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  1. 21:46:39 W<Wellwick|GM> ...
  2. 21:46:39 The tracks trembled underfoot. The heat was trapped within the dark tunnels, suffusing through her costume.
  3. 21:46:39 A subway train echoed away a couple of tunnels over as she finally stepped up to a maintenance door. She'd had to walk a few hundred yards down the tunnel from the recently abandoned station, but now it was nearly time to step into the lions den.||
  4. 21:48:13 ((Go ahead and introduce your character a bit))
  5. 21:48:19 ixi → ixi|BB
  6. 21:55:29 I<ixi|BB> BB spun the umbrella on her shoulder, excited. The heat bothered her none, it couldn’t match how bad Texas got. Born and raised, although perhaps baked would be better to say. She twirled around, her dress spinning lightly and kicking up dust, making sure that everything was primed and ready to go. Wouldn’t be good to not be prepared, especially since this was an official job and not just one of her little playful excursions. She
  7. 21:55:29 thought back to how much money she was going to get from this caper.||
  8. 21:56:51 ⇐ Olivedoggy quit (Olivebirdy@net-fq1.flb.46.185.IP) Ping timeout: 181 seconds
  9. 21:56:54 I<ixi|BB> ((unless you want more description))
  10. 21:57:14 W<Wellwick|GM> ((all good :) ))
  11. 22:05:27 → Xtree joined (Xtree@net-t5s.p8t.127.174.IP)
  12. 22:05:45 W<Wellwick|GM> Stepping through the door, she was plunged into the pitch black hallway. The temperature dropped the moment the door swung closed as the subway heat was cut off.
  13. 22:05:55 ⇐ %ColdGold quit (uid147536@ealing.irccloud.com) Quit: Connection closed for inactivity
  14. 22:10:43 W<Wellwick|GM> She reached out to a wall, hitting a switch and the fluorescent lights chained along the length of the hallway. One halfway along sparked instead of turning on, the splashes of light dancing through the air as they fell to the ground. They touched on a dark grey mess tucked up flush on the edge of the hallway.
  15. 22:12:06 The door had also mostly silenced the echoes of the subway, leading to an ominous quiet.
  16. 22:16:39 She'd been recruited to head into the subway to clear up some reported beasts roaming the underground by one of the local gangs. The creatures had been causing trouble for the lower level minions who trafficked things around town using the unused subway lines and it seemed like a cape was needed to handle it.||
  17. 22:19:20 ⇐ Gundor quit (gundor@netadmin.parahumans.net) Ping timeout: 181 seconds
  18. 22:21:45 I<ixi|BB> Well, hopefully there wouldn’t be anyone coming her, otherwise they’d be in for a surprise. She flicked on her power, allowing it to automatically prime around her as she walked. As she walked through the hallway, to where the lights led, she mused on whether any of these beasts would be worth mounting as a trophy. Blowing up deer and the like was amusing, but far too easy now.||
  19. 22:22:43
  20. 22:28:50 W<Wellwick|GM> Her footsteps echoed along the hallway as she worked her way along it. She turned the corner and heard scuttling behind the walls, enough that she almost put her hand out against the wall backing up.
  21. 22:29:09 ⇐ Brut quit (uid137253@charlton.irccloud.com) Quit: Connection closed for inactivity
  22. 22:34:38 W<Wellwick|GM> That could have bad. Bringing the walls down around her might be a bad way to start this mission.
  23. 22:36:00 She tries to spot where the scuttling was coming from and thought she could see movement through the puncture marks in the walls.||
  24. 22:39:09 ⇐ VereorNox_ quit (ShinyAndChr@net-19kuqq.pools.vodafone-ip.de) Ping timeout: 181 seconds
  25. 22:47:35 I<ixi|BB> Or an excellent to finish the mission quickly, and technically. Although that would suck all the fun out of it, and probably wouldn’t let her get paid. She shut off the auto primes, just in case the creepy crawlies triggered one by accident. What would be the best way to check into the wall?
