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- 2017-10-13 10:20:39.818 - Thread: 1 -> Log Started
- 2017-10-13 10:20:39.818 - Thread: 1 -> Timezone (local - UTC): -5h
- 2017-10-13 10:20:39.818 - Thread: 1 -> App Version: 01_184_400
- 2017-10-13 10:20:39.818 - Thread: 1 -> Steam build: Always true
- 2017-10-13 10:20:39.818 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-10-13 10:20:39.818 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.15063.0)
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-10-13 10:20:39.849 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-10-13 10:20:40.878 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- 2017-10-13 10:20:40.878 - Thread: 1 -> IntPtr.Size: 8
- 2017-10-13 10:20:40.878 - Thread: 1 -> Default Culture: en-US
- 2017-10-13 10:20:40.878 - Thread: 1 -> Default UI Culture: en-US
- 2017-10-13 10:20:40.878 - Thread: 1 -> IsAdmin: False
- 2017-10-13 10:20:40.878 - Thread: 1 -> MyConfig.Load() - START
- 2017-10-13 10:20:40.878 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 10:20:40.909 - Thread: 1 -> EnableDamageEffects: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> VegetationViewDistance: 100
- 2017-10-13 10:20:40.909 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-10-13 10:20:40.909 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-10-13 10:20:40.909 - Thread: 1 -> Language: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-13 10:20:40.909 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-13 10:20:40.909 - Thread: 1 -> FirstTimeRun: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> MinimalHud: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> ShowCrosshair: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> UiTransparency: 0.6902361
- 2017-10-13 10:20:40.909 - Thread: 1 -> UiBkTransparency: 0.5448732
- 2017-10-13 10:20:40.909 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-10-13 10:20:40.909 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> ControlsHints: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> RotationHints: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> VideoAdapter: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> ScreenWidth: 1920
- 2017-10-13 10:20:40.909 - Thread: 1 -> ScreenHeight: 1080
- 2017-10-13 10:20:40.909 - Thread: 1 -> RefreshRate: 60025
- 2017-10-13 10:20:40.909 - Thread: 1 -> WindowMode: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> VerticalSync: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> FieldOfView: 70.00001
- 2017-10-13 10:20:40.909 - Thread: 1 -> FlaresIntensity: 0.4836616
- 2017-10-13 10:20:40.909 - Thread: 1 -> GrassDensity: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> GrassDrawDistance: 49
- 2017-10-13 10:20:40.909 - Thread: 1 -> AntialiasingMode: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> ShadowMapResolution: 2
- 2017-10-13 10:20:40.909 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> TextureQuality: 2
- 2017-10-13 10:20:40.909 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-10-13 10:20:40.909 - Thread: 1 -> ModelQuality: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> VoxelQuality: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> ShaderQuality: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> GameVolume: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> MusicVolume: 0
- 2017-10-13 10:20:40.909 - Thread: 1 -> VoiceChatVolume: 1
- 2017-10-13 10:20:40.909 - Thread: 1 -> HudWarnings: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> VoiceChat: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> EnableReverb: False
- 2017-10-13 10:20:40.909 - Thread: 1 -> EnableDynamicMusic: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-10-13 10:20:40.909 - Thread: 1 -> MyConfig.Load() - END
- 2017-10-13 10:20:40.909 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-10-13 10:20:41.440 - Thread: 1 -> AdapterInfo = {
- 2017-10-13 10:20:41.440 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2017-10-13 10:20:41.440 - Thread: 1 -> Description = dev id: 7137, mem: 8392081408, shared mem: 17152700416, Luid: 69226, rev: 161, subsys id: 141956440, vendor id: 4318
- 2017-10-13 10:20:41.440 - Thread: 1 -> Driver version = 22.21.13.8205
- 2017-10-13 10:20:41.440 - Thread: 1 -> Driver date = 20170501000000.000000-000
- 2017-10-13 10:20:41.440 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-10-13 10:20:41.440 - Thread: 1 -> Adapter id = 0
- 2017-10-13 10:20:41.440 - Thread: 1 -> Supported = True
- 2017-10-13 10:20:41.440 - Thread: 1 -> RAM = 8392081408
- 2017-10-13 10:20:41.440 - Thread: 1 -> Priority = 2
- 2017-10-13 10:20:41.440 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-10-13 10:20:41.440 - Thread: 1 -> Output is attached = True
- 2017-10-13 10:20:41.440 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-10-13 10:20:41.440 - Thread: 1 -> Display modes = {
- 2017-10-13 10:20:41.440 - Thread: 1 -> DXGIOutput id = 0
- 2017-10-13 10:20:41.440 - Thread: 1 -> 640x480@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 640x480@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 720x480@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 720x480@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 720x576@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 720x576@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 800x600@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 800x600@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1024x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1024x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1152x864@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1152x864@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x720@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x720@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x800@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x800@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x960@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x960@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1360x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1360x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1366x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1366x768@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1440x900@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1440x900@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1600x900@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1600x900@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-10-13 10:20:41.440 - Thread: 1 -> }
- 2017-10-13 10:20:41.440 - Thread: 1 -> }
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.IsActive: True
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.IsOnline: True
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.OwnsGame: True
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.UserId: 76561198094225506
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.UserName: Annonymous
- 2017-10-13 10:20:41.456 - Thread: 1 -> Steam.Branch: default
- 2017-10-13 10:20:41.456 - Thread: 1 -> Build date: 2017-10-12 10:26
- 2017-10-13 10:20:41.456 - Thread: 1 -> Build version: 0.1.6494.18793
- 2017-10-13 10:20:41.487 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-10-13 10:20:41.487 - Thread: 1 -> MyScreenManager()
- 2017-10-13 10:20:41.487 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-10-13 10:20:41.487 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
- 2017-10-13 10:20:41.487 - Thread: 1 -> Found processor count: 8
- 2017-10-13 10:20:41.487 - Thread: 1 -> Using processor count: 8
- 2017-10-13 10:20:42.487 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-13 10:20:42.503 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-10-13 10:20:42.800 - Thread: 1 -> Loading scenarios
- 2017-10-13 10:20:42.831 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-13 10:20:42.831 - Thread: 1 -> Preallocate - START
- 2017-10-13 10:20:42.831 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-10-13 10:20:42.831 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-10-13 10:20:42.831 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-10-13 10:20:42.846 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-10-13 10:20:42.846 - Thread: 1 -> MyEntities - START
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyEntities - END
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyTransparentGeometry - START
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyTransparentGeometry - END
- 2017-10-13 10:20:42.862 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyMath - START
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyMath - END
