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- 01-27 15:36:41.382 904 971 I Unity : [ProfileApiTranscoder] - Send: OpenBox
- 01-27 15:36:41.382 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
- 01-27 15:36:41.382 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
- 01-27 15:36:41.382 904 971 I Unity : System.Action:Invoke()
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 01-27 15:36:41.382 904 971 I Unity :
- 01-27 15:36:41.382 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 01-27 15:36:41.382 904 971 I Unity :
- 01-27 15:36:41.390 904 971 I Unity : [Json]
- 01-27 15:36:41.390 904 971 I Unity : {
- 01-27 15:36:41.390 904 971 I Unity : "boxIndex": 2
- 01-27 15:36:41.390 904 971 I Unity : }
- 01-27 15:36:41.390 904 971 I Unity : Flexy.AsyncApi.JsonSerializer:WriteEnd(Byte*, Boolean)
- 01-27 15:36:41.390 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
- 01-27 15:36:41.390 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
- 01-27 15:36:41.390 904 971 I Unity : System.Action:Invoke()
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 01-27 15:36:41.390 904 971 I Unity :
- 01-27 15:36:41.390 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 01-27 15:36:41.390 904 971 I Unity :
- 01-27 15:36:41.396 904 971 I Unity : [Client][HttpPeer] - Send to: stable-profile.deathdealers.io:80 session:76
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.HttpPeer:Send(EChannel, MessageHeader, Byte[], Int32)
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Send(EChannel, MessageHeader, Byte[], Int32)
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Send(EChannel, MessageHeader, Byte[], Int32)
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Send(EChannel, MessageHeader, Byte[], Int32)
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
- 01-27 15:36:41.396 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
- 01-27 15:36:41.396 904 971 I Unity : System.Action:Invoke()
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModu
- 01-27 15:36:41.425 904 971 I Unity : [Client] - Send: http:stable-profile.deathdealers.io:80
- 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Network.Stack.Client:Send()
- 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessOutgoingEvents()
- 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.425 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
- 01-27 15:36:41.425 904 971 I Unity :
- 01-27 15:36:41.425 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 01-27 15:36:41.425 904 971 I Unity :
- 01-27 15:36:41.546 904 971 I Unity : [Client] - Receive: MsgSize 40...
- 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
- 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
- 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.546 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
- 01-27 15:36:41.546 904 971 I Unity :
- 01-27 15:36:41.546 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 01-27 15:36:41.546 904 971 I Unity :
- 01-27 15:36:41.555 904 971 I Unity : [ProfileClientApiTranscoder] - Receive: StatusMessage
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
- 01-27 15:36:41.555 904 971 I Unity : System.Action`2:Invoke(T1, T2)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
- 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.555 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
- 01-27 15:36:41.555 904 971 I Unity :
- 01-27 15:36:41.555 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 01-27 15:36:41.555 904 971 I Unity :
- 01-27 15:36:41.563 904 971 I Unity : [Json] 32:
- 01-27 15:36:41.563 904 971 I Unity : {
- 01-27 15:36:41.563 904 971 I Unity : "msg": 41,
- 01-27 15:36:41.563 904 971 I Unity : "status": 14
- 01-27 15:36:41.563 904 971 I Unity : }
- 01-27 15:36:41.563 904 971 I Unity : Flexy.AsyncApi.JsonSerializer:Read(Byte*, Int32)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
- 01-27 15:36:41.563 904 971 I Unity : System.Action`2:Invoke(T1, T2)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
- 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.563 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
- 01-27 15:36:41.563 904 971 I Unity :
- 01-27 15:36:41.563 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.b
- 01-27 15:36:41.573 904 971 E Unity : [LootWindow] - OpenLootbox: Locked
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.View.UI.<>c__DisplayClass37_0:<OpenLootbox>b__0(EMessageStatus)
- 01-27 15:36:41.573 904 971 E Unity : System.Action`1:Invoke(T)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Profile.ProfileClientDistributor:DeathDealers.Profile.Api.IProfileClientApi.StatusMessage(EProfileApiMessage, EMessageStatus)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
- 01-27 15:36:41.573 904 971 E Unity : System.Action`2:Invoke(T1, T2)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.Client:Receive()
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
- 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystem:InternalUpdate(
- 01-27 15:36:41.578 904 971 I Unity : [Client] - Receive: received buffer 40, pool size 0
- 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
- 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
- 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
- 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
- 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
- 01-27 15:36:41.578 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
- 01-27 15:36:41.578 904 971 I Unity :
- 01-27 15:36:41.578 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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