Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- EntityTMarine entityMarine = new EntityTMarine(world);
- ModLoader.RegisterEntityID(EntityTMarine.class, "Marine", ModLoader.getUniqueEntityId());
- ModLoader.AddSpawn("Marine", 1000, EnumCreatureType.creature);
- entityMarine.setPathToEntity(world.getEntityPathToXYZ(entityMarine, mc.objectMouseOver.blockX, mc.objectMouseOver.blockY, mc.objectMouseOver.blockZ+1, 10));
Add Comment
Please, Sign In to add comment