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Flakattack.fs2

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  1. #Mission Info
  2.  
  3. $Version: 0.10
  4. $Name: XSTR("Flak Attack", -1)
  5. $Author: Matthew
  6. $Created: 12/07/18 at 23:02:57
  7. $Modified: 12/14/18 at 03:53:07
  8. $Notes:
  9. This is a FRED2_OPEN created mission.
  10. $End Notes:
  11.  
  12. $Mission Desc:
  13. XSTR("Put mission description here
  14. ", -1)
  15. $end_multi_text
  16. +Game Type Flags: 1
  17. +Flags: 16909312
  18. +Fog Near Mult: 1.000000
  19.  
  20. +Fog Far Mult: 1.000000
  21.  
  22. +Disallow Support: 0
  23. +Hull Repair Ceiling: 0.000000
  24. +Subsystem Repair Ceiling: 100.000000
  25.  
  26. +Viewer pos: 918.347412, 1013.867126, -589.277100
  27. +Viewer orient:
  28. 0.898204, 0.000000, 0.439580,
  29. -0.219790, 0.866025, 0.449102,
  30. -0.380687, -0.500000, 0.777867
  31.  
  32.  
  33. $AI Profile: FS2 RETAIL
  34.  
  35. #Command Briefing
  36.  
  37. #Briefing
  38. $start_briefing
  39. $num_stages: 0
  40. $end_briefing
  41.  
  42. #Debriefing_info
  43.  
  44. $Num stages: 0
  45.  
  46. #Players ;! 1 total
  47.  
  48. $Starting Shipname: Alpha 1
  49. $Ship Choices: (
  50. "GTF Ulysses" 5
  51. "GTF Hercules" 5
  52. "GTF Hercules Mark II" 5
  53. "GTF Ares" 5
  54. "GTF Erinyes" 5
  55. "GTF Loki" 5
  56. "GTF Pegasus" 5
  57. "GTF Perseus" 5
  58. "GTF Myrmidon" 5
  59. "SF Mara (terrans)" 5
  60. "GTB Artemis" 5
  61. "GTB Artemis D.H." 5
  62. "GTB Medusa" 5
  63. "GTB Ursa" 5
  64. "GTB Zeus" 5
  65. "GTB Boanerges" 5
  66. "GVF Ptah" 5
  67. )
  68.  
  69. +Weaponry Pool: (
  70. "Subach HL-7" 17
  71. "Subach HL-D" 16
  72. "Mekhu HL-7" 16
  73. "Mekhu HL-7D" 16
  74. "Akheton SDG" 16
  75. "Morning Star" 16
  76. "MorningStar D" 16
  77. "Prometheus R" 16
  78. "Prometheus S" 16
  79. "Prometheus D" 16
  80. "Maxim" 16
  81. "Maxim D" 16
  82. "UD-8 Kayser" 16
  83. "UD-D Kayser" 16
  84. "Circe" 16
  85. "Lamprey" 16
  86. "Rockeye" 500
  87. "Rockeye D" 500
  88. "Tempest" 500
  89. "Tempest D" 500
  90. "Hornet" 510
  91. "Hornet D" 500
  92. "Hornet#Weak" 500
  93. "Tornado" 500
  94. "Tornado D" 500
  95. "Harpoon" 508
  96. "Harpoon D" 500
  97. "Harpoon#Weak" 500
  98. "Trebuchet" 500
  99. "TAG-A" 500
  100. "TAG-B" 500
  101. "TAG-C" 500
  102. "Piranha" 500
  103. "Stiletto II" 500
  104. "Infyrno" 500
  105. "Infyrno D" 500
  106. "Cyclops" 500
  107. "Cyclops#short" 500
  108. "Helios" 500
  109. "EMP Adv." 500
  110. "Rockeye#Shivan" 500
  111. "Rockeye D#Shivan" 500
  112. "Tempest#Shivan" 500
  113. "Tempest D#Shivan" 500
  114. "Hornet#Shivan" 500
  115. "Hornet D#Shivan" 500
  116. "Hornet#Weak#Shivan" 500
  117. "Tornado#Shivan" 500
  118. "Tornado D#Shivan" 500
  119. "Harpoon#Shivan" 500
  120. "Harpoon D#Shivan" 500
  121. "Harpoon#Weak#Shivan" 500
  122. "Trebuchet#Shivan" 500
  123. "Piranha#Shivan" 500
  124. "Shivan Disruptor" 500
  125. "Shivan Area Bomb" 500
  126. "Shivan Bomb" 500
  127. "Shivan Bomb#Short" 500
  128. "Shivan Megabomb" 500
  129. "EMP Adv.#Shivan" 500
  130. "Balor" 2
  131. )
  132.  
