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- -- Instances
- local SuperPowerTrainingSim = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local TeleportsButton = Instance.new("TextButton")
- local AutoButton = Instance.new("TextButton")
- local TPTypeFrame = Instance.new("Frame")
- local FistButton = Instance.new("TextButton")
- local BodyButton = Instance.new("TextButton")
- local PsychicButton = Instance.new("TextButton")
- local FistTPFrame = Instance.new("Frame")
- local RockButton = Instance.new("TextButton")
- local CrystalButton = Instance.new("TextButton")
- local BlueStarButton = Instance.new("TextButton")
- local GreenStarButton = Instance.new("TextButton")
- local RedStarButton = Instance.new("TextButton")
- local RockRequire = Instance.new("TextLabel")
- local CrystalRequire = Instance.new("TextLabel")
- local BlueStarRequire = Instance.new("TextLabel")
- local GreenStarRequire = Instance.new("TextLabel")
- local RedStarRequire = Instance.new("TextLabel")
- local ToughTPFrame = Instance.new("Frame")
- local IceBathButton = Instance.new("TextButton")
- local IceBathRequire = Instance.new("TextLabel")
- local LavaBathButton = Instance.new("TextButton")
- local LavaBathRequire = Instance.new("TextLabel")
- local IcebergButton = Instance.new("TextButton")
- local IcebergRequire = Instance.new("TextLabel")
- local TornadoButton = Instance.new("TextButton")
- local TornadoRequire = Instance.new("TextLabel")
- local VolcanoButton = Instance.new("TextButton")
- local VolcanoRequire = Instance.new("TextLabel")
- local HellFirePitButton = Instance.new("TextButton")
- local HellFirePitRequire = Instance.new("TextLabel")
- local AcidPool1Button = Instance.new("TextButton")
- local AcidPool1Require = Instance.new("TextLabel")
- local AcidPool2Button = Instance.new("TextButton")
- local AcidPool2Require = Instance.new("TextLabel")
- local PsychicTPFrame = Instance.new("Frame")
- local FirstLawnButton = Instance.new("TextButton")
- local FirstLawnRequire = Instance.new("TextLabel")
- local SecondLawnButton = Instance.new("TextButton")
- local SecondLawnRequire = Instance.new("TextLabel")
- local BridgeButton = Instance.new("TextButton")
- local BridgeRequire = Instance.new("TextLabel")
- local WaterfallButton = Instance.new("TextButton")
- local WaterfallRequire = Instance.new("TextLabel")
- local OtherTPButton = Instance.new("TextButton")
- local OtherTPFrame = Instance.new("Frame")
- local QuesterTPButton = Instance.new("TextButton")
- local SafetyKeyButton = Instance.new("TextButton")
- local SafetyKeyHere = Instance.new("TextBox")
- local SafetyInfo = Instance.new("TextLabel")
- local LowHealthTPButton = Instance.new("TextButton")
- local HealthPercentButton = Instance.new("TextButton")
- local HealthHere = Instance.new("TextBox")
- local LowHealthInfo = Instance.new("TextLabel")
- local TPQuesterButton = Instance.new("TextButton")
- local AutoFarmFrame = Instance.new("Frame")
- local AutoFist = Instance.new("TextButton")
- local AutoTough = Instance.new("TextButton")
- local AutoSpeed = Instance.new("TextButton")
- local AutoJump = Instance.new("TextButton")
- local AutoPsychic = Instance.new("TextButton")
- local FeaturesFrame = Instance.new("Frame")
- local ESPButton = Instance.new("TextButton")
- local DeathReturnButton = Instance.new("TextButton")
- local PlayerTPButton = Instance.new("TextButton")
- local SkipSathButton = Instance.new("TextButton")
- local PlayerName = Instance.new("TextBox")
- local Notes = Instance.new("TextLabel")
- local ToughNote = Instance.new("TextLabel")
- local SpeedJumpNote = Instance.new("TextLabel")
- local AntiAFKButton = Instance.new("TextButton")
- local TPToolButton = Instance.new("TextButton")
- local NoClipButton = Instance.new("TextButton")
- local StatsFrame = Instance.new("Frame")
- local FistStrength = Instance.new("TextLabel")
- local BodyToughness = Instance.new("TextLabel")
- local MovementSpeed = Instance.new("TextLabel")
- local JumpForce = Instance.new("TextLabel")
- local PsychicPower = Instance.new("TextLabel")
- local MovementAmount = Instance.new("TextLabel")
- local FistAmount = Instance.new("TextLabel")
- local BodyAmount = Instance.new("TextLabel")
- local JumpAmount = Instance.new("TextLabel")
- local PsychicAmount = Instance.new("TextLabel")
- local ExtraButton = Instance.new("TextButton")
- local StatsButton = Instance.new("TextButton")
- --Properties
- SuperPowerTrainingSim.Name = "SuperPowerTrainingSim"
- SuperPowerTrainingSim.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = SuperPowerTrainingSim
- MainFrame.AnchorPoint = Vector2.new(0, 0.5)
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.5
- MainFrame.BorderSizePixel = 4
- MainFrame.Position = UDim2.new(0.00499999989, 0, 0.5, 0)
- MainFrame.Size = UDim2.new(0, 80, 0, 320)
- TeleportsButton.Name = "TeleportsButton"
- TeleportsButton.Parent = MainFrame
- TeleportsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TeleportsButton.BackgroundTransparency = 0.5
- TeleportsButton.Size = UDim2.new(0, 80, 0, 80)
- TeleportsButton.Font = Enum.Font.Fantasy
- TeleportsButton.Text = "Teleports"
- TeleportsButton.TextColor3 = Color3.new(1, 1, 1)
- TeleportsButton.TextSize = 20
- TeleportsButton.TextWrapped = true
- AutoButton.Name = "AutoButton"
- AutoButton.Parent = MainFrame
- AutoButton.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoButton.BackgroundTransparency = 0.5
- AutoButton.Position = UDim2.new(0, 0, 0.25, 0)
- AutoButton.Size = UDim2.new(0, 80, 0, 80)
- AutoButton.Font = Enum.Font.Fantasy
- AutoButton.Text = "Auto Farms"
- AutoButton.TextColor3 = Color3.new(1, 1, 1)
- AutoButton.TextSize = 20
- AutoButton.TextWrapped = true
- TPTypeFrame.Name = "TPTypeFrame"
- TPTypeFrame.Parent = MainFrame
- TPTypeFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- TPTypeFrame.BackgroundTransparency = 0.5
- TPTypeFrame.BorderSizePixel = 4
- TPTypeFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- TPTypeFrame.Size = UDim2.new(0, 80, 0, 320)
- TPTypeFrame.Visible = false
- FistButton.Name = "FistButton"
- FistButton.Parent = TPTypeFrame
- FistButton.BackgroundColor3 = Color3.new(0, 0, 0)
- FistButton.BackgroundTransparency = 0.5
- FistButton.Size = UDim2.new(0, 80, 0, 80)
- FistButton.Font = Enum.Font.Fantasy
- FistButton.Text = "Fist Strength"
- FistButton.TextColor3 = Color3.new(1, 1, 1)
- FistButton.TextSize = 18
- FistButton.TextWrapped = true
- BodyButton.Name = "BodyButton"
- BodyButton.Parent = TPTypeFrame
- BodyButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BodyButton.BackgroundTransparency = 0.5
- BodyButton.Position = UDim2.new(0, 0, 0.25, 0)
- BodyButton.Size = UDim2.new(0, 80, 0, 80)
- BodyButton.Font = Enum.Font.Fantasy
- BodyButton.Text = "Body Toughness"
- BodyButton.TextColor3 = Color3.new(1, 1, 1)
- BodyButton.TextSize = 18
- BodyButton.TextWrapped = true
- PsychicButton.Name = "PsychicButton"
- PsychicButton.Parent = TPTypeFrame
- PsychicButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PsychicButton.BackgroundTransparency = 0.5
- PsychicButton.Position = UDim2.new(0, 0, 0.5, 0)
- PsychicButton.Size = UDim2.new(0, 80, 0, 80)
- PsychicButton.Font = Enum.Font.Fantasy
- PsychicButton.Text = "Psychic Power"
- PsychicButton.TextColor3 = Color3.new(1, 1, 1)
- PsychicButton.TextSize = 18
- PsychicButton.TextWrapped = true
- FistTPFrame.Name = "FistTPFrame"
- FistTPFrame.Parent = TPTypeFrame
- FistTPFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- FistTPFrame.BackgroundTransparency = 0.5
- FistTPFrame.BorderSizePixel = 4
- FistTPFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- FistTPFrame.Size = UDim2.new(0, 150, 0, 250)
- FistTPFrame.Visible = false
- RockButton.Name = "RockButton"
- RockButton.Parent = FistTPFrame
- RockButton.BackgroundColor3 = Color3.new(0, 0, 0)
- RockButton.BackgroundTransparency = 0.5
- RockButton.Size = UDim2.new(0, 150, 0, 25)
- RockButton.Font = Enum.Font.Fantasy
- RockButton.Text = "Rock - 10x"
- RockButton.TextColor3 = Color3.new(1, 1, 1)
- RockButton.TextSize = 14
- RockButton.TextWrapped = true
- CrystalButton.Name = "CrystalButton"
- CrystalButton.Parent = FistTPFrame
- CrystalButton.BackgroundColor3 = Color3.new(0, 0, 0)
