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- local Player = game:GetService("Players").cam1950
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Script made by Rufus14
- --owner = game.Players[script.Parent.Name]
- local owner = Player
- script.Parent = Player.PlayerGui
- cannotify = true
- function message(msg)
- if cannotify then
- cannotify = false
- local messagesound = Instance.new("Sound", workspace)
- messagesound.SoundId = "rbxassetid://187873574"
- messagesound.Volume = 5.999
- messagesound:Play()
- game.Debris:AddItem(messagesound, messagesound.TimeLength)
- if owner.Character then
- if owner.Character:FindFirstChild("HumanoidRootPart") then
- local pos1 = math.random(-5,5)
- local pos2 = math.random(-5,5)
- local model = Instance.new("Model", owner.Character)
- model.Name = [[(Anti-Skid v4 Shibe edition)
- ]]..msg
- local human0 = Instance.new("Humanoid", model)
- human0.Name = "MessageHuman0id"
- human0.MaxHealth = 0
- human0.Health = 0
- local part = Instance.new("Part", model)
- part.Size = Vector3.new(0,0,0)
- part.BrickColor = BrickColor.Random()
- part.Material = Enum.Material.ForceField
- part:BreakJoints()
- part.CanCollide = false
- local dogemesh = Instance.new("SpecialMesh",part)
- dogemesh.MeshId = "http://www.roblox.com/asset/?id=151778863"
- dogemesh.TextureId = "http://www.roblox.com/asset/?id=151778895"
- part.CFrame = owner.Character.HumanoidRootPart.CFrame
- part.Name = "Head"
- local bodyposition = Instance.new("BodyPosition", part)
- bodyposition.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bodyposition.Position = owner.Character.HumanoidRootPart.Position
- local function spinandpos()
- while wait() do
- if owner.Character:FindFirstChild("HumanoidRootPart") then
- bodyposition.Position = owner.Character:FindFirstChild("HumanoidRootPart").Position + Vector3.new(pos1,0,pos2)
- end
- part.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(0.02,0.02,0.02)
- end
- end
- local function resize()
- while wait() and part.Size.x < 1.5 do
- part.Size = part.Size + Vector3.new(0.05,0.05,0.05)
- end
- wait(4)
- for i = 1,30 do
- part.Size = part.Size + Vector3.new(0.05,0.05,0.05)
- part.Transparency = part.Transparency + 0.015
- wait()
- end
- model:destroy()
- end
- local function let()
- wait(0.5)
- cannotify = true
- end
- spawn(let)
- spawn(spinandpos)
- spawn(resize)
- end
- end
- end
- end
- function punishplayer(character)
- if not character:FindFirstChild("pwned") then
- Instance.new("BoolValue", character).Name = "pwned"
- local punishrandom = math.random(1,4)
- for i,v in pairs(character:GetChildren()) do
- if v.ClassName == "Sound" then
- v:destroy()
- end
- for q,w in pairs(v:GetChildren()) do
- if w.ClassName == "Sound" and w.Name ~= "JevilTheme" then
- w:destroy()
- end
- end
- end
- if punishrandom == 1 then
- for i = 1,20 do
- for q,w in pairs(character:GetChildren()) do
- if w.ClassName == "Part" then
- w.Transparency = w.Transparency + 0.05
- end
- if w.ClassName == "Accessory" then
- if w:FindFirstChild("Handle") then
- w.Handle.Transparency = w.Handle.Transparency + 0.05
- end
- end
- if w.Name == "Head" then
- if w:FindFirstChildOfClass("Decal") then
- w:FindFirstChildOfClass("Decal").Transparency = w:FindFirstChildOfClass("Decal").Transparency + 0.05
- end
- end
- end
- wait()
- end
- for q,w in pairs(character:GetChildren()) do
- if w.ClassName == "Part" or w.ClassName == "Accessory" then
- w:destroy()
- end
- end
- elseif punishrandom == 2 then
- character:FindFirstChildOfClass("Humanoid").WalkSpeed = 0
- character:FindFirstChildOfClass("Humanoid").JumpPower = 0
- local function addweld()
- if character:FindFirstChild("Torso") then
- local heead = Instance.new("Weld", character.Torso)
- heead.Part0 = character.Torso
- heead.Part1 = character.Head
- heead.C0 = CFrame.new(0,1.5,0)