- 2017-10-13 10:20:42.878 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-10-13 10:20:42.878 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyDefinitionManager - START
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyDefinitionManager - END
- 2017-10-13 10:20:42.878 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyAIActionsParser - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyAIActionsParser - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerBase - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerBase - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyServerDebugCommands - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyServerDebugCommands - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyClientDebugCommands - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyClientDebugCommands - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerClient - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerClient - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyDedicatedServer - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyDedicatedServer - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyAiTargetManager - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyAiTargetManager - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyChatHistory - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyChatHistory - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MySyncDestructions - START
- 2017-10-13 10:20:42.909 - Thread: 1 -> MySyncDestructions - END
- 2017-10-13 10:20:42.909 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandCharacter - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandCharacter - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandConsole - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandConsole - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandEntity - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCommandEntity - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MySyncScenario - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MySyncScenario - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MySyncEntity - START
- 2017-10-13 10:20:42.940 - Thread: 1 -> MySyncEntity - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> Preallocate - END
- 2017-10-13 10:20:42.940 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-10-13 10:20:42.972 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-10-13 10:20:42.972 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-10-13 10:20:42.972 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-10-13 10:20:42.972 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:42.972 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:42.972 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-10-13 10:20:42.972 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-10-13 10:20:42.972 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-10-13 10:20:42.972 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-10-13 10:20:42.987 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Notebook
- 2017-10-13 10:20:42.987 - Thread: 1 -> Win32_ComputerSystem.Model: P870KM_KM1
- 2017-10-13 10:20:42.987 - Thread: 1 -> Virtualized: False
- 2017-10-13 10:20:42.987 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- 2017-10-13 10:20:42.987 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,400,832 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,593,616,384 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,406,253,568 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> Drive C: | Capacity: 999,492,153,344 bytes | Free space: 958,412,443,648 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 801,603,321,856 bytes
- 2017-10-13 10:20:42.987 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-10-13 10:20:42.987 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-10-13 10:20:43.034 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-10-13 10:20:43.097 - Thread: 1 -> Havok: Physics.Init
- 2017-10-13 10:20:43.097 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-10-13 10:20:43.112 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-10-13 10:20:43.112 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-10-13 10:20:43.128 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-13 10:20:43.300 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-13 10:20:43.300 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-13 10:20:43.315 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:43.315 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-13 10:20:43.331 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-13 10:20:43.392 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: ASUS VG278HE-C (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-13 10:20:43.446 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-13 10:20:43.447 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-13 10:20:43.447 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 10:20:43.465 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-13 10:20:43.473 - Thread: 1 -> MyGuiManager()
- 2017-10-13 10:20:43.609 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-13 10:20:43.609 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 10:20:43.632 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-13 10:20:43.633 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-13 10:20:45.019 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-10-13 10:20:45.631 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-13 10:20:45.631 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-13 10:20:45.631 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-13 10:20:45.639 - Thread: 1 -> Loading default controls
- 2017-10-13 10:20:45.706 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-10-13 10:20:46.492 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-10-13 10:20:46.506 - Thread: 1 -> Timer Frequency: 4101564
- 2017-10-13 10:20:46.506 - Thread: 1 -> Ticks per frame: 68645
- 2017-10-13 10:20:46.859 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-10-13 10:20:46.860 - Thread: 1 -> Flares Intensity: 0.4836616
- 2017-10-13 10:20:46.860 - Thread: 1 -> Field of view: 1.221731
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.GrassDrawDistance: 49
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-10-13 10:20:46.860 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-10-13 10:20:46.860 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-10-13 10:20:48.647 - Thread: 1 -> LoadSession() - Start
- 2017-10-13 10:20:48.647 - Thread: 1 -> C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide
- 2017-10-13 10:20:49.281 - Thread: 11 -> Downloading world mods - START
- 2017-10-13 10:20:49.287 - Thread: 11 -> MySteamWorkshop.GetItemsBlocking: getting 5 items
- 2017-10-13 10:20:49.288 - Thread: 11 -> Querying details of file 380993690
- 2017-10-13 10:20:49.289 - Thread: 11 -> Querying details of file 388525350
- 2017-10-13 10:20:49.289 - Thread: 11 -> Querying details of file 402858936
- 2017-10-13 10:20:49.290 - Thread: 11 -> Querying details of file 676514658
- 2017-10-13 10:20:49.290 - Thread: 11 -> Querying details of file 927381544
- 2017-10-13 10:20:49.610 - Thread: 1 -> Obtained details: Id=402858936; Result=OK; ugcHandle=279599028163699497; title='Gravity Collector - pulls and collects floating objects'; tags='mod,block,script'
- 2017-10-13 10:20:49.611 - Thread: 1 -> Obtained details: Id=388525350; Result=OK; ugcHandle=428196799418520284; title='S - Modular Thruster - DX11'; tags='mod,block'
- 2017-10-13 10:20:49.611 - Thread: 1 -> Obtained details: Id=927381544; Result=OK; ugcHandle=861730723817795056; title='Laser Welders :: forget your welding problems! [Missing Components helper update!]'; tags='mod,block,production,script'
- 2017-10-13 10:20:49.611 - Thread: 1 -> Obtained details: Id=676514658; Result=OK; ugcHandle=272842618086267746; title='Ogray's Small Laser Drill and strip miner'; tags='mod,block'
- 2017-10-13 10:20:49.611 - Thread: 1 -> Obtained details: Id=380993690; Result=OK; ugcHandle=764896815834366045; title='Midspace's Experimental Solar Tracker'; tags='mod,block,script,Other'
- 2017-10-13 10:20:49.859 - Thread: 12 -> Up to date mod: Id = 388525350, title = 'S - Modular Thruster - DX11'
- 2017-10-13 10:20:49.859 - Thread: 11 -> Up to date mod: Id = 380993690, title = 'Midspace's Experimental Solar Tracker'
- 2017-10-13 10:20:50.194 - Thread: 12 -> Up to date mod: Id = 676514658, title = 'Ogray's Small Laser Drill and strip miner'
- 2017-10-13 10:20:50.194 - Thread: 11 -> Up to date mod: Id = 402858936, title = 'Gravity Collector - pulls and collects floating objects'
- 2017-10-13 10:20:50.495 - Thread: 11 -> Up to date mod: Id = 927381544, title = 'Laser Welders :: forget your welding problems! [Missing Components helper update!]'
