomCourt03.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/CustomCourt04.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court02s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court03s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court04s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court05s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court06s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court07s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court08s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court09s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court10s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court11s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court12s.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court13s.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayerCfg02.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayerCfg03.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayerCfg04.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayerCfg05.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NbSet02.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NbSet03.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/CircleRainbow.Tga (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Tournament.Jpg (Format: Rgb)
- Bitmap(16*16*0)->Tex: .\Menu/Art/RoundBg03.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Planning.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Back.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Sponsor.Jpg (Format: Rgb)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Single.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Double.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Csv.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ArrowD.Tga (Format: RgbA)
- Bitmap(256*64*0)->Tex: .\Menu/Art/Ico/HudInfoBar.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/HudBallYellow.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/HudBallRed.Tga (Format: RgbA)
- Bitmap(1*8*0)->Tex: .\Menu/Art/RectBg04.Tga (Format: Rgb)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Soul_Human.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/ClickButton.Tga (Format: RgbA)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/GoalStand.Tga (Format: Rgb)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/GoalTourney.Tga (Format: RgbA)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/GoalUp.Tga (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Club01.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Play.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/CharacterSheet.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayOptions.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/WarmUp.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Match.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Cup3.Jpg (Format: Rgb)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Arrow.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Done.Tga (Format: RgbA)
- Bitmap(16*2*0)->Tex: .\Data/Flags/Wave.Tga (Format: Rgb)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/PlayerStar1.Tga (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/RoundBg02.Tga (Format: RgbA)
- Bitmap(512*512*0)->Tex: .\Menu/Art/Bg/Victory.Jpg (Format: Rgb)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ArrowU.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/NewGame.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Abstract01.Jpg (Format: Rgb)
- Bitmap(128*256*0)->Tex: .\Data/Models/Textures/DangerZone.Tga (Format: RgbA)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/PointerLine.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/PointerCircle.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/IGH_SweetSpotBad.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/IGH_SweetSpotGood.Tga (Format: RgbA)
- Bitmap(256*64*0)->Tex: .\Menu/Art/Ico/HudInfoBoard.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ScoreBoardGame.Tga (Format: RgbA)
