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- Log: Log file open, 08/24/19 00:04:08
- Init: Name subsystem initialized
- Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
- Init: Version: 1100
- Init: Compiled: Jan 29 2001 16:45:52
- Init: Command line:
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Deus Ex\Revision\System\
- Init: Character set: Unicode
- Log: Bound to Core.dll
- Log: Bound to Engine.dll
- Log: Bound to Window.dll
- Init: Object subsystem initialized
- Init: Computer: MARKPC
- Init: User: Mark
- Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K
- Init: Working set: 32000 / 159000
- Init: CPU Speed=3408.004092 MHz
- Init: CPU Page size=4096, Processors=4
- Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
- Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
- Init: DEP: Policy is 0:124
- Init: Replaced System with LaunchSystem
- Launch: Compiled: Jun 22 2019 15:41:03
- Launch: Replaced LaunchSystem with LaunchSystem
- Log: Bound to Revision.dll
- Log: Bound to RF.dll
- Log: Bound to DeusEx.dll
- Log: Bound to Extension.dll
- Log: Bound to ConSys.dll
- Log: Bound to EngineI.dll
- Log: Loading: Package Revision
- Log: Loading: Package DeusEx
- Log: Loading: Package Core
- Log: Loading: Package Engine
- Log: Loading: Package Extension
- Log: Loading: Package DeusExCharacters
- Log: Loading: Package DeusExItems
- Log: Loading: Package Effects
- Log: Bound to Fire.dll
- Log: Loading: Package Fire
- Log: Loading: Package DeusExUI
- Log: Loading: Package ConSys
- Log: Loading: Package DeusExSounds
- Log: Loading: Package DeusExDeco
- Log: Loading: Package RevDataVaultImages
- Log: Loading: Package RevisionUI
- Log: Loading: Package UBrowser
- Log: Loading: Package UWindow
- Log: Bound to IpDrv.dll
- Log: Loading: Package IpDrv
- Log: Bound to DeusExText.dll
- Log: Loading: Package DeusExText
- Log: Loading: Package Ambient
- Log: Loading: Package RSounds
- Log: Loading: Package EngineI
- Log: Loading: Package ShifterEX
- Log: Loading: Package MoverSFX
- Log: Loading: Package IpServer
- Log: Loading: Package MPCharacters
- Log: Bound to DXOgg.dll
- Log: Loading: Package DXOgg
- Log: Loading: Package Precipitation
- Log: Loading: Package RevisionPawn
- Log: Loading: Package RF
- Log: Loading: Package RevisionDeco
- Log: Loading: Package CoreTexMetal
- Log: Loading: Package CoreTexDetail
- Log: Loading: Package NycBar
- Log: Loading: Package CoreTexWood
- Log: Loading: Package Paris
- Init: Unreal engine initialized
- Log: Bound to WinDrvLite.dll
- Log: Bound to WinDrv.dll
- Init: Mouse info: 0 0 0
- Init: Registering Mouse for RawInput.
- Init: RawInput Devices registered.
- Init: Extended Windows Client initialized.
- Log: Bound to RenderExt.dll
- Log: Bound to Render.dll
- Init: Lighting subsystem initialized
- Init: Extended Rendering initialized.
- Log: LoadMap: entry.dx
- Log: Loading: Package Entry
- Log: Loading: Package CoreTexMisc
- Log: Loading: Package Title_Music
- Log: Game class is 'RevGameInfo'
- Log: Bringing Level Entry.MyLevel up for play (200)...
- ScriptLog: InitGame:
- ScriptLog: Difficulty 1
- ScriptLog: Remote Administration with Password
- ScriptLog: Base Mutator is Entry.RevMutator0
- Log: Browse: DX.dx?Name=Player?Class=Revision.RevJCDentonMale
- Log: Doing load, not loadgame
- Log: Current mission number is -1, next is -1
- Log: LoadMap: DX.dx?Name=Player?Class=Revision.RevJCDentonMale
- Log: Loading: Package DX
- Log: Loading: Package RevTexMisc
- Log: Loading: Package RevisionMission
- Log: Loading: Package MoreTriggers
- Log: Collecting garbage
- Log: Purging garbage
- Log: Garbage: objects: 45507->45507; refs: 588897
- Log: Game class is 'RevGameInfo'
- Log: Bringing Level DX.MyLevel up for play (200)...
