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- [C] Console v2.6 build 611. PlugIn WIN 23,0,0,207.
- [C] Remoting started. channel:_Console (remote)
- [-] Lets try some object linking...
- [-] Here is a link to stage: null
- [-] Here is a link to Cc class {*Cc*}
- [-] Here is a link to Console instance {Console Console}
- [-] 11:38:54.502 JSONConfigLoader
- [-] 11:38:54.505 GameConfig.onConfigLoaded result = true, onLoadCallback = function Function() {}
- [-] 11:38:56.547 font class BIP == null false
- [-] 11:38:56.639 Run in Flash player debugger true
- [-] 11:38:56.651 JSONConfigLoader https://magicstoryvk.ccsoft.ru/client/static/configs/api/config_prizmaPi.json
- [-] 11:38:56.667 init Posts images with network = vk
- [-] 11:39:2.99 prizm main get apiName 1
- [-] 11:39:2.430 loadGame
- [-] 11:39:4.34 setApiService[object PrizmaPiProxy]
- [dev2dev] 11:39:4.61 dev2dev init
- [dev2dev] 11:39:4.109 dev2dev startSession
- [dev2dev] 11:39:4.112 dev2dev setAppData {"appVersion":"1.0.20"}
- [-] 11:39:16.123 send https://magicstoryvk.ccsoft.ru/game/auth
- [-] _obj[id] = 19822840 type = string
- [-] _obj[friends] = ["1938976","14508855","15667811","27025962","35268538","81256018","168862752","183857776","295084642","302600930","302871094","302871599","325804052","340114128"] type = string
- [-] _obj[guid] = 21703153-E1CD-5FE8-DB9A-2C83232AF176 type = string
- [-] 11:39:16.417 https://magicstoryvk.ccsoft.ru/game/auth status 200
- [network] 11:39:16.418 response: {"level":"level_98","crystals":"1805","hearts":{"count":4,"time":107,"max_lives":"5"},"messages":[],"sended_messages":[],"mission":{"puzzle":{"alias":"puzzle_5","pieces":[{"find":false,"alias":"puzzle_5_1","level_alias":"level_78"},{"find":false,"alias":"puzzle_5_2","level_alias":"level_86"},{"find":false,"alias":"puzzle_5_3","level_alias":"level_77"},{"find":false,"alias":"puzzle_5_4","level_alias":"level_89"},{"find":false,"alias":"puzzle_5_5","level_alias":"level_85"}]},"reward_got":false,"checked_puzzles_alias":["puzzle_1","puzzle_3","puzzle_4"],"active_time":44441},"tutorial":["tutor_start","tutor_play","tutor_lvl1","tutor_lvl1_goal","tutor_lighthouse","tutor_lenses","tutor_missions","tutor_lvl2","tutor_lvl3","tutor_lvl4","tutor_lvl4_goal","tutor_comboboost","tutor_lightningboost","tutor_shovelboost","tutor_difficulties","tutor_getworkers","tutor_lvl13","tutor_lineboost","tutor_quakeboost","tutor_colorbombboost","tutor_lvl31","tutor_windboost","tutor_lvl38","tutor_waterfallboost","tutor_plasmaboost","tutor_freezetimeboost","tutor_lvl81","tutor_lvl92","tutor_freezebombboost"],"boosters":[{"alias":"combo_booster","count":20},{"alias":"line_booster","count":16},{"alias":"lightning_booster","count":20},{"alias":"shovel_booster","count":0},{"alias":"kite_booster","count":24},{"alias":"moves_booster","count":0},{"alias":"quake_booster","count":0},{"alias":"colorbomb_booster","count":8},{"alias":"soundwave_booster","count":22},{"alias":"wind_booster","count":2},{"alias":"waterfall_booster","count":8},{"alias":"time_booster","count":1},{"alias":"plasma_booster","count":31},{"alias":"freezetime_booster","count":13},{"alias":"freezebomb_booster","count":3}],"levels_complete":[{"score":"75880","level_alias":"level_1","stage_alias":"level_1_3"},{"score":"111100","level_alias":"level_2","stage_alias":"level_2_3"},{"score":"192300","level_alias":"level_3","stage_alias":"level_3_3"},{"score":"113760","level_alias":"level_4","stage_alias":"level_4_3"},{"score":"170320","level_alias":"level_5","stage_alias":"level_5_3"},{"score":"715080","level_alias":"level_6","stage_alias":"level_6_3"},{"score":"160660","level_alias":"level_7","stage_alias":"level_7_3"},{"score":"218740","level_alias":"level_8","stage_alias":"level_8_3"},{"score":"2238420","level_alias":"level_9","stage_alias":"level_9_3"},{"score":"200220","level_alias":"level_10","stage_alias":"level_10_3"},{"score":"201040","level_alias":"level_11","stage_alias":"level_11_3"},{"score":"113600","level_alias":"level_12","stage_alias":"level_12_3"},{"score":"187320","level_alias":"level_13","stage_alias":"level_13_3"},{"score":"204420","level_alias":"level_14","stage_alias":"level_14_3"},{"score":"178560","level_alias":"level_15","stage_alias":"level_15_3"},{"score":"674400","level_alias":"level_16","stage_alias":"level_16_3"},{"score":"180280","level_alias":"level_17","stage_alias":"level_17_3"},{"score":"317520","level_alias":"level_18","stage_alias":"level_18_3"},{"score":"213080","level_alias":"level_19","stage_alias":"level_19_3"},{"score":"93520","level_alias":"level_20","stage_alias":"level_20_3"},{"score":"200280","level_alias":"level_21","stage_alias":"level_21_3"},{"score":"872660","level_alias":"level_22","stage_alias":"level_22_3"},{"score":"270720","level_alias":"level_23","stage_alias":"level_23_3"},{"score":"242480","level_alias":"level_24","stage_alias":"level_24_3"},{"score":"458180","level_alias":"level_25","stage_alias":"level_25_3"},{"score":"247940","level_alias":"level_26","stage_alias":"level_26_3"},{"score":"166780","level_alias":"level_27","stage_alias":"level_27_3"},{"score":"331180","level_alias":"level_28","stage_alias":"level_28_3"},{"score":"239020","level_alias":"level_29","stage_alias":"level_29_3"},{"score":"308620","level_alias":"level_30","stage_alias":"level_30_3"},{"score":"259740","level_alias":"level_31","stage_alias":"level_31_3"},{"score":"430540","level_alias":"level_32","stage_alias":"level_32_3"},{"score":"204560","level_alias":"level_33","stage_alias":"level_33_3"},{"score":"421680","level_alias":"level_34","stage_alias":"level_34_3"},{"score":"770840","level_alias":"level_35","stage_alias":"level_35_3"},{"score":"305100","level_alias":"level_36","stage_alias":"level_36_3"},{"score":"190480","level_alias":"level_37","stage_alias":"level_37_3"},{"score":"258820","level_alias":"level_38","stage_alias":"level_38_3"},{"score":"1188200","level_alias":"level_39","stage_alias":"level_39_3"},{"score":"304240","level_alias":"level_40","stage_alias":"level_40_3"},{"score":"163360","level_alias":"level_41","stage_alias":"level_41_3"},{"score":"129720","level_alias":"level_42","stage_alias":"level_42_3"},{"score":"109780","level_alias":"level_43","stage_alias":"level_43_3"},{"score":"452820","level_alias":"level_44","stage_alias":"level_44_3"},{"score":"352440","level_alias":"level_45","stage_alias":"level_45_3"},{"score":"380040","level_alias":"level_46","stage_alias":"level_46_3"},{"score":"254500","level_alias":"level_47","stage_alias":"level_47_3"},{"score":"175280","level_alias":"level_48","stage_alias":"level_48_3"},{"score":"480320","level_alias":"level_49","stage_alias":"level_49_3"},{"score":"388320","level_alias":"level_50","stage_alias":"level_50_3"},{"score":"205780","level_alias":"level_51","stage_alias":"level_51_3"},{"score":"73100","level_alias":"level_52","stage_alias":"level_52_3"},{"score":"589880","level_alias":"level_53","stage_alias":"level_53_3"},{"score":"200740","level_alias":"level_54","stage_alias":"level_54_3"},{"score":"463860","level_alias":"level_55","stage_alias":"level_55_3"},{"score":"120860","level_alias":"level_56","stage_alias":"level_56_3"},{"score":"262820","level_alias":"level_57","stage_alias":"level_57_3"},{"score":"356020","level_alias":"level_58","stage_alias":"level_58_3"},{"score":"247900","level_alias":"level_59","stage_alias":"level_59_3"},{"score":"220620","level_alias":"level_60","stage_alias":"level_60_3"},{"score":"159720","level_alias":"level_61","stage_alias":"level_61_3"},{"score":"328140","level_alias":"level_62","stage_alias":"level_62_3"},{"score":"400900","level_alias":"level_63","stage_alias":"level_63_3"},{"score":"223140","level_alias":"level_64","stage_alias":"level_64_3"},{"score":"241240","level_alias":"level_65","stage_alias":"level_65_3"},{"score":"109880","level_alias":"level_66","stage_alias":"level_66_3"},{"score":"426000","level_alias":"level_67","stage_alias":"level_67_3"},{"score":"608880","level_alias":"level_68","stage_alias":"level_68_3"},{"score":"234320","level_alias":"level_69","stage_alias":"level_69_3"},{"score":"413380","level_alias":"level_70","stage_alias":"level_70_3"},{"score":"175380","level_alias":"level_71","stage_alias":"level_71_3"},{"score":"250820","level_alias":"level_72","stage_alias":"level_72_3"},{"score":"148920","level_alias":"level_73","stage_alias":"level_73_3"},{"score":"410600","level_alias":"level_74","stage_alias":"level_74_3"},{"score":"418000","level_alias":"level_75","stage_alias":"level_75_3"},{"score":"322760","level_alias":"level_76","stage_alias":"level_76_3"},{"score":"329220","level_alias":"level_77","stage_alias":"level_77_2"},{"score":"58020","level_alias":"level_78","stage_alias":"level_78_2"},{"score":"428820","level_alias":"level_79","stage_alias":"level_79_1"},{"score":"86680","level_alias":"level_80","stage_alias":"level_80_1"},{"score":"174400","level_alias":"level_81","stage_alias":"level_81_1"},{"score":"271620","level_alias":"level_82","stage_alias":"level_82_1"},{"score":"206380","level_alias":"level_83","stage_alias":"level_83_1"},{"score":"115920","level_alias":"level_84","stage_alias":"level_84_1"},{"score":"183100","level_alias":"level_85","stage_alias":"level_85_1"},{"score":"185920","level_alias":"level_86","stage_alias":"level_86_1"},{"score":"97880","level_alias":"level_87","stage_alias":"level_87_1"},{"score":"219780","level_alias":"level_88","stage_alias":"level_88_1"},{"score":"414620","level_alias":"level_89","stage_alias":"level_89_1"},{"score":"272560","level_alias":"level_90","stage_alias":"level_90_1"},{"score":"273840","level_alias":"level_91","stage_alias":"level_91_1"},{"score":"87640","level_alias":"level_92","stage_alias":"level_92_2"},{"score":"1452620","level_alias":"level_93","stage_alias":"level_93_3"},{"score":"147440","level_alias":"level_94","stage_alias":"level_94_1"},{"score":"335360","level_alias":"level_95","stage_alias":"level_95_1"},{"score":"177740","level_alias":"level_96","stage_alias":"level_96_1"},{"score":"265420","level_alias":"level_97","stage_alias":"level_97_1"}],"items":[{"alias":"builder_1","count":57},{"alias":"lens","count":10}],"resources":[{"alias":"bricks","count":11555},{"alias":"knowledge","count":16129},{"alias":"coins","count":47738}],"buildings":{"main":[{"alias":"building_ep1"},{"alias":"building_ep2"},{"alias":"building_ep3"},{"alias":"building_ep4"},{"alias":"building_ep5"},{"alias":"building_ep6"},{"alias":"building_ep7"},{"alias":"building_ep8"},{"alias":"episode_9"}],"construct":[{"alias":"lighthouse","reward_getted":true},{"time":157295,"type":"coins","alias":"buildcenter_ep3","level":2,"reward_getted":false,"upgrade_level":3},{"time":157273,"type":"knowledge","alias":"buildcenter_ep2","level":1,"reward_getted":false,"upgrade_level":3},{"time":157291,"type":"bricks","alias":"buildcenter_ep4","level":3,"reward_getted":false,"upgrade_level":3},{"time":157280,"type":"knowledge","alias":"buildcenter_ep6","level":3,"reward_getted":false,"upgrade_level":3},{"time":157285,"type":"coins","alias":"buildcenter_ep7","level":3,"reward_getted":false,"upgrade_level":3}],"trade":[{"alias":"tradecenter","upgrade_level":2}]},"special_level":[{"time":1480327372,"alias":"level_spec_1","status":3,"resources":[]},{"time":1480340637,"alias":"level_spec_2","status":3,"resources":[]},{"time":1480515355,"alias":"level_spec_3","status":3,"resources":[]},{"time":1480515510,"alias":"level_spec_4","status":3,"resources":[]},{"time":1480512365,"alias":"level_spec_5","status":3,"resources":[]},{"time":1480515697,"alias":"level_spec_6","status":3,"resources":[]},{"time":1480531722,"alias":"level_spec_7","status":3,"resources":[]},{"time":1480545350,"alias":"level_spec_8","status":3,"resources":[]},{"time":1480949988,"alias":"level_spec_9","status":2,"resources":[]},{"time":1480948099,"alias":"level_spec_10","status":2,"resources":[]},{"time":1480794529,"alias":"level_spec_11","status":1,"resources":null},{"time":1480940346,"alias":"level_spec_12","status":1,"resources":null},{"time":1480941107,"alias":"level_spec_13","status":1,"resources":null},{"time":1480941580,"alias":"level_spec_14","status":1,"resources":null},{"time":1480950617,"alias":"level_spec_15","status":1,"resources":null},{"time":1481102952,"alias":"level_spec_16","status":1,"resources":null}],"trade_proposal":["sell_res_2","sell_res_3","sell_res_7","sell_res_22","sell_res_25","sell_res_15"],"ticket_left":0,"chest":{"time":0,"type":"silver","status":3},"trademans":[{"alias":"trader_1","status":2},{"alias":"trader_2","status":2}],"dayly_reward":false,"install_date":"2016-11-28 11:05:46","auth_key":"_c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i","actions":{"json-data":"game/json/download","level-start":"game/level/start","life-start":"game/life/regen","buybooster":"game/item/buybooster","usebooster":"game/item/usebooster","tutorial":"game/tutorial/set"}}
- [-] 11:39:17.173 https://magicstoryvk.ccsoft.ru/game/json/download status 200
- [dev2dev] 11:39:17.253 dev2dev setUserData {"currentLevel":98,"gender":1,"age":32}
- [analytics] 11:39:17.254 {"locale":"ru","rawData":null,"netName":"vk","currencyName":"vk","appLink":"","usdExchangeInverse":1,"email":null,"photo":"https://pp.vk.me/c638629/v638629840/a9d4/WNOnGhRTD2g.jpg","age":32,"photoBig":"empty","id":"19822840","sex":"m","city":"empty","lastName":"empty","url":"empty","fullName":"Сергей Александрович","isAppUser":false,"name":"Сергей","birthDate":"1985-06-06"}
- [analytics] 11:39:17.255 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ preload{"InstallDate":"2016-11-28 11:05:46","Gender":"m","Platform":"vk","Level":"level_98","Birthday":"1985-06-06","SocialUser_Id":"19822840","LoadPercent":2,"Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"IsInstall":false,"Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","Version":6,"SessionDate":"2016-12-07 11:39:03"}
- [-] 11:39:17.258 GetLikesRequest execute
- [-] 11:39:17.266 send https://magicstoryvk.ccsoft.ru/game/leaderboards/friends/
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] 11:39:17.412 https://magicstoryvk.ccsoft.ru/game/leaderboards/friends/ status 200
- [network] 11:39:17.412 response: 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l":"level_27","score":163040},{"level":"level_28","score":309320},{"level":"level_29","score":186720},{"level":"level_30","score":309940},{"level":"level_31","score":144440},{"level":"level_32","score":245740},{"level":"level_33","score":127300},{"level":"level_34","score":176460},{"level":"level_35","score":142300},{"level":"level_36","score":277260},{"level":"level_37","score":191740},{"level":"level_38","score":512460},{"level":"level_39","score":651600},{"level":"level_40","score":227380},{"level":"level_41","score":590700},{"level":"level_42","score":231620},{"level":"level_43","score":107240},{"level":"level_44","score":307980},{"level":"level_45","score":181260},{"level":"level_46","score":335060},{"level":"level_47","score":354140},{"level":"level_48","score":249520},{"level":"level_49","score":160680},{"level":"level_50","score":282260},{"level":"level_51","score":227960},{"level":"level_52","score":162360},{"level":"level_53","score":397320},{"level":"level_54","score":301560},{"level":"level_55","score":407020},{"level":"level_56","score":244660},{"level":"level_57","score":284380},{"level":"level_58","score":567700},{"level":"level_59","score":393420},{"level":"level_60","score":187960},{"level":"level_61","score":159620},{"level":"level_62","score":252480},{"level":"level_63","score":430820},{"level":"level_64","score":193360},{"level":"level_65","score":131320},{"level":"level_66","score":52920},{"level":"level_67","score":244580},{"level":"level_68","score":161360},{"level":"level_69","score":170680},{"level":"level_70","score":292060},{"level":"level_71","score":236200},{"level":"level_72","score":108300},{"level":"level_73","score":143780},{"level":"level_74","score":425020},{"level":"level_75","score":327580},{"level":"level_76","score":139820},{"level":"level_77","score":253300},{"level":"level_78","score":78440},{"level":"level_79","score":215060},{"level":"level_80","score":239480},{"level":"level_81","score":221520},{"level":"level_82","score":478480},{"level":"level_83","score":177220},{"level":"level_84","score":211580},{"level":"level_85","score":87540},{"level":"level_86","score":256460},{"level":"level_87","score":163480},{"level":"level_88","score":213140},{"level":"level_89","score":310640},{"level":"level_90","score":325500},{"level":"level_91","score":329680},{"level":"level_92","score":266240},{"level":"level_93","score":203320},{"level":"level_94","score":125780},{"level":"level_95","score":257060},{"level":"level_96","score":215440},{"level":"level_97","score":262920},{"level":"level_98","score":506240},{"level":"level_99","score":446100},{"level":"level_100","score":292760},{"level":"level_101","score":67860},{"level":"level_102","score":185160},{"level":"level_103","score":160440},{"level":"level_104","score":174940},{"level":"level_105","score":152100},{"level":"level_106","score":135880},{"level":"level_107","score":242280},{"level":"level_108","score":216020},{"level":"level_109","score":187820},{"level":"level_110","score":221280},{"level":"level_111","score":220160},{"level":"level_112","score":316740},{"level":"level_113","score":350160},{"level":"level_114","score":204280},{"level":"level_115","score":189980},{"level":"level_116","score":64300},{"level":"level_117","score":101540},{"level":"level_118","score":204360},{"level":"level_119","score":290940},{"level":"level_120","score":239160}]}]