- 2017-10-13 10:20:50.495 - Thread: 11 -> Mod download time: 0.88 seconds
- 2017-10-13 10:20:50.497 - Thread: 11 -> Downloading world mods - END
- 2017-10-13 10:20:50.512 - Thread: 1 -> LoadSession() - End
- 2017-10-13 10:20:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:20:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:20:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:20:50.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:20:50.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:20:50.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:20:50.525 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-10-13 10:20:50.526 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-10-13 10:20:50.931 - Thread: 1 -> RunLoadingAction - START
- 2017-10-13 10:20:50.933 - Thread: 1 -> Loading session: C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide
- 2017-10-13 10:20:51.359 - Thread: 1 -> GC Memory: 834,214,568 B
- 2017-10-13 10:20:51.362 - Thread: 1 -> Process Memory: 2,456,678,400 B
- 2017-10-13 10:20:52.330 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-10-13 10:20:53.924 - Thread: 1 -> mod_warning: Gravity Collector - pulls and collects floating objects
- 2017-10-13 10:20:53.924 - Thread: 1 -> in file:
- 2017-10-13 10:20:53.924 - Thread: 1 -> **WARNING!**
- Script for MyObjectBuilder_Collector is using the obsolete MyEntityComponentDescriptor overload!
- You must use the 3 parameter overload to properly register script updates!
- This script will most likely not work as intended!
- **WARNING!**
- 2017-10-13 10:20:53.924 - Thread: 1 -> Script loaded: 380993690.sbm_midspace.SolarTracker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:53.924 - Thread: 1 -> Script loaded: 927381544.sbm_LaserWelders, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:53.924 - Thread: 1 -> Script loaded: 402858936.sbm_GravityCollector, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:53.924 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-10-13 10:20:53.927 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-10-13 10:20:53.928 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-13 10:20:53.929 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-10-13 10:20:54.045 - Thread: 1 -> Loading scenarios
- 2017-10-13 10:20:54.045 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-13 10:20:54.057 - Thread: 1 -> Loading voxel material definitions
- 2017-10-13 10:20:54.059 - Thread: 1 -> Loading voxel map storage definitions
- 2017-10-13 10:20:54.060 - Thread: 1 -> Loading transparent material properties
- 2017-10-13 10:20:54.061 - Thread: 1 -> Loading grid creators
- 2017-10-13 10:20:54.062 - Thread: 1 -> Loading stat definitions
- 2017-10-13 10:20:54.063 - Thread: 1 -> Loading sound categories
- 2017-10-13 10:20:54.064 - Thread: 1 -> Loading ship sound groups
- 2017-10-13 10:20:54.075 - Thread: 1 -> Loading ship sound groups
- 2017-10-13 10:20:54.076 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-13 10:20:54.076 - Thread: 1 -> Loading resource distribution groups
- 2017-10-13 10:20:54.081 - Thread: 1 -> Loading pirate antennas
- 2017-10-13 10:20:54.082 - Thread: 1 -> Loading physical material properties
- 2017-10-13 10:20:54.086 - Thread: 1 -> Loading physical items
- 2017-10-13 10:20:54.088 - Thread: 1 -> Loading LCD texture categories
- 2017-10-13 10:20:54.100 - Thread: 1 -> Loading physical items
- 2017-10-13 10:20:54.102 - Thread: 1 -> Loading event definitions
- 2017-10-13 10:20:54.104 - Thread: 1 -> Loading gas property definitions
- 2017-10-13 10:20:54.104 - Thread: 1 -> Loading flare definitions
- 2017-10-13 10:20:54.105 - Thread: 1 -> Loading factions
- 2017-10-13 10:20:54.106 - Thread: 1 -> Loading environment items entries
- 2017-10-13 10:20:54.108 - Thread: 1 -> Loading component containers
- 2017-10-13 10:20:54.109 - Thread: 1 -> Loading entity components
- 2017-10-13 10:20:54.112 - Thread: 1 -> Loading emissive color definitions
- 2017-10-13 10:20:54.115 - Thread: 1 -> Loading emissive color default states
- 2017-10-13 10:20:54.116 - Thread: 1 -> Loading edges
- 2017-10-13 10:20:54.117 - Thread: 1 -> Loading drone behaviors
- 2017-10-13 10:20:54.119 - Thread: 1 -> Loading decal global definitions
- 2017-10-13 10:20:54.119 - Thread: 1 -> Loading decal definitions
- 2017-10-13 10:20:54.122 - Thread: 1 -> Loading environment items entries
- 2017-10-13 10:20:54.122 - Thread: 1 -> Loading debris
- 2017-10-13 10:20:54.122 - Thread: 1 -> Loading curve definitions
- 2017-10-13 10:20:54.125 - Thread: 1 -> Loading block positions
- 2017-10-13 10:20:54.127 - Thread: 1 -> Loading container types
- 2017-10-13 10:20:54.128 - Thread: 1 -> Loading configuration
- 2017-10-13 10:20:54.129 - Thread: 1 -> Loading components
- 2017-10-13 10:20:54.130 - Thread: 1 -> Loading character definitions
- 2017-10-13 10:20:54.139 - Thread: 1 -> Loading character definitions
- 2017-10-13 10:20:54.143 - Thread: 1 -> Loading agent definitions
- 2017-10-13 10:20:54.144 - Thread: 1 -> Loading blueprints
- 2017-10-13 10:20:54.145 - Thread: 1 -> Loading blueprint classes
- 2017-10-13 10:20:54.146 - Thread: 1 -> Loading blueprint class entries
- 2017-10-13 10:20:54.147 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.147 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.148 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.148 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.148 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.148 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.149 - Thread: 1 -> Loading animations
- 2017-10-13 10:20:54.151 - Thread: 1 -> Loading animations
- 2017-10-13 10:20:54.151 - Thread: 1 -> Loading ammo definitions
- 2017-10-13 10:20:54.152 - Thread: 1 -> Loading ammo magazines
- 2017-10-13 10:20:54.153 - Thread: 1 -> Loading behaviors
- 2017-10-13 10:20:54.159 - Thread: 1 -> Loading voxel material definitions
- 2017-10-13 10:20:54.161 - Thread: 1 -> Loading weapon definitions
- 2017-10-13 10:20:54.165 - Thread: 1 -> Loading environment item definitions
- 2017-10-13 10:20:54.168 - Thread: 1 -> Loading particle effect definitions
- 2017-10-13 10:20:54.234 - Thread: 1 -> Loading physical material properties
- 2017-10-13 10:20:54.238 - Thread: 1 -> Loading environment items definitions
- 2017-10-13 10:20:54.239 - Thread: 1 -> Loading environment items definitions
- 2017-10-13 10:20:54.239 - Thread: 1 -> Audio effects definitions
- 2017-10-13 10:20:54.243 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.332 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.341 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-10-13 10:20:54.342 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
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- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
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- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
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- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-10-13 10:20:54.343 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-10-13 10:20:54.344 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-10-13 10:20:54.345 - Thread: 1 -> Loading spawn groups
- 2017-10-13 10:20:54.348 - Thread: 1 -> Loading respawn ships
- 2017-10-13 10:20:54.349 - Thread: 1 -> Loading drop containers
- 2017-10-13 10:20:54.351 - Thread: 1 -> List of used mods (5) - START
- 2017-10-13 10:20:54.351 - Thread: 1 -> Id = 380993690, Filename = '380993690.sbm', Name = 'Midspace's Experimental Solar Tracker'
- 2017-10-13 10:20:54.351 - Thread: 1 -> Id = 676514658, Filename = '676514658.sbm', Name = 'Ogray's Small Laser Drill and strip miner'
- 2017-10-13 10:20:54.351 - Thread: 1 -> Id = 927381544, Filename = '927381544.sbm', Name = 'Laser Welders :: forget your welding problems! [Missing Components helper update!]'
