gerosity

Basic legit config for zap-client

Mar 24th, 2024
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  1. [Aimbot]
  2. AimbotEnabled = 1
  3. BindMethod = 0
  4. AimbotMode = 0
  5. InputMethod = 0
  6. ClosestHitbox = 1
  7. OnFire = 1
  8. OnADS = 0
  9. VisCheck = 1
  10. TeamCheck = 1
  11. TargetSwitching = 1
  12. Priority = 0
  13. PredictMovement = 1
  14. PredictBulletDrop = 1
  15. FinalDistance = 0
  16. Smooth = 0.9
  17. Speed = 13
  18. HipfireSmooth = 0.689
  19. ADSSmooth = 0.901
  20. SmoothDistance = 9931
  21. Delay = 1
  22. FOV = 16
  23. ZoomScale = 3.5
  24. MinDistance = 1
  25. HipfireDistance = 60
  26. ZoomDistance = 160
  27. HipfireSmooth1 = 305
  28. ADSSmooth1 = 410
  29. ExtraSmoothing = 9818
  30. Deadzone = 0.458
  31. FOV1 = 15
  32. MinDistance2 = 1
  33. MaxDistance2 = 200
  34. P2020 = 1
  35. RE45 = 1
  36. Alternator = 1
  37. R99 = 1
  38. R301 = 1
  39. Spitfire = 1
  40. G7 = 1
  41. Flatline = 1
  42. Hemlock = 1
  43. Repeater = 1
  44. Rampage = 1
  45. CARSMG = 1
  46. Havoc = 1
  47. Devotion = 1
  48. LSTAR = 1
  49. TripleTake = 1
  50. Volt = 1
  51. Nemesis = 1
  52. Mozambique = 1
  53. EVA8 = 1
  54. Peacekeeper = 1
  55. Mastiff = 1
  56. Longbow = 1
  57. ChargeRifle = 1
  58. Sentinel = 1
  59. Wingman = 1
  60. Prowler = 1
  61. Bocek = 1
  62. Kraber = 1
  63. Knife = 1
  64. AdvancedAim = 0
  65. AdvancedFire = 1
  66. AdvancedADS = 0
  67. AdvancedClosestHitbox = 1
  68. AdvancedHitbox = 2
  69. AdvancedSpeed = 20
  70. AdvancedSmooth = 0.99
  71. AdvancedHipfireSmooth = 0.99
  72. AdvancedADSSmooth = 0.99
  73. AdvancedHipfireSmooth1 = 250
  74. AdvancedADSSmooth1 = 275
  75. AdvancedExtraSmooth1 = 5000
  76. AdvancedFOV1 = 10
  77. AdvancedDeadzone = 0.5
  78. AdvancedMinDistance1 = 1
  79. AdvancedMaxDistance1 = 200
  80. P2020Fire = 1
  81. P2020ADS = 0
  82. RE45Fire = 1
  83. RE45ADS = 0
  84. AlternatorFire = 1
  85. AlternatorADS = 0
  86. R99Fire = 1
  87. R99ADS = 0
  88. R301Fire = 1
  89. R301ADS = 0
  90. SpitfireFire = 1
  91. SpitfireADS = 0
  92. G7Fire = 1
  93. G7ADS = 0
  94. FlatlineFire = 1
  95. FlatlineADS = 0
  96. HemlockFire = 1
  97. HemlockADS = 0
  98. RepeaterFire = 1
  99. RepeaterADS = 0
  100. RampageFire = 1
  101. RampageADS = 0
  102. CARSMGFire = 1
  103. CARSMGADS = 0
  104. HavocFire = 1
  105. HavocADS = 0
  106. DevotionFire = 1
  107. DevotionADS = 0
  108. LSTARFire = 1
  109. LSTARADS = 0
  110. TripleTakeFire = 1
  111. TripleTakeADS = 0
  112. VoltFire = 1
  113. VoltADS = 0
  114. NemesisFire = 1
  115. NemesisADS = 0
  116. MozambiqueFire = 1
  117. MozambiqueADS = 0
  118. EVA8Fire = 1
  119. EVA8ADS = 0
  120. PeacekeeperFire = 1
  121. PeacekeeperADS = 0
  122. MastiffFire = 1
  123. MastiffADS = 0
  124. LongbowFire = 1
  125. LongbowADS = 0
  126. ChargeRifleFire = 1
  127. ChargeRifleADS = 0
  128. SentinelFire = 1
  129. SentinelADS = 0
  130. WingmanFire = 1
  131. WingmanADS = 0
  132. ProwlerFire = 1
  133. ProwlerADS = 0
  134. KraberFire = 1
  135. KraberADS = 0
  136. BocekFire = 1
  137. BocekADS = 0
  138. ThrowingKnifeFire = 1
  139. ThrowingKnifeADS = 0
  140. P2020ClosestHitbox = 1
  141. P2020Hitbox = 2
  142. P2020Speed = 10
  143. P2020HipfireSmooth = 0.99
  144. P2020ADSSmooth = 0.99
  145. P2020FOV = 10
  146. P2020ZoomScale = 3
  147. RE45ClosestHitbox = 1
  148. RE45Hitbox = 2
  149. RE45Speed = 0.99
  150. RE45HipfireSmooth = 10
  151. RE45ADSSmooth = 0.99
  152. RE45FOV = 10
  153. RE45ZoomScale = 3
  154. AlternatorClosestHitbox = 1
  155. AlternatorHitbox = 2
  156. AlternatorSpeed = 10
  157. AlternatorHipfireSmooth = 0.99
  158. AlternatorADSSmooth = 0.99
  159. AlternatorFOV = 10
  160. AlternatorZoomScale = 3
  161. R99ClosestHitbox = 1
  162. R99Hitbox = 2
  163. R99Speed = 10
  164. R99HipfireSmooth = 0.99
  165. R99ADSSmooth = 0.99
  166. R99FOV = 10
  167. R99ZoomScale = 3
  168. R301ClosestHitbox = 1
  169. R301Hitbox = 2
  170. R301Speed = 10
  171. R301HipfireSmooth = 0.99
  172. R301ADSSmooth = 0.99
  173. R301FOV = 10
  174. R301ZoomScale = 3
  175. SpitfireClosestHitbox = 1
  176. SpitfireHitbox = 2
  177. SpitfireSpeed = 10
  178. SpitfireHipfireSmooth = 0.99
  179. SpitfireADSSmooth = 0.99
  180. SpitfireFOV = 10
  181. SpitfireZoomScale = 3
  182. G7ClosestHitbox = 1
  183. G7Hitbox = 2
  184. G7Speed = 10
  185. G7HipfireSmooth = 0.99
  186. G7ADSSmooth = 0.99
  187. G7FOV = 10
  188. G7ZoomScale = 3
  189. FlatlineClosestHitbox = 1
  190. FlatlineHitbox = 2
  191. FlatlineSpeed = 10
  192. FlatlineHipfireSmooth = 0.99
  193. FlatlineADSSmooth = 0.99
  194. FlatlineFOV = 10
  195. FlatlineZoomScale = 3
  196. HemlockClosestHitbox = 1
  197. HemlockHitbox = 2
  198. HemlockSpeed = 10
  199. HemlockHipfireSmooth = 0.99
  200. HemlockADSSmooth = 0.99
  201. HemlockFOV = 10
  202. HemlockZoomScale = 3
  203. RepeaterClosestHitbox = 1
  204. RepeaterHitbox = 2
  205. RepeaterSpeed = 10
  206. RepeaterHipfireSmooth = 0.99
  207. RepeaterADSSmooth = 0.99
  208. RepeaterFOV = 10
  209. RepeaterZoomScale = 3
  210. RampageClosestHitbox = 1
  211. RampageHitbox = 2
  212. RampageSpeed = 10
  213. RampageHipfireSmooth = 0.99
  214. RampageADSSmooth = 0.99