- [-] 11:39:17.417 process messages
- [analytics] 11:39:17.590 analytics sent {"status":200,"message":"data successful added in db"}
- [-] 11:39:18.402 https://magicstoryvk.ccsoft.ru/client/static/library/resources/assets/terrainSprite4.xml status 200
- [-] 11:39:18.462 https://magicstoryvk.ccsoft.ru/client/static/library/resources/assets/UIAssets.xml status 200
- [-] 11:39:21.44 GetLikesRequest onLikesReceived 0
- [-] 11:39:21.45 onLikes Receives 0
- [analytics] 11:39:35.209 {"locale":"ru","rawData":null,"netName":"vk","currencyName":"vk","appLink":"","usdExchangeInverse":1,"email":null,"photo":"https://pp.vk.me/c638629/v638629840/a9d4/WNOnGhRTD2g.jpg","age":32,"photoBig":"empty","id":"19822840","sex":"m","city":"empty","lastName":"empty","url":"empty","fullName":"Сергей Александрович","isAppUser":false,"name":"Сергей","birthDate":"1985-06-06"}
- [analytics] 11:39:35.210 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ preload{"InstallDate":"2016-11-28 11:05:46","Gender":"m","Platform":"vk","Level":"level_98","Birthday":"1985-06-06","SocialUser_Id":"19822840","LoadPercent":90,"Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"IsInstall":false,"Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","Version":6,"SessionDate":"2016-12-07 11:39:03"}
- [analytics] 11:39:35.272 {"locale":"ru","rawData":null,"netName":"vk","currencyName":"vk","appLink":"","usdExchangeInverse":1,"email":null,"photo":"https://pp.vk.me/c638629/v638629840/a9d4/WNOnGhRTD2g.jpg","age":32,"photoBig":"empty","id":"19822840","sex":"m","city":"empty","lastName":"empty","url":"empty","fullName":"Сергей Александрович","isAppUser":false,"name":"Сергей","birthDate":"1985-06-06"}
- [analytics] 11:39:35.273 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ preload{"InstallDate":"2016-11-28 11:05:46","Gender":"m","Platform":"vk","Level":"level_98","Birthday":"1985-06-06","SocialUser_Id":"19822840","LoadPercent":95,"Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"IsInstall":false,"Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","Version":6,"SessionDate":"2016-12-07 11:39:03"}
- [analytics] 11:39:35.855 analytics sent {"status":200,"message":"data successful added in db"}
- [analytics] 11:39:35.978 analytics sent {"status":200,"message":"data successful added in db"}
- [-] 11:39:37.817 stopSound sound_map_steps
- [dev2dev] 11:39:37.825 dev2dev customEvent Mission_Complete [{"name":"Mission_id","value":"CollectLens","type":"string"}]
- [-] 11:39:38.606 children recalculated
- [sounds] 11:39:38.816 play sound sound_map_open_window
- [analytics] 11:39:38.816 {"locale":"ru","rawData":null,"netName":"vk","currencyName":"vk","appLink":"","usdExchangeInverse":1,"email":null,"photo":"https://pp.vk.me/c638629/v638629840/a9d4/WNOnGhRTD2g.jpg","age":32,"photoBig":"empty","id":"19822840","sex":"m","city":"empty","lastName":"empty","url":"empty","fullName":"Сергей Александрович","isAppUser":false,"name":"Сергей","birthDate":"1985-06-06"}
- [analytics] 11:39:38.816 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ session{"InstallDate":"2016-11-28 11:05:46","Gender":"m","Platform":"vk","Level":"level_98","Birthday":"1985-06-06","SocialUser_Id":"19822840","LoadPercent":100,"Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"IsInstall":false,"Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","Version":6,"SessionDate":"2016-12-07 11:39:03"}
- [analytics] 11:39:39.332 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:39:49.961 play sound sound_map_click
- [-] 11:41:5.357 send https://magicstoryvk.ccsoft.ru/game/life/regen
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] 11:41:5.641 https://magicstoryvk.ccsoft.ru/game/life/regen status 200
- [network] 11:41:5.642 response: {"hearts":{"count":5,"time":-2}}
- [-] 11:42:11.0 field cursor not found in view.windows::StartLevelWindow
- [sounds] 11:42:11.163 play sound sound_map_open_window
- [sounds] 11:42:11.163 play sound sound_map_click
- [sounds] 11:42:13.513 play sound sound_map_click
- [sounds] 11:42:13.809 play sound sound_map_click
- [sounds] 11:42:14.373 play sound sound_map_click
- [-] 11:42:14.668 https://magicstoryvk.ccsoft.ru/client/static/configs/serverdata/levels/098.json status 200
- [-] 11:42:14.688 send https://magicstoryvk.ccsoft.ru/game/level/start
- [-] _obj[game_guid] = 77F18B5D-EF20-D934-780A-6054B9C8A1FF type = string
- [-] _obj[level] = level_98 type = string
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[boosters] = ["combo_booster","lightning_booster","kite_booster"] type = string
- [-] 11:42:14.808 https://magicstoryvk.ccsoft.ru/game/level/start status 200
- [network] 11:42:14.808 response: {"response":"ok","boosters":[{"alias":"combo_booster","count":19},{"alias":"lightning_booster","count":19},{"alias":"kite_booster","count":23}]}
- [-] 11:42:14.810 setStartedLevel
- [-] 11:42:14.810 _saved == null false
- [analytics] 11:42:14.814 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ level_start{"Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"Level":"level_98","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","StartLevelDate":"2016-12-07 11:42:14","Version":6,"SocialUser_Id":"19822840","GameGuid":"77F18B5D-EF20-D934-780A-6054B9C8A1FF"}
- [dev2dev] 11:42:14.816 dev2dev customEvent booster_select [{"name":"booster_id","value":"combo_booster","type":"string"},{"name":"level_number","value":"level_98","type":"string"}]
- [dev2dev] 11:42:14.823 dev2dev customEvent booster_select [{"name":"booster_id","value":"lightning_booster","type":"string"},{"name":"level_number","value":"level_98","type":"string"}]
- [dev2dev] 11:42:14.824 dev2dev customEvent booster_select [{"name":"booster_id","value":"kite_booster","type":"string"},{"name":"level_number","value":"level_98","type":"string"}]
- [dev2dev] 11:42:14.827 dev2dev startProgressionEvent level_98 {"earned":[],"requestParams":{"success":false,"difficulty":0},"spent":[],"params":{"earned":[],"difficulty":0,"success":false,"spent":[]}}
- [-] 11:42:14.907 https://magicstoryvk.ccsoft.ru/client/static/library/resources/assets/CandyCrashGameAssets.xml status 200
- [analytics] 11:42:15.346 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:42:15.673 play sound sound_ingame_start_level
- [-] 11:42:15.948 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.949 id 0 oldState = 0 new state 0
- [-] 11:42:15.950 id 0 oldState = 0 new state 0
- [-] 11:42:15.950 id 0 oldState = 0 new state 0
- [-] 11:42:15.950 id 0 oldState = 0 new state 0
- [-] 11:42:15.950 id 0 oldState = 0 new state 0
- [-] 11:42:16.35 color posible moves
- [-] 11:42:16.35 color posible moves
- [-] 11:42:16.35 color posible moves
- [-] 11:42:16.433 IntroSwipe start animations
- [-] 11:42:19.420 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:19.425 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:19.561 play sound sound_boosterunlock_triple_blast
- [sounds] 11:42:19.563 play sound sound_ingame_true_move
- [sounds] 11:42:19.840 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:19.850 play sound sound_boosterunlock_line_blast
- [-] 11:42:19.866 show label
- [-] 11:42:19.874 show label
- [-] 11:42:20.12 show label
- [-] 11:42:20.12 show label
- [-] 11:42:20.13 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.20 show label
- [-] 11:42:20.85 show label
- [-] 11:42:20.86 show label
- [-] 11:42:20.86 show label
- [sounds] 11:42:20.96 play sound sound_boosterunlock_kite
- [-] 11:42:20.203 show label
- [-] 11:42:20.203 show label
- [-] 11:42:20.204 show label
- [-] 11:42:20.276 show label
- [-] 11:42:20.277 show label
- [-] 11:42:20.278 show label
- [-] 11:42:20.361 show label
- [-] 11:42:20.392 show label
- [-] 11:42:20.392 show label
- [sounds] 11:42:20.403 play sound sound_boosterunlock_lightning
- [-] 11:42:20.461 show label
- [-] 11:42:20.509 show label
- [-] 11:42:20.510 show label
- [-] 11:42:20.510 show label
- [sounds] 11:42:20.511 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:20.568 show label
- [-] 11:42:20.574 show label
- [-] 11:42:20.574 show label
- [-] 11:42:20.574 show label
- [lineView] 11:42:20.584 fxline done
- [lineView] 11:42:20.584 fxline done
- [lineView] 11:42:20.584 fxline done
- [-] 11:42:20.638 show label
- [-] 11:42:20.638 show label
- [-] 11:42:20.770 show label
- [-] 11:42:20.853 show label
- [-] 11:42:20.855 show label
- [-] 11:42:20.938 MultiLayer BLocker strengthDecreased
- [sounds] 11:42:20.938 play sound sound_boosterunlock_destruction_stickers
- [-] 11:42:20.939 addStaticBlockerForRemoval 0
- [-] 11:42:20.940 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.940 id 6 oldState = 0 new state 3
- [-] 11:42:20.941 addStaticBlockerForRemoval 1
- [-] 11:42:20.941 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.941 id 6 oldState = 3 new state 3
- [-] 11:42:20.942 show label
- [sounds] 11:42:20.943 play sound sound_boosterunlock_bomb_exp
- [-] 11:42:20.969 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.969 id 6 oldState = 3 new state 6
- [-] 11:42:20.970 addStaticBlockerForRemoval 0
- [-] 11:42:20.970 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.970 id 6 oldState = 6 new state 3
- [-] 11:42:20.970 addStaticBlockerForRemoval 1
- [-] 11:42:20.971 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.971 id 6 oldState = 3 new state 3
- [-] 11:42:20.995 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.996 id 6 oldState = 3 new state 6
- [-] 11:42:20.996 addStaticBlockerForRemoval 0
- [-] 11:42:20.996 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.997 id 6 oldState = 6 new state 3
- [-] 11:42:20.997 addStaticBlockerForRemoval 1
- [-] 11:42:20.997 MultiLayer BLocker strengthDecreased
- [-] 11:42:20.997 id 6 oldState = 3 new state 3
- [-] 11:42:21.50 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.50 id 6 oldState = 3 new state 6
- [-] 11:42:21.51 show label
- [-] 11:42:21.51 show label
- [-] 11:42:21.51 show label
- [-] 11:42:21.52 show label
- [-] 11:42:21.52 show label
- [-] 11:42:21.52 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.53 addStaticBlockerForRemoval 0
- [-] 11:42:21.53 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.53 id 12 oldState = 0 new state 3
- [-] 11:42:21.53 addStaticBlockerForRemoval 1
- [-] 11:42:21.53 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.53 id 12 oldState = 3 new state 3
- [-] 11:42:21.83 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.83 id 12 oldState = 3 new state 6
- [-] 11:42:21.84 addStaticBlockerForRemoval 0
- [-] 11:42:21.84 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.84 id 12 oldState = 6 new state 3
- [-] 11:42:21.84 addStaticBlockerForRemoval 1
- [-] 11:42:21.84 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.84 id 12 oldState = 3 new state 3
- [-] 11:42:21.116 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.116 id 12 oldState = 3 new state 6
- [-] 11:42:21.117 addStaticBlockerForRemoval 0
- [-] 11:42:21.117 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.117 id 12 oldState = 6 new state 3
- [-] 11:42:21.117 addStaticBlockerForRemoval 1
- [-] 11:42:21.117 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.117 id 12 oldState = 3 new state 3
- [-] 11:42:21.121 stopSound sound_boosterunlock_lightning
- [lineView] 11:42:21.125 fxline done
- [-] 11:42:21.148 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.148 id 12 oldState = 3 new state 6
- [-] 11:42:21.149 show label
- [-] 11:42:21.149 show label
- [-] 11:42:21.149 show label
- [-] 11:42:21.149 show label
- [-] 11:42:21.250 show label
- [-] 11:42:21.250 show label
- [-] 11:42:21.251 show label
- [sounds] 11:42:21.251 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:21.252 play sound sound_boosterunlock_destruction_waste
- [lineView] 11:42:21.297 fxline done
- [-] 11:42:21.322 show label
- [-] 11:42:21.360 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.360 addStaticBlockerForRemoval 0
- [-] 11:42:21.360 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.360 id 0 oldState = 0 new state 3
- [-] 11:42:21.360 addStaticBlockerForRemoval 1
- [-] 11:42:21.360 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.360 id 0 oldState = 3 new state 3
- [-] 11:42:21.360 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.360 addStaticBlockerForRemoval 0
- [-] 11:42:21.361 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.361 id 2 oldState = 0 new state 3
- [-] 11:42:21.361 addStaticBlockerForRemoval 1
- [-] 11:42:21.361 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.361 id 2 oldState = 3 new state 3
- [-] 11:42:21.363 show label
- [-] 11:42:21.367 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.367 id 0 oldState = 3 new state 6
- [-] 11:42:21.368 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.368 id 2 oldState = 3 new state 6
- [-] 11:42:21.368 addStaticBlockerForRemoval 0
- [-] 11:42:21.368 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.368 id 0 oldState = 6 new state 3
- [-] 11:42:21.368 addStaticBlockerForRemoval 1
- [-] 11:42:21.368 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.368 id 0 oldState = 3 new state 3
- [-] 11:42:21.368 addStaticBlockerForRemoval 0
- [-] 11:42:21.368 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.368 id 2 oldState = 6 new state 3
- [-] 11:42:21.369 addStaticBlockerForRemoval 1
- [-] 11:42:21.369 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.369 id 2 oldState = 3 new state 3
- [-] 11:42:21.373 id 6 oldState = 6 new state 9
- [lineView] 11:42:21.380 fxline done
- [lineView] 11:42:21.380 fxline done
- [-] 11:42:21.405 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.405 id 0 oldState = 3 new state 6
- [-] 11:42:21.406 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.406 id 2 oldState = 3 new state 6
- [-] 11:42:21.407 id 6 oldState = 9 new state 12
- [-] 11:42:21.407 show label
- [-] 11:42:21.408 addStaticBlockerForRemoval 0
- [-] 11:42:21.408 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.409 id 0 oldState = 6 new state 3
- [-] 11:42:21.409 addStaticBlockerForRemoval 1
- [-] 11:42:21.409 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.409 id 0 oldState = 3 new state 3
- [-] 11:42:21.410 addStaticBlockerForRemoval 0
- [-] 11:42:21.410 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.410 id 2 oldState = 6 new state 3
- [-] 11:42:21.410 addStaticBlockerForRemoval 1
- [-] 11:42:21.410 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.410 id 2 oldState = 3 new state 3
- [-] 11:42:21.436 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.436 id 0 oldState = 3 new state 6
- [-] 11:42:21.437 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.437 id 2 oldState = 3 new state 6
- [-] 11:42:21.437 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.437 addStaticBlockerForRemoval 0
- [-] 11:42:21.437 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.437 id 9 oldState = 0 new state 3
- [-] 11:42:21.437 addStaticBlockerForRemoval 1
- [-] 11:42:21.437 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.437 id 9 oldState = 3 new state 3
- [-] 11:42:21.437 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.438 addStaticBlockerForRemoval 0
- [-] 11:42:21.438 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.438 id 10 oldState = 0 new state 3
- [-] 11:42:21.438 addStaticBlockerForRemoval 1
- [-] 11:42:21.438 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.438 id 10 oldState = 3 new state 3
- [-] 11:42:21.463 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.463 id 9 oldState = 3 new state 6
- [-] 11:42:21.464 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.464 id 10 oldState = 3 new state 6
- [-] 11:42:21.464 addStaticBlockerForRemoval 0
- [-] 11:42:21.464 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.465 id 9 oldState = 6 new state 3
- [-] 11:42:21.465 addStaticBlockerForRemoval 1
- [-] 11:42:21.465 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.465 id 9 oldState = 3 new state 3
- [-] 11:42:21.465 addStaticBlockerForRemoval 0
- [-] 11:42:21.465 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.465 id 10 oldState = 6 new state 3
- [-] 11:42:21.465 addStaticBlockerForRemoval 1
- [-] 11:42:21.465 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.465 id 10 oldState = 3 new state 3