- CrystalButton.BackgroundTransparency = 0.5
- CrystalButton.Position = UDim2.new(0, 0, 0.200000003, 0)
- CrystalButton.Size = UDim2.new(0, 150, 0, 25)
- CrystalButton.Font = Enum.Font.Fantasy
- CrystalButton.Text = "Cloud Crystal - 100x"
- CrystalButton.TextColor3 = Color3.new(1, 1, 1)
- CrystalButton.TextSize = 14
- CrystalButton.TextWrapped = true
- BlueStarButton.Name = "BlueStarButton"
- BlueStarButton.Parent = FistTPFrame
- BlueStarButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BlueStarButton.BackgroundTransparency = 0.5
- BlueStarButton.Position = UDim2.new(0, 0, 0.400000006, 0)
- BlueStarButton.Size = UDim2.new(0, 150, 0, 25)
- BlueStarButton.Font = Enum.Font.Fantasy
- BlueStarButton.Text = "Blue God Star - 2k x"
- BlueStarButton.TextColor3 = Color3.new(1, 1, 1)
- BlueStarButton.TextSize = 14
- BlueStarButton.TextWrapped = true
- GreenStarButton.Name = "GreenStarButton"
- GreenStarButton.Parent = FistTPFrame
- GreenStarButton.BackgroundColor3 = Color3.new(0, 0, 0)
- GreenStarButton.BackgroundTransparency = 0.5
- GreenStarButton.Position = UDim2.new(0, 0, 0.600000024, 0)
- GreenStarButton.Size = UDim2.new(0, 150, 0, 25)
- GreenStarButton.Font = Enum.Font.Fantasy
- GreenStarButton.Text = "Green God Star - 40k x"
- GreenStarButton.TextColor3 = Color3.new(1, 1, 1)
- GreenStarButton.TextSize = 14
- GreenStarButton.TextWrapped = true
- RedStarButton.Name = "RedStarButton"
- RedStarButton.Parent = FistTPFrame
- RedStarButton.BackgroundColor3 = Color3.new(0, 0, 0)
- RedStarButton.BackgroundTransparency = 0.5
- RedStarButton.Position = UDim2.new(0, 0, 0.800000012, 0)
- RedStarButton.Size = UDim2.new(0, 150, 0, 25)
- RedStarButton.Font = Enum.Font.Fantasy
- RedStarButton.Text = "Red God Star - 800k x"
- RedStarButton.TextColor3 = Color3.new(1, 1, 1)
- RedStarButton.TextSize = 14
- RedStarButton.TextWrapped = true
- RockRequire.Name = "RockRequire"
- RockRequire.Parent = FistTPFrame
- RockRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- RockRequire.BackgroundTransparency = 1
- RockRequire.BorderSizePixel = 0
- RockRequire.Position = UDim2.new(0, 0, 0.100000001, 0)
- RockRequire.Size = UDim2.new(0, 150, 0, 25)
- RockRequire.Font = Enum.Font.Fantasy
- RockRequire.Text = "No Requirements"
- RockRequire.TextColor3 = Color3.new(1, 1, 1)
- RockRequire.TextSize = 14
- CrystalRequire.Name = "CrystalRequire"
- CrystalRequire.Parent = FistTPFrame
- CrystalRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- CrystalRequire.BackgroundTransparency = 1
- CrystalRequire.BorderSizePixel = 0
- CrystalRequire.Position = UDim2.new(0, 0, 0.300000012, 0)
- CrystalRequire.Size = UDim2.new(0, 150, 0, 25)
- CrystalRequire.Font = Enum.Font.Fantasy
- CrystalRequire.Text = "No Requirements"
- CrystalRequire.TextColor3 = Color3.new(1, 1, 1)
- CrystalRequire.TextSize = 14
- BlueStarRequire.Name = "BlueStarRequire"
- BlueStarRequire.Parent = FistTPFrame
- BlueStarRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- BlueStarRequire.BackgroundTransparency = 1
- BlueStarRequire.BorderSizePixel = 0
- BlueStarRequire.Position = UDim2.new(0, 0, 0.5, 0)
- BlueStarRequire.Size = UDim2.new(0, 150, 0, 25)
- BlueStarRequire.Font = Enum.Font.Fantasy
- BlueStarRequire.Text = "Need 1B Fist Strength"
- BlueStarRequire.TextColor3 = Color3.new(1, 1, 1)
- BlueStarRequire.TextSize = 14
- GreenStarRequire.Name = "GreenStarRequire"
- GreenStarRequire.Parent = FistTPFrame
- GreenStarRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- GreenStarRequire.BackgroundTransparency = 1
- GreenStarRequire.BorderSizePixel = 0
- GreenStarRequire.Position = UDim2.new(0, 0, 0.699999988, 0)
- GreenStarRequire.Size = UDim2.new(0, 150, 0, 25)
- GreenStarRequire.Font = Enum.Font.Fantasy
- GreenStarRequire.Text = "Need 100B Fist Strength"
- GreenStarRequire.TextColor3 = Color3.new(1, 1, 1)
- GreenStarRequire.TextSize = 14
- RedStarRequire.Name = "RedStarRequire"
- RedStarRequire.Parent = FistTPFrame
- RedStarRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- RedStarRequire.BackgroundTransparency = 1
- RedStarRequire.BorderSizePixel = 0
- RedStarRequire.Position = UDim2.new(0, 0, 0.899999976, 0)
- RedStarRequire.Size = UDim2.new(0, 150, 0, 25)
- RedStarRequire.Font = Enum.Font.Fantasy
- RedStarRequire.Text = "Need 10T Fist Strength"
- RedStarRequire.TextColor3 = Color3.new(1, 1, 1)
- RedStarRequire.TextSize = 14
- ToughTPFrame.Name = "ToughTPFrame"
- ToughTPFrame.Parent = TPTypeFrame
- ToughTPFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ToughTPFrame.BackgroundTransparency = 0.5
- ToughTPFrame.BorderSizePixel = 4
- ToughTPFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- ToughTPFrame.Size = UDim2.new(0, 150, 0, 400)
- ToughTPFrame.Visible = false
- IceBathButton.Name = "IceBathButton"
- IceBathButton.Parent = ToughTPFrame
- IceBathButton.BackgroundColor3 = Color3.new(0, 0, 0)
- IceBathButton.BackgroundTransparency = 0.5
- IceBathButton.Size = UDim2.new(0, 150, 0, 25)
- IceBathButton.Font = Enum.Font.Fantasy
- IceBathButton.Text = "Ice Bath - 5x"
- IceBathButton.TextColor3 = Color3.new(1, 1, 1)
- IceBathButton.TextSize = 14
- IceBathButton.TextWrapped = true
- IceBathRequire.Name = "IceBathRequire"
- IceBathRequire.Parent = ToughTPFrame
- IceBathRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- IceBathRequire.BackgroundTransparency = 1
- IceBathRequire.BorderSizePixel = 0
- IceBathRequire.Position = UDim2.new(0, 0, 0.0625, 0)
- IceBathRequire.Size = UDim2.new(0, 150, 0, 25)
- IceBathRequire.Font = Enum.Font.Fantasy
- IceBathRequire.Text = "Need 100 Body Toughness"
- IceBathRequire.TextColor3 = Color3.new(1, 1, 1)
- IceBathRequire.TextSize = 14
- LavaBathButton.Name = "LavaBathButton"
- LavaBathButton.Parent = ToughTPFrame
- LavaBathButton.BackgroundColor3 = Color3.new(0, 0, 0)
- LavaBathButton.BackgroundTransparency = 0.5
- LavaBathButton.Position = UDim2.new(0, 0, 0.125, 0)
- LavaBathButton.Size = UDim2.new(0, 150, 0, 25)
- LavaBathButton.Font = Enum.Font.Fantasy
- LavaBathButton.Text = "Lava Bath - 10x"
- LavaBathButton.TextColor3 = Color3.new(1, 1, 1)
- LavaBathButton.TextSize = 14
- LavaBathButton.TextWrapped = true
- LavaBathRequire.Name = "LavaBathRequire"
- LavaBathRequire.Parent = ToughTPFrame
- LavaBathRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- LavaBathRequire.BackgroundTransparency = 1
- LavaBathRequire.BorderSizePixel = 0
- LavaBathRequire.Position = UDim2.new(0, 0, 0.187000006, 0)
- LavaBathRequire.Size = UDim2.new(0, 150, 0, 25)
- LavaBathRequire.Font = Enum.Font.Fantasy
- LavaBathRequire.Text = "Need 10K Body Toughness"
- LavaBathRequire.TextColor3 = Color3.new(1, 1, 1)
- LavaBathRequire.TextSize = 14
- IcebergButton.Name = "IcebergButton"
- IcebergButton.Parent = ToughTPFrame
- IcebergButton.BackgroundColor3 = Color3.new(0, 0, 0)
- IcebergButton.BackgroundTransparency = 0.5
- IcebergButton.Position = UDim2.new(0, 0, 0.25, 0)
- IcebergButton.Size = UDim2.new(0, 150, 0, 25)
- IcebergButton.Font = Enum.Font.Fantasy
- IcebergButton.Text = "Iceberg - 20x"
- IcebergButton.TextColor3 = Color3.new(1, 1, 1)
- IcebergButton.TextSize = 14
- IcebergButton.TextWrapped = true
- IcebergRequire.Name = "IcebergRequire"
- IcebergRequire.Parent = ToughTPFrame
- IcebergRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- IcebergRequire.BackgroundTransparency = 1
- IcebergRequire.BorderSizePixel = 0
- IcebergRequire.Position = UDim2.new(0, 0, 0.312000006, 0)
- IcebergRequire.Size = UDim2.new(0, 150, 0, 25)
- IcebergRequire.Font = Enum.Font.Fantasy
- IcebergRequire.Text = "Need 100K Body Toughness"
- IcebergRequire.TextColor3 = Color3.new(1, 1, 1)
- IcebergRequire.TextSize = 14
- TornadoButton.Name = "TornadoButton"
- TornadoButton.Parent = ToughTPFrame
- TornadoButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TornadoButton.BackgroundTransparency = 0.5
- TornadoButton.Position = UDim2.new(0, 0, 0.375, 0)
- TornadoButton.Size = UDim2.new(0, 150, 0, 25)
- TornadoButton.Font = Enum.Font.Fantasy
- TornadoButton.Text = "Tornado - 50x"
- TornadoButton.TextColor3 = Color3.new(1, 1, 1)
- TornadoButton.TextSize = 14
- TornadoButton.TextWrapped = true
- TornadoRequire.Name = "TornadoRequire"