- 2017-10-13 10:20:54.351 - Thread: 1 -> Id = 388525350, Filename = '388525350.sbm', Name = 'S - Modular Thruster - DX11'
- 2017-10-13 10:20:54.351 - Thread: 1 -> Id = 402858936, Filename = '402858936.sbm', Name = 'Gravity Collector - pulls and collects floating objects'
- 2017-10-13 10:20:54.351 - Thread: 1 -> List of used mods - END
- 2017-10-13 10:20:54.360 - Thread: 1 -> Loading blueprint class entries
- 2017-10-13 10:20:54.360 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.364 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.366 - Thread: 1 -> Created definition for: Sun Sensor
- 2017-10-13 10:20:54.368 - Thread: 1 -> Created definition for: Sun Sensor
- 2017-10-13 10:20:54.368 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.368 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeSunSensor
- 2017-10-13 10:20:54.368 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallSunSensor
- 2017-10-13 10:20:54.376 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.377 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.380 - Thread: 1 -> Created definition for: T2 Laser Drill
- 2017-10-13 10:20:54.383 - Thread: 1 -> Created definition for: T2 Strip Mining Drill
- 2017-10-13 10:20:54.383 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/T2SmallLaserDrill
- 2017-10-13 10:20:54.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/T2SmallStripDrill
- 2017-10-13 10:20:54.398 - Thread: 1 -> Loading entity components
- 2017-10-13 10:20:54.398 - Thread: 1 -> Loading emissive color definitions
- 2017-10-13 10:20:54.398 - Thread: 1 -> Loading emissive color default states
- 2017-10-13 10:20:54.398 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.398 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.402 - Thread: 1 -> Created definition for: Laser Welder
- 2017-10-13 10:20:54.406 - Thread: 1 -> Created definition for: Laser Welder
- 2017-10-13 10:20:54.410 - Thread: 1 -> Created definition for: Laser Grinder
- 2017-10-13 10:20:54.414 - Thread: 1 -> Created definition for: Laser Grinder
- 2017-10-13 10:20:54.414 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeShipLaserWelder
- 2017-10-13 10:20:54.415 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LargeShipLaserGrinder
- 2017-10-13 10:20:54.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallShipLaserWelder
- 2017-10-13 10:20:54.417 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallShipLaserGrinder
- 2017-10-13 10:20:54.431 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.431 - Thread: 1 -> Loading sound definitions
- 2017-10-13 10:20:54.432 - Thread: 1 -> Loading block positions
- 2017-10-13 10:20:54.433 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.438 - Thread: 1 -> Created definition for: S Modular Thrust Side
- 2017-10-13 10:20:54.444 - Thread: 1 -> Created definition for: S Modular Thrust Center
- 2017-10-13 10:20:54.448 - Thread: 1 -> Created definition for: S Modular Thrust Middle
- 2017-10-13 10:20:54.453 - Thread: 1 -> Created definition for: S Modular Thrust Corner
- 2017-10-13 10:20:54.458 - Thread: 1 -> Created definition for: S Modular Thrust Center 2
- 2017-10-13 10:20:54.463 - Thread: 1 -> Created definition for: S Modular Thrust Center 3
- 2017-10-13 10:20:54.467 - Thread: 1 -> Created definition for: S Modular Thrust One
- 2017-10-13 10:20:54.473 - Thread: 1 -> Created definition for: S Modular Thrust Side Sloped
- 2017-10-13 10:20:54.478 - Thread: 1 -> Created definition for: S Modular Thrust Center Sloped
- 2017-10-13 10:20:54.483 - Thread: 1 -> Created definition for: S Modular Thrust Side Sloped inv
- 2017-10-13 10:20:54.488 - Thread: 1 -> Created definition for: S Modular Thrust Side
- 2017-10-13 10:20:54.493 - Thread: 1 -> Created definition for: S Modular Thrust Center
- 2017-10-13 10:20:54.498 - Thread: 1 -> Created definition for: S Modular Thrust Middle
- 2017-10-13 10:20:54.503 - Thread: 1 -> Created definition for: S Modular Thrust Corner
- 2017-10-13 10:20:54.507 - Thread: 1 -> Created definition for: S Modular Thrust Center 2
- 2017-10-13 10:20:54.513 - Thread: 1 -> Created definition for: S Modular Thrust Center 3
- 2017-10-13 10:20:54.518 - Thread: 1 -> Created definition for: S Modular Thrust One
- 2017-10-13 10:20:54.522 - Thread: 1 -> Created definition for: S Modular Thrust Sloped 01
- 2017-10-13 10:20:54.527 - Thread: 1 -> Created definition for: S Modular Thrust Center
- 2017-10-13 10:20:54.532 - Thread: 1 -> Created definition for: S Modular Thrust Side Sloped inv
- 2017-10-13 10:20:54.532 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.532 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeL
- 2017-10-13 10:20:54.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeC
- 2017-10-13 10:20:54.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeMI
- 2017-10-13 10:20:54.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeCR
- 2017-10-13 10:20:54.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeC2
- 2017-10-13 10:20:54.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeC3
- 2017-10-13 10:20:54.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeOne
- 2017-10-13 10:20:54.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeLslp
- 2017-10-13 10:20:54.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeCslp
- 2017-10-13 10:20:54.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeRslp
- 2017-10-13 10:20:54.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeLsmall
- 2017-10-13 10:20:54.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeCsmall
- 2017-10-13 10:20:54.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeMIsmall
- 2017-10-13 10:20:54.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeCRsmall
- 2017-10-13 10:20:54.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeC2small
- 2017-10-13 10:20:54.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeC3small
- 2017-10-13 10:20:54.552 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeOnesmall
- 2017-10-13 10:20:54.553 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeLsmallslp
- 2017-10-13 10:20:54.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeCsmallslp
- 2017-10-13 10:20:54.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SMTLargeRsmallslp
- 2017-10-13 10:20:54.572 - Thread: 1 -> Loading blueprint class entries
- 2017-10-13 10:20:54.572 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.572 - Thread: 1 -> Loading category classes
- 2017-10-13 10:20:54.573 - Thread: 1 -> Loading cube blocks
- 2017-10-13 10:20:54.575 - Thread: 1 -> Created definition for: Gravity Collector
- 2017-10-13 10:20:54.577 - Thread: 1 -> Created definition for: Gravity Collector
- 2017-10-13 10:20:54.577 - Thread: 1 -> Created block definitions
- 2017-10-13 10:20:54.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/LargeGravityCollector
- 2017-10-13 10:20:54.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/MediumGravityCollector
- 2017-10-13 10:20:54.610 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-13 10:20:54.621 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-13 10:20:54.621 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-13 10:20:54.642 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: ASUS VG278HE-C (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-13 10:20:54.661 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-13 10:20:54.700 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-10-13 10:20:54.704 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.715 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6494.18786, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.716 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.717 - Thread: 1 -> Registered modules from: 380993690.sbm_midspace.SolarTracker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.717 - Thread: 1 -> Registered modules from: 927381544.sbm_LaserWelders, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.717 - Thread: 1 -> Registered modules from: 402858936.sbm_GravityCollector, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.717 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.725 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 10:20:54.867 - Thread: 32 -> External debugger: listening...