- [-] 11:42:21.467 id 12 oldState = 6 new state 9
- [-] 11:42:21.496 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.496 id 9 oldState = 3 new state 6
- [-] 11:42:21.497 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.497 id 10 oldState = 3 new state 6
- [-] 11:42:21.497 id 12 oldState = 9 new state 12
- [-] 11:42:21.497 show label
- [-] 11:42:21.497 addStaticBlockerForRemoval 0
- [-] 11:42:21.498 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.498 id 9 oldState = 6 new state 3
- [-] 11:42:21.498 addStaticBlockerForRemoval 1
- [-] 11:42:21.498 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.498 id 9 oldState = 3 new state 3
- [-] 11:42:21.498 addStaticBlockerForRemoval 0
- [-] 11:42:21.498 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.498 id 10 oldState = 6 new state 3
- [-] 11:42:21.498 addStaticBlockerForRemoval 1
- [-] 11:42:21.498 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.498 id 10 oldState = 3 new state 3
- [-] 11:42:21.500 show label
- [-] 11:42:21.502 show label
- [-] 11:42:21.532 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.532 id 9 oldState = 3 new state 6
- [-] 11:42:21.532 MultiLayer BLocker strengthDecreased
- [-] 11:42:21.532 id 10 oldState = 3 new state 6
- [-] 11:42:21.649 show label
- [-] 11:42:21.684 all kites have completed flight
- [-] 11:42:21.685 stopSound sound_boosterunlock_kite
- [-] 11:42:21.749 show label
- [-] 11:42:21.782 id 0 oldState = 6 new state 9
- [-] 11:42:21.782 id 2 oldState = 6 new state 9
- [-] 11:42:21.816 id 0 oldState = 9 new state 12
- [-] 11:42:21.817 show label
- [-] 11:42:21.817 id 2 oldState = 9 new state 12
- [-] 11:42:21.817 show label
- [-] 11:42:21.882 id 9 oldState = 6 new state 9
- [-] 11:42:21.882 id 10 oldState = 6 new state 9
- [-] 11:42:21.917 id 9 oldState = 9 new state 12
- [-] 11:42:21.917 show label
- [-] 11:42:21.917 id 10 oldState = 9 new state 12
- [-] 11:42:21.917 show label
- [sounds] 11:42:21.981 play sound sound_ingame_fall
- [-] 11:42:23.129 color posible moves
- [-] 11:42:23.129 color posible moves
- [sounds] 11:42:23.149 play sound sound_boosterunlock_match3
- [-] 11:42:23.154 show label
- [-] 11:42:23.155 show label
- [-] 11:42:23.156 show label
- [sounds] 11:42:23.160 play sound sound_boosterunlock_special_match
- [sounds] 11:42:23.190 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:42:23.194 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:23.583 show label
- [sounds] 11:42:23.790 play sound sound_ingame_fall
- [-] 11:42:24.434 color posible moves
- [-] 11:42:24.434 color posible moves
- [-] 11:42:24.484 color posible moves
- [-] 11:42:24.485 color posible moves
- [-] 11:42:24.485 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:24.488 play sound sound_ingame_apptitle
- [-] 11:42:25.585 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:25.586 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:25.717 play sound sound_ingame_true_move
- [sounds] 11:42:26.53 play sound sound_boosterunlock_lightning
- [-] 11:42:26.54 MultiLayer BLocker strengthDecreased
- [sounds] 11:42:26.54 play sound sound_boosterunlock_destruction_stickers
- [-] 11:42:26.55 addStaticBlockerForRemoval 0
- [-] 11:42:26.55 MultiLayer BLocker strengthDecreased
- [-] 11:42:26.55 id 13 oldState = 0 new state 3
- [-] 11:42:26.55 MultiLayer BLocker strengthDecreased
- [-] 11:42:26.83 MultiLayer BLocker strengthDecreased
- [-] 11:42:26.83 id 13 oldState = 3 new state 6
- [-] 11:42:26.83 show label
- [-] 11:42:26.116 show label
- [-] 11:42:26.216 show label
- [sounds] 11:42:26.217 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:26.318 show label
- [-] 11:42:26.417 show label
- [-] 11:42:26.483 id 13 oldState = 6 new state 9
- [-] 11:42:26.516 id 13 oldState = 9 new state 12
- [-] 11:42:26.516 show label
- [-] 11:42:26.517 show label
- [-] 11:42:26.617 show label
- [-] 11:42:26.716 show label
- [-] 11:42:26.817 show label
- [-] 11:42:26.884 stopSound sound_ingame_apptitle
- [-] 11:42:26.918 show label
- [-] 11:42:27.17 show label
- [sounds] 11:42:27.17 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:27.18 play sound sound_boosterunlock_bomb_exp
- [-] 11:42:27.50 stopSound sound_boosterunlock_lightning
- [-] 11:42:27.116 show label
- [-] 11:42:27.216 show label
- [-] 11:42:27.316 show label
- [-] 11:42:27.416 show label
- [-] 11:42:27.518 show label
- [sounds] 11:42:27.660 play sound sound_ingame_fall
- [-] 11:42:28.470 color posible moves
- [sounds] 11:42:28.484 play sound sound_boosterunlock_match3
- [-] 11:42:28.484 show label
- [-] 11:42:28.485 show label
- [-] 11:42:28.486 show label
- [-] 11:42:28.487 show label
- [sounds] 11:42:28.489 play sound sound_boosterunlock_special_match
- [sounds] 11:42:28.536 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:28.537 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:28.916 show label
- [sounds] 11:42:29.90 play sound sound_ingame_fall
- [-] 11:42:29.891 color posible moves
- [-] 11:42:29.891 color posible moves
- [-] 11:42:29.950 color posible moves
- [-] 11:42:29.950 color posible moves
- [-] 11:42:29.950 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:29.951 play sound sound_ingame_apptitle
- [-] 11:42:31.419 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:31.420 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:31.549 play sound sound_ingame_true_move
- [sounds] 11:42:31.684 play sound sound_boosterunlock_match3
- [-] 11:42:31.684 MultiLayer BLocker strengthDecreased
- [sounds] 11:42:31.685 play sound sound_boosterunlock_destruction_stickers
- [-] 11:42:31.685 addStaticBlockerForRemoval 0
- [-] 11:42:31.685 MultiLayer BLocker strengthDecreased
- [-] 11:42:31.685 id 4 oldState = 0 new state 3
- [-] 11:42:31.686 show label
- [-] 11:42:31.717 MultiLayer BLocker strengthDecreased
- [-] 11:42:31.717 id 4 oldState = 3 new state 6
- [sounds] 11:42:31.721 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:31.722 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:32.84 id 4 oldState = 6 new state 9
- [-] 11:42:32.118 id 4 oldState = 9 new state 12
- [-] 11:42:32.118 show label
- [-] 11:42:32.118 show label
- [sounds] 11:42:32.289 play sound sound_ingame_fall
- [-] 11:42:32.350 stopSound sound_ingame_apptitle
- [-] 11:42:33.93 color posible moves
- [-] 11:42:33.93 color posible moves
- [sounds] 11:42:33.117 play sound sound_boosterunlock_match3
- [-] 11:42:33.118 show label
- [sounds] 11:42:33.153 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:33.550 show label
- [sounds] 11:42:33.719 play sound sound_ingame_fall
- [-] 11:42:34.392 color posible moves
- [-] 11:42:34.393 color posible moves
- [-] 11:42:34.453 color posible moves
- [-] 11:42:34.454 color posible moves
- [-] 11:42:34.454 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:35.51 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:35.52 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:35.184 child sprite == null
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/addChildSprite()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/addChildSprite()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/specialMixed()
- at ru.ccsoft.games.match3game.logic.board.swapHandlers::LineAntiMoldSwapHandler/handleSwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.factory::ItemFactory/categorizeAndHandleSwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/checkSwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:35.184 play sound sound_ingame_true_move
- [-] 11:42:35.296 show label
- [sounds] 11:42:35.352 play sound sound_boosterunlock_kite
- [sounds] 11:42:35.354 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:35.355 play sound sound_boosterunlock_line_blast
- [sounds] 11:42:35.419 play sound sound_ingame_fall
- [-] 11:42:35.996 color posible moves
- [-] 11:42:35.996 color posible moves
- [sounds] 11:42:36.17 play sound sound_boosterunlock_match3
- [-] 11:42:36.18 show label
- [sounds] 11:42:36.19 play sound sound_boosterunlock_special_match
- [sounds] 11:42:36.50 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:36.449 show label
- [-] 11:42:36.551 show label
- [sounds] 11:42:36.621 play sound sound_ingame_fall
- [-] 11:42:36.750 show label
- [sounds] 11:42:36.750 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:36.783 all kites have completed flight
- [-] 11:42:36.783 stopSound sound_boosterunlock_kite
- [-] 11:42:37.190 color posible moves
- [-] 11:42:37.190 color posible moves
- [sounds] 11:42:37.218 play sound sound_boosterunlock_match3
- [-] 11:42:37.219 show label
- [sounds] 11:42:37.252 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:37.649 show label
- [-] 11:42:37.649 show label
- [-] 11:42:37.649 show label
- [sounds] 11:42:37.821 play sound sound_ingame_fall
- [-] 11:42:38.455 color posible moves
- [-] 11:42:38.455 color posible moves
- [-] 11:42:38.518 color posible moves
- [-] 11:42:38.518 color posible moves
- [-] 11:42:38.518 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:41.652 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:41.652 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:41.782 play sound sound_ingame_true_move
- [sounds] 11:42:41.916 play sound sound_boosterunlock_match3
- [-] 11:42:41.916 show label
- [sounds] 11:42:41.953 play sound sound_boosterunlock_line_blast
- [-] 11:42:42.84 show label
- [-] 11:42:42.183 show label
- [-] 11:42:42.183 show label
- [sounds] 11:42:42.184 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:42.285 show label
- [-] 11:42:42.285 MultiLayer BLocker strengthDecreased
- [sounds] 11:42:42.285 play sound sound_boosterunlock_destruction_stickers
- [-] 11:42:42.285 addStaticBlockerForRemoval 1
- [-] 11:42:42.285 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.285 id 5 oldState = 0 new state 3
- [-] 11:42:42.322 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.322 id 5 oldState = 3 new state 6
- [-] 11:42:42.322 addStaticBlockerForRemoval 0
- [-] 11:42:42.322 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.322 id 5 oldState = 6 new state 3
- [-] 11:42:42.322 addStaticBlockerForRemoval 1
- [-] 11:42:42.322 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.323 id 5 oldState = 3 new state 3
- [-] 11:42:42.355 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.356 id 5 oldState = 3 new state 6
- [-] 11:42:42.356 addStaticBlockerForRemoval 0
- [-] 11:42:42.356 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.356 id 5 oldState = 6 new state 3
- [-] 11:42:42.356 addStaticBlockerForRemoval 1
- [-] 11:42:42.357 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.357 id 5 oldState = 3 new state 3
- [-] 11:42:42.383 MultiLayer BLocker strengthDecreased
- [-] 11:42:42.384 id 5 oldState = 3 new state 6
- [-] 11:42:42.384 show label
- [-] 11:42:42.384 show label
- [-] 11:42:42.483 show label
- [-] 11:42:42.582 show label
- [-] 11:42:42.717 id 5 oldState = 6 new state 9
- [-] 11:42:42.749 id 5 oldState = 9 new state 12
- [-] 11:42:42.750 show label
- [lineView] 11:42:42.924 fxline done
- [sounds] 11:42:42.956 play sound sound_ingame_fall
- [-] 11:42:44.96 color posible moves
- [-] 11:42:44.96 color posible moves
- [sounds] 11:42:44.116 play sound sound_boosterunlock_match3
- [-] 11:42:44.117 show label
- [sounds] 11:42:44.118 play sound sound_boosterunlock_special_match
- [sounds] 11:42:44.152 play sound sound_boosterunlock_line_blast
- [-] 11:42:44.318 show label
- [-] 11:42:44.417 show label
- [-] 11:42:44.417 show label
- [-] 11:42:44.517 show label
- [-] 11:42:44.517 show label
- [sounds] 11:42:44.520 play sound sound_boosterunlock_destruction_waste
- [-] 11:42:44.617 show label
- [-] 11:42:44.719 show label
- [-] 11:42:44.793 show label
- [sounds] 11:42:44.794 play sound sound_boosterunlock_destruction_tiles
- [-] 11:42:44.887 MultiLayer BLocker strengthDecreased
- [sounds] 11:42:44.887 play sound sound_boosterunlock_destruction_stickers
- [-] 11:42:44.887 addStaticBlockerForRemoval 0
- [-] 11:42:44.888 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.888 id 11 oldState = 0 new state 3
- [-] 11:42:44.888 addStaticBlockerForRemoval 1
- [-] 11:42:44.888 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.888 id 11 oldState = 3 new state 3
- [-] 11:42:44.889 show label
- [-] 11:42:44.948 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.948 id 11 oldState = 3 new state 6
- [-] 11:42:44.949 addStaticBlockerForRemoval 0
- [-] 11:42:44.949 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.949 id 11 oldState = 6 new state 3
- [-] 11:42:44.949 addStaticBlockerForRemoval 1
- [-] 11:42:44.949 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.949 id 11 oldState = 3 new state 3
- [-] 11:42:44.983 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.983 id 11 oldState = 3 new state 6
- [-] 11:42:44.983 addStaticBlockerForRemoval 0
- [-] 11:42:44.983 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.983 id 11 oldState = 6 new state 3
- [-] 11:42:44.983 addStaticBlockerForRemoval 1
- [-] 11:42:44.983 MultiLayer BLocker strengthDecreased
- [-] 11:42:44.983 id 11 oldState = 3 new state 3
- [-] 11:42:45.16 MultiLayer BLocker strengthDecreased
- [-] 11:42:45.16 id 11 oldState = 3 new state 6
- [lineView] 11:42:45.121 fxline done
- [-] 11:42:45.316 id 11 oldState = 6 new state 9
- [-] 11:42:45.349 id 11 oldState = 9 new state 12
- [-] 11:42:45.349 show label
- [sounds] 11:42:45.391 play sound sound_ingame_fall
- [-] 11:42:46.423 color posible moves
- [-] 11:42:46.423 color posible moves
- [sounds] 11:42:46.449 play sound sound_boosterunlock_match3
- [-] 11:42:46.450 show label
- [-] 11:42:46.450 show label
- [sounds] 11:42:46.753 play sound sound_ingame_fall
- [-] 11:42:47.460 color posible moves
- [-] 11:42:47.460 color posible moves
- [-] 11:42:47.517 color posible moves
- [-] 11:42:47.518 color posible moves
- [-] 11:42:47.518 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:47.519 play sound sound_ingame_apptitle
- [-] 11:42:49.916 stopSound sound_ingame_apptitle
- [-] 11:42:58.484 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:42:58.484 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:42:58.616 play sound sound_ingame_true_move
- [sounds] 11:42:58.950 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:42:58.953 play sound sound_boosterunlock_lightning
- [-] 11:42:58.983 show label
- [-] 11:42:59.17 show label
- [-] 11:42:59.117 show label
- [-] 11:42:59.217 show label
- [-] 11:42:59.316 show label
- [-] 11:42:59.416 show label
- [sounds] 11:42:59.417 play sound sound_boosterunlock_line_blast
- [-] 11:42:59.516 show label
- [-] 11:42:59.616 show label
- [-] 11:42:59.683 show label
- [-] 11:42:59.719 show label
- [-] 11:42:59.819 show label
- [-] 11:42:59.882 show label
- [-] 11:42:59.918 show label
- [-] 11:42:59.985 show label
- [-] 11:43:0.22 show label
- [-] 11:43:0.26 stopSound sound_boosterunlock_lightning
- [-] 11:43:0.85 show label
- [-] 11:43:0.118 show label
- [-] 11:43:0.217 show label
- [-] 11:43:0.282 show label
- [-] 11:43:0.318 show label
- [lineView] 11:43:0.325 fxline done
- [-] 11:43:0.416 show label
- [sounds] 11:43:0.658 play sound sound_ingame_fall
- [-] 11:43:1.790 color posible moves
- [sounds] 11:43:1.817 play sound sound_boosterunlock_match3
- [-] 11:43:1.817 show label
- [-] 11:43:1.818 show label
- [sounds] 11:43:2.455 play sound sound_ingame_fall
- [-] 11:43:3.63 color posible moves
- [sounds] 11:43:3.84 play sound sound_boosterunlock_match3
- [-] 11:43:3.85 show label
- [sounds] 11:43:3.118 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:3.516 show label
- [-] 11:43:3.516 show label
- [sounds] 11:43:3.555 play sound sound_ingame_fall
- [-] 11:43:4.361 color posible moves
- [-] 11:43:4.418 color posible moves
- [-] 11:43:4.418 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:4.419 play sound sound_ingame_apptitle
- [-] 11:43:5.151 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:5.152 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:5.283 play sound sound_ingame_true_move
- [sounds] 11:43:5.418 play sound sound_boosterunlock_match3
- [-] 11:43:5.418 MultiLayer BLocker strengthDecreased
- [sounds] 11:43:5.418 play sound sound_boosterunlock_destruction_stickers
- [-] 11:43:5.418 show label
- [sounds] 11:43:6.52 play sound sound_ingame_fall
- [-] 11:43:6.560 color posible moves
- [-] 11:43:6.617 color posible moves
- [-] 11:43:6.618 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:6.816 stopSound sound_ingame_apptitle
- [-] 11:43:7.751 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:7.751 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:7.882 play sound sound_ingame_true_move
- [sounds] 11:43:8.19 play sound sound_boosterunlock_match3
- [-] 11:43:8.19 MultiLayer BLocker strengthDecreased
- [sounds] 11:43:8.19 play sound sound_boosterunlock_destruction_stickers
- [-] 11:43:8.19 addStaticBlockerForRemoval 0
- [-] 11:43:8.19 MultiLayer BLocker strengthDecreased
- [-] 11:43:8.19 id 1 oldState = 0 new state 3
