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Jan 25th, 2020
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  1. Mono path[0] = 'E:/TemTem/Temtem/content/Temtem_Data/Managed'
  2. Mono config path = 'E:/TemTem/Temtem/content/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
  8. Vendor:
  9. VRAM: 1979 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.873 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.587000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 10:23:31 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 1720 -> priority: 1
  32. Thread -> id: 56c -> priority: 1
  33. Fallback handler could not load library E:/TemTem/Temtem/content/Temtem_Data/Mono/libc
  34. Fallback handler could not load library E:/TemTem/Temtem/content/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library E:/TemTem/Temtem/content/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174122.
  39. Total: 971.678200 ms (FindLiveObjects: 25.293300 ms CreateObjectMapping: 46.319300 ms MarkObjects: 899.707200 ms DeleteObjects: 0.358100 ms)
  40.  
  41. Tamer ID: 12423
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174803.
  48. Total: 366.344600 ms (FindLiveObjects: 15.647500 ms CreateObjectMapping: 17.604900 ms MarkObjects: 332.792100 ms DeleteObjects: 0.299600 ms)
  49.  
  50. Unloading 9 Unused Serialized files (Serialized files now loaded: 6)
  51.  
  52. Unloading 1582 unused Assets to reduce memory usage. Loaded Objects now: 193320.
  53. Total: 371.388300 ms (FindLiveObjects: 13.462300 ms CreateObjectMapping: 17.248200 ms MarkObjects: 338.419100 ms DeleteObjects: 2.258300 ms)
  54.  
  55. Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
  56.  
  57. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201261.
  58. Total: 371.388900 ms (FindLiveObjects: 14.236700 ms CreateObjectMapping: 18.855100 ms MarkObjects: 337.092800 ms DeleteObjects: 1.204100 ms)
  59.  
  60. Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201261.
  63. Total: 360.095200 ms (FindLiveObjects: 12.348700 ms CreateObjectMapping: 15.974500 ms MarkObjects: 331.368500 ms DeleteObjects: 0.403100 ms)
  64.  
  65. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  66.  
  67. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201261.
  68. Total: 360.673700 ms (FindLiveObjects: 12.490900 ms CreateObjectMapping: 16.112700 ms MarkObjects: 331.745400 ms DeleteObjects: 0.324400 ms)
  69.  
  70. Join 13
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  73.  
  74. Join 15
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. Unloading 11 Unused Serialized files (Serialized files now loaded: 21)
  79.  
  80. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 213071.
  81. Total: 403.581500 ms (FindLiveObjects: 21.984300 ms CreateObjectMapping: 33.749700 ms MarkObjects: 347.328600 ms DeleteObjects: 0.518400 ms)
  82.  
  83. Unloading 5 Unused Serialized files (Serialized files now loaded: 21)
  84.  
  85. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213097.
  86. Total: 374.820700 ms (FindLiveObjects: 12.043900 ms CreateObjectMapping: 24.675400 ms MarkObjects: 337.861400 ms DeleteObjects: 0.239800 ms)
  87.  
  88. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  89.  
  90. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213097.
  91. Total: 373.247800 ms (FindLiveObjects: 10.541100 ms CreateObjectMapping: 22.375300 ms MarkObjects: 339.683400 ms DeleteObjects: 0.647100 ms)
  92.  
  93. Join 13
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  96.  
  97. Join 15
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  100.  
  101. Exit 13
  102.  
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  104.  
  105. Join 13
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Unloading 10 Unused Serialized files (Serialized files now loaded: 34)
  110.  
  111. Unloading 5976 unused Assets to reduce memory usage. Loaded Objects now: 225595.
  112. Total: 425.062900 ms (FindLiveObjects: 19.731300 ms CreateObjectMapping: 24.800700 ms MarkObjects: 374.290500 ms DeleteObjects: 6.240100 ms)
  113.  
  114. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  115.  
  116. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225595.
  117. Total: 387.669400 ms (FindLiveObjects: 12.558400 ms CreateObjectMapping: 20.583600 ms MarkObjects: 354.073600 ms DeleteObjects: 0.453000 ms)
  118.  
  119. Join 13
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Join 15
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Exit 15
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Exit 13
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Join 1100
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  138.  
  139. Exit 1100
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  142.  
  143. Join 13
  144.  
  145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  146.  
  147. Join 15
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  150.  
  151. Unloading 10 Unused Serialized files (Serialized files now loaded: 37)
  152.  
  153. Unloading 885 unused Assets to reduce memory usage. Loaded Objects now: 229525.
  154. Total: 412.388600 ms (FindLiveObjects: 18.421400 ms CreateObjectMapping: 24.331500 ms MarkObjects: 367.702100 ms DeleteObjects: 1.932900 ms)
  155.  
  156. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  157.  
  158. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 229525.
  159. Total: 390.384500 ms (FindLiveObjects: 11.658600 ms CreateObjectMapping: 21.266100 ms MarkObjects: 357.066600 ms DeleteObjects: 0.392700 ms)
  160.  
  161. Join 13
  162.  
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  164.  
  165. Join 15
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  168.  
  169. Unloading 10 Unused Serialized files (Serialized files now loaded: 39)
  170.  
  171. Unloading 851 unused Assets to reduce memory usage. Loaded Objects now: 229942.
  172. Total: 615.125000 ms (FindLiveObjects: 18.490700 ms CreateObjectMapping: 31.649400 ms MarkObjects: 562.982500 ms DeleteObjects: 2.001900 ms)
  173.  
  174. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  175.  
  176. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 229942.