- ScriptLog: InitGame: ?Name=Player?Class=Revision.RevJCDentonMale
- ScriptLog: Difficulty 1
- ScriptLog: Remote Administration with Password
- ScriptLog: Base Mutator is DX.RevMutator1
- ScriptLog: DeusExLevelInfo - Spawned new mission script 'RevisionMission.RevMissionScript'
- Init: Initialized moving brush tracker for Level DX.MyLevel
- Log: BitsPerPixel = 32
- ScriptLog: Login: Player
- Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
- Log: Loading: Package HDTPanim
- DevRF: We are initializing DX.RevJCDentonMale0.RevRootWindow0!
- Log: Possessed PlayerPawn: RevJCDentonMale DX.RevJCDentonMale0
- ServerLog: All inventory from Player is accepted
- ScriptLog: Deus Ex version Mon Mar 19 12:06:14 2001 v1.112fm - Human Renovation v1.30
- Init: Input system initialized for WindowsViewportLite0
- Log: Opening lite viewport.
- Log: Bound to D3D9Drv.dll
- Log: Loaded render device class.
- Log: Initializing D3D9Drv...
- Log: Enter SetRes()
- Log: D3D adapter driver : nvldumd.dll
- Log: D3D adapter description : NVIDIA GeForce GTX 1060 6GB
- Log: D3D adapter id : 0x10DE:0x1C03
- Init: Depth bits: 24
- Log: utd3d9r: UseSSE = True
- Log: utd3d9r: UseSSE2 = True
- Log: 8 Texture Mapping Units found
- Log: MaxAnisotropy = 16
- Log: Trying to use S3TC extension.
- Log: MinLogTextureSize = 2
- Log: MaxLogTextureSize = 14
- Log: UseDetailAlpha = 1
- Log: Bound to ALAudio.dll
- Log: ALAudio.ALAudioSubsystem.ALDevices
- Log: ALAudio: No devices found, trying DefaultDevice
- Init: ALAudio: Trying to autodetect HRTF. Note: Autodetection may only work with USB headphones.
- Init: ALAudio: Selected ALDevice 0, OutputRateNum 5(44100 Hz) SampleRateNum 5 (44100 Hz)
- DevAudio: ALAudio: Trying to use default device
- Init: ALAudio: We are using OpenAL device: OpenAL Soft
- Init: ALAudio: Can't set OutputRate of 44100, using system (OS) defaults of 48000.
- Some backends don't support setting custom rates for specific applications (MMDevAPI or ALSA without dmix).
- In this case setting something higher than what the system is outputting is unnecessary since it's just going to be downsampled for output anyway,
- and setting it lower is just going to make it get upsampled after OpenAL Soft has already applied its filters and effects.
- Adjust your system settings instead.
- Init: ALAudio: Audio hardware supports 255 mono (usually sound) and 1 stereo (usually music) sources.
- Init: ALAudio: auto matched SampleRate (48000 Hz) to OutputRate (48000 Hz).
- Init: ALAudio: OpenALSoft extensions found.
- Init: ALAudio: HRTF is disabled.
- DevAudio: ALAudio: Initialized with rate 48000
- DevAudio: ALAudio: Using OutputRate of 48000 Hz for audio output
- DevAudio: ALAudio: Using SampleRate of 48000 Hz for libxmp
- Init: OpenAL Effects extension version 1.0 found.
- Init: ALAudio: EFX initialized.
- DevAudio: Successfully loaded OpenAL Effects Extension functions.
- Init: ALAudio: Version 1.1 ALSOFT 1.17.2 found
- Init: ALAudio subsystem initialized.
- Init: Game engine initialized
- Init: Replaced GNatives[1000].
- Init: Replaced GNatives[1410].
- Init: Replaced GNatives[1050].
- Init: Replaced GNatives[1051].
- Init: Replaced GNatives[2051].
- Init: Replaced GNatives[3093].
- Init: Replaced GNatives[3011].
- Init: Replaced GNatives[3012].
- Init: Replaced GNatives[3016].
