Sporkinator

Code 2

Jun 1st, 2012
143
0
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  1. var Counter;
  2. for (Counter = 1; Counter <= 25; Counter += 1) //From 1 to 25 (inclusive)
  3. {
  4.     //inv items
  5.     if slot_inv[Counter] != 0
  6.     {
  7.         draw_sprite(slot_inv[Counter].sprite_index, 0, view_xview[0] + 16 * Counter, view_yview[0] + 568 + 16);
  8.     }
  9. }
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