- TornadoRequire.Parent = ToughTPFrame
- TornadoRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- TornadoRequire.BackgroundTransparency = 1
- TornadoRequire.BorderSizePixel = 0
- TornadoRequire.Position = UDim2.new(0, 0, 0.437000006, 0)
- TornadoRequire.Size = UDim2.new(0, 150, 0, 25)
- TornadoRequire.Font = Enum.Font.Fantasy
- TornadoRequire.Text = "Need 1M Body Toughness"
- TornadoRequire.TextColor3 = Color3.new(1, 1, 1)
- TornadoRequire.TextSize = 14
- VolcanoButton.Name = "VolcanoButton"
- VolcanoButton.Parent = ToughTPFrame
- VolcanoButton.BackgroundColor3 = Color3.new(0, 0, 0)
- VolcanoButton.BackgroundTransparency = 0.5
- VolcanoButton.Position = UDim2.new(0, 0, 0.5, 0)
- VolcanoButton.Size = UDim2.new(0, 150, 0, 25)
- VolcanoButton.Font = Enum.Font.Fantasy
- VolcanoButton.Text = "Volcano - 100x"
- VolcanoButton.TextColor3 = Color3.new(1, 1, 1)
- VolcanoButton.TextSize = 14
- VolcanoButton.TextWrapped = true
- VolcanoRequire.Name = "VolcanoRequire"
- VolcanoRequire.Parent = ToughTPFrame
- VolcanoRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- VolcanoRequire.BackgroundTransparency = 1
- VolcanoRequire.BorderSizePixel = 0
- VolcanoRequire.Position = UDim2.new(0, 0, 0.561999977, 0)
- VolcanoRequire.Size = UDim2.new(0, 150, 0, 25)
- VolcanoRequire.Font = Enum.Font.Fantasy
- VolcanoRequire.Text = "Need 10M Body Toughness"
- VolcanoRequire.TextColor3 = Color3.new(1, 1, 1)
- VolcanoRequire.TextSize = 14
- HellFirePitButton.Name = "HellFirePitButton"
- HellFirePitButton.Parent = ToughTPFrame
- HellFirePitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HellFirePitButton.BackgroundTransparency = 0.5
- HellFirePitButton.Position = UDim2.new(0, 0, 0.625, 0)
- HellFirePitButton.Size = UDim2.new(0, 150, 0, 25)
- HellFirePitButton.Font = Enum.Font.Fantasy
- HellFirePitButton.Text = "Hell Fire Pit - 2k x"
- HellFirePitButton.TextColor3 = Color3.new(1, 1, 1)
- HellFirePitButton.TextSize = 14
- HellFirePitButton.TextWrapped = true
- HellFirePitRequire.Name = "HellFirePitRequire"
- HellFirePitRequire.Parent = ToughTPFrame
- HellFirePitRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- HellFirePitRequire.BackgroundTransparency = 1
- HellFirePitRequire.BorderSizePixel = 0
- HellFirePitRequire.Position = UDim2.new(0, 0, 0.686999977, 0)
- HellFirePitRequire.Size = UDim2.new(0, 150, 0, 25)
- HellFirePitRequire.Font = Enum.Font.Fantasy
- HellFirePitRequire.Text = "Need 1B Body Toughness"
- HellFirePitRequire.TextColor3 = Color3.new(1, 1, 1)
- HellFirePitRequire.TextSize = 14
- AcidPool1Button.Name = "AcidPool1Button"
- AcidPool1Button.Parent = ToughTPFrame
- AcidPool1Button.BackgroundColor3 = Color3.new(0, 0, 0)
- AcidPool1Button.BackgroundTransparency = 0.5
- AcidPool1Button.Position = UDim2.new(0, 0, 0.75, 0)
- AcidPool1Button.Size = UDim2.new(0, 150, 0, 25)
- AcidPool1Button.Font = Enum.Font.Fantasy
- AcidPool1Button.Text = "Acid Pool 1 - 40k x"
- AcidPool1Button.TextColor3 = Color3.new(1, 1, 1)
- AcidPool1Button.TextSize = 14
- AcidPool1Button.TextWrapped = true
- AcidPool1Require.Name = "AcidPool1Require"
- AcidPool1Require.Parent = ToughTPFrame
- AcidPool1Require.BackgroundColor3 = Color3.new(0, 0, 0)
- AcidPool1Require.BackgroundTransparency = 1
- AcidPool1Require.BorderSizePixel = 0
- AcidPool1Require.Position = UDim2.new(0, 0, 0.811999977, 0)
- AcidPool1Require.Size = UDim2.new(0, 150, 0, 25)
- AcidPool1Require.Font = Enum.Font.Fantasy
- AcidPool1Require.Text = "Need 100B Body Toughness"
- AcidPool1Require.TextColor3 = Color3.new(1, 1, 1)
- AcidPool1Require.TextSize = 14
- AcidPool2Button.Name = "AcidPool2Button"
- AcidPool2Button.Parent = ToughTPFrame
- AcidPool2Button.BackgroundColor3 = Color3.new(0, 0, 0)
- AcidPool2Button.BackgroundTransparency = 0.5
- AcidPool2Button.Position = UDim2.new(0, 0, 0.875, 0)
- AcidPool2Button.Size = UDim2.new(0, 150, 0, 25)
- AcidPool2Button.Font = Enum.Font.Fantasy
- AcidPool2Button.Text = "Acid Pool 1 - 40k x"
- AcidPool2Button.TextColor3 = Color3.new(1, 1, 1)
- AcidPool2Button.TextSize = 14
- AcidPool2Button.TextWrapped = true
- AcidPool2Require.Name = "AcidPool2Require"
- AcidPool2Require.Parent = ToughTPFrame
- AcidPool2Require.BackgroundColor3 = Color3.new(0, 0, 0)
- AcidPool2Require.BackgroundTransparency = 1
- AcidPool2Require.BorderSizePixel = 0
- AcidPool2Require.Position = UDim2.new(0, 0, 0.936999977, 0)
- AcidPool2Require.Size = UDim2.new(0, 150, 0, 25)
- AcidPool2Require.Font = Enum.Font.Fantasy
- AcidPool2Require.Text = "Need 10T Body Toughness"
- AcidPool2Require.TextColor3 = Color3.new(1, 1, 1)
- AcidPool2Require.TextSize = 14
- PsychicTPFrame.Name = "PsychicTPFrame"
- PsychicTPFrame.Parent = TPTypeFrame
- PsychicTPFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- PsychicTPFrame.BackgroundTransparency = 0.5
- PsychicTPFrame.BorderSizePixel = 4
- PsychicTPFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- PsychicTPFrame.Size = UDim2.new(0, 150, 0, 200)
- PsychicTPFrame.Visible = false
- FirstLawnButton.Name = "FirstLawnButton"
- FirstLawnButton.Parent = PsychicTPFrame
- FirstLawnButton.BackgroundColor3 = Color3.new(0, 0, 0)
- FirstLawnButton.BackgroundTransparency = 0.5
- FirstLawnButton.Size = UDim2.new(0, 150, 0, 25)
- FirstLawnButton.Font = Enum.Font.Fantasy
- FirstLawnButton.Text = "First Lawn - 100x"
- FirstLawnButton.TextColor3 = Color3.new(1, 1, 1)
- FirstLawnButton.TextSize = 14
- FirstLawnButton.TextWrapped = true
- FirstLawnRequire.Name = "FirstLawnRequire"
- FirstLawnRequire.Parent = PsychicTPFrame
- FirstLawnRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- FirstLawnRequire.BackgroundTransparency = 1
- FirstLawnRequire.BorderSizePixel = 0
- FirstLawnRequire.Position = UDim2.new(0, 0, 0.125, 0)
- FirstLawnRequire.Size = UDim2.new(0, 150, 0, 25)
- FirstLawnRequire.Font = Enum.Font.Fantasy
- FirstLawnRequire.Text = "Need 1M Psychic Power"
- FirstLawnRequire.TextColor3 = Color3.new(1, 1, 1)
- FirstLawnRequire.TextSize = 14
- SecondLawnButton.Name = "SecondLawnButton"
- SecondLawnButton.Parent = PsychicTPFrame
- SecondLawnButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SecondLawnButton.BackgroundTransparency = 0.5
- SecondLawnButton.Position = UDim2.new(0, 0, 0.25, 0)
- SecondLawnButton.Size = UDim2.new(0, 150, 0, 25)
- SecondLawnButton.Font = Enum.Font.Fantasy
- SecondLawnButton.Text = "Second Lawn - 10k x"
- SecondLawnButton.TextColor3 = Color3.new(1, 1, 1)
- SecondLawnButton.TextSize = 14
- SecondLawnButton.TextWrapped = true
- SecondLawnRequire.Name = "SecondLawnRequire"
- SecondLawnRequire.Parent = PsychicTPFrame
- SecondLawnRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- SecondLawnRequire.BackgroundTransparency = 1
- SecondLawnRequire.BorderSizePixel = 0
- SecondLawnRequire.Position = UDim2.new(0, 0, 0.375, 0)
- SecondLawnRequire.Size = UDim2.new(0, 150, 0, 25)
- SecondLawnRequire.Font = Enum.Font.Fantasy
- SecondLawnRequire.Text = "Need 1B Psychic Power"
- SecondLawnRequire.TextColor3 = Color3.new(1, 1, 1)
- SecondLawnRequire.TextSize = 14
- BridgeButton.Name = "BridgeButton"
- BridgeButton.Parent = PsychicTPFrame
- BridgeButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BridgeButton.BackgroundTransparency = 0.5
- BridgeButton.Position = UDim2.new(0, 0, 0.5, 0)
- BridgeButton.Size = UDim2.new(0, 150, 0, 25)
- BridgeButton.Font = Enum.Font.Fantasy
- BridgeButton.Text = "Bridge - 1m x"
- BridgeButton.TextColor3 = Color3.new(1, 1, 1)
- BridgeButton.TextSize = 14
- BridgeButton.TextWrapped = true
- BridgeRequire.Name = "BridgeRequire"
- BridgeRequire.Parent = PsychicTPFrame
- BridgeRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- BridgeRequire.BackgroundTransparency = 1
- BridgeRequire.BorderSizePixel = 0
- BridgeRequire.Position = UDim2.new(0, 0, 0.625, 0)
- BridgeRequire.Size = UDim2.new(0, 150, 0, 25)
- BridgeRequire.Font = Enum.Font.Fantasy
- BridgeRequire.Text = "Need 1T Psychic Power"
- BridgeRequire.TextColor3 = Color3.new(1, 1, 1)
- BridgeRequire.TextSize = 14
- WaterfallButton.Name = "WaterfallButton"
- WaterfallButton.Parent = PsychicTPFrame
- WaterfallButton.BackgroundColor3 = Color3.new(0, 0, 0)
- WaterfallButton.BackgroundTransparency = 0.5
- WaterfallButton.Position = UDim2.new(0, 0, 0.75, 0)