- heead.Name = "HeadWeld"
- wait(0.7)
- for i = 0,1 , 0.08 do
- heead.C0 = heead.C0:lerp(CFrame.new(0,1.5,0.4) * CFrame.fromEulerAnglesXYZ(1.2,0,0),i)
- wait()
- end
- wait(0.7)
- while wait() do
- heead.C0 = heead.C0 * CFrame.fromEulerAnglesXYZ(0.5,0.5,0.5)
- end
- elseif character:FindFirstChild("UpperTorso") then
- local heead = Instance.new("Weld", character.UpperTorso)
- heead.Part0 = character.UpperTorso
- heead.Part1 = character.Head
- heead.C0 = CFrame.new(0,1.5,0)
- heead.Name = "HeadWeld"
- wait(0.7)
- for i = 0,1 , 0.08 do
- heead.C0 = heead.C0:lerp(CFrame.new(0,1.5,0.4) * CFrame.fromEulerAnglesXYZ(1.2,0,0),i)
- wait()
- end
- wait(0.7)
- while wait() do
- heead.C0 = heead.C0 * CFrame.fromEulerAnglesXYZ(0.5,0.5,0.5)
- end
- end
- end
- spawn(addweld)
- local banhamma = Instance.new("Part", character)
- banhamma.Size = Vector3.new(3, 10, 2)
- banhamma:BreakJoints()
- banhamma.CFrame = character.Head.CFrame * CFrame.new(0,20,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,1)
- banhamma.Name = "ban"
- banhamma.Transparency = 1
- banhamma.Anchored = true
- local mesh = Instance.new("SpecialMesh", banhamma)
- mesh.MeshId = "http://www.roblox.com/asset/?id=10604848"
- mesh.TextureId = "http://www.roblox.com/asset/?id=10605252"
- local special = Instance.new("Sound", banhamma)
- special.SoundId = "rbxassetid://427090157"
- special.Volume = 2
- special:Play()
- for i = 1,20 do
- banhamma.Transparency = banhamma.Transparency - 0.05
- wait()
- end
- local hammertime = Instance.new("Sound", banhamma)
- hammertime.SoundId = "rbxassetid://176192087"
- hammertime.Volume = 3
- hammertime:Play()
- wait(1)
- if character:FindFirstChild("Head") then
- local scream = Instance.new("Sound", character.Head)
- scream.SoundId = "rbxassetid://176238381"
- scream.Volume = 2
- scream:Play()
- banhamma.Anchored = false
- local angularvel = Instance.new("BodyAngularVelocity", banhamma)
- angularvel.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
- angularvel.AngularVelocity = banhamma.CFrame.rightVector * 20
- local touchedban = false
- local function touched(part)
- if part.Name == "Head" and part.Parent == character then
- touchedban = true
- local aaaaaaaa = Instance.new("Sound", banhamma)
- aaaaaaaa.SoundId = "rbxassetid://147722910"
- aaaaaaaa.Volume = 2
- aaaaaaaa:Play()
- angularvel:Destroy()
- banhamma.CanCollide = true
- for i,v in pairs(character:GetChildren()) do
- if v.ClassName == "Part" and v.Name ~= "ban" or v.ClassName == "Accessory" then
- v:destroy()
- end
- end
- end
- end
- banhamma.Touched:connect(touched)
- wait(2)
- if not touchedban and character:FindFirstChild("Head") then
- banhamma.CFrame = character:FindFirstChild("Head").CFrame
- end
- end
- elseif punishrandom == 3 then
- character:BreakJoints()
- character:FindFirstChildOfClass("Humanoid").Health = 0
- local explo = Instance.new("Explosion", character)
- explo.Position = character.Head.Position
- explo.BlastPressure = 0
- local boom = Instance.new("Sound", character.Head)
- boom.SoundId = "rbxassetid://262562442"
- boom.Volume = 3
- boom:Play()
- for i,v in pairs(character:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- local velocity = Instance.new("BodyVelocity", v)
- velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velocity.Velocity = Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))
- game.Debris:AddItem(velocity, 0.5)
- end
- end
- wait(2)
- if character:FindFirstChild("Head") then
- character:FindFirstChild("Head"):destroy()
- end
- elseif punishrandom == 4 then
- character.Head:destroy()
- if character:FindFirstChild("HumanoidRootPart") then
- local boom = Instance.new("Sound", character.HumanoidRootPart)
- boom.SoundId = "rbxassetid://775395533"
- boom.Volume = 1.5
- boom:Play()
- end
- end
- end
- end
- function scan()