  133. #Objects ;! 6 total
  134.  
  135. $Name: Alpha 1 ;! Object #0
  136. $Class: GTF Pegasus
  137. $Team: Friendly
  138. $Location: 0.000000, 0.000000, 0.000000
  139. $Orientation:
  140. 0.996089, 0.000000, -0.088353,
  141. -0.000000, 1.000000, -0.000000,
  142. 0.088353, 0.000000, 0.996089
  143. $AI Behavior: None
  144. $Cargo 1: XSTR("Nothing", -1)
  145. +Initial Hull: 100
  146. +Subsystem: Pilot
  147. $Arrival Location: Hyperspace
  148. $Arrival Cue: ( false )
  149. $Departure Location: Hyperspace
  150. $Departure Cue: ( false )
  151. $Determination: 10
  152. +Flags: ( "cargo-known" "player-start" "stealth" )
  153. +Flags2: ( "immobile" "cloaked" )
  154. +Respawn priority: 0
  155. +Group: 0
  156. +Score: 8
  157.  
  158. $Name: GTC Aeolus 1 ;! Object #1
  159. $Class: GTC Aeolus
  160. $Team: Friendly
  161. $Location: 859.557312, -0.000183, 1151.961426
  162. $Orientation:
  163. 0.740068, 0.000000, 0.672532,
  164. 0.000000, 1.000000, -0.000000,
  165. -0.672532, 0.000000, 0.740068
  166. $AI Behavior: None
  167. $AI Goals: ( goals ( ai-chase "SCv Moloch 3" 50 ) )
  168. $Cargo 1: XSTR("Nothing", -1)
  169. +Initial Velocity: 33
  170. +Initial Hull: 100
  171. +Initial Shields: 100
  172. +Subsystem: Pilot
  173. +Subsystem: turret01
  174. +Primary Banks: ( "Standard Flak" )
  175. +Subsystem: turret02
  176. +Subsystem: turret03
  177. +Subsystem: turret04
  178. +Primary Banks: ( "Standard Flak" )
  179. +Subsystem: turret05
  180. +Subsystem: turret06
  181. +Subsystem: turret07
  182. +Primary Banks: ( "Standard Flak" )
  183. +Subsystem: turret08
  184. +Subsystem: turret09
  185. +Primary Banks: ( "Standard Flak" )
  186. +Subsystem: turret10
  187. +Subsystem: turret11
  188. +Primary Banks: ( "Standard Flak" )
  189. +Subsystem: turret12
  190. +Primary Banks: ( "Standard Flak" )
  191. $Arrival Location: Hyperspace
  192. $Arrival Cue: ( true )
  193. $Departure Location: Hyperspace
  194. $Departure Cue: ( is-destroyed-delay 0 "SCv Moloch 3" )
  195. $Determination: 10
  196. +Flags: ( "cargo-known" "no-shields" )
  197. +Flags2: ( )
  198. +Respawn priority: 0
  199. +Orders Accepted: 1 ;! note that this is a bitfield!!!
  200. +Group: 0
  201. +Use Table Score:
  202. +Score: 500
  203.  
  204. $Name: GTC Aeolus 3 ;! Object #2
  205. $Class: GTC Aeolus
  206. $Team: Friendly
  207. $Location: 77.069191, -338.500183, 1404.419312
  208. $Orientation:
  209. 0.983766, 0.000000, -0.179458,
  210. -0.098539, 0.835763, -0.540177,
  211. 0.149985, 0.549091, 0.822194
  212. $AI Behavior: None
  213. $AI Goals: ( goals ( ai-chase "SCv Moloch 3" 50 ) )
  214. $Cargo 1: XSTR("Nothing", -1)
  215. +Initial Velocity: 33
  216. +Initial Hull: 100
  217. +Initial Shields: 100
  218. +Subsystem: Pilot
  219. +Subsystem: turret01
  220. +Primary Banks: ( "Standard Flak" )
  221. +Subsystem: turret02
  222. +Subsystem: turret03
  223. +Subsystem: turret04
  224. +Primary Banks: ( "Standard Flak" )
  225. +Subsystem: turret05
  226. +Subsystem: turret06
  227. +Subsystem: turret07
  228. +Primary Banks: ( "Standard Flak" )
  229. +Subsystem: turret08
  230. +Subsystem: turret09
  231. +Primary Banks: ( "Standard Flak" )
  232. +Subsystem: turret10
  233. +Subsystem: turret11
  234. +Primary Banks: ( "Standard Flak" )
  235. +Subsystem: turret12
  236. +Primary Banks: ( "Standard Flak" )
  237. $Arrival Location: Hyperspace
  238. $Arrival Cue: ( true )
  239. $Departure Location: Hyperspace
  240. $Departure Cue: ( is-destroyed-delay 0 "SCv Moloch 3" )
  241. $Determination: 10
  242. +Flags: ( "cargo-known" "no-shields" )
  243. +Flags2: ( )
  244. +Respawn priority: 0
  245. +Orders Accepted: 1 ;! note that this is a bitfield!!!