- Bitmap(128*64*0)->Tex: .\Menu/Art/Ico/ScoreBoardName.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/NW_Slow.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/NW_Drop.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/SweetSpotGreen.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/SweetSpotOrange.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/SweetSpotRed.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court01.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court02.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court03.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court04.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court05.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court06.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court07.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court08.Jpg (Format: Rgb)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/Court09.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Bg/Court10.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Bg/Court11.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Bg/Court12.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NewGame.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/WorldTour.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Load.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Save.Tga (Format: RgbA)
- Bitmap(512*512*0)->Tex: .\Menu/Font/HugeCharsAdd_r90.jpg (Format: Rgb)
- Bitmap(512*128*0)->Tex: .\Menu/Art/TennisElbow.Tga (Format: RgbA)
- Bitmap(256*128*0)->Tex: .\Menu/Art/TeYear.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Side_Profile.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Side_Controls.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Side_Audio.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Side_Video.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Side_MiscOption.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Quit.Tga (Format: RgbA)
- Bitmap(32*64*0)->Tex: .\Menu/Art/Ico/ScoreBoardSet.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/Board_LastYear.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/Board_Count.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Training.Tga (Format: RgbA)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/Planning.Tga (Format: Rgb)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/Sponsor.Tga (Format: Rgb)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/Team.Tga (Format: Rgb)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/CoachContract.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ControlSimulation.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ControlArcade.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/ControlElite.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NetWork.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Court01.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NbSet01.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PlayerCfg01.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Reput1.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Reput3.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Reput5.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/CameraSave.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/CameraLoad.Tga (Format: RgbA)
- Bitmap(2*16*0)->Tex: .\Menu/Art/RectBg03.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/ViewMatchAll.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/ViewMatchNone.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/ViewMatchToggle.Tga (Format: RgbA)
- Bitmap(256*64*0)->Tex: .\Menu/Art/Ico/CoachStarBg.Tga (Format: RgbA)
- Bitmap(256*64*0)->Tex: .\Menu/Art/Ico/CoachStar.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Bar04.Tga (Format: RgbA)
- Bitmap(128*16*0)->Tex: .\Menu/Art/Ico/InjuryBar.Tga (Format: RgbA)
- Bitmap(128*16*0)->Tex: .\Menu/Art/Ico/MotivationBar.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Court01s.Tga (Format: RgbA)