- 2017-10-13 10:20:54.868 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-10-13 10:20:54.908 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
- 2017-10-13 10:20:54.931 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-10-13 10:20:54.936 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-10-13 10:20:54.936 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-10-13 10:20:54.937 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-10-13 10:20:54.939 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-10-13 10:20:54.939 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-10-13 10:20:54.939 - Thread: 1 -> MyLights.LoadData() - START
- 2017-10-13 10:20:54.942 - Thread: 1 -> MyLights.LoadData() - END
- 2017-10-13 10:20:54.990 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-10-13 10:20:55.027 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_0_0_6_185928884.vx2'
- 2017-10-13 10:20:55.027 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\RedShipCrashed-1.vx2'
- 2017-10-13 10:20:55.089 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_0_0_3_1537539262.vx2'
- 2017-10-13 10:20:55.089 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_-1_0_0_1_1886002540.vx2'
- 2017-10-13 10:20:55.095 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_0_-1_8_1681007175.vx2'
- 2017-10-13 10:20:55.400 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_0_0_2_1638451829.vx2'
- 2017-10-13 10:20:55.740 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_-1_1_0_0_1544486183.vx2'
- 2017-10-13 10:20:56.109 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_-1_0_2_533683963.vx2'
- 2017-10-13 10:20:56.111 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\Asteroid_0_0_0_13_831370277.vx2'
- 2017-10-13 10:20:56.802 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-10-13 10:20:56.826 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-10-13 10:20:56.826 - Thread: 1 -> Name = suicide
- 2017-10-13 10:20:56.826 - Thread: 1 -> Description =
- 2017-10-13 10:20:56.827 - Thread: 1 -> GameDateTime = 01/02/2081 02:56:14
- 2017-10-13 10:20:56.827 - Thread: 1 -> Password =
- 2017-10-13 10:20:56.827 - Thread: 1 -> CurrentPath = C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide
- 2017-10-13 10:20:56.827 - Thread: 1 -> WorkshopId =
- 2017-10-13 10:20:56.827 - Thread: 1 -> CameraController = MyCockpit {1764530C583F262} Cockpit
- 2017-10-13 10:20:56.827 - Thread: 1 -> ThumbPath = C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198094225506\suicide\thumb.jpg
- 2017-10-13 10:20:56.828 - Thread: 1 -> Settings:
- 2017-10-13 10:20:56.829 - Thread: 1 -> GameMode = Survival
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxPlayers = 4
- 2017-10-13 10:20:56.829 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-10-13 10:20:56.829 - Thread: 1 -> AutoHealing = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> WeaponsEnabled = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> ThrusterDamage = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableSpectator = False
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableCopyPaste = False
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxFloatingObjects = 516
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxGridSize = 50000
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-10-13 10:20:56.829 - Thread: 1 -> CargoShipsEnabled = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-10-13 10:20:56.829 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> InventorySizeMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> RefinerySpeedMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> AssemblerSpeedMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> WelderSpeedMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> GrinderSpeedMultiplier = 1
- 2017-10-13 10:20:56.829 - Thread: 1 -> ClientCanSave = False
- 2017-10-13 10:20:56.829 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-10-13 10:20:56.829 - Thread: 1 -> PermanentDeath = False
- 2017-10-13 10:20:56.829 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableScripts = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-10-13 10:20:56.829 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-10-13 10:20:56.829 - Thread: 1 -> ProceduralDensity = 0.35
- 2017-10-13 10:20:56.829 - Thread: 1 -> ProceduralSeed = 0
- 2017-10-13 10:20:56.829 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableIngameScripts = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> ViewDistance = 20000
- 2017-10-13 10:20:56.829 - Thread: 1 -> Voxel destruction = True
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-10-13 10:20:56.829 - Thread: 1 -> EnableContainerDropsTrue
- 2017-10-13 10:20:56.829 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-10-13 10:20:56.829 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-10-13 10:20:56.829 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-10-13 10:20:56.890 - Thread: 1 -> Session loaded
- 2017-10-13 10:20:56.890 - Thread: 1 -> RunLoadingAction - END
- 2017-10-13 10:20:56.890 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-10-13 10:20:56.900 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-10-13 10:20:56.900 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-10-13 10:20:56.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-10-13 10:20:56.909 - Thread: 1 -> Updating continues.
