Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Configuration file
- ####################
- # biome
- ####################
- biome {
- I:"Limbo Biome ID"=217
- I:"Pocket Biome ID"=218
- }
- ####################
- # block
- ####################
- block {
- I:"Corium Block ID"=900
- I:"Dimensional Door Block ID"=787
- I:"Fabric Of Reality Block ID"=789
- I:"Gold Dim Door Block ID"=1981
- I:"Gold Door Block ID"=1980
- I:"Rift Block ID"=790
- I:"Transdimensional Trapdoor Block ID"=791
- I:"Transient Door Block ID"=794
- I:"Unstable Door Block ID"=786
- I:"Warp Door Block ID"=792
- }
- ####################
- # crafting
- ####################
- crafting {
- B:"Allow Crafting Dimensional Door"=false
- B:"Allow Crafting Golden Dimensional Door"=false
- B:"Allow Crafting Golden Door"=false
- B:"Allow Crafting Rift Blade"=false
- B:"Allow Crafting Rift Remover"=false
- B:"Allow Crafting Rift Signature"=false
- B:"Allow Crafting Stabilized Rift Signature"=false
- B:"Allow Crafting Stable Fabric"=false
- B:"Allow Crafting Transdimensional Trapdoor"=false
- B:"Allow Crafting Unstable Door"=false
- B:"Allow Crafting Warp Door"=false
- B:"Allow Golden Door"=false
- }
- ####################
- # dimension
- ####################
- dimension {
- I:"Limbo Dimension ID"=-23
- }
- ####################
- # entity
- ####################
- entity {
- I:"Door Render Entity ID"=102
- I:"Monolith Entity ID"=101
- }
- ####################
- # general
- ####################
- general {
- # Sets the chance (out of 10000) that a cluster of rifts will generate in a given chunk. The default chance is 2.
- I:"Cluster Generation Chance"=2
- B:"EXPLOSIONS!!???!!!?!?!!"=false
- B:"Enable Door Rendering"=true
- # Sets whether groups of connected rifts will spawn Endermen
- B:"Enable Endermen Spawning from Rifts"=true
- # Sets whether players that die in Limbo will respawn there
- B:"Enable Hardcore Limbo"=false
- # Sets whether the Limbo dimension is activated
- B:"Enable Limbo"=true
- # Sets whether players keep their inventories upon dying and respawning in Limbo
- B:"Enable Limbo Returns Inventory"=true
- # Sets whether Monoliths can teleport players
- B:"Enable Monolith Teleportation"=true
- B:"Enable Rift Creation with Rift Blade"=false
- # Sets whether rifts destroy blocks around them or not
- B:"Enable Rift Griefing"=false
- # Sets whether rifts create more rifts when they are near other rifts
- B:"Enable Rift Spread"=false
- # Sets whether dungeon rifts generate in dimensions other than Limbo
- B:"Enable Rift World Generation"=true
- # Sets the chance (out of 100) that a Rift Gateway will generate as part of a Nether Fortress. The default chance is 33.
- I:"Fortress Gateway Generation Chance"=33
- # Sets the chance (out of 10000) that a Rift Gateway will generate in a given chunk. The default chance is 15.
- I:"Gateway Generation Chance"=15
- # Weighs the chance that a block will not be TNT. Must be greater than or equal to 0. EXPLOSIONS must be set to true for this to have any effect.
- I:HOWMUCHTNT=25
- # Sets the farthest distance that Limbo can send you upon returning to the Overworld
- I:"Limbo Return Range"=500
- # Sets the chance (out of 100) that Monoliths will spawn in a given Limbo chunk. The default chance is 28.
- I:"Monolith Spawning Chance"=28
- I:"Rift Spread Modifier"=3
- }
- ####################
- # item
- ####################
- item {
- I:"Dimensional Door Item ID"=5652
- I:"Gold Dim Door Item ID"=5679
- I:"Gold Door Item ID"=5678
- I:"Rift Blade Item ID"=5653
- I:"Rift Remover Item ID"=5654
- I:"Rift Signature Item ID"=5655
- I:"Stabilized Rift Signature Item ID"=5656
- I:"Stable Fabric Item ID"=5657
- I:"Unstable Door Item ID"=5651
- I:"Warp Door Item ID"=5658
- I:"World Thread Item ID"=5680
- }
- ####################
- # loot
- ####################
- loot {
- B:"Enable Dimensional Door Loot"=true
- B:"Enable Fabric of Reality Loot"=true
- B:"Enable Rift Blade Loot"=true
- B:"Enable Rift Remover Loot"=true
- B:"Enable Rift Signature Loot"=true
- B:"Enable Stabilized Rift Signature Loot"=false
- B:"Enable Stable Fabric Loot"=false
- B:"Enable Transdimensional Trapdoor Loot"=false
- B:"Enable Unstable Door Loot"=false
- B:"Enable Warp Door Loot"=false
- B:"Enable World Thread Loot"=true
- }
- ####################
- # provider
- ####################
- provider {
- I:"Limbo Provider ID"=13
- I:"Pocket Provider ID"=24
- }
- ####################
- # server mode
- ####################
- "server mode" {
- B:"Server Mode"=true
- }
- ####################
- # world generation block ids - must be less than 256
- ####################
- "world generation block ids - must be less than 256" {
- # Blocks used for the terrain in Limbo
- I:"Limbo Block ID"=213
- # Blocks used for enclosing pocket dimensions
- I:"Perma Fabric Block ID"=214
- }
Advertisement
Add Comment
Please, Sign In to add comment