  26. 22:47:41 Punch through it? She laughed, a dainty sound. She was being a silly. She just needed more explosions. That always solved things, just had to know how to apply it. And BB knew plenty of ways. She just needed some leverage first. She looks around, trying to find a large piece of metal rod.
  27. 22:47:43 ||
  28. 22:49:42 ((she's Mr. Torgue))
  29. 22:53:16
  30. 22:58:15 W<Wellwick|GM> ...
  31. 23:00:21 A pipe ran up one wall, begging to be torn free.||
  32. 23:01:43 ((Sorry for slow responses :S))
  33. 23:02:17 I<ixi|BB> Perfect. BB primed her arms and legs and grabbed the pipe, pulling while unleashing her the charge in her arms.||
  34. 23:02:28 ((you're fine! don't worry))
  35. 23:07:07 W<Wellwick|GM> She felt the explosion at her left elbow and her right knee, trying to balance the backwards force.
  36. 23:07:21 ((roll ath to make sure you don't blow back into the wall))
  37. 23:08:34 I<ixi|BB> ((any mods?))
  38. 23:09:04 W<Wellwick|GM> ((+1))
  39. 23:09:09 I<ixi|BB> $roll 1d6+1 Balance!
  40. 23:09:09 A<+[ATM]> ixi|BB "Balance!" [1] +1 = 2
  41. 23:09:33 W<Wellwick|GM> $lesser bash
  42. 23:09:33 A<+[ATM]> [Torso] [Part] Winded: All lesser abilities with need for refreshers or a stamina cost are put on cooldown.
  43. 23:09:44 I<ixi|BB> ((this is a most dandy start))
  44. 23:10:25
  45. 23:10:50 I<ixi|BB> ((do I continue my part?))
  46. 23:13:17 W<Wellwick|GM> ((sure))
  47. 23:17:59 I<ixi|BB> Oooph! BB stumbled, but didn’t fall. Luckily, no one was there to see that. Would’ve gotten a few laughs thrown her way if she were back with the squad. Annoyed at herself, she wasted no time setting up what she wanted.
  48. 23:18:04 Grabbing a spare hex plate from her bra, she stuck the pipe at a angle into the puncture marks on the wall and rested it on the hex plate.
  49. 23:18:08 Priming the plate afterwards, she stepped back a fair distance and searched the ground for any small stone. Once in hand, she throws it at the plate.
  50. 23:18:09 ||
  51. 23:29:35 W<Wellwick|GM> ...
  52. 23:31:54 The first few that landed didn't produce the kinetic force required to trigger the plate, but larger pebble finally set it off. The pipe went blasting off through the wall, spilling plaster dust out into the hallway.
  53. 23:34:16 The light caught up the dust motes, blocking out vision of the wall for a few moments. When it settled, a chunk of wall a little to small for BB to fit through remained, through which the little available light showed the inner workings of a thin space through which wires and piping ran.
  54. 23:38:04 There might be just enough space for her to squeeze along the tunnel, if she can make it through the gap.||
  55. 23:42:08 I<ixi|BB> /Why did God have to bless me with these marvelous boobs?/ That gap wouldn’t be enough to fit in, unless … of course! BB primed her gauntlet and body once more. Hitting the edge of the gap should be enough to break off a piece, especially if she mega-punched it. Dynamo-punched? She was still working on her trademark. Stepping up to the gap, she readied herself to avoid stumbling again, and let loose.||
  56. 23:53:54 W<Wellwick|GM> The plaster tore away further, ripping into the intervening space.
  57. 23:54:29 More dust got thrown up and she had cough it away. Further scuttling could be heard in the dark, but moving away from her this time.||
  58. Sunday, July 2nd, 2017
  59. 00:01:12 I<ixi|BB> Little bugger’s trying to git ‘way! BB squeezed through the gap and looked down the tunnel.||
  60. 00:04:02 W<Wellwick|GM> ((wits for amazing sight))
  61. 00:11:33 I<ixi|BB> $roll 1d6 Can I see down this tunnel?
