ihatetn931

BzLog

Oct 23rd, 2020
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  1. Mono path[0] = 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Managed'
  2. Mono config path = 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/MonoBleedingEdge/etc'
  3. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
  4. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl.dll
  5. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
  6. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
  7. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl.dll
  8. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
  9. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
  10. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl.dll
  11. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/dl
  12. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
  13. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl.dll
  14. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/libdl
  15. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B12D92040.dll
  16. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B19E52010.dll
  17. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B19EF8820.dll
  18. Initialize engine version: 2019.4.2f1 (500)
  19. [Subsystems] Discovering subsystems at path H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems
  20. GfxDevice: creating device client; threaded=1
  21. Direct3D:
  22. Version: Direct3D 11.0 [level 11.1]
  23. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  24. Vendor:
  25. VRAM: 2988 MB
  26. Driver: 27.21.14.5655
  27. Begin MonoManager ReloadAssembly
  28. - Completed reload, in 0.153 seconds
  29. OnLevelWasLoaded was found on OVRScreenFade
  30. This message has been deprecated and will be removed in a later version of Unity.
  31. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  32. (Filename: Line: 369)
  33.  
  34. D3D11 device created for Microsoft Media Foundation video decoding.
  35. <RI> Initializing input.
  36.  
  37. <RI> Input initialized.
  38.  
  39. <RI> Initialized touch support.
  40.  
  41. [Message: BepInEx] BepInEx 5.3.0.0 - SubnauticaZero
  42. [Info : BepInEx] Running under Unity v2019.4.2.492
  43. [Info : BepInEx] CLR runtime version: 4.0.30319.42000
  44. [Info : BepInEx] Supports SRE: True
  45. [Message: BepInEx] Preloader started
  46. [Info : BepInEx] Loaded 1 patcher methods from MirrorInternalLogs, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
  47. [Info : BepInEx] Loaded 1 patcher methods from QModManager.OculusNewtonsoftRedirect, Version=4.0.3.2, Culture=neutral, PublicKeyToken=null
  48. [Info : BepInEx] Loaded 1 patcher methods from QModManager.QMMHarmonyShimmer, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
  49. [Info : BepInEx] Loaded 1 patcher methods from QModManager.QModPluginGenerator, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
  50. [Info : BepInEx] Loaded 1 patcher methods from QModManager.UnityAudioFixer, Version=4.0.3.3, Culture=neutral, PublicKeyToken=null
  51. [Info : BepInEx] 6 patcher plugin(s) loaded
  52. [Info :QMMHarmonyShimmer] Shimming QMods...
  53. [Info :UnityAudioFixer] Attempting to enable Unity audio...
  54. [Info :UnityAudioFixer] Unity audio enabled.
  55. [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
  56. [Info : BepInEx] Patching [Newtonsoft.Json] with [QModManager.OculusNewtonsoftRedirect]
  57. [Info :QModPluginGenerator] Loading QMMAssemblyCache...
  58. [Info :QModPluginGenerator] QMMAssemblyCache loaded in 54 ms.
  59. [Message: BepInEx] Preloader finished
  60. [Message: BepInEx] Chainloader ready
  61. [Message: BepInEx] Chainloader started
  62. [QModManager:DEBUG] DockingLightsToggle has required mods: SMLHelper
  63. [QModManager:DEBUG] Sorting mod DockingLightsToggle
  64. [QModManager:DEBUG] Sorting mod SMLHelper
  65. [QModManager:DEBUG] DockingLightsToggle ready to load
  66. [QModManager:DEBUG] SMLHelper ready to load
  67. [QModManager:DEBUG] Checking basic manifest details
  68. [QModManager:DEBUG] Validating mod 'DockingLightsToggle'
  69. [QModManager:DEBUG] Validating mod 'SMLHelper'
  70. [QModManager:DEBUG] Loading mod requirements from manifest
  71. [QModManager:DEBUG] DockingLightsToggle has required mods: SMLHelper
  72. [QModManager:DEBUG] Loading mod assemblies
  73. [QModManager:DEBUG] Checking mod requirements
  74. [QModManager:DEBUG] Searching for mod patch methods
  75. [Info : BepInEx] 3 plugins to load
  76. [Info : BepInEx] Loading [QMMLoader 1.0]
  77. [Info : BepInEx] Loading [SMLHelper 2.9.0.1]
  78. [Info : BepInEx] Loading [DockLightsToggle 1.0.3.0]
  79. [Message: BepInEx] Chainloader startup complete
  80. UnloadTime: 0.472600 ms
  81. Initializing Steam services
  82. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. [QModManager:INFO] Detected game: BelowZero
  85. [QModManager:INFO] Game Version: 32698 Build Date: 12-August-2020
  86. [QModManager:INFO] Loading QModManager v4.0.3.3 built for BelowZero v32698...