- [-] 11:43:8.20 show label
- [-] 11:43:8.50 MultiLayer BLocker strengthDecreased
- [-] 11:43:8.50 id 1 oldState = 3 new state 6
- [sounds] 11:43:8.52 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:8.418 id 1 oldState = 6 new state 9
- [-] 11:43:8.449 id 1 oldState = 9 new state 12
- [-] 11:43:8.450 show label
- [-] 11:43:8.450 show label
- [-] 11:43:8.450 show label
- [sounds] 11:43:8.489 play sound sound_ingame_fall
- [-] 11:43:9.328 color posible moves
- [sounds] 11:43:9.349 play sound sound_boosterunlock_match3
- [-] 11:43:9.349 show label
- [-] 11:43:9.350 show label
- [sounds] 11:43:9.351 play sound sound_boosterunlock_special_match
- [sounds] 11:43:9.384 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:9.782 show label
- [sounds] 11:43:9.821 play sound sound_ingame_fall
- [-] 11:43:10.489 color posible moves
- [-] 11:43:10.489 color posible moves
- [sounds] 11:43:10.516 play sound sound_boosterunlock_match3
- [-] 11:43:10.517 show label
- [-] 11:43:10.518 show label
- [sounds] 11:43:10.555 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:43:10.784 play sound sound_ingame_one_target
- [-] 11:43:10.950 show label
- [sounds] 11:43:11.154 play sound sound_ingame_fall
- [-] 11:43:11.859 color posible moves
- [-] 11:43:11.859 color posible moves
- [-] 11:43:11.917 color posible moves
- [-] 11:43:11.917 color posible moves
- [-] 11:43:11.918 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:11.919 play sound sound_ingame_apptitle
- [-] 11:43:12.318 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:12.318 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:12.449 play sound sound_ingame_true_move
- [sounds] 11:43:12.583 play sound sound_boosterunlock_match3
- [-] 11:43:12.584 MultiLayer BLocker strengthDecreased
- [sounds] 11:43:12.584 play sound sound_boosterunlock_destruction_stickers
- [-] 11:43:12.585 show label
- [sounds] 11:43:12.623 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:43:12.626 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:13.18 show label
- [sounds] 11:43:13.223 play sound sound_ingame_fall
- [-] 11:43:13.825 color posible moves
- [-] 11:43:13.826 color posible moves
- [sounds] 11:43:13.849 play sound sound_boosterunlock_match3
- [-] 11:43:13.850 show label
- [sounds] 11:43:13.883 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:14.284 show label
- [sounds] 11:43:14.321 play sound sound_ingame_fall
- [-] 11:43:14.350 stopSound sound_ingame_apptitle
- [-] 11:43:14.888 color posible moves
- [-] 11:43:14.888 color posible moves
- [-] 11:43:14.950 color posible moves
- [-] 11:43:14.950 color posible moves
- [-] 11:43:14.951 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:17.220 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:17.221 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:17.349 play sound sound_ingame_true_move
- [sounds] 11:43:17.685 play sound sound_boosterunlock_lightning
- [-] 11:43:17.719 show label
- [-] 11:43:17.750 show label
- [-] 11:43:17.851 show label
- [-] 11:43:17.949 show label
- [-] 11:43:18.49 show label
- [-] 11:43:18.150 show label
- [-] 11:43:18.250 show label
- [-] 11:43:18.318 show label
- [-] 11:43:18.416 show label
- [-] 11:43:18.518 show label
- [-] 11:43:18.583 stopSound sound_boosterunlock_lightning
- [-] 11:43:18.617 show label
- [-] 11:43:18.718 show label
- [-] 11:43:18.817 show label
- [-] 11:43:18.918 show label
- [-] 11:43:19.17 show label
- [sounds] 11:43:19.18 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:43:19.401 play sound sound_ingame_fall
- [-] 11:43:19.961 color posible moves
- [sounds] 11:43:19.984 play sound sound_boosterunlock_match3
- [-] 11:43:19.986 show label
- [-] 11:43:19.987 show label
- [-] 11:43:19.988 show label
- [sounds] 11:43:19.991 play sound sound_boosterunlock_special_match
- [sounds] 11:43:20.33 play sound sound_boosterunlock_line_blast
- [-] 11:43:20.183 show label
- [sounds] 11:43:20.250 play sound sound_ingame_one_target
- [-] 11:43:20.285 show label
- [-] 11:43:20.285 show label
- [-] 11:43:20.383 show label
- [-] 11:43:20.383 show label
- [-] 11:43:20.482 show label
- [-] 11:43:20.483 show label
- [-] 11:43:20.583 show label
- [sounds] 11:43:20.583 play sound sound_boosterunlock_destruction_tiles
- [-] 11:43:20.685 show label
- [sounds] 11:43:20.832 play sound sound_ingame_fall
- [lineView] 11:43:20.986 fxline done
- [-] 11:43:21.923 color posible moves
- [-] 11:43:21.923 color posible moves
- [sounds] 11:43:21.950 play sound sound_boosterunlock_match3
- [-] 11:43:21.950 show label
- [-] 11:43:21.951 show label
- [sounds] 11:43:21.986 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:43:22.216 play sound sound_ingame_one_target
- [-] 11:43:22.382 show label
- [sounds] 11:43:22.424 play sound sound_ingame_fall
- [-] 11:43:23.28 color posible moves
- [-] 11:43:23.28 color posible moves
- [-] 11:43:23.90 color posible moves
- [-] 11:43:23.90 color posible moves
- [-] 11:43:23.90 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:23.91 play sound sound_ingame_apptitle
- [-] 11:43:23.918 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:23.919 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:24.50 play sound sound_ingame_true_move
- [sounds] 11:43:24.185 play sound sound_boosterunlock_match3
- [-] 11:43:24.187 show label
- [sounds] 11:43:24.785 play sound sound_ingame_fall
- [-] 11:43:25.293 color posible moves
- [-] 11:43:25.293 color posible moves
- [sounds] 11:43:25.318 play sound sound_boosterunlock_match3
- [-] 11:43:25.320 show label
- [sounds] 11:43:25.352 play sound sound_boosterunlock_line_blast
- [-] 11:43:25.483 stopSound sound_ingame_apptitle
- [-] 11:43:25.518 show label
- [-] 11:43:25.617 show label
- [-] 11:43:25.618 show label
- [sounds] 11:43:25.620 play sound sound_ingame_one_target
- [-] 11:43:25.717 show label
- [-] 11:43:25.717 show label
- [sounds] 11:43:25.718 play sound sound_boosterunlock_destruction_tiles
- [-] 11:43:25.816 show label
- [-] 11:43:25.817 show label
- [-] 11:43:25.916 show label
- [-] 11:43:26.17 show label
- [lineView] 11:43:26.322 fxline done
- [sounds] 11:43:26.357 play sound sound_ingame_fall
- [-] 11:43:27.493 color posible moves
- [-] 11:43:27.493 color posible moves
- [-] 11:43:27.551 color posible moves
- [-] 11:43:27.551 color posible moves
- [-] 11:43:27.552 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:28.219 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:28.220 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:28.349 play sound sound_ingame_true_move
- [sounds] 11:43:28.483 play sound sound_boosterunlock_match3
- [-] 11:43:28.483 MultiLayer BLocker strengthDecreased
- [sounds] 11:43:28.483 play sound sound_boosterunlock_destruction_stickers
- [-] 11:43:28.483 addStaticBlockerForRemoval 0
- [-] 11:43:28.483 MultiLayer BLocker strengthDecreased
- [-] 11:43:28.483 id 7 oldState = 0 new state 3
- [-] 11:43:28.485 show label
- [-] 11:43:28.516 MultiLayer BLocker strengthDecreased
- [-] 11:43:28.517 id 7 oldState = 3 new state 6
- [sounds] 11:43:28.521 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:43:28.752 play sound sound_ingame_one_target
- [-] 11:43:28.917 show label
- [-] 11:43:28.918 id 7 oldState = 6 new state 9
- [-] 11:43:28.949 id 7 oldState = 9 new state 12
- [-] 11:43:28.950 show label
- [sounds] 11:43:28.988 play sound sound_ingame_fall
- [-] 11:43:29.660 color posible moves
- [-] 11:43:29.661 color posible moves
- [sounds] 11:43:29.683 play sound sound_boosterunlock_match3
- [-] 11:43:29.684 show label
- [-] 11:43:29.684 show label
- [sounds] 11:43:29.687 play sound sound_boosterunlock_special_match
- [sounds] 11:43:29.724 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:30.117 show label
- [-] 11:43:30.118 show label
- [sounds] 11:43:30.157 play sound sound_ingame_fall
- [-] 11:43:30.668 color posible moves
- [-] 11:43:30.668 color posible moves
- [sounds] 11:43:30.688 play sound sound_boosterunlock_match3
- [-] 11:43:30.692 show label
- [-] 11:43:30.693 show label
- [-] 11:43:30.695 show label
- [-] 11:43:30.727 show label
- [sounds] 11:43:30.743 play sound sound_boosterunlock_bomb
- [sounds] 11:43:31.34 play sound sound_ingame_one_target
- [sounds] 11:43:31.327 play sound sound_ingame_fall
- [-] 11:43:32.25 color posible moves
- [-] 11:43:32.25 color posible moves
- [sounds] 11:43:32.50 play sound sound_boosterunlock_match3
- [-] 11:43:32.52 show label
- [sounds] 11:43:32.84 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:32.484 show label
- [-] 11:43:32.485 show label
- [sounds] 11:43:32.526 play sound sound_ingame_fall
- [-] 11:43:33.128 color posible moves
- [-] 11:43:33.128 color posible moves
- [sounds] 11:43:33.149 play sound sound_boosterunlock_match3
- [-] 11:43:33.151 show label
- [sounds] 11:43:33.453 play sound sound_ingame_fall
- [-] 11:43:34.87 color posible moves
- [-] 11:43:34.87 color posible moves
- [sounds] 11:43:34.116 play sound sound_boosterunlock_match3
- [-] 11:43:34.117 show label
- [sounds] 11:43:34.150 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:34.549 show label
- [sounds] 11:43:34.720 play sound sound_ingame_fall
- [-] 11:43:35.335 color posible moves
- [-] 11:43:35.335 color posible moves
- [sounds] 11:43:35.351 play sound sound_boosterunlock_match3
- [-] 11:43:35.352 show label
- [sounds] 11:43:35.388 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:43:35.617 play sound sound_ingame_one_target
- [-] 11:43:35.783 show label
- [sounds] 11:43:35.819 play sound sound_ingame_fall
- [-] 11:43:36.362 color posible moves
- [-] 11:43:36.363 color posible moves
- [-] 11:43:36.418 color posible moves
- [-] 11:43:36.418 color posible moves
- [-] 11:43:36.419 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:36.420 play sound sound_ingame_apptitle
- [-] 11:43:36.420 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:36.450 show label
- [sounds] 11:43:36.452 play sound sound_boosterunlock_bomb
- [sounds] 11:43:37.56 play sound sound_ingame_fall
- [-] 11:43:37.765 color posible moves
- [-] 11:43:37.765 color posible moves
- [sounds] 11:43:37.783 play sound sound_boosterunlock_match3
- [-] 11:43:37.784 show label
- [sounds] 11:43:37.820 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:38.216 show label
- [sounds] 11:43:38.387 play sound sound_ingame_fall
- [-] 11:43:38.818 stopSound sound_ingame_apptitle
- [-] 11:43:39.23 color posible moves
- [-] 11:43:39.23 color posible moves
- [-] 11:43:39.85 color posible moves
- [-] 11:43:39.86 color posible moves
- [-] 11:43:39.86 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:40.84 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:40.85 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:40.216 play sound sound_ingame_true_move
- [sounds] 11:43:40.350 play sound sound_boosterunlock_match3
- [-] 11:43:40.351 show label
- [sounds] 11:43:40.352 play sound sound_boosterunlock_special_match
- [sounds] 11:43:40.652 play sound sound_ingame_fall
- [-] 11:43:41.159 color posible moves
- [-] 11:43:41.159 color posible moves
- [-] 11:43:41.219 color posible moves
- [-] 11:43:41.219 color posible moves
- [-] 11:43:41.220 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:41.986 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:41.986 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:42.117 play sound sound_ingame_true_move
- [sounds] 11:43:42.251 play sound sound_boosterunlock_match3
- [-] 11:43:42.254 show label
- [sounds] 11:43:42.851 play sound sound_ingame_fall
- [-] 11:43:43.332 color posible moves
- [-] 11:43:43.332 color posible moves
- [sounds] 11:43:43.349 play sound sound_boosterunlock_match3
- [-] 11:43:43.350 show label
- [sounds] 11:43:43.652 play sound sound_ingame_fall
- [-] 11:43:44.127 color posible moves
- [-] 11:43:44.127 color posible moves
- [-] 11:43:44.150 show label
- [sounds] 11:43:44.186 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:43:44.417 play sound sound_ingame_one_target
- [-] 11:43:44.583 show label
- [sounds] 11:43:44.620 play sound sound_ingame_fall
- [-] 11:43:45.60 color posible moves
- [-] 11:43:45.60 color posible moves
- [sounds] 11:43:45.82 play sound sound_boosterunlock_match3
- [-] 11:43:45.83 show label
- [sounds] 11:43:45.120 play sound sound_boosterunlock_destruction_waste
- [-] 11:43:45.516 show label
- [sounds] 11:43:45.551 play sound sound_ingame_fall
- [-] 11:43:45.926 color posible moves
- [-] 11:43:45.926 color posible moves
- [-] 11:43:45.984 color posible moves
- [-] 11:43:45.985 color posible moves
- [-] 11:43:45.985 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:45.986 play sound sound_ingame_apptitle
- [-] 11:43:48.382 stopSound sound_ingame_apptitle
- [-] 11:43:49.852 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:49.854 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:49.982 play sound sound_ingame_true_move
- [sounds] 11:43:50.117 play sound sound_boosterunlock_match3
- [-] 11:43:50.118 show label
- [sounds] 11:43:50.421 play sound sound_ingame_fall
- [-] 11:43:51.100 color posible moves
- [-] 11:43:51.100 color posible moves
- [sounds] 11:43:51.116 play sound sound_boosterunlock_match3
- [-] 11:43:51.117 show label
- [sounds] 11:43:51.120 play sound sound_boosterunlock_special_match
- [sounds] 11:43:51.720 play sound sound_ingame_fall
- [-] 11:43:52.126 color posible moves
- [-] 11:43:52.127 color posible moves
- [-] 11:43:52.186 color posible moves
- [-] 11:43:52.186 color posible moves
- [-] 11:43:52.186 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:54.17 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:54.17 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:54.149 play sound sound_ingame_true_move
- [sounds] 11:43:54.286 play sound sound_boosterunlock_match3
- [-] 11:43:54.288 show label
- [-] 11:43:54.289 show label
- [sounds] 11:43:54.291 play sound sound_boosterunlock_special_match
- [sounds] 11:43:54.346 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:43:54.561 play sound sound_ingame_one_target
- [sounds] 11:43:54.921 play sound sound_ingame_fall
- [-] 11:43:55.596 color posible moves
- [-] 11:43:55.596 color posible moves
- [-] 11:43:55.651 color posible moves
- [-] 11:43:55.651 color posible moves
- [-] 11:43:55.652 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:56.484 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:56.485 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:56.617 play sound sound_ingame_true_move
- [sounds] 11:43:56.751 play sound sound_boosterunlock_match3
- [-] 11:43:56.752 show label
- [sounds] 11:43:57.56 play sound sound_ingame_fall
- [-] 11:43:57.560 color posible moves
- [-] 11:43:57.560 color posible moves
- [sounds] 11:43:57.582 play sound sound_boosterunlock_match3
- [-] 11:43:57.584 show label
- [sounds] 11:43:57.885 play sound sound_ingame_fall
- [-] 11:43:58.427 color posible moves
- [-] 11:43:58.427 color posible moves
- [-] 11:43:58.483 color posible moves
- [-] 11:43:58.483 color posible moves
- [-] 11:43:58.483 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:59.384 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:43:59.384 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:43:59.517 play sound sound_ingame_true_move
- [sounds] 11:43:59.650 play sound sound_boosterunlock_match3
- [-] 11:43:59.650 show label
- [-] 11:43:59.651 MultiLayer BLocker strengthDecreased
- [sounds] 11:43:59.651 play sound sound_boosterunlock_destruction_stickers
- [-] 11:43:59.651 addStaticBlockerForRemoval 0
- [-] 11:43:59.651 MultiLayer BLocker strengthDecreased
- [-] 11:43:59.651 id 3 oldState = 0 new state 3
- [-] 11:43:59.651 show label
- [-] 11:43:59.682 MultiLayer BLocker strengthDecreased
- [-] 11:43:59.682 id 3 oldState = 3 new state 6
- [sounds] 11:43:59.917 play sound sound_ingame_one_target
- [-] 11:44:0.84 id 3 oldState = 6 new state 9
- [-] 11:44:0.116 id 3 oldState = 9 new state 12
- [-] 11:44:0.117 show label
- [sounds] 11:44:0.257 play sound sound_ingame_fall
- [-] 11:44:0.959 color posible moves
- [-] 11:44:0.959 color posible moves
- [sounds] 11:44:0.982 play sound sound_boosterunlock_match3
- [-] 11:44:0.983 show label
- [sounds] 11:44:1.285 play sound sound_ingame_fall
- [-] 11:44:1.827 color posible moves
- [-] 11:44:1.827 color posible moves
- [-] 11:44:1.883 color posible moves
- [-] 11:44:1.883 color posible moves
- [-] 11:44:1.883 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:2.220 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:2.220 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:2.354 play sound sound_boosterunlock_lightning_2x
- [sounds] 11:44:2.354 play sound sound_ingame_true_move
- [-] 11:44:2.552 show label
- [-] 11:44:2.951 show label
- [-] 11:44:2.951 show label
- [-] 11:44:2.952 show label
- [-] 11:44:2.953 show label
- [sounds] 11:44:2.954 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:44:2.955 play sound sound_boosterunlock_line_blast
- [sounds] 11:44:2.957 play sound sound_ingame_one_target