- WaterfallButton.Size = UDim2.new(0, 150, 0, 25)
- WaterfallButton.Font = Enum.Font.Fantasy
- WaterfallButton.Text = "Waterfall - 100m x"
- WaterfallButton.TextColor3 = Color3.new(1, 1, 1)
- WaterfallButton.TextSize = 14
- WaterfallButton.TextWrapped = true
- WaterfallRequire.Name = "WaterfallRequire"
- WaterfallRequire.Parent = PsychicTPFrame
- WaterfallRequire.BackgroundColor3 = Color3.new(0, 0, 0)
- WaterfallRequire.BackgroundTransparency = 1
- WaterfallRequire.BorderSizePixel = 0
- WaterfallRequire.Position = UDim2.new(0, 0, 0.875, 0)
- WaterfallRequire.Size = UDim2.new(0, 150, 0, 25)
- WaterfallRequire.Font = Enum.Font.Fantasy
- WaterfallRequire.Text = "Need 1Qa Psychic Power"
- WaterfallRequire.TextColor3 = Color3.new(1, 1, 1)
- WaterfallRequire.TextSize = 14
- OtherTPButton.Name = "OtherTPButton"
- OtherTPButton.Parent = TPTypeFrame
- OtherTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- OtherTPButton.BackgroundTransparency = 0.5
- OtherTPButton.Position = UDim2.new(0, 0, 0.75, 0)
- OtherTPButton.Size = UDim2.new(0, 80, 0, 80)
- OtherTPButton.Font = Enum.Font.Fantasy
- OtherTPButton.Text = "Other Teleports + Options"
- OtherTPButton.TextColor3 = Color3.new(1, 1, 1)
- OtherTPButton.TextSize = 18
- OtherTPButton.TextWrapped = true
- OtherTPFrame.Name = "OtherTPFrame"
- OtherTPFrame.Parent = TPTypeFrame
- OtherTPFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OtherTPFrame.BackgroundTransparency = 0.5
- OtherTPFrame.BorderSizePixel = 4
- OtherTPFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- OtherTPFrame.Size = UDim2.new(0, 150, 0, 250)
- OtherTPFrame.Visible = false
- QuesterTPButton.Name = "QuesterTPButton"
- QuesterTPButton.Parent = OtherTPFrame
- QuesterTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- QuesterTPButton.BackgroundTransparency = 0.5
- QuesterTPButton.Size = UDim2.new(0, 150, 0, 25)
- QuesterTPButton.Font = Enum.Font.Fantasy
- QuesterTPButton.Text = "TP To Quester"
- QuesterTPButton.TextColor3 = Color3.new(1, 1, 1)
- QuesterTPButton.TextSize = 14
- QuesterTPButton.TextWrapped = true
- SafetyKeyButton.Name = "SafetyKeyButton"
- SafetyKeyButton.Parent = OtherTPFrame
- SafetyKeyButton.AnchorPoint = Vector2.new(0.5, 0)
- SafetyKeyButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SafetyKeyButton.BackgroundTransparency = 0.5
- SafetyKeyButton.Position = UDim2.new(0.319999993, 0, 0.239999995, 0)
- SafetyKeyButton.Size = UDim2.new(0, 80, 0, 30)
- SafetyKeyButton.Font = Enum.Font.Fantasy
- SafetyKeyButton.Text = "Set Safety Key"
- SafetyKeyButton.TextColor3 = Color3.new(1, 1, 1)
- SafetyKeyButton.TextSize = 14
- SafetyKeyButton.TextWrapped = true
- SafetyKeyHere.Name = "SafetyKeyHere"
- SafetyKeyHere.Parent = OtherTPFrame
- SafetyKeyHere.AnchorPoint = Vector2.new(0.5, 0)
- SafetyKeyHere.BackgroundColor3 = Color3.new(0, 0, 0)
- SafetyKeyHere.BackgroundTransparency = 0.69999998807907
- SafetyKeyHere.BorderColor3 = Color3.new(1, 1, 1)
- SafetyKeyHere.Position = UDim2.new(0.779999971, 0, 0.239999995, 0)
- SafetyKeyHere.Size = UDim2.new(0, 50, 0, 30)
- SafetyKeyHere.Font = Enum.Font.Fantasy
- SafetyKeyHere.Text = "s"
- SafetyKeyHere.TextColor3 = Color3.new(1, 1, 1)
- SafetyKeyHere.TextSize = 18
- SafetyInfo.Name = "SafetyInfo"
- SafetyInfo.Parent = OtherTPFrame
- SafetyInfo.BackgroundColor3 = Color3.new(0, 0, 0)
- SafetyInfo.BackgroundTransparency = 1
- SafetyInfo.BorderSizePixel = 0
- SafetyInfo.Position = UDim2.new(0, 0, 0.360000014, 0)
- SafetyInfo.Selectable = true
- SafetyInfo.Size = UDim2.new(0, 150, 0, 50)
- SafetyInfo.Font = Enum.Font.Fantasy
- SafetyInfo.Text = "The Safety Key TP's you to the safe zone to escape stronger opponents"
- SafetyInfo.TextColor3 = Color3.new(1, 1, 1)
- SafetyInfo.TextSize = 13
- SafetyInfo.TextWrapped = true
- LowHealthTPButton.Name = "LowHealthTPButton"
- LowHealthTPButton.Parent = OtherTPFrame
- LowHealthTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- LowHealthTPButton.BackgroundTransparency = 0.5
- LowHealthTPButton.Position = UDim2.new(0, 0, 0.560000002, 0)
- LowHealthTPButton.Size = UDim2.new(0, 150, 0, 25)
- LowHealthTPButton.Font = Enum.Font.Fantasy
- LowHealthTPButton.Text = "TP When Low Health"
- LowHealthTPButton.TextColor3 = Color3.new(1, 1, 1)
- LowHealthTPButton.TextSize = 14
- LowHealthTPButton.TextWrapped = true
- HealthPercentButton.Name = "HealthPercentButton"
- HealthPercentButton.Parent = OtherTPFrame
- HealthPercentButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HealthPercentButton.BackgroundTransparency = 0.5
- HealthPercentButton.Position = UDim2.new(0, 0, 0.680000007, 0)
- HealthPercentButton.Size = UDim2.new(0, 100, 0, 25)
- HealthPercentButton.Font = Enum.Font.Fantasy
- HealthPercentButton.Text = "Set Health %"
- HealthPercentButton.TextColor3 = Color3.new(1, 1, 1)
- HealthPercentButton.TextSize = 14
- HealthPercentButton.TextWrapped = true
- HealthHere.Name = "Health%Here"
- HealthHere.Parent = OtherTPFrame
- HealthHere.AnchorPoint = Vector2.new(1, 0)
- HealthHere.BackgroundColor3 = Color3.new(0, 0, 0)
- HealthHere.BackgroundTransparency = 0.69999998807907
- HealthHere.BorderColor3 = Color3.new(1, 1, 1)
- HealthHere.Position = UDim2.new(1, 0, 0.680000007, 0)
- HealthHere.Size = UDim2.new(0, 50, 0, 25)
- HealthHere.Font = Enum.Font.Fantasy
- HealthHere.Text = "25"
- HealthHere.TextColor3 = Color3.new(1, 1, 1)
- HealthHere.TextSize = 18
- LowHealthInfo.Name = "LowHealthInfo"
- LowHealthInfo.Parent = OtherTPFrame
- LowHealthInfo.BackgroundColor3 = Color3.new(0, 0, 0)
- LowHealthInfo.BackgroundTransparency = 1
- LowHealthInfo.BorderSizePixel = 0
- LowHealthInfo.Position = UDim2.new(0, 0, 0.800000012, 0)
- LowHealthInfo.Selectable = true
- LowHealthInfo.Size = UDim2.new(0, 150, 0, 50)
- LowHealthInfo.Font = Enum.Font.Fantasy
- LowHealthInfo.Text = "Low Health TP takes you to the safezone if your health goes below the value set"
- LowHealthInfo.TextColor3 = Color3.new(1, 1, 1)
- LowHealthInfo.TextSize = 13
- LowHealthInfo.TextWrapped = true
- TPQuesterButton.Name = "TPQuesterButton"
- TPQuesterButton.Parent = OtherTPFrame
- TPQuesterButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TPQuesterButton.BackgroundTransparency = 0.5
- TPQuesterButton.Position = UDim2.new(0, 0, 0.119999997, 0)
- TPQuesterButton.Size = UDim2.new(0, 150, 0, 25)
- TPQuesterButton.Font = Enum.Font.Fantasy
- TPQuesterButton.Text = "TP Quester To You"
- TPQuesterButton.TextColor3 = Color3.new(1, 1, 1)
- TPQuesterButton.TextSize = 14
- TPQuesterButton.TextWrapped = true
- AutoFarmFrame.Name = "AutoFarmFrame"
- AutoFarmFrame.Parent = MainFrame
- AutoFarmFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoFarmFrame.BackgroundTransparency = 0.5
- AutoFarmFrame.BorderSizePixel = 4
- AutoFarmFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- AutoFarmFrame.Size = UDim2.new(0, 200, 0, 320)
- AutoFarmFrame.Visible = false
- AutoFist.Name = "AutoFist"
- AutoFist.Parent = AutoFarmFrame
- AutoFist.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoFist.BackgroundTransparency = 0.5
- AutoFist.Size = UDim2.new(0, 200, 0, 60)
- AutoFist.Font = Enum.Font.Fantasy
- AutoFist.Text = "Auto Train Fist: Off"
- AutoFist.TextColor3 = Color3.new(1, 1, 1)
- AutoFist.TextSize = 18
- AutoFist.TextWrapped = true
- AutoTough.Name = "AutoTough"
- AutoTough.Parent = AutoFarmFrame
- AutoTough.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoTough.BackgroundTransparency = 0.5
- AutoTough.Position = UDim2.new(0, 0, 0.200000003, 0)
- AutoTough.Size = UDim2.new(0, 200, 0, 60)
- AutoTough.Font = Enum.Font.Fantasy
- AutoTough.Text = "Auto Train Body: Off"
- AutoTough.TextColor3 = Color3.new(1, 1, 1)
- AutoTough.TextSize = 18
- AutoTough.TextWrapped = true
- AutoSpeed.Name = "AutoSpeed"
- AutoSpeed.Parent = AutoFarmFrame
- AutoSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoSpeed.BackgroundTransparency = 0.5
- AutoSpeed.Position = UDim2.new(0, 0, 0.400000006, 0)
- AutoSpeed.Size = UDim2.new(0, 200, 0, 60)
- AutoSpeed.Font = Enum.Font.Fantasy
- AutoSpeed.Text = "Auto Train Speed: Off"
- AutoSpeed.TextColor3 = Color3.new(1, 1, 1)
- AutoSpeed.TextSize = 18
- AutoSpeed.TextWrapped = true
- AutoJump.Name = "AutoJump"