  215. RampageFOV = 10
  216. RampageZoomScale = 3
  217. CARSMGClosestHitbox = 1
  218. CARSMGHitbox = 2
  219. CARSMGSpeed = 10
  220. CARSMGHipfireSmooth = 0.99
  221. CARSMGADSSmooth = 0.99
  222. CARSMGFOV = 10
  223. CARSMGZoomScale = 3
  224. HavocClosestHitbox = 1
  225. HavocHitbox = 2
  226. HavocSpeed = 10
  227. HavocHipfireSmooth = 0.99
  228. HavocADSSmooth = 0.99
  229. HavocFOV = 10
  230. HavocZoomScale = 3
  231. DevotionClosestHitbox = 1
  232. DevotionHitbox = 2
  233. DevotionSpeed = 10
  234. DevotionHipfireSmooth = 0.99
  235. DevotionADSSmooth = 0.99
  236. DevotionFOV = 10
  237. DevotionZoomScale = 3
  238. LSTARClosestHitbox = 1
  239. LSTARHitbox = 2
  240. LSTARSpeed = 10
  241. LSTARHipfireSmooth = 0.99
  242. LSTARADSSmooth = 0.99
  243. LSTARFOV = 10
  244. LSTARZoomScale = 3
  245. TripleTakeClosestHitbox = 1
  246. TripleTakeHitbox = 2
  247. TripleTakeSpeed = 10
  248. TripleTakeHipfireSmooth = 0.99
  249. TripleTakeADSSmooth = 0.99
  250. TripleTakeFOV = 10
  251. TripleTakeZoomScale = 3
  252. VoltClosestHitbox = 1
  253. VoltHitbox = 2
  254. VoltSpeed = 10
  255. VoltHipfireSmooth = 0.99
  256. VoltADSSmooth = 0.99
  257. VoltFOV = 10
  258. VoltZoomScale = 3
  259. NemesisClosestHitbox = 1
  260. NemesisHitbox = 2
  261. NemesisSpeed = 10
  262. NemesisHipfireSmooth = 0.99
  263. NemesisADSSmooth = 0.99
  264. NemesisFOV = 10
  265. NemesisZoomScale = 3
  266. MozambiqueClosestHitbox = 1
  267. MozambiqueHitbox = 2
  268. MozambiqueSpeed = 10
  269. MozambiqueHipfireSmooth = 0.99
  270. MozambiqueADSSmooth = 0.99
  271. MozambiqueFOV = 10
  272. MozambiqueZoomScale = 3
  273. EVA8ClosestHitbox = 1
  274. EVA8Hitbox = 2
  275. EVA8Speed = 10
  276. EVA8HipfireSmooth = 0.99
  277. EVA8ADSSmooth = 0.99
  278. EVA8FOV = 10
  279. EVA8ZoomScale = 3
  280. PeacekeeperClosestHitbox = 1
  281. PeacekeeperHitbox = 2
  282. PeacekeeperSpeed = 10
  283. PeacekeeperHipfireSmooth = 0.99
  284. PeacekeeperADSSmooth = 0.99
  285. PeacekeeperFOV = 10
  286. PeacekeeperZoomScale = 3
  287. MastiffClosestHitbox = 1
  288. MastiffHitbox = 2
  289. MastiffSpeed = 10
  290. MastiffHipfireSmooth = 0.99
  291. MastiffADSSmooth = 0.99
  292. MastiffFOV = 10
  293. MastiffZoomScale = 3
  294. LongbowClosestHitbox = 1
  295. LongbowHitbox = 2
  296. LongbowSpeed = 10
  297. LongbowHipfireSmooth = 0.99
  298. LongbowADSSmooth = 0.99
  299. LongbowFOV = 10
  300. LongbowZoomScale = 3
  301. ChargeRifleClosestHitbox = 1
  302. ChargeRifleHitbox = 2
  303. ChargeRifleSpeed = 10
  304. ChargeRifleHipfireSmooth = 0.99
  305. ChargeRifleADSSmooth = 0.99
  306. ChargeRifleFOV = 10
  307. ChargeRifleZoomScale = 3
  308. SentinelClosestHitbox = 1
  309. SentinelHitbox = 2
  310. SentinelSpeed = 10
  311. SentinelHipfireSmooth = 0.99
  312. SentinelADSSmooth = 0.99
  313. SentinelFOV = 10
  314. SentinelZoomScale = 3
  315. WingmanClosestHitbox = 1
  316. WingmanHitbox = 2
  317. WingmanSpeed = 10
  318. WingmanHipfireSmooth = 0.99
  319. WingmanADSSmooth = 0.99
  320. WingmanFOV = 10
  321. WingmanZoomScale = 3
  322. ProwlerClosestHitbox = 1
  323. ProwlerHitbox = 2
  324. ProwlerSpeed = 10
  325. ProwlerHipfireSmooth = 0.99
  326. ProwlerADSSmooth = 0.99
  327. ProwlerFOV = 10
  328. ProwlerZoomScale = 3
  329. KraberClosestHitbox = 1
  330. KraberHitbox = 2
  331. KraberSpeed = 10
  332. KraberHipfireSmooth = 0.99
  333. KraberADSSmooth = 0.99
  334. KraberFOV = 10
  335. KraberZoomScale = 3
  336. BocekClosestHitbox = 1
  337. BocekHitbox = 2
  338. BocekSpeed = 10
  339. BocekHipfireSmooth = 0.99
  340. BocekADSSmooth = 0.99
  341. BocekFOV = 10
  342. BocekZoomScale = 3
  343. ThrowingKnifeClosestHitbox = 1
  344. ThrowingKnifeHitbox = 2
  345. ThrowingKnifeSpeed = 10
  346. ThrowingKnifeHipfireSmooth = 0.99
  347. ThrowingKnifeADSSmooth = 0.99
  348. ThrowingKnifeFOV = 10
  349. ThrowingKnifeZoomScale = 3
  350. P2020HipfireSmooth1 = 250
  351. P2020ADSSmooth1 = 275
  352. P2020ExtraSmooth1 = 5000
  353. P2020Deadzone = 0.5
  354. P2020FOV1 = 10
  355. P2020MinDistance1 = 1
  356. P2020MaxDistance1 = 200
  357. RE45HipfireSmooth1 = 250
  358. RE45ADSSmooth1 = 275
  359. RE45ExtraSmooth1 = 5000
  360. RE45Deadzone = 0.5
  361. RE45FOV1 = 10
  362. RE45MinDistance1 = 1
  363. RE45MaxDistance1 = 200
  364. AlternatorHipfireSmooth1 = 250
  365. AlternatorADSSmooth1 = 275
  366. AlternatorExtraSmooth1 = 5000
  367. AlternatorDeadzone = 0.5
  368. AlternatorFOV1 = 10
  369. AlternatorMinDistance1 = 1
  370. AlternatorMaxDistance1 = 200
  371. R99HipfireSmooth1 = 250
  372. R99ADSSmooth1 = 275
  373. R99ExtraSmooth1 = 5000
  374. R99Deadzone = 0.5
  375. R99FOV1 = 10
  376. R99MinDistance1 = 1
  377. R99MaxDistance1 = 200
  378. R301HipfireSmooth1 = 250
  379. R301ADSSmooth1 = 275
  380. R301ExtraSmooth1 = 5000
  381. R301Deadzone = 0.5
  382. R301FOV1 = 10
  383. R301MinDistance1 = 1
  384. R301MaxDistance1 = 200
  385. SpitfireHipfireSmooth1 = 250
  386. SpitfireADSSmooth1 = 275
  387. SpitfireExtraSmooth1 = 5000
  388. SpitfireDeadzone = 0.5
  389. SpitfireFOV1 = 10
  390. SpitfireMinDistance1 = 1
  391. SpitfireMaxDistance1 = 200
  392. G7HipfireSmooth1 = 250
  393. G7ADSSmooth1 = 275