- [-] 11:44:3.184 show label
- [-] 11:44:3.185 show label
- [-] 11:44:3.185 show label
- [-] 11:44:3.185 show label
- [-] 11:44:3.186 show label
- [-] 11:44:3.186 show label
- [-] 11:44:3.187 show label
- [-] 11:44:3.187 show label
- [-] 11:44:3.187 show label
- [-] 11:44:3.188 show label
- [sounds] 11:44:3.193 play sound sound_boosterunlock_destruction_waste
- [-] 11:44:3.416 show label
- [-] 11:44:3.417 show label
- [-] 11:44:3.418 show label
- [-] 11:44:3.419 show label
- [-] 11:44:3.419 show label
- [-] 11:44:3.420 show label
- [-] 11:44:3.421 show label
- [-] 11:44:3.421 show label
- [-] 11:44:3.422 show label
- [-] 11:44:3.423 show label
- [-] 11:44:3.424 show label
- [-] 11:44:3.424 show label
- [-] 11:44:3.425 show label
- [-] 11:44:3.426 show label
- [-] 11:44:3.426 show label
- [-] 11:44:3.427 show label
- [-] 11:44:3.428 show label
- [-] 11:44:3.429 show label
- [-] 11:44:3.594 show label
- [-] 11:44:3.600 show label
- [-] 11:44:3.650 show label
- [-] 11:44:3.651 show label
- [-] 11:44:3.652 show label
- [-] 11:44:3.653 show label
- [-] 11:44:3.654 show label
- [-] 11:44:3.656 show label
- [-] 11:44:3.656 show label
- [-] 11:44:3.657 show label
- [-] 11:44:3.657 show label
- [-] 11:44:3.658 show label
- [-] 11:44:3.658 show label
- [-] 11:44:3.659 show label
- [-] 11:44:3.659 show label
- [-] 11:44:3.660 show label
- [-] 11:44:3.660 show label
- [sounds] 11:44:3.670 play sound sound_boosterunlock_destruction_tiles
- [-] 11:44:3.783 show label
- [lineView] 11:44:3.799 fxline done
- [-] 11:44:3.824 show label
- [-] 11:44:3.825 show label
- [-] 11:44:3.865 show label
- [-] 11:44:3.867 show label
- [-] 11:44:3.868 show label
- [-] 11:44:3.870 show label
- [-] 11:44:3.870 show label
- [-] 11:44:3.871 show label
- [-] 11:44:3.871 show label
- [-] 11:44:3.872 show label
- [-] 11:44:3.872 show label
- [-] 11:44:3.873 show label
- [-] 11:44:3.874 show label
- [-] 11:44:3.874 show label
- [-] 11:44:3.875 show label
- [-] 11:44:3.875 show label
- [-] 11:44:3.876 show label
- [-] 11:44:3.983 show label
- [-] 11:44:3.988 show label
- [lineView] 11:44:4.59 fxline done
- [-] 11:44:4.99 show label
- [-] 11:44:4.101 show label
- [-] 11:44:4.102 show label
- [-] 11:44:4.103 show label
- [-] 11:44:4.103 show label
- [-] 11:44:4.104 show label
- [-] 11:44:4.104 show label
- [-] 11:44:4.105 show label
- [lineView] 11:44:4.300 fxline done
- [-] 11:44:4.344 show label
- [-] 11:44:4.346 show label
- [-] 11:44:4.347 show label
- [-] 11:44:4.349 show label
- [sounds] 11:44:4.356 play sound sound_ingame_one_target
- [-] 11:44:4.411 show label
- [-] 11:44:4.473 stopSound sound_boosterunlock_lightning_2x
- [-] 11:44:4.552 show label
- [sounds] 11:44:4.938 play sound sound_ingame_fall
- [-] 11:44:6.150 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:6.151 play sound sound_ingame_apptitle
- [-] 11:44:8.550 stopSound sound_ingame_apptitle
- [-] 11:44:11.883 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:11.884 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:12.18 play sound sound_ingame_true_move
- [sounds] 11:44:12.150 play sound sound_boosterunlock_match3
- [-] 11:44:12.151 show label
- [sounds] 11:44:12.186 play sound sound_boosterunlock_destruction_waste
- [-] 11:44:12.583 show label
- [-] 11:44:12.584 show label
- [sounds] 11:44:12.754 play sound sound_ingame_fall
- [sounds] 11:44:13.382 play sound sound_boosterunlock_match3
- [-] 11:44:13.383 show label
- [-] 11:44:13.384 show label
- [sounds] 11:44:13.385 play sound sound_boosterunlock_special_match
- [sounds] 11:44:13.652 play sound sound_ingame_one_target
- [sounds] 11:44:13.686 play sound sound_ingame_fall
- [sounds] 11:44:14.317 play sound sound_boosterunlock_match3
- [-] 11:44:14.318 show label
- [sounds] 11:44:14.919 play sound sound_ingame_fall
- [sounds] 11:44:15.449 play sound sound_boosterunlock_match3
- [-] 11:44:15.450 show label
- [sounds] 11:44:15.755 play sound sound_ingame_fall
- [sounds] 11:44:16.417 play sound sound_boosterunlock_match3
- [-] 11:44:16.419 show label
- [sounds] 11:44:17.53 play sound sound_ingame_fall
- [sounds] 11:44:17.549 play sound sound_boosterunlock_match3
- [-] 11:44:17.550 show label
- [sounds] 11:44:18.153 play sound sound_ingame_fall
- [-] 11:44:18.718 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:18.719 play sound sound_ingame_apptitle
- [-] 11:44:19.354 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:19.357 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:19.482 play sound sound_ingame_true_move
- [sounds] 11:44:19.617 play sound sound_boosterunlock_match3
- [-] 11:44:19.618 show label
- [sounds] 11:44:19.621 play sound sound_boosterunlock_special_match
- [sounds] 11:44:19.665 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:44:19.872 play sound sound_ingame_one_target
- [-] 11:44:20.50 show label
- [-] 11:44:20.51 show label
- [sounds] 11:44:20.88 play sound sound_ingame_fall
- [-] 11:44:20.724 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:21.123 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:21.124 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:21.125 stopSound sound_ingame_apptitle
- [sounds] 11:44:21.249 play sound sound_ingame_true_move
- [sounds] 11:44:21.384 play sound sound_boosterunlock_match3
- [-] 11:44:21.384 MultiLayer BLocker strengthDecreased
- [sounds] 11:44:21.385 play sound sound_boosterunlock_destruction_stickers
- [-] 11:44:21.385 addStaticBlockerForRemoval 0
- [-] 11:44:21.385 MultiLayer BLocker strengthDecreased
- [-] 11:44:21.385 id 8 oldState = 0 new state 3
- [-] 11:44:21.386 show label
- [-] 11:44:21.387 show label
- [-] 11:44:21.419 MultiLayer BLocker strengthDecreased
- [-] 11:44:21.419 id 8 oldState = 3 new state 6
- [-] 11:44:21.817 id 8 oldState = 6 new state 9
- [-] 11:44:21.850 id 8 oldState = 9 new state 12
- [-] 11:44:21.851 show label
- [sounds] 11:44:21.892 play sound sound_ingame_fall
- [sounds] 11:44:22.517 play sound sound_boosterunlock_match3
- [-] 11:44:22.519 show label
- [-] 11:44:22.520 show label
- [-] 11:44:22.551 show label
- [sounds] 11:44:22.552 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:44:22.565 play sound sound_boosterunlock_line_blast
- [sounds] 11:44:22.568 play sound sound_boosterunlock_bomb
- [-] 11:44:22.718 show label
- [sounds] 11:44:22.781 play sound sound_ingame_one_target
- [-] 11:44:22.806 show label
- [-] 11:44:22.807 show label
- [-] 11:44:22.916 show label
- [-] 11:44:22.950 show label
- [-] 11:44:22.951 show label
- [-] 11:44:22.951 show label
- [lineView] 11:44:23.125 fxline done
- [sounds] 11:44:23.165 play sound sound_ingame_fall
- [sounds] 11:44:24.50 play sound sound_boosterunlock_match3
- [-] 11:44:24.51 show label
- [sounds] 11:44:24.323 play sound sound_ingame_fall
- [-] 11:44:24.817 show label
- [sounds] 11:44:24.818 play sound sound_boosterunlock_special_match
- [sounds] 11:44:25.419 play sound sound_ingame_fall
- [-] 11:44:25.951 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:25.951 play sound sound_ingame_apptitle
- [-] 11:44:26.651 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:26.651 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:26.782 play sound sound_ingame_true_move
- [sounds] 11:44:26.917 play sound sound_boosterunlock_match3
- [-] 11:44:26.918 show label
- [sounds] 11:44:27.518 play sound sound_ingame_fall
- [-] 11:44:28.251 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:28.350 stopSound sound_ingame_apptitle
- [-] 11:44:28.718 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:28.718 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:28.848 play sound sound_ingame_true_move
- [sounds] 11:44:28.984 play sound sound_boosterunlock_match3
- [-] 11:44:28.985 show label
- [sounds] 11:44:29.17 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:44:29.251 play sound sound_ingame_one_target
- [-] 11:44:29.417 show label
- [sounds] 11:44:29.453 play sound sound_ingame_fall
- [sounds] 11:44:30.250 play sound sound_boosterunlock_match3
- [-] 11:44:30.252 show label
- [sounds] 11:44:30.852 play sound sound_ingame_fall
- [-] 11:44:31.419 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:43.218 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:43.218 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:43.349 play sound sound_ingame_true_move
- [sounds] 11:44:43.482 play sound sound_boosterunlock_match3
- [-] 11:44:43.482 show label
- [sounds] 11:44:43.484 play sound sound_boosterunlock_special_match
- [sounds] 11:44:43.518 play sound sound_boosterunlock_destruction_waste
- [-] 11:44:43.917 show label
- [sounds] 11:44:44.86 play sound sound_ingame_fall
- [sounds] 11:44:44.682 play sound sound_boosterunlock_match3
- [-] 11:44:44.683 show label
- [sounds] 11:44:44.986 play sound sound_ingame_fall
- [-] 11:44:45.552 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:47.252 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:47.252 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:47.383 play sound sound_ingame_true_move
- [sounds] 11:44:47.518 play sound sound_boosterunlock_match3
- [-] 11:44:47.519 show label
- [sounds] 11:44:47.551 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:44:47.556 play sound sound_boosterunlock_line_blast
- [-] 11:44:47.717 show label
- [-] 11:44:47.817 show label
- [-] 11:44:47.817 show label
- [sounds] 11:44:47.819 play sound sound_ingame_one_target
- [-] 11:44:47.917 show label
- [-] 11:44:47.917 show label
- [-] 11:44:47.951 show label
- [-] 11:44:48.17 show label
- [-] 11:44:48.17 show label
- [-] 11:44:48.117 show label
- [-] 11:44:48.118 show label
- [lineView] 11:44:48.429 fxline done
- [sounds] 11:44:48.829 play sound sound_ingame_fall
- [lineView] 11:44:48.892 fxline done
- [sounds] 11:44:49.883 play sound sound_boosterunlock_match3
- [-] 11:44:49.884 show label
- [-] 11:44:49.885 show label
- [sounds] 11:44:49.888 play sound sound_boosterunlock_special_match
- [sounds] 11:44:49.932 play sound sound_boosterunlock_destruction_waste
- [-] 11:44:50.316 show label
- [sounds] 11:44:50.524 play sound sound_ingame_fall
- [-] 11:44:51.519 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:51.520 play sound sound_ingame_apptitle
- [-] 11:44:53.919 stopSound sound_ingame_apptitle
- [-] 11:44:55.185 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:55.186 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:55.318 play sound sound_ingame_true_move
- [sounds] 11:44:55.451 play sound sound_boosterunlock_match3
- [-] 11:44:55.452 show label
- [sounds] 11:44:56.86 play sound sound_ingame_fall
- [sounds] 11:44:56.782 play sound sound_boosterunlock_match3
- [-] 11:44:56.783 show label
- [sounds] 11:44:57.86 play sound sound_ingame_fall
- [-] 11:44:57.651 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:58.218 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:44:58.219 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:44:58.349 play sound sound_ingame_true_move
- [sounds] 11:44:58.482 play sound sound_boosterunlock_match3
- [-] 11:44:58.483 show label
- [sounds] 11:44:58.517 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:44:58.518 play sound sound_boosterunlock_line_blast
- [-] 11:44:58.684 show label
- [-] 11:44:58.783 show label
- [-] 11:44:58.784 show label
- [-] 11:44:58.883 show label
- [sounds] 11:44:58.886 play sound sound_ingame_one_target
- [-] 11:44:58.918 show label
- [-] 11:44:58.982 show label
- [-] 11:44:59.83 show label
- [-] 11:44:59.182 show label
- [-] 11:44:59.284 show label
- [-] 11:44:59.384 show label
- [lineView] 11:44:59.488 fxline done
- [sounds] 11:44:59.722 play sound sound_ingame_fall
- [sounds] 11:45:0.850 play sound sound_boosterunlock_match3
- [-] 11:45:0.850 show label
- [sounds] 11:45:1.152 play sound sound_ingame_fall
- [-] 11:45:1.719 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:2.885 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:2.887 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:45:3.16 play sound sound_ingame_true_move
- [sounds] 11:45:3.151 play sound sound_boosterunlock_match3
- [-] 11:45:3.152 show label
- [-] 11:45:3.184 show label
- [sounds] 11:45:3.187 play sound sound_boosterunlock_bomb
- [sounds] 11:45:3.188 play sound sound_ingame_one_target
- [sounds] 11:45:3.188 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:45:3.191 play sound sound_ingame_all_target
- [sounds] 11:45:3.787 play sound sound_ingame_fall
- [sounds] 11:45:4.449 play sound sound_boosterunlock_match3
- [-] 11:45:4.450 show label
- [sounds] 11:45:4.752 play sound sound_ingame_fall
- [sounds] 11:45:5.282 play sound sound_boosterunlock_match3
- [-] 11:45:5.283 show label
- [sounds] 11:45:5.285 play sound sound_boosterunlock_special_match
- [sounds] 11:45:5.318 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:45:5.552 play sound sound_ingame_one_target
- [-] 11:45:5.745 show label
- [sounds] 11:45:5.754 play sound sound_ingame_fall
- [-] 11:45:6.384 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:45:6.385 play sound sound_ingame_apptitle
- [-] 11:45:6.387 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:6.417 show label
- [sounds] 11:45:6.419 play sound sound_boosterunlock_bomb
- [sounds] 11:45:7.20 play sound sound_ingame_fall
- [-] 11:45:7.718 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:8.783 stopSound sound_ingame_apptitle
- [-] 11:45:9.82 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickLastBlast()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:9.118 show label
- [sounds] 11:45:9.120 play sound sound_boosterunlock_bomb
- [sounds] 11:45:9.650 play sound sound_ingame_one_target
- [sounds] 11:45:9.722 play sound sound_ingame_fall
- [sounds] 11:45:10.418 play sound sound_boosterunlock_match3
- [-] 11:45:10.419 show label
- [sounds] 11:45:10.420 play sound sound_boosterunlock_special_match
- [sounds] 11:45:11.19 play sound sound_ingame_fall
- [-] 11:45:11.718 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:11.719 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:11.749 show label
- [sounds] 11:45:11.750 play sound sound_boosterunlock_bomb
- [sounds] 11:45:11.762 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:45:11.762 play sound sound_ingame_one_target
- [-] 11:45:12.150 show label
- [sounds] 11:45:12.358 play sound sound_ingame_fall
- [sounds] 11:45:13.82 play sound sound_boosterunlock_match3
- [-] 11:45:13.83 show label
- [sounds] 11:45:13.117 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:13.517 show label
- [sounds] 11:45:13.560 play sound sound_ingame_fall
- [sounds] 11:45:14.149 play sound sound_boosterunlock_match3
- [-] 11:45:14.150 show label
- [sounds] 11:45:14.796 play sound sound_ingame_fall
- [-] 11:45:15.524 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:15.524 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickLastBlast()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:15.551 show label
- [sounds] 11:45:15.552 play sound sound_boosterunlock_bomb
- [sounds] 11:45:15.558 play sound sound_ingame_one_target
- [sounds] 11:45:16.159 play sound sound_ingame_fall
- [sounds] 11:45:16.850 play sound sound_boosterunlock_match3
- [-] 11:45:16.851 show label
- [sounds] 11:45:16.885 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:17.283 show label
- [sounds] 11:45:17.319 play sound sound_ingame_fall
- [sounds] 11:45:18.116 play sound sound_boosterunlock_match3
- [-] 11:45:18.117 show label
- [sounds] 11:45:18.152 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:45:18.382 play sound sound_ingame_one_target
- [-] 11:45:18.550 show label
- [sounds] 11:45:18.586 play sound sound_ingame_fall
- [-] 11:45:19.284 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:19.285 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:19.317 show label
- [sounds] 11:45:19.319 play sound sound_boosterunlock_bomb
- [sounds] 11:45:19.322 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:19.716 show label
- [-] 11:45:19.717 show label
- [sounds] 11:45:19.921 play sound sound_ingame_fall
- [sounds] 11:45:20.617 play sound sound_boosterunlock_match3
- [-] 11:45:20.617 show label
- [sounds] 11:45:20.654 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:21.50 show label
- [sounds] 11:45:21.219 play sound sound_ingame_fall
- [-] 11:45:21.952 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:22.50 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/setPowerupAt()
- at ru.ccsoft.games.match3game.logic.gamemode::BlastMaker/makeBlast()
- at ru.ccsoft.games.match3game.logic.gamemode::BlastMaker/makeBlastIfItsTime()
- at ru.ccsoft.games.match3game.logic.gamemode.classic_moves::GameModeClassicMoves/tickLastBlast()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickLastBlastGameMode()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:45:22.52 play sound sound_boosterunlock_plasmball
- [-] 11:45:22.52 show label
- [sounds] 11:45:22.283 play sound sound_boosterunlock_line
- [-] 11:45:22.284 show label
- [-] 11:45:22.518 show label
