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- // CBA UI
- cba_diagnostic_ConsoleIndentType = -1;
- cba_ui_notifyLifetime = 4;
- cba_ui_StorePasswords = 1;
- // CBA Weapons
- force force cba_disposable_dropUsedLauncher = 2;
- force force cba_disposable_replaceDisposableLauncher = true;
- cba_events_repetitionMode = 1;
- cba_optics_usePipOptics = true;
- // Community Base Addons - Network
- force cba_network_loadoutValidation = 0;
- // CUP
- CUP_CheckCfgPatches = false;
- force force CUP_Vehicles_PreventBarrelClip = true;
- // CUP Static Weapons
- CUP_staticWeapons_allowMovement = false;
- CUP_staticWeapons_allowRotation = false;
- // Vandeanson's Apocalypse - AI
- force force VA_SpecialFAKits = 0;
- force force VA_vDogFerAmnt = 1;
- force force VA_vDogFerAmntRnd = 0;
- force force VA_vDogFerTerritory = 100;
- force force VAAI_MilGrChnc = 25;
- force force VAAI_Ptrl_Side = "rnd";
- force force VAAI_Ptrl_Units = "";
- force force VAAI_Stlk_GrpMax = 0;
- force force VAAI_Stlk_GrpMin = 0;
- force force VAAI_Stlk_MaxDist = 0;
- force force VAAI_Stlk_MinDist = 0;
- force force VAAI_Stlk_Pres = 250;
- force force VAAI_Stlkr_dogChnc = 0;
- force force VAAI_Stlkr_Side = "rnd";
- force force VAAI_Stlkr_Units = "";
- force force VAAS_Cnt = 13.5;
- force force VADBO_Cnt = 0;
- force force VADOG_Cnt = 0;
- force force VAPT_Cnt = 0;
- force force VAST_Cnt = 0;
- force force VD_AI_Equipper_Allow = true;
- force force VD_AI_Patrol_DelRange = 900;
- force force VD_AI_Patrol_DistWP = 300;
- force force VD_AI_Patrol_GrpMaxSize = 3;
- force force VD_AI_Patrol_GrpMinSize = 1;
- force force VD_AI_Patrol_RespawnMaxRnd = 120;
- force force VD_AI_Patrol_RespawnMin = 120;
- force force VD_AI_Patrol_SpwnMaxDist = 800;
- force force VD_AI_Patrol_SpwnMinDist = 400;
- force force VD_AI_Rvg_equipper = false;
- force force VD_AI_Stlk_RespawnMaxRnd = 0;
- force force VD_AI_Stlk_RespawnMin = 0;
- force force VD_AIBackpackChance = 25;
- force force VD_AIBinocularChance = 25;
- force force VD_AICustomItemChance = 50;
- force force VD_AICustomItems = "";
- force force VD_AICustomItemsCount = 3;
- force force VD_AIExplosiveAmount = 0;
- force force VD_AIExplosiveChance = 0;
- force force VD_AIGrenadeAmount = 1;
- force force VD_AIGrenadeChance = 5;
- force force VD_AIHeadgearChance = 15;
- force force VD_AIItemChance = 100;
- force force VD_AIItemsCount = 3;
- force force VD_AIMapChance = 50;
- force force VD_AIMoneyAmount = 17;
- force force VD_AIMoneyChance = 50;
- force force VD_AIPistolAmmo = 1;
- force force VD_AIPistolAmmoAdd = 3;
- force force VD_AIPistolChance = 100;
- force force VD_AIPistolMuzzleChance = 5;
- force force VD_AIPistolOpticChance = 0;
- force force VD_AIPistolPointerChance = 0;
- force force VD_AIRadioChance = 15;
- force force VD_AIRifleAmmo = 1;
