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  1. Initialize engine version: 5.4.3p2 (81dd4868cb4c)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 8088 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  16. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  17. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\dfScriptLite.dll (this message is harmless)
  22. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\dfScriptLite.dll into Unity Child Domain
  23. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\ConditionalExpression.dll (this message is harmless)
  24. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\ConditionalExpression.dll into Unity Child Domain
  25. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\GalaxyCSharp.dll (this message is harmless)
  26. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
  27. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\PlayMaker.dll (this message is harmless)
  28. Loading D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\PlayMaker.dll into Unity Child Domain
  29. - Completed reload, in 0.386 seconds
  30. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\System.Core.dll (this message is harmless)
  31. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\System.dll (this message is harmless)
  32. OnLevelWasLoaded was found on AmmonomiconDeathPageController
  33. This message has been deprecated and will be removed in a later version of Unity.
  34. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  35.  
  36. (Filename: Line: 375)
  37.  
  38. OnLevelWasLoaded was found on PlayerSpaceshipController
  39. This message has been deprecated and will be removed in a later version of Unity.
  40. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  41.  
  42. (Filename: Line: 375)
  43.  
  44. OnLevelWasLoaded was found on GameUIHeartController
  45. This message has been deprecated and will be removed in a later version of Unity.
  46. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  47.  
  48. (Filename: Line: 375)
  49.  
  50. OnLevelWasLoaded was found on GameUIBlankController
  51. This message has been deprecated and will be removed in a later version of Unity.
  52. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  53.  
  54. (Filename: Line: 375)
  55.  
  56. OnLevelWasLoaded was found on dfPoolManager
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. OnLevelWasLoaded was found on PlayerController
  63. This message has been deprecated and will be removed in a later version of Unity.
  64. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  65.  
  66. (Filename: Line: 375)
  67.  
  68. OnLevelWasLoaded was found on SpeculativeRigidbody
  69. This message has been deprecated and will be removed in a later version of Unity.
  70. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  71.  
  72. (Filename: Line: 375)
  73.  
  74. OnLevelWasLoaded was found on ReturnAmmoOnMissedShotItem
  75. This message has been deprecated and will be removed in a later version of Unity.
  76. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  77.  
  78. (Filename: Line: 375)
  79.  
  80. OnLevelWasLoaded was found on PlayMakerFSM
  81. This message has been deprecated and will be removed in a later version of Unity.
  82. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  83.  
  84. (Filename: Line: 375)
  85.  
  86. <RI> Initializing input.
  87.  
  88. <RI> Input initialized.
  89.  
  90. desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
  91. <RI> Initialized touch support.
  92.  
  93. The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
  94.  
  95. (Filename: Line: 1656)
  96.  
  97. UnloadTime: 2.681976 ms
  98. WwiseUnity: Initialize sound engine ...
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  101.  
  102. WwiseUnity: Sound engine initialized.
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  105.  
  106. Version: 1.1.4
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  109.  
  110. Now: 07.18.2018 20:46
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  113.  
  114. Starting Steam platform interface.
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. Platform assembly: D:\Program Files\SteamLibrary\steamapps\common\Enter the Gungeon\EtG_Data\Managed\Mono.Security.dll (this message is harmless)
  119. Failed to load 'D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
  120.  
  121. (Filename: Line: 108)
  122.  
  123. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll
  124. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32
  125. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libD:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll
  126. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libD:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll
  127. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libD:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll
  128. InControl (version 1.6.10 build 8800)
  129.  
  130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  131.  
  132. Post GameManager.Awake.AudioInit
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  135.  
  136. Post GameManager.Awake.Resolution
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  139.  
  140. Terminating GameManager Awake()
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  143.  
  144. BRV::DeviceType = Desktop
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  147.  
  148. BRV::GraphicsDeviceType = NVIDIA GeForce GTX 1070
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  151.  
  152. BRV::GraphicsDeviceType = Direct3D11
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  155.  
  156. BRV::GraphicsDeviceVendor = NVIDIA
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  159.  
  160. BRV::GraphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  163.  
  164. BRV::GraphicsShaderLevel = 50
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  167.  
  168. BRV::GraphicsMemorySize = 8088
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  171.  
  172. BRV::MaxTextureSize = 16384
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  175.  
  176. BRV::NPOTSupport = Full
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  179.  
  180. BRV::SupportedRenderTargetCount = 8
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  183.  
  184. BRV::SupportsImageEffects = True
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  187.  
  188. BRV::SupportsRenderTextures = True
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  191.  
  192. BRV::SupportsStencil = 1
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  195.  
  196. BRV::SupportsDefaultHDR = True
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  199.  
  200. BRV::SupportsDepthFormat = True
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  203.  
  204. BRV::Iteration = 1
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  207.  
  208. Doing startup foyer checks!
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  211.  
  212. Attempting to generate flow: Foyer Flow
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  215.  
  216. ENCOUNTERING FLOW: Foyer Flow
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  219.  
  220. Succeeded generation iteration on: Foyer Flow
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  223.  
  224. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Gungeon Guardian Right FSM
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  227.  
  228. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Animation Handler
  229.  
  230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  231.  
  232. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Gungeon Guardian Left FSM
  233.  
  234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  235.  
  236. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Animation Handler
  237.  
  238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  239.  
  240. FSM not Preprocessed: NPC_GunslingKing(Clone) : Location Check FSM
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  243.  
  244. FSM not Preprocessed: NPC_GunslingKing(Clone) : Dungeon FSM
  245.  