  394. G7ExtraSmooth1 = 5000
  395. G7Deadzone = 0.5
  396. G7FOV1 = 10
  397. G7MinDistance1 = 1
  398. G7MaxDistance1 = 200
  399. FlatlineHipfireSmooth1 = 250
  400. FlatlineADSSmooth1 = 275
  401. FlatlineExtraSmooth1 = 5000
  402. FlatlineDeadzone = 0.5
  403. FlatlineFOV1 = 10
  404. FlatlineMinDistance1 = 1
  405. FlatlineMaxDistance1 = 200
  406. HemlockHipfireSmooth1 = 250
  407. HemlockADSSmooth1 = 275
  408. HemlockExtraSmooth1 = 5000
  409. HemlockDeadzone = 0.5
  410. HemlockFOV1 = 10
  411. HemlockMinDistance1 = 1
  412. HemlockMaxDistance1 = 200
  413. RepeaterHipfireSmooth1 = 250
  414. RepeaterADSSmooth1 = 275
  415. RepeaterExtraSmooth1 = 5000
  416. RepeaterDeadzone = 0.5
  417. RepeaterFOV1 = 10
  418. RepeaterMinDistance1 = 1
  419. RepeaterMaxDistance1 = 200
  420. RampageHipfireSmooth1 = 250
  421. RampageADSSmooth1 = 275
  422. RampageExtraSmooth1 = 5000
  423. RampageDeadzone = 0.5
  424. RampageFOV1 = 10
  425. RampageMinDistance1 = 1
  426. RampageMaxDistance1 = 200
  427. CARSMGHipfireSmooth1 = 250
  428. CARSMGADSSmooth1 = 275
  429. CARSMGExtraSmooth1 = 5000
  430. CARSMGDeadzone = 0.5
  431. CARSMGFOV1 = 10
  432. CARSMGMinDistance1 = 1
  433. CARSMGMaxDistance1 = 200
  434. HavocHipfireSmooth1 = 250
  435. HavocADSSmooth1 = 275
  436. HavocExtraSmooth1 = 5000
  437. HavocDeadzone = 0.5
  438. HavocFOV1 = 10
  439. HavocMinDistance1 = 1
  440. HavocMaxDistance1 = 200
  441. DevotionHipfireSmooth1 = 250
  442. DevotionADSSmooth1 = 275
  443. DevotionExtraSmooth1 = 5000
  444. DevotionDeadzone = 0.5
  445. DevotionFOV1 = 10
  446. DevotionMinDistance1 = 1
  447. DevotionMaxDistance1 = 200
  448. LSTARHipfireSmooth1 = 250
  449. LSTARADSSmooth1 = 275
  450. LSTARExtraSmooth1 = 5000
  451. LSTARDeadzone = 0.5
  452. LSTARFOV1 = 10
  453. LSTARMinDistance1 = 1
  454. LSTARMaxDistance1 = 200
  455. TripleTakeHipfireSmooth1 = 250
  456. TripleTakeADSSmooth1 = 275
  457. TripleTakeExtraSmooth1 = 5000
  458. TripleTakeDeadzone = 0.5
  459. TripleTakeFOV1 = 10
  460. TripleTakeMinDistance1 = 1
  461. TripleTakeMaxDistance1 = 200
  462. VoltHipfireSmooth1 = 250
  463. VoltADSSmooth1 = 275
  464. VoltExtraSmooth1 = 5000
  465. VoltDeadzone = 0.5
  466. VoltFOV1 = 10
  467. VoltMinDistance1 = 1
  468. VoltMaxDistance1 = 200
  469. NemesisHipfireSmooth1 = 250
  470. NemesisADSSmooth1 = 275
  471. NemesisExtraSmooth1 = 5000
  472. NemesisDeadzone = 0.5
  473. NemesisFOV1 = 10
  474. NemesisMinDistance1 = 1
  475. NemesisMaxDistance1 = 200
  476. MozambiqueHipfireSmooth1 = 250
  477. MozambiqueADSSmooth1 = 275
  478. MozambiqueExtraSmooth1 = 5000
  479. MozambiqueDeadzone = 0.5
  480. MozambiqueFOV1 = 10
  481. MozambiqueMinDistance1 = 1
  482. MozambiqueMaxDistance1 = 200
  483. EVA8HipfireSmooth1 = 250
  484. EVA8ADSSmooth1 = 275
  485. EVA8ExtraSmooth1 = 5000
  486. EVA8Deadzone = 0.5
  487. EVA8FOV1 = 10
  488. EVA8MinDistance1 = 1
  489. EVA8MaxDistance1 = 200
  490. PeacekeeperHipfireSmooth1 = 250
  491. PeacekeeperADSSmooth1 = 275
  492. PeacekeeperExtraSmooth1 = 5000
  493. PeacekeeperDeadzone = 0.5
  494. PeacekeeperFOV1 = 10
  495. PeacekeeperMinDistance1 = 1
  496. PeacekeeperMaxDistance1 = 200
  497. MastiffHipfireSmooth1 = 250
  498. MastiffADSSmooth1 = 275
  499. MastiffExtraSmooth1 = 5000
  500. MastiffDeadzone = 0.5
  501. MastiffFOV1 = 10
  502. MastiffMinDistance1 = 1
  503. MastiffMaxDistance1 = 200
  504. LongbowHipfireSmooth1 = 250
  505. LongbowADSSmooth1 = 275
  506. LongbowExtraSmooth1 = 5000
  507. LongbowDeadzone = 0.5
  508. LongbowFOV1 = 10
  509. LongbowMinDistance1 = 1
  510. LongbowMaxDistance1 = 200
  511. ChargeRifleHipfireSmooth1 = 250
  512. ChargeRifleADSSmooth1 = 275
  513. ChargeRifleExtraSmooth1 = 5000
  514. ChargeRifleDeadzone = 0.5
  515. ChargeRifleFOV1 = 10
  516. ChargeRifleMinDistance1 = 1
  517. ChargeRifleMaxDistance1 = 200
  518. SentinelHipfireSmooth1 = 250
  519. SentinelADSSmooth1 = 275
  520. SentinelExtraSmooth1 = 5000
  521. SentinelDeadzone = 0.5
  522. SentinelFOV1 = 10
  523. SentinelMinDistance1 = 1
  524. SentinelMaxDistance1 = 200
  525. WingmanHipfireSmooth1 = 250
  526. WingmanADSSmooth1 = 275
  527. WingmanExtraSmooth1 = 5000
  528. WingmanDeadzone = 0.5
  529. WingmanFOV1 = 10
  530. WingmanMinDistance1 = 1
  531. WingmanMaxDistance1 = 200
  532. ProwlerHipfireSmooth1 = 250
  533. ProwlerADSSmooth1 = 275
  534. ProwlerExtraSmooth1 = 5000
  535. ProwlerDeadzone = 0.5
  536. ProwlerFOV1 = 10
  537. ProwlerMinDistance1 = 1
  538. ProwlerMaxDistance1 = 200
  539. BocekHipfireSmooth1 = 250
  540. BocekADSSmooth1 = 275
  541. BocekExtraSmooth1 = 5000
  542. BocekDeadzone = 0.5
  543. BocekFOV1 = 10
  544. BocekMinDistance1 = 1
  545. BocekMaxDistance1 = 200
  546. KraberHipfireSmooth1 = 250
  547. KraberADSSmooth1 = 275
  548. KraberExtraSmooth1 = 5000
  549. KraberDeadzone = 0.5
  550. KraberFOV1 = 10
  551. KraberMinDistance1 = 1
  552. KraberMaxDistance1 = 200
  553. ThrowingKnifeHipfireSmooth1 = 250
  554. ThrowingKnifeADSSmooth1 = 275
  555. ThrowingKnifeExtraSmooth1 = 5000
  556. ThrowingKnifeDeadzone = 0.5
  557. ThrowingKnifeFOV1 = 10
  558. ThrowingKnifeMinDistance1 = 1
  559. ThrowingKnifeMaxDistance1 = 200
  560.  
