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- Mono path[0] = 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Managed'
- Mono config path = 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/MonoBleedingEdge/etc'
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B12D92040.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B19E52010.dll
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B19EF8820.dll
- Initialize engine version: 2019.4.2f1 (500)
- [Subsystems] Discovering subsystems at path H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
- Vendor:
- VRAM: 2988 MB
- Driver: 27.21.14.5655
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.153 seconds
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 369)
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [Message: BepInEx] BepInEx 5.3.0.0 - SubnauticaZero
- [Info : BepInEx] Running under Unity v2019.4.2.492
- [Info : BepInEx] CLR runtime version: 4.0.30319.42000
- [Info : BepInEx] Supports SRE: True
- [Message: BepInEx] Preloader started
- [Info : BepInEx] Loaded 1 patcher methods from MirrorInternalLogs, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] Loaded 1 patcher methods from QModManager.OculusNewtonsoftRedirect, Version=4.0.3.2, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] Loaded 1 patcher methods from QModManager.QMMHarmonyShimmer, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] Loaded 1 patcher methods from QModManager.QModPluginGenerator, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] Loaded 1 patcher methods from QModManager.UnityAudioFixer, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] 6 patcher plugin(s) loaded
- [Info :QMMHarmonyShimmer] Shimming QMods...
- [Info :UnityAudioFixer] Attempting to enable Unity audio...
- [Info :UnityAudioFixer] Unity audio enabled.
- [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
- [Info : BepInEx] Patching [Newtonsoft.Json] with [QModManager.OculusNewtonsoftRedirect]
- [Info :QModPluginGenerator] Loading QMMAssemblyCache...
- [Info :QModPluginGenerator] QMMAssemblyCache loaded in 54 ms.
- [Message: BepInEx] Preloader finished
- [Message: BepInEx] Chainloader ready
- [Message: BepInEx] Chainloader started
- [QModManager:DEBUG] DockingLightsToggle has required mods: SMLHelper
- [QModManager:DEBUG] Sorting mod DockingLightsToggle
- [QModManager:DEBUG] Sorting mod SMLHelper
- [QModManager:DEBUG] DockingLightsToggle ready to load
- [QModManager:DEBUG] SMLHelper ready to load
- [QModManager:DEBUG] Checking basic manifest details
- [QModManager:DEBUG] Validating mod 'DockingLightsToggle'
- [QModManager:DEBUG] Validating mod 'SMLHelper'
- [QModManager:DEBUG] Loading mod requirements from manifest
- [QModManager:DEBUG] DockingLightsToggle has required mods: SMLHelper
- [QModManager:DEBUG] Loading mod assemblies
- [QModManager:DEBUG] Checking mod requirements
- [QModManager:DEBUG] Searching for mod patch methods
- [Info : BepInEx] 3 plugins to load
- [Info : BepInEx] Loading [QMMLoader 1.0]
- [Info : BepInEx] Loading [SMLHelper 2.9.0.1]
- [Info : BepInEx] Loading [DockLightsToggle 1.0.3.0]
- [Message: BepInEx] Chainloader startup complete
- UnloadTime: 0.472600 ms
- Initializing Steam services
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [QModManager:INFO] Detected game: BelowZero
- [QModManager:INFO] Game Version: 32698 Build Date: 12-August-2020
- [QModManager:INFO] Loading QModManager v4.0.3.3 built for BelowZero v32698...