- [-] 11:45:22.750 show label
- [-] 11:45:22.985 show label
- [-] 11:45:23.217 show label
- [sounds] 11:45:23.449 play sound sound_boosterunlock_plasmball
- [-] 11:45:23.450 show label
- [sounds] 11:45:23.683 play sound sound_boosterunlock_line
- [-] 11:45:23.683 show label
- [-] 11:45:23.884 show label
- [sounds] 11:45:24.117 play sound sound_boosterunlock_line_blast
- [sounds] 11:45:24.125 play sound sound_ingame_one_target
- [-] 11:45:24.282 show label
- [-] 11:45:24.283 show label
- [-] 11:45:24.284 show label
- [-] 11:45:24.284 show label
- [-] 11:45:24.285 show label
- [-] 11:45:24.285 show label
- [-] 11:45:24.285 show label
- [-] 11:45:24.286 show label
- [-] 11:45:24.286 show label
- [-] 11:45:24.383 show label
- [-] 11:45:24.383 show label
- [-] 11:45:24.383 show label
- [-] 11:45:24.384 show label
- [-] 11:45:24.384 show label
- [-] 11:45:24.384 show label
- [-] 11:45:24.385 show label
- [-] 11:45:24.385 show label
- [-] 11:45:24.385 show label
- [-] 11:45:24.386 show label
- [-] 11:45:24.386 show label
- [-] 11:45:24.386 show label
- [sounds] 11:45:24.390 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:24.484 show label
- [-] 11:45:24.484 show label
- [-] 11:45:24.485 show label
- [-] 11:45:24.485 show label
- [-] 11:45:24.486 show label
- [-] 11:45:24.486 show label
- [-] 11:45:24.487 show label
- [-] 11:45:24.488 show label
- [-] 11:45:24.589 show label
- [-] 11:45:24.590 show label
- [-] 11:45:24.592 show label
- [-] 11:45:24.594 show label
- [-] 11:45:24.595 show label
- [-] 11:45:24.596 show label
- [-] 11:45:24.682 show label
- [-] 11:45:24.683 show label
- [-] 11:45:24.684 show label
- [-] 11:45:24.685 show label
- [-] 11:45:24.686 show label
- [-] 11:45:24.686 show label
- [-] 11:45:24.687 show label
- [-] 11:45:24.777 show label
- [-] 11:45:24.779 show label
- [-] 11:45:24.781 show label
- [-] 11:45:24.781 show label
- [-] 11:45:24.782 show label
- [-] 11:45:24.782 show label
- [-] 11:45:24.881 show label
- [-] 11:45:24.882 show label
- [-] 11:45:24.883 show label
- [lineView] 11:45:24.965 fxline done
- [-] 11:45:24.992 show label
- [-] 11:45:24.994 show label
- [-] 11:45:24.996 show label
- [lineView] 11:45:25.60 fxline done
- [-] 11:45:25.83 show label
- [lineView] 11:45:25.99 fxline done
- [lineView] 11:45:25.99 fxline done
- [lineView] 11:45:25.99 fxline done
- [lineView] 11:45:25.100 fxline done
- [lineView] 11:45:25.100 fxline done
- [lineView] 11:45:25.100 fxline done
- [lineView] 11:45:25.100 fxline done
- [sounds] 11:45:25.334 play sound sound_ingame_fall
- [sounds] 11:45:26.549 play sound sound_boosterunlock_match3
- [-] 11:45:26.549 show label
- [-] 11:45:26.550 show label
- [-] 11:45:26.551 show label
- [-] 11:45:26.551 show label
- [-] 11:45:26.552 show label
- [sounds] 11:45:26.554 play sound sound_boosterunlock_special_match
- [sounds] 11:45:26.598 play sound sound_boosterunlock_destruction_waste
- [-] 11:45:26.982 show label
- [-] 11:45:26.983 show label
- [-] 11:45:26.983 show label
- [sounds] 11:45:27.157 play sound sound_ingame_fall
- [sounds] 11:45:27.918 play sound sound_boosterunlock_match3
- [-] 11:45:27.919 show label
- [-] 11:45:27.920 show label
- [sounds] 11:45:28.183 play sound sound_ingame_one_target
- [sounds] 11:45:28.220 play sound sound_ingame_fall
- [-] 11:45:28.951 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:45:28.952 play sound sound_ingame_apptitle
- [-] 11:45:28.953 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickLastBlastGameMode()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:28.983 show label
- [sounds] 11:45:28.984 play sound sound_boosterunlock_bomb
- [sounds] 11:45:29.588 play sound sound_ingame_fall
- [sounds] 11:45:30.282 play sound sound_boosterunlock_match3
- [-] 11:45:30.283 show label
- [sounds] 11:45:30.887 play sound sound_ingame_fall
- [-] 11:45:31.349 stopSound sound_ingame_apptitle
- [-] 11:45:31.583 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:31.583 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:45:31.616 show label
- [sounds] 11:45:31.617 play sound sound_boosterunlock_bomb
- [sounds] 11:45:31.621 play sound sound_ingame_one_target
- [sounds] 11:45:32.219 play sound sound_ingame_fall
- [-] 11:45:32.952 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:45:35.312 play sound sound_ingame_win_level
- [dev2dev] 11:45:35.314 dev2dev endProgressionEvent level_98 {"earned":[{"currency":"crystals","amount":10},{"currency":"resourcebricks","amount":1370},{"currency":"resourceknowledge","amount":1340},{"currency":"resourcecoins","amount":1300}],"requestParams":{"success":true,"difficulty":0},"spent":[],"params":{"earned":[{"currency":"crystals","amount":10},{"currency":"resourcebricks","amount":1370},{"currency":"resourceknowledge","amount":1340},{"currency":"resourcecoins","amount":1300}],"difficulty":0,"success":true,"spent":[]}}
- [dev2dev] 11:45:35.321 dev2dev customEvent LevelType_3 [{"name":"LevelType_id","value":"level_98","type":"string"},{"name":"stage_level","value":"stage_0","type":"string"},{"name":"resource_earned_success","value":1370,"type":"double"},{"name":"points_earned_success","value":217580,"type":"double"},{"name":"moves_success","value":29,"type":"double"}]
- [-] 11:45:35.323 send https://magicstoryvk.ccsoft.ru/game/level/complete
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[resources] = [{"count":1300,"alias":"coins"},{"count":1340,"alias":"knowledge"},{"count":1370,"alias":"bricks"}] type = string
- [-] _obj[score] = 217580 type = string
- [-] _obj[crystals] = 10 type = string
- [-] _obj[result] = win type = string
- [-] 11:45:35.802 https://magicstoryvk.ccsoft.ru/game/level/complete status 200
- [network] 11:45:35.803 response: {"level":"level_99","crystals":1815,"hearts":{"count":5,"time":0,"max_lives":"5"},"resources":[{"alias":"bricks","count":12925},{"alias":"knowledge","count":17469},{"alias":"coins","count":49038}]}
- [analytics] 11:45:35.812 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ level_finish{"StatusFinish":"success","Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"GameGuid":"77F18B5D-EF20-D934-780A-6054B9C8A1FF","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","Version":6,"UserCurrency":[{"amount":5,"currency":"life"},{"currency":"soft","amount":1815,"type":"crystal"},{"currency":"booster","amount":19,"type":"combo_booster"},{"currency":"booster","amount":16,"type":"line_booster"},{"currency":"booster","amount":19,"type":"lightning_booster"},{"currency":"booster","amount":23,"type":"kite_booster"},{"currency":"booster","amount":8,"type":"colorbomb_booster"},{"currency":"booster","amount":22,"type":"soundwave_booster"},{"currency":"booster","amount":2,"type":"wind_booster"},{"currency":"booster","amount":8,"type":"waterfall_booster"},{"currency":"booster","amount":1,"type":"time_booster"},{"currency":"booster","amount":31,"type":"plasma_booster"},{"currency":"booster","amount":13,"type":"freezetime_booster"},{"currency":"booster","amount":3,"type":"freezebomb_booster"}],"SocialUser_Id":"19822840","FinishLevelDate":"2016-12-07 11:45:35"}
- [dev2dev] 11:45:35.815 dev2dev levelUp 99 {"earned":[],"bought":[],"balance":[{"currency":"crystals","amount":1815},{"currency":"bricks","amount":12925},{"currency":"knowledge","amount":17469},{"currency":"coins","amount":49038}],"spent":[]}
- [-] 11:45:35.824 cannot find level
- [-] 11:45:35.824 resetSavedState _saved == null false
- [-] 11:45:35.824 _saved == null true
- [analytics] 11:45:36.179 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:45:39.298 play sound sound_map_click
- [sounds] 11:45:39.414 play sound sound_map_open_window
- [sounds] 11:45:40.735 play sound sound_map_click
- [sounds] 11:45:40.834 play sound sound_map_open_window
- [sounds] 11:45:40.839 play sound sound_map_buy
- [sounds] 11:45:42.279 play sound sound_map_click
- [MSCC-1345] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at controller.mediator::TutorPopupMediator/onToggleLightMap()
- at Function/http://adobe.com/AS3/2006/builtin::call()
- at org.puremvc.as3.multicore.patterns.mediator::Mediator/handleNotification()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.puremvc.as3.multicore.patterns.observer::Observer/notifyObserver()
- at org.puremvc.as3.multicore.core::View/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::Facade/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::FacadeWithJunctions/sendNotification()
- at model.gamefield::PostLevelAnimationsQueue/playAnimations()
- at model.proxy::PostLevelAnimationsProxy/playAnimations()
- at controller.command::OnAllWindowsClosed/execute()
- at org.puremvc.as3.multicore.core::Controller/executeCommand()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.puremvc.as3.multicore.patterns.observer::Observer/notifyObserver()
- at org.puremvc.as3.multicore.core::View/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::Facade/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::FacadeWithJunctions/sendNotification()
- at org.puremvc.as3.multicore.patterns.observer::Notifier/sendNotification()
- at controller.mediator::WindowsMediator/onWindowClosed()
- at Function/WindowsMediator.as$1:anonymous()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.events::EventDispatcher/dispatchEventWith()
- at feathers.controls.supportClasses::BaseScreenNavigator/transitionComplete()
- at feathers.controls.supportClasses::BaseScreenNavigator$/defaultTransition()
- at feathers.controls.supportClasses::BaseScreenNavigator/clearScreenInternal()
- at feathers.controls.supportClasses::BaseScreenNavigator/removeScreenInternal()
- at feathers.controls::ScreenNavigator/removeScreen()
- at controller.mediator::WindowsMediator/startCloseWindow()
- at controller.mediator::WindowsMediator/onReceivedCloseNotification()
- at Function/http://adobe.com/AS3/2006/builtin::call()
- at org.puremvc.as3.multicore.patterns.mediator::Mediator/handleNotification()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.puremvc.as3.multicore.patterns.observer::Observer/notifyObserver()
- at org.puremvc.as3.multicore.core::View/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::Facade/notifyObservers()
- at org.puremvc.as3.multicore.patterns.facade::FacadeWithJunctions/sendNotification()
- at org.puremvc.as3.multicore.patterns.observer::Notifier/sendNotification()
- at controller.mediator::BaseWindowMediator/closeWindow()
- at controller.mediator::BaseWindowMediator/onCloseClick()
- at controller.mediator::FriendSurpassedWindowMediator/onCloseClick()
- at view.windows::FriendSurpassedWindow/onEndBtnClick()
- at org.osflash.signals::Signal/dispatch()
- at view.windows::TitleStampBlock/onEndBtnClick()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.events::EventDispatcher/dispatchEventWith()
- at feathers.utils.touch::TapToTrigger/target_touchHandler()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::TouchEvent/dispatch()
- at starling.events::Touch/dispatchEvent()
- at starling.events::TouchProcessor/processTouches()
- at starling.events::TouchProcessor/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [MSCC-1345] 11:45:42.290 selectNextAnimation: _hasDrops true _gotBuilderOnLevel 0 _passedLocation 0 _unlockLevel 99 _playerTargetLevel 99
- [-] 11:45:42.290 showDrops
- [MSCC-1345] 11:45:42.300 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.330 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.373 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.424 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.477 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.478 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.523 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.570 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.602 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.697 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.737 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.771 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.800 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.831 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.867 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.901 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.934 Touch canceled by mask locker
- [MSCC-1345] 11:45:42.974 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.10 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.48 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.78 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.104 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.130 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.156 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.183 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.207 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.250 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.298 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.330 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.378 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.379 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.418 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.452 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.482 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.514 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.546 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.576 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.613 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.643 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.671 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.696 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.760 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.792 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.820 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.851 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.881 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.905 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.930 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.954 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.982 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.982 Touch canceled by mask locker
- [MSCC-1345] 11:45:43.982 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.16 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.249 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.249 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.249 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.249 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.249 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.250 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.250 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.250 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.250 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.286 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.339 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.370 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.404 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.439 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.470 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.583 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.617 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.617 Touch canceled by mask locker
- [sounds] 11:45:44.630 play sound sound_map_app_resources
- [MSCC-1345] 11:45:44.649 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.649 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.649 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.685 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.717 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.750 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.750 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.751 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.786 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.826 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.863 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.890 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.918 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.950 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.951 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.951 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.982 Touch canceled by mask locker
- [MSCC-1345] 11:45:44.983 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.22 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.52 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.82 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.82 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.117 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.368 selectNextAnimation: _hasDrops false _gotBuilderOnLevel 0 _passedLocation 0 _unlockLevel 99 _playerTargetLevel 99
