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  1. 04-25 21:45:23.759 19842 19878 D Unity : - Completed reload, in 1.552 seconds
  2. 04-25 21:45:23.973 19842 19878 D Unity : PlayerInitEngineGraphics OK
  3. 04-25 21:45:23.990 19842 19878 D Unity : Found 3 native sensors
  4. 04-25 21:45:23.991 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
  5. 04-25 21:45:23.992 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
  6. 04-25 21:45:24.676 19842 19995 W Unity : The referenced script (SwipeableView.UISwipeableCardBasic) on this Behaviour is missing!
  7. 04-25 21:45:24.676 19842 19995 W Unity :
  8. 04-25 21:45:24.676 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
  9. 04-25 21:45:24.676 19842 19995 W Unity :
  10. 04-25 21:45:24.774 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'BasicCardPrefab') is missing!
  11. 04-25 21:45:24.774 19842 19995 W Unity :
  12. 04-25 21:45:24.774 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  13. 04-25 21:45:24.774 19842 19995 W Unity :
  14. 04-25 21:45:24.774 19842 19995 E Unity : A scripted object (probably SwipeableView.UISwipeableCardBasic?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  15. 04-25 21:45:24.774 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  16. 04-25 21:45:24.774 19842 19995 E Unity :
  17. 04-25 21:45:24.774 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
  18. 04-25 21:45:24.774 19842 19995 E Unity :
  19. 04-25 21:45:24.784 19842 19995 W Unity : The referenced script (SwipeableView.UISwipeableViewBasic) on this Behaviour is missing!
  20. 04-25 21:45:24.784 19842 19995 W Unity :
  21. 04-25 21:45:24.784 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
  22. 04-25 21:45:24.784 19842 19995 W Unity :
  23. 04-25 21:45:24.784 19842 19995 W Unity : The referenced script (SwipeableView.UISwiper) on this Behaviour is missing!
  24. 04-25 21:45:24.784 19842 19995 W Unity :
  25. 04-25 21:45:24.784 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
  26. 04-25 21:45:24.784 19842 19995 W Unity :
  27. 04-25 21:45:24.825 19842 19995 W Unity : The referenced script (SwipeableView.BasicScene) on this Behaviour is missing!
  28. 04-25 21:45:24.825 19842 19995 W Unity :
  29. 04-25 21:45:24.825 19842 19995 W Unity : (Filename: ./Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 197)
  30. 04-25 21:45:24.825 19842 19995 W Unity :
  31. 04-25 21:45:25.061 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'SwipeableView') is missing!
  32. 04-25 21:45:25.061 19842 19995 W Unity :
  33. 04-25 21:45:25.061 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  34. 04-25 21:45:25.061 19842 19995 W Unity :
  35. 04-25 21:45:25.062 19842 19995 E Unity : A scripted object (probably SwipeableView.UISwipeableViewBasic?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  36. 04-25 21:45:25.062 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  37. 04-25 21:45:25.062 19842 19995 E Unity :
  38. 04-25 21:45:25.062 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
  39. 04-25 21:45:25.062 19842 19995 E Unity :
  40. 04-25 21:45:25.062 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'SwipeableView') is missing!
  41. 04-25 21:45:25.062 19842 19995 W Unity :
  42. 04-25 21:45:25.062 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  43. 04-25 21:45:25.062 19842 19995 W Unity :
  44. 04-25 21:45:25.062 19842 19995 W Unity : The referenced script on this Behaviour (Game Object 'Canvas') is missing!
  45. 04-25 21:45:25.062 19842 19995 W Unity :
  46. 04-25 21:45:25.062 19842 19995 W Unity : (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  47. 04-25 21:45:25.062 19842 19995 W Unity :
  48. 04-25 21:45:25.063 19842 19995 E Unity : A scripted object (probably SwipeableView.BasicScene?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
  49. 04-25 21:45:25.063 19842 19995 E Unity : Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  50. 04-25 21:45:25.063 19842 19995 E Unity :
  51. 04-25 21:45:25.063 19842 19995 E Unity : (Filename: ./Runtime/Serialize/SerializedFile.cpp Line: 2012)
  52. 04-25 21:45:25.063 19842 19995 E Unity :
  53. 04-25 21:45:26.683 19842 19878 D Unity : UnloadTime: 34.796539 ms
  54. 04-25 21:45:26.689 19842 19878 D Unity : UUID: 3b58cade8ec68b6b => 5a50e3bf64f81471cf07b536ebfac71f
  55. 04-25 21:45:27.156 19842 19878 D Unity : Sensor : Accelerometer ( 1) ; 0.003906 / 0.01s ; ACCELEROMETER / MTK
  56. 04-25 21:45:27.173 19842 19878 D Unity : Choreographer available: Enabling VSYNC timing
  57. 04-25 21:45:27.717 19842 19945 E Unity : -------- GLSL link error: L0010 Uniform '_WorldSpaceLightPos0' differ on precision
  58. 04-25 21:45:27.717 19842 19945 E Unity :
  59. 04-25 21:45:27.717 19842 19945 E Unity :
  60. 04-25 21:45:27.717 19842 19945 E Unity :
  61. 04-25 21:45:27.717 19842 19945 E Unity : (Filename: /Users/builduser/buildslave/unity/build/Runtime/GfxDevice/opengles/ApiGLES.cpp Line: 685)
  62. 04-25 21:45:27.717 19842 19945 E Unity :
  63. 04-25 21:45:27.750 19842 20038 D Unity : Setting up 1 worker threads for Enlighten.
  64. 04-25 21:45:27.752 19842 20039 D Unity : Thread -> id: ffffffff96080930 -> priority: 1
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