  87. [QModManager:INFO] Today is 23-October-2020
  88. [QModManager:INFO] Folder structure:
  89. + SubnauticaZero
  90. |---+ BepInEx
  91. | |---+ cache
  92. | | |---- chainloader_typeloader.dat (334.00B)
  93. | | |---- qmodmanager.dat (829.00B)
  94. | | `---- qmodmanager_plugingenerator_typeloader.dat (1.54KB)
  95. | |---+ config
  96. | | |---- BepInEx.cfg (4.41KB)
  97. | | `---- MirrorInternalLogs.cfg (788.00B)
  98. | |---+ core
  99. | | |---- 0Harmony.dll (137.50KB)
  100. | | |---- 0Harmony.xml (163.75KB)
  101. | | |---- BepInEx.dll (105.50KB)
  102. | | |---- BepInEx.Harmony.dll (5.50KB)
  103. | | |---- BepInEx.Harmony.xml (3.96KB)
  104. | | |---- BepInEx.Preloader.dll (35.00KB)
  105. | | |---- BepInEx.Preloader.xml (7.33KB)
  106. | | |---- BepInEx.xml (82.03KB)
  107. | | |---- Mono.Cecil.dll (331.50KB)
  108. | | |---- Mono.Cecil.Mdb.dll (42.00KB)
  109. | | |---- Mono.Cecil.Pdb.dll (84.50KB)
  110. | | |---- Mono.Cecil.Rocks.dll (27.00KB)
  111. | | |---- MonoMod.RuntimeDetour.dll (86.50KB)
  112. | | |---- MonoMod.RuntimeDetour.xml (8.43KB)
  113. | | |---- MonoMod.Utils.dll (173.00KB)
  114. | | `---- MonoMod.Utils.xml (76.47KB)
  115. | |---+ patchers
  116. | | |---+ QModManager
  117. | | | |---- AssetsTools.NET.dll (148.00KB)
  118. | | | |---- cldb.dat (325.90KB)
  119. | | | |---- Newtonsoft.Json.Bson.dll (95.43KB)
  120. | | | |---- Newtonsoft.Json.dll (653.41KB)
  121. | | | |---- Oculus.Newtonsoft.Json.dll (466.50KB)
  122. | | | |---- QModManager.exe (119.50KB)
  123. | | | |---- QModManager.OculusNewtonsoftRedirect.dll (7.00KB)
  124. | | | |---- QModManager.QMMHarmonyShimmer.dll (62.50KB)
  125. | | | |---- QModManager.QModPluginGenerator.dll (18.50KB)
  126. | | | |---- QModManager.UnityAudioFixer.dll (8.50KB)
  127. | | | `---- QModManager.UnityAudioFixer.xml (2.41KB)
  128. | | `---- MirrorInternalLogs.dll (19.50KB)
  129. | |---+ plugins
  130. | | |---+ QModManager
  131. | | | |---- QModInstaller.dll (82.50KB)
  132. | | | |---- QModInstaller.xml (27.70KB)
  133. | | | |---- QModManager.QMMLoader.dll (6.50KB)
  134. | | | `---- QModManager.QMMLoader.xml (503.00B)
  135. | `---- LogOutput.log (4.00KB)
  136. |---+ MonoBleedingEdge
  137. | `---- (Folder content not shown)
  138. |---+ New folder
  139. | |---+ Texture2D
  140. | | `---- loadingBackgroundIteration2.png (2.25MB)
  141. |---+ QMods
  142. | |---+ .backups
  143. | | `---- (Folder content not shown)
  144. | |---+ DockLightsToggleBZ
  145. | | |---- DockLightsToggle.dll (10.50KB)
  146. | | |---- mod.json (358.00B)
  147. | | `---- seatrucklightstate.json (28.00B)
  148. | |---+ SMLHelper_BZ
  149. | | |---+ CraftTreeTypeCache
  150. | | | |---- CraftTreeTypeCache.txt (0.00B)
  151. | | | `---- CraftTreeTypeDeactivatedCache.txt (0.00B)
  152. | | |---+ Language
  153. | | | |---+ Originals
  154. | | | |---+ Overrides
  155. | | |---+ PingTypeCache
  156. | | | |---- PingTypeCache.txt (0.00B)
  157. | | | `---- PingTypeDeactivatedCache.txt (0.00B)
  158. | | |---+ RestrictedIDs
  159. | | |---+ TechTypeCache
  160. | | | |---- TechTypeCache.txt (0.00B)
  161. | | | `---- TechTypeDeactivatedCache.txt (0.00B)
  162. | | |---- EnableDebugLogs.txt (4.00B)
  163. | | |---- ExtraItemInfo.txt (18.00B)
  164. | | |---- mod.json (215.00B)
  165. | | |---- SMLHelper.dll (182.50KB)
  166. | | `---- SMLHelper.xml (391.74KB)
  167. |---+ SNAppData
  168. | `---- (Folder content not shown)
  169. |---+ SubnauticaZero_Data