- [-] 11:45:45.368 LevelUnlock
- [MSCC-1345] 11:45:45.554 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.608 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.644 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.846 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.874 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.906 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.944 Touch canceled by mask locker
- [MSCC-1345] 11:45:45.980 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.17 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.57 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.91 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.129 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.174 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.358 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.392 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.429 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.458 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.474 selectNextAnimation: _hasDrops false _gotBuilderOnLevel 0 _passedLocation 0 _unlockLevel 0 _playerTargetLevel 99
- [-] 11:45:46.474 movePlayer
- [MSCC-1345] 11:45:46.534 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.571 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.668 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.719 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.750 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.781 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.808 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.833 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.860 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.890 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.921 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.952 Touch canceled by mask locker
- [MSCC-1345] 11:45:46.978 Touch canceled by mask locker
- [MSCC-1345] 11:45:47.4 selectNextAnimation: _hasDrops false _gotBuilderOnLevel 0 _passedLocation 0 _unlockLevel 0 _playerTargetLevel -1
- [-] 11:45:47.5 no animations
- [-] 11:45:47.5 stopSound sound_map_steps
- [sounds] 11:45:47.877 play sound sound_map_open_window
- [sounds] 11:45:47.877 play sound sound_map_click
- [sounds] 11:45:49.885 play sound sound_map_click
- [-] 11:45:50.9 https://magicstoryvk.ccsoft.ru/client/static/configs/serverdata/levels/099.json status 200
- [-] 11:45:50.19 send https://magicstoryvk.ccsoft.ru/game/level/start
- [-] _obj[game_guid] = 34AB81C1-6ECE-1156-6324-C90A6CE49BF9 type = string
- [-] _obj[level] = level_99 type = string
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[boosters] = ["combo_booster","lightning_booster","kite_booster"] type = string
- [-] 11:45:50.146 https://magicstoryvk.ccsoft.ru/game/level/start status 200
- [network] 11:45:50.147 response: {"response":"ok","boosters":[{"alias":"combo_booster","count":18},{"alias":"lightning_booster","count":18},{"alias":"kite_booster","count":22}]}
- [-] 11:45:50.147 setStartedLevel
- [-] 11:45:50.147 _saved == null false
- [analytics] 11:45:50.148 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ level_start{"Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"Level":"level_99","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","StartLevelDate":"2016-12-07 11:45:50","Version":6,"SocialUser_Id":"19822840","GameGuid":"34AB81C1-6ECE-1156-6324-C90A6CE49BF9"}
- [dev2dev] 11:45:50.149 dev2dev customEvent booster_select [{"name":"booster_id","value":"combo_booster","type":"string"},{"name":"level_number","value":"level_99","type":"string"}]
- [dev2dev] 11:45:50.153 dev2dev customEvent booster_select [{"name":"booster_id","value":"lightning_booster","type":"string"},{"name":"level_number","value":"level_99","type":"string"}]
- [dev2dev] 11:45:50.157 dev2dev customEvent booster_select [{"name":"booster_id","value":"kite_booster","type":"string"},{"name":"level_number","value":"level_99","type":"string"}]
- [dev2dev] 11:45:50.159 dev2dev startProgressionEvent level_99 {"earned":[],"requestParams":{"success":false,"difficulty":0},"spent":[],"params":{"earned":[],"difficulty":0,"success":false,"spent":[]}}
- [-] 11:45:50.224 https://magicstoryvk.ccsoft.ru/client/static/library/resources/assets/CandyCrashGameAssets.xml status 200
- [analytics] 11:45:50.351 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:45:50.931 play sound sound_ingame_start_level
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.202 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.203 id 0 oldState = 0 new state 0
- [-] 11:45:51.230 color posible moves
- [-] 11:45:51.230 color posible moves
- [-] 11:45:51.230 color posible moves
- [-] 11:45:51.495 IntroSwipe start animations
- [-] 11:46:2.583 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:2.584 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:2.721 play sound sound_boosterunlock_destruction_chain
- [sounds] 11:46:2.723 play sound sound_ingame_true_move
- [-] 11:46:2.832 show label
- [sounds] 11:46:3.885 play sound sound_boosterunlock_kite
- [sounds] 11:46:4.118 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:4.653 MultiLayer BLocker strengthDecreased
- [sounds] 11:46:4.654 play sound sound_boosterunlock_destruction_stickers
- [-] 11:46:4.920 MultiLayer BLocker strengthDecreased
- [-] 11:46:4.920 MultiLayer BLocker strengthDecreased
- [sounds] 11:46:5.149 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:5.190 MultiLayer BLocker strengthDecreased
- [-] 11:46:5.190 MultiLayer BLocker strengthDecreased
- [-] 11:46:5.452 MultiLayer BLocker strengthDecreased
- [-] 11:46:5.452 MultiLayer BLocker strengthDecreased
- [sounds] 11:46:5.552 play sound sound_boosterunlock_lightning
- [-] 11:46:5.584 show label
- [-] 11:46:5.586 show label
- [-] 11:46:5.621 show label
- [-] 11:46:5.711 show label
- [-] 11:46:5.720 show label
- [-] 11:46:5.760 show label
- [-] 11:46:5.763 show label
- [-] 11:46:5.826 show label
- [-] 11:46:5.917 show label
- [sounds] 11:46:5.917 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:5.962 show label
- [-] 11:46:6.40 show label
- [sounds] 11:46:6.58 play sound sound_boosterunlock_destruction_chain
- [-] 11:46:6.180 show label
- [-] 11:46:6.201 show label
- [-] 11:46:6.272 show label
- [-] 11:46:6.282 stopSound sound_boosterunlock_lightning
- [-] 11:46:6.287 show label
- [-] 11:46:6.313 stopSound sound_boosterunlock_lightning
- [-] 11:46:6.433 show label
- [-] 11:46:6.439 show label
- [sounds] 11:46:6.443 play sound sound_boosterunlock_bomb
- [sounds] 11:46:6.517 play sound sound_boosterunlock_destruction_waste
- [-] 11:46:6.707 show label
- [sounds] 11:46:6.737 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:6.849 show label
- [-] 11:46:6.917 show label
- [sounds] 11:46:7.338 play sound sound_ingame_fall
- [-] 11:46:7.340 show label
- [-] 11:46:7.517 show label
- [sounds] 11:46:7.517 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:46:7.618 play sound sound_boosterunlock_destruction_chain
- [-] 11:46:7.651 show label
- [-] 11:46:7.683 show label
- [-] 11:46:7.717 all kites have completed flight
- [-] 11:46:7.717 stopSound sound_boosterunlock_kite
- [sounds] 11:46:8.450 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:46:8.451 play sound sound_boosterunlock_destruction_waste
- [-] 11:46:8.849 show label
- [sounds] 11:46:8.886 play sound sound_ingame_fall
- [-] 11:46:9.450 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:9.450 play sound sound_ingame_apptitle
- [-] 11:46:9.451 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onBoardStable()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:9.482 show label
- [sounds] 11:46:9.482 play sound sound_boosterunlock_destruction_chain
- [-] 11:46:9.482 MultiLayer BLocker strengthDecreased
- [sounds] 11:46:9.483 play sound sound_boosterunlock_destruction_stickers
- [-] 11:46:9.483 addStaticBlockerForRemoval 0
- [-] 11:46:9.483 MultiLayer BLocker strengthDecreased
- [-] 11:46:9.483 id 1 oldState = 0 new state 3
- [sounds] 11:46:9.484 play sound sound_boosterunlock_bomb
- [sounds] 11:46:9.487 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:46:9.487 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:9.535 MultiLayer BLocker strengthDecreased
- [-] 11:46:9.535 id 1 oldState = 3 new state 6
- [-] 11:46:9.885 show label
- [-] 11:46:9.918 id 1 oldState = 6 new state 9
- [-] 11:46:9.953 id 1 oldState = 9 new state 12
- [sounds] 11:46:10.88 play sound sound_ingame_fall
- [-] 11:46:10.751 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:11.849 stopSound sound_ingame_apptitle
- [-] 11:46:17.653 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:17.656 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:17.819 play sound sound_ingame_true_move
- [sounds] 11:46:17.949 play sound sound_boosterunlock_match3
- [-] 11:46:17.950 MultiLayer BLocker strengthDecreased
- [sounds] 11:46:17.950 play sound sound_boosterunlock_destruction_stickers
- [-] 11:46:17.950 MultiLayer BLocker strengthDecreased
- [-] 11:46:17.950 MultiLayer BLocker strengthDecreased
- [-] 11:46:17.951 show label
- [sounds] 11:46:17.985 play sound sound_boosterunlock_line_blast
- [sounds] 11:46:17.986 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:18.150 show label
- [-] 11:46:18.251 show label
- [-] 11:46:18.251 show label
- [-] 11:46:18.349 show label
- [-] 11:46:18.350 show label
- [-] 11:46:18.449 show label
- [-] 11:46:18.450 show label
- [-] 11:46:18.549 show label
- [-] 11:46:18.649 show label
- [sounds] 11:46:18.787 play sound sound_ingame_fall
- [lineView] 11:46:18.954 fxline done
- [-] 11:46:19.917 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:22.519 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:22.520 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:22.650 play sound sound_ingame_true_move
- [sounds] 11:46:22.783 play sound sound_boosterunlock_match3
- [-] 11:46:22.783 show label
- [sounds] 11:46:22.817 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:46:22.819 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:23.220 show label
- [-] 11:46:23.220 show label
- [sounds] 11:46:23.387 play sound sound_ingame_fall
- [sounds] 11:46:23.971 play sound sound_boosterunlock_match3
- [-] 11:46:23.972 show label
- [sounds] 11:46:24.284 play sound sound_ingame_fall
- [-] 11:46:24.816 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:51.18 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:51.19 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:51.150 play sound sound_ingame_true_move
- [sounds] 11:46:51.283 play sound sound_boosterunlock_match3
- [-] 11:46:51.292 show label
- [sounds] 11:46:51.318 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:46:51.319 play sound sound_boosterunlock_line_blast
- [sounds] 11:46:51.320 play sound sound_boosterunlock_destruction_waste
- [-] 11:46:51.482 show label
- [-] 11:46:51.583 show label
- [-] 11:46:51.583 show label
- [-] 11:46:51.683 show label
- [-] 11:46:51.716 show label
- [-] 11:46:51.782 show label
- [-] 11:46:51.886 show label
- [-] 11:46:51.997 show label
- [-] 11:46:52.84 show label
- [sounds] 11:46:52.85 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:52.183 show label
- [lineView] 11:46:52.291 fxline done
- [sounds] 11:46:52.460 play sound sound_ingame_fall
- [-] 11:46:53.118 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:55.279 play sound sound_map_open_window
- [sounds] 11:46:55.282 play sound sound_map_click
- [-] 11:46:56.889 send https://magicstoryvk.ccsoft.ru/game/item/buybooster
- [sounds] 11:46:56.889 play sound sound_map_click
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[items] = [{"alias":"shop_quake_3"}] type = string
- [-] 11:46:57.198 https://magicstoryvk.ccsoft.ru/game/item/buybooster status 200
- [network] 11:46:57.198 response: {"crystals":1585,"items":[{"alias":"quake_booster","count":3}]}
- [analytics] 11:46:57.204 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ buy{"BuyGuid":"9E7AF4EB-2638-E6B7-6316-1E7801526624","Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"TagPlace":"ingame","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","PurchaseDetails":{"received":[{"currency":"elephant","amount":1,"type":"shop_quake_3"}],"spent":{"currency":"soft","amount":230,"type":"crystal"},"time":"2016-12-07 11:46:56"},"Version":6,"BuyDate":"2016-12-07 11:46:57","SocialUser_Id":"19822840","GameGuid":"34AB81C1-6ECE-1156-6324-C90A6CE49BF9"}
- [dev2dev] 11:46:57.211 dev2dev inAppPurchase boosterPack shop_quake_3 1 [object DevtodevCurrencyAmount]
- [sounds] 11:46:57.215 play sound sound_map_buy
- [analytics] 11:46:57.513 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:46:57.590 play sound sound_map_click
- [sounds] 11:46:57.595 play sound sound_boosterunlock_earthquake
- [-] 11:46:57.596 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:57.596 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:46:57.600 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:46:57.601 play sound sound_boosterunlock_destruction_tiles
- [-] 11:46:57.648 show label
- [-] 11:46:57.654 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:58.581 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:58.617 show label
- [sounds] 11:46:58.659 play sound sound_ingame_fall
- [-] 11:46:59.182 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:59.583 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:46:59.628 show label
- [-] 11:46:59.631 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:0.550 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:0.550 play sound sound_boosterunlock_destruction_tiles
- [sounds] 11:47:0.551 play sound sound_boosterunlock_destruction_waste
- [-] 11:47:0.950 show label
- [sounds] 11:47:0.985 play sound sound_ingame_fall
- [-] 11:47:1.484 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:1.549 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:1.552 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [sounds] 11:47:1.553 play sound sound_boosterunlock_destruction_tiles
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:1.702 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:1.702 response: {"item":[{"alias":"quake_booster","count":2}]}
- [-] 11:47:1.850 show label
- [sounds] 11:47:1.886 play sound sound_ingame_fall
- [-] 11:47:2.416 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:2.682 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:4.319 play sound sound_map_click
- [sounds] 11:47:4.320 play sound sound_boosterunlock_earthquake
- [-] 11:47:4.320 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:4.320 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:4.320 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:4.321 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:4.616 show label
- [sounds] 11:47:4.651 play sound sound_ingame_fall
- [-] 11:47:5.182 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:5.317 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:5.317 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:5.358 show label
- [sounds] 11:47:5.398 play sound sound_ingame_fall
- [-] 11:47:5.917 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:6.316 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:6.316 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:6.617 show label
- [sounds] 11:47:6.651 play sound sound_ingame_fall
- [-] 11:47:7.183 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:7.283 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:7.318 show label
- [sounds] 11:47:7.355 play sound sound_ingame_fall
- [-] 11:47:7.849 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:8.282 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:8.285 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:8.461 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:8.462 response: {"item":[{"alias":"quake_booster","count":1}]}
- [-] 11:47:8.618 show label
- [sounds] 11:47:8.653 play sound sound_ingame_fall
- [-] 11:47:9.184 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:9.417 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:9.584 play sound sound_map_click
- [-] 11:47:9.585 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:9.585 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:9.586 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:9.586 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:9.917 show label
- [sounds] 11:47:9.952 play sound sound_ingame_fall
- [-] 11:47:10.356 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:10.550 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:10.550 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:10.848 show label
- [sounds] 11:47:10.885 play sound sound_ingame_fall
- [-] 11:47:11.451 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:11.549 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:11.550 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:11.882 show label
