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- object:RPG::EventCommand
- 0: ???
- 101: Text(string)
- 102: ShowChoices(*list, cancelChoice)
- 104: ChangeTextOptions(p1, p2)
- 108: Comment(commentText)
- 106: Wait(frames)
- 111: ConditionalBranch(p1, p2, p3, p4, p5)
- 112: Loop()
- 115: ExitEventProcessing()
- 117: CallCommonEvent
- 121: ControlSwitches(switchStart, switchEnd, bool)
- 122: ControlVariables(varStart, varEnd, p3, p4, p5)
- 129: ChangePartyMember(actor, operation, p3)
- 131: ChangeWindowskin(graphic)
- 201: TransferPlayer(p1, map, x, y, p5, p6)
- 210: WaitForMovesCompletion
- 204: ChangeMapSettings(mode, graphic, p3, p4, p5, p6, p7, p8)
- 209: SetMoveRoutePlayer(*list)
- 223: ChangeScreenColorTone(object:Tone, p2)
- 224: ScreenFlash(RGB, frames)
- 231: ShowPicture(p1, graphic, p3, p4, p5, p6, p7, p8, p9, p10)
- 232: MovePicture(p1, p2, p3, p4, p5, p6, p7, p8, p9,p10)
- 235: ErasePicture(p1)
- 241: PlayBGM(RPG::AudioFile)
- 250: PlaySE(RPG::AudioFile)
- 322: ChangeActorGraphic(actor, graphic, p3, p4, p5)
- 355: Script(script)
- 401: LineBreak?(string)
- 402: When(p1)
- 404: ChoiceBranchEnd()
- 411: Else()
- 412: ConditionalBranchEnd()
- 413: RepeatAbove()
- 509: ???
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