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- <elseif type="BlackMagic">
- <if skill="ElementalMagic">
- <!--%SpellElement will process first. If ThunderIV is cast then $SetStaff will be set to $Thunder -->
- <var cmd="set SetStaff $%SpellElement" />
- <!-- if Chainspelling, don't use precast or aftercast sets -->
- <if buffActive="Chainspell">
- <equip when="precast|midcast|aftercast" set="Nuke" />
- <!-- handle uggy pendant -->
- <if MPPAftercastLT="51"> <!-- if mp < 51% -->
- <equip when="midcast">
- <neck>Uggalepih Pendant</neck>
- </equip>
- </if>
- <!-- Full Moon Artemis -->
- <if Moon="Full*">
- <equip when="midcast">
- <neck>Artemis' Medal</neck>
- </equip>
- </if>
- </if> <!-- end if Chainspelling -->
- <!-- else, when not chainspelling, normal behavior -->
- <else>
- <equip when="precast" set="FastCast" />
- <equip when="midcast" set="Nuke" />
- <!-- handle uggy pendant -->
- <if MPPAftercastLT="51"> <!-- if mp < 51% -->
- <!-- equip uggy pendant -->
- <equip when="midcast">
- <neck>Uggalepih Pendant</neck>
- </equip>
- </if>
- <!-- Full Moon Artemis -->
- <if Moon="Full*">
- <equip when="midcast">
- <neck>Artemis' Medal</neck>
- </equip>
- </if>
- <equip when="aftercast" set="$AfterCast" />
- </else>
- </if> <!-- end if elemental skill -->
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