- Bitmap(2*8*0)->Tex: .\Menu/Art/Line.Tga (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/TrainingClub.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/PVR.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Credits.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_FavPartner.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/PlayerSave.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/PlayerLoad.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_Defenser.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_PowerBaseliner.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_Puncher.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_Varied.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_Volleyer.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Style_Counter.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_Height.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_Weight.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_Age.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Rank.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Palmares.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/CareerEvolution.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Retire.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/PlayerStat.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/Char_1hand.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/Char_2hand.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_HandL.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Char_HandR.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Soul_CPU.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/AutoRetrain.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Tiredness-Off.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Tiredness-On.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Grunt.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Anim_Serve.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Anim_Forehand.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Anim_Backhand.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Anim_SliceBH.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Anim_Return.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Hat.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Hair.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Glasses.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Eyes.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Shirt.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Cuff.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Racket.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_RacketHandle.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_RacketString.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Shorts.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Skin.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Socks.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Color_Shoes.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/EnterGood.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/EnterWarning.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/TourMenNG.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/TourWomenNG.Tga (Format: RgbA)
- Bitmap(128*32*0)->Tex: .\Menu/Art/Ico/VolumeBar.Tga (Format: RgbA)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance01.Jpg (Format: Rgb)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance02.Jpg (Format: Rgb)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance03.Jpg (Format: Rgb)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance01wta.Jpg (Format: Rgb)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance02wta.Jpg (Format: Rgb)
- Bitmap(1024*512*0)->Tex: .\Menu/Art/Bg/Performance03wta.Jpg (Format: Rgb)
- Bitmap(32*32*0)->Tex: .\Menu/Art/Ico/Delete.Tga (Format: RgbA)
- Bitmap(4*64*0)->Tex: .\Menu/Art/ReplayBarCenter.Tga (Format: Rgb)
- Bitmap(1*32*0)->Tex: .\Menu/Art/ReplayBarEdge.Tga (Format: Rgb)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/SkipStop.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/SkipPoint.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/SkipGame.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/SkipSet.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/TourWomen.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/TourMen.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Reput2.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Reput4.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Preview-Off.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Preview-Service.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Preview-Rally.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Preview-Danger.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Preview-Aim.Tga (Format: RgbA)