- [QModManager:INFO] Today is 23-October-2020
- [QModManager:INFO] Folder structure:
- + SubnauticaZero
- |---+ BepInEx
- | |---+ cache
- | | |---- chainloader_typeloader.dat (334.00B)
- | | |---- qmodmanager.dat (829.00B)
- | | `---- qmodmanager_plugingenerator_typeloader.dat (1.54KB)
- | |---+ config
- | | |---- BepInEx.cfg (4.41KB)
- | | `---- MirrorInternalLogs.cfg (788.00B)
- | |---+ core
- | | |---- 0Harmony.dll (137.50KB)
- | | |---- 0Harmony.xml (163.75KB)
- | | |---- BepInEx.dll (105.50KB)
- | | |---- BepInEx.Harmony.dll (5.50KB)
- | | |---- BepInEx.Harmony.xml (3.96KB)
- | | |---- BepInEx.Preloader.dll (35.00KB)
- | | |---- BepInEx.Preloader.xml (7.33KB)
- | | |---- BepInEx.xml (82.03KB)
- | | |---- Mono.Cecil.dll (331.50KB)
- | | |---- Mono.Cecil.Mdb.dll (42.00KB)
- | | |---- Mono.Cecil.Pdb.dll (84.50KB)
- | | |---- Mono.Cecil.Rocks.dll (27.00KB)
- | | |---- MonoMod.RuntimeDetour.dll (86.50KB)
- | | |---- MonoMod.RuntimeDetour.xml (8.43KB)
- | | |---- MonoMod.Utils.dll (173.00KB)
- | | `---- MonoMod.Utils.xml (76.47KB)
- | |---+ patchers
- | | |---+ QModManager
- | | | |---- AssetsTools.NET.dll (148.00KB)
- | | | |---- cldb.dat (325.90KB)
- | | | |---- Newtonsoft.Json.Bson.dll (95.43KB)
- | | | |---- Newtonsoft.Json.dll (653.41KB)
- | | | |---- Oculus.Newtonsoft.Json.dll (466.50KB)
- | | | |---- QModManager.exe (119.50KB)
- | | | |---- QModManager.OculusNewtonsoftRedirect.dll (7.00KB)
- | | | |---- QModManager.QMMHarmonyShimmer.dll (62.50KB)
- | | | |---- QModManager.QModPluginGenerator.dll (18.50KB)
- | | | |---- QModManager.UnityAudioFixer.dll (8.50KB)
- | | | `---- QModManager.UnityAudioFixer.xml (2.41KB)
- | | `---- MirrorInternalLogs.dll (19.50KB)
- | |---+ plugins
- | | |---+ QModManager
- | | | |---- QModInstaller.dll (82.50KB)
- | | | |---- QModInstaller.xml (27.70KB)
- | | | |---- QModManager.QMMLoader.dll (6.50KB)
- | | | `---- QModManager.QMMLoader.xml (503.00B)
- | `---- LogOutput.log (4.00KB)
- |---+ MonoBleedingEdge
- | `---- (Folder content not shown)
- |---+ New folder
- | |---+ Texture2D
- | | `---- loadingBackgroundIteration2.png (2.25MB)
- |---+ QMods
- | |---+ .backups
- | | `---- (Folder content not shown)
- | |---+ DockLightsToggleBZ
- | | |---- DockLightsToggle.dll (10.50KB)
- | | |---- mod.json (358.00B)
- | | `---- seatrucklightstate.json (28.00B)
- | |---+ SMLHelper_BZ
- | | |---+ CraftTreeTypeCache
- | | | |---- CraftTreeTypeCache.txt (0.00B)
- | | | `---- CraftTreeTypeDeactivatedCache.txt (0.00B)
- | | |---+ Language
- | | | |---+ Originals
- | | | |---+ Overrides
- | | |---+ PingTypeCache
- | | | |---- PingTypeCache.txt (0.00B)
- | | | `---- PingTypeDeactivatedCache.txt (0.00B)
- | | |---+ RestrictedIDs
- | | |---+ TechTypeCache
- | | | |---- TechTypeCache.txt (0.00B)
- | | | `---- TechTypeDeactivatedCache.txt (0.00B)
- | | |---- EnableDebugLogs.txt (4.00B)
- | | |---- ExtraItemInfo.txt (18.00B)
- | | |---- mod.json (215.00B)
- | | |---- SMLHelper.dll (182.50KB)
- | | `---- SMLHelper.xml (391.74KB)
- |---+ SNAppData
- | `---- (Folder content not shown)
- |---+ SubnauticaZero_Data
- | `---- (Folder content not shown)
- |---- doorstop_config.ini (367.00B)
- |---- file.txt (0.00B)
- |---- monitor_log.txt (73.00B)
- |---- qmodmanager-config.json (102.00B)
- |---- qmodmanager_log-SubnauticaZero.txt (7.43KB)
- |---- steam_api64.dll (201.91KB)
- |---- steam_appid.txt (8.00B)
- |---- Subnautica32.exe (68.50KB)
- |---- SubnauticaZero.exe (636.50KB)
- |---- unins000.dat (34.02KB)
- |---- unins000.exe (2.57MB)
- |---- UnityCrashHandler64.exe (1.04MB)
- |---- UnityPlayer.dll (24.66MB)
- |---- winhttp.dll (20.00KB)
- [QModManager:INFO] Folder structure ended.
