foxtekkit

Untitled

Apr 25th, 2014
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.94 KB | None | 0 0
  1. # Configuration file
  2.  
  3. ####################
  4. # biome
  5. ####################
  6.  
  7. biome {
  8. I:"Limbo Biome ID"=217
  9. I:"Pocket Biome ID"=218
  10. }
  11.  
  12.  
  13. ####################
  14. # block
  15. ####################
  16.  
  17. block {
  18. I:"Corium Block ID"=900
  19. I:"Dimensional Door Block ID"=787
  20. I:"Fabric Of Reality Block ID"=789
  21. I:"Gold Dim Door Block ID"=1981
  22. I:"Gold Door Block ID"=1980
  23. I:"Rift Block ID"=790
  24. I:"Transdimensional Trapdoor Block ID"=791
  25. I:"Transient Door Block ID"=794
  26. I:"Unstable Door Block ID"=786
  27. I:"Warp Door Block ID"=792
  28. }
  29.  
  30.  
  31. ####################
  32. # crafting
  33. ####################
  34.  
  35. crafting {
  36. B:"Allow Crafting Dimensional Door"=false
  37. B:"Allow Crafting Golden Dimensional Door"=false
  38. B:"Allow Crafting Golden Door"=false
  39. B:"Allow Crafting Rift Blade"=false
  40. B:"Allow Crafting Rift Remover"=false
  41. B:"Allow Crafting Rift Signature"=false
  42. B:"Allow Crafting Stabilized Rift Signature"=false
  43. B:"Allow Crafting Stable Fabric"=false
  44. B:"Allow Crafting Transdimensional Trapdoor"=false
  45. B:"Allow Crafting Unstable Door"=false
  46. B:"Allow Crafting Warp Door"=false
  47. B:"Allow Golden Door"=false
  48. }
  49.  
  50.  
  51. ####################
  52. # dimension
  53. ####################
  54.  
  55. dimension {
  56. I:"Limbo Dimension ID"=-23
  57. }
  58.  
  59.  
  60. ####################
  61. # entity
  62. ####################
  63.  
  64. entity {
  65. I:"Door Render Entity ID"=102
  66. I:"Monolith Entity ID"=101
  67. }
  68.  
  69.  
  70. ####################
  71. # general
  72. ####################
  73.  
  74. general {
  75. # Sets the chance (out of 10000) that a cluster of rifts will generate in a given chunk. The default chance is 2.
  76. I:"Cluster Generation Chance"=2
  77. B:"EXPLOSIONS!!???!!!?!?!!"=false
  78. B:"Enable Door Rendering"=true
  79.  
  80. # Sets whether groups of connected rifts will spawn Endermen
  81. B:"Enable Endermen Spawning from Rifts"=true
  82.  
  83. # Sets whether players that die in Limbo will respawn there
  84. B:"Enable Hardcore Limbo"=false
  85.  
  86. # Sets whether the Limbo dimension is activated
  87. B:"Enable Limbo"=true
  88.  
  89. # Sets whether players keep their inventories upon dying and respawning in Limbo
  90. B:"Enable Limbo Returns Inventory"=true
  91.  
  92. # Sets whether Monoliths can teleport players
  93. B:"Enable Monolith Teleportation"=true
  94. B:"Enable Rift Creation with Rift Blade"=false
  95.  
  96. # Sets whether rifts destroy blocks around them or not
  97. B:"Enable Rift Griefing"=false
  98.  
  99. # Sets whether rifts create more rifts when they are near other rifts
  100. B:"Enable Rift Spread"=false
  101.  
  102. # Sets whether dungeon rifts generate in dimensions other than Limbo
  103. B:"Enable Rift World Generation"=true
  104.  
  105. # Sets the chance (out of 100) that a Rift Gateway will generate as part of a Nether Fortress. The default chance is 33.
  106. I:"Fortress Gateway Generation Chance"=33
  107.  
  108. # Sets the chance (out of 10000) that a Rift Gateway will generate in a given chunk. The default chance is 15.
  109. I:"Gateway Generation Chance"=15
  110.  
  111. # Weighs the chance that a block will not be TNT. Must be greater than or equal to 0. EXPLOSIONS must be set to true for this to have any effect.
  112. I:HOWMUCHTNT=25
  113.  
  114. # Sets the farthest distance that Limbo can send you upon returning to the Overworld
  115. I:"Limbo Return Range"=500
  116.  
  117. # Sets the chance (out of 100) that Monoliths will spawn in a given Limbo chunk. The default chance is 28.
  118. I:"Monolith Spawning Chance"=28
  119. I:"Rift Spread Modifier"=3
  120. }
  121.  
  122.  
  123. ####################
  124. # item
  125. ####################
  126.  
  127. item {
  128. I:"Dimensional Door Item ID"=5652
  129. I:"Gold Dim Door Item ID"=5679
  130. I:"Gold Door Item ID"=5678
  131. I:"Rift Blade Item ID"=5653
  132. I:"Rift Remover Item ID"=5654
  133. I:"Rift Signature Item ID"=5655
  134. I:"Stabilized Rift Signature Item ID"=5656
  135. I:"Stable Fabric Item ID"=5657
  136. I:"Unstable Door Item ID"=5651
  137. I:"Warp Door Item ID"=5658
  138. I:"World Thread Item ID"=5680
  139. }
  140.  
  141.  
  142. ####################
  143. # loot
  144. ####################
  145.  
  146. loot {
  147. B:"Enable Dimensional Door Loot"=true
  148. B:"Enable Fabric of Reality Loot"=true
  149. B:"Enable Rift Blade Loot"=true
  150. B:"Enable Rift Remover Loot"=true
  151. B:"Enable Rift Signature Loot"=true
  152. B:"Enable Stabilized Rift Signature Loot"=false
  153. B:"Enable Stable Fabric Loot"=false
  154. B:"Enable Transdimensional Trapdoor Loot"=false
  155. B:"Enable Unstable Door Loot"=false
  156. B:"Enable Warp Door Loot"=false
  157. B:"Enable World Thread Loot"=true
  158. }
  159.  
  160.  
  161. ####################
  162. # provider
  163. ####################
  164.  
  165. provider {
  166. I:"Limbo Provider ID"=13
  167. I:"Pocket Provider ID"=24
  168. }
  169.  
  170.  
  171. ####################
  172. # server mode
  173. ####################
  174.  
  175. "server mode" {
  176. B:"Server Mode"=true
  177. }
  178.  
  179.  
  180. ####################
  181. # world generation block ids - must be less than 256
  182. ####################
  183.  
  184. "world generation block ids - must be less than 256" {
  185. # Blocks used for the terrain in Limbo
  186. I:"Limbo Block ID"=213
  187.  
  188. # Blocks used for enclosing pocket dimensions
  189. I:"Perma Fabric Block ID"=214
  190. }
Advertisement
Add Comment
Please, Sign In to add comment