- Bitmap(128*16*0)->Tex: .\Menu/Art/Ico/SkillBar.Tga (Format: RgbA)
- Bitmap(512*256*0)->Tex: .\Menu/Art/Bg/WorldTour.Jpg (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/NextMatch.Tga (Format: RgbA)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/TourInfo.Tga (Format: RgbA)
- Bitmap(8*8*0)->Tex: .\Menu/Art/Ico/HireBuy.Tga (Format: Rgb)
- Bitmap(128*128*0)->Tex: .\Menu/Art/Ico/Camera.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Entry.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Race.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_DrawFinal.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_DrawQualif.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Major.Tga (Format: RgbA)
- Bitmap(64*64*0)->Tex: .\Menu/Art/Ico/Board_Minor.Tga (Format: RgbA)
- Bitmap(32*4*0)->Tex: .\Menu/Art/Ico/HudShortForm.Tga (Format: RgbA)
- Bitmap(32*4*0)->Tex: .\Menu/Art/Ico/HudLongForm.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/HudFormBgRight.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/HudFormBgLeft.Tga (Format: RgbA)
- Bitmap(64*32*0)->Tex: .\Menu/Art/Ico/NavButton.Tga (Format: RgbA)
- Bitmap(16*16*0)->Tex: .\Menu/Art/Ico/Nav_Beg.Tga (Format: RgbA)
- Bitmap(32*16*0)->Tex: .\Menu/Art/Ico/Nav_2x.Tga (Format: RgbA)
- Bitmap(32*16*0)->Tex: .\Menu/Art/Ico/Nav_d4.Tga (Format: RgbA)
- Bitmap(16*16*0)->Tex: .\Menu/Art/Ico/Nav_Pause.Tga (Format: RgbA)
- Bitmap(16*16*0)->Tex: .\Menu/Art/Ico/Nav_1x.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Menu/Art/ReplayBarInfo.Tga (Format: RgbA)
- 213 Menus loaded in 1067.14 ms; 2786 Items; 3235 Actions; 15 VarRT; 9495 Cfg; 20826 Param
- ==> Memory needed for menu structures : 1970 KB
- Bitmap(64*64*0)->Tex: .\Data/Textures/NotFound.Tga (Format: RgbA)
- Got: 239 Countries; 8 Travel Zones; 10 Injuries; 15 Sponsors; 13 Objectives; 40 Trainers
- Loaded 'Data\Players.ATP.Ini' with 3488 players
- Loaded 'Data\TourCategory.ATP.Ini' with 16 categories
- Loaded 'Data\Tour.ATP.Ini' with 336 tournaments
- Found 4 Team cup rounds (Max = 6) (sizeof WT = 1245 KB)
- TournamentDb Size = 6887 KB; CRC = 0x4114F3C3E8DC716C
- NbYearActivePlayerYearTotal = 38961; CRC = 0x9833D3E09646471A
- Loaded 'Data\Players.WTA.Ini' with 3428 players
- Loaded 'Data\TourCategory.WTA.Ini' with 19 categories
- Loaded 'Data\Tour.WTA.Ini' with 331 tournaments
- Found 4 Team cup rounds (Max = 6) (sizeof WT = 1245 KB)
- TournamentDb Size = 6648 KB; CRC = 0xF5B4D53E59731059
- NbYearActivePlayerYearTotal = 38961; CRC = 0xDE7FA427855F6A4A
- Mem for PlayerBnk = 10538 KB (3039); PlayerTour = 1123 KB (324; all career = 1872); Rank2Player = 166 KB; CCoach = 138 KB
- Found 4 Team cup rounds for Men Tour (Max = 6) (sizeof WT = 1245 KB)
- No Tour Base Modded
- Warning: can't find Savefile '/Users/waltergianno/Documents/Tennis Elbow 2013/Profiles/Walter GiannÚ/WT_Current.Sav' for WorldTour !!
- Warning: can't open save file '/Users/waltergianno/Documents/Tennis Elbow 2013/Profiles/Walter GiannÚ/WT_Current.Sav'
- ==> Starting new game (Diff = 3 ; Female = 0; Year = 2012; Rank = 0)
- ActivePlayerYearTotal = 16048; RankingDb = 6550 KB
- Ambiant (0.627451, 0.627451, 0.627451)
- Star (1, 1, 1)
- Star Dir (-0.146447, -0.92388, 0.353553)
- ================ 3DS Loader : Data\Models\TennisBall.3DS ================
- New Object: 'GeoSphere0'
- Convert Mesh: Data\Models\TennisBall.3DS
- Object Name: GeoSphere0
- Bitmap(32*16*0)->Tex: .\Data/Models/Textures/BALL.Tga (Format: Rgb)
- Nb Points before merging: 64
- Nb Points after merging: 55; NbFaces: 80; NbGhostPts: 13
- GeoSphere0 Radius: 3.3
- ================ 3DS Loader : Data\Models\MouseAim.3DS ================
- New Object: 'Box01'
- Convert Mesh: Data\Models\MouseAim.3DS
- Object Name: Box01
- Bitmap(128*128*0)->Tex: .\Data/Models/Textures/MouseAim.Tga (Format: RgbA)
- Nb Points before merging: 4
- Nb Points after merging: 4; NbFaces: 2; NbGhostPts: 0
- Box01 Radius: 1.41321
- Bitmap(16*16*0)->Tex: .\Data/Models/Textures/MouseAimCenter.Tga (Format: RgbA)
- Bitmap(32*32*0)->Tex: .\Data/Models/Textures/MouseAimArrow.Tga (Format: RgbA)
- ===> Total Init Time = 2.70517 s
- Received stats and achievements from Steam
- DoRound: week 0, day 9, year 2012
- Loaded 'Data\Players.ATP.Ini' with 3488 players
