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- using Terraria.ID;
- using Terraria.ModLoader;
- namespace ThrowingHammers.Projectiles
- {
- public class TinThrowingHammerThrow : ModProjectile
- {
- public override void SetDefaults()
- {
- projectile.CloneDefaults(ProjectileID.PaladinsHammerHostile);
- projectile.penetrate = 0;
- projectile.hostile = false;
- projectile.friendly = true;
- aiType = ProjectileID.PaladinsHammerHostile;
- }
- }
- }
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