  170. | `---- (Folder content not shown)
  171. |---- doorstop_config.ini (367.00B)
  172. |---- file.txt (0.00B)
  173. |---- monitor_log.txt (73.00B)
  174. |---- qmodmanager-config.json (102.00B)
  175. |---- qmodmanager_log-SubnauticaZero.txt (7.43KB)
  176. |---- steam_api64.dll (201.91KB)
  177. |---- steam_appid.txt (8.00B)
  178. |---- Subnautica32.exe (68.50KB)
  179. |---- SubnauticaZero.exe (636.50KB)
  180. |---- unins000.dat (34.02KB)
  181. |---- unins000.exe (2.57MB)
  182. |---- UnityCrashHandler64.exe (1.04MB)
  183. |---- UnityPlayer.dll (24.66MB)
  184. |---- winhttp.dll (20.00KB)
  185. [QModManager:INFO] Folder structure ended.
  186. [QModManager:DEBUG] Applying Harmony patches...
  187. Fallback handler could not load library H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000022B897316F0.dll
  188. [QModManager:DEBUG] Patched!
  189. [QModManager:DEBUG] Getting the latest version...
  190. [QModManager:INFO] Started loading mods
  191. [QModManager:DEBUG] Added AssemblyResolve event
  192. [QModManager:DEBUG] Starting patch method for mod "SMLHelper" at PreInitialize
  193. [SMLHelper/Info] Enable debug logs set to: True
  194. [SMLHelper/Info] Finished known CraftTreeType exclusion. 4 IDs were added in ban list.
  195. [SMLHelper/Info] Loading v2.9.0.1 for BelowZero
  196. [SMLHelper/Debug] Loading TechType Cache
  197. [SMLHelper/Debug] Loading CraftTreeType Cache
  198. [SMLHelper/Debug] PrefabDatabasePatcher is done.
  199. [QModManager:DEBUG] Completed patch method for mod "SMLHelper" at PreInitialize
  200. [QModManager:DEBUG] Starting patch method for mod "DockingLightsToggle" at NormalInitialize
  201. [DockLightsToggle] Main 1
  202. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  203.  
  204. [DockLightsToggle] Main 2
  205. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  206.  
  207. [DockLightsToggle] Main 3
  208. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  209.  
  210. [DockLightsToggle] Main 5
  211. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  212.  
  213. [DockLightsToggle] Main 6
  214. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  215.  
  216. [DockLightsToggle] Main 4
  217. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  218.  
  219. [QModManager:DEBUG] Completed patch method for mod "DockingLightsToggle" at NormalInitialize
  220. [QModManager:DEBUG] Starting patch method for mod "SMLHelper" at MetaPostInitialize
  221. [SMLHelper/Debug] CustomFishPatcher is done.
  222. [SMLHelper/Info] Added 0 TechTypes succesfully into the game.
  223. [SMLHelper/Debug] TechTypePatcher is done.
  224. [SMLHelper/Info] Added 0 CraftTreeTypes succesfully into the game.
  225. [SMLHelper/Debug] CraftTreeTypePatcher is done.
  226. [SMLHelper/Info] Finished known PingType exclusion. 0 IDs were added in ban list.
  227. [SMLHelper/Info] Added 0 PingTypes succesfully into the game.
  228. [SMLHelper/Debug] PingTypePatcher is done.
  229. [SMLHelper/Debug] EnumPatcher is done.
  230. [SMLHelper/Debug] CraftDataPatcher is done.
  231. [SMLHelper/Debug] CraftTreePatcher is done.
  232. [SMLHelper/Debug] ConsoleCommandsPatcher is done.
  233. [SMLHelper/Debug] 0 language override files found.
  234. [SMLHelper/Debug] LanguagePatcher is done.
  235. [SMLHelper/Debug] PrefabDatabasePostPatcher is done.
  236. [SMLHelper/Debug] SpritePatcher is done.
  237. [SMLHelper/Debug] BaseBioReactorPatcher is done.
  238. [SMLHelper/Debug] ItemsContainerPatcher is done.
