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Jan 8th, 2018
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  1. [Shadow]
  2. iBlurDeferredShadowMask=20
  3. fInteriorShadowDistance=2500.0000
  4. fShadowDistance=3000.0000
  5. iShadowMapResolutionSecondary=2048
  6. iShadowMapResolutionPrimary=2048
  7. fShadowLODStartFade=200.0000
  8. iShadowMode=4
  9. bTreesReceiveShadows=1
  10. bDrawLandShadows=1
  11. bShadowMaskZPrepass=1
  12. iShadowMapResolution=2048
  13. fShadowBiasScale=0.1800
  14. iShadowMaskQuarter=4
  15. iShadowFilter=4
  16. [Display]
  17. iMultiSample=0
  18. iMaxAnisotropy=0
  19. bFXAAEnabled=0
  20. sD3DDevice="NVIDIA GeForce GTX 970M"
  21. iAdapter=0
  22. iSize W=1920
  23. iSize H=1080
  24. iPresentInterval=0
  25. bFull Screen=1
  26. iTexMipMapSkip=0
  27. fMeshLODLevel2FadeDist=3072.0000
  28. fMeshLODLevel1FadeDist=4096.0000
  29. fSpecularLODStartFade=0.0000
  30. fLightLODStartFade=0.0000
  31. fTreesMidLODSwitchDist=0.0000
  32. iMaxDecalsPerFrame=800
  33. iMaxSkinDecalsPerFrame=250
  34. fLeafAnimDampenDistEnd=4600.0000
  35. fLeafAnimDampenDistStart=3600.0000
  36. fGamma=0.8800
  37. set fGamma=1.0000
  38. fDecalLOD2=1500.0000
  39. fDecalLOD1=1000.0000
  40. iTexMipMapMinimum=0
  41. bTransparencyMultisampling=0
  42. iWaterMultiSamples=0
  43. fMeshLODFadePercentDefault=1.2000
  44. fMeshLODFadeBoundDefault=256.0000
  45. fMeshLODLevel2FadeTreeDistance=2048.0000
  46. fMeshLODLevel1FadeTreeDistance=2844.0000
  47. iScreenShotIndex=0
  48. bFloatPointRenderTarget=1
  49. [Imagespace]
  50. bDoDepthOfField=1
  51. iRadialBlurLevel=0
  52. [BlurShaderHDR]
  53. bDoHighDynamicRange=0
  54. [BlurShader]
  55. bUseBlurShader=0
  56. [Launcher]
  57. bShowAllResolutions=0
  58. uLastAspectRatio=3
  59. [LOD]
  60. fLODFadeOutMultActors=2.0000
  61. fLODFadeOutMultItems=0.0000
  62. fLODFadeOutMultObjects=0.0000
  63. fLODFadeOutMultSkyCell=1.0000
  64. [Grass]
  65. fGrassStartFadeDistance=0.0000
  66. b30GrassVS=0
  67. fGrassMaxStartFadeDistance=7000.0000
  68. fGrassMinStartFadeDistance=400.0000
  69. [Decals]
  70. bDecals=0
  71. bSkinnedDecals=0
  72. uMaxDecals=0
  73. uMaxSkinDecals=0
  74. uMaxSkinDecalsPerActor=0
  75. [TerrainManager]
  76. fTreeLoadDistance=12500.0000
  77. fBlockMaximumDistance=75000.0000
  78. fBlockLevel1Distance=25000.0000
  79. fBlockLevel0Distance=15000.0000
  80. fSplitDistanceMult=0.4000
  81. bShowLODInEditor=0
  82. [Particle]
  83. iMaxDesired=6000
  84. [Water]
  85. iWaterReflectHeight=512
  86. iWaterReflectWidth=512
  87. bUseWaterDisplacements=1
  88. bUseWaterRefractions=1
  89. bUseWaterReflections=1
  90. bUseWaterDepth=1
  91. [MAIN]
  92. fSkyCellRefFadeDistance=150000.0000
  93. bGamepadEnable=1
  94. bCrosshairEnabled=1
  95. fHUDOpacity=1.0000
  96. bSaveOnPause=1
  97. bSaveOnTravel=1
  98. bSaveOnWait=1
  99. bSaveOnRest=1
  100. [Interface]
  101. fMouseCursorSpeed=1.0000
  102. bDialogueSubtitles=1
  103. bGeneralSubtitles=1
  104. bShowCompass=1
  105. [GamePlay]
  106. bShowFloatingQuestMarkers=1
  107. bShowQuestMarkers=1
  108. iDifficulty=2
  109. [Controls]
  110. bUseKinect=0
  111. fMouseHeadingSensitivity=0.0125
  112. fGamepadHeadingSensitivity=1.9000
  113. bAlwaysRunByDefault=1
  114. bInvertYValues=0
  115. bGamePadRumble=1
  116. [Particles]
  117. iMaxDesired=750
  118. [SaveGame]
  119. fAutosaveEveryXMins=15.0000
  120. [AudioMenu]
  121. fAudioMasterVolume=1.0000
  122. fVal7=1.0000
  123. uID7=1227287292
  124. fVal6=0.8000
  125. uID6=554685
  126. fVal5=1.0000
  127. uID5=1227287293
  128. fVal4=0.1500
  129. uID4=1007612
  130. fVal3=1.0000
  131. uID3=1208375409
  132. fVal2=1.0000
  133. uID2=1207961693
  134. fVal1=1.0000
  135. uID1=1227287294
  136. fVal0=1.0000
  137. uID0=94881
  138. [Clouds]
  139. fCloudLevel2Distance=262144.0000
  140. fCloudLevel1Distance=32768.0000
  141. fCloudLevel0Distance=16384.0000
  142. fCloudNearFadeDistance=9000.0000
  143. [General]
  144. iStoryManagerLoggingEvent=-1
  145. bEnableStoryManagerLogging=0
  146. [Trees]
  147. bRenderSkinnedTrees=1
  148. uiMaxSkinnedTreesToRender=40
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