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Hsuwan

Untitled

May 26th, 2018
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  1. command /setmp <player> <number>:
  2. trigger:
  3. if player is op:
  4. set {玩家資料.%player-arg%::魔力值} to number-arg
  5. stop
  6. command /debugexp:
  7. trigger:
  8. set {玩家資料.%player%::目前經驗值} to round({玩家資料.%player%::目前經驗值})
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