  239. [SMLHelper/Debug] PDAPatcher is done.
  240. [SMLHelper/Debug] ItemActionPatcher is done.
  241. [SMLHelper/Debug] LootDistributionPatcher is done.
  242. [SMLHelper/Info] Extra item info set to: Mod name (default)
  243. [SMLHelper/Debug] TooltipPatcher is done.
  244. [SMLHelper/Debug] Saving TechType Cache
  245. [SMLHelper/Debug] Saving CraftTreeType Cache
  246. [QModManager:DEBUG] Completed patch method for mod "SMLHelper" at MetaPostInitialize
  247. [QModManager:INFO] Finished loading QModManager. Loaded 2 mods.
  248. Object reference not set to an instance of an object
  249. NullReferenceException: Object reference not set to an instance of an object
  250. at SystemsSpawner+<SetupSingleton>d__3.MoveNext () [0x00051] in <097a1104b3cb4dabaeba9b6b4ba510d1>:0
  251. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <a175482347564e3783c317767bea75bc>:0
  252.  
  253. (Filename: <097a1104b3cb4dabaeba9b6b4ba510d1> Line: 0)
  254.  
  255. [QModManager:INFO] Received latest version from GitHub. We're ahead. This is probably a development build.
  256. Material doesn't have a texture property '_MainTex'
  257. (Filename: Line: 1452)
  258.  
  259. Material doesn't have a texture property '_MainTex'
  260. (Filename: Line: 1452)
  261.  
  262. Loading game settings
  263. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  264.  
  265. Telemetry session started.
  266. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  267.  
  268. changeset 32698, QualityLevel = 2
  269. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  270.  
  271. OK Running Win64
  272. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  273.  
  274. Application version: 32698
  275. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  276.  
  277. SystemInfo:
  278. deviceModel = Predator G3-710 (Acer)
  279. deviceName = JEREMYSPC
  280. deviceType = Desktop
  281. deviceUniqueIdentifier = 6c408c17d69cfc110379c5173066ac787d4d0ae7
  282. graphicsDeviceID = 7170
  283. graphicsDeviceName = NVIDIA GeForce GTX 1060 3GB
  284. graphicsDeviceType = Direct3D11
  285. graphicsDeviceVendor = NVIDIA
  286. graphicsDeviceVendorID = 4318
  287. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  288. graphicsMemorySize = 2988
  289. graphicsShaderLevel = 50
  290. npotSupport = Full
  291. maxTextureSize = 16384
  292. operatingSystem = Windows 10 (10.0.0) 64bit
  293. processorCount = 4
  294. processorFrequency = 3000
  295. processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
  296. supportedRenderTargetCount = 8
  297. supports3DTextures = True
  298. supportsAccelerometer = False
  299. supportsComputeShaders = True
  300. supportsGyroscope = False
  301. supportsImageEffects = True
  302. supportsInstancing = True
  303. supportsLocationService = False
  304. supportsRawShadowDepthSampling = True
  305. supportsRenderTextures = True
  306. supportsRenderToCubemap = True
  307. supportsShadows = True
  308. supportsSparseTextures = True
  309. supportsStencil = 1
  310. supportsVibration = False
  311. systemMemorySize = 12224
  312.  
  313. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  314.  
  315. --- UpgradeBatches : slotName slot0005 / changeSet 32698
  316. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  317.  
  318. checking upgrade version 9561 - wants upgrade? False
  319. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  320.  
  321. checking upgrade version 10928 - wants upgrade? False
  322. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  323.  
  324. checking upgrade version 12995 - wants upgrade? False
  325. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  326.  
  327. checking upgrade version 13630 - wants upgrade? False
  328. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  329.  
  330. checking upgrade version 14987 - wants upgrade? False
  331. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  332.  
  333. checking upgrade version 16043 - wants upgrade? False
  334. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  335.  
  336. checking upgrade version 19283 - wants upgrade? False
  337. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  338.  
  339. checking upgrade version 21596 - wants upgrade? False
  340. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  341.  
  342. checking upgrade version 23912 - wants upgrade? False
  343. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  344.  
  345. checking upgrade version 27044 - wants upgrade? False
  346. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  347.  
  348. checking upgrade version 29986 - wants upgrade? False
  349. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  350.  
  351. checking upgrade version 30171 - wants upgrade? False
  352. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  353.  
  354. checking upgrade version 32477 - wants upgrade? False
  355. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  356.  