- while wait() do
- for i,w in pairs(workspace:GetChildren()) do
- if w.ClassName == "Sound" and w.Name ~= "Sound" and not w:FindFirstChild("muted") then
- if w.Volume >= 6 then
- Instance.new("BoolValue", w).Name = "muted"
- local function lolriplmao()
- while game:GetService("RunService").Heartbeat:wait() do
- w.Volume = 1
- end
- end
- spawn(lolriplmao)
- message("Detected loud audio coming from workspace")
- end
- end
- end
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.ClassName == "Sound" then
- v:destroy()
- end
- if v.Character then
- if not v.Character:FindFirstChild("pwned") then
- --ultra instict 2019
- if v.Character:FindFirstChild("Hair") then
- if v.Character.Hair:FindFirstChild("Mesh") then
- if v.Character.Hair.Mesh.MeshId == "rbxassetid://455100513" then
- local function uncol()
- while game:GetService("RunService").Heartbeat:wait() do
- v.Character.Hair.CanCollide = false
- end
- end
- spawn(uncol)
- for q,w in pairs(v.Character:GetChildren()) do
- if w.Name == "NewPart" then
- w.CanCollide = false
- end
- end
- punishplayer(v.Character)
- message(v.Name.." has used Ultra Instict.")
- end
- end
- end
- --nahid Chara
- if v.Character:FindFirstChild("Blob") then
- if v.Character:FindFirstChild("Name") then
- if v.Character:FindFirstChild("Name"):FindFirstChild("TextLabel") then
- v.Character:FindFirstChild("Name").TextLabel.Text = "lol skid"
- punishplayer(v.Character)
- message(v.Name.." has used nahid Chara/Jevil.")
- end
- end
- end
- --star glitcher
- if v.Character:FindFirstChild("Head") then
- if v.Character.Head:FindFirstChild("ModeName") then
- if v.Character.Head:FindFirstChild("ModeName"):FindFirstChildOfClass("TextLabel") then
- v.Character.Head:FindFirstChild("ModeName"):FindFirstChildOfClass("TextLabel").Text = "nah get out star skid"
- punishplayer(v.Character)
- message(v.Name.." has used Star Glitcher.")
- end
- end
- end
- if v.Character:FindFirstChildOfClass("Sound") then
- if v.Character:FindFirstChildOfClass("Sound").SoundId == "rbxassetid://614032233" or v.Character:FindFirstChildOfClass("Sound").SoundId == "rbxassetid://415898123" or v.Character:FindFirstChildOfClass("Sound").Name == "wrecked" then
- punishplayer(v.Character)
- message(v.Name.." has used Star Glitcher.")
- end
- end
- ---golden pan
- if v.Backpack:FindFirstChild("bluE") then
- punishplayer(v.Character)
- message(v.Name.." has used the golden pan like a skid")
- end
- --kitchen gun
- if v.Character:FindFirstChild("Part")then
- if v.Character:FindFirstChild("Part"):FindFirstChild("GunWeld") then
- punishplayer(v.Character)
- message(v.Name.." has used kitchen gun what a skid")
- end
- end
- --chain magician(sorry creterisk)
- if v.Character:FindFirstChild("Torso") then
- if v.Character:FindFirstChild("Torso"):FindFirstChild("Beam") then
- punishplayer(v.Character)
- message(v.Name.." has probably used chain magician")
- end
- end
- --big ban theory
- if v.Character:FindFirstChild("Hammer") then
- v.Character:FindFirstChild("Hammer"):destroy()
- punishplayer(v.Character)
- message(v.Name.." probably used Big Ban Theory.")
- end
- --dual doom
- if v.Character:FindFirstChild("Dual Doom") then
- v.Character:FindFirstChild("Dual Doom"):destroy()
- if v.Character:FindFirstChild("Dual Doom") then
- v.Character:FindFirstChild("Dual Doom"):destroy()
- end
- punishplayer(v.Character)
- message(v.Name.." used Dual Doom.")
- end
- --jevil (im so sorry mrfunnylaughs)
- if v.Character:FindFirstChild("Torso") then
- if v.Character.Torso:FindFirstChild("JevilTheme") then
- v.Character.Torso:FindFirstChild("JevilTheme").SoundId = "rbxassetid://1953695670"
- v.Character.Torso:FindFirstChild("JevilTheme").TimePosition = 5
- v.Character.Torso:FindFirstChild("JevilTheme"):Play()
- punishplayer(v.Character)
- message(v.Name.." has used Jevil.")