- AutoJump.Parent = AutoFarmFrame
- AutoJump.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoJump.BackgroundTransparency = 0.5
- AutoJump.Position = UDim2.new(0, 0, 0.600000024, 0)
- AutoJump.Size = UDim2.new(0, 200, 0, 60)
- AutoJump.Font = Enum.Font.Fantasy
- AutoJump.Text = "Auto Train Jump: Off"
- AutoJump.TextColor3 = Color3.new(1, 1, 1)
- AutoJump.TextSize = 18
- AutoJump.TextWrapped = true
- AutoPsychic.Name = "AutoPsychic"
- AutoPsychic.Parent = AutoFarmFrame
- AutoPsychic.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoPsychic.BackgroundTransparency = 0.5
- AutoPsychic.Position = UDim2.new(0, 0, 0.800000012, 0)
- AutoPsychic.Size = UDim2.new(0, 200, 0, 60)
- AutoPsychic.Font = Enum.Font.Fantasy
- AutoPsychic.Text = "Auto Train Psychic: Off"
- AutoPsychic.TextColor3 = Color3.new(1, 1, 1)
- AutoPsychic.TextSize = 18
- AutoPsychic.TextWrapped = true
- FeaturesFrame.Name = "FeaturesFrame"
- FeaturesFrame.Parent = MainFrame
- FeaturesFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- FeaturesFrame.BackgroundTransparency = 0.5
- FeaturesFrame.BorderSizePixel = 4
- FeaturesFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- FeaturesFrame.Size = UDim2.new(0, 200, 0, 320)
- FeaturesFrame.Visible = false
- ESPButton.Name = "ESPButton"
- ESPButton.Parent = FeaturesFrame
- ESPButton.AnchorPoint = Vector2.new(0.5, 0)
- ESPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ESPButton.BackgroundTransparency = 0.5
- ESPButton.Position = UDim2.new(0.25, 0, 0.0500000007, 0)
- ESPButton.Size = UDim2.new(0, 90, 0, 45)
- ESPButton.Font = Enum.Font.Fantasy
- ESPButton.Text = "Player ESP Off"
- ESPButton.TextColor3 = Color3.new(1, 1, 1)
- ESPButton.TextSize = 16
- ESPButton.TextWrapped = true
- DeathReturnButton.Name = "DeathReturnButton"
- DeathReturnButton.Parent = FeaturesFrame
- DeathReturnButton.AnchorPoint = Vector2.new(0.5, 0)
- DeathReturnButton.BackgroundColor3 = Color3.new(0, 0, 0)
- DeathReturnButton.BackgroundTransparency = 0.5
- DeathReturnButton.Position = UDim2.new(0.75, 0, 0.0500000007, 0)
- DeathReturnButton.Size = UDim2.new(0, 90, 0, 45)
- DeathReturnButton.Font = Enum.Font.Fantasy
- DeathReturnButton.Text = "Return On Death: Off"
- DeathReturnButton.TextColor3 = Color3.new(1, 1, 1)
- DeathReturnButton.TextSize = 16
- DeathReturnButton.TextWrapped = true
- PlayerTPButton.Name = "PlayerTPButton"
- PlayerTPButton.Parent = FeaturesFrame
- PlayerTPButton.AnchorPoint = Vector2.new(0.5, 0)
- PlayerTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerTPButton.BackgroundTransparency = 0.5
- PlayerTPButton.Position = UDim2.new(0.25, 0, 0.370000005, 0)
- PlayerTPButton.Size = UDim2.new(0, 90, 0, 30)
- PlayerTPButton.Font = Enum.Font.Fantasy
- PlayerTPButton.Text = "Player TP"
- PlayerTPButton.TextColor3 = Color3.new(1, 1, 1)
- PlayerTPButton.TextSize = 16
- PlayerTPButton.TextWrapped = true
- SkipSathButton.Name = "SkipSathButton"
- SkipSathButton.Parent = FeaturesFrame
- SkipSathButton.AnchorPoint = Vector2.new(0.5, 0)
- SkipSathButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SkipSathButton.BackgroundTransparency = 0.5
- SkipSathButton.Position = UDim2.new(0.25, 0, 0.219999999, 0)
- SkipSathButton.Size = UDim2.new(0, 90, 0, 40)
- SkipSathButton.Font = Enum.Font.Fantasy
- SkipSathButton.Text = "Skip Sath's Text"
- SkipSathButton.TextColor3 = Color3.new(1, 1, 1)
- SkipSathButton.TextSize = 16
- SkipSathButton.TextWrapped = true
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = FeaturesFrame
- PlayerName.AnchorPoint = Vector2.new(0.5, 0)
- PlayerName.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerName.BackgroundTransparency = 0.5
- PlayerName.Position = UDim2.new(0.75, 0, 0.370000005, 0)
- PlayerName.Size = UDim2.new(0, 90, 0, 30)
- PlayerName.Font = Enum.Font.Fantasy
- PlayerName.Text = "Name Here"
- PlayerName.TextColor3 = Color3.new(1, 1, 1)
- PlayerName.TextSize = 12
- Notes.Name = "Notes"
- Notes.Parent = FeaturesFrame
- Notes.AnchorPoint = Vector2.new(0.5, 0)
- Notes.BackgroundColor3 = Color3.new(0, 0, 0)
- Notes.BackgroundTransparency = 1
- Notes.BorderSizePixel = 0
- Notes.Position = UDim2.new(0.5, 0, 0.579999983, 0)
- Notes.Size = UDim2.new(0, 50, 0, 25)
- Notes.Font = Enum.Font.Fantasy
- Notes.Text = "Notes"
- Notes.TextColor3 = Color3.new(1, 1, 1)
- Notes.TextSize = 14
- ToughNote.Name = "ToughNote"
- ToughNote.Parent = FeaturesFrame
- ToughNote.AnchorPoint = Vector2.new(0.5, 0)
- ToughNote.BackgroundColor3 = Color3.new(0, 0, 0)
- ToughNote.BackgroundTransparency = 1
- ToughNote.BorderSizePixel = 0
- ToughNote.Position = UDim2.new(0.5, 0, 0.649999976, 0)
- ToughNote.Size = UDim2.new(0, 200, 0, 60)
- ToughNote.Font = Enum.Font.Fantasy
- ToughNote.Text = "Requirements to survive toughness areas without taking damage are 4x the requirements to use them"
- ToughNote.TextColor3 = Color3.new(1, 1, 1)
- ToughNote.TextSize = 14
- ToughNote.TextWrapped = true
- SpeedJumpNote.Name = "SpeedJumpNote"
- SpeedJumpNote.Parent = FeaturesFrame
- SpeedJumpNote.AnchorPoint = Vector2.new(0.5, 0)
- SpeedJumpNote.BackgroundColor3 = Color3.new(0, 0, 0)
- SpeedJumpNote.BackgroundTransparency = 1
- SpeedJumpNote.BorderSizePixel = 0
- SpeedJumpNote.Position = UDim2.new(0.5, 0, 0.829999983, 0)
- SpeedJumpNote.Size = UDim2.new(0, 200, 0, 50)
- SpeedJumpNote.Font = Enum.Font.Fantasy
- SpeedJumpNote.Text = "Speed and Jump farming can be made quicker by equipping weights by pressing 4"
- SpeedJumpNote.TextColor3 = Color3.new(1, 1, 1)
- SpeedJumpNote.TextSize = 14
- SpeedJumpNote.TextWrapped = true
- AntiAFKButton.Name = "AntiAFKButton"
- AntiAFKButton.Parent = FeaturesFrame
- AntiAFKButton.AnchorPoint = Vector2.new(0.5, 0)
- AntiAFKButton.BackgroundColor3 = Color3.new(0, 0, 0)
- AntiAFKButton.BackgroundTransparency = 0.5
- AntiAFKButton.Position = UDim2.new(0.75, 0, 0.219999999, 0)
- AntiAFKButton.Size = UDim2.new(0, 90, 0, 40)
- AntiAFKButton.Font = Enum.Font.Fantasy
- AntiAFKButton.Text = "Anti-AFK Off"
- AntiAFKButton.TextColor3 = Color3.new(1, 1, 1)
- AntiAFKButton.TextSize = 16
- AntiAFKButton.TextWrapped = true
- TPToolButton.Name = "TPToolButton"
- TPToolButton.Parent = FeaturesFrame
- TPToolButton.AnchorPoint = Vector2.new(0.5, 0)
- TPToolButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TPToolButton.BackgroundTransparency = 0.5
- TPToolButton.Position = UDim2.new(0.75, 0, 0.49000001, 0)
- TPToolButton.Size = UDim2.new(0, 90, 0, 30)
- TPToolButton.Font = Enum.Font.Fantasy
- TPToolButton.Text = "TP Tool"
- TPToolButton.TextColor3 = Color3.new(1, 1, 1)
- TPToolButton.TextSize = 16
- TPToolButton.TextWrapped = true
- NoClipButton.Name = "NoClipButton"
- NoClipButton.Parent = FeaturesFrame
- NoClipButton.AnchorPoint = Vector2.new(0.5, 0)
- NoClipButton.BackgroundColor3 = Color3.new(0, 0, 0)
- NoClipButton.BackgroundTransparency = 0.5
- NoClipButton.Position = UDim2.new(0.25, 0, 0.49000001, 0)
- NoClipButton.Size = UDim2.new(0, 90, 0, 30)
- NoClipButton.Font = Enum.Font.Fantasy
- NoClipButton.Text = "NoClip Off"
- NoClipButton.TextColor3 = Color3.new(1, 1, 1)
- NoClipButton.TextSize = 16
- NoClipButton.TextWrapped = true
- StatsFrame.Name = "StatsFrame"
- StatsFrame.Parent = MainFrame
- StatsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- StatsFrame.BackgroundTransparency = 0.5
- StatsFrame.BorderSizePixel = 4
- StatsFrame.Position = UDim2.new(1.10000002, 0, 0, 0)
- StatsFrame.Size = UDim2.new(0, 200, 0, 150)
- StatsFrame.Visible = false
- FistStrength.Name = "FistStrength"
- FistStrength.Parent = StatsFrame
- FistStrength.BackgroundColor3 = Color3.new(0, 0, 0)
- FistStrength.BackgroundTransparency = 1
- FistStrength.BorderSizePixel = 0
- FistStrength.Position = UDim2.new(0.0500000007, 0, 0, 0)
- FistStrength.Size = UDim2.new(0, 190, 0, 30)
- FistStrength.Font = Enum.Font.Fantasy
- FistStrength.Text = "Fist Strength:"
- FistStrength.TextColor3 = Color3.new(1, 1, 1)
- FistStrength.TextSize = 14
- FistStrength.TextWrapped = true
- FistStrength.TextXAlignment = Enum.TextXAlignment.Left
- BodyToughness.Name = "BodyToughness"
- BodyToughness.Parent = StatsFrame
- BodyToughness.BackgroundColor3 = Color3.new(0, 0, 0)
- BodyToughness.BackgroundTransparency = 1
- BodyToughness.BorderSizePixel = 0