  357. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  358. UnloadTime: 11.681900 ms
  359. HeavyFog - BadWeatherSet - Dangerous / Time 19.13269s -> 57.1521s
  360. ClearSkies - MildWeatherSet - Mild / Time 57.1521s -> 104.8607s
  361. SnowStorm - BadWeatherSet - Dangerous / Time 104.8607s -> 137.4986s
  362. ClearSkies - MildWeatherSet - Mild / Time 137.4986s -> 181.1888s
  363. HeavyFog - BadWeatherSet - Dangerous / Time 181.1888s -> 214.6326s
  364. ClearSkies - MildWeatherSet - Mild / Time 214.6326s -> 259.6043s
  365. SnowStorm - BadWeatherSet - Dangerous / Time 259.6043s -> 292.5591s
  366. LightSnow - MildWeatherSet - Mild / Time 292.5591s -> 333.2134s
  367. HeavyFog - BadWeatherSet - Dangerous / Time 333.2134s -> 363.8372s
  368. HailStorm - ExtremeWeather - Extreme / Time 363.8372s -> 396.3776s
  369. Blizzard - BadWeatherSet - Dangerous / Time 396.3776s -> 421.7242s
  370. Calm - MildWeatherSet - Mild / Time 421.7242s -> 464.8077s
  371. Blizzard - BadWeatherSet - Dangerous / Time 464.8077s -> 500.8148s
  372. HailStorm - ExtremeWeather - Extreme / Time 500.8148s -> 530.246s
  373. Blizzard - BadWeatherSet - Dangerous / Time 530.246s -> 567.8218s
  374. LightSnow - MildWeatherSet - Mild / Time 567.8218s -> 609.6552s
  375. Blizzard - BadWeatherSet - Dangerous / Time 609.6552s -> 641.7955s
  376. WhiteoutBlizzard - ExtremeWeather - Extreme / Time 641.7955s -> 671.0369s
  377. SnowStorm - BadWeatherSet - Dangerous / Time 671.0369s -> 706.337s
  378. LightSnow - MildWeatherSet - Mild / Time 706.337s -> 748.4182s
  379. SnowStorm - BadWeatherSet - Dangerous / Time 748.4182s -> 786.8152s
  380. LightSnow - MildWeatherSet - Mild / Time 786.8152s -> 830.038s
  381. HeavyFog - BadWeatherSet - Dangerous / Time 830.038s -> 863.4732s
  382. LightSnow - MildWeatherSet - Mild / Time 863.4732s -> 911.4848s
  383. Blizzard - BadWeatherSet - Dangerous / Time 911.4848s -> 950.2466s
  384. ElectricStorm - ExtremeWeather - Extreme / Time 950.2466s -> 977.4639s
  385. SnowStorm - BadWeatherSet - Dangerous / Time 977.4639s -> 1004.828s
  386. ClearSkies - MildWeatherSet - Mild / Time 1004.828s -> 1047.675s
  387. SnowStorm - BadWeatherSet - Dangerous / Time 1047.675s -> 1076.019s
  388. HailStorm - ExtremeWeather - Extreme / Time 1076.019s -> 1112.654s
  389. SnowStorm - BadWeatherSet - Dangerous / Time 1112.654s -> 1146.989s
  390. LightSnow - MildWeatherSet - Mild / Time 1146.989s -> 1188.358s
  391. Blizzard - BadWeatherSet - Dangerous / Time 1188.358s -> 1218.919s
  392. ClearSkies - MildWeatherSet - Mild / Time 1218.919s -> 1265.223s
  393.  
  394. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  395.  
  396. Kinematic body only supports Speculative Continuous collision detection
  397. (Filename: Line: 747)
  398.  
  399. Heartbeat CSV, time s,19.08, GC.GetTotalMemory MB,53.91406, OctNodes MB,0, CompactOctrees MB,16.625, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,240, PlayerPos,0,1.787,0
  400. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  401.  
  402. Unloading asset bundle 'logos' because it is no longer referenced
  403. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  404.  
  405.  
  406. Unloading 3280 unused Assets to reduce memory usage. Loaded Objects now: 24191.
  407. Total: 59.277500 ms (FindLiveObjects: 1.561700 ms CreateObjectMapping: 1.388600 ms MarkObjects: 55.023900 ms DeleteObjects: 1.302600 ms)
  408.  
  409. 'Loading Essentials' took 0.66 seconds
  410. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  411.  
  412. 'Loading ResearchBase' took 0.17 seconds
  413. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  414.  
  415. L0: Loading lightmapped prefab scene ResearchBase total ms: 175.111 self ms: 175.1138
  416. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  417.  
  418. Loaded lightmapped prefab ResearchBase frame 1864
  419. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  420.  
  421. Couldn't create a Convex Mesh from source mesh "cliff_rock_02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  422. (Filename: Line: 91)
  423.  