- force force VD_AIRifleAmmoAdd = 3;
- force force VD_AIRifleChance = 75;
- force force VD_AIRifleMuzzleChance = 5;
- force force VD_AIRifleOpticChance = 10;
- force force VD_AIRiflePointerChance = 5;
- force force VD_AIRifleUnderbarrelChance = 0;
- force force VD_AIVestChance = 50;
- force force VD_currencyArray = "rvg_money";
- // Vandeanson's Apocalypse - Basebuilding
- force force VABB_Enable = false;
- force force VABB_InvOpenKey = false;
- // Vandeanson's Apocalypse - Bleeding
- force force VA_NoFAK = false;
- force force VABL_addRndFreq = 0;
- force force VABL_Bandage_Chance = 0;
- force force VABL_BaseFreq = 0;
- force force VABL_Bloodbag_Chance = 0;
- force force VABL_Chance = 0;
- force force VABL_Enable = false;
- force force VABL_GainFreq = 0;
- // Vandeanson's Apocalypse - General
- force force VA_AllowEndLoadScr = true;
- force force VA_DebugHint = false;
- force force VA_DebugMrkrSites = false;
- force force VA_DisableVA = false;
- force force VA_MapMaxRadius = 0.62;
- force force VA_POI_Chance = 35;
- force force VD_Coast_Blacklist_Area = "";
- force force VD_Land_Blacklist_Area = "";
- force force VD_UptimeFix = 5000;
- force force VD_UptimeRnd = 2500;
- force force VDA_ZEUS_Sleep = 0;
- // Vandeanson's Apocalypse - HUD
- force force VA_HUD = false;
- // Vandeanson's Apocalypse - Infection
- force force VA_InfectEnable = false;
- force force VAInf_BaseFreq = 0;
- force force VD_Infection_Chance = 0;
- force force VD_Infection_Injector_Chance = 0;
- force force VD_Infection_Pill_Chance = 0;
- force force VD_InfectionInstigator = "zombie";
- // Vandeanson's Apocalypse - Loot Economy - Additional Loot
- force force VA_eqBckpCivAdd = "";
- force force VA_eqBckpMilAdd = "";
- force force VA_eqFaceCivAdd = "";
- force force VA_eqFaceMilAdd = "";
- force force VA_eqHeadCivAdd = "";
- force force VA_eqHeadMilAdd = "";
- force force VA_eqHeadPolR = "";
- force force VA_eqItemCivAdd = "";
- force force VA_eqMedicCivAdd = "";
- force force VA_eqUnifCivAdd = "";
- force force VA_eqUnifMilAdd = "";
- force force VA_eqUnifPolR = "";
- force force VA_eqVestCivAdd = "";
- force force VA_eqVestMilAdd = "";
- force force VA_eqVestPolR = "";
- force force VA_wpLaunCivAdd = "";
- force force VA_wpLaunMilAdd = "";
- force force VA_wpPistCivAdd = "";
- force force VA_wpPistMilAdd = "";
- force force VA_wpPistPolR = "";
- force force VA_wpRiflCivAdd = "";
- force force VA_wpRiflMilAdd = "";
- force force VA_wpRiflPolR = "";
- // Vandeanson's Apocalypse - Loot Economy - Blacklisting
- force force VA_EqBlItems = "MineDetector,ToolKit,rvg_Geiger,rvg_sleepingBag_Blue,VA_Bandage_F,VA_Bloodbag_F,VA_AVM_Pill_F,VA_AVM_Injector_F";
- force force VA_EqBlMedical = "Medikit,VA_Bandage_F,VA_Bloodbag_F,VA_AVM_Pill_F,VA_AVM_Injector_F";
- force force VA_EqCivBlBackpacks = "";
