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- command /parkour:
- trigger:
- execute console command "manuaddp %player% essentials.warps.parkour"
- wait 1 tick
- make player execute command "warp parkour"
- wait 1 tick
- execute console command "manudelp %player% essentials.warps.parkour"
- set player's flight mode to false
- execute console command "ci %player%"
- execute console command "give %player% 160:15 192"
- execute console command "give %player% 341 1 name:&f&l▶&c&l_PARKOUR&f&l_◀"
- execute console command "give %player% 160:15 64"
- execute console command "give %player% 340 1 name:&f&l▶_&c&lACHIEVEMENTS&f&l_◀"
- loop all items in the inventory of player:
- if loop-item is black glass pane:
- remove 256 of loop-item from the player
- loop 5 times:
- send " "
- send "&a&m-----------------------------------------"
- send " "
- send "&b&lWelcome to the parkour spawn!"
- send " "
- send "&7&l▶ &eRight-Click a &3sign&e to join a course!"
- send "&7&l▶ &eRight-Click the &3slime&e to view your courses."
- send "&7&l▶ &eRight-Click the &3book&e to view your achievements!"
- send " "
- send "&a&m-----------------------------------------"
- send " "
- on right click:
- player is holding a slimeball named "&f&l▶&c&l PARKOUR&f&l ◀":
- make player execute command "parkour"
- on right click:
- player is holding a book named "&f&l▶ &c&lACHIEVEMENTS&f&l ◀":
- make player execute command "achievements"
- on drop:
- player is in world "Parkour":
- cancel event
- on inventory click:
- player is in world "Parkour":
- cancel event
- on walk on red stained clay:
- player is in world "Parkour":
- kill player
- send "&c&oOh dear! You stepped on a red stained block and died!"
- on walk on emerald block:
- player is in world "Parkour":
- execute console command "effect %player% jump_boost 3 3"
- on walk on yellow stained clay:
- player is in world "Parkour":
- execute console command "effect %player% clear"
- on walk on redstone block:
- player is in world "Parkour":
- execute console command "effect %player% speed 3 3"
- on walk on blue stained clay:
- player is in world "Parkour":
- push the player upwards at speed 2.0
- wait 1 tick
- push the player forwards at speed 2.0
- on walk on light blue stained clay:
- player is in world "Void":
- make player execute command "parkour"
- on walk on blue stained clay:
- player is in world "Void":
- make player execute command "crates"
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