- end
- end
- --dead gun
- if v.Character:FindFirstChild("Torso") then
- if v.Character.Torso:FindFirstChild("Sound") then
- if v.Character.Torso:FindFirstChild("Sound").SoundId == "rbxassetid://318812395" then
- v.Character.Torso:FindFirstChild("Sound").SoundId = "rbxassetid://775395533"
- punishplayer(v.Character)
- message(v.Name.." has used Dead Gun.")
- end
- end
- end
- --banisher guns
- if v.Character:FindFirstChild("Adds") then
- for _,c in pairs(v.Character:FindFirstChild("Adds"):GetDescendants()) do
- if c:IsA("Part") and c.Name == "Eye" then
- punishplayer(v.Character)
- message(v.Name.." has used a banisher(gear ver one)")
- end
- end
- end
- --skid edits with warden hat
- if v.Character:FindFirstChild("Hat") then
- if v.Character:FindFirstChild("Hat"):FindFirstChild("CylinderMesh") then
- punishplayer(v.Character)
- message(v.Name.." has used the warden or a skid edit with its hat")
- end
- end
- --deadeye or skid edits with the guns
- if v.Character then
- for _,c in pairs(v.Character:GetDescendants()) do
- if c:IsA("Part") and c.Name == "Eye" and c.Size == Vector3.new(0,0.35,0.41) then
- punishplayer(v.Character)
- message(v.Name.." has used deadeye or a skid edi with its gun")
- end
- end
- end
- --fallen anger
- if v.Character:FindFirstChild("Gun") and v.Character:FindFirstChild("Halo") then
- punishplayer(v.Character)
- message(v.Name.." has used fallen anger")
- end
- --mr bye bye
- if v.Character:FindFirstChild("Effects")then
- if v.Character:FindFirstChild("Effects"):FindFirstChild("Beartrap") then
- punishplayer(v.Character)
- message(v.Name.." has used mrbyebye")
- end
- end
- --Earthworm sally series
- if v.Character:FindFirstChild("OofHead") then
- punishplayer(v.Character)
- message(v.Name.." has used earthworm sally series what a skid")
- end
- --banisher infinite
- if v.Character:FindFirstChild("Ulta_Caliber") then
- punishplayer(v.Character)
- message(v.Name.." has used banisher infinite")
- end
- --uncle defranco
- if v.Character:FindFirstChild("WeaponModel") then
- if v.Character:FindFirstChild("WeaponModel"):FindFirstChild("Shaft") then
- punishplayer(v.Character)
- message(v.Name.." has used uncle defranco")
- end
- end
- --Elio Blasio
- if v.Character:FindFirstChild("Part") then
- if v.Character:FindFirstChild("Part"):FindFirstChild("SpecialMesh") then
- if v.Character:FindFirstChild("Part"):FindFirstChild("SpecialMesh").MeshId == "http://www.roblox.com/asset/?id=181343290" then
- punishplayer(v.Character)
- message(v.Name.." has used Elio Blasio")
- end end
- end
- --guest glitcher
- if v.Character:FindFirstChild("wreckeda") then
- punishplayer(v.Character)
- message(v.Name.." has used Guest Glitcher/Galaxy Glitcher.")
- end
- --xester
- if v.Character:FindFirstChild("Torso") then
- if v.Character.Torso:FindFirstChild("doomtheme") then
- punishplayer(v.Character)
- message(v.Name.." has used Xester.")
- end
- end
- --Spix
- if v.PlayerGui:FindFirstChild("pixelrep2") then
- punishplayer(v.Character)
- message(v.Name.." has probably used SPIX")
- end
- --new dual doom
- if v.PlayerGui:FindFirstChild("kick") then
- punishplayer(v.Character)
- message(v.Name.." has probably used Dual Doom what a skid")
- end
- --the switcher
- if v.Character:FindFirstChild("_status") then
- if v.Character["_status"]:FindFirstChildOfClass("TextLabel") then
- v.Character["_status"]:FindFirstChildOfClass("TextLabel").Text = "skiddity swooty"
- punishplayer(v.Character)
- message(v.Name.." has probably used The Switcher or any op script.")