- BodyToughness.Position = UDim2.new(0.0500000007, 0, 0.200000003, 0)
- BodyToughness.Size = UDim2.new(0, 190, 0, 30)
- BodyToughness.Font = Enum.Font.Fantasy
- BodyToughness.Text = "Body Toughness:"
- BodyToughness.TextColor3 = Color3.new(1, 1, 1)
- BodyToughness.TextSize = 14
- BodyToughness.TextWrapped = true
- BodyToughness.TextXAlignment = Enum.TextXAlignment.Left
- MovementSpeed.Name = "MovementSpeed"
- MovementSpeed.Parent = StatsFrame
- MovementSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
- MovementSpeed.BackgroundTransparency = 1
- MovementSpeed.BorderSizePixel = 0
- MovementSpeed.Position = UDim2.new(0.0500000007, 0, 0.400000006, 0)
- MovementSpeed.Size = UDim2.new(0, 190, 0, 30)
- MovementSpeed.Font = Enum.Font.Fantasy
- MovementSpeed.Text = "Movement Speed:"
- MovementSpeed.TextColor3 = Color3.new(1, 1, 1)
- MovementSpeed.TextSize = 14
- MovementSpeed.TextWrapped = true
- MovementSpeed.TextXAlignment = Enum.TextXAlignment.Left
- JumpForce.Name = "JumpForce"
- JumpForce.Parent = StatsFrame
- JumpForce.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpForce.BackgroundTransparency = 1
- JumpForce.BorderSizePixel = 0
- JumpForce.Position = UDim2.new(0.0500000007, 0, 0.600000024, 0)
- JumpForce.Size = UDim2.new(0, 190, 0, 30)
- JumpForce.Font = Enum.Font.Fantasy
- JumpForce.Text = "Jump Force:"
- JumpForce.TextColor3 = Color3.new(1, 1, 1)
- JumpForce.TextSize = 14
- JumpForce.TextWrapped = true
- JumpForce.TextXAlignment = Enum.TextXAlignment.Left
- PsychicPower.Name = "PsychicPower"
- PsychicPower.Parent = StatsFrame
- PsychicPower.BackgroundColor3 = Color3.new(0, 0, 0)
- PsychicPower.BackgroundTransparency = 1
- PsychicPower.BorderSizePixel = 0
- PsychicPower.Position = UDim2.new(0.0500000007, 0, 0.800000012, 0)
- PsychicPower.Size = UDim2.new(0, 190, 0, 30)
- PsychicPower.Font = Enum.Font.Fantasy
- PsychicPower.Text = "Psychic Power:"
- PsychicPower.TextColor3 = Color3.new(1, 1, 1)
- PsychicPower.TextSize = 14
- PsychicPower.TextWrapped = true
- PsychicPower.TextXAlignment = Enum.TextXAlignment.Left
- MovementAmount.Name = "MovementAmount"
- MovementAmount.Parent = StatsFrame
- MovementAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- MovementAmount.BackgroundTransparency = 1
- MovementAmount.BorderSizePixel = 0
- MovementAmount.Position = UDim2.new(0, 0, 0.400000006, 0)
- MovementAmount.Size = UDim2.new(0, 190, 0, 30)
- MovementAmount.Font = Enum.Font.Fantasy
- MovementAmount.Text = "Amount"
- MovementAmount.TextColor3 = Color3.new(1, 1, 1)
- MovementAmount.TextSize = 14
- MovementAmount.TextWrapped = true
- MovementAmount.TextXAlignment = Enum.TextXAlignment.Right
- FistAmount.Name = "FistAmount"
- FistAmount.Parent = StatsFrame
- FistAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- FistAmount.BackgroundTransparency = 1
- FistAmount.BorderSizePixel = 0
- FistAmount.Size = UDim2.new(0, 190, 0, 30)
- FistAmount.Font = Enum.Font.Fantasy
- FistAmount.Text = "Amount"
- FistAmount.TextColor3 = Color3.new(1, 1, 1)
- FistAmount.TextSize = 14
- FistAmount.TextWrapped = true
- FistAmount.TextXAlignment = Enum.TextXAlignment.Right
- BodyAmount.Name = "BodyAmount"
- BodyAmount.Parent = StatsFrame
- BodyAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- BodyAmount.BackgroundTransparency = 1
- BodyAmount.BorderSizePixel = 0
- BodyAmount.Position = UDim2.new(0, 0, 0.200000003, 0)
- BodyAmount.Size = UDim2.new(0, 190, 0, 30)
- BodyAmount.Font = Enum.Font.Fantasy
- BodyAmount.Text = "Amount"
- BodyAmount.TextColor3 = Color3.new(1, 1, 1)
- BodyAmount.TextSize = 14
- BodyAmount.TextWrapped = true
- BodyAmount.TextXAlignment = Enum.TextXAlignment.Right
- JumpAmount.Name = "JumpAmount"
- JumpAmount.Parent = StatsFrame
- JumpAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpAmount.BackgroundTransparency = 1
- JumpAmount.BorderSizePixel = 0
- JumpAmount.Position = UDim2.new(0, 0, 0.600000024, 0)
- JumpAmount.Size = UDim2.new(0, 190, 0, 30)
- JumpAmount.Font = Enum.Font.Fantasy
- JumpAmount.Text = "Amount"
- JumpAmount.TextColor3 = Color3.new(1, 1, 1)
- JumpAmount.TextSize = 14
- JumpAmount.TextWrapped = true
- JumpAmount.TextXAlignment = Enum.TextXAlignment.Right
- PsychicAmount.Name = "PsychicAmount"
- PsychicAmount.Parent = StatsFrame
- PsychicAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- PsychicAmount.BackgroundTransparency = 1
- PsychicAmount.BorderSizePixel = 0
- PsychicAmount.Position = UDim2.new(0, 0, 0.800000012, 0)
- PsychicAmount.Size = UDim2.new(0, 190, 0, 30)
- PsychicAmount.Font = Enum.Font.Fantasy
- PsychicAmount.Text = "Amount"
- PsychicAmount.TextColor3 = Color3.new(1, 1, 1)
- PsychicAmount.TextSize = 14
- PsychicAmount.TextWrapped = true
- PsychicAmount.TextXAlignment = Enum.TextXAlignment.Right
- ExtraButton.Name = "ExtraButton"
- ExtraButton.Parent = MainFrame
- ExtraButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ExtraButton.BackgroundTransparency = 0.5
- ExtraButton.Position = UDim2.new(0, 0, 0.5, 0)
- ExtraButton.Size = UDim2.new(0, 80, 0, 80)
- ExtraButton.Font = Enum.Font.Fantasy
- ExtraButton.Text = "Extra Features"
- ExtraButton.TextColor3 = Color3.new(1, 1, 1)
- ExtraButton.TextSize = 20
- ExtraButton.TextWrapped = true
- StatsButton.Name = "StatsButton"
- StatsButton.Parent = MainFrame
- StatsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- StatsButton.BackgroundTransparency = 0.5
- StatsButton.Position = UDim2.new(0, 0, 0.75, 0)
- StatsButton.Size = UDim2.new(0, 80, 0, 80)
- StatsButton.Font = Enum.Font.Fantasy
- StatsButton.Text = "Your Stats"
- StatsButton.TextColor3 = Color3.new(1, 1, 1)
- StatsButton.TextSize = 20
- StatsButton.TextWrapped = true
- -- Scripts
- -- Tab Opening
- local Tabs = {
- [TeleportsButton] = TPTypeFrame;
- [AutoButton] = AutoFarmFrame;
- [ExtraButton] = FeaturesFrame;
- [StatsButton] = StatsFrame;
- }
- for button,frame in pairs(Tabs) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Tabs) do
- v.Visible = v == frame
- end
- end)
- end
- local TeleTabs = {
- [FistButton] = FistTPFrame;
- [BodyButton] = ToughTPFrame;
- [PsychicButton] = PsychicTPFrame;
- [OtherTPButton] = OtherTPFrame;
- }
- for button,frame in pairs(TeleTabs) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(TeleTabs) do
- v.Visible = v == frame
- end
- end)
- end
- -- Teleports
- QuesterTPButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
- end)
- RockButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(409, 271, 978)
- end)
- BlueStarButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293)
- end)
- RedStarButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9)
- end)
- GreenStarButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647)
- end)
- CrystalButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2279, 1944, 1053)
- end)
- IceBathButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(365, 249, -445)
- end)
- LavaBathButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(349, 263, -490)
- end)
- IcebergButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1640, 258, 2244)
- end)
- TornadoButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2307, 976, 1068)
- end)
- VolcanoButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2024, 714, -1860)
- end)
- HellFirePitButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-254, 286, 980)
- end)
- AcidPool1Button.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-271, 279, 991)
- end)
- AcidPool2Button.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279, 279, 1007)
- end)
- FirstLawnButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532)
- end)
- SecondLawnButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439)
- end)
- BridgeButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504)
- end)
- WaterfallButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495)
- end)
- -- Safety TP
- safetybutton = "e"
- SafetyKeyButton.MouseButton1Click:connect(function()
- safetybutton = SafetyKeyHere.Text
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(button)
- if button == tostring(safetybutton) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
- end
- end)
- -- Low Health Safe TP
- lowhealthtpon = false
- healthpercent = 25