- [QModManager:DEBUG] Applying Harmony patches...
- Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B897316F0.dll
- [QModManager:DEBUG] Patched!
- [QModManager:DEBUG] Getting the latest version...
- [QModManager:INFO] Started loading mods
- [QModManager:DEBUG] Added AssemblyResolve event
- [QModManager:DEBUG] Starting patch method for mod "SMLHelper" at PreInitialize
- [SMLHelper/Info] Enable debug logs set to: True
- [SMLHelper/Info] Finished known CraftTreeType exclusion. 4 IDs were added in ban list.
- [SMLHelper/Info] Loading v2.9.0.1 for BelowZero
- [SMLHelper/Debug] Loading TechType Cache
- [SMLHelper/Debug] Loading CraftTreeType Cache
- [SMLHelper/Debug] PrefabDatabasePatcher is done.
- [QModManager:DEBUG] Completed patch method for mod "SMLHelper" at PreInitialize
- [QModManager:DEBUG] Starting patch method for mod "DockingLightsToggle" at NormalInitialize
- [DockLightsToggle] Main 1
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DockLightsToggle] Main 2
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DockLightsToggle] Main 3
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DockLightsToggle] Main 5
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DockLightsToggle] Main 6
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DockLightsToggle] Main 4
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [QModManager:DEBUG] Completed patch method for mod "DockingLightsToggle" at NormalInitialize
- [QModManager:DEBUG] Starting patch method for mod "SMLHelper" at MetaPostInitialize
- [SMLHelper/Debug] CustomFishPatcher is done.
- [SMLHelper/Info] Added 0 TechTypes succesfully into the game.
- [SMLHelper/Debug] TechTypePatcher is done.
- [SMLHelper/Info] Added 0 CraftTreeTypes succesfully into the game.
- [SMLHelper/Debug] CraftTreeTypePatcher is done.
- [SMLHelper/Info] Finished known PingType exclusion. 0 IDs were added in ban list.
- [SMLHelper/Info] Added 0 PingTypes succesfully into the game.
- [SMLHelper/Debug] PingTypePatcher is done.
- [SMLHelper/Debug] EnumPatcher is done.
- [SMLHelper/Debug] CraftDataPatcher is done.
- [SMLHelper/Debug] CraftTreePatcher is done.
- [SMLHelper/Debug] ConsoleCommandsPatcher is done.
- [SMLHelper/Debug] 0 language override files found.
- [SMLHelper/Debug] LanguagePatcher is done.
- [SMLHelper/Debug] PrefabDatabasePostPatcher is done.
- [SMLHelper/Debug] SpritePatcher is done.
- [SMLHelper/Debug] BaseBioReactorPatcher is done.
- [SMLHelper/Debug] ItemsContainerPatcher is done.
- [SMLHelper/Debug] PDAPatcher is done.
- [SMLHelper/Debug] ItemActionPatcher is done.
- [SMLHelper/Debug] LootDistributionPatcher is done.
- [SMLHelper/Info] Extra item info set to: Mod name (default)
- [SMLHelper/Debug] TooltipPatcher is done.
- [SMLHelper/Debug] Saving TechType Cache
- [SMLHelper/Debug] Saving CraftTreeType Cache
- [QModManager:DEBUG] Completed patch method for mod "SMLHelper" at MetaPostInitialize
- [QModManager:INFO] Finished loading QModManager. Loaded 2 mods.
- Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at SystemsSpawner+<SetupSingleton>d__3.MoveNext () [0x00051] in <097a1104b3cb4dabaeba9b6b4ba510d1>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <a175482347564e3783c317767bea75bc>:0
- (Filename: <097a1104b3cb4dabaeba9b6b4ba510d1> Line: 0)
- [QModManager:INFO] Received latest version from GitHub. We're ahead. This is probably a development build.