- end
- end
- --chaotic glicher
- if v.Character:FindFirstChild("_status") then
- if v.Character["_status"]:FindFirstChild("TextLabel") then
- if string.sub(v.Character["_status"]:FindFirstChild("TextLabel").Text,1,5) == "Lunar" then
- v.Character["_status"]:FindFirstChild("TextLabel").Text = "rip chaotic lol"
- punishplayer(v.Character)
- message(v.Name.." has used Chaotic Glicher.")
- end
- end
- end
- end
- end
- end
- end
- end
- spawn(scan)
- function commands(chat)
- if string.sub(chat, 1,5) == ",shut" then
- local ply = game:GetService("Players"):FindFirstChild(string.sub(chat, 7))
- if ply then
- if ply.Name == "Rufus14" then
- message("get out")
- punishplayer(owner.Character)
- else
- if ply.Character then
- punishplayer(ply.Character)
- message("Punished "..ply.Name..".")
- else
- message("Player didnt spawn yet.")
- end
- end
- else
- message("Cannot find the player named '"..string.sub(chat, 10).."'.")
- end
- end
- if string.sub(chat, 1,10) == ",unsandbox" then
- local ply = game:GetService("Players"):FindFirstChild(string.sub(chat, 12))
- if ply then
- local lool = Instance.new("BoolValue", ply)
- lool.Name = "stopsandboxing"
- game.Debris:AddItem(lool, 0.5)
- message("Unsandboxed "..ply.Name..".")
- else
- message("Cannot find the player named '"..string.sub(chat, 12).."'.")
- end
- end
- if string.sub(chat, 1,8) == ",sandbox" then
- if string.sub(chat, 10,12) == "all" then
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.Character then
- local ply = v
- modell = Instance.new("Model", workspace:FindFirstChildOfClass("Terrain"))
- modell.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local scamhumanoid = Instance.new("Humanoid", modell)
- modell2 = Instance.new("Model", modell)
- modell2.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- ply.Character.Parent = modell2
- ply.Character:FindFirstChildOfClass("Humanoid").Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local function checkifnil()
- if ply.Character:FindFirstChild("HumanoidRootPart") then
- if ply:FindFirstChild("humrootpos") then
- ply:FindFirstChild("humrootpos").Value = ply.Character.HumanoidRootPart.CFrame
- else
- local posnow = Instance.new("CFrameValue", ply)
- posnow.Value = ply.Character.HumanoidRootPart.CFrame
- posnow.Name = "humrootpos"
- end
- end
- while wait() and not ply:FindFirstChild("stopsandboxing") do
- if ply.Character then
- if ply.Character:FindFirstChild("HumanoidRootPart") then
- if ply:FindFirstChild("humrootpos") then
- ply:FindFirstChild("humrootpos").Value = ply.Character.HumanoidRootPart.CFrame
- else
- local posnow = Instance.new("CFrameValue", ply)
- posnow.Value = ply.Character.HumanoidRootPart.CFrame
- posnow.Name = "humrootpos"
- end
- end
- end
- if ply.Character.Parent == nil or modell.Parent == nil or modell2.Parent == nil then
- ply:LoadCharacter()
- while not ply.Character do
- game:GetService("RunService").Heartbeat:wait()
- end
- ply.Character.HumanoidRootPart.CFrame = ply:FindFirstChild("humrootpos").Value
- wait()
- modell = Instance.new("Model", workspace:FindFirstChildOfClass("Terrain"))
- modell.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local scamhumanoid = Instance.new("Humanoid", modell)
- modell2 = Instance.new("Model", modell)
- modell2.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- ply.Character.Parent = modell2
- ply.Character:FindFirstChildOfClass("Humanoid").Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- end
- end
- print("stopped")
- ply:LoadCharacter()
- while not ply.Character do
- game:GetService("RunService").Heartbeat:wait()
- end
- ply.Character.HumanoidRootPart.CFrame = ply:FindFirstChild("humrootpos").Value
- ply:FindFirstChild("humrootpos"):destroy()
- end
- spawn(checkifnil)
- message("Separated every player from workspace.")