  561. [AimbotBinds]
  562. AimBind = 56
  563. ExtraBind = 57
  564. P2020AimBind = 56
  565. P2020ExtraBind = 0
  566. RE45AimBind = 56
  567. RE45ExtraBind = 0
  568. AlternatorAimBind = 56
  569. AlternatorExtraBind = 0
  570. R99AimBind = 56
  571. R99ExtraBind = 0
  572. R301AimBind = 56
  573. R301ExtraBind = 0
  574. SpitfireAimBind = 56
  575. SpitfireExtraBind = 0
  576. G7AimBind = 56
  577. G7ExtraBind = 57
  578. FlatlineAimBind = 56
  579. FlatlineExtraBind = 0
  580. HemlockAimBind = 56
  581. HemlockExtraBind = 0
  582. RepeaterAimBind = 56
  583. RepeaterExtraBind = 57
  584. RampageAimBind = 56
  585. RampageExtraBind = 0
  586. CARSMGAimBind = 56
  587. CARSMGExtraBind = 0
  588. HavocAimBind = 56
  589. HavocExtraBind = 0
  590. DevotionAimBind = 56
  591. DevotionExtraBind = 0
  592. LSTARAimBind = 56
  593. LSTARExtraBind = 0
  594. TripleTakeAimBind = 56
  595. TripleTakeExtraBind = 57
  596. VoltAimBind = 56
  597. VoltExtraBind = 0
  598. NemesisAimBind = 56
  599. NemesisExtraBind = 0
  600. MozambiqueAimBind = 56
  601. MozambiqueExtraBind = 57
  602. EVA8AimBind = 56
  603. EVA8ExtraBind = 57
  604. PeacekeeperAimBind = 56
  605. PeacekeeperExtraBind = 57
  606. MastiffAimBind = 56
  607. MastiffExtraBind = 57
  608. LongbowAimBind = 56
  609. LongbowExtraBind = 57
  610. ChargeRifleAimBind = 56
  611. ChargeRifleExtraBind = 57
  612. SentinelAimBind = 56
  613. SentinelExtraBind = 57
  614. WingmanAimBind = 56
  615. WingmanExtraBind = 0
  616. ProwlerAimBind = 56
  617. ProwlerExtraBind = 0
  618. BocekAimBind = 56
  619. BocekExtraBind = 57
  620. KraberAimBind = 56
  621. KraberExtraBind = 57
  622. ThrowingKnifeAimBind = 56
  623. ThrowingKnifeExtraBind = 0
  624.  
  625. [AimbotHitboxes]
  626. Hitbox = 2
  627. P2020Hitbox = 2
  628. RE45Hitbox = 2
  629. AlternatorHitbox = 2
  630. R99Hitbox = 2
  631. R301Hitbox = 2
  632. SpitfireHitbox = 2
  633. G7Hitbox = 2
  634. FlatlineHitbox = 2
  635. HemlockHitbox = 2
  636. RepeaterHitbox = 2
  637. RampageHitbox = 2
  638. CARSMGHitbox = 2
  639. HavocHitbox = 2
  640. DevotionHitbox = 2
  641. LSTARHitbox = 2
  642. TripleTakeHitbox = 2
  643. VoltHitbox = 2
  644. NemesisHitbox = 2
  645. MozambiqueHitbox = 2
  646. EVA8Hitbox = 2
  647. PeacekeeperHitbox = 2
  648. MastiffHitbox = 2
  649. LongbowHitbox = 2
  650. ChargeRifleHitbox = 2
  651. SentinelHitbox = 2
  652. WingmanHitbox = 2
  653. ProwlerHitbox = 2
  654. BocekHitbox = 2
  655. KraberHitbox = 2
  656. ThrowingKnifeHitbox = 2
  657.  
  658. [Ragebot]
  659. RagebotEnabled = 0
  660. RageAimbot = 0
  661. AimMethod = 0
  662. ClosestHitbox = 0
  663. Hitbox = 0
  664. BindMethod = 0
  665. OnFire = 1
  666. OnADS = 1
  667. AimBind = 56
  668. ExtraBind = 57
  669. VisCheck = 1
  670. TeamCheck = 1
  671. Priority = 0
  672. AutoShoot = 0
  673. PredictMovement = 1
  674. PredictBulletDrop = 1
  675. PreditcionAmount = 255
  676. FinalDistance = 0
  677. Speed = 1
  678. Smooth = 0.9
  679. HipfireSmooth = 0.9
  680. ADSSmooth = 0.99
  681. SmoothDistance = 100
  682. Delay = 10
  683. FOV = 10
  684. ZoomScale = 3
  685. MinDistance = 1
  686. HipfireDistance = 60
  687. ZoomDistance = 160
  688. P2020 = 1
  689. RE45 = 1
  690. Alternator = 1
  691. R99 = 1
  692. R301 = 1
  693. Spitfire = 1
  694. G7 = 1
  695. Flatline = 1
  696. Hemlock = 1
  697. Repeater = 1
  698. Rampage = 1
  699. CARSMG = 1
  700. Havoc = 1
  701. Devotion = 1
  702. LSTAR = 1
  703. TripleTake = 1
  704. Volt = 1
  705. Nemesis = 1
  706. Mozambique = 1
  707. EVA8 = 1
  708. Peacekeeper = 1
  709. Mastiff = 1
  710. Longbow = 1
  711. ChargeRifle = 1
  712. Sentinel = 1
  713. Wingman = 1
  714. Prowler = 1
  715. Bocek = 1
  716. Kraber = 1
  717. Knife = 1
  718. RageRCS = 1
  719. RecoilRate = 100
  720.  
