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- local level = 80 -- the level you want (there are limits ex. you can't do 9999999 or negative numbers)
- local pokemon = "Charmander" -- the pokemon who's level you want to change
- ----------------------------------------------------------------
- local randpoke = "Sylveon"
- local Move = game.ReplicatedStorage.REvents.PC:FindFirstChild('RemoteForHackers')
- local Spawn = game.ReplicatedStorage.REvents.Pokemon:FindFirstChild('iwillknowXd')
- local plr = game.Players.LocalPlayer
- local loc = plr.PokemonParty[pokemon]
- Spawn:InvokeServer(randpoke, plr.OppPokemon, level, true)
- local change = plr.OppPokemon[randpoke]
- Move:InvokeServer(loc.Lvl, plr.OppPokemon)
- Move:InvokeServer(change.Lvl, loc)
- change:Destroy()
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