JoZ3

Player.log

Oct 14th, 2014
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  1. Selecting FBConfig
  2. GLX_FBCONFIG_ID=39
  3. GLX_BUFFER_SIZE=32
  4. GLX_DOUBLEBUFFER=1
  5. GLX_RED_SIZE=8
  6. GLX_GREEN_SIZE=8
  7. GLX_BLUE_SIZE=8
  8. GLX_ALPHA_SIZE=8
  9. GLX_DEPTH_SIZE=24
  10. GLX_STENCIL_SIZE=8
  11. GLX_SAMPLES_ARB=0
  12. GLX_SAMPLE_BUFFERS_ARB=0
  13. GLX_CONFIG_CAVEAT=NONE
  14.  
  15. Desktop is 1920 x 1080 @ 60 Hz
  16. VBO_FREE_MEMORY_ATI: 1722082
  17. REERROR: ld.so: object '/home/myuser/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  18. Setting breakpad minidump AppID = 267750
  19. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198074581148 [API loaded no]
  20. Preloaded type GtkListStore
  21. Preloaded type GtkWindow
  22. Preloaded type GtkVBox
  23. Preloaded type GtkImage
  24. Preloaded type GtkNotebook
  25. Preloaded type GtkHBox
  26. Preloaded type GtkFrame
  27. Preloaded type GtkAlignment
  28. Preloaded type GtkTreeView
  29. Preloaded type GtkLabel
  30. Preloaded type GtkCheckButton
  31. Preloaded type GtkScrolledWindow
  32. Couldn't find OnScreenSelectorQuit in main module; checking child
  33. Couldn't find OnScreenSelectorOK in main module; checking child
  34. Couldn't find OnScreenSelectorQuit in main module; checking child
  35. Couldn't find OnInputListRowActivated in main module; checking child
  36. encil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
  37. GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age
  38. Setting maxVSyncInterval to 4
  39. GL: Detected 0 MB VRAM
  40. Total system RAM: 15950 MiB
  41. Initialize engine version: 4.5.2f1 (9abb1b59b47c)
  42. AudioManager: Using PulseAudio: Default Output Device
  43. Begin MonoManager ReloadAssembly
  44. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/UnityEngine.dll (this message is harmless)
  45. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/UnityEngine.dll into Unity Child Domain
  46. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  47. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  48. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  49. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  50. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SteamworksManaged.dll (this message is harmless)
  51. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SteamworksManaged.dll into Unity Child Domain
  52. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayClient.dll (this message is harmless)
  53. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayClient.dll into Unity Child Domain
  54. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayCommon.dll (this message is harmless)
  55. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayCommon.dll into Unity Child Domain
  56. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayUnityAddon.dll (this message is harmless)
  57. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/APlayUnityAddon.dll into Unity Child Domain
  58. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.AccountSystem.Client.dll (this message is harmless)
  59. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.AccountSystem.Client.dll into Unity Child Domain
  60. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.AccountSystem.Interfaces.dll (this message is harmless)
  61. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.AccountSystem.Interfaces.dll into Unity Child Domain
  62. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.ChatAndFriends.Client.dll (this message is harmless)
  63. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.ChatAndFriends.Client.dll into Unity Child Domain
  64. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.ChatAndFriends.Interfaces.dll (this message is harmless)
  65. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.ChatAndFriends.Interfaces.dll into Unity Child Domain
  66. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Compatibility.dll (this message is harmless)
  67. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Compatibility.dll into Unity Child Domain
  68. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Unity.dll (this message is harmless)
  69. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Unity.dll into Unity Child Domain
  70. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Unity.Interfaces.dll (this message is harmless)
  71. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Core.Unity.Interfaces.dll into Unity Child Domain
  72. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.GameLogic.dll (this message is harmless)
  73. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.GameLogic.dll into Unity Child Domain
  74. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Matchmaking.Client.dll (this message is harmless)
  75. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Matchmaking.Client.dll into Unity Child Domain
  76. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Matchmaking.Common.dll (this message is harmless)
  77. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Matchmaking.Common.dll into Unity Child Domain
  78. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.SRO.ServerClientCommons.dll (this message is harmless)
  79. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.SRO.ServerClientCommons.dll into Unity Child Domain
  80. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.AudioController.dll (this message is harmless)
  81. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.AudioController.dll into Unity Child Domain
  82. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.dll (this message is harmless)
  83. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.dll into Unity Child Domain
  84. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.dll (this message is harmless)
  85. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.dll into Unity Child Domain
  86. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.Interfaces.dll (this message is harmless)
  87. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.Interfaces.dll into Unity Child Domain
  88. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.StandardComponents.dll (this message is harmless)
