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- #OD GAMEPL7
- #DLA PIKUUUU (a teraz dla KrainaPikseli.pl)
- variables:
- {stan::%player%} = 0
- options:
- l: &6&lLATWO&e&lHC
- p: fastcore.stan.admin
- b: &C&lBLAD:&a
- command /przelew [<player>] [<text>]:
- trigger:
- if arg 1 is offline player:
- set {_arg1} to "%arg 2%" parsed as integer
- if {_arg1} is number:
- if {stan::%player%} is bigger than {_arg1}-1:
- set {stan::%player%} to {stan::%player%}-{_arg1}
- send "{@l} Pieniadze przelane! &7(&6%{_arg1}% COINS &7dla &e%arg-1%&7!)"
- set {stan::%arg-1%} to {stan::%arg-1%}+{_arg1}
- send "{@l} Dostales &6%{_arg1}% COINS &aod &e%player%&a!" to arg-1
- else:
- send "{@l} {@b} Nie masz tyle kasy!"
- else:
- send "{@l} {@b} Wpisz liczbe!"
- else:
- send "{@l} {@b} Wpisz gracza!"
- command /stan [<text>] [<player>] [<text>]:
- aliases: /konto, /kasa
- trigger:
- if arg 1 is not set:
- send "{@l} Stan konta:&6 %{stan::%player%}% COINS"
- send "{@l} Przelej: &c/przelew NICK ILOSC"
- if player have permission "{@p}":
- if arg 1 is "help":
- send "&8&l=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="
- send "&a/stan add &eNICK ILOSC &7- dodaj pieniadze dla gracza"
- send "&a/stan remove &eNICK ILOSC &7- usun pieniadze od gracza"
- send "&a/stan clear &eNICK &7- wyczysc konto gracza"
- send "&a/stan spr &eNICK &7- strawdz stan konta gracza"
- send "&8&l=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="
- if arg 1 is "add":
- if arg 2 is offline player:
- if arg 3 is set:
- set {_arg} to "%arg 3%" parsed as integer
- if {_arg} is number:
- send "{@l} Dodano &6%arg-3% COINS &adla &e%arg-2%"
- set {stan::%player%} to {stan::%player%}+{_arg}
- else:
- send "{@l} {@b} Wpisz liczbe!"
- else:
- send "{@l} {@b} Wpisz liczbe!"
- else:
- send "{@l} {@b} Wpisz gracza!"
- if arg 1 is "remove":
- if arg 2 is offline player:
- if arg 3 is set:
- set {_arg} to "%arg 3%" parsed as integer
- if {_arg} is number:
- send "{@l} Zabrano &6%arg-3% COINS &aod &e%arg-2%"
- send "{@l} &e%player% &azabraĆ Ci %arg-3%" to arg-2
- set {stan::%player%} to {stan::%player%}-{_arg}
- else:
- send "{@l} {@b} Wpisz liczbe!"
- else:
- send "{@l} {@b} Wpisz liczbe!"
- else:
- send "{@l} {@b} Wpisz gracza!"
- if arg 1 is "clear":
- if arg 2 is offline player:
- set {stan::%player%} to "0"
- send "{@l} Wyczyszczono &6wszystkie COINSy &aod &e%arg-2%"
- send "{@l} &e%player% &awyczyscil Ci portfel" to arg-2
- else:
- send "{@l} {@b} Wpisz gracza!"
- if arg 1 is "spr":
- if arg 2 is offline player:
- send "{@l} Stan konta gracza &e%arg-2%: &6%{stan::%arg-2%}% COINS"
- else:
- send "{@l} {@b} Wpisz gracza!"
- command /fcsklep [<text>] [<player>] [<text>]:
- trigger:
- if arg 1 is "set1":
- if arg 2 is offline player:
- if arg 3 is not set:
- if {stan::%arg-2%} is bigger than 2999:
- set {stan::%arg-2%} to {stan::%arg-2%}-3000
- give diamond helmet of protection 6 and unbreaking 3 to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "set2":
- if arg 2 is offline player:
- if arg 3 is not set:
- if {stan::%arg-2%} is bigger than 2999:
- set {stan::%arg-2%} to {stan::%arg-2%}-3000
- give diamond chestplate of protection 6 and unbreaking 3 to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "set3":
- if arg 2 is offline player:
- if arg 3 is not set:
- if {stan::%arg-2%} is bigger than 2999:
- set {stan::%arg-2%} to {stan::%arg-2%}-3000
- give diamond leggings of protection 6 and unbreaking 3 to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "set4":
- if arg 2 is offline player:
- if arg 3 is not set:
- if {stan::%arg-2%} is bigger than 2999:
- set {stan::%arg-2%} to {stan::%arg-2%}-3000
- give diamond boots of protection 6 and unbreaking 3 to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- command /sklep:
- trigger:
- open chest with 6 rows named "{@l} &c&lSKLEP" to the player
- format slot 10 of player with 0 of diamond helmet with lore "&cPROT: &66||&cNIEZNISZCZALNOSC: &63||&eCENA: &63000 COINS" named "&b&lHELM 6/3" to run [make player execute "fcsklep set1 %player%"]