- force force VA_EqCivBlGoggles = "";
- force force VA_EqCivBlHeadgears = "";
- force force VA_EqCivBlUniforms = "";
- force force VA_EqCivBlVests = "";
- force force VA_EqMilBlBackpacks = "";
- force force VA_EqMilBlGoggles = "";
- force force VA_EqMilBlHeadgears = "";
- force force VA_EqMilBlUniforms = "";
- force force VA_EqMilBlVests = "";
- force force VA_exclDLCGr = true;
- force force VA_exclDLCWp = true;
- force force VA_exclrvgGr = false;
- force force VA_exclRvgWp = false;
- force force VA_exclVanGr = false;
- force force VA_exclVanWp = false;
- force force VA_RvgGrPool = false;
- force force VA_WpCivBlLaunchers = "";
- force force VA_WpCivBlPistols = "";
- force force VA_WpCivBlRifles = "";
- force force VA_WpMilBlLaunchers = "";
- force force VA_WpMilBlPistols = "";
- force force VA_WpMilBlRifles = "";
- // Vandeanson's Apocalypse - Loot Economy - General
- force force VALE_Allow = true;
- force force VALE_AllowServ = false;
- force force VALE_Backpack = 1;
- force force VALE_Bipod = 0;
- force force VALE_BuildingChnc = 100;
- force force VALE_Explo = 0;
- force force VALE_Flashlight = 0;
- force force VALE_Goggles = 1;
- force force VALE_Grenades = 0;
- force force VALE_Headgear = 0.945701;
- force force VALE_Items = 5;
- force force VALE_Launch = 0;
- force force VALE_LootChanceGen = 40;
- force force VALE_Mag = 2.5;
- force force VALE_Max = 0;
- force force VALE_Medical = 0;
- force force VALE_MilBackpack = 0.5;
- force force VALE_MilBipod = 0;
- force force VALE_MilExplo = 0;
- force force VALE_MilFlashlight = 0;
- force force VALE_MilGoggles = 0;
- force force VALE_MilGrenades = 1;
- force force VALE_MilHeadgear = 0;
- force force VALE_MilItems = 0.5;
- force force VALE_MilLaunch = 0.5;
- force force VALE_MilMag = 5;
- force force VALE_MilMax = 0;
- force force VALE_MilMedical = 1.5;
- force force VALE_MilMuzz = 1.5;
- force force VALE_MilOpt = 1.5;
- force force VALE_MilPist = 2.5;
- force force VALE_MilRifl = 3.5;
- force force VALE_MilUnif = 0;
- force force VALE_MilVest = 1;
- force force VALE_Muzz = 0;
- force force VALE_offset = false;
- force force VALE_offsetZ = 0.5;
- force force VALE_Opt = 0;
- force force VALE_Pist = 1.5;
- force force VALE_Rifl = 0.5;
- force force VALE_SpwnRadius = 100;
- force force VALE_SpwnSaveZone = 25;
- force force VALE_Unif = 1;
- force force VALE_Vest = 1;
- // Vandeanson's Apocalypse - Loot Economy - Whitelisting
- force force VA_eqBckpCivR = "B_FieldPack_cbr,B_FieldPack_khk,B_FieldPack_oli,B_Kitbag_cbr,B_Kitbag_rgr,B_Kitbag_tan,B_TacticalPack_blk,B_TacticalPack_mcamo,B_TacticalPack_oli,CUP_B_ACRPara_dpm,CUP_B_ACRPara_m95,CUP_B_AlicePack_Bedroll,CUP_B_AlicePack_Khaki,CUP_B_AlicePack_OD,CUP_B_CivPack_WDL,CUP_B_HikingPack_Civ,CUP_B_RUS_Backpack,rvg_legstrappack_1,rvg_legstrappack_2,rvg_legstrappack_3,rvg_messengerbag_1,rvg_messengerbag_2,rvg_messengerbag_3";