- end
- end
- else
- local ply = game:GetService("Players"):FindFirstChild(string.sub(chat, 10))
- if ply then
- if ply.Character then
- modell = Instance.new("Model", workspace:FindFirstChildOfClass("Terrain"))
- modell.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local scamhumanoid = Instance.new("Humanoid", modell)
- modell2 = Instance.new("Model", modell)
- modell2.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- ply.Character.Parent = modell2
- ply.Character:FindFirstChildOfClass("Humanoid").Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local function checkifnil()
- if ply.Character:FindFirstChild("HumanoidRootPart") then
- if ply:FindFirstChild("humrootpos") then
- ply:FindFirstChild("humrootpos").Value = ply.Character.HumanoidRootPart.CFrame
- else
- local posnow = Instance.new("CFrameValue", ply)
- posnow.Value = ply.Character.HumanoidRootPart.CFrame
- posnow.Name = "humrootpos"
- end
- end
- while wait() and not ply:FindFirstChild("stopsandboxing") do
- if ply.Character then
- if ply.Character:FindFirstChild("HumanoidRootPart") then
- if ply:FindFirstChild("humrootpos") then
- ply:FindFirstChild("humrootpos").Value = ply.Character.HumanoidRootPart.CFrame
- else
- local posnow = Instance.new("CFrameValue", ply)
- posnow.Value = ply.Character.HumanoidRootPart.CFrame
- posnow.Name = "humrootpos"
- end
- end
- end
- if ply.Character.Parent == nil or modell.Parent == nil or modell2.Parent == nil then
- ply:LoadCharacter()
- while not ply.Character do
- game:GetService("RunService").Heartbeat:wait()
- end
- ply.Character.HumanoidRootPart.CFrame = ply:FindFirstChild("humrootpos").Value
- wait()
- modell = Instance.new("Model", workspace:FindFirstChildOfClass("Terrain"))
- modell.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- local scamhumanoid = Instance.new("Humanoid", modell)
- modell2 = Instance.new("Model", modell)
- modell2.Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- ply.Character.Parent = modell2
- ply.Character:FindFirstChildOfClass("Humanoid").Name = tostring(math.random(1,999999)) + tostring(math.random(1,999999))
- end
- end
- print("stopped")
- ply:LoadCharacter()
- while not ply.Character do
- game:GetService("RunService").Heartbeat:wait()
- end
- ply.Character.HumanoidRootPart.CFrame = ply:FindFirstChild("humrootpos").Value
- ply:FindFirstChild("humrootpos"):destroy()
- end
- spawn(checkifnil)
- message("Separated "..ply.Name.." from workspace.")
- else
- message("Player didnt spawn yet.")
- end
- else
- message("Cannot find the player named '"..string.sub(chat, 10).."'.")
- end
- end
- end
- end
- owner.Chatted:connect(commands)
- message("Rufus14's Anti-Skid v4.1(Edit by ByJugator340) executed successfully.")
- --[[
- owner.Character.Archivable = true
- local special = Instance.new("Sound", owner.Character.Head)
- special.SoundId = "rbxassetid://427090157"
- special.Volume = 2
- special:Play()
- for i = 1,25 do
- wait()
- for i,v in pairs(owner.Character:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- v.Transparency = v.Transparency + 0.04
- end
- if v.ClassName == "Accessory" then
- local hand = v:FindFirstChild("Handle")
- if hand then
- hand.Transparency = hand.Transparency + 0.04
- end
- end
- if v.Name == "Head" then
- if v:FindFirstChildOfClass("Decal") then
- v:FindFirstChildOfClass("Decal").Transparency = v:FindFirstChildOfClass("Decal").Transparency + 0.04
- end
- end
- end
- end
- local fakecharacter = owner.Character:Clone()
- owner.Character:FindFirstChildOfClass("Humanoid"):destroy()
- for i,v in pairs(owner.Character:GetChildren()) do
- if v.ClassName ~= "LocalScript" and v.ClassName ~= "Script" then
- v:destroy()
- end
- end
- fakecharacter.Parent = owner.Character
- fakecharacter.Name = "Remote Controlled "..owner.Name
- for i = 1,25 do
- wait()
- for i,v in pairs(fakecharacter:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- v.Transparency = v.Transparency - 0.04
- end
- if v.ClassName == "Accessory" then
- local hand = v:FindFirstChild("Handle")
- if hand then
- hand.Transparency = hand.Transparency - 0.04
- end
- end
- if v.Name == "Head" then
- if v:FindFirstChildOfClass("Decal") then
- v:FindFirstChildOfClass("Decal").Transparency = v:FindFirstChildOfClass("Decal").Transparency - 0.04
- end
- end
- end
- end
- --]]
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