  424. 'Loading IceCliffs' took 0.33 seconds
  425. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  426.  
  427. L0: Loading lightmapped prefab scene IceCliffs total ms: 328.5486 self ms: 328.5487
  428. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  429.  
  430. Loaded lightmapped prefab IceCliffs frame 1900
  431. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  432.  
  433. 'PreloadingBase' took 0.00 seconds
  434. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  435.  
  436. PAXTerrainController::Initialize called - frame = 1900
  437. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  438.  
  439. 'Preloading base' took 3.84 seconds
  440. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  441.  
  442. PAXTerrainController::MountWorld frame 2342
  443. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  444.  
  445. builders ready, building world..
  446. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  447.  
  448. loading static world at 'H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion'.
  449. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  450.  
  451. World in H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion is from version 39
  452. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  453.  
  454. LargeWorld: Loading world. Frame 2344.
  455. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  456.  
  457. LargeWorld land 'Voxeland (Voxeland)'
  458. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  459.  
  460. LargeWorldStreamer::Deinitialize called, frame 2344
  461. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  462.  
  463. LargeWorldStreamer::Initialize frame 2344
  464. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  465.  
  466. Read streaming settings:
  467. max frame ms 10, skip ents False, budget 200
  468. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  469.  
  470. LargeWorldStreamer allocated space for 26,20,26 octree batches
  471. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  472.  
  473. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  474. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  475.  
  476. Calling LoadPrefabDatabase frame 2344
  477. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  478.  
  479. L1: Initialize prefab database (WorldEntities) total ms: 14.1844 self ms: 14.1845
  480. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  481.  
  482. L1: SaveLoadManager.Initialize total ms: 2.6654 self ms: 2.6656
  483. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  484.  
  485. L1: Create octree compiler total ms: 3.5533 self ms: 3.5535
  486. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  487.  
  488. L1: Create worker thread total ms: 0.9444 self ms: 0.9447
  489. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  490.  
  491. L0: Streamer initialize total ms: 46.8042 self ms: 23.6984
  492. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  493.  
  494. L0: cellManager.ResetEntityDistributions total ms: 17.9873 self ms: 17.9874
  495. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  496.  
  497. OnStoryGoalDataDeserialized
  498. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  499.  
  500. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Constructor'')
  501. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  502.  
  503. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Knife'')
  504. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  505.  
  506. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/PropulsionCannon'')
  507. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  508.  
  509. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Battery'')
  510. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  511.  
  512. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/SeaGlide'')
  513. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  514.  
  515. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Flashlight'')
  516. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  517.  
  518. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Builder'')
  519. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  520.  
  521. Caching tech types for 5462 prefabs
  522. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  523.  
  524. PumpCoroutine force syncing skippable request (UWE.SkippableLoadingPrefabRequest, 'Load prefab 'WorldEntities/Tools/Fins'')
  525. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  526.  
  527. SnowStorm - BadWeatherSet - Dangerous / Time 19.13269s -> 46.95061s
  528. ClearSkies - MildWeatherSet - Mild / Time 46.95061s -> 88.50655s
  529. HeavyFog - BadWeatherSet - Dangerous / Time 88.50655s -> 116.2986s
  530. WhiteoutBlizzard - ExtremeWeather - Extreme / Time 116.2986s -> 153.3435s
  531. Blizzard - BadWeatherSet - Dangerous / Time 153.3435s -> 192.7874s
  532. ElectricStorm - ExtremeWeather - Extreme / Time 192.7874s -> 218.0339s
  533. HeavyFog - BadWeatherSet - Dangerous / Time 218.0339s -> 256.1781s
  534. ElectricStorm - ExtremeWeather - Extreme / Time 256.1781s -> 281.2105s
  535. Blizzard - BadWeatherSet - Dangerous / Time 281.2105s -> 309.5461s
  536. HailStorm - ExtremeWeather - Extreme / Time 309.5461s -> 338.9603s
  537. SnowStorm - BadWeatherSet - Dangerous / Time 338.9603s -> 371.0106s
