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- # Use <http://freeciv.wikia.com/wiki/Multiplayer_Ruleset>.
- # See also: <https://github.com/freeciv/freeciv/tree/R2_6_0/data/multiplayer>.
- # See also: <http://freeciv.wikia.com/wiki/Server_options>.
- rulesetdir multiplayer
- # Turns are played in serial, one player at a time.
- set phasemode PLAYER # Default: ALL
- # The map consists of 5000 tiles, 30% of which are land.
- set size 5 # Default: 4
- set landm 30 # Default: 30
- # "Earthlike ... one or more large continents and a scattering of smaller islands.
- # By default, players are all placed on a single continent."
- set generator FRACTAL # Default: RANDOM; multiplayer: ISLANDS
- set startpos DEFAULT # Default: DEFAULT; multiplayer: SINGLE
- # Each player starts with 5 citizens, 4 workers, and 2 explorers.
- set startunits "cccccwwwwxx" # Default: "ccx"; multiplayer: "cccwwwxxxx"
- # Diplomacy is enabled for everyone.
- set diplomacy ALL # Default: ALL; multiplayer: DISABLED
- # Any player may win by destroying all enemies, or by reaching Alpha Centauri.
- set victories SPACERACE # Default: SPACERACE|ALLIED
- # There are no barbarians.
- set barbarians DISABLED # Default: NORMAL; multiplayer: DISABLED
- # Research takes 50% as long as by default.
- set sciencebox 50 # Default: 100
- # "The complete set of [555] playable nations".
- set nationset "all" # Default: ""
- # "all cities in a game have to have different names."
- set citynames GLOBAL_UNIQUE # Default: PLAYER_UNIQUE
- # Players [without a suitable embassy] may meet for diplomacy [up to] 20 turns
- # after their units last met.
- set contactturns 20 # Default: 20; multiplayer: 0
- # Miscellaneous administrative options (subject to change).
- set ec_info enabled
- set ec_turns 10
- set ec_max_size 1000
- set allowtake ""
- set saveturns 1
- set compress 9
- set scorelog enabled
- set aifill 0
- set minplayers 5
- cmdlevel info
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