  246. +Group: 0
  247. +Use Table Score:
  248. +Score: 500
  249.  
  250. $Name: GTC Aeolus 4 ;! Object #3
  251. $Class: GTC Aeolus
  252. $Team: Friendly
  253. $Location: 154.519043, 584.770874, 1866.529541
  254. $Orientation:
  255. 0.967698, 0.000000, -0.252114,
  256. 0.249077, 0.154753, 0.956040,
  257. 0.039015, -0.987953, 0.149754
  258. $AI Behavior: None
  259. $AI Goals: ( goals ( ai-chase "SCv Moloch 3" 50 ) )
  260. $Cargo 1: XSTR("Nothing", -1)
  261. +Initial Velocity: 33
  262. +Initial Hull: 100
  263. +Initial Shields: 100
  264. +Subsystem: Pilot
  265. +Subsystem: turret01
  266. +Primary Banks: ( "Standard Flak" )
  267. +Subsystem: turret02
  268. +Subsystem: turret03
  269. +Subsystem: turret04
  270. +Primary Banks: ( "Standard Flak" )
  271. +Subsystem: turret05
  272. +Subsystem: turret06
  273. +Subsystem: turret07
  274. +Primary Banks: ( "Standard Flak" )
  275. +Subsystem: turret08
  276. +Subsystem: turret09
  277. +Primary Banks: ( "Standard Flak" )
  278. +Subsystem: turret10
  279. +Subsystem: turret11
  280. +Primary Banks: ( "Standard Flak" )
  281. +Subsystem: turret12
  282. +Primary Banks: ( "Standard Flak" )
  283. $Arrival Location: Hyperspace
  284. $Arrival Cue: ( true )
  285. $Departure Location: Hyperspace
  286. $Departure Cue: ( is-destroyed-delay 0 "SCv Moloch 3" )
  287. $Determination: 10
  288. +Flags: ( "cargo-known" "no-shields" )
  289. +Flags2: ( )
  290. +Respawn priority: 0
  291. +Orders Accepted: 1 ;! note that this is a bitfield!!!
  292. +Group: 0
  293. +Use Table Score:
  294. +Score: 500
  295.  
  296. $Name: GTC Aeolus 2 ;! Object #4
  297. $Class: GTC Aeolus
  298. $Team: Friendly
  299. $Location: -535.030823, 99.999817, 1056.819336
  300. $Orientation:
  301. 0.771537, 0.000000, -0.636185,
  302. 0.057211, 0.995948, 0.069383,
  303. 0.633607, -0.089929, 0.768411
  304. $AI Behavior: None
  305. $AI Goals: ( goals ( ai-chase "SCv Moloch 3" 50 ) )
  306. $Cargo 1: XSTR("Nothing", -1)
  307. +Initial Velocity: 33
  308. +Initial Hull: 100
  309. +Initial Shields: 100
  310. +Subsystem: Pilot
  311. +Subsystem: turret01
  312. +Primary Banks: ( "Standard Flak" )
  313. +Subsystem: turret02
  314. +Subsystem: turret03
  315. +Subsystem: turret04
  316. +Primary Banks: ( "Standard Flak" )
  317. +Subsystem: turret05
  318. +Subsystem: turret06
  319. +Subsystem: turret07
  320. +Primary Banks: ( "Standard Flak" )
  321. +Subsystem: turret08
  322. +Subsystem: turret09
  323. +Primary Banks: ( "Standard Flak" )
  324. +Subsystem: turret10
  325. +Subsystem: turret11
  326. +Primary Banks: ( "Standard Flak" )
  327. +Subsystem: turret12
  328. +Primary Banks: ( "Standard Flak" )
  329. $Arrival Location: Hyperspace
  330. $Arrival Cue: ( true )
  331. $Departure Location: Hyperspace
  332. $Departure Cue: ( is-destroyed-delay 0 "SCv Moloch 3" )
  333. $Determination: 10
  334. +Flags: ( "cargo-known" "no-shields" )
  335. +Flags2: ( )
  336. +Respawn priority: 0
  337. +Orders Accepted: 1 ;! note that this is a bitfield!!!
  338. +Group: 0
  339. +Use Table Score:
  340. +Score: 500
  341.  
