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- Setting breakpad minidump AppID = 233610
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198064267450 [API loaded no]
- ERROR: ld.so: object '/home/j/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/j/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/j/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- 8 MB
- Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address
- Setting maxVSyncInterval to 4
- GL: Detected 2048 MB VRAM
- Begin MonoManager ReloadAssembly
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/NAudio.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/NAudio.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/SteamworksManaged.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/SteamworksManaged.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/XInputDotNetPure.dll (this message is harmless)
- Loading /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/XInputDotNetPure.dll into Unity Child Domain
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/System.Core.dll (this message is harmless)
- - Completed reload, in 0.049 seconds
- Default vsync count 0
- requesting resize 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Using libudev for joystick management
- Importing game controller configs
- Found /dev/input/event25
- Mapping raw axis 0 to 0
- Mapping raw axis 1 to 1
- Mapping raw axis 2 to 2
- Mapping raw axis 3 to 3
- Mapping raw axis 4 to 4
- Mapping raw axis 5 to 5
- Microsoft X-Box 360 pad: Mapping b0.0 to b0
- Microsoft X-Box 360 pad: Mapping b1.0 to b1
- Microsoft X-Box 360 pad: Mapping b6.0 to b6
- Microsoft X-Box 360 pad: Mapping h0.4 to a7
- Microsoft X-Box 360 pad: Mapping h0.8 to a6
- Microsoft X-Box 360 pad: Mapping h0.2 to a6
- Microsoft X-Box 360 pad: Mapping h0.1 to a7
- Microsoft X-Box 360 pad: Mapping b8.0 to b8
- Microsoft X-Box 360 pad: Mapping b4.0 to b4
- Microsoft X-Box 360 pad: Mapping b9.0 to b9
- Microsoft X-Box 360 pad: Mapping a2.0 to a2
- Microsoft X-Box 360 pad: Mapping a0.0 to a0
- Microsoft X-Box 360 pad: Mapping a1.0 to a1
- Microsoft X-Box 360 pad: Mapping b5.0 to b5
- Microsoft X-Box 360 pad: Mapping b10.0 to b10
- Microsoft X-Box 360 pad: Mapping a5.0 to a5
- Microsoft X-Box 360 pad: Mapping a3.0 to a3
- Microsoft X-Box 360 pad: Mapping a4.0 to a4
- Microsoft X-Box 360 pad: Mapping b7.0 to b7
- Microsoft X-Box 360 pad: Mapping b2.0 to b2
- Microsoft X-Box 360 pad: Mapping b3.0 to b3
- Assigning joystick 1
- Found /dev/input/event22
- Mapping raw axis 0 to 0
- Mapping raw axis 1 to 1
- Mapping raw axis 2 to 2
- Mapping raw axis 3 to 3
- Mapping raw axis 4 to 4
- Mapping raw axis 5 to 5
- Logitech Gamepad F310: Mapping b0.0 to b0
- Logitech Gamepad F310: Mapping b1.0 to b1
- Logitech Gamepad F310: Mapping b6.0 to b6
- Logitech Gamepad F310: Mapping h0.4 to a7
- Logitech Gamepad F310: Mapping h0.8 to a6
- Logitech Gamepad F310: Mapping h0.2 to a6
- Logitech Gamepad F310: Mapping h0.1 to a7
- Logitech Gamepad F310: Mapping b8.0 to b8
- Logitech Gamepad F310: Mapping b4.0 to b4
- Logitech Gamepad F310: Mapping b9.0 to b9
- Logitech Gamepad F310: Mapping a2.0 to a2
- Logitech Gamepad F310: Mapping a0.0 to a0
- Logitech Gamepad F310: Mapping a1.0 to a1
- Logitech Gamepad F310: Mapping b5.0 to b5
- Logitech Gamepad F310: Mapping b10.0 to b10
- Logitech Gamepad F310: Mapping a5.0 to a5
- Logitech Gamepad F310: Mapping a3.0 to a3
- Logitech Gamepad F310: Mapping a4.0 to a4
- Logitech Gamepad F310: Mapping b7.0 to b7
- Logitech Gamepad F310: Mapping b2.0 to b2
- Logitech Gamepad F310: Mapping b3.0 to b3
- Assigning joystick 2
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/System.Xml.dll (this message is harmless)
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- WwiseUnity: Initialize sound engine ...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- WwiseUnity: Setting base SoundBank path to /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/StreamingAssets/Audio/GeneratedSoundBanks/Linux/
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- WwiseUnity: Sound engine initialized.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/Spectrum.Bootstrap.dll (this message is harmless)
- Located Spectrum manager at /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/../Spectrum/Spectrum.Manager.dll
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/Spectrum.Manager.dll (this message is harmless)
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/Spectrum.API.dll (this message is harmless)
- [i][4/5/2016 10:40:26 PM] Lua loader starting up...
- [i][4/5/2016 10:40:26 PM] Loaded 1 startup scripts.
- [i][4/5/2016 10:40:26 PM] Loaded 1 on-demand scripts.
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/NLua.dll (this message is harmless)
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/KopiLua.dll (this message is harmless)
- [i][4/5/2016 10:40:26 PM] Initializing Lua... Lua 5.1
- Found a non-development build. Enabling dev-mode.