- HealthPercentButton.MouseButton1Click:Connect(function()
- healthpercent = HealthHere.Text
- end)
- LowHealthTPButton.MouseButton1Click:connect(function()
- lowhealthtpon = not lowhealthtpon
- if lowhealthtpon then
- LowHealthTPButton.Text = "Low Health TP On"
- else
- LowHealthTPButton.Text = "Low Health TP Off"
- end
- end)
- spawn(function()
- while true do
- if lowhealthtpon then
- while lowhealthtpon do
- local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
- local currenthealth = tonumber(string.format("%.0f", FindHum.Health))
- local minhealth = tonumber(string.format("%.0f", FindHum.MaxHealth))*tonumber(healthpercent)/100
- -- print("Current Health: " ..tostring(currenthealth).. ". Min Health: " ..tostring(minhealth))
- if currenthealth <= minhealth then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
- end
- wait(0.2)
- end
- end
- wait(0.5)
- end
- end)
- -- TP Quester To You
- questertping = false
- TPQuesterButton.MouseButton1Click:connect(function()
- workspace.Main.QuestNPC.Sathopian:MoveTo((game.Players.LocalPlayer.Character.Head.Position) + Vector3.new(5, -6, 5))
- workspace.Main.QuestNPC.Sathopian.HumanoidRootPart.Anchored = true
- end)
- -- Rounding and Letter Conversion
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- function converttoletter(num)
- if num / 1e21 >=1 then
- newnum = num / 1e21
- return round(newnum, 4).. " Sx"
- elseif num / 1e18 >=1 then
- newnum = num / 1e18
- return round(newnum, 4).. " Qi"
- elseif num / 1e15 >=1 then
- newnum = num / 1e15
- return round(newnum, 4).. " Qa"
- elseif num / 1e12 >=1 then
- newnum = num / 1e12
- return round(newnum, 4).. " T"
- elseif num / 1e09 >=1 then
- newnum = num / 1e09
- return round(newnum, 4).. " B"
- elseif num / 1e06 >=1 then
- newnum = num / 1e06
- return round(newnum, 4).. " M"
- elseif num / 1e03 >=1 then
- newnum = num / 1e03
- return round(newnum, 4).. " K"
- else return num
- end
- end
- -- ESP
- ESPEnabled = false
- ESPLength = 20000
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- local CoreGui = game:GetService("CoreGui")
- local Run = game:GetService("RunService")
- CharAddedEvent = { }
- Plrs.PlayerAdded:connect(function(plr)
- if CharAddedEvent[plr.Name] == nil then
- CharAddedEvent[plr.Name] = plr.CharacterAdded:connect(function(char)
- if ESPEnabled then
- RemoveESP(plr)
- CreateESP(plr)
- end
- end)
- end
- end)
- Plrs.PlayerRemoving:connect(function(plr)
- if CharAddedEvent[plr.Name] ~= nil then
- CharAddedEvent[plr.Name]:Disconnect()
- CharAddedEvent[plr.Name] = nil
- end
- RemoveESP(plr)
- end)
- function CreateESP(plr)
- if plr ~= nil then
- local GetChar = plr.Character
- if not GetChar then return end
- local GetHead do
- repeat wait() until GetChar:FindFirstChild("Head")
- end
- GetHead = GetChar.Head
- local bb = Instance.new("BillboardGui", CoreGui)
- bb.Adornee = GetHead
- bb.ExtentsOffset = Vector3.new(0, 3, 0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0, 10, 0, 10)
- bb.StudsOffset = Vector3.new(0, 3, 0)
- bb.Name = "ESP_" .. plr.Name
- local frame = Instance.new("Frame", bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 1
- frame.Size = UDim2.new(1, 0, 1, 0)
- local TxtName = Instance.new("TextLabel", frame)
- TxtName.Name = "Names"
- TxtName.ZIndex = 10
- TxtName.Text = plr.Name
- TxtName.BackgroundTransparency = 1
- TxtName.Position = UDim2.new(0, 0, 0, -60)
- TxtName.Size = UDim2.new(1, 0, 10, 0)
- TxtName.Font = "Impact"
- TxtName.TextColor3 = Color3.new(0, 0, 0)
- TxtName.TextSize = 12
- TxtName.TextStrokeTransparency = 0.5
- local TxtDist = Instance.new("TextLabel", frame)
- TxtDist.Name = "Dist"
- TxtDist.ZIndex = 10
- TxtDist.Text = ""
- TxtDist.BackgroundTransparency = 1
- TxtDist.Position = UDim2.new(0, 0, 0, -45)
- TxtDist.Size = UDim2.new(1, 0, 10, 0)
- TxtDist.Font = "Impact"
- TxtDist.TextColor3 = Color3.new(0, 0, 0)
- TxtDist.TextSize = 12
- TxtDist.TextStrokeTransparency = 0.5
- local TxtHealth = Instance.new("TextLabel", frame)
- TxtHealth.Name = "Health"
- TxtHealth.ZIndex = 10
- TxtHealth.Text = ""
- TxtHealth.BackgroundTransparency = 1
- TxtHealth.Position = UDim2.new(0, 0, 0, -30)
- TxtHealth.Size = UDim2.new(1, 0, 10, 0)
- TxtHealth.Font = "Impact"
- TxtHealth.TextColor3 = Color3.new(0, 0, 0)
- TxtHealth.TextSize = 12
- TxtHealth.TextStrokeTransparency = 0.5
- local TxtFist = Instance.new("TextLabel", frame)
- TxtFist.Name = "Fist"
- TxtFist.ZIndex = 10
- TxtFist.Text = ""
- TxtFist.BackgroundTransparency = 1
- TxtFist.Position = UDim2.new(0, 0, 0, -15)
- TxtFist.Size = UDim2.new(1, 0, 10, 0)
- TxtFist.Font = "Impact"
- TxtFist.TextColor3 = Color3.new(0, 0, 0)
- TxtFist.TextSize = 12
- TxtFist.TextStrokeTransparency = 0.5
- local TxtPsychic = Instance.new("TextLabel", frame)
- TxtPsychic.Name = "Psychic"
- TxtPsychic.ZIndex = 10
- TxtPsychic.Text = ""
- TxtPsychic.BackgroundTransparency = 1
- TxtPsychic.Position = UDim2.new(0, 0, 0, 0)
- TxtPsychic.Size = UDim2.new(1, 0, 10, 0)
- TxtPsychic.Font = "Impact"
- TxtPsychic.TextColor3 = Color3.new(0, 0, 0)
- TxtPsychic.TextSize = 12
- TxtPsychic.TextStrokeTransparency = 0.5
- end
- end
- function UpdateESP(plr)
- local Find = CoreGui:FindFirstChild("ESP_" .. plr.Name)
- if Find then
- local plrStatus = game.Players[plr.Name].leaderstats.Status
- if plrStatus.Value == "Criminal" then
- Find.Frame.Names.Text = plr.Name .. " - Criminal"
- Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 1)
- elseif plrStatus.Value == "Lawbreaker" then
- Find.Frame.Names.Text = plr.Name .. " - Lawbreaker"
- Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 0.1)
- elseif plrStatus.Value == "Guardian" then
- Find.Frame.Names.Text = plr.Name .. " - Guardian"
- Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.8, 1)
- elseif plrStatus.Value == "Protector" then
- Find.Frame.Names.Text = plr.Name .. " - Protector"
- Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.1, 1)
- elseif plrStatus.Value == "Supervillain" then
- Find.Frame.Names.Text = plr.Name .. " - SuperVillain"
- Find.Frame.Names.TextColor3 = Color3.new(0.3, 0.1, 0.1)
- elseif plrStatus.Value == "Superhero" then
- Find.Frame.Names.Text = plr.Name .. " - SuperHero"
- Find.Frame.Names.TextColor3 = Color3.new(0.8, 0.8, 0)
- else
- Find.Frame.Names.Text = plr.Name .. " - Innocence"
- Find.Frame.Names.TextColor3 = Color3.new(1, 1, 1)
- end
- Find.Frame.Dist.TextColor3 = Color3.new(1, 1, 1)
- Find.Frame.Health.TextColor3 = Color3.new(1, 1, 1)
- Find.Frame.Fist.TextColor3 = Color3.new(1, 1, 1)
- Find.Frame.Psychic.TextColor3 = Color3.new(1, 1, 1)
- local GetChar = plr.Character
- if MyChar and GetChar then
- local Find2 = MyChar:FindFirstChild("HumanoidRootPart")
- local Find3 = GetChar:FindFirstChild("HumanoidRootPart")
- local Find4 = GetChar:FindFirstChildOfClass("Humanoid")
- if Find2 and Find3 then
- local pos = Find3.Position
- local Dist = (Find2.Position - pos).magnitude
- if Dist > ESPLength then
- Find.Frame.Names.Visible = false
- Find.Frame.Dist.Visible = false
- Find.Frame.Health.Visible = false
- Find.Frame.Fist.Visible = false
- Find.Frame.Psychic.Visible = false
- return
- else
- Find.Frame.Names.Visible = true
- Find.Frame.Dist.Visible = true
- Find.Frame.Health.Visible = true
- Find.Frame.Fist.Visible = true
- Find.Frame.Psychic.Visible = true
- end
- Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist)
- --Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")"
- if Find4 then
- Find.Frame.Health.Text = "Health: " ..converttoletter(string.format("%.0f", Find4.Health))
- Find.Frame.Fist.Text = "Fist: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.FistStrength.Value))
- Find.Frame.Psychic.Text = "Psychic: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.PsychicPower.Value))
- else
- Find.Frame.Health.Text = ""
- Find.Frame.Fist.Text = ""
- Find.Frame.Psychic.Text = ""
- end
- end
- end
- end
- end
- function RemoveESP(plr)
- local ESP = CoreGui:FindFirstChild("ESP_" .. plr.Name)
- if ESP then
- ESP:Destroy()
- end
- end
- Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function()
- for _, v in next, Plrs:GetPlayers() do
- UpdateESP(v)
- end
- end)
- ESPButton.MouseButton1Click:connect(function()
- ESPEnabled = not ESPEnabled