  721. [Flickbot]
  722. Flickbot = 0
  723. FlickbotMethod = 0
  724. FlickBind = 34
  725. ClosestHitbox = 0
  726. Hitbox = 2
  727. Priority = 0
  728. AutoShoot = 1
  729. AutoShootDelay = 16
  730. FlickBack = 0
  731. FlickBackDelay = 16
  732. FlickBackSmoothing = 0.001
  733. PredictMovement = 1
  734. PredictBulletDrop = 1
  735. TeamCheck = 1
  736. PreditcionAmount = 255
  737. FinalDistance = 0
  738. HipfireSmooth = 0.9
  739. ADSSmooth = 0.99
  740. SmoothDistance = 100
  741. Delay = 10
  742. FOV = 10
  743. ZoomScale = 3
  744. MinDistance = 1
  745. HipfireDistance = 60
  746. ZoomDistance = 160
  747. Smooth = 0.9
  748. FlickBackSmooth = 0.9
  749. P2020 = 0
  750. RE45 = 0
  751. Alternator = 0
  752. R99 = 0
  753. R301 = 0
  754. Spitfire = 0
  755. G7 = 0
  756. Flatline = 0
  757. Hemlock = 0
  758. Repeater = 0
  759. Rampage = 0
  760. CARSMG = 0
  761. Havoc = 0
  762. Devotion = 0
  763. LSTAR = 0
  764. TripleTake = 0
  765. Volt = 0
  766. Nemesis = 0
  767. Mozambique = 1
  768. EVA8 = 1
  769. Peacekeeper = 1
  770. Mastiff = 1
  771. Longbow = 0
  772. ChargeRifle = 0
  773. Sentinel = 0
  774. Wingman = 1
  775. Prowler = 0
  776. Bocek = 0
  777. Kraber = 0
  778. Knife = 0
  779.  
  780. [RCS]
  781. RCSEnabled = 1
  782. RCSMode = 1
  783. OnADS = 0
  784. PitchPower = 3
  785. YawPower = 3
  786. PitchReduction = 75
  787. YawReduction = 75
  788. P2020 = 1
  789. RE45 = 1
  790. Alternator = 1
  791. R99 = 1
  792. R301 = 1
  793. Spitfire = 1
  794. G7 = 1
  795. Flatline = 1
  796. Hemlock = 1
  797. Repeater = 1
  798. Rampage = 1
  799. CARSMG = 1
  800. Havoc = 1
  801. Devotion = 1
  802. LSTAR = 1
  803. TripleTake = 1
  804. Volt = 1
  805. Nemesis = 1
  806. Mozambique = 1
  807. EVA8 = 1
  808. Peacekeeper = 1
  809. Mastiff = 1
  810. Longbow = 1
  811. ChargeRifle = 1
  812. Sentinel = 1
  813. Wingman = 1
  814. Prowler = 1
  815. Kraber = 0
  816. AdvancedRCS = 0
  817. AdvancedPitchPower = 10
  818. AdvancedYawPower = 10
  819. AdvancedPitchReduction = 25
  820. AdvancedYawReduction = 25
  821. P2020Pitch = 10
  822. P2020Yaw = 10
  823. P2020PitchReduction = 25
  824. P2020YawReduction = 25
  825. RE45Pitch = 10
  826. RE45Yaw = 10
  827. RE45PitchReduction = 25
  828. RE45YawReduction = 25
  829. AlternatorPitch = 10
  830. AlternatorYaw = 10
  831. AlternatorPitchReduction = 25
  832. AlternatorYawReduction = 25
  833. R99Pitch = 10
  834. R99Yaw = 10
  835. R99PitchReduction = 25
  836. R99YawReduction = 25
  837. R301Pitch = 10
  838. R301Yaw = 10
  839. R301PitchReduction = 25
  840. R301YawReduction = 25
  841. SpitfirePitch = 10
  842. SpitfireYaw = 10
  843. SpitfirePitchReduction = 25
  844. SpitfireYawReduction = 25
  845. G7Pitch = 10
  846. G7Yaw = 10
  847. G7PitchReduction = 25
  848. G7YawReduction = 25
  849. FlatlinePitch = 10
  850. FlatlineYaw = 10
  851. FlatlinePitchReduction = 25
  852. FlatlineYawReduction = 25
  853. HemlockPitch = 10
  854. HemlockYaw = 10
  855. HemlockPitchReduction = 25
  856. HemlockYawReduction = 25
  857. RepeaterPitch = 10
  858. RepeaterYaw = 10
  859. RepeaterPitchReduction = 25
  860. RepeaterYawReduction = 25
  861. RampagePitch = 10
  862. RampageYaw = 10
  863. RampagePitchReduction = 25
  864. RampageYawReduction = 25
  865. CARSMGPitch = 10
  866. CARSMGYaw = 10
  867. CARSMGPitchReduction = 25
  868. CARSMGYawReduction = 25
  869. HavocPitch = 10
  870. HavocYaw = 10
  871. HavocPitchReduction = 25
  872. HavocYawReduction = 25
  873. DevotionPitch = 10
  874. DevotionYaw = 10
  875. DevotionPitchReduction = 25
  876. DevotionYawReduction = 25
  877. LSTARPitch = 10
  878. LSTARYaw = 10
  879. LSTARPitchReduction = 25
  880. LSTARYawReduction = 25
  881. TripleTakePitch = 10
  882. TripleTakeYaw = 10
  883. TripleTakePitchReduction = 25
  884. TripleTakeYawReduction = 25
  885. VoltPitch = 10
  886. VoltYaw = 10
  887. VoltPitchReduction = 25
  888. VoltYawReduction = 25
  889. NemesisPitch = 10
  890. NemesisYaw = 10
  891. NemesisPitchReduction = 25
  892. NemesisYawReduction = 25
  893. MozambiquePitch = 10
  894. MozambiqueYaw = 10
  895. MozambiquePitchReduction = 25
  896. MozambiqueYawReduction = 25
  897. EVA8Pitch = 10
  898. EVA8Yaw = 10
  899. EVA8PitchReduction = 25
  900. EVA8YawReduction = 25
  901. PeacekeeperPitch = 10
  902. PeacekeeperYaw = 10
  903. PeacekeeperPitchReduction = 25
  904. PeacekeeperYawReduction = 25
  905. MastiffPitch = 10
  906. MastiffYaw = 10
  907. MastiffPitchReduction = 25
  908. MastiffYawReduction = 25
  909. LongbowPitch = 10
  910. LongbowYaw = 10
  911. LongbowPitchReduction = 25
  912. LongbowYawReduction = 25
  913. ChargeRiflePitch = 10
  914. ChargeRifleYaw = 10
  915. ChargeRiflePitchReduction = 25
  916. ChargeRifleYawReduction = 25
  917. SentinelPitch = 10
  918. SentinelYaw = 10
  919. SentinelPitchReduction = 25
  920. SentinelYawReduction = 25
  921. WingmanPitch = 10
  922. WingmanYaw = 10
  923. WingmanPitchReduction = 25
  924. WingmanYawReduction = 25
  925. ProwlerPitch = 10
  926. ProwlerYaw = 10
  927. ProwlerPitchReduction = 25
  928. ProwlerYawReduction = 25
  929. KraberPitch = 10
  930. KraberYaw = 10
  931. KraberPitchReduction = 25
  932. KraberYawReduction = 25
  933.  