- [i][04/05/2016 22:40:26] Plugin loader starting up...
- [i][04/05/2016 22:40:26] Starting load procedure.
- [i][04/05/2016 22:40:26] Now loading library file: 'DevelopmentUtilities.plugin.dll'
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/Plugins/DevelopmentUtilities.plugin.dll (this message is harmless)
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Development Utilities
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Now loading library file: 'NoServerLimit.plugin.dll'
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/Plugins/NoServerLimit.plugin.dll (this message is harmless)
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Server Limit Unlocker
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Now loading library file: 'SplitTimes.plugin.dll'
- Non platform assembly: /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Spectrum/Plugins/SplitTimes.plugin.dll (this message is harmless)
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Split times
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Load complete. Loaded 3 plugin(s).
- [i][04/05/2016 22:40:26] Bound 'LeftControl+Alpha0' to a plugin-defined action.
- [i][04/05/2016 22:40:26] Bound 'LeftControl+Alpha9' to a plugin-defined action.
- Initialization at 04/05/2016 22:40:26
- Located Spectrum manager at /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Managed/../Spectrum/Spectrum.Manager.dll
- [i][04/05/2016 22:40:26] Lua loader starting up...
- [i][04/05/2016 22:40:26] Loaded 1 startup scripts.
- [i][04/05/2016 22:40:26] Loaded 1 on-demand scripts.
- [i][04/05/2016 22:40:26] Initializing Lua... Lua 5.1
- [i][04/05/2016 22:40:26] Plugin loader starting up...
- [i][04/05/2016 22:40:26] Starting load procedure.
- [i][04/05/2016 22:40:26] Now loading library file: 'DevelopmentUtilities.plugin.dll'
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Development Utilities
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Now loading library file: 'NoServerLimit.plugin.dll'
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Server Limit Unlocker
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Now loading library file: 'SplitTimes.plugin.dll'
- [i][04/05/2016 22:40:26] Plugin contains a valid entry point. Proceeding...
- [i][04/05/2016 22:40:26] Trying to validate the plugin...
- [i][04/05/2016 22:40:26] Succesfully loaded a new plugin:
- Name: Split times
- Author: Ciastex
- APILevel: 1
- Contact: ciastexx@live.com
- Is updatable: False
- [i][04/05/2016 22:40:26] Load complete. Loaded 3 plugin(s).
- [i][04/05/2016 22:40:26] Bound 'LeftControl+Alpha0' to a plugin-defined action.
- [i][04/05/2016 22:40:26] Bound 'LeftControl+Alpha9' to a plugin-defined action.
- Initialization at 04/05/2016 22:40:26
- Changing real window size to 1920 x 1080
- Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
- Changing real window size to 1872 x 1025
- Ignoring window size change to 1872x1025 : waiting for fullscreen at 1920x1080
- Changing real window size to 1872 x 1025
- Changing real window size to 1920 x 1080
- Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
- Changing real window size to 1920 x 1080
- Changing real window size to 1920 x 1080
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Loaded Scene: SplashScreens
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Setting up 1 worker threads for Enlighten.
- Thread -> id: ba0feb40 -> priority: 1
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.788000 ms
- Loaded Scene: MainMenu
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Unloading 373 unused Assets to reduce memory usage. Loaded Objects now: 9388.
- Total: 10.113000 ms (FindLiveObjects: 0.430000 ms CreateObjectMapping: 0.181000 ms MarkObjects: 8.573999 ms DeleteObjects: 0.927000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 11432.
- Total: 11.380000 ms (FindLiveObjects: 0.474000 ms CreateObjectMapping: 0.156000 ms MarkObjects: 9.947001 ms DeleteObjects: 0.802000 ms)
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 15.876000 ms
- Loaded Scene: GameMode, Mode: Sprint, LevelName: Broken Symmetry, LevelPath: OfficialLevels/broken symmetry.bytes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 4762.
- Total: 12.801000 ms (FindLiveObjects: 0.298000 ms CreateObjectMapping: 0.123000 ms MarkObjects: 10.404000 ms DeleteObjects: 1.976000 ms)
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Self-Illumin/Bumped Specular2Offset' - All passes removed
- WARNING: Shader Unsupported: 'EmissiveAlphaOffset' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'EmissiveAlphaOffset' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'EmissiveAlphaOffset' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'EmissiveAlphaOffset' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'EmissiveAlphaOffset' - All passes removed
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 597 unused Assets to reduce memory usage. Loaded Objects now: 14662.
- Total: 15.662000 ms (FindLiveObjects: 0.897000 ms CreateObjectMapping: 0.570000 ms MarkObjects: 12.915999 ms DeleteObjects: 1.279000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 20257.
- Total: 19.348999 ms (FindLiveObjects: 0.857000 ms CreateObjectMapping: 0.416000 ms MarkObjects: 17.823000 ms DeleteObjects: 0.251000 ms)
- Event at 04/05/2016 22:41:39
- Event at 04/05/2016 22:41:39
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
- Fallback handler could not load library /mnt/data/SteamLibrary/SteamApps/common/Distance/bin/Distance_Data/Mono/x86/SteamworksNative
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