  177. Total: 521.337200 ms (FindLiveObjects: 15.419600 ms CreateObjectMapping: 28.715300 ms MarkObjects: 476.669200 ms DeleteObjects: 0.532400 ms)
  178.  
  179. Join 13
  180.  
  181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  182.  
  183. Join 15
  184.  
  185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  186.  
  187. Exit 15
  188.  
  189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  190.  
  191. Join 15
  192.  
  193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  194.  
  195. Exit 13
  196.  
  197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  198.  
  199. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  200.  
  201. Unloading 1649 unused Assets to reduce memory usage. Loaded Objects now: 233008.
  202. Total: 445.671100 ms (FindLiveObjects: 19.256300 ms CreateObjectMapping: 24.677100 ms MarkObjects: 399.014000 ms DeleteObjects: 2.723400 ms)
  203.  
  204. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  205.  
  206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233008.
  207. Total: 392.424100 ms (FindLiveObjects: 11.658200 ms CreateObjectMapping: 21.648700 ms MarkObjects: 358.590300 ms DeleteObjects: 0.526400 ms)
  208.  
  209. Join 15
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  214.  
  215. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 233480.
  216. Total: 404.186200 ms (FindLiveObjects: 16.959600 ms CreateObjectMapping: 24.587000 ms MarkObjects: 362.134800 ms DeleteObjects: 0.504300 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233480.
  221. Total: 393.222300 ms (FindLiveObjects: 11.842200 ms CreateObjectMapping: 21.696200 ms MarkObjects: 359.356300 ms DeleteObjects: 0.327200 ms)
  222.  
  223. Join 15
  224.  
  225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  226.  
  227. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  228.  
  229. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 233500.
  230. Total: 726.028900 ms (FindLiveObjects: 24.235800 ms CreateObjectMapping: 36.670100 ms MarkObjects: 664.408300 ms DeleteObjects: 0.714300 ms)
  231.  
  232. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  233.  
  234. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233500.
  235. Total: 388.755200 ms (FindLiveObjects: 11.871900 ms CreateObjectMapping: 22.283600 ms MarkObjects: 354.265900 ms DeleteObjects: 0.333100 ms)
  236.  
  237. Join 15
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  240.  
  241. Join 13
  242.  
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  244.  
  245. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  246.  
  247. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 233509.
  248. Total: 641.662300 ms (FindLiveObjects: 20.943100 ms CreateObjectMapping: 30.869000 ms MarkObjects: 589.317200 ms DeleteObjects: 0.532400 ms)
  249.  
  250. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  251.  
  252. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233509.
  253. Total: 394.507900 ms (FindLiveObjects: 11.697400 ms CreateObjectMapping: 21.389800 ms MarkObjects: 360.743700 ms DeleteObjects: 0.676500 ms)
  254.  
  255. Join 13
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Join 15
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Exit 15
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  266.  
  267. Join 15
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Unloading 10 Unused Serialized files (Serialized files now loaded: 45)
  272.  
  273. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 235331.
  274. Total: 409.602200 ms (FindLiveObjects: 16.582400 ms CreateObjectMapping: 23.994900 ms MarkObjects: 368.452100 ms DeleteObjects: 0.572200 ms)
  275.  
  276. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  277.  
  278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235331.
  279. Total: 395.594000 ms (FindLiveObjects: 11.912300 ms CreateObjectMapping: 21.985900 ms MarkObjects: 361.357200 ms DeleteObjects: 0.338300 ms)
  280.  
  281. Join 13
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Join 15
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  288.  
  289. Exit 13
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  292.  
  293. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  294.  
  295. Unloading 686 unused Assets to reduce memory usage. Loaded Objects now: 237497.
  296. Total: 403.644700 ms (FindLiveObjects: 15.883900 ms CreateObjectMapping: 25.280900 ms MarkObjects: 360.158700 ms DeleteObjects: 2.320700 ms)
  297.  
  298. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  299.  
  300. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237497.
  301. Total: 389.405400 ms (FindLiveObjects: 12.277800 ms CreateObjectMapping: 21.560900 ms MarkObjects: 355.060100 ms DeleteObjects: 0.506200 ms)
  302.  
  303. Join 15
  304.  
  305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  306.  
  307. Join 13
  308.  
  309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  310.  
  311. Exit 15
  312.  
  313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  314.  
  315. Join 15
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  320.  
  321. Unloading 1256 unused Assets to reduce memory usage. Loaded Objects now: 237581.
  322. Total: 576.837400 ms (FindLiveObjects: 22.409200 ms CreateObjectMapping: 28.720800 ms MarkObjects: 523.181500 ms DeleteObjects: 2.525500 ms)
  323.  
  324. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  325.  
  326. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237581.
  327. Total: 480.275200 ms (FindLiveObjects: 15.072700 ms CreateObjectMapping: 27.429000 ms MarkObjects: 437.233700 ms DeleteObjects: 0.539300 ms)
  328.  
  329. Join 13
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Join 15
  334.  
  335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  336.  
  337. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  338.  
  339. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 237672.
  340. Total: 423.333300 ms (FindLiveObjects: 20.549300 ms CreateObjectMapping: 23.606500 ms MarkObjects: 378.559400 ms DeleteObjects: 0.617500 ms)
  341.  
  342. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  343.  
  344. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237672.
  345. Total: 393.370100 ms (FindLiveObjects: 12.186200 ms CreateObjectMapping: 21.459500 ms MarkObjects: 359.293600 ms DeleteObjects: 0.430400 ms)
  346.  
  347. Join 13
  348.  
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  350.  
  351. Join 15
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Exit 15
  356.  
  357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  358.  
  359. Exit 13
  360.  
  361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  362.  
  363. Join 1100
  364.  
  365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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