- Init: Replaced GNatives[3001].
- Version: RF Version 1.0
- Version: Deus Ex: Revision v1.4.2 - 08/16/19
- Log: Bound to SteamDrv.dll
- Init: Steam GamePlatform Initialized.
- Log: Startup time: 12.83 seconds
- Log: DXOgg: Initialized
- ScriptLog: **** InitStateMachine() - DX.RevJCDentonMale0 started mission state machine for DX
- ScriptWarning: RevMissionScript DX.RevMissionScript0 (Function DeusEx.MissionScript.Timer:0026) Accessed None
- ScriptWarning: RevMissionScript DX.RevMissionScript0 (Function DeusEx.MissionScript.Timer:0087) Accessed None
- Log: Export travel for: Player
- Log: Browse: Benchmark_12?Name=Player?Class=Revision.RevJCDentonMale
- Log: Doing load, not loadgame
- Log: Current mission number is -2, next is -1
- Log: Unloading: Package DX
- Log: LoadMap: Benchmark_12?Name=Player?Class=Revision.RevJCDentonMale
- Log: Loading: Package Benchmark_12
- Log: Loading: Package V_Com_Center
- Log: Loading: Package area51textures
- Log: Loading: Package CoreTexGlass
- Log: Loading: Package Airfield
- Log: Loading: Package UNATCO
- Log: Loading: Package Rocket
- Log: Loading: Package HK_MJ12Lab
- Log: Loading: Package CoreTexEarth
- Log: Loading: Package CoreTexBrick
- Log: Loading: Package CoreTexConcrete
- Log: Loading: Package HK_Helibase
- Log: Loading: Package G_Station
- Log: Loading: Package OceanLab
- Log: Loading: Package Dockyard
- Log: Loading: Package Mobile_Camp
- Log: Loading: Package MolePeople
- Log: Loading: Package CoreTexPaper
- Log: Loading: Package RevTexOceanLab
- Log: Loading: Package Cmd_tunnels
- Log: Loading: Package CoreTexWallObj
- Log: Loading: Package CoreTexSky
- Log: Loading: Package BatteryPark
- Log: Loading: Package MJ12_lab
- Log: Loading: Package CoreTexTiles
- Log: Loading: Package CoreTexStone
- Log: Loading: Package HK_BuildingExt
- Init: Shut down moving brush tracker for Level DX.MyLevel
- Log: Collecting garbage
- Log: Purging garbage
- Log: Unloading: Package HDTPanim
- Log: Garbage: objects: 49088->48806; refs: 1148839
- Log: Game class is 'RevGameInfo'
- Log: Bringing Level Benchmark_12.MyLevel up for play (200)...
- ScriptLog: InitGame: ?Name=Player?Class=Revision.RevJCDentonMale
- ScriptLog: Difficulty 1
- ScriptLog: Remote Administration with Password
- ScriptLog: Base Mutator is Benchmark_12.RevMutator2
- Log: Loading: Package HDTPanim
- Log: Loading: Package HDTPBookOpen
- ScriptLog: DeusExLevelInfo - Spawned new mission script 'RevisionMission.RevisionMission12'
- Log: Spawning new actor for Viewport WindowsViewportLite0
- ScriptLog: Login: Player
- DevRF: Benchmark_12.RevJCDentonMale1.RevRootWindow1.MutateNewChild: Replaced ActorDisplayWindow with RFActorDisplayWindow
- DevRF: We are initializing Benchmark_12.RevJCDentonMale1.RevRootWindow1!
- Log: Possessed PlayerPawn: RevJCDentonMale Benchmark_12.RevJCDentonMale1
- ServerLog: All inventory from Player is accepted
- ScriptLog: Deus Ex version Mon Mar 19 12:06:14 2001 v1.112fm - Human Renovation v1.30
- Init: Initialized moving brush tracker for Level Benchmark_12.MyLevel
- Log: Plant1 fell out of the world!
