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- 04-25 21:45:23.759 19842 19878 D Unity : - Completed reload, in 1.552 seconds
- 04-25 21:45:23.973 19842 19878 D Unity : PlayerInitEngineGraphics OK
- 04-25 21:45:23.990 19842 19878 D Unity : Found 3 native sensors
- 04-25 21:45:23.991 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
- 04-25 21:45:23.992 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
- 04-25 21:45:24.676 19842 19995 W Unity : The referenced script (SwipeableView.UISwipeableCardBasic) on this Behaviour is missing!
- 04-25 21:45:24.676 19842 19995 W Unity :
- 04-25 21:45:24.676 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
- 04-25 21:45:24.676 19842 19995 W Unity :
- 04-25 21:45:24.774 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'BasicCardPrefab') is missing!
- 04-25 21:45:24.774 19842 19995 W Unity :
- 04-25 21:45:24.774 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- 04-25 21:45:24.774 19842 19995 W Unity :
- 04-25 21:45:24.774 19842 19995 E Unity : A scripted object (probably SwipeableView.UISwipeableCardBasic?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
- 04-25 21:45:24.774 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- 04-25 21:45:24.774 19842 19995 E Unity :
- 04-25 21:45:24.774 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
- 04-25 21:45:24.774 19842 19995 E Unity :
- 04-25 21:45:24.784 19842 19995 W Unity : The referenced script (SwipeableView.UISwipeableViewBasic) on this Behaviour is missing!
- 04-25 21:45:24.784 19842 19995 W Unity :
- 04-25 21:45:24.784 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
- 04-25 21:45:24.784 19842 19995 W Unity :
- 04-25 21:45:24.784 19842 19995 W Unity : The referenced script (SwipeableView.UISwiper) on this Behaviour is missing!
- 04-25 21:45:24.784 19842 19995 W Unity :
- 04-25 21:45:24.784 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
- 04-25 21:45:24.784 19842 19995 W Unity :
- 04-25 21:45:24.825 19842 19995 W Unity : The referenced script (SwipeableView.BasicScene) on this Behaviour is missing!
- 04-25 21:45:24.825 19842 19995 W Unity :
- 04-25 21:45:24.825 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
- 04-25 21:45:24.825 19842 19995 W Unity :
- 04-25 21:45:25.061 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'SwipeableView') is missing!
- 04-25 21:45:25.061 19842 19995 W Unity :
- 04-25 21:45:25.061 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- 04-25 21:45:25.061 19842 19995 W Unity :
- 04-25 21:45:25.062 19842 19995 E Unity : A scripted object (probably SwipeableView.UISwipeableViewBasic?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
- 04-25 21:45:25.062 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- 04-25 21:45:25.062 19842 19995 E Unity :
- 04-25 21:45:25.062 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
- 04-25 21:45:25.062 19842 19995 E Unity :
- 04-25 21:45:25.062 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'SwipeableView') is missing!
- 04-25 21:45:25.062 19842 19995 W Unity :
- 04-25 21:45:25.062 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- 04-25 21:45:25.062 19842 19995 W Unity :
- 04-25 21:45:25.062 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'Canvas') is missing!
- 04-25 21:45:25.062 19842 19995 W Unity :
- 04-25 21:45:25.062 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- 04-25 21:45:25.062 19842 19995 W Unity :
- 04-25 21:45:25.063 19842 19995 E Unity : A scripted object (probably SwipeableView.BasicScene?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
- 04-25 21:45:25.063 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- 04-25 21:45:25.063 19842 19995 E Unity :
- 04-25 21:45:25.063 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
- 04-25 21:45:25.063 19842 19995 E Unity :
- 04-25 21:45:26.683 19842 19878 D Unity : UnloadTime: 34.796539 ms
- 04-25 21:45:26.689 19842 19878 D Unity : UUID: 3b58cade8ec68b6b => 5a50e3bf64f81471cf07b536ebfac71f
- 04-25 21:45:27.156 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
- 04-25 21:45:27.173 19842 19878 D Unity : Choreographer available: Enabling VSYNC timing
- 04-25 21:45:27.717 19842 19945 E Unity : -------- GLSL link error: L0010 Uniform '_WorldSpaceLightPos0' differ on precision
- 04-25 21:45:27.717 19842 19945 E Unity :
- 04-25 21:45:27.717 19842 19945 E Unity :
- 04-25 21:45:27.717 19842 19945 E Unity :
- 04-25 21:45:27.717 19842 19945 E Unity : (Filename: /Users/builduser/buildslave/unity/build/Runtime/GfxDevice/opengles/ApiGLES.cpp Line: 685)
- 04-25 21:45:27.717 19842 19945 E Unity :
- 04-25 21:45:27.750 19842 20038 D Unity : Setting up 1 worker threads for Enlighten.
- 04-25 21:45:27.752 19842 20039 D Unity : Thread -> id: ffffffff96080930 -> priority: 1
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