  89. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.Unity.Timelines.StandardComponents.dll into Unity Child Domain
  90. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.UnityWeb.dll (this message is harmless)
  91. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Cliffhanger.UnityWeb.dll into Unity Child Domain
  92. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/HTTP.dll (this message is harmless)
  93. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/HTTP.dll into Unity Child Domain
  94. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ionic.Zip.dll (this message is harmless)
  95. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ionic.Zip.dll into Unity Child Domain
  96. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ionic.Zlib.dll (this message is harmless)
  97. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ionic.Zlib.dll into Unity Child Domain
  98. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/JsonFx.Json.dll (this message is harmless)
  99. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/JsonFx.Json.dll into Unity Child Domain
  100. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ninject.dll (this message is harmless)
  101. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Ninject.dll into Unity Child Domain
  102. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/ShadowRunOnline_Client.dll (this message is harmless)
  103. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/ShadowRunOnline_Client.dll into Unity Child Domain
  104. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Client.dll (this message is harmless)
  105. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Client.dll into Unity Child Domain
  106. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Content.dll (this message is harmless)
  107. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Content.dll into Unity Child Domain
  108. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Core.Compatibility.dll (this message is harmless)
  109. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/SRO.Core.Compatibility.dll into Unity Child Domain
  110. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
  111. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Runtime.Serialization.dll into Unity Child Domain
  112. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Xml.dll (this message is harmless)
  113. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Xml.dll into Unity Child Domain
  114. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Xml.Linq.dll (this message is harmless)
  115. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Xml.Linq.dll into Unity Child Domain
  116. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/UnityCommons.dll (this message is harmless)
  117. Loading /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/UnityCommons.dll into Unity Child Domain
  118. - Completed reload, in 0,398 seconds
  119. Compositing window manager detected - disabling vsync for performance
  120. Default vsync count 0
  121. requesting resize 1920 x 1080
  122. resizing window to 1920 x 1080
  123. Desktop is 1920 x 1080 @ 60 Hz
  124. /dev/input/js0: driver version: 2.1.0 (20100)
  125. /dev/input/js0: fd 99, buttons 8, axes 2, name gnome15-joystick
  126. /dev/input/js0: axis 0: raw 0, mapped 0,000000
  127. /dev/input/js0: axis 1: raw 0, mapped 0,000000
  128. /dev/input/js1: driver version: 2.1.0 (20100)
  129. /dev/input/js1: fd 100, buttons 8, axes 2, name gnome15-digital-joystick
  130. /dev/input/js1: axis 0: raw 0, mapped 0,000000
  131. /dev/input/js1: axis 1: raw 0, mapped 0,000000
  132. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Core.dll (this message is harmless)
  133. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.dll (this message is harmless)
  134. 15:48: ClientRuntimePlatform.Initialize(): Using Platform StandalonePlatform
  135.  
  136. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  137.  
  138. Resetting window resolution to: 1920 x 1080
  139.  
  140. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  141.  
  142. 15:48: Starting download from http://content.cliffhanger-productions.com/SRO/configs/SRO_07_September2014/SteamLinux/config.xml?stamp=479606528
  143.  
  144. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  145.  
  146. requesting resize 1920 x 1080
  147. resizing window to 1920 x 1080
  148. Desktop is 1920 x 1080 @ 60 Hz
  149. 15:48: Config replacements from Remote:
  150.  
  151.  
  152. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  153.  
  154. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Data.dll (this message is harmless)
  155. 15:48: Starting download from file:///home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/StreamingAssets/localization/English.csv
  156.  
  157. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  158.  
  159. 15:48: Configurations loaded, starting client
  160.  
  161. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  162.  
  163. 15:48: Localization: 'English' initialized
  164.  
  165. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  166.  
  167. 15:48: Initializing Steam
  168.  
  169. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  170.  
  171. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  172. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  173. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  174. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  175. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  176. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  177. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  178. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  179. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  180. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  181. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  182. 15:48: Steam overlay enabled True
  183.  
  184. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  185.  
  186. 15:48: Initializing Steam finished!
  187.  
  188. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  189.  