- force force VA_eqBckpMilR = "B_Carryall_cbr,B_Carryall_khk,B_Carryall_oli,CUP_B_USPack_Coyote,rvg_bergan";
- force force VA_eqFaceCivR = "G_Bandanna_blk,G_Bandanna_khk,G_Bandanna_sport,LBG_Shemagh_Gry,LBG_Shemagh_OD,LCG_Shemagh_Gry,LCG_Shemagh_Tan,LCG_Shemagh_White,LOG_Shemagh_OD,LOG_Shemagh_Tan,L_Shemagh_Gry,L_Shemagh_OD,L_Shemagh_Tan,PU_shemagh_OD,PU_shemagh_ODBLK,rvg_BalaclavaCombat_1,rvg_BalaclavaCombat_2,rvg_BalaclavaLow_1,rvg_BalaclavaLow_2,rvg_balaclava_1,rvg_balaclava_2,rvg_bandanaAvi_1,rvg_bandanaAvi_2,rvg_bandanaShades_1,rvg_bandanaShades_2,rvg_bandanaSport_1,rvg_bandanaSport_2,rvg_bandana_1,rvg_bandana_2,rvg_respirator_1,rvg_respirator_2";
- force force VA_eqFaceMilR = "";
- force force VA_eqHeadCivR = "CUP_H_C_Ushanka_01,CUP_H_PMC_Cap_Back_Burberry,CUP_H_PMC_Cap_Back_Grey,CUP_H_PMC_Cap_Burberry,CUP_H_PMC_Cap_Grey,H_BandCap_rvg,H_Bandanna_camo,H_Bandanna_cbr,H_Bandanna_gry,H_Booniehat_oli,H_Booniehat_tan,H_Booniehat_wdl,H_Cap_blk_Raven,H_Cap_police,H_Cap_tan_specops_US,H_ShemagOpen_khk,H_ShemagOpen_tan,H_Shemag_olive,H_Watchcap_blk,H_Watchcap_cbr,H_Watchcap_khk,rvg_hat_brown,rvg_hat_grey,rvg_hat_tan,rvg_presshelmet_1,rvg_presshelmet_2,rvg_racing_1,rvg_racing_2,rvg_racing_3,rvg_safari_1,rvg_safari_2,rvg_skate_1,rvg_skate_2";
- force force VA_eqHeadMilR = "";
- force force VA_eqUnifCivR = "CUP_I_B_PMC_Unit_1,CUP_I_B_PMC_Unit_2,CUP_I_B_PMC_Unit_3,CUP_U_I_GUE_Woodland1,U_BG_Guerilla2_1,U_BG_Guerilla2_2,U_BG_Guerilla2_3,U_BG_Guerilla3_1,U_C_Poor_1,rvg_hoodie_bandit,rvg_hoodie_blue,rvg_retro_bandit,rvg_retro_green,rvg_shirt_bandit,rvg_shirt_check";
- force force VA_eqUnifMilR = "CUP_I_B_PMC_Unit_13,CUP_I_B_PMC_Unit_14,CUP_I_B_PMC_Unit_17,CUP_I_B_PMC_Unit_19,CUP_I_B_PMC_Unit_20,CUP_I_B_PMC_Unit_24,CUP_U_B_USArmy_UBACS,CUP_U_O_SLA_Desert,CUP_U_O_SLA_Green,CUP_U_O_SLA_Urban,U_BG_Guerilla1_1,U_BG_Guerilla1_2_F,U_BG_Guerrilla_6_1NG,U_B_CombatUniform_mcam,U_B_CombatUniform_mcam_tshirt,U_B_CombatUniform_mcam_wdl_f,U_I_CombatUniform,U_I_CombatUniform_shortsleeve,rvg_bandit,rvg_bandit_1,rvg_camo,rvg_camo_1,rvg_diamond,rvg_diamond_1,rvg_independant,rvg_independant_1,rvg_paramilitary_1,rvg_survivor,rvg_survivor_1";
- force force VA_eqUnifSpecR = "";
- force force VA_eqVestCivR = "rvg_rangemaster_1,rvg_rangemaster_2,rvg_deckvest_1,rvg_deckvest_2,V_Pocketed_black_F,V_Pocketed_coyote_F,V_LegStrapBag_black_F,V_LegStrapBag_coyote_F,V_Chestrig_blk,V_Chestrig_khk,V_HarnessO_brn,V_HarnessO_gry,V_HarnessOGL_gry,V_BandollierB_blk,V_BandollierB_cbr";