- format slot 19 of player with 0 of diamond chestplate with lore "&cPROT: &66||&cNIEZNISZCZALNOSC: &63||&eCENA: &63000 COINS" named "&b&lKLATA 6/3" to run [make player execute "fcsklep set2 %player%"]
- format slot 28 of player with 0 of diamond leggings with lore "&cPROT: &66||&cNIEZNISZCZALNOSC: &63||&eCENA: &63000 COINS" named "&b&lSPODNIE 6/3" to run [make player execute "fcsklep set3 %player%"]
- format slot 37 of player with 0 of diamond boots with lore "&cPROT: &66||&cNIEZNISZCZALNOSC: &63||&eCENA: &63000 COINS" named "&b&lBUTY 6/3" to run [make player execute "fcsklep set4 %player%"]
- format slot 16 of player with 0 of 322 with lore "&cSZTUK: &61||&eCENA: &61000 COINS" named "&3&lMUTATED APPLE" to run [make player execute "fcsklep1 ma1 %player%"]
- format slot 25 of player with 0 of 322 with lore "&cSZTUK: &62||&eCENA: &61900 COINS" named "&3&lMUTATED APPLE" to run [make player execute "fcsklep1 ma2 %player%"]
- format slot 34 of player with 0 of 322 with lore "&cSZTUK: &63||&eCENA: &62800 COINS" named "&3&lMUTATED APPLE" to run [make player execute "fcsklep1 ma3 %player%"]
- format slot 43 of player with 0 of 322 with lore "&cSZTUK: &64||&eCENA: &63700 COINS" named "&3&lMUTATED APPLE" to run [make player execute "fcsklep1 ma4 %player%"]
- command /fcsklep1 [<text>] [<player>] [<text>]:
- trigger:
- if arg 1 is "ma1":
- if arg 2 is offline player:
- if arg 3 is not ma:
- if {stan::%arg-2%} is bigger than 999:
- set {stan::%arg-2%} to {stan::%arg-2%}-1000
- give 322 named "&3&lMUTATED APPLE" to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "ma2":
- if arg 2 is offline player:
- if arg 3 is not ma:
- if {stan::%arg-2%} is bigger than 1899:
- set {stan::%arg-2%} to {stan::%arg-2%}-1900
- give 2 322 named "&3&lMUTATED APPLE" to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "ma3":
- if arg 2 is offline player:
- if arg 3 is not ma:
- if {stan::%arg-2%} is bigger than 2799:
- set {stan::%arg-2%} to {stan::%arg-2%}-2800
- give 3 322 named "&3&lMUTATED APPLE" to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- if arg 1 is "ma4":
- if arg 2 is offline player:
- if arg 3 is not ma:
- if {stan::%arg-2%} is bigger than 3699:
- set {stan::%arg-2%} to {stan::%arg-2%}-3700
- give 4 322 named "&3&lMUTATED APPLE" to the arg-2
- else:
- send "{@l} {@b} Nie masz kasy"
- command /fcsklepskup [<text>] [<player>] [<text>]:
- trigger:
- if arg 1 is "emerald":
- if arg 2 is offline player:
- if arg 3 is "16":
- if arg-2 have 16 emerald blocks:
- remove 16 emerald blocks from arg-2
- set {stan::%arg-2%} to {stan::%arg-2%}+250
- send "{@l} Dostales &6250 COINS &aza &e16 blokow emeraldow!"
- else:
- send "{@l} {@b} Nie masz na tyle emeraldow"
- if arg 3 is "32":
- if arg-2 have 32 emerald blocks:
- remove 32 emerald blocks from arg-2
- set {stan::%arg-2%} to {stan::%arg-2%}+500
- send "{@l} Dostales &6500 COINS &aza &e32 bloki emeraldow!"
- else:
- send "{@l} {@b} Nie masz na tyle emeraldow"
- if arg 3 is "64":
- if arg-2 have 64 emerald blocks:
- remove 64 emerald blocks from arg-2
- set {stan::%arg-2%} to {stan::%arg-2%}+1000
- send "{@l} Dostales &61000 COINS &aza &e64 bloki emeraldow!"
- else:
- send "{@l} {@b} Nie masz na tyle emeraldow"
- command /skup:
- trigger:
- open chest with 1 rows named "{@l} &c&lSKUP" to the player
- format slot 3 of player with 0 of emerald block with lore "&eCENA: &e16 BLOKI EMERALDOW" named "&6&l250 MONET" to run [make player execute "fcsklepskup emerald %player% 16"]
- format slot 4 of player with 0 of emerald block with lore "&eCENA: &e32 BLOKI EMERALDOW" named "&6&l500 MONET" to run [make player execute "fcsklepskup emerald %player% 32"]
- format slot 5 of player with 0 of emerald block with lore "&eCENA: &e64 BLOKI EMERALDOW" named "&6&l1000 MONET" to run [make player execute "fcsklepskup emerald %player% 64"]
- command /sklepautor:
- aliases: /skupautor
- trigger:
- send "{@l} Dodatek napisany dla serwera &eFastCore.pl &7##Pikuuuu mnie wywalil - daje skrypt wam :)"
- send "{@l} Autorem komend &e/sklep &ai &e/skup&a jest &6&lGamePL7&a!"
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