  934. [Triggerbot]
  935. Enabled = 1
  936. BindMethod = 0
  937. TriggerBind = 57
  938. OnADS = 1
  939. HipfireShotguns = 1
  940. Delay = 100
  941. Range = 200
  942. P2020 = 1
  943. RE45 = 0
  944. Alternator = 0
  945. R99 = 0
  946. R301 = 0
  947. Spitfire = 0
  948. G7 = 1
  949. Flatline = 0
  950. Hemlock = 0
  951. Repeater = 1
  952. Rampage = 0
  953. CARSMG = 0
  954. Havoc = 0
  955. Devotion = 0
  956. LSTAR = 0
  957. TripleTake = 1
  958. Volt = 0
  959. Nemesis = 0
  960. Mozambique = 1
  961. EVA8 = 1
  962. Peacekeeper = 1
  963. Mastiff = 1
  964. Longbow = 1
  965. ChargeRifle = 1
  966. Sentinel = 1
  967. Wingman = 1
  968. Prowler = 0
  969. Bocek = 1
  970. Kraber = 1
  971. Knife = 1
  972. AdvancedTriggerbot = 0
  973. P2020Range = 150
  974. RE45Range = 150
  975. AlternatorRange = 150
  976. R99Range = 150
  977. R301Range = 150
  978. SpitfireRange = 150
  979. G7Range = 150
  980. FlatlineRange = 150
  981. HemlockRange = 150
  982. ProwlerRange = 150
  983. RepeaterRange = 150
  984. RampageRange = 150
  985. CARSMGRange = 150
  986. HavocRange = 150
  987. DevotionRange = 150
  988. LSTARRange = 150
  989. TripleTakeRange = 150
  990. VoltRange = 150
  991. NemesisRange = 150
  992. MozambiqueRange = 150
  993. PeacekeeperRange = 150
  994. MastiffRange = 150
  995. LongbowRange = 150
  996. ChargeRifleRange = 150
  997. SentinelRange = 150
  998. WingmanRange = 150
  999. EVA8Range = 150
  1000. BocekRange = 150
  1001. KraberRange = 150
  1002. ThrowingKnifeRange = 150
  1003.  
  1004. [Glow]
  1005. NewGlow = 1
  1006. GlowMaxDistance = 192
  1007. GlowColorMode = 1
  1008. GlowColorShieldMode = 0
  1009. GlowRadius = 64
  1010. InsideFunction = 2
  1011. OutlineFunction = 125
  1012. BodyStyle = 15
  1013. OutlineStyle = 1
  1014. ViewModelGlow = 1
  1015. ViewModelGlowSetting = 65
  1016. ViewModelGlowCombo = 4
  1017.  
  1018. [ItemGlow]
  1019. ItemGlow = 1
  1020. SelectedItemSelection = 0
  1021. Common = 1
  1022. Rare = 1
  1023. Epic = 1
  1024. Gold = 1
  1025. Legendary = 1
  1026. Weapons = 0
  1027. Ammo = 0
  1028. ItemGlowThickness = 35
  1029. SelectedInsideStyle = 1
  1030. SelectedOutlineStyle = 3
  1031.  
  1032. [Sense]
  1033. Enabled = 0
  1034. DrawFOVCircle = 1
  1035. DrawFilledFOVCircle = 0
  1036. FOVThickness = 1
  1037. GameFOV = 120
  1038. DrawCrosshair = 1
  1039. CrosshairSize = 7
  1040. CrosshairThickness = 1
  1041. ShowSpectators = 1
  1042. DrawSpectatorWarning = 1
  1043. DrawVisibleWarning = 1
  1044. WarningTextOutline = 1
  1045. WarningTextX = 960
  1046. WarningTextY = 620
  1047. TextOutline = 0
  1048. VisibilityCheck = 0
  1049. ESPMaxDistance = 200
  1050.  
  1051. [SenseEnemy]
  1052. DrawEnemy = 1
  1053. DrawBoxes = 1
  1054. BoxType = 1
  1055. BoxStyle = 1
  1056. BoxThickness = 1
  1057. DrawSkeleton = 1
  1058. SkeletonThickness = 1
  1059. DrawHeadCircle = 1
  1060. HeadCircleThickness = 1
  1061. DrawBars = 1
  1062. HealthBar = 1
  1063. ShieldBar = 1
  1064. BarMode = 2
  1065. BarStyle = 0
  1066. BarThickness = 1
  1067. BarThickness2 = 1.05
  1068. BarHeight = 5
  1069. BarWidth = 60
  1070. BarColorMode = 0
  1071. WeaponColorType = 1
  1072. DrawDistance = 1
  1073. TracerPosition = 0
  1074. TracerBone = 0
  1075. DrawTracers = 0
  1076. TracerThickness = 2
  1077. DrawNames = 1
  1078. DrawSeer = 0
  1079. DrawStatus = 0
  1080. DrawWeapon = 1
  1081. DrawLegend = 1
  1082. ShowMaxStatusValues = 1
  1083.  
  1084. [SenseTeammate]
  1085. DrawTeam = 0
  1086. DrawBoxes = 1
  1087. BoxType = 0
  1088. BoxStyle = 0
  1089. BoxThickness = 1
  1090. DrawSkeleton = 1
  1091. SkeletonThickness = 1
  1092. DrawHeadCircle = 1
  1093. HeadCircleThickness = 1
  1094. DrawBars = 1
  1095. HealthBar = 1
  1096. ShieldBar = 1
  1097. BarMode = 0
  1098. BarStyle = 0
  1099. BarThickness = 1
  1100. BarThickness2 = 0.05
  1101. BarHeight = 5
  1102. BarWidth = 60
  1103. BarColorMode = 0
  1104. BarBackground = 0
  1105. WeaponColorType = 1
  1106. DrawDistance = 1
  1107. TracerPosition = 0
  1108. TracerBone = 0
  1109. DrawTracers = 1
  1110. TracerThickness = 2
  1111. DrawNames = 1
  1112. DrawSeer = 0
  1113. DrawStatus = 1
  1114. DrawWeapon = 0
  1115. DrawLegend = 0
  1116. ShowMaxStatusValues = 1
  1117.  
  1118. [SensePositions]
  1119. NamePosition = 0
  1120. DistancePosition = 0
  1121. LegendPosition = 2
  1122. WeaponPosition = 3
  1123. StatusPosition = 4
  1124.  
  1125. [Radar]
  1126. MiniMap = 0
  1127. MiniMapRange = 100
  1128. MiniMapScaleX = 215
  1129. MiniMapScaleY = 215
  1130. MiniMapDotSize = 5
  1131. MiniMapBlackBGSize = 0
  1132. MiniMapGuides = 0
  1133. BigMap = 1
  1134. BigMapBind = 21
  1135. CircleColorR = 0.999
  1136. CircleColorG = 0.999
  1137. CircleColorB = 0.999
  1138. CircleColorA = 0.999
  1139.  