  538. WhiteoutBlizzard - ExtremeWeather - Extreme / Time 371.0106s -> 405.7303s
  539. SnowStorm - BadWeatherSet - Dangerous / Time 405.7303s -> 443.9586s
  540. Calm - MildWeatherSet - Mild / Time 443.9586s -> 486.8496s
  541. SnowStorm - BadWeatherSet - Dangerous / Time 486.8496s -> 526.4308s
  542. LightSnow - MildWeatherSet - Mild / Time 526.4308s -> 576.1908s
  543. Blizzard - BadWeatherSet - Dangerous / Time 576.1908s -> 609.7406s
  544. HailStorm - ExtremeWeather - Extreme / Time 609.7406s -> 647.4805s
  545. Blizzard - BadWeatherSet - Dangerous / Time 647.4805s -> 687.2668s
  546. ElectricStorm - ExtremeWeather - Extreme / Time 687.2668s -> 715.3155s
  547. SnowStorm - BadWeatherSet - Dangerous / Time 715.3155s -> 741.7193s
  548. LightSnow - MildWeatherSet - Mild / Time 741.7193s -> 789.1901s
  549. SnowStorm - BadWeatherSet - Dangerous / Time 789.1901s -> 820.7576s
  550. HailStorm - ExtremeWeather - Extreme / Time 820.7576s -> 858.8101s
  551. HeavyFog - BadWeatherSet - Dangerous / Time 858.8101s -> 892.8607s
  552. ClearSkies - MildWeatherSet - Mild / Time 892.8607s -> 940.7949s
  553. Blizzard - BadWeatherSet - Dangerous / Time 940.7949s -> 968.4659s
  554. WhiteoutBlizzard - ExtremeWeather - Extreme / Time 968.4659s -> 997.7634s
  555. HeavyFog - BadWeatherSet - Dangerous / Time 997.7634s -> 1023.413s
  556. WhiteoutBlizzard - ExtremeWeather - Extreme / Time 1023.413s -> 1061.001s
  557. Blizzard - BadWeatherSet - Dangerous / Time 1061.001s -> 1098.757s
  558. HailStorm - ExtremeWeather - Extreme / Time 1098.757s -> 1128.147s
  559. Blizzard - BadWeatherSet - Dangerous / Time 1128.147s -> 1167.108s
  560. ClearSkies - MildWeatherSet - Mild / Time 1167.108s -> 1208.456s
  561. SnowStorm - BadWeatherSet - Dangerous / Time 1208.456s -> 1246.932s
  562.  
  563. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  564.  
  565. L0: LoadSceneObjects total ms: 344.1641 self ms: 344.1644
  566. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  567.  
  568. L0: LoadGlobalRoot total ms: 2.4796 self ms: 2.4796
  569. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  570.  
  571. loading palette for LargeWorld at 'BlockPrefabs'.
  572. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  573.  
  574. L0: Loading palette total ms: 1405.716 self ms: 1405.716
  575. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  576.  
  577. biome map downsample factor: 4
  578. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  579.  
  580. L0: Loading biome map total ms: 280.9011 self ms: 280.9013
  581. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  582.  
  583. LargeWorld: calling land.Rebuild frame 2348
  584. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  585.  
  586. L0: Rebuilding land total ms: 22.7412 self ms: 22.7414
  587. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  588.  
  589. OK world mounted: H:/Steam Games SSD/steamapps/common/SubnauticaZero/SubnauticaZero_Data/StreamingAssets\SNUnmanagedData\Expansion
  590. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  591.  
  592. 'Loading world' took 2.47 seconds
  593. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  594.  
  595. Loading world tiles
  596. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  597.  
  598. cam batch 11,18,13, loading bounds 10,17,12 -> 12,19,14, total 27
  599. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  600.  
  601. surface bounds 0,16,0 -> 26,20,26
  602. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  603.  
  604. awaiters 2677
  605. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  606.  
  607. 'Loading terrain' took 0.01 seconds
  608. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  609.  
  610. loading 27 batches
  611. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  612.  
  613. Replacing cell Cell 6,8,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
  614. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  615.  
  616. Replacing cell Cell 7,8,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
  617. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  618.  
  619. Replacing cell Cell 8,7,7 (level 0, batch 11,18,12, state QueuedForAwake) with new cell.
  620. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  621.  
  622. Replacing cell Cell 1,3,4 (level 1, batch 11,18,12, state QueuedForAwake) with new cell.
  623. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  624.  
  625. Replacing cell Cell 2,2,2 (level 1, batch 11,18,12, state QueuedForAwake) with new cell.
  626. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  627.  
  628. Replacing cell Cell 7,5,0 (level 0, batch 11,18,13, state QueuedForAwake) with new cell.
  629. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  630.  
  631. Replacing cell Cell 8,5,0 (level 0, batch 11,18,13, state QueuedForAwake) with new cell.
  632. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  633.  
  634. Replacing cell Cell 0,4,2 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
  635. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  636.  
  637. Replacing cell Cell 1,1,0 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
  638. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  639.  
  640. Replacing cell Cell 2,2,0 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
  641. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  642.  