- Material doesn't have a texture property '_MainTex'
- (Filename: Line: 1452)
- Material doesn't have a texture property '_MainTex'
- (Filename: Line: 1452)
- Loading game settings
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Telemetry session started.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- changeset 32698, QualityLevel = 2
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OK Running Win64
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Application version: 32698
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SystemInfo:
- deviceModel = Predator G3-710 (Acer)
- deviceName = JEREMYSPC
- deviceType = Desktop
- deviceUniqueIdentifier = 6c408c17d69cfc110379c5173066ac787d4d0ae7
- graphicsDeviceID = 7170
- graphicsDeviceName = NVIDIA GeForce GTX 1060 3GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 2988
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3000
- processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 12224
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- --- UpgradeBatches : slotName slot0005 / changeSet 32698
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 9561 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 10928 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 12995 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 13630 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 14987 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 16043 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 19283 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 21596 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 23912 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 27044 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 29986 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 30171 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- checking upgrade version 32477 - wants upgrade? False
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 11.681900 ms
- HeavyFog - BadWeatherSet - Dangerous / Time 19.13269s -> 57.1521s
- ClearSkies - MildWeatherSet - Mild / Time 57.1521s -> 104.8607s
- SnowStorm - BadWeatherSet - Dangerous / Time 104.8607s -> 137.4986s
- ClearSkies - MildWeatherSet - Mild / Time 137.4986s -> 181.1888s
- HeavyFog - BadWeatherSet - Dangerous / Time 181.1888s -> 214.6326s
- ClearSkies - MildWeatherSet - Mild / Time 214.6326s -> 259.6043s
- SnowStorm - BadWeatherSet - Dangerous / Time 259.6043s -> 292.5591s
- LightSnow - MildWeatherSet - Mild / Time 292.5591s -> 333.2134s
- HeavyFog - BadWeatherSet - Dangerous / Time 333.2134s -> 363.8372s
- HailStorm - ExtremeWeather - Extreme / Time 363.8372s -> 396.3776s
- Blizzard - BadWeatherSet - Dangerous / Time 396.3776s -> 421.7242s
- Calm - MildWeatherSet - Mild / Time 421.7242s -> 464.8077s
- Blizzard - BadWeatherSet - Dangerous / Time 464.8077s -> 500.8148s
- HailStorm - ExtremeWeather - Extreme / Time 500.8148s -> 530.246s
- Blizzard - BadWeatherSet - Dangerous / Time 530.246s -> 567.8218s
- LightSnow - MildWeatherSet - Mild / Time 567.8218s -> 609.6552s
- Blizzard - BadWeatherSet - Dangerous / Time 609.6552s -> 641.7955s
- WhiteoutBlizzard - ExtremeWeather - Extreme / Time 641.7955s -> 671.0369s
- SnowStorm - BadWeatherSet - Dangerous / Time 671.0369s -> 706.337s
- LightSnow - MildWeatherSet - Mild / Time 706.337s -> 748.4182s
- SnowStorm - BadWeatherSet - Dangerous / Time 748.4182s -> 786.8152s
- LightSnow - MildWeatherSet - Mild / Time 786.8152s -> 830.038s
- HeavyFog - BadWeatherSet - Dangerous / Time 830.038s -> 863.4732s
- LightSnow - MildWeatherSet - Mild / Time 863.4732s -> 911.4848s
- Blizzard - BadWeatherSet - Dangerous / Time 911.4848s -> 950.2466s
- ElectricStorm - ExtremeWeather - Extreme / Time 950.2466s -> 977.4639s
- SnowStorm - BadWeatherSet - Dangerous / Time 977.4639s -> 1004.828s
- ClearSkies - MildWeatherSet - Mild / Time 1004.828s -> 1047.675s
- SnowStorm - BadWeatherSet - Dangerous / Time 1047.675s -> 1076.019s
- HailStorm - ExtremeWeather - Extreme / Time 1076.019s -> 1112.654s
- SnowStorm - BadWeatherSet - Dangerous / Time 1112.654s -> 1146.989s
- LightSnow - MildWeatherSet - Mild / Time 1146.989s -> 1188.358s
- Blizzard - BadWeatherSet - Dangerous / Time 1188.358s -> 1218.919s
- ClearSkies - MildWeatherSet - Mild / Time 1218.919s -> 1265.223s
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: Line: 747)
- Heartbeat CSV, time s,19.08, GC.GetTotalMemory MB,53.91406, OctNodes MB,0, CompactOctrees MB,16.625, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,240, PlayerPos,0,1.787,0
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3280 unused Assets to reduce memory usage. Loaded Objects now: 24191.