  1140. [Misc]
  1141. SuperGlide = 1
  1142. QuickTurn = 0
  1143. QuickTurnAngle = 180
  1144. QuickTurnBind = 58
  1145. BHop = 0
  1146. BHopDelay = 25
  1147. BHopBind = 34
  1148. RapidFire = 0
  1149. RapidFireDelay = 75
  1150. RapidFireBind = 34
  1151. RapidP2020 = 1
  1152. RapidR301 = 1
  1153. RapidG7 = 1
  1154. RapidFlatline = 1
  1155. RapidHemlock = 1
  1156. RapidProwler = 1
  1157. RapidNemesis = 1
  1158. RapidMozambique = 1
  1159. RapidEVA8 = 1
  1160. RapidWingman = 1
  1161. TeamGamemode = 1
  1162. SkinChanger = 1
  1163. SkinP2020 = 10
  1164. SkinRE45 = 16
  1165. SkinALTERNATOR = 15
  1166. SkinR99 = 16
  1167. SkinR301 = 18
  1168. SkinSPITFIRE = 16
  1169. SkinG7 = 20
  1170. SkinFLATLINE = 19
  1171. SkinHEMLOCK = 18
  1172. SkinREPEATER = 11
  1173. SkinRAMPAGE = 11
  1174. SkinCAR = 11
  1175. SkinHAVOC = 13
  1176. SkinDEVOTION = 10
  1177. SkinLSTAR = 11
  1178. SkinTRIPLETAKE = 10
  1179. SkinVOLT = 13
  1180. SkinNEMESIS = 9
  1181. SkinMOZAMBIQUE = 11
  1182. SkinEVA8 = 11
  1183. SkinPEACEKEEPER = 15
  1184. SkinMASTIFF = 11
  1185. SkinLONGBOW = 11
  1186. SkinCHARGE_RIFLE = 11
  1187. SkinSENTINEL = 10
  1188. SkinWINGMAN = 11
  1189. SkinPROWLER = 11
  1190. SkinBOCEK = 11
  1191. SkinKRABER = 11
  1192.  
  1193. [Colors]
  1194. WeaponColorMode = 0
  1195. FOVColorR = 0.99
  1196. FOVColorG = 0.99
  1197. FOVColorB = 0.99
  1198. FOVColorA = 0.99
  1199. FilledFOVColorR = 0
  1200. FilledFOVColorG = 0
  1201. FilledFOVColorB = 0
  1202. FilledFOVColorA = 0.11
  1203. CrosshairColorR = 0.99
  1204. CrosshairColorG = 0.99
  1205. CrosshairColorB = 0.99
  1206. CrosshairColorA = 0.99
  1207. SpectatorWarningColorR = 0.99
  1208. SpectatorWarningColorG = 0
  1209. SpectatorWarningColorB = 0
  1210. SpectatorWarningColorA = 0.99
  1211. VisibleWarningColorR = 0
  1212. VisibleWarningColorG = 0.99
  1213. VisibleWarningColorB = 0
  1214. VisibleWarningColorA = 0.99
  1215.  
  1216. [EnemyColors]
  1217. InvisibleBoxColorR = 0.99
  1218. InvisibleBoxColorG = 0
  1219. InvisibleBoxColorB = 0
  1220. InvisibleBoxColorA = 0.99
  1221. VisibleBoxColorR = 0
  1222. VisibleBoxColorG = 0.99
  1223. VisibleBoxColorB = 0
  1224. VisibleBoxColorA = 0.99
  1225. InvisibleFilledBoxColorR = 0
  1226. InvisibleFilledBoxColorG = 0
  1227. InvisibleFilledBoxColorB = 0
  1228. InvisibleFilledBoxColorA = 0.11
  1229. VisibleFilledBoxColorR = 0
  1230. VisibleFilledBoxColorG = 0
  1231. VisibleFilledBoxColorB = 0
  1232. VisibleFilledBoxColorA = 0.11
  1233. InvisibleTracerColorR = 0.99
  1234. InvisibleTracerColorG = 0
  1235. InvisibleTracerColorB = 0
  1236. InvisibleTracerColorA = 0.99
  1237. VisibleTracerColorR = 0
  1238. VisibleTracerColorG = 0.99
  1239. VisibleTracerColorB = 0
  1240. VisibleTracerColorA = 0.99
  1241. InvisibleSkeletonColorR = 0.99
  1242. InvisibleSkeletonColorG = 0
  1243. InvisibleSkeletonColorB = 0
  1244. InvisibleSkeletonColorA = 0.99
  1245. VisibleSkeletonColorR = 0
  1246. VisibleSkeletonColorG = 0.99
  1247. VisibleSkeletonColorB = 0
  1248. VisibleSkeletonColorA = 0.99
  1249. InvisibleHeadCircleColorR = 0.99
  1250. InvisibleHeadCircleColorG = 0
  1251. InvisibleHeadCircleColorB = 0
  1252. InvisibleHeadCircleColorA = 0.99
  1253. VisibleHeadCircleColorR = 0
  1254. VisibleHeadCircleColorG = 0.99
  1255. VisibleHeadCircleColorB = 0
  1256. VisibleHeadCircleColorA = 0.99
  1257. InvisibleNameColorR = 0.99
  1258. InvisibleNameColorG = 0
  1259. InvisibleNameColorB = 0
  1260. InvisibleNameColorA = 0.99
  1261. VisibleNameColorR = 0
  1262. VisibleNameColorG = 0.99
  1263. VisibleNameColorB = 0
  1264. VisibleNameColorA = 0.99
  1265. InvisibleDistanceColorR = 0.99
  1266. InvisibleDistanceColorG = 0
  1267. InvisibleDistanceColorB = 0
  1268. InvisibleDistanceColorA = 0.99
  1269. VisibleDistanceColorR = 0
  1270. VisibleDistanceColorG = 0.99
  1271. VisibleDistanceColorB = 0
  1272. VisibleDistanceColorA = 0.99
  1273. InvisibleLegendColorR = 0.99
  1274. InvisibleLegendColorG = 0
  1275. InvisibleLegendColorB = 0
  1276. InvisibleLegendColorA = 0.99
  1277. VisibleLegendColorR = 0
  1278. VisibleLegendColorG = 0.99
  1279. VisibleLegendColorB = 0
  1280. VisibleLegendColorA = 0.99
  1281. BarColorMode = 2
  1282. InvisibleWeaponColorR = 0.99
  1283. InvisibleWeaponColorG = 0
  1284. InvisibleWeaponColorB = 0
  1285. InvisibleWeaponColorA = 0.99
  1286. VisibleWeaponColorR = 0
  1287. VisibleWeaponColorG = 0.99
  1288. VisibleWeaponColorB = 0
  1289. VisibleWeaponColorA = 0.99
  1290. LightWeaponColorR = 0.99
  1291. LightWeaponColorG = 0.768
  1292. LightWeaponColorB = 0.039
  1293. LightWeaponColorA = 0.99
  1294. HeavyWeaponColorR = 0.0099
  1295. HeavyWeaponColorG = 0.99
  1296. HeavyWeaponColorB = 0.761
  1297. HeavyWeaponColorA = 0
  1298. EnergyWeaponColorR = 0
  1299. EnergyWeaponColorG = 0.99
  1300. EnergyWeaponColorB = 0
  1301. EnergyWeaponColorA = 0.99
  1302. ShotgunWeaponColorR = 0.99
  1303. ShotgunWeaponColorG = 0
  1304. ShotgunWeaponColorB = 0
  1305. ShotgunWeaponColorA = 0.99
  1306. SniperWeaponColorR = 0.0099
  1307. SniperWeaponColorG = 0.337
  1308. SniperWeaponColorB = 0.99
  1309. SniperWeaponColorA = 0.99
  1310. LegendaryWeaponColorR = 0.99
  1311. LegendaryWeaponColorG = 0.53
  1312. LegendaryWeaponColorB = 0.945
  1313. LegendaryWeaponColorA = 0
  1314. MeleeWeaponColorR = 0.99
  1315. MeleeWeaponColorG = 0.99
  1316. MeleeWeaponColorB = 0.99
  1317. MeleeWeaponColorA = 0.99
  1318. ThrowableWeaponColorR = 0.99
  1319. ThrowableWeaponColorG = 0.974
  1320. ThrowableWeaponColorB = 0.0495
  1321. ThrowableWeaponColorA = 0.99
  1322. InvisibleGlowColorR = 1
  1323. InvisibleGlowColorG = 0
  1324. InvisibleGlowColorB = 0
  1325. VisibleGlowColorR = 0
  1326. VisibleGlowColorG = 1
  1327. VisibleGlowColorB = 0
  1328. RedShieldColorR = 1
  1329. RedShieldColorG = 0
  1330. RedShieldColorG = 0
  1331. PurpleShieldColorR = 0.5
  1332. PurpleShieldColorG = 0
  1333. PurpleShieldColorB = 0.5
  1334. BlueShieldColorR = 0
  1335. BlueShieldColorG = 0.5
  1336. BlueShieldColorB = 1
  1337. GreyShieldColorR = 0.54
  1338. GreyShieldColorG = 0.545
  1339. GreyShieldColorB = 0.545
  1340.  
