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- command /setmp <player> <number>:
- trigger:
- if player is op:
- set {玩家資料.%player-arg%::魔力值} to number-arg
- stop
- command /debugexp:
- trigger:
- set {玩家資料.%player%::目前經驗值} to round({玩家資料.%player%::目前經驗值})
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