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Sep 22nd, 2017
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  1. Update v20171204 Changelog:
  2. _______________________________________
  3.  
  4. Sorry this update took a bit longer than expected. Next one should be along sooner.
  5.  
  6. UI
  7. • Added option to retain height when zooming to show something. Defaults to on.
  8. • Camera position restored when exiting settlement view on the settlement it was opened for. Otherwise previous height retained if keep height option selected.
  9. • Added slider to adjust white fade level when zooming out.
  10. • Stack without orders is now selected if you use the eye button from the warning dialog.
  11.  
  12. Cheats
  13. • Added console for typing cheat commands. Open and close it with the backtick key (located below Esc on American keyboards). There's a drop down list of commands you can use, or you can type them directly. Type command + " ?" for usage information. Some of the commands work on the internal names for things (e.g. buildings), rather than the screen names, so you'll want to select them from the drop down list on the right. And no, they don't work in multiplayer :). I'm also afraid they haven't been localized.
  14.  
  15. Units
  16. • Fixed both bronze and silver level armor tribal horse archers being available together
  17. • Fixed name of NB Guard Spearmen
  18. • Fixed Militia Chu Ko Nu not being available if a first level armorer is present
  19. • Fixed some issues with herder dagger axemen and halberds
  20.  
  21. Misc
  22. • Fixed bug with naval combats causing game to crash
  23. • Herders can no longer research "Sword Making" tech as it gives them no benefits
  24.  
  25.  
  26. Update v20171009 Changelog:
  27. _______________________________________
  28.  
  29. • Fixed some pathing issues around cities
  30. • Fixed a problem with units congregating on top of shooting unit when waiting to attack breach
  31. • Improved charge behavior and made soldiers charge if targeting an opponent more than a few metres away
  32. • Fixed various issues when units perform drill maneuvers with soldiers that are out of position.Fixes a lot of line dancing issues.
  33. • Soldiers that get stuck will try to rejoin units
  34. • Small units won't form up with more rows than columns
  35. • Tuned target selection in battles. Closer targets more important
  36. • Switched around models for IC Noble cavalry
  37. • Fixed problem with missing WS Cavalry bodyguard for herders
  38. • Allowed whirlwinds to breach lowest level earth wall
  39. • Fixed very rare freeze bug
  40. • Added warning if player's siege engines can't breach walls
  41. • Fixed erroneous warning about horse archers being unable to burn walls
  42.  
  43.  
  44. Update v20170922 Changelog:
  45. _______________________________________
  46.  
  47. • Fixed bug in WS scenario where some cities couldn't be attacked if they didn't have a garrison
  48. • Fixed game freeze
  49. • Fixed graphics quality setting not working in non english versions
  50. • Fixed UI problem with list panel
  51. • Implemented compression sending saved game in MP. Should help with any issues reloading large games, as well as speeding up loading.
  52. • Fixed some little black triangles around settlements
  53. • Updated Polish text
  54. • Chokuno and guns increase firing rate of towers
  55. • Construction stalled message check moved to after point income has been collected. Stops players seeing construction stalled messages when they apparently have enough money for the building.
  56. • Corrected Yue capital name in Chinese
  57. • Starting cities in Warring States scenario have tiled roofs.
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