  190. UITexture not found in Background
  191.  
  192. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  193.  
  194. UITexture not found in Background
  195.  
  196. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  197.  
  198. UITexture not found in Background
  199.  
  200. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  201.  
  202. UITexture not found in Background
  203.  
  204. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  205.  
  206. UITexture not found in Background
  207.  
  208. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  209.  
  210. LEVEL_INFO APClient 2.0.2.7 initialized
  211. APlay version: 2.0.2.7
  212.  
  213. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  214.  
  215. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/System.Configuration.dll (this message is harmless)
  216. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  217. 15:48: LEVEL_INFO: Starting balanced 178.162.207.23:80
  218.  
  219. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  220.  
  221. 15:48: LEVEL_INFO: No webSecurityEnabled: socketpolicy file skipped
  222.  
  223. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  224.  
  225. 15:48: LEVEL_INFO: Starting HTTP Balancing Request 178.162.207.23:80/servers63548916498537.txt
  226.  
  227. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  228.  
  229. 15:48: LEVEL_INFO: Balanced address received:178.162.207.23:80
  230.  
  231. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  232.  
  233. 15:48: LEVEL_INFO: Version new 2
  234.  
  235. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  236.  
  237. 15:48: Connected to server
  238.  
  239. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  240.  
  241. 15:48: LEVEL_INFO: onInitialized EntityID 76527727280129
  242.  
  243. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  244.  
  245. 15:48: LEVEL_INFO: initialized done
  246.  
  247. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  248.  
  249. 15:48: LEVEL_INFO: onConnect
  250.  
  251. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  252.  
  253. UnloadTime: 0,152000 ms
  254. Unloading 5 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  255.  
  256. Unloading 1381 unused Assets to reduce memory usage. Loaded Objects now: 1922.
  257. Total: 6,482000 ms (FindLiveObjects: 0,092000 ms CreateObjectMapping: 0,119000 ms MarkObjects: 5,130000 ms DeleteObjects: 1,054000 ms)
  258.  
  259. 15:48: Loaded level DefaultScene
  260.  
  261. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  262.  
  263. 15:48: SteamLoginMethod.StartLogin
  264.  
  265. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  266.  
  267. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  268. 15:48: SteamLoginMethod.OnTicketReceived
  269.  
  270. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  271.  
  272. Fallback handler could not load library /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Mono/x86_64/SteamworksNative
  273. Platform assembly: /home/jozemanuel/Steam/SteamApps/common/ShadowrunOnline/Shadowrun_Data/Managed/Mono.Security.dll (this message is harmless)
  274. 15:48: Login accepted.
  275.  
  276. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  277.  
  278. UITexture not found in InfoScreenBackground
  279.  
  280. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  281.  
  282. 15:48: Loaded level WorldMap_dev
  283.  
  284. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  285.  
  286. Can not play a disabled audio source
  287.  
  288. (Filename: Line: 377)
  289.  
  290. 15:48: LEVEL PvE_Fetch_01 LOADED
  291.  
  292. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  293.  
  294. UnloadTime: 2,146000 ms
  295. Unloading 4 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  296.  
  297. Unloading 1978 unused Assets to reduce memory usage. Loaded Objects now: 8105.
  298. Total: 25,610001 ms (FindLiveObjects: 0,604000 ms CreateObjectMapping: 0,290000 ms MarkObjects: 6,360000 ms DeleteObjects: 18,237000 ms)
  299.  
  300. 15:48: Loaded level PvE_Fetch_01
  301.  
  302. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  303.  
  304. 15:48: STANDALONE
  305.  
  306. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  307.  
  308. 15:48: Found 17 identifiable GameObjects in current scene.
  309.  
  310. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  311.  
  312. 15:48: Found 0 Gameworld status value observers
  313.  
  314. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  315.  
  316. UITexture not found in BackgroundSelf
  317.  
  318. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  319.  
  320. 15:48: Mission started.
  321.  
  322. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  323.  
  324. Unloading 1 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  325.  
  326. Unloading 1039 unused Assets to reduce memory usage. Loaded Objects now: 10131.
  327. Total: 12,549000 ms (FindLiveObjects: 0,822000 ms CreateObjectMapping: 0,272000 ms MarkObjects: 9,722000 ms DeleteObjects: 1,694000 ms)
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10131.