- ==> Starting new game (Diff = 3 ; Female = 0; Year = 2012; Rank = 0)
- ================ X Loader : PlayerMale01; in: Data\Models\PlayerMale01.X
- Info: Got Mesh 'mesh_Main_body' on Bone 'Main_body'
- Bitmap(16*16*0)->Tex: .\Data/Models/Textures/Male.Tga (Format: Rgb)
- Info: Got Mesh 'mesh_Cuff01' on Bone 'Cuff01'
- Info: Got Mesh 'mesh_Cuff02' on Bone 'Cuff02'
- Info: Got Mesh 'mesh_Tshirt02' on Bone 'Tshirt02'
- Info: Got Mesh 'mesh_racket' on Bone 'racket'
- Info: Got Mesh 'mesh_Tshirt03' on Bone 'Tshirt03'
- Info: Got Mesh 'mesh_Shorts03' on Bone 'Shorts03'
- Info: Got Mesh 'mesh_Shorts02' on Bone 'Shorts02'
- Info: Got Mesh 'mesh_Hair04a' on Bone 'Hair04a'
- Info: Got Mesh 'mesh_Hair03b' on Bone 'Hair03b'
- Info: Got Mesh 'mesh_Glasses01' on Bone 'Glasses01'
- Info: Got Mesh 'mesh_Hair03a' on Bone 'Hair03a'
- Info: Got Mesh 'mesh_Cap01' on Bone 'Cap01'
- Info: Got Mesh 'mesh_Cap02' on Bone 'Cap02'
- Info: Got Mesh 'mesh_Hair03c' on Bone 'Hair03c'
- Info: Got Mesh 'mesh_Hair04c' on Bone 'Hair04c'
- Info: Got Mesh 'mesh_Hair04b' on Bone 'Hair04b'
- Info: Got Mesh 'mesh_Headband01' on Bone 'Headband01'
- Info: Got Mesh 'mesh_Headband02' on Bone 'Headband02'
- Info: Got Mesh 'mesh_Hair05c' on Bone 'Hair05c'
- Info: Got Mesh 'mesh_Hair05b' on Bone 'Hair05b'
- Info: Got Mesh 'mesh_Hair05d' on Bone 'Hair05d'
- Info: Got Mesh 'mesh_Tshirt01' on Bone 'Tshirt01'
- Info: Got Mesh 'mesh_Shorts01' on Bone 'Shorts01'
- Info: Got Mesh 'mesh_Hair06' on Bone 'Hair06'
- Info: Got Mesh 'mesh_Cuff03' on Bone 'Cuff03'
- Info: Got Mesh 'mesh_Cuff04' on Bone 'Cuff04'
- Info: Got Mesh 'mesh_Hair01c' on Bone 'Hair01c'
- Info: Got Mesh 'mesh_Hair01d' on Bone 'Hair01d'
- Info: Got Mesh 'mesh_Hair01b' on Bone 'Hair01b'
- Info: Got Mesh 'mesh_Hair01a' on Bone 'Hair01a'
- Info: Got Mesh 'mesh_Hair05a' on Bone 'Hair05a'
- Info: Got Mesh 'mesh_Hair02a' on Bone 'Hair02a'
- Info: Got Mesh 'mesh_Hair02b' on Bone 'Hair02b'
- Info: Got Mesh 'mesh_Hair02c' on Bone 'Hair02c'
- Info: Got Mesh 'mesh_Hair02d' on Bone 'Hair02d'
- Info: Got Mesh 'mesh_Hair14' on Bone 'Hair14'
- Info: Got Mesh 'mesh_Hair15' on Bone 'Hair15'
- Info: Got Mesh 'mesh_Hair13' on Bone 'Hair13'
- Info: Got Mesh 'mesh_Hair12' on Bone 'Hair12'
- Info: Got Mesh 'mesh_Hair11' on Bone 'Hair11'
- Info: Got Mesh 'mesh_Hair10' on Bone 'Hair10'
- Info: Got Mesh 'mesh_Hair09' on Bone 'Hair09'
- Info: Got Mesh 'mesh_Hair16' on Bone 'Hair16'
- Info: Got Mesh 'mesh_Hair17' on Bone 'Hair17'
- Info: Got Mesh 'mesh_Hair18' on Bone 'Hair18'
- Info: Got Mesh 'mesh_Hair07' on Bone 'Hair07'
- Info: Got Mesh 'mesh_Hair08' on Bone 'Hair08'
- Info: Got Mesh 'mesh_Hair19' on Bone 'Hair19'
- Info: Got Mesh 'mesh_Hair20' on Bone 'Hair20'
- Radius: 34.0193
- ================ X Loader : PlayerMale01L; in: Data\Models\PlayerMale01L.X
- Info: Got Mesh 'mesh_Cuff01' on Bone 'Cuff01'
- Info: Got Mesh 'mesh_Cuff02' on Bone 'Cuff02'
- Info: Got Mesh 'mesh_Tshirt03' on Bone 'Tshirt03'
- Info: Got Mesh 'mesh_Shorts03' on Bone 'Shorts03'
- Info: Got Mesh 'mesh_Shorts02' on Bone 'Shorts02'
- Info: Got Mesh 'mesh_racket' on Bone 'racket'
- Info: Got Mesh 'mesh_Hair04a' on Bone 'Hair04a'
- Info: Got Mesh 'mesh_Hair01a' on Bone 'Hair01a'
- Info: Got Mesh 'mesh_body' on Bone 'body'
- Info: Got Mesh 'mesh_Headband02' on Bone 'Headband02'
- Info: Got Mesh 'mesh_Hair03a' on Bone 'Hair03a'
- Info: Got Mesh 'mesh_Glasses01' on Bone 'Glasses01'
- Info: Got Mesh 'mesh_Hair04c' on Bone 'Hair04c'
- Info: Got Mesh 'mesh_Hair04b' on Bone 'Hair04b'
- Info: Got Mesh 'mesh_Hair03c' on Bone 'Hair03c'
- Info: Got Mesh 'mesh_Hair03b' on Bone 'Hair03b'
- Info: Got Mesh 'mesh_Headband01' on Bone 'Headband01'
- Info: Got Mesh 'mesh_Cap01' on Bone 'Cap01'
- Info: Got Mesh 'mesh_Cap02' on Bone 'Cap02'
- Info: Got Mesh 'mesh_Hair01b' on Bone 'Hair01b'
- Info: Got Mesh 'mesh_Tshirt01' on Bone 'Tshirt01'
- Info: Got Mesh 'mesh_Shorts01' on Bone 'Shorts01'
- Info: Got Mesh 'mesh_Hair06' on Bone 'Hair06'
- Info: Got Mesh 'mesh_Tshirt02' on Bone 'Tshirt02'
- Info: Got Mesh 'mesh_Cuff03' on Bone 'Cuff03'
- Info: Got Mesh 'mesh_Hair02a' on Bone 'Hair02a'
- Info: Got Mesh 'mesh_Hair02b' on Bone 'Hair02b'
- Info: Got Mesh 'mesh_Hair02c' on Bone 'Hair02c'
- Info: Got Mesh 'mesh_Hair05a' on Bone 'Hair05a'
- Info: Got Mesh 'mesh_Hair05c' on Bone 'Hair05c'