- force force VA_eqVestMilR = "CUP_V_B_Eagle_SPC_Patrol,CUP_V_B_Interceptor_Rifleman,CUP_V_B_MTV_Patrol,CUP_V_B_PASGT,CUP_V_CDF_6B3_1_DST,CUP_V_CDF_6B3_1_FST,CUP_V_CDF_6B3_1_Green,CUP_V_I_Guerilla_Jacket,CUP_V_I_RACS_Carrier_Vest_3,CUP_V_I_RACS_Carrier_Vest_wdl_3,CUP_V_O_SLA_6B3_1_DES,CUP_V_O_SLA_6B3_1_URB,CUP_V_O_SLA_6B3_1_WDL,CUP_V_O_TK_Vest_1,CUP_V_PMC_CIRAS_Black_Patrol,CUP_V_PMC_CIRAS_Coyote_Patrol,CUP_V_PMC_IOTV_Black_Patrol,V_CarrierRigKBT_01_EAF_F,V_CarrierRigKBT_01_Olive_F,V_PlateCarrier1_blk,V_PlateCarrier1_rgr,V_PlateCarrier2_blk,V_TacVest_blk,V_TacVest_brn,rvg_chestrig,rvg_eodvest_1,rvg_eodvest_2,rvg_platecarrier_1,rvg_platecarrier_2,rvg_ravenvest_1,rvg_tacvest_1,rvg_tacvest_2";
- force force VA_eqVestSpecR = "";
- force force VA_wpLaunCivR = "";
- force force VA_wpLaunMilR = "CUP_launch_RPG7V";
- force force VA_wpPistCivR = "CUP_hgun_Colt1911,CUP_hgun_Makarov,CUP_hgun_TaurusTracker455";
- force force VA_wpPistMilR = "hgun_ACPC2_F,hgun_P07_F,hgun_PDW2000_F,hgun_Pistol_heavy_01_F,hgun_Pistol_heavy_02_F,hgun_Rook40_F,CUP_hgun_Compact,CUP_hgun_Duty,CUP_hgun_M9,CUP_hgun_MicroUzi,CUP_hgun_Phantom";
- force force VA_wpRiflCivR = "CUP_srifle_CZ550,CUP_srifle_LeeEnfield,CUP_srifle_LeeEnfield_rail";
- force force VA_wpRiflMilR = "CUP_arifle_AK101,CUP_arifle_AK101_railed,CUP_arifle_AK47,CUP_arifle_AK74,CUP_arifle_AK74M,CUP_arifle_AK74M_railed,CUP_arifle_AKM,CUP_arifle_AKMS,CUP_arifle_AKS74,CUP_arifle_FNFAL,CUP_arifle_G36A,CUP_arifle_G36C,CUP_arifle_HK416_Black,CUP_arifle_HK416_Desert,CUP_arifle_HK416_Wood,CUP_arifle_HK_M27,CUP_arifle_L85A2,CUP_arifle_M16A1,CUP_arifle_M16A2,CUP_arifle_M16A4_Base,CUP_arifle_M4A1_black,CUP_arifle_M4A1_camo,CUP_arifle_M4A1_desert,CUP_arifle_Mk16_STD,CUP_arifle_Mk16_STD_black,CUP_arifle_Mk16_STD_woodland,CUP_arifle_SBR_black,CUP_arifle_SBR_od,CUP_arifle_Sa58P,CUP_arifle_XM8_Carbine,CUP_sgun_M1014,CUP_sgun_Saiga12k,CUP_smg_MP5A5_flashlight,CUP_smg_bizon,CUP_srifle_M110,CUP_srifle_M14,CUP_srifle_M14_DMR,CUP_srifle_M21,CUP_srifle_Mk12SPR,CUP_srifle_SVD,SMG_01_F,SMG_02_F,SMG_03_black,arifle_Katiba_F,arifle_MX_F,arifle_Mk20_F,arifle_TRG21_F,srifle_DMR_01_F,srifle_EBR_F";
- // Vandeanson's Apocalypse - Player
- force force VA_EnableMR = false;
- force force VA_HealingAmt = 0.02;
- force force VA_HealingEnabled = true;
- force force VA_HealingFreq = 60;
- force force VA_noStam = false;
- force force VAPL_AimN = 1;
- force force VAPL_AimY = false;
- force force VAPL_AudibN = 1;
- force force VAPL_AudibY = false;
- force force VAPL_CamoN = 1;
- force force VAPL_CamoY = false;
- force force VAPL_loadCN = 1;
- force force VAPL_loadCY = false;
- force force VAPL_RecoilN = 1;
- force force VAPL_RecoilY = false;
- force force VAPL_SpeedN = 1;
- force force VAPL_SpeedY = false;
- force force VD_PL_Rvg_equipper = false;
- force force VD_PLBackpackChance = 100;
- force force VD_PLBinocularChance = 0;
- force force VD_PLCustomItemChance = 0;
- force force VD_PLCustomItems = "";
- force force VD_PLCustomItemsCount = 0;
- force force VD_PLExplosiveAmount = 0;
- force force VD_PLExplosiveChance = 0;
