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- <?xml version="1.0" encoding="utf-8"?>
- <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
- <name>Aschere Paladin DOT Filter - Ignite Version</name>
- <filterIcon>2</filterIcon>
- <filterIconColor>12</filterIconColor>
- <description>https://forum.lastepoch.com/t/ascheres-caster-paladin-dot-0-8-3-7788-ehp-100-200k-single-target-dps-high-corruption-and-200-arena-s-tier/43917</description>
- <lastModifiedInVersion>0.8.3c</lastModifiedInVersion>
- <lootFilterVersion>1</lootFilterVersion>
- <rules>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
- <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
- <EquipmentType>IDOL_2x1</EquipmentType>
- <EquipmentType>IDOL_1x2</EquipmentType>
- <EquipmentType>IDOL_3x1</EquipmentType>
- <EquipmentType>IDOL_1x3</EquipmentType>
- <EquipmentType>IDOL_4x1</EquipmentType>
- <EquipmentType>IDOL_1x4</EquipmentType>
- <EquipmentType>IDOL_2x2</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>MAGIC</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>RARE</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>NORMAL</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
- <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
- <EquipmentType>IDOL_2x1</EquipmentType>
- <EquipmentType>IDOL_1x2</EquipmentType>
- <EquipmentType>IDOL_3x1</EquipmentType>
- <EquipmentType>IDOL_1x3</EquipmentType>
- <EquipmentType>IDOL_4x1</EquipmentType>
- <EquipmentType>IDOL_1x4</EquipmentType>
- <EquipmentType>IDOL_2x2</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>105</int>
- <int>107</int>
- <int>127</int>
- <int>208</int>
- <int>209</int>
- <int>282</int>
- <int>298</int>
- <int>430</int>
- <int>116</int>
- <int>119</int>
- <int>124</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>8</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Worse Idols</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>IDOL_1x2</EquipmentType>
- <EquipmentType>IDOL_1x3</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>105</int>
- <int>107</int>
- <int>117</int>
- <int>322</int>
- <int>127</int>
- <int>209</int>
- <int>139</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>2</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>9</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Better Idols</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>580</int>
- <int>635</int>
- <int>623</int>
- <int>36</int>
- <int>100</int>
- <int>52</int>
- <int>361</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>6</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Shatter items for rare affixes for this build (add any others your short on)</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>GLOVES</EquipmentType>
- </type>
- <subTypes>
- <int>7</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>4</int>
- <int>504</int>
- <int>25</int>
- <int>72</int>
- <int>36</int>
- <int>429</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BOOTS</EquipmentType>
- </type>
- <subTypes>
- <int>6</int>
- <int>9</int>
- <int>8</int>
- <int>5</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>28</int>
- <int>505</int>
- <int>504</int>
- <int>25</int>
- <int>36</int>
- <int>80</int>
- <int>19</int>
- <int>97</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Boots w/ several bases (Select if you want specific)</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RELIC</EquipmentType>
- </type>
- <subTypes>
- <int>38</int>
- <int>40</int>
- <int>43</int>
- <int>44</int>
- <int>46</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>100</int>
- <int>72</int>
- <int>4</int>
- <int>12</int>
- <int>9</int>
- <int>330</int>
- <int>25</int>
- <int>429</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Relic w/ Several Bases (Select if you want specific)</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BELT</EquipmentType>
- </type>
- <subTypes>
- <int>0</int>
- <int>1</int>
- <int>2</int>
- <int>6</int>
- <int>4</int>
- <int>5</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>100</int>
- <int>9</int>
- <int>12</int>
- <int>72</int>
- <int>67</int>
- <int>25</int>
- <int>36</int>
- <int>52</int>
- <int>97</int>
- <int>80</int>
- <int>19</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Belt</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RING</EquipmentType>
- </type>
- <subTypes>
- <int>9</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>9</int>
- <int>100</int>
- <int>72</int>
- <int>12</int>
- <int>504</int>
- <int>25</int>
- <int>80</int>
- <int>19</int>
- <int>97</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>AMULET</EquipmentType>
- </type>
- <subTypes>
- <int>7</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>55</int>
- <int>25</int>
- <int>100</int>
- <int>9</int>
- <int>12</int>
- <int>4</int>
- <int>72</int>
- <int>429</int>
- <int>32</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BODY_ARMOR</EquipmentType>
- </type>
- <subTypes>
- <int>39</int>
- <int>38</int>
- <int>40</int>
- <int>37</int>
- <int>36</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>25</int>
- <int>52</int>
- <int>505</int>
- <int>361</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Body Armor w/ several bases (set to solarum if you want best)</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>HELMET</EquipmentType>
- </type>
- <subTypes>
- <int>39</int>
- <int>38</int>
- <int>36</int>
- <int>37</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>27</int>
- <int>361</int>
- <int>52</int>
- <int>25</int>
- <int>97</int>
- <int>80</int>
- <int>19</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>5</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Helmet w/ several bases (set to winged helmet if you want best)</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- </type>
- <subTypes>
- <int>10</int>
- <int>6</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>55</int>
- <int>9</int>
- <int>12</int>
- <int>100</int>
- <int>72</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>3</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>6</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Staff w/ better bases but worse affixes</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- </type>
- <subTypes>
- <int>3</int>
- <int>4</int>
- <int>5</int>
- <int>6</int>
- <int>7</int>
- <int>8</int>
- <int>9</int>
- <int>10</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>100</int>
- <int>55</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>4</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>14</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Staff w/ Ignite/Ele DOT</nameOverride>
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>EXALTED</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>UNIQUE</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>SET</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- </rules>
- </ItemFilter>
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