- Info: Got Mesh 'mesh_Hair05b' on Bone 'Hair05b'
- Info: Got Mesh 'mesh_Hair01d' on Bone 'Hair01d'
- Info: Got Mesh 'mesh_Hair01c' on Bone 'Hair01c'
- Info: Got Mesh 'mesh_Hair02d' on Bone 'Hair02d'
- Info: Got Mesh 'mesh_Hair05d' on Bone 'Hair05d'
- Info: Got Mesh 'mesh_Cuff04' on Bone 'Cuff04'
- Info: Got Mesh 'mesh_Hair14' on Bone 'Hair14'
- Info: Got Mesh 'mesh_Hair15' on Bone 'Hair15'
- Info: Got Mesh 'mesh_Hair13' on Bone 'Hair13'
- Info: Got Mesh 'mesh_Hair12' on Bone 'Hair12'
- Info: Got Mesh 'mesh_Hair11' on Bone 'Hair11'
- Info: Got Mesh 'mesh_Hair10' on Bone 'Hair10'
- Info: Got Mesh 'mesh_Hair09' on Bone 'Hair09'
- Info: Got Mesh 'mesh_Hair16' on Bone 'Hair16'
- Info: Got Mesh 'mesh_Hair17' on Bone 'Hair17'
- Info: Got Mesh 'mesh_Hair18' on Bone 'Hair18'
- Info: Got Mesh 'mesh_Hair07' on Bone 'Hair07'
- Info: Got Mesh 'mesh_Hair08' on Bone 'Hair08'
- Info: Got Mesh 'mesh_Hair19' on Bone 'Hair19'
- Info: Got Mesh 'mesh_Hair20' on Bone 'Hair20'
- Radius: 29.4107
- Bitmap(1024*1024*0)->Tex: .\Data/Models/Textures/Player.Jpg (Format: RgbA)
- NumTex: 249; NumPal: 65535; Dx: 1024; Dy; 1024; Name: Data/Models/Textures/Player
- Meshes => NbVertex: 14670; NbIndex: 92700 (Old NbP:14657; loss: 0%)
- Bitmap(96*64*0)->Tex: .\Data/Flags/FR.Tga (Format: Rgb)
- Bitmap(85*64*0)->Tex: .\Data/Flags/GA.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GM.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GE.Tga (Format: Rgb)
- Bitmap(108*64*0)->Tex: .\Data/Flags/DE.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GH.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/JM.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/JP.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/GI.Tga (Format: Rgb)
- Bitmap(111*64*0)->Tex: .\Data/Flags/DJ.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/JO.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/GB.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GR.Tga (Format: Rgb)
- Bitmap(107*64*0)->Tex: .\Data/Flags/GD.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GL.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GP.Tga (Format: Rgb)
- Bitmap(122*64*0)->Tex: .\Data/Flags/GU.Tga (Format: Rgb)
- Bitmap(102*64*0)->Tex: .\Data/Flags/GT.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GF.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GN.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/GW.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/GQ.Tga (Format: Rgb)
- Bitmap(107*64*0)->Tex: .\Data/Flags/GY.Tga (Format: Rgb)
- Bitmap(85*64*0)->Tex: .\Data/Flags/HT.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/HN.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/HK.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/IN.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/ID.Tga (Format: Rgb)
- Bitmap(112*64*0)->Tex: .\Data/Flags/IR.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/IQ.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/IE.Tga (Format: Rgb)
- Bitmap(89*64*0)->Tex: .\Data/Flags/IS.Tga (Format: Rgb)
- Bitmap(88*64*0)->Tex: .\Data/Flags/BV.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/CX.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/NF.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/KY.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/CC.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/CK.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/FK.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/GS.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/HM.Tga (Format: Rgb)
- Bitmap(121*64*0)->Tex: .\Data/Flags/MH.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/PN.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/SB.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/TC.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/VI.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/VG.Tga (Format: Rgb)
- Bitmap(88*64*0)->Tex: .\Data/Flags/IL.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/IT.Tga (Format: Rgb)
- Bitmap(128*64*0)->Tex: .\Data/Flags/KZ.Tga (Format: Rgb)
- Bitmap(96*64*0)->Tex: .\Data/Flags/IT.Tga (Format: Rgb)
- ActivePlayerYearTotal = 16048; RankingDb = 6550 KB
- DoRound: week 0, day 9, year 2012
- DoRound: week 0, day 7, year 2012
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