- Total: 59.277500 ms (FindLiveObjects: 1.561700 ms CreateObjectMapping: 1.388600 ms MarkObjects: 55.023900 ms DeleteObjects: 1.302600 ms)
- 'Loading Essentials' took 0.66 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading ResearchBase' took 0.17 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Loading lightmapped prefab scene ResearchBase total ms: 175.111 self ms: 175.1138
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded lightmapped prefab ResearchBase frame 1864
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Couldn't create a Convex Mesh from source mesh "cliff_rock_02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- 'Loading IceCliffs' took 0.33 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Loading lightmapped prefab scene IceCliffs total ms: 328.5486 self ms: 328.5487
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded lightmapped prefab IceCliffs frame 1900
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'PreloadingBase' took 0.00 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PAXTerrainController::Initialize called - frame = 1900
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Preloading base' took 3.84 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PAXTerrainController::MountWorld frame 2342
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- builders ready, building world..
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading static world at 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion'.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- World in H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion is from version 39
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorld: Loading world. Frame 2344.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorldStreamer::Deinitialize called, frame 2344
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorldStreamer::Initialize frame 2344
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling LoadPrefabDatabase frame 2344
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L1: Initialize prefab database (WorldEntities) total ms: 14.1844 self ms: 14.1845
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L1: SaveLoadManager.Initialize total ms: 2.6654 self ms: 2.6656
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L1: Create octree compiler total ms: 3.5533 self ms: 3.5535
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L1: Create worker thread total ms: 0.9444 self ms: 0.9447
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Streamer initialize total ms: 46.8042 self ms: 23.6984
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: cellManager.ResetEntityDistributions total ms: 17.9873 self ms: 17.9874
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnStoryGoalDataDeserialized
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Constructor'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Knife'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/PropulsionCannon'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Battery'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/SeaGlide'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Flashlight'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Builder'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Caching tech types for 5462 prefabs
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Fins'')
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SnowStorm - BadWeatherSet - Dangerous / Time 19.13269s -> 46.95061s
- ClearSkies - MildWeatherSet - Mild / Time 46.95061s -> 88.50655s
- HeavyFog - BadWeatherSet - Dangerous / Time 88.50655s -> 116.2986s
- WhiteoutBlizzard - ExtremeWeather - Extreme / Time 116.2986s -> 153.3435s
- Blizzard - BadWeatherSet - Dangerous / Time 153.3435s -> 192.7874s
- ElectricStorm - ExtremeWeather - Extreme / Time 192.7874s -> 218.0339s
- HeavyFog - BadWeatherSet - Dangerous / Time 218.0339s -> 256.1781s
- ElectricStorm - ExtremeWeather - Extreme / Time 256.1781s -> 281.2105s
- Blizzard - BadWeatherSet - Dangerous / Time 281.2105s -> 309.5461s
- HailStorm - ExtremeWeather - Extreme / Time 309.5461s -> 338.9603s
- SnowStorm - BadWeatherSet - Dangerous / Time 338.9603s -> 371.0106s
- WhiteoutBlizzard - ExtremeWeather - Extreme / Time 371.0106s -> 405.7303s
- SnowStorm - BadWeatherSet - Dangerous / Time 405.7303s -> 443.9586s
- Calm - MildWeatherSet - Mild / Time 443.9586s -> 486.8496s
- SnowStorm - BadWeatherSet - Dangerous / Time 486.8496s -> 526.4308s
- LightSnow - MildWeatherSet - Mild / Time 526.4308s -> 576.1908s
- Blizzard - BadWeatherSet - Dangerous / Time 576.1908s -> 609.7406s
- HailStorm - ExtremeWeather - Extreme / Time 609.7406s -> 647.4805s
- Blizzard - BadWeatherSet - Dangerous / Time 647.4805s -> 687.2668s
- ElectricStorm - ExtremeWeather - Extreme / Time 687.2668s -> 715.3155s
- SnowStorm - BadWeatherSet - Dangerous / Time 715.3155s -> 741.7193s
- LightSnow - MildWeatherSet - Mild / Time 741.7193s -> 789.1901s
- SnowStorm - BadWeatherSet - Dangerous / Time 789.1901s -> 820.7576s
- HailStorm - ExtremeWeather - Extreme / Time 820.7576s -> 858.8101s
- HeavyFog - BadWeatherSet - Dangerous / Time 858.8101s -> 892.8607s
- ClearSkies - MildWeatherSet - Mild / Time 892.8607s -> 940.7949s
- Blizzard - BadWeatherSet - Dangerous / Time 940.7949s -> 968.4659s
- WhiteoutBlizzard - ExtremeWeather - Extreme / Time 968.4659s -> 997.7634s
- HeavyFog - BadWeatherSet - Dangerous / Time 997.7634s -> 1023.413s
- WhiteoutBlizzard - ExtremeWeather - Extreme / Time 1023.413s -> 1061.001s
- Blizzard - BadWeatherSet - Dangerous / Time 1061.001s -> 1098.757s
- HailStorm - ExtremeWeather - Extreme / Time 1098.757s -> 1128.147s
- Blizzard - BadWeatherSet - Dangerous / Time 1128.147s -> 1167.108s
- ClearSkies - MildWeatherSet - Mild / Time 1167.108s -> 1208.456s
- SnowStorm - BadWeatherSet - Dangerous / Time 1208.456s -> 1246.932s
