frozenLake

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Feb 1st, 2021
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  1. object:RPG::EventCommand
  2. 0: ???
  3. 101: Text(string)
  4. 102: ShowChoices(*list, cancelChoice)
  5. 104: ChangeTextOptions(p1, p2)
  6. 108: Comment(commentText)
  7. 106: Wait(frames)
  8. 111: ConditionalBranch(p1, p2, p3, p4, p5)
  9. 112: Loop()
  10. 115: ExitEventProcessing()
  11. 117: CallCommonEvent
  12. 121: ControlSwitches(switchStart, switchEnd, bool)
  13. 122: ControlVariables(varStart, varEnd, p3, p4, p5)
  14. 129: ChangePartyMember(actor, operation, p3)
  15. 131: ChangeWindowskin(graphic)
  16. 201: TransferPlayer(p1, map, x, y, p5, p6)
  17. 210: WaitForMovesCompletion
  18. 204: ChangeMapSettings(mode, graphic, p3, p4, p5, p6, p7, p8)
  19. 209: SetMoveRoutePlayer(*list)
  20. 223: ChangeScreenColorTone(object:Tone, p2)
  21. 224: ScreenFlash(RGB, frames)
  22. 231: ShowPicture(p1, graphic, p3, p4, p5, p6, p7, p8, p9, p10)
  23. 232: MovePicture(p1, p2, p3, p4, p5, p6, p7, p8, p9,p10)
  24. 235: ErasePicture(p1)
  25. 241: PlayBGM(RPG::AudioFile)
  26. 250: PlaySE(RPG::AudioFile)
  27. 322: ChangeActorGraphic(actor, graphic, p3, p4, p5)
  28. 355: Script(script)
  29. 401: LineBreak?(string)
  30. 402: When(p1)
  31. 404: ChoiceBranchEnd()
  32. 411: Else()
  33. 412: ConditionalBranchEnd()
  34. 413: RepeatAbove()
  35. 509: ???
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