- 2017-10-13 10:20:57.062 - Thread: 1 -> GC Memory: 1,012,660,280 B
- 2017-10-13 10:21:01.728 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Loaded from storage. Persistent Beamlength: 20; Sync Beamlength: 20
- 2017-10-13 10:21:01.733 - Thread: 1 -> Welder 1.Load(): Debug message: Loaded from storage. Persistent Beamlength: 20; Sync Beamlength: 20
- 2017-10-13 10:21:01.733 - Thread: 1 -> Welder 2.Load(): Debug message: Loaded from storage. Persistent Beamlength: 20; Sync Beamlength: 20
- 2017-10-13 10:21:01.955 - Thread: 1 -> ##Mod## SunSensor Server Logging File: C:\Users\Owner\AppData\Roaming\SpaceEngineers\Storage\SunSensorServer.Log
- 2017-10-13 10:21:01.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:21:01.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:21:02.052 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Loaded from storage. Persistent Beamlength: 20; Sync Beamlength: 20
- 2017-10-13 10:21:27.066 - Thread: 1 -> GC Memory: 2,733,853,008 B
- 2017-10-13 10:21:30.898 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:21:36.922 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:21:40.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:21:40.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:21:40.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:21:57.074 - Thread: 1 -> GC Memory: 2,767,482,832 B
- 2017-10-13 10:22:25.122 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 10:22:25.236 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-13 10:22:25.236 - Thread: 1 -> Next activation in 00:13:35.5783071
- 2017-10-13 10:22:25.350 - Thread: 1 -> Clusters reordered
- 2017-10-13 10:22:27.081 - Thread: 1 -> GC Memory: 2,805,222,912 B
- 2017-10-13 10:22:57.082 - Thread: 1 -> GC Memory: 1,273,356,616 B
- 2017-10-13 10:22:59.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:22:59.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:23:27.087 - Thread: 1 -> GC Memory: 1,288,680,640 B
- 2017-10-13 10:23:57.095 - Thread: 1 -> GC Memory: 1,289,220,320 B
- 2017-10-13 10:24:18.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:24:18.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:24:27.103 - Thread: 1 -> GC Memory: 1,214,526,728 B
- 2017-10-13 10:24:47.704 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:24:53.729 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:24:57.111 - Thread: 1 -> GC Memory: 1,214,609,696 B
- 2017-10-13 10:24:57.746 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:25:01.762 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:25:27.119 - Thread: 1 -> GC Memory: 1,219,974,120 B
- 2017-10-13 10:25:50.733 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:25:50.733 - Thread: 1 -> Character state: True
- 2017-10-13 10:25:50.733 - Thread: 1 -> IsServer: True
- 2017-10-13 10:25:50.733 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:25:50.733 - Thread: 1 -> Autosave
- 2017-10-13 10:25:50.735 - Thread: 1 -> Saving world - START
- 2017-10-13 10:25:50.736 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:25:50.736 - Thread: 1 -> Before snapshot.: GC Memory: 1,219,338,896 B
- 2017-10-13 10:25:50.880 - Thread: 1 -> After snapshot.: GC Memory: 1,224,636,008 B
- 2017-10-13 10:25:50.883 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:25:50.883 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:25:50.883 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:25:50.883 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:25:50.885 - Thread: 1 -> Directory cleanup: GC Memory: 1,224,644,160 B
- 2017-10-13 10:25:50.885 - Thread: 1 -> Saving world - END
- 2017-10-13 10:25:50.889 - Thread: 12 -> Session snapshot save - START
- 2017-10-13 10:25:50.889 - Thread: 12 -> Checking file access for files in target dir.
- 2017-10-13 10:25:51.755 - Thread: 12 -> Session snapshot save - END
- 2017-10-13 10:25:57.131 - Thread: 1 -> GC Memory: 1,229,144,752 B
- 2017-10-13 10:26:27.141 - Thread: 1 -> GC Memory: 1,225,299,248 B
- 2017-10-13 10:26:39.660 - Thread: 1 -> Clusters reordered
- 2017-10-13 10:26:57.147 - Thread: 1 -> GC Memory: 1,231,232,208 B
- 2017-10-13 10:27:12.130 - Thread: 1 -> Clusters reordered
- 2017-10-13 10:27:27.155 - Thread: 1 -> GC Memory: 1,253,193,448 B
- 2017-10-13 10:27:57.162 - Thread: 1 -> GC Memory: 1,242,031,368 B
- 2017-10-13 10:28:27.171 - Thread: 1 -> GC Memory: 1,258,883,680 B
- 2017-10-13 10:28:38.667 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:28:42.684 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:28:48.709 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:28:57.179 - Thread: 1 -> GC Memory: 1,285,117,696 B
- 2017-10-13 10:29:19.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:29:19.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:29:27.187 - Thread: 1 -> GC Memory: 1,276,631,376 B
- 2017-10-13 10:29:39.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:29:39.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:29:57.194 - Thread: 1 -> GC Memory: 1,289,385,704 B
- 2017-10-13 10:30:27.202 - Thread: 1 -> GC Memory: 1,297,700,072 B
- 2017-10-13 10:30:50.732 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:30:50.733 - Thread: 1 -> Character state: True
- 2017-10-13 10:30:50.733 - Thread: 1 -> IsServer: True
- 2017-10-13 10:30:50.733 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:30:50.733 - Thread: 1 -> Autosave
- 2017-10-13 10:30:50.733 - Thread: 1 -> Saving world - START
- 2017-10-13 10:30:50.733 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:30:50.733 - Thread: 1 -> Before snapshot.: GC Memory: 1,309,937,472 B
- 2017-10-13 10:30:50.738 - Thread: 1 -> After snapshot.: GC Memory: 1,311,052,344 B
- 2017-10-13 10:30:50.738 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:30:50.738 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:30:50.738 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:30:50.738 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:30:50.738 - Thread: 1 -> Directory cleanup: GC Memory: 1,311,060,536 B
- 2017-10-13 10:30:50.738 - Thread: 1 -> Saving world - END
- 2017-10-13 10:30:50.739 - Thread: 10 -> Session snapshot save - START
- 2017-10-13 10:30:50.739 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-13 10:30:51.447 - Thread: 10 -> Session snapshot save - END
- 2017-10-13 10:30:57.210 - Thread: 1 -> GC Memory: 1,324,999,912 B
- 2017-10-13 10:31:11.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:31:11.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:31:21.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:31:21.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:31:27.218 - Thread: 1 -> GC Memory: 1,328,181,352 B
- 2017-10-13 10:31:57.225 - Thread: 1 -> GC Memory: 1,328,411,352 B
- 2017-10-13 10:32:11.550 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:32:17.575 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:32:21.591 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:32:27.233 - Thread: 1 -> GC Memory: 1,327,794,032 B
- 2017-10-13 10:32:52.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:32:52.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:32:57.241 - Thread: 1 -> GC Memory: 1,283,736,920 B
- 2017-10-13 10:33:27.248 - Thread: 1 -> GC Memory: 1,282,618,544 B
- 2017-10-13 10:33:57.257 - Thread: 1 -> GC Memory: 1,283,099,080 B
- 2017-10-13 10:34:27.265 - Thread: 1 -> GC Memory: 1,282,821,464 B
- 2017-10-13 10:34:57.271 - Thread: 1 -> GC Memory: 1,287,976,160 B
- 2017-10-13 10:35:27.281 - Thread: 1 -> GC Memory: 1,289,207,688 B
- 2017-10-13 10:35:50.744 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:35:50.744 - Thread: 1 -> Character state: True
- 2017-10-13 10:35:50.744 - Thread: 1 -> IsServer: True
- 2017-10-13 10:35:50.744 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:35:50.744 - Thread: 1 -> Autosave
- 2017-10-13 10:35:50.744 - Thread: 1 -> Saving world - START
- 2017-10-13 10:35:50.744 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:35:50.744 - Thread: 1 -> Before snapshot.: GC Memory: 1,292,233,744 B
- 2017-10-13 10:35:50.748 - Thread: 1 -> After snapshot.: GC Memory: 1,293,262,280 B
- 2017-10-13 10:35:50.748 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:35:50.748 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:35:50.748 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:35:50.748 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:35:50.748 - Thread: 1 -> Directory cleanup: GC Memory: 1,293,270,472 B
- 2017-10-13 10:35:50.748 - Thread: 1 -> Saving world - END
- 2017-10-13 10:35:50.749 - Thread: 11 -> Session snapshot save - START
- 2017-10-13 10:35:50.749 - Thread: 11 -> Checking file access for files in target dir.