  62. 00:11:33 A<+[ATM]> ixi|BB "Can I see down this tunnel?" [4] = 4
  63. 00:16:09 W<Wellwick|GM> As she pressed up against the tunnel, barely managing to fit in the confined space, she spotted a sharp limb sliding out of the light. It couldn't have been more than 2 feet long and it moved quickly, but she knew which way it was moving.||
  64. 00:19:00 I<ixi|BB> Gosh darn, it’s a wee babe. Perhaps it was heading back to momma. BB gave pursuit.||
  65. 00:21:18 W<Wellwick|GM> Every few steps she managed to inch along she would feel a hot pipe at her back. The surroundings quickly became dark enough that she had to give her eyes time to adjust.
  66. 00:22:27 The scuttling increased in frequency and she suspected there were now two little beasties ahead. Her leg bumped up against something on the floor and she needed to step over it, slowly, to continue making progress.
  67. 00:22:54 There didn't seem to be any light up ahead, but she could start making out the echoes of subway trains as they rattled the walls either side of her.||
  68. 00:24:53 → pinkmobile joined (uid208117@brockwell.irccloud.com)
  69. 00:27:28 I<ixi|BB> This was start to get annoying fast. Without any light ahead, it might turn dangerous. Perhaps she should have invested in a flashlight, too late for that now. Screw it, she’ll risk being blind, she doubted the creatures would be able to get past her clothes. Many a man and gal had tried and, well, only worked if you knew the right word or touch. She pressed on, the sensation of the trains all around her.||
  70. 00:30:04 ⇐ Pink quit (Pink@net-vqhtj6.dyn.optonline.net) Ping timeout: 181 seconds
  71. 00:34:33 W<Wellwick|GM> Another train roared past, shaking the walls to the foundations. It must have been right on the other side of the pipes and wiring as it was deafening.
  72. 00:35:22 When the roaring finally stopped, BB could hear more scuttling, closer this time. The same direction, but now she could feel the hair on the back of her neck standing on end.
  73. 00:35:43 She sensed movement above her and knew that something was about to climb on top of her.||
  74. 00:40:57 I<ixi|BB> The adrenaline rush of fear flowed into BB. This is what she lived for, why she entered the EOD! Life on the line, there was no bigger high. Oh buddy. Trying to climb on her was going to be a rather big mistake. BB primed her ass and head.||
  75. 00:41:06 ((this is going to work, believe it))
  76. 00:42:37 W<Wellwick|GM> ((I'm only going to let you prime one buttock, so pick one))
  77. 00:42:57 I<ixi|BB> ((You son of a...))
  78. 00:43:17 BB primes both butt cheeks.||
  79. 00:44:24 And readies to fall and jump back up quickly.||
  80. 00:44:30 ((that's it))
  81. 00:44:48 W<Wellwick|GM> Something comes striking out of the darkness at her, she can hear it but not see it.
  82. 00:45:06 ((roll me ath anyway, just to dodge this, take a +1 boost for prepping))
  83. 00:46:47 I<ixi|BB> $roll 1d6+1 DODGE
  84. 00:46:47 A<+[ATM]> ixi|BB "DODGE" [2] +1 = 3
  85. 00:46:57 I<ixi|BB> ((BB please))
  86. 00:47:38 W<Wellwick|GM> $lesser bash head
  87. 00:47:38 A<+[ATM]> [Head] [Any 2] Bashed: Knocked 10' away and back. STAGGERED.