- ScriptLog: **** InitStateMachine() - Benchmark_12.RevJCDentonMale1 started mission state machine for BENCHMARK_12
- Log: Loading: Package Vandenberg_Music
- Log: Loading: Package DXFonts
- Log: Assigning Last Button Window to MenuUIMenuButtonWindow Benchmark_12.RevJCDentonMale1.RevRootWindow1.RevMenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow2
- DevRF: Benchmark_12.RevJCDentonMale1.RevRootWindow1.MutateNewChild: Replaced MenuScreenLoadGame with RFMenuScreenLoadGame
- Log: Assigning Last Button Window to MenuUIActionButtonWindow Benchmark_12.RevJCDentonMale1.RevRootWindow1.RFMenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
- Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow Benchmark_12.RevJCDentonMale1.RevRootWindow1.RFMenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
- Log: URL: Adding default option Name=Player
- Log: URL: Adding default option Class=Revision.RevJCDentonMale
- Log: Browse: Index.dx?loadgame=-6?Name=Player?Class=Revision.RevJCDentonMale
- Log: Doing loadgame, not load
- Log: Loading: Package saveInfo
- Log: Unloading: Package Benchmark_12
- Log: URL: Adding default option Name=Player
- Log: URL: Adding default option Class=Revision.RevJCDentonMale
- Log: LoadMap: ..\Save\Current\12_Vandenberg_cmd.dxs?load?loadonly?loadgame?Name=Player?Class=Revision.RevJCDentonMale
- Log: Loading: Package 12_Vandenberg_cmd
- Log: Loading: Package Constructor
- Log: Loading: Package Catacombs
- Log: Loading: Package BobPage
- Log: Loading: Package Supertanker
- Log: Loading: Package RevTexUNATCO
- Init: Shut down moving brush tracker for Level Benchmark_12.MyLevel
- Log: Collecting garbage
- Log: Purging garbage
- Log: Unloading: Package saveInfo
- Log: Unloading: Package DXFonts
- Log: Garbage: objects: 55628->53699; refs: 1938942
- Log: Loading: Package RevisionConversationsText
- Log: Spawning new actor for Viewport WindowsViewportLite0
- ScriptLog: Login: Player
- DevRF: 12_Vandenberg_cmd.RevJCDentonMale7.RevRootWindow2.MutateNewChild: Replaced ActorDisplayWindow with RFActorDisplayWindow
- DevRF: We are initializing 12_Vandenberg_cmd.RevJCDentonMale7.RevRootWindow2!
- Log: Possessed PlayerPawn: RevJCDentonMale 12_Vandenberg_cmd.RevJCDentonMale7
- ServerLog: All inventory from Player is accepted
- ScriptLog: Deus Ex version Mon Mar 19 12:06:14 2001 v1.112fm - Human Renovation v1.30
- ScriptLog: DeusExLevelInfo - Spawned new mission script 'RevisionMission.RevisionMission12'
- Init: Initialized moving brush tracker for Level 12_Vandenberg_cmd.MyLevel
- ScriptLog: **** InitStateMachine() - 12_Vandenberg_cmd.RevJCDentonMale7 started mission state machine for 12_VANDENBERG_CMD
- Log: Loading: Package InfoPortraits
- Log: Loading: Package RevisionConversationsAudioMission12
- Log: Loading: Package DXFonts
- Critical: AActor::ProcessState
- Critical: Object MJ12Commando 12_Vandenberg_cmd.MJ12Commando3, Old State State DeusEx.ScriptedPawn.Patrolling, New State State DeusEx.ScriptedPawn.Patrolling
- Critical: AActor::Tick
- Critical: AScriptedPawn::Tick
- Critical: TickAllActors
- Critical: ULevel::Tick
- Critical: (NetMode=0)
- Critical: TickLevel
- Critical: UGameEngine::Tick
- Critical: XGameEngineExt::Tick
- Critical: UpdateWorld
- Critical: LaunchMainLoop
- Exit: Executing UObject::StaticShutdownAfterError
- Exit: Executing UWindowsClientLite::ShutdownAfterError
- Exit: ALAudio subsystem shut down.
- Exit: UALAudioSubsystem::ShutdownAfterError
- Exit: UD3D9RenderDevice::ShutdownAfterError
- Exit: Exiting.
- Uninitialized: Name subsystem shut down
- Uninitialized: Log file closed, 08/24/19 00:12:29
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