  643. Replacing cell Cell 3,4,2 (level 1, batch 11,18,13, state QueuedForAwake) with new cell.
  644. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  645.  
  646. Replacing cell Cell 1,2,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  647. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  648.  
  649. Replacing cell Cell 1,3,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  650. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  651.  
  652. Replacing cell Cell 2,0,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  653. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  654.  
  655. Replacing cell Cell 2,1,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  656. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  657.  
  658. Replacing cell Cell 2,2,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  659. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  660.  
  661. Replacing cell Cell 2,3,0 (level 2, batch 11,18,13, state QueuedForAwake) with new cell.
  662. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  663.  
  664. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 8
  665. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  666.  
  667. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 9
  668. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  669.  
  670. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 10
  671. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  672.  
  673. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 11
  674. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  675.  
  676. Replacing cell Cell 0,3,4 (level 1, batch 12,18,12, state QueuedForAwake) with new cell.
  677. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  678.  
  679. Replacing cell Cell 0,2,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  680. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  681.  
  682. Replacing cell Cell 0,2,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  683. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  684.  
  685. Replacing cell Cell 0,3,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  686. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  687.  
  688. Replacing cell Cell 0,3,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  689. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  690.  
  691. Replacing cell Cell 1,2,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  692. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  693.  
  694. Replacing cell Cell 1,2,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  695. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  696.  
  697. Replacing cell Cell 1,3,2 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  698. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  699.  
  700. Replacing cell Cell 1,3,3 (level 2, batch 12,18,12, state QueuedForAwake) with new cell.
  701. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  702.  
  703. Replacing cell Cell 0,0,2 (level 1, batch 12,19,13, state QueuedForAwake) with new cell.
  704. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  705.  
  706. Replacing cell Cell 1,1,3 (level 1, batch 12,19,13, state QueuedForAwake) with new cell.
  707. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  708.  
  709. Overwriting id 'bc8c4023-1a6a-444c-8395-c12819aa9ccb' (old class '94a577fe-b9bc-4f37-a2d4-24a59b0bba2d', new class '94a577fe-b9bc-4f37-a2d4-24a59b0bba2d'), used to be 'Batch 11,19,14 objects' at (-288.0, 0.0, 192.0) now 'BatchRoot(Clone)' at (0.0, 0.0, 0.0)
  710. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  711.  
  712. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 12
  713. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  714.  
  715. 'Loading world tiles' took 1.86 seconds
  716. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  717.  
  718. Loading cells
  719. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  720.  
  721. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 16, MaxBucketSize 16777216, PageSize 16777216, PageCount 13
  722. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  723.  
  724. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 2
  725. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  726.  
  727. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 3
  728. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  729.  
  730. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 4
  731. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  732.  
  733. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 5
  734. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  735.  
  736. ArrayAllocator - Dynamically allocating page! Increase Page Initial Count or Size! ElementSize 1, MinBucketSize 4, MaxBucketSize 16, PageSize 65536, PageCount 6
  737. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  738.  
  739. 'Loading terrain' took 8.67 seconds
  740. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  741.  
  742. 'Loading terrain' took 0.00 seconds
  743. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  744.  
  745. 'Loading clipmap' took 0.03 seconds
  746. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  747.  
  748. 'Updating cell visibility' took 0.02 seconds
  749. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  750.  
  751. 'Loading entity cells' took 2.93 seconds
  752. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  753.  
  754. LoadAsync Done
  755. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  756.  
  757. LOADING FINISHED
  758. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  759.  
  760. PerformGarbageAndAssetCollection, Time.time=19.13269, Time.frameCount=3760, DateTime.Now=10/23/2020 9:30:38 AM
  761. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  762.  
  763. L0: PerformGarbageCollection -> GC.Collect total ms: 152.3521 self ms: 152.3521
  764. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  765.  
  766. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  767.  
  768. Unloading 6518 unused Assets to reduce memory usage. Loaded Objects now: 132682.
  769. Total: 406.785500 ms (FindLiveObjects: 7.938400 ms CreateObjectMapping: 7.936300 ms MarkObjects: 388.235900 ms DeleteObjects: 2.674500 ms)
  770.  
  771. --- PerformGarbageAndAssetCollectionAsync: GC Time 152.6562 Asset GC Time 413.137
  772. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  773.  
  774. 'Loading equipment' took 0.49 seconds
  775. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  776.  
  777. 'Loading...' took 21.76 seconds
  778. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  779.  
  780. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3771
  781. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  782.  
  783. 'Loading...' took 0.00 seconds
  784. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  785.  
  786. Kinematic body only supports Speculative Continuous collision detection
  787. (Filename: Line: 747)
  788.  
  789.  
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