  88. 00:47:58 W<Wellwick|GM> ((lol no, you just get knocked down))
  89. 00:49:22 BB wasn't quick enough to dodge, getting clocked on the 'noggin. She felt herself crumple as much as she could in the cramped space, pressing her legs up against the wall in front as her back slid further down, knees bending.||
  90. 00:50:25 I<ixi|BB> ((man, if only Chumbawumba existed in Earth Bet))
  91. 00:53:02 Gah, that was totally cheap! She raised her umbrella, swinging it at where she was clocked from. She primes her right leg. All this tight space was pissin' er off!||
  92. 00:53:40 W<Wellwick|GM> ((Brawn for hit strength))
  93. 00:54:05 ((Brawl can count))
  94. 00:54:52 I<ixi|BB> $roll 1d8 Brawl
  95. 00:54:52 A<+[ATM]> ixi|BB "Brawl" [7] = 7
  96. 00:55:33 I<ixi|BB> ((yes, brawl 3 was a good idea))
  97. 00:55:43 W<Wellwick|GM> $roll 1d6+1 Argh no hit me!
  98. 00:55:43 A<+[ATM]> Wellwick|GM "Argh no hit me!" [1] +1 = 2
  99. 00:55:52 W<Wellwick|GM> $moderate bash
  100. 00:55:52 A<+[ATM]> [Head] [Any 2] Walloped: Thrown 10’ back or to one side and knocked down, staggered on the ensuing turn. If the individual cannot be thrown at least 5’ due to intervening obstacles, they instead suffer an added, temporary moderate bash instead (no associated effect, fades after one round).
  101. 00:56:20 W<Wellwick|GM> $roll 1d6-1
  102. 00:56:20 A<+[ATM]> Wellwick|GM [6] -1 = 5
  103. 00:59:20 W<Wellwick|GM> Through the darkness she feels the hit connect in the confined space, the little beastie being knocked loose from it's perch. It collided with some overhead piping, collapsing to the ground next to BB, but it scuttled viciously, like it was trying to get back on it's feet.||
  104. 01:00:44 I<ixi|BB> BB primes her other leg now and whacks at the creature. It ain’t scapin her now!||
  105. 01:01:02 W<Wellwick|GM> ((more smack em up rolls))
  106. 01:02:20 I<ixi|BB> $roll 1d8 Smack Attack
  107. 01:02:20 A<+[ATM]> ixi|BB "Smack Attack" [2] = 2
  108. 01:02:36 I<ixi|BB> ((brawl 3 was a horrible idea))
  109. 01:03:14 W<Wellwick|GM> $roll 1d6+1 The best dodger in the world
  110. 01:03:14 A<+[ATM]> Wellwick|GM "The best dodger in the world" [6] +1 = 7
  111. 01:03:54 I<ixi|BB> ((mofo))
  112. 01:04:43 W<Wellwick|GM> The umbrella came down hard on the ground, vibrating up through her arm, but the creature must have managed to scuttle out of the way, because a moment later it was about to slam into her again.
  113. 01:05:13 $roll 1d6-1x2 I can punch too!
  114. 01:05:13 A<+[ATM]> Wellwick|GM "I can punch too!" [3] -1 = 2 :: [6] -1 = 5
  115. 01:05:27 W<Wellwick|GM> ((dodge or withstand))
  116. 01:06:57 I<ixi|BB> ((why not both?))
  117. 01:09:27 T<Thalia> ((You need the fend-off spec for that, technically.))
  118. 01:09:37 W<Wellwick|GM> ((yeah think that's another perk))
  119. 01:09:47 ((or skill, I forget))
  120. 01:09:49 I<ixi|BB> ((ah, I see))
  121. 01:10:18 ((withstand then. +1 right? or does the +1 from guts get added as well?))
  122. 01:10:50 W<Wellwick|GM> ((In transferring new skills over do a +1 die, so roll 2h6+1))
  123. 01:11:02 ((transferring old skills to new ones*))
  124. 01:12:16 I<ixi|BB> $roll 2h6+1
  125. 01:12:16 A<+[ATM]> ixi|BB [4] (1) +1 = 5
  126. 01:12:36 W<Wellwick|GM> $lesser bash
  127. 01:12:36 A<+[ATM]> [Torso] [Part] Winded: All lesser abilities with need for refreshers or a stamina cost are put on cooldown.