  332. Total: 10,638000 ms (FindLiveObjects: 0,679000 ms CreateObjectMapping: 0,211000 ms MarkObjects: 9,717000 ms DeleteObjects: 0,011000 ms)
  333.  
  334. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  335.  
  336. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10131.
  337. Total: 10,339001 ms (FindLiveObjects: 0,628000 ms CreateObjectMapping: 0,210000 ms MarkObjects: 9,473000 ms DeleteObjects: 0,010000 ms)
  338.  
  339. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  340.  
  341. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10131.
  342. Total: 10,857000 ms (FindLiveObjects: 0,749000 ms CreateObjectMapping: 0,219000 ms MarkObjects: 9,859000 ms DeleteObjects: 0,011000 ms)
  343.  
  344. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  345.  
  346. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  347. Total: 10,721000 ms (FindLiveObjects: 0,701000 ms CreateObjectMapping: 0,222000 ms MarkObjects: 9,766999 ms DeleteObjects: 0,010000 ms)
  348.  
  349. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  350.  
  351. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  352. Total: 10,233000 ms (FindLiveObjects: 0,611000 ms CreateObjectMapping: 0,210000 ms MarkObjects: 9,384000 ms DeleteObjects: 0,010000 ms)
  353.  
  354. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  355.  
  356. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  357. Total: 10,335000 ms (FindLiveObjects: 0,618000 ms CreateObjectMapping: 0,234000 ms MarkObjects: 9,452999 ms DeleteObjects: 0,012000 ms)
  358.  
  359. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  360.  
  361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  362. Total: 10,918000 ms (FindLiveObjects: 0,594000 ms CreateObjectMapping: 0,210000 ms MarkObjects: 10,080000 ms DeleteObjects: 0,013000 ms)
  363.  
  364. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  365.  
  366. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  367. Total: 11,754000 ms (FindLiveObjects: 0,607000 ms CreateObjectMapping: 0,229000 ms MarkObjects: 10,886000 ms DeleteObjects: 0,012000 ms)
  368.  
  369. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  370.  
  371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  372. Total: 10,141000 ms (FindLiveObjects: 0,614000 ms CreateObjectMapping: 0,208000 ms MarkObjects: 9,290000 ms DeleteObjects: 0,012000 ms)
  373.  
  374. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  375.  
  376. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  377. Total: 10,403000 ms (FindLiveObjects: 0,616000 ms CreateObjectMapping: 0,208000 ms MarkObjects: 9,546000 ms DeleteObjects: 0,012000 ms)
  378.  
  379. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  380.  
  381. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  382. Total: 10,228000 ms (FindLiveObjects: 0,587000 ms CreateObjectMapping: 0,208000 ms MarkObjects: 9,401000 ms DeleteObjects: 0,012000 ms)
  383.  
  384. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  385.  
  386. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  387. Total: 10,521000 ms (FindLiveObjects: 0,624000 ms CreateObjectMapping: 0,216000 ms MarkObjects: 9,649000 ms DeleteObjects: 0,013000 ms)
  388.  
  389. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  390.  
  391. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  392. Total: 11,714001 ms (FindLiveObjects: 0,604000 ms CreateObjectMapping: 0,239000 ms MarkObjects: 10,838000 ms DeleteObjects: 0,014000 ms)
  393.  
  394. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  395.  
  396. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10132.
  397. Total: 11,669000 ms (FindLiveObjects: 0,636000 ms CreateObjectMapping: 0,230000 ms MarkObjects: 10,770000 ms DeleteObjects: 0,013000 ms)
  398.  
  399. Unloading 0 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  400.  
  401. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10130.
  402. Total: 11,784000 ms (FindLiveObjects: 0,651000 ms CreateObjectMapping: 0,236000 ms MarkObjects: 10,865000 ms DeleteObjects: 0,013000 ms)
  403.  
  404. 15:48: ATriggerActivityContext.GetString(): Not able to retrieve context StringEntry with ID 'SmallTextReference', returning Default instead
  405.  
  406. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  407.  
  408. 15:48: First Round started.
  409.  
  410. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  411.  
  412. 15:49: DamageValues:[FFA500]2/3/4[-]
  413. Resistances (P/M/T):[FFA500]0/0/0[-]
  414. RangeFalloff:[FFA500]0,08461601[-]
  415. HitType:[FFA500]Evaded[-]
  416. CoverPenalty:[FFA500]0[-]
  417.  
  418.  
  419. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  420.  
