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- Perfect Attunement: Gain the ability to see the connections between ingredients and arcane abilities, but go mildly insane, replicating the Manifest Destiny Problem, though you cannot gain XP from it.
- Imperfect Attunement: Go mildly insane, replicating the Manifest Destiny Problem, though you cannot gain XP from it.
- Any spells from this school may be cast ahead of their effects, as they create vials. These vials can be used any time within a month of casting the spell, after which they lose their potency.
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- >Vial of Lesser Knowledge
- Intensity: 1
- Casting Time: Combative
- Duration: Until next spell cast.
- Attunement: No
- Effect: This spell requires the caster to have access to a vial of water, and is cast by drinking it. It aligns the caster with alchemical augmentation until the next spell is cast.
- >Vial of Greater Knowledge
- Intensity: 2
- Casting Time: Three hours
- Duration: Permanent
- Attunement: No
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It aligns the caster with alchemical augmentation permanently.
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- >Vial of Lesser Strength
- Intensity: 3
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Body when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Strength
- Intensity: 5
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Body when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Dexterity
- Intensity: 3
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Coordination when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Dexterity
- Intensity: 5
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Coordination when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Sight
- Intensity: 3
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Senses when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Sight
- Intensity: 5
- Casting Time: Three hours
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Senses when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Resistance
- Intensity: 2
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Vigor when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Resistance
- Intensity: 4
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Vigor when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Resistance
- Intensity: 6
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster a Master Dice to their Vigor when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Speed
- Intensity: 2
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Dodge when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Speed
- Intensity: 4
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Dodge when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Speed
- Intensity: 6
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster a Master Dice to their Ddoge when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Combat
- Intensity: 2
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Fight when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Combat
- Intensity: 4
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Fight when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Combat
- Intensity: 6
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster a Master Dice to their Fight when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Vial of Lesser Motion
- Intensity: 2
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster +1 to their Athletics when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Motion
- Intensity: 4
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster an Expert Dice to their Athletics when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
- >Vial of Greater Motion
- Intensity: 6
- Casting Time: Three minutes
- Duration: Varies
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It grants the caster a Master Dice to their Athletics when they next imbibe a Transformative Vial, for the duration of that Transformative Vial.
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- >Transformative Vial of Strength
- Intensity: 6
- Casting Time: Three hours
- Duration: Width Hours
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It converts all of the casters Knowledge besides one into Body. For example, a caster with Knowledge 4 and Body 1 would have Knowledge 1 and Body 4 after this. This cannot bypass the limit of 6 to any given stat. Any points beyond this are lost. It also grants the Gruesome problem, though you cannot gain XP from it.
- >Transformative Vial of Speed
- Intensity: 6
- Casting Time: Three hours
- Duration: Width Hours
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It converts all of the casters Knowledge besides one into Coordination. For example, a caster with Knowledge 4 and Coordination 1 would have Knowledge 1 and Coordination 4 after this. This cannot bypass the limit of 6 to any given stat. Any points beyond this are lost. It also grants the Gruesome problem, though you cannot gain XP from it.
- >Transformative Vial of Sight
- Intensity: 6
- Casting Time: Three hours
- Duration: Width Hours
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It converts all of the casters Knowledge besides one into Senses. For example, a caster with Knowledge 4 and Senses 1 would have Knowledge 1 and Senses 4 after this. This cannot bypass the limit of 6 to any given stat. Any points beyond this are lost. It also grants the Gruesome problem, though you cannot gain XP from it.
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- >Perfect Transformative Vial
- Intensity: 9
- Casting Time: Three hours
- Duration: Permanent
- Attunement: Yes
- Effect: This spell requires the caster to have access to a vial of water and a number of baroque ingredients which vary from caster to caster, and is cast by drinking it. It must be cast immediately after successfully making a Student of Alchemy roll. It does absolutely nothing to the caster, save granting the Gruesome problem, though you cannot gain XP from it.
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