  128. 01:14:04 W<Wellwick|GM> BB feels one limb come crashing down on her thigh, but bracing herself against the wall means that it doesn't manage to land a solid effect. Another limb collides with her gut though and she feels the wind go our of her.||
  129. 01:14:07 I<ixi|BB> ((she's so winded))
  130. 01:18:24 Alright, that was it. It was bad enough she was unladylike sitting on the floor, but now she was losing out to something that could barely classify as a pet! She tried to stand up as she put her power on auto for a moment. Fuck this tiny enclosed space!||
  131. 01:19:50 W<Wellwick|GM> Her power connected with the wires and pipes on the wall, another 'mine' appearing at her right foot.
  132. 01:20:59 The beast stepped forward to get another hit on her from below, but ended up triggering the blast. The beast was sent flying, continuing it's trajectory and splatting against the wall back in the direction BB came from.
  133. 01:21:03 $lesser bash
  134. 01:21:03 A<+[ATM]> [Head] [Any 1] Smashed: Knocked to the ground. This lesser wound goes away at start of next turn.
  135. 01:21:19 W<Wellwick|GM> $roll 1d6-1 Squish
  136. 01:21:19 A<+[ATM]> Wellwick|GM "Squish" [2] -1 = 1
  137. 01:22:11 W<Wellwick|GM> After collapsing to the ground, the creature finally stop making noises. BB still didn't know what it looked like in the pitch black.||
  138. 01:25:06 ⇐ @Teruzi quit (uid43982@ealing.irccloud.com) Quit: sleep
  139. 01:26:10 I<ixi|BB> Oh, that was it. BB couldn’t believe that the pipsqueak would give her so much trouble. But that was only one of them, she definitely heard at least two. She turned off her autoprime and walked over to the creature lay in the ground. At least, she thinks. She wants to carry it with her for now.||
  140. 01:28:09 W<Wellwick|GM> As she reaches down to where she thinks it landed, instead her hands meet with a thick, sticky sludge. Before she even realises what it is she finds her right hand stuck in it.
  141. 01:28:37 → Pink joined (Pink@net-vqhtj6.dyn.optonline.net)
  142. 01:28:51 W<Wellwick|GM> As she attempts to pull herself free she hears scuttling behind her. Looks like the creatures friend is making an appearance.||
  143. 01:29:02 ((You can roll brawn to try and free yourself))
  144. 01:29:43 I<ixi|BB> $roll 1d6 I'm breaking free
  145. 01:29:43 A<+[ATM]> ixi|BB "I'm breaking free" [3] = 3
  146. 01:32:32 W<Wellwick|GM> She manages to tear her arm free and face the newly incoming threat.||
  147. 01:38:22 I<ixi|BB> Damn, little crap turned to sludge. No trophy then. And the gang will have to take her at her word about clearing out the beasts if that song and dance continues. BB faces the threat and kicks out with one primed leg.||
  148. 01:41:59 W<Wellwick|GM> ((using the primed explosion?))
  149. 01:42:36 I<ixi|BB> ((yes)
  150. 01:42:38 0
  151. 01:42:41 )
  152. 01:42:46 ((dear god, im terrible))
  153. 01:43:23 W<Wellwick|GM> ((roll for brawny smash of death))
  154. 01:44:04 I<ixi|BB> $roll 1d8 Brawny Smash of Death
  155. 01:44:04 A<+[ATM]> ixi|BB "Brawny Smash of Death" [5] = 5
  156. 01:45:24 W<Wellwick|GM> $roll 1d6+1 dodge
  157. 01:45:24 A<+[ATM]> Wellwick|GM "dodge" [1] +1 = 2
  158. 01:45:37 I<ixi|BB> ((suck it gohan))
  159. 01:45:47 W<Wellwick|GM> $moderate bash
  160. 01:45:47 A<+[ATM]> [Torso] [Part] Internally Injured: -1 to the two lowest of the following: Brawn, Athletics, or Guts. If equal, apply in that order (Brawn first…)
  161. 01:46:30 W<Wellwick|GM> $roll 1d6-2 Dead?
  162. 01:46