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- #include <ipst.h>
- void setup()
- {
- glcdLine(0,0,128,160,GLCD_BLUE);
- glcdLine(64,0,64,160,GLCD_RED);
- glcdLine(0,80,128,80,GLCD_RED);
- glcdLine(0,160,128,0,GLCD_BLUE);
- glcdRect(0,0,128,160,GLCD_WHITE);
- }
- void loop()
- {
- //128x160
- }
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