  421. 15:49: DamageValues:[FFA500]2/3/4[-]
  422. Resistances (P/M/T):[FFA500]0/0/0[-]
  423. RangeFalloff:[FFA500]0,3481314[-]
  424. HitType:[FFA500]Hit[-]
  425. CoverPenalty:[FFA500]0[-]
  426. DamageQuality:[FFA500]DamageQualityBasic[-]
  427. Damage:[FFA500]2[-]
  428.  
  429.  
  430. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  431.  
  432. 15:49: DamageValues:[FFA500]3/4/6[-]
  433. Resistances (P/M/T):[FFA500]3/0/0[-]
  434. RangeFalloff:[FFA500]0[-]
  435. HitType:[FFA500]Cover[-]
  436. CoverPenalty:[FFA500]0,3333333[-]
  437. DamageQuality:[FFA500]DamageQualityShrapnel[-]
  438. Damage:[FFA500]0[-]
  439. DamageMitigated:[FFA500]1[-]
  440.  
  441.  
  442. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  443.  
  444. 15:49: DamageValues:[FFA500]3/4/6[-]
  445. Resistances (P/M/T):[FFA500]2/0/0[-]
  446. RangeFalloff:[FFA500]0,08461601[-]
  447. HitType:[FFA500]Cover[-]
  448. CoverPenalty:[FFA500]0,6666667[-]
  449.  
  450.  
  451. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  452.  
  453. 15:49: DamageValues:[FFA500]3/5/6[-]
  454. Resistances (P/M/T):[FFA500]0/0/0[-]
  455. RangeFalloff:[FFA500]0[-]
  456. HitType:[FFA500]Hit[-]
  457. CoverPenalty:[FFA500]0[-]
  458. DamageQuality:[FFA500]DamageQualityBasic[-]
  459. Damage:[FFA500]1[-]
  460.  
  461.  
  462. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  463.  
  464. 15:49: DamageValues:[FFA500]2/3/4[-]
  465. Resistances (P/M/T):[FFA500]0/0/0[-]
  466. RangeFalloff:[FFA500]0,08461601[-]
  467. HitType:[FFA500]Hit[-]
  468. CoverPenalty:[FFA500]0[-]
  469. DamageQuality:[FFA500]DamageQualityBasic[-]
  470. Damage:[FFA500]2[-]
  471.  
  472.  
  473. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  474.  
  475. 15:49: DamageValues:[FFA500]2/3/4[-]
  476. Resistances (P/M/T):[FFA500]0/0/0[-]
  477. RangeFalloff:[FFA500]0,3481314[-]
  478. HitType:[FFA500]Miss[-]
  479. CoverPenalty:[FFA500]0[-]
  480.  
  481.  
  482. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  483.  
  484. 15:49: DamageValues:[FFA500]3/5/6[-]
  485. Resistances (P/M/T):[FFA500]2/0/0[-]
  486. RangeFalloff:[FFA500]0[-]
  487. HitType:[FFA500]Miss[-]
  488. CoverPenalty:[FFA500]0[-]
  489.  
  490.  
  491. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  492.  
  493. 15:50: DamageValues:[FFA500]3/4/6[-]
  494. Resistances (P/M/T):[FFA500]2/0/0[-]
  495. RangeFalloff:[FFA500]0[-]
  496. HitType:[FFA500]Hit[-]
  497. CoverPenalty:[FFA500]0[-]
  498. DamageQuality:[FFA500]DamageQualityBasic[-]
  499. Damage:[FFA500]1[-]
  500. DamageMitigated:[FFA500]2[-]
  501.  
  502.  
  503. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  504.  
  505. 15:50: DamageValues:[FFA500]3/5/6[-]
  506. Resistances (P/M/T):[FFA500]0/0/0[-]
  507. RangeFalloff:[FFA500]0[-]
  508. HitType:[FFA500]Hit[-]
  509. CoverPenalty:[FFA500]0[-]
  510. DamageQuality:[FFA500]DamageQualityBasic[-]
  511. Damage:[FFA500]3[-]
  512.  
  513.  
  514. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  515.  
  516. 15:50: DamageValues:[FFA500]2/3/4[-]
  517. Resistances (P/M/T):[FFA500]0/0/0[-]
  518. RangeFalloff:[FFA500]0[-]
  519. HitType:[FFA500]Hit[-]
  520. CoverPenalty:[FFA500]0[-]
  521. DamageQuality:[FFA500]DamageQualityBasic[-]
  522. Damage:[FFA500]2[-]
  523.  