- 2017-10-13 10:35:50.831 - Thread: 11 -> Session snapshot save - END
- 2017-10-13 10:35:57.287 - Thread: 1 -> GC Memory: 1,293,872,944 B
- 2017-10-13 10:36:02.508 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 10:36:02.508 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-13 10:36:02.508 - Thread: 1 -> Next activation in 00:12:09.0736467
- 2017-10-13 10:36:04.516 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:36:08.533 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:36:12.550 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:36:16.567 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:36:27.297 - Thread: 1 -> GC Memory: 1,292,743,264 B
- 2017-10-13 10:36:57.303 - Thread: 1 -> GC Memory: 1,300,978,560 B
- 2017-10-13 10:37:27.311 - Thread: 1 -> GC Memory: 1,303,405,600 B
- 2017-10-13 10:37:57.319 - Thread: 1 -> GC Memory: 1,293,461,680 B
- 2017-10-13 10:38:27.326 - Thread: 1 -> GC Memory: 1,297,920,192 B
- 2017-10-13 10:38:44.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:38:44.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:38:57.334 - Thread: 1 -> GC Memory: 1,297,170,048 B
- 2017-10-13 10:39:07.275 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:39:11.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:39:17.316 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:39:21.333 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:39:27.342 - Thread: 1 -> GC Memory: 1,295,078,344 B
- 2017-10-13 10:39:57.350 - Thread: 1 -> GC Memory: 1,298,377,200 B
- 2017-10-13 10:40:27.357 - Thread: 1 -> GC Memory: 1,303,307,712 B
- 2017-10-13 10:40:50.754 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:40:50.754 - Thread: 1 -> Character state: True
- 2017-10-13 10:40:50.754 - Thread: 1 -> IsServer: True
- 2017-10-13 10:40:50.754 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:40:50.754 - Thread: 1 -> Autosave
- 2017-10-13 10:40:50.754 - Thread: 1 -> Saving world - START
- 2017-10-13 10:40:50.755 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:40:50.755 - Thread: 1 -> Before snapshot.: GC Memory: 1,307,131,008 B
- 2017-10-13 10:40:50.758 - Thread: 1 -> After snapshot.: GC Memory: 1,308,204,208 B
- 2017-10-13 10:40:50.758 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:40:50.758 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:40:50.758 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:40:50.758 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:40:50.758 - Thread: 1 -> Directory cleanup: GC Memory: 1,308,212,400 B
- 2017-10-13 10:40:50.758 - Thread: 1 -> Saving world - END
- 2017-10-13 10:40:50.758 - Thread: 10 -> Session snapshot save - START
- 2017-10-13 10:40:50.759 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-13 10:40:50.842 - Thread: 10 -> Session snapshot save - END
- 2017-10-13 10:40:57.365 - Thread: 1 -> GC Memory: 1,311,904,608 B
- 2017-10-13 10:41:27.373 - Thread: 1 -> GC Memory: 1,323,040,888 B
- 2017-10-13 10:41:57.383 - Thread: 1 -> GC Memory: 1,328,586,000 B
- 2017-10-13 10:42:20.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:42:20.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:42:26.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:42:27.391 - Thread: 1 -> GC Memory: 1,336,863,368 B
- 2017-10-13 10:42:30.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:42:34.133 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:42:35.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:42:35.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:42:46.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:42:46.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:42:57.397 - Thread: 1 -> GC Memory: 1,323,063,568 B
- 2017-10-13 10:43:27.404 - Thread: 1 -> GC Memory: 1,326,057,824 B
- 2017-10-13 10:43:57.412 - Thread: 1 -> GC Memory: 1,323,515,384 B
- 2017-10-13 10:44:27.420 - Thread: 1 -> GC Memory: 1,318,977,168 B
- 2017-10-13 10:44:57.428 - Thread: 1 -> GC Memory: 1,320,585,344 B
- 2017-10-13 10:45:27.435 - Thread: 1 -> GC Memory: 1,319,725,936 B
- 2017-10-13 10:45:38.899 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:45:42.915 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:45:48.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:45:50.766 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:45:50.766 - Thread: 1 -> Character state: True
- 2017-10-13 10:45:50.766 - Thread: 1 -> IsServer: True
- 2017-10-13 10:45:50.766 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:45:50.766 - Thread: 1 -> Autosave
- 2017-10-13 10:45:50.766 - Thread: 1 -> Saving world - START
- 2017-10-13 10:45:50.766 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:45:50.766 - Thread: 1 -> Before snapshot.: GC Memory: 1,319,476,888 B
- 2017-10-13 10:45:50.770 - Thread: 1 -> After snapshot.: GC Memory: 1,320,492,528 B
- 2017-10-13 10:45:50.770 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:45:50.770 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:45:50.770 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:45:50.770 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:45:50.770 - Thread: 1 -> Directory cleanup: GC Memory: 1,320,500,720 B
- 2017-10-13 10:45:50.770 - Thread: 1 -> Saving world - END
- 2017-10-13 10:45:50.770 - Thread: 10 -> Session snapshot save - START
- 2017-10-13 10:45:50.770 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-13 10:45:50.850 - Thread: 10 -> Session snapshot save - END
- 2017-10-13 10:45:57.444 - Thread: 1 -> GC Memory: 1,321,179,768 B
- 2017-10-13 10:46:27.451 - Thread: 1 -> GC Memory: 1,321,013,352 B
- 2017-10-13 10:46:57.459 - Thread: 1 -> GC Memory: 1,319,981,000 B
- 2017-10-13 10:47:27.467 - Thread: 1 -> GC Memory: 1,321,161,720 B
- 2017-10-13 10:47:57.475 - Thread: 1 -> GC Memory: 1,322,420,752 B
- 2017-10-13 10:48:13.541 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 10:48:13.603 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-13 10:48:13.603 - Thread: 1 -> Next activation in 00:09:20.2086160