- if ESPEnabled then
- ESPButton.Text = "Player ESP On"
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if CharAddedEvent[v.Name] == nil then
- CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- end)
- end
- RemoveESP(v)
- CreateESP(v)
- end
- end
- else
- ESPButton.Text = "Player ESP Off"
- for _, v in next, Plrs:GetPlayers() do
- RemoveESP(v)
- end
- end
- end)
- -- Death Return
- deathreturnon = false
- playerisdead = false
- DeathReturnButton.MouseButton1Click:Connect(function()
- if deathreturnon ~= true then
- deathreturnon = true
- DeathReturnButton.Text = "Death Return On"
- else
- deathreturnon = false
- DeathReturnButton.Text = "Death Return Off"
- end
- end)
- spawn(function()
- while true do
- if deathreturnon then
- player = game:GetService("Players").LocalPlayer
- player.Character.Humanoid.Died:connect(function()
- playerisdead = true
- end)
- end
- if not playerisdead then
- x = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x
- y = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y
- z = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z
- wait(0.5)
- end
- if playerisdead then
- wait(5)
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer({[1] = "Respawn"})
- wait(1)
- game.Lighting.Blur.Enabled = false
- game.Players.LocalPlayer.PlayerGui.IntroGui.Enabled = false
- game.Players.LocalPlayer.PlayerGui.ScreenGui.Enabled = true
- wait(4)
- repeat wait(0.1) until game.Players.LocalPlayer.Character.Humanoid
- if deathreturnon then
- local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x, y, z)
- end
- playerisdead = false
- end
- wait(1)
- end
- end)
- -- Sath Talking Skip
- SkipSathButton.MouseButton1Click:Connect(function()
- game.ReplicatedStorage.RemoteEvent:FireServer("QuestTalkStart")
- wait(0.5)
- game.ReplicatedStorage.RemoteEvent:FireServer("QuestTalkEnd")
- end)
- -- NoClip
- noclip = false
- NoClipButton.MouseButton1Down:connect(function()
- noclip = not noclip
- if noclip then
- NoClipButton.Text = "NoClip On"
- else
- NoClipButton.Text = "NoClip Off"
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- -- Anti AFK
- _G.afk = false
- AntiAFKButton.MouseButton1Click:Connect(function()
- if _G.afk == false then
- _G.afk = true
- AntiAFKButton.Text = "Anti-AFK On"
- while _G.afk == true do
- wait(3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1000, 250, -1000))
- wait(3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1000, 250, -1000))
- end
- else
- _G.afk = false
- AntiAFKButton.Text = "Anti-AFK Off"
- end
- end)
- -- Player TP
- PlayerTPButton.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerName.Text].Character.HumanoidRootPart.CFrame
- end)
- -- TP Tool
- TPToolButton.MouseButton1Down:connect(function()
- local Tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- Tool.RequiresHandle = false
- Tool.RobloxLocked = true
- Tool.Name = "TP Tool"
- Tool.ToolTip = "Teleport Tool"
- Tool.Equipped:connect(function(Mouse)
- Mouse.Button1Down:connect(function()
- if Mouse.Target then
- game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
- end
- end)
- end)
- end)
- -- Auto Farming
- farmingfist = false
- farmingbody = false
- farmingspeed = false
- farmingjump = false
- farmingpsychic = false
- AutoFist.MouseButton1Click:Connect(function()
- if farmingfist ~= true then
- farmingfist = true
- AutoFist.Text = "Fist Farming On"
- else
- farmingfist = false
- AutoFist.Text = "Fist Farming Off"
- end
- end)
- AutoTough.MouseButton1Click:Connect(function()
- if farmingbody ~= true then
- farmingbody = true
- AutoTough.Text = "Body Farming On"
- else
- farmingbody = false
- AutoTough.Text = "Body Farming Off"
- end
- end)
- AutoSpeed.MouseButton1Click:Connect(function()
- if farmingspeed ~= true then
- farmingspeed = true
- AutoSpeed.Text = "Speed Farming On"
- else
- farmingspeed = false
- AutoSpeed.Text = "Speed Farming Off"
- end
- end)
- AutoJump.MouseButton1Click:Connect(function()
- if farmingjump ~= true then
- farmingjump = true
- AutoJump.Text = "Jump Farming On"
- else
- farmingjump = false
- AutoJump.Text = "Jump Farming Off"
- end
- end)
- AutoPsychic.MouseButton1Click:Connect(function()
- if farmingpsychic ~= true then
- farmingpsychic = true
- AutoPsychic.Text = "Psychic Farming On"
- else
- farmingpsychic = false
- AutoPsychic.Text = "Psychic Farming Off"
- end
- end)
- spawn(function()
- while true do
- if farmingfist and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 10e12 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9)
- fistarguments = {"+FS6"}
- farmingpsychic = false
- AutoPsychic.Text = "Psychic Farming Off"
- elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 100e09 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647)
- fistarguments = {"+FS5"}
- farmingpsychic = false
- AutoPsychic.Text = "Psychic Farming Off"
- elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 1e09 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293)
- fistarguments = {"+FS4"}
- farmingpsychic = false
- AutoPsychic.Text = "Psychic Farming Off"
- else
- fistarguments = {"+FS3", "+FS2", "+FS1"}
- end
- while farmingfist do
- game:GetService('RunService').Stepped:wait()
- for i,v in pairs(fistarguments) do
- game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v})
- end
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if farmingbody and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- while farmingbody do
- local bodyarguments = {"+BT5", "+BT4", "+BT3", "+BT2", "+BT1"}
- local event = game.ReplicatedStorage.RemoteEvent
- for i,v in pairs(bodyarguments) do
- event:FireServer({[1] = v})
- wait()
- end
- wait()
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if farmingspeed and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- while farmingspeed do
- local speedarguments = {"+MS5", "+MS4", "+MS3", "+MS2", "+MS1"}
- local event = game.ReplicatedStorage.RemoteEvent
- for i,v in pairs(speedarguments) do
- event:FireServer({[1] = v})
- wait()
- end
- wait()
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if farmingjump and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- while farmingjump do
- local jumparguments = {"+JF5", "+JF4", "+JF3", "+JF2", "+JF1"}
- local event = game.ReplicatedStorage.RemoteEvent
- for i,v in pairs(jumparguments) do
- event:FireServer({[1] = v})
- wait()
- end
- wait()
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if farmingpsychic and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e15 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495)
- psychicarguments = {"+PP6"}
- farmingfist = false
- AutoFist.Text = "Fist Farming Off"
- elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e12 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504)
- psychicarguments = {"+PP5"}
- farmingfist = false
- AutoFist.Text = "Fist Farming Off"
- elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e09 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439)
- psychicarguments = {"+PP4"}
- farmingfist = false
- AutoFist.Text = "Fist Farming Off"
- elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e06 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532)
- psychicarguments = {"+PP3"}
- farmingfist = false
- AutoFist.Text = "Fist Farming Off"
- else
- psychicarguments = {"+PP2", "+PP1"}
- end
- while farmingpsychic do
- game:GetService('RunService').Stepped:wait()
- for i,v in pairs(psychicarguments) do
- game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v})
- end
- end
- end
- wait(1)
- end
- end)
- -- Stats
- spawn(function()
- while true do
- FistAmount.Text = converttoletter(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value))
- BodyAmount.Text = converttoletter(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.BodyToughness.Value))
- MovementAmount.Text = converttoletter(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.MovementSpeed.Value))
- JumpAmount.Text = converttoletter(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.JumpForce.Value))
- PsychicAmount.Text = converttoletter(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value))
- wait(0.25)
- end
- end)
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