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  1. 01-27 15:36:41.382 904 971 I Unity : [ProfileApiTranscoder] - Send: OpenBox
  2. 01-27 15:36:41.382 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
  3. 01-27 15:36:41.382 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
  4. 01-27 15:36:41.382 904 971 I Unity : System.Action:Invoke()
  5. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
  6. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
  7. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  8. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  9. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  10. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  11. 01-27 15:36:41.382 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  12. 01-27 15:36:41.382 904 971 I Unity :
  13. 01-27 15:36:41.382 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  14. 01-27 15:36:41.382 904 971 I Unity :
  15. 01-27 15:36:41.390 904 971 I Unity : [Json]
  16. 01-27 15:36:41.390 904 971 I Unity : {
  17. 01-27 15:36:41.390 904 971 I Unity : "boxIndex": 2
  18. 01-27 15:36:41.390 904 971 I Unity : }
  19. 01-27 15:36:41.390 904 971 I Unity : Flexy.AsyncApi.JsonSerializer:WriteEnd(Byte*, Boolean)
  20. 01-27 15:36:41.390 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
  21. 01-27 15:36:41.390 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
  22. 01-27 15:36:41.390 904 971 I Unity : System.Action:Invoke()
  23. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
  24. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
  25. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  26. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  27. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  28. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  29. 01-27 15:36:41.390 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  30. 01-27 15:36:41.390 904 971 I Unity :
  31. 01-27 15:36:41.390 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  32. 01-27 15:36:41.390 904 971 I Unity :
  33. 01-27 15:36:41.396 904 971 I Unity : [Client][HttpPeer] - Send to: stable-profile.deathdealers.io:80 session:76
  34. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.HttpPeer:Send(EChannel, MessageHeader, Byte[], Int32)
  35. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Send(EChannel, MessageHeader, Byte[], Int32)
  36. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Send(EChannel, MessageHeader, Byte[], Int32)
  37. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Send(EChannel, MessageHeader, Byte[], Int32)
  38. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.Profile.Api.ProfileApiTranscoder`1:Send(EProfileApiMessage, EChannel)
  39. 01-27 15:36:41.396 904 971 I Unity : DeathDealers.View.UI.LootBoxItem:OpenLootbox()
  40. 01-27 15:36:41.396 904 971 I Unity : System.Action:Invoke()
  41. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.Events.UnityAction:Invoke()
  42. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.Events.UnityEvent:Invoke()
  43. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  44. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  45. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  46. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  47. 01-27 15:36:41.396 904 971 I Unity : UnityEngine.EventSystems.StandaloneInputModu
  48. 01-27 15:36:41.425 904 971 I Unity : [Client] - Send: http:stable-profile.deathdealers.io:80
  49. 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Network.Stack.Client:Send()
  50. 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessOutgoingEvents()
  51. 01-27 15:36:41.425 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  52. 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  53. 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  54. 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  55. 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  56. 01-27 15:36:41.425 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  57. 01-27 15:36:41.425 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
  58. 01-27 15:36:41.425 904 971 I Unity :
  59. 01-27 15:36:41.425 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  60. 01-27 15:36:41.425 904 971 I Unity :
  61. 01-27 15:36:41.546 904 971 I Unity : [Client] - Receive: MsgSize 40...
  62. 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
  63. 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
  64. 01-27 15:36:41.546 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  65. 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  66. 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  67. 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  68. 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  69. 01-27 15:36:41.546 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  70. 01-27 15:36:41.546 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
  71. 01-27 15:36:41.546 904 971 I Unity :
  72. 01-27 15:36:41.546 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  73. 01-27 15:36:41.546 904 971 I Unity :
  74. 01-27 15:36:41.555 904 971 I Unity : [ProfileClientApiTranscoder] - Receive: StatusMessage
  75. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
  76. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
  77. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
  78. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
  79. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
  80. 01-27 15:36:41.555 904 971 I Unity : System.Action`2:Invoke(T1, T2)
  81. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
  82. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
  83. 01-27 15:36:41.555 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  84. 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  85. 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  86. 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  87. 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  88. 01-27 15:36:41.555 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  89. 01-27 15:36:41.555 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
  90. 01-27 15:36:41.555 904 971 I Unity :
  91. 01-27 15:36:41.555 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  92. 01-27 15:36:41.555 904 971 I Unity :
  93. 01-27 15:36:41.563 904 971 I Unity : [Json] 32:
  94. 01-27 15:36:41.563 904 971 I Unity : {
  95. 01-27 15:36:41.563 904 971 I Unity : "msg": 41,
  96. 01-27 15:36:41.563 904 971 I Unity : "status": 14
  97. 01-27 15:36:41.563 904 971 I Unity : }
  98. 01-27 15:36:41.563 904 971 I Unity : Flexy.AsyncApi.JsonSerializer:Read(Byte*, Int32)
  99. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
  100. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
  101. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
  102. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
  103. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
  104. 01-27 15:36:41.563 904 971 I Unity : System.Action`2:Invoke(T1, T2)
  105. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
  106. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
  107. 01-27 15:36:41.563 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  108. 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  109. 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  110. 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  111. 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  112. 01-27 15:36:41.563 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  113. 01-27 15:36:41.563 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
  114. 01-27 15:36:41.563 904 971 I Unity :
  115. 01-27 15:36:41.563 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.b
  116. 01-27 15:36:41.573 904 971 E Unity : [LootWindow] - OpenLootbox: Locked
  117. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.View.UI.<>c__DisplayClass37_0:<OpenLootbox>b__0(EMessageStatus)
  118. 01-27 15:36:41.573 904 971 E Unity : System.Action`1:Invoke(T)
  119. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Profile.ProfileClientDistributor:DeathDealers.Profile.Api.IProfileClientApi.StatusMessage(EProfileApiMessage, EMessageStatus)
  120. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Profile.Api.ProfileClientApiTranscoder`1:Receive(MessageHeader, Byte[], Int32)
  121. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Core.ClientMessageResender:Receive(MessageHeader, Byte[], Int32)
  122. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.AClientHandshake`1:Receive(MessageHeader, Byte[], Int32)
  123. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.ConnectRepeater:Receive(MessageHeader, Byte[], Int32)
  124. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessResponse(HttpPeer, Byte[])
  125. 01-27 15:36:41.573 904 971 E Unity : System.Action`2:Invoke(T1, T2)
  126. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.Client:Receive()
  127. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
  128. 01-27 15:36:41.573 904 971 E Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  129. 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  130. 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  131. 01-27 15:36:41.573 904 971 E Unity : Unity.Entities.ComponentSystem:InternalUpdate(
  132. 01-27 15:36:41.578 904 971 I Unity : [Client] - Receive: received buffer 40, pool size 0
  133. 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Network.Stack.Client:Receive()
  134. 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Network.Stack.HttpProtocol:ProcessIncomingEvents(Boolean)
  135. 01-27 15:36:41.578 904 971 I Unity : DeathDealers.Core.FlexyComponentSystem:OnUpdate()
  136. 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  137. 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  138. 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  139. 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystemGroup:OnUpdate()
  140. 01-27 15:36:41.578 904 971 I Unity : Unity.Entities.ComponentSystem:InternalUpdate()
  141. 01-27 15:36:41.578 904 971 I Unity : UnityEngine.LowLevel.UpdateFunction:Invoke()
  142. 01-27 15:36:41.578 904 971 I Unity :
  143. 01-27 15:36:41.578 904 971 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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