  524.  
  525. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  526.  
  527. 15:50: DamageValues:[FFA500]2/3/4[-]
  528. Resistances (P/M/T):[FFA500]0/0/0[-]
  529. RangeFalloff:[FFA500]0,3481314[-]
  530. HitType:[FFA500]Miss[-]
  531. CoverPenalty:[FFA500]0[-]
  532.  
  533.  
  534. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  535.  
  536. 15:50: DamageValues:[FFA500]3/4/6[-]
  537. Resistances (P/M/T):[FFA500]0/0/0[-]
  538. RangeFalloff:[FFA500]0[-]
  539. HitType:[FFA500]Hit[-]
  540. CoverPenalty:[FFA500]0[-]
  541. DamageQuality:[FFA500]DamageQualityCritical[-]
  542. Damage:[FFA500]5[-]
  543.  
  544.  
  545. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  546.  
  547. 15:50: DamageValues:[FFA500]3/4/6[-]
  548. Resistances (P/M/T):[FFA500]0/0/0[-]
  549. RangeFalloff:[FFA500]0[-]
  550. HitType:[FFA500]Hit[-]
  551. CoverPenalty:[FFA500]0[-]
  552. DamageQuality:[FFA500]DamageQualityBasic[-]
  553. Damage:[FFA500]3[-]
  554.  
  555.  
  556. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  557.  
  558. 15:50: DamageValues:[FFA500]3/5/6[-]
  559. Resistances (P/M/T):[FFA500]0/0/0[-]
  560. RangeFalloff:[FFA500]0[-]
  561. HitType:[FFA500]Hit[-]
  562. CoverPenalty:[FFA500]0[-]
  563. DamageQuality:[FFA500]DamageQualityBasic[-]
  564. Damage:[FFA500]3[-]
  565.  
  566.  
  567. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  568.  
  569. 15:50: DamageValues:[FFA500]2/3/4[-]
  570. Resistances (P/M/T):[FFA500]0/0/0[-]
  571. RangeFalloff:[FFA500]0[-]
  572. HitType:[FFA500]Hit[-]
  573. CoverPenalty:[FFA500]0[-]
  574. DamageQuality:[FFA500]DamageQualityBasic[-]
  575. Damage:[FFA500]2[-]
  576.  
  577.  
  578. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  579.  
  580. 15:50: DamageValues:[FFA500]2/3/4[-]
  581. Resistances (P/M/T):[FFA500]0/0/0[-]
  582. RangeFalloff:[FFA500]0,3481314[-]
  583. HitType:[FFA500]Miss[-]
  584. CoverPenalty:[FFA500]0[-]
  585.  
  586.  
  587. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  588.  
  589. 15:50: DamageValues:[FFA500]3/4/6[-]
  590. Resistances (P/M/T):[FFA500]3/0/0[-]
  591. RangeFalloff:[FFA500]0[-]
  592. HitType:[FFA500]Hit[-]
  593. CoverPenalty:[FFA500]0[-]
  594. DamageQuality:[FFA500]DamageQualityBasic[-]
  595. Damage:[FFA500]0[-]
  596. DamageMitigated:[FFA500]3[-]
  597.  
  598.  
  599. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  600.  
  601. 15:50: DamageValues:[FFA500]3/4/6[-]
  602. Resistances (P/M/T):[FFA500]0/0/0[-]
  603. RangeFalloff:[FFA500]0[-]
  604. HitType:[FFA500]Hit[-]
  605. CoverPenalty:[FFA500]0[-]
  606. DamageQuality:[FFA500]DamageQualityBasic[-]
  607. Damage:[FFA500]3[-]
  608.  
  609.  
  610. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  611.  
  612. 15:50: DamageValues:[FFA500]3/5/6[-]
  613. Resistances (P/M/T):[FFA500]0/0/0[-]
  614. RangeFalloff:[FFA500]0[-]
  615. HitType:[FFA500]Hit[-]
  616. CoverPenalty:[FFA500]0[-]
  617. DamageQuality:[FFA500]DamageQualityBasic[-]
  618. Damage:[FFA500]1[-]
  619.  
  620.  
  621. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  622.  
  623. 15:51: Disposing Mission UI...
  624.  
  625. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  626.  
  627. 15:51: Dispose of UnityCameraController called
  628.  
  629. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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