- force force VD_PLGrenadeAmount = 0;
- force force VD_PLGrenadeChance = 0;
- force force VD_PLHeadgearChance = 0;
- force force VD_PLItemChance = 0;
- force force VD_PLItemsCount = 0;
- force force VD_PLMapChance = 0;
- force force VD_PLMoneyAmount = 0;
- force force VD_PLMoneyChance = 0;
- force force VD_PLPistolAmmo = 3.5;
- force force VD_PLPistolAmmoAdd = 0;
- force force VD_PLPistolChance = 100;
- force force VD_PLPistolMuzzleChance = 0;
- force force VD_PLPistolOpticChance = 0;
- force force VD_PLPistolPointerChance = 0;
- force force VD_PLRadioChance = 0;
- force force VD_PLRifleAmmo = 0;
- force force VD_PLRifleAmmoAdd = 0;
- force force VD_PLRifleChance = 0;
- force force VD_PLRifleMuzzleChance = 0;
- force force VD_PLRifleOpticChance = 0;
- force force VD_PLRiflePointerChance = 0;
- force force VD_PLRifleUnderbarrelChance = 0;
- force force VD_PLVestChance = 0;
- force force VD_Rnd_LoadoutRespawn = false;
- force force VD_Rnd_Respawn_Pos = false;
- force force VD_Rnd_Respawn_range = 3000;
- // Vandeanson's Apocalypse - Sites
- force force VA_BC_Dogchance = 20;
- force force VA_CS_Dogchance = 0;
- force force VA_HO_Dogchance = 10;
- force force VABC_Cnt = 3;
- force force VABT_Cnt = 8;
- force force VACS_Cnt = 3;
- force force VACS_UptimeFix = 4500;
- force force VACS_UptimeRnd = 2400;
- force force VAHO_Cnt = 4;
- force force VAHS_Cnt = 3;
- force force VAHS_DistChk = 400;
- force force VAPL_Cnt = 1;
- force force VASW_Cnt = 0;
- force force VATC_CustMrkr = "";
- force force VD_BC_DistanceCheck = 400;
- force force VD_BC_Side = "red";
- force force VD_BC_Units = "B_G_Survivor_F";
- force force VD_Boats = "B_Boat_Transport_01_F,CUP_C_Fishing_Boat_Chernarus,C_Boat_Civil_01_F,B_Boat_Armed_01_minigun_F";
- force force VD_CS_AIchance = 20;
- force force VD_CS_Side = "red";
- force force VD_CS_spawnDistToOtherCS = 400;
- force force VD_Helicopters = "B_Heli_Light_01_F,CUP_B_MH60S_USMC,CUP_B_UH1Y_UNA_USMC,CUP_O_Mi8_CHDKZ,CUP_B_UH1D_armed_GER_KSK_Des,CUP_B_UH60M_US";
- force force VD_HO_DistanceCheck = 400;
- force force VD_HO_Side = "rnd";
- force force VD_PlaneMarkers = "VD_PlaneMrkr,VD_PlaneMrkr_1,VD_PlaneMrkr_2,VD_PlaneMrkr_3,VD_PlaneMrkr_4,VD_PlaneMrkr_5";
- force force VD_Planes = "CUP_B_MV22_USMC,CUP_C_AN2_AEROSCHROT_TK_CIV";
- force force VD_SW_DistanceCheck = 0;
- force force VD_SW_MaxDistance = 0;
- force force VD_TC_DistanceCheck = 200;
- force force VD_TC_Side = "blue";
- force force VD_TC_Spawn = 0;
- // Vandeanson's Apocalypse - Temperature
- force force VATP_enable = false;
- force force VATP_light = "";
- force force VATP_mediumL = "";
- force force VATP_mediumW = "";
- force force VATP_vWarm = "";
- force force VATP_warm = "";
- force force VATP_WatRes = "";
- force force VATP_Wetsuit = "";
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