  246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  247.  
  248. FSM not Preprocessed: NPC_GunslingKing(Clone) : Foyer FSM
  249.  
  250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  251.  
  252. FSM not Preprocessed: NPC_Shortcut_Sherpa_Foyer_PreElevator(Clone) : Foyer Before Unlock
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  255.  
  256. FSM not Preprocessed: NPC_Frifle : Location Check FSM
  257.  
  258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  259.  
  260. FSM not Preprocessed: NPC_Frifle : Dungeon FSM
  261.  
  262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  263.  
  264. FSM not Preprocessed: NPC_Frifle : Foyer FSM
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  267.  
  268. FSM not Preprocessed: NPC_Mauser : Location Check FSM
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  271.  
  272. FSM not Preprocessed: NPC_Mauser : Dungeon FSM
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  275.  
  276. FSM not Preprocessed: NPC_Mauser : Foyer FSM
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  279.  
  280. FSM not Preprocessed: NPC_FoyerCharacter_Convict(Clone) : Convict Foyer FSM
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  283.  
  284. FSM not Preprocessed: NPC_FoyerCharacter_Rogue(Clone) : Convict Foyer FSM
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  287.  
  288. FSM not Preprocessed: NPC_FoyerCharacter_Marine(Clone) : Convict Foyer FSM
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  291.  
  292. FSM not Preprocessed: NPC_FoyerCharacter_Guide(Clone) : Convict Foyer FSM
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  295.  
  296. FSM not Preprocessed: NPC_FoyerCharacter_Robot(Clone) : Convict Foyer FSM
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  299.  
  300. FSM not Preprocessed: NPC_FoyerCharacter_Bullet(Clone) : Bullet Foyer FSM
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  303.  
  304. FSM not Preprocessed: NPC_LedgeGoblin_01 : Ledge Goblin
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  307.  
  308. FSM not Preprocessed: NPC_Trucker_Foyer : Main
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  311.  
  312. FSM not Preprocessed: NPC_ManfredRival_Foyer(Clone) : Tutorial Knight 003 pits
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  315.  
  316. FSM not Preprocessed: NPC_Tutorial_Knight_Foyer(Clone) : Tutorial Knight Intro FSM
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  319.  
  320. FSM not Preprocessed: NPC_Manservantes(Clone) : Location Check FSM
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  323.  
  324. FSM not Preprocessed: NPC_Manservantes(Clone) : Dungeon FSM
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  327.  
  328. FSM not Preprocessed: NPC_Manservantes(Clone) : Foyer FSM
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  331.  
  332. FSM not Preprocessed: NPC_FoyerCharacter_Cultist(Clone) : Convict Foyer FSM
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  335.  
  336. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : Location Check FSM
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  339.  
  340. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Game of Skill FSM
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  343.  
  344. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Foyer FSM
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  347.  
  348. FSM not Preprocessed: NPC_Beetle : Main
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. FSM not Preprocessed: NPC_MetaShopkeeper : Main
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. FSM not Preprocessed: NPC_Witchkeeper : Main
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  359.  
  360. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  361. s_empty?: False
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  364.  
  365. BRV::StencilMode: True
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  368.  
  369. s_empty?: False
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  372.  
  373. FINISHED LOADING SERIALIZED KEYBINDINGS.
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  376.  
  377. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  378. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
  379. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  380. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  381. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
  382. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  383. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  384. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
  385. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  386. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  387. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
  388. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  389. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  390. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
  391. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  392. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  393. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
  394. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  395. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  396. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
  397. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  398. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  399. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
  400. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  401. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  402. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
  403. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
  404. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  405. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
  406. Fallback handler could not load library D:/Program Files/SteamLibrary/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
  407.  
  408. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 33129.
  409. Total: 115.021423 ms (FindLiveObjects: 1.868800 ms CreateObjectMapping: 1.408301 ms MarkObjects: 111.542831 ms DeleteObjects: 0.200884 ms)
  410.  
  411. Something is attempting to get a NONE save flag!
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  414.  
  415. Received stats and achievements from Steam
  416.  
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  419.  
  420. Reacquiring Page Buffer 960x1080
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  423.  
  424. Reacquiring Page Buffer 960x1080
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  427.  
  428. Reacquiring Page Buffer 960x1080
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  431.  
  432. System.Collections.Generic.List`1[dfButton]|0
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  435.  
  436. Reacquiring Page Buffer 960x1080
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  439.  
  440. Reacquiring Page Buffer 960x1080
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  443.  
  444. System.Collections.Generic.List`1[dfButton]|0
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  447.  
  448. Reacquiring Page Buffer 960x1080
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  451.  
  452. Reacquiring Page Buffer 960x1080
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  455.  
  456. System.Collections.Generic.List`1[dfButton]|0
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  459.  
  460. Reacquiring Page Buffer 960x1080
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  463.  
  464. Reacquiring Page Buffer 960x1080
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  467.  
  468. System.Collections.Generic.List`1[dfButton]|0
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  471.  
  472. Reacquiring Page Buffer 960x1080
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  475.  
  476. StoreStats - success
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  479.  
  480. StoreStats - success
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  483.  
  484. Setting up 4 worker threads for Enlighten.
  485. Thread -> id: 93c -> priority: 1
  486. Thread -> id: 397c -> priority: 1
  487. Thread -> id: 2618 -> priority: 1
  488. Thread -> id: 2684 -> priority: 1
  489. SAVING DATA
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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