- [sounds] 11:47:11.918 play sound sound_ingame_fall
- [-] 11:47:12.483 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:12.549 play sound sound_boosterunlock_destruction_chain
- [-] 11:47:12.849 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/scheduleProcessRemoveItems()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/updateBoardItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:12.887 play sound sound_ingame_fall
- [-] 11:47:13.518 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [-] 11:47:13.617 show label
- [sounds] 11:47:13.651 play sound sound_ingame_fall
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:13.672 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:13.672 response: {"item":[{"alias":"quake_booster","count":0}]}
- [-] 11:47:14.183 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:14.650 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:14.829 play sound sound_map_open_window
- [sounds] 11:47:14.830 play sound sound_map_click
- [-] 11:47:16.285 send https://magicstoryvk.ccsoft.ru/game/item/buybooster
- [sounds] 11:47:16.285 play sound sound_map_click
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[items] = [{"alias":"shop_quake_3"}] type = string
- [-] 11:47:16.405 https://magicstoryvk.ccsoft.ru/game/item/buybooster status 200
- [network] 11:47:16.406 response: {"crystals":1355,"items":[{"alias":"quake_booster","count":3}]}
- [analytics] 11:47:16.407 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ buy{"BuyGuid":"A50138B5-CB2D-289A-C0B5-AA1FDD039369","Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"TagPlace":"ingame","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","PurchaseDetails":{"received":[{"currency":"elephant","amount":1,"type":"shop_quake_3"}],"spent":{"currency":"soft","amount":230,"type":"crystal"},"time":"2016-12-07 11:47:16"},"Version":6,"BuyDate":"2016-12-07 11:47:16","SocialUser_Id":"19822840","GameGuid":"34AB81C1-6ECE-1156-6324-C90A6CE49BF9"}
- [dev2dev] 11:47:16.409 dev2dev inAppPurchase boosterPack shop_quake_3 1 [object DevtodevCurrencyAmount]
- [sounds] 11:47:16.413 play sound sound_map_buy
- [analytics] 11:47:16.512 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:47:17.619 play sound sound_map_click
- [sounds] 11:47:17.619 play sound sound_boosterunlock_earthquake
- [-] 11:47:17.620 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:17.620 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:17.620 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:17.620 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:17.915 show label
- [sounds] 11:47:17.951 play sound sound_ingame_fall
- [-] 11:47:18.482 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:18.617 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:18.618 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:18.916 show label
- [sounds] 11:47:18.952 play sound sound_ingame_fall
- [-] 11:47:19.483 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:19.616 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:19.617 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:19.659 show label
- [sounds] 11:47:19.663 play sound sound_ingame_fall
- [-] 11:47:20.183 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:20.585 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:20.586 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:20.905 show label
- [sounds] 11:47:20.940 play sound sound_ingame_fall
- [-] 11:47:21.473 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:21.586 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:21.591 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:21.729 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:21.731 response: {"item":[{"alias":"quake_booster","count":2}]}
- [-] 11:47:21.916 show label
- [sounds] 11:47:21.951 play sound sound_ingame_fall
- [-] 11:47:22.517 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:22.717 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:22.884 play sound sound_map_click
- [-] 11:47:22.885 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:22.885 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:22.886 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:22.886 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:22.888 show label
- [sounds] 11:47:22.927 play sound sound_ingame_fall
- [-] 11:47:23.483 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:23.849 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:23.850 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:23.886 show label
- [sounds] 11:47:23.921 play sound sound_ingame_fall
- [sounds] 11:47:24.482 play sound sound_boosterunlock_match3
- [-] 11:47:24.483 show label
- [sounds] 11:47:24.517 play sound sound_boosterunlock_destruction_waste
- [sounds] 11:47:24.850 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:24.885 show label
- [-] 11:47:24.920 show label
- [sounds] 11:47:24.969 play sound sound_ingame_fall
- [sounds] 11:47:25.582 play sound sound_boosterunlock_match3
- [-] 11:47:25.583 show label
- [-] 11:47:25.583 show label
- [sounds] 11:47:25.584 play sound sound_boosterunlock_special_match
- [sounds] 11:47:25.866 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:26.156 show label
- [sounds] 11:47:26.202 play sound sound_ingame_fall
- [-] 11:47:26.819 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [sounds] 11:47:26.900 play sound sound_boosterunlock_destruction_tiles
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:27.1 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:27.2 response: {"item":[{"alias":"quake_booster","count":1}]}
- [-] 11:47:27.216 show label
- [sounds] 11:47:27.250 play sound sound_ingame_fall
- [-] 11:47:27.782 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:27.950 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [C] Moved console on top (alwaysOnTop enabled), 49 attempts left.
- [sounds] 11:47:33.151 play sound sound_map_click
- [sounds] 11:47:33.153 play sound sound_boosterunlock_earthquake
- [-] 11:47:33.153 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:33.154 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:33.154 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:33.482 show label
- [sounds] 11:47:33.527 play sound sound_ingame_fall
- [-] 11:47:34.49 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:34.149 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:34.150 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:34.202 show label
- [sounds] 11:47:34.256 play sound sound_ingame_fall
- [-] 11:47:34.782 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:35.148 addStaticBlockerForRemoval 1
- [-] 11:47:35.149 MultiLayer BLocker strengthDecreased
- [sounds] 11:47:35.149 play sound sound_boosterunlock_destruction_stickers
- [-] 11:47:35.149 id 5 oldState = 0 new state 3
- [-] 11:47:35.149 MultiLayer BLocker strengthDecreased
- [-] 11:47:35.149 id 5 oldState = 3 new state 6
- [-] 11:47:35.149 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/scheduleProcessRemoveItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.blockers::Blocker/tick()
- at ru.ccsoft.games.match3game.logic.blockers::MultiLayerFrosting/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/updateBoardItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:35.582 id 5 oldState = 6 new state 9
- [-] 11:47:35.625 id 5 oldState = 9 new state 12
- [sounds] 11:47:35.627 play sound sound_ingame_fall
- [-] 11:47:36.117 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:36.158 addStaticBlockerForRemoval 1
- [-] 11:47:36.158 MultiLayer BLocker strengthDecreased
- [sounds] 11:47:36.158 play sound sound_boosterunlock_destruction_stickers
- [-] 11:47:36.158 id 4 oldState = 0 new state 3
- [-] 11:47:36.158 MultiLayer BLocker strengthDecreased
- [-] 11:47:36.158 id 4 oldState = 3 new state 6
- [-] 11:47:36.158 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/scheduleProcessRemoveItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.blockers::Blocker/tick()
- at ru.ccsoft.games.match3game.logic.blockers::MultiLayerFrosting/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/updateBoardItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:36.549 id 4 oldState = 6 new state 9
- [-] 11:47:36.594 id 4 oldState = 9 new state 12
- [sounds] 11:47:36.639 play sound sound_ingame_fall
- [-] 11:47:37.116 addStaticBlockerForRemoval 1
- [-] 11:47:37.116 MultiLayer BLocker strengthDecreased
- [sounds] 11:47:37.116 play sound sound_boosterunlock_destruction_stickers
- [-] 11:47:37.116 id 3 oldState = 0 new state 3
- [-] 11:47:37.118 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [-] 11:47:37.119 MultiLayer BLocker strengthDecreased
- [-] 11:47:37.119 id 3 oldState = 3 new state 6
- [sounds] 11:47:37.169 play sound sound_boosterunlock_match3
- [-] 11:47:37.169 show label
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:37.289 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:37.290 response: {"item":[{"alias":"quake_booster","count":0}]}
- [-] 11:47:37.550 id 3 oldState = 6 new state 9
- [-] 11:47:37.588 id 3 oldState = 9 new state 12
- [sounds] 11:47:37.630 play sound sound_ingame_fall
- [sounds] 11:47:38.158 play sound sound_boosterunlock_match3
- [-] 11:47:38.164 show label
- [-] 11:47:38.252 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:38.452 play sound sound_ingame_fall
- [-] 11:47:38.949 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:39.849 beginSwapMovement
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:39.850 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/initSwapItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/trySwap()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tickInput()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:39.983 play sound sound_ingame_false_move
- [-] 11:47:40.89 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/onSwapComplete()
- at ru.ccsoft.games.match3game.logic.items::BaseFieldItem/onSwapComplete()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.items::AbstractItemView/onSwapAnimationComplete()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at com.greensock::TweenLite/render()
- at com.greensock.core::SimpleTimeline/render()
- at com.greensock.core::Animation$/_updateRoot()
- [sounds] 11:47:49.226 play sound sound_map_open_window
- [sounds] 11:47:49.227 play sound sound_map_click
- [-] 11:47:50.751 send https://magicstoryvk.ccsoft.ru/game/item/buybooster
- [sounds] 11:47:50.752 play sound sound_map_click
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[items] = [{"alias":"shop_quake_3"}] type = string
- [-] 11:47:50.869 https://magicstoryvk.ccsoft.ru/game/item/buybooster status 200
- [network] 11:47:50.871 response: {"crystals":1125,"items":[{"alias":"quake_booster","count":3}]}
- [analytics] 11:47:50.874 try send analytics https://ametrics2.ccsoft.ru/analytic/event/receivetest/ buy{"BuyGuid":"82D294FF-9172-11C2-7968-68B431DE1B2B","Platform":"vk","Application":{"AppVersion":"1.0.20","AppAlias":"MagicStory"},"TagPlace":"ingame","Guid":"21703153-E1CD-5FE8-DB9A-2C83232AF176","PurchaseDetails":{"received":[{"currency":"elephant","amount":1,"type":"shop_quake_3"}],"spent":{"currency":"soft","amount":230,"type":"crystal"},"time":"2016-12-07 11:47:50"},"Version":6,"BuyDate":"2016-12-07 11:47:50","SocialUser_Id":"19822840","GameGuid":"34AB81C1-6ECE-1156-6324-C90A6CE49BF9"}
- [dev2dev] 11:47:50.881 dev2dev inAppPurchase boosterPack shop_quake_3 1 [object DevtodevCurrencyAmount]
- [sounds] 11:47:50.882 play sound sound_map_buy
- [analytics] 11:47:51.13 analytics sent {"status":200,"message":"data successful added in db"}
- [sounds] 11:47:52.585 play sound sound_map_click
- [sounds] 11:47:52.586 play sound sound_boosterunlock_earthquake
- [-] 11:47:52.586 ingame lock (requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterStartAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyStartAction()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/mousePressed()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::PowerUpFactory/create()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:52.586 TODO ERROR!! IIngameBoosterView is NULL !!!!
- [-] 11:47:52.586 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:52.884 show label
- [sounds] 11:47:52.930 play sound sound_ingame_fall
- [-] 11:47:53.450 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:53.549 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:53.608 show label
- [sounds] 11:47:53.612 play sound sound_ingame_fall
- [-] 11:47:54.117 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:54.548 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/addForRemoval()
- at ru.ccsoft.games.match3game.logic.boosters.ingamePowerUp::IngameBoosterQuake/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/handlePowerUps()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [sounds] 11:47:54.549 play sound sound_boosterunlock_destruction_tiles
- [-] 11:47:54.600 show label
- [sounds] 11:47:54.603 play sound sound_ingame_fall
- [-] 11:47:55.117 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:55.549 addStaticBlockerForRemoval 1
- [-] 11:47:55.549 MultiLayer BLocker strengthDecreased
- [sounds] 11:47:55.549 play sound sound_boosterunlock_destruction_stickers
- [-] 11:47:55.549 id 0 oldState = 0 new state 3
- [-] 11:47:55.549 MultiLayer BLocker strengthDecreased
- [-] 11:47:55.549 id 0 oldState = 3 new state 6
- [-] 11:47:55.549 ingame lock (requests - 2)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/lock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameUnstableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/scheduleProcessRemoveItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.blockers::Blocker/tick()
- at ru.ccsoft.games.match3game.logic.blockers::MultiLayerFrosting/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/updateBoardItems()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] 11:47:55.982 id 0 oldState = 6 new state 9
- [-] 11:47:56.28 id 0 oldState = 9 new state 12
- [sounds] 11:47:56.31 play sound sound_ingame_fall
- [-] 11:47:56.516 addStaticBlockerForRemoval 1
- [-] 11:47:56.517 MultiLayer BLocker strengthDecreased
- [sounds] 11:47:56.517 play sound sound_boosterunlock_destruction_stickers
- [-] 11:47:56.517 id 11 oldState = 0 new state 3
- [-] 11:47:56.519 send https://magicstoryvk.ccsoft.ru/game/item/usebooster
- [-] 11:47:56.520 MultiLayer BLocker strengthDecreased
- [-] 11:47:56.520 id 11 oldState = 3 new state 6
- [-] 11:47:56.565 ingame unlock ( requests - 1)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameStableBoard()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/setState()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.board::Board/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
- [-] _obj[auth_key] = _c3nJvV9EF_EEg1BeUCfTokpvxS9oI-i type = string
- [-] _obj[alias] = quake_booster type = string
- [-] 11:47:56.682 https://magicstoryvk.ccsoft.ru/game/item/usebooster status 200
- [network] 11:47:56.683 response: {"item":[{"alias":"quake_booster","count":2}]}
- [-] 11:47:56.950 id 11 oldState = 6 new state 9
- [-] 11:47:57.650 ingame unlock ( requests - 0)
- [-] Error: Error
- at ru.ccsoft.commonlibs.debug::log$/printStackTrace()
- at view.ingameui::IngameLock/unlock()
- at controller.mediator::GameMediator/eventListener()
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.osflash.signals::Signal/dispatch()
- at Match3EngineAdapter/translateEventToEventBus()
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/sendEmptyEvent()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::GameCommEventDispatcher/ingameBoosterFinishAnimation()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic.boosters::IngamePowerUp/notifyFinishAction()
- at ru.ccsoft.games.match3game.view.boosterView::BoosterQuakeView/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.view.board::BaseGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView::MagicStoryGameView/tick()
- at ru.ccsoft.games.match3game.view.gameView.modeLightUp::GameViewLightUp/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.logic::Logic/tick()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/step()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine.tick::Ticker/update()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/onRunGame()
- at ru.ccsoft.games.engines.enginematch3.abstract.engine::Engine/update()
- at Match3EngineAdapter/onEnterFrame()
- at starling.events::EventDispatcher/invokeEvent()
- at starling.events::EventDispatcher/dispatchEvent()
- at starling.display::DisplayObject/dispatchEvent()
- at starling.display::DisplayObjectContainer/broadcastEvent()
- at starling.display::Stage/advanceTime()
- at starling.core::Starling/advanceTime()
- at starling.core::Starling/nextFrame()
- at starling.core::Starling/onEnterFrame()
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