- 2017-10-13 10:48:26.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:48:26.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:48:27.482 - Thread: 1 -> GC Memory: 1,331,027,200 B
- 2017-10-13 10:48:57.490 - Thread: 1 -> GC Memory: 1,330,900,896 B
- 2017-10-13 10:49:25.842 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:49:27.499 - Thread: 1 -> GC Memory: 1,345,291,968 B
- 2017-10-13 10:49:29.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:49:33.874 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:49:39.899 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:49:45.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:49:45.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:49:57.506 - Thread: 1 -> GC Memory: 1,405,281,992 B
- 2017-10-13 10:50:27.514 - Thread: 1 -> GC Memory: 1,404,070,536 B
- 2017-10-13 10:50:50.777 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:50:50.777 - Thread: 1 -> Character state: True
- 2017-10-13 10:50:50.777 - Thread: 1 -> IsServer: True
- 2017-10-13 10:50:50.777 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:50:50.777 - Thread: 1 -> Autosave
- 2017-10-13 10:50:50.777 - Thread: 1 -> Saving world - START
- 2017-10-13 10:50:50.778 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:50:50.778 - Thread: 1 -> Before snapshot.: GC Memory: 1,405,122,288 B
- 2017-10-13 10:50:50.912 - Thread: 1 -> After snapshot.: GC Memory: 1,411,690,928 B
- 2017-10-13 10:50:50.912 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:50:50.912 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:50:50.912 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:50:50.912 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:50:50.912 - Thread: 1 -> Directory cleanup: GC Memory: 1,411,699,072 B
- 2017-10-13 10:50:50.912 - Thread: 1 -> Saving world - END
- 2017-10-13 10:50:50.913 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 10:50:50.913 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 10:50:51.000 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 10:50:57.526 - Thread: 1 -> GC Memory: 1,411,789,064 B
- 2017-10-13 10:51:27.534 - Thread: 1 -> GC Memory: 1,329,127,064 B
- 2017-10-13 10:51:57.542 - Thread: 1 -> GC Memory: 1,331,085,392 B
- 2017-10-13 10:52:27.550 - Thread: 1 -> GC Memory: 1,333,561,240 B
- 2017-10-13 10:52:57.557 - Thread: 1 -> GC Memory: 1,330,902,240 B
- 2017-10-13 10:53:07.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:53:07.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:53:27.565 - Thread: 1 -> GC Memory: 1,331,891,344 B
- 2017-10-13 10:53:54.961 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:53:57.573 - Thread: 1 -> GC Memory: 1,341,045,176 B
- 2017-10-13 10:54:00.986 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:54:05.002 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:54:19.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:54:19.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:54:27.580 - Thread: 1 -> GC Memory: 1,339,598,464 B
- 2017-10-13 10:54:57.588 - Thread: 1 -> GC Memory: 1,345,445,168 B
- 2017-10-13 10:55:27.596 - Thread: 1 -> GC Memory: 1,347,209,560 B
- 2017-10-13 10:55:50.776 - Thread: 1 -> Autosave initiated
- 2017-10-13 10:55:50.776 - Thread: 1 -> Character state: True
- 2017-10-13 10:55:50.776 - Thread: 1 -> IsServer: True
- 2017-10-13 10:55:50.776 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 10:55:50.776 - Thread: 1 -> Autosave
- 2017-10-13 10:55:50.776 - Thread: 1 -> Saving world - START
- 2017-10-13 10:55:50.777 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 10:55:50.777 - Thread: 1 -> Before snapshot.: GC Memory: 1,349,304,192 B
- 2017-10-13 10:55:50.780 - Thread: 1 -> After snapshot.: GC Memory: 1,350,385,584 B
- 2017-10-13 10:55:50.780 - Thread: 1 -> Laser Grinder 2 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:55:50.780 - Thread: 1 -> Welder 1.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:55:50.780 - Thread: 1 -> Welder 2.Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:55:50.780 - Thread: 1 -> Laser Grinder 1 [tim exempt].Load(): Debug message: Set settings to storage. Saved beamlength: 20
- 2017-10-13 10:55:50.780 - Thread: 1 -> Directory cleanup: GC Memory: 1,350,393,776 B
- 2017-10-13 10:55:50.780 - Thread: 1 -> Saving world - END
- 2017-10-13 10:55:50.780 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 10:55:50.781 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 10:55:50.868 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 10:55:57.605 - Thread: 1 -> GC Memory: 1,350,627,920 B
- 2017-10-13 10:56:27.612 - Thread: 1 -> GC Memory: 1,346,489,256 B
- 2017-10-13 10:56:57.620 - Thread: 1 -> GC Memory: 1,347,454,728 B
- 2017-10-13 10:57:27.628 - Thread: 1 -> GC Memory: 1,348,872,456 B
- 2017-10-13 10:57:33.869 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 10:57:33.931 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-13 10:57:33.931 - Thread: 1 -> Next activation in 00:14:12.7574144
- 2017-10-13 10:57:37.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:57:41.902 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:57:45.919 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-10-13 10:57:56.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:57:56.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:57:57.635 - Thread: 1 -> GC Memory: 1,350,206,952 B
- 2017-10-13 10:58:27.643 - Thread: 1 -> GC Memory: 1,347,708,448 B
- 2017-10-13 10:58:57.651 - Thread: 1 -> GC Memory: 1,359,103,344 B
- 2017-10-13 10:58:59.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:58:59.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 10:59:27.658 - Thread: 1 -> GC Memory: 1,346,393,400 B
- 2017-10-13 10:59:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 10:59:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
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