  342. $Name: SCv Moloch 3 ;! Object #5
  343. $Class: SCv Moloch
  344. $Team: Hostile
  345. $Location: 169.500000, 0.000000, 1911.300049
  346. $Orientation:
  347. -0.993351, 0.000000, 0.115122,
  348. 0.000000, 1.000000, 0.000000,
  349. -0.115122, 0.000000, -0.993351
  350. $AI Behavior: None
  351. $AI Goals: ( goals ( ai-chase "GTC Aeolus 1" 50 ) ( ai-chase "GTC Aeolus 2" 50 ) )
  352. $Cargo 1: XSTR("Nothing", -1)
  353. +Initial Velocity: 33
  354. +Initial Hull: 100
  355. +Initial Shields: 100
  356. +Subsystem: Pilot
  357. +Subsystem: turret01
  358. +Primary Banks: ( "Standard Flak" )
  359. +Subsystem: turret02
  360. +Primary Banks: ( "Standard Flak" )
  361. +Subsystem: turret03
  362. +Primary Banks: ( "Standard Flak" )
  363. +Subsystem: turret04
  364. +Secondary Banks: ( "Tempest" )
  365. +Sbank Ammo: ( 0 )
  366. +Subsystem: turret05
  367. +Primary Banks: ( "Standard Flak" )
  368. +Subsystem: turret06
  369. +Primary Banks: ( "Standard Flak" )
  370. +Subsystem: turret07
  371. +Subsystem: turret08
  372. +Subsystem: turret09
  373. +Subsystem: turret10
  374. +Primary Banks: ( "Standard Flak" )
  375. +Subsystem: turret11
  376. +Primary Banks: ( "Standard Flak" )
  377. +Subsystem: turret12
  378. +Primary Banks: ( "Standard Flak" )
  379. +Subsystem: turret13
  380. +Secondary Banks: ( "Vasudan Flux Cannon" )
  381. +Sbank Ammo: ( 0 )
  382. +Subsystem: turret14
  383. +Primary Banks: ( "Standard Flak" )
  384. +Subsystem: turret15
  385. +Subsystem: turret16
  386. +Secondary Banks: ( "Vasudan Flux Cannon" )
  387. +Sbank Ammo: ( 0 )
  388. $Arrival Location: Hyperspace
  389. $Arrival Cue: ( true )
  390. $Departure Location: Hyperspace
  391. $Departure Cue: ( and
  392. ( is-destroyed-delay 0 "GTC Aeolus 1" )
  393. ( is-destroyed-delay 0 "GTC Aeolus 2" )
  394. )
  395. $Determination: 10
  396. +Flags: ( "no-shields" )
  397. +Flags2: ( )
  398. +Respawn priority: 0
  399. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  400. +Group: 0
  401. +Use Table Score:
  402. +Score: 440
  403.  
  404. #Wings ;! 1 total
  405.  
  406. $Name: Alpha
  407. $Waves: 1
  408. $Wave Threshold: 0
  409. $Special Ship: 0 ;! Alpha 1
  410.  
  411. $Arrival Location: Hyperspace
  412. $Arrival Cue: ( true )
  413. $Departure Location: Hyperspace
  414. +Departure delay: 60
  415. $Departure Cue: ( true )
  416. $Ships: ( ;! 1 total
  417. "Alpha 1"
  418. )
  419. +Hotkey: 0
  420. +Flags: ( )
  421.  
  422. #Events ;! 3 total
  423.  
  424. $Formula: ( when ( true ) ( hud-disable 1 ) )
  425. +Name: warp
  426. +Repeat Count: 1
  427. +Interval: 1
  428.  
  429. $Formula: ( when
  430. ( true )
  431. ( show-subtitle-text
  432. "Flak Benchmark"
  433. 0
  434. 0
  435. ( true )
  436. ( true )
  437. 5000
  438. )
  439. )
  440. +Name: Subtitles
  441. +Repeat Count: 1
  442. +Interval: 1
  443.  
  444. $Formula: ( when
  445. ( has-time-elapsed 60 )
  446. ( end-mission )
  447. )
  448. +Name: end
  449. +Repeat Count: 1
  450. +Interval: 1
  451.  
  452. #Goals ;! 0 total
  453.  
  454.  
  455. #Waypoints ;! 0 lists total
  456.  
  457.  
  458. #Messages ;! 0 total
  459.  
  460.  
  461. #Reinforcements ;! 0 total
  462.  
  463.  
  464. #Background bitmaps ;! 0 total
  465.  
  466. $Num stars: 500
  467. $Ambient light level: 7895160
  468. +Nebula: Nebula01
  469. +Color: Blue
  470. +Pitch: 165
  471. +Bank: 136
  472. +Heading: 82
  473.  
  474. #Asteroid Fields
  475.  
  476. #Music
  477.  
  478. $Event Music: 5: Deuteronomy
  479. $Briefing Music: None
  480.  
  481. #End
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