  1341. [TeammateColors]
  1342. InvisibleBoxColorR = 0.0846
  1343. InvisibleBoxColorG = 0.0693
  1344. InvisibleBoxColorB = 0.99
  1345. InvisibleBoxColorA = 0.99
  1346. VisibleBoxColorR = 0.0099
  1347. VisibleBoxColorG = 0.827
  1348. VisibleBoxColorB = 0.99
  1349. VisibleBoxColorA = 0.99
  1350. InvisibleFilledBoxColorR = 0.0846
  1351. InvisibleFilledBoxColorG = 0.0693
  1352. InvisibleFilledBoxColorB = 0.99
  1353. InvisibleFilledBoxColorA = 0.99
  1354. VisibleFilledBoxColorR = 0.0099
  1355. VisibleFilledBoxColorG = 0.827
  1356. VisibleFilledBoxColorB = 0.99
  1357. VisibleFilledBoxColorA = 0.99
  1358. InvisibleTracerColorR = 0.0846
  1359. InvisibleTracerColorG = 0.0693
  1360. InvisibleTracerColorB = 0.99
  1361. InvisibleTracerColorA = 0.99
  1362. VisibleTracerColorR = 0.0099
  1363. VisibleTracerColorG = 0.827
  1364. VisibleTracerColorB = 0.99
  1365. VisibleTracerColorA = 0.99
  1366. InvisibleSkeletonColorR = 0.0846
  1367. InvisibleSkeletonColorG = 0.0693
  1368. InvisibleSkeletonColorB = 0.99
  1369. InvisibleSkeletonColorA = 0.99
  1370. VisibleSkeletonColorR = 0.0099
  1371. VisibleSkeletonColorG = 0.827
  1372. VisibleSkeletonColorB = 0.99
  1373. VisibleSkeletonColorA = 0.99
  1374. InvisibleHeadCircleColorR = 0.99
  1375. InvisibleHeadCircleColorG = 0
  1376. InvisibleHeadCircleColorB = 0
  1377. InvisibleHeadCircleColorA = 0.99
  1378. VisibleHeadCircleColorR = 0
  1379. VisibleHeadCircleColorG = 0.99
  1380. VisibleHeadCircleColorB = 0
  1381. VisibleHeadCircleColorA = 0.99
  1382. InvisibleNameColorR = 0.0846
  1383. InvisibleNameColorG = 0.0693
  1384. InvisibleNameColorB = 0.99
  1385. InvisibleNameColorA = 0.99
  1386. VisibleNameColorR = 0.0099
  1387. VisibleNameColorG = 0.827
  1388. VisibleNameColorB = 0.99
  1389. VisibleNameColorA = 0.99
  1390. InvisibleDistanceColorR = 0.0846
  1391. InvisibleDistanceColorG = 0.0693
  1392. InvisibleDistanceColorB = 0.99
  1393. InvisibleDistanceColorA = 0.99
  1394. VisibleDistanceColorR = 0.0099
  1395. VisibleDistanceColorG = 0.827
  1396. VisibleDistanceColorB = 0.99
  1397. VisibleDistanceColorA = 0.99
  1398. InvisibleLegendColorR = 0.0846
  1399. InvisibleLegendColorG = 0.0693
  1400. InvisibleLegendColorB = 0.99
  1401. InvisibleLegendColorA = 0.99
  1402. VisibleLegendColorR = 0.0099
  1403. VisibleLegendColorG = 0.827
  1404. VisibleLegendColorB = 0.99
  1405. VisibleLegendColorA = 0.99
  1406. BarColorMode = 2
  1407. InvisibleWeaponColorR = 0.0846
  1408. InvisibleWeaponColorG = 0.0693
  1409. InvisibleWeaponColorB = 0.99
  1410. InvisibleWeaponColorA = 0.99
  1411. VisibleWeaponColorR = 0.0099
  1412. VisibleWeaponColorG = 0.827
  1413. VisibleWeaponColorB = 0.99
  1414. VisibleWeaponColorA = 0.99
  1415. LightWeaponColorR = 0.99
  1416. LightWeaponColorG = 0.768
  1417. LightWeaponColorB = 0.039
  1418. LightWeaponColorA = 0.99
  1419. HeavyWeaponColorR = 0.0099
  1420. HeavyWeaponColorG = 0.99
  1421. HeavyWeaponColorB = 0.761
  1422. HeavyWeaponColorA = 0
  1423. EnergyWeaponColorR = 0
  1424. EnergyWeaponColorG = 0.99
  1425. EnergyWeaponColorB = 0
  1426. EnergyWeaponColorA = 0.99
  1427. ShotgunWeaponColorR = 0.99
  1428. ShotgunWeaponColorG = 0
  1429. ShotgunWeaponColorB = 0
  1430. ShotgunWeaponColorA = 0.99
  1431. SniperWeaponColorR = 0.0099
  1432. SniperWeaponColorG = 0.337
  1433. SniperWeaponColorB = 0.99
  1434. SniperWeaponColorA = 0.99
  1435. LegendaryWeaponColorR = 0.99
  1436. LegendaryWeaponColorG = 0.53
  1437. LegendaryWeaponColorB = 0.945
  1438. LegendaryWeaponColorA = 0
  1439. MeleeWeaponColorR = 0.99
  1440. MeleeWeaponColorG = 0.99
  1441. MeleeWeaponColorB = 0.99
  1442. MeleeWeaponColorA = 0.99
  1443. ThrowableWeaponColorR = 0.99
  1444. ThrowableWeaponColorG = 0.974
  1445. ThrowableWeaponColorB = 0.0495
  1446. ThrowableWeaponColorA = 0.99
  1447.  
  1448. [Watermark]
  1449. Watermark = 1
  1450. WatermarkPosition = 0
  1451. Name = 1
  1452. ProcessingSpeed = 1
  1453. Spectators = 1
  1454.  
  1455. [Settings]
  1456. GamemodeCheck = 1
  1457. ESPEnabled = 1
  1458. OverlayEnabled = 1
  1459. FPSCap = 1
  1460. CappedFPS = 80
  1461.  
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