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: LoadSceneObjects total ms: 344.1641 self ms: 344.1644
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: LoadGlobalRoot total ms: 2.4796 self ms: 2.4796
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Loading palette total ms: 1405.716 self ms: 1405.716
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- biome map downsample factor: 4
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Loading biome map total ms: 280.9011 self ms: 280.9013
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LargeWorld: calling land.Rebuild frame 2348
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: Rebuilding land total ms: 22.7412 self ms: 22.7414
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OK world mounted: H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading world' took 2.47 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading world tiles
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- cam batch 11,18,13, loading bounds 10,17,12 -> 12,19,14, total 27
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- surface bounds 0,16,0 -> 26,20,26
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- awaiters 2677
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading terrain' took 0.01 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loading 27 batches
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 6,8,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 7,8,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 8,7,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,3,4 (level 1, batch 11,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,2,2 (level 1, batch 11,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 7,5,0 (level 0, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 8,5,0 (level 0, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,4,2 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,1,0 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,2,0 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 3,4,2 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,2,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,3,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,0,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,1,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,2,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 2,3,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 8
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 9
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 10
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 11
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,3,4 (level 1, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,2,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,2,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,3,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,3,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,2,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,2,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,3,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,3,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 0,0,2 (level 1, batch 12,19,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Replacing cell Cell 1,1,3 (level 1, batch 12,19,13, state QueuedForAwake) with new cell.
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Overwriting id 'bc8c4023-1a6a-444c-8395-c12819aa9ccb' (old class '94a577fe-b9bc-4f37-a2d4-24a59b0bba2d', new class '94a577fe-b9bc-4f37-a2d4-24a59b0bba2d'), used to be 'Batch 11,19,14 objects' at (-288.0, 0.0, 192.0) now 'BatchRoot(Clone)' at (0.0, 0.0, 0.0)
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 12
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading world tiles' took 1.86 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading cells
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 13
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 2
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 3
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 4
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 5
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 6
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading terrain' took 8.67 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading terrain' took 0.00 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading clipmap' took 0.03 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Updating cell visibility' took 0.02 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading entity cells' took 2.93 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LoadAsync Done
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LOADING FINISHED
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PerformGarbageAndAssetCollection, Time.time=19.13269, Time.frameCount=3760, DateTime.Now=10/23/2020 9:30:38 AM
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- L0: PerformGarbageCollection -> GC.Collect total ms: 152.3521 self ms: 152.3521
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 6518 unused Assets to reduce memory usage. Loaded Objects now: 132682.
- Total: 406.785500 ms (FindLiveObjects: 7.938400 ms CreateObjectMapping: 7.936300 ms MarkObjects: 388.235900 ms DeleteObjects: 2.674500 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 152.6562 Asset GC Time 413.137
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading equipment' took 0.49 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading...' took 21.76 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 3771
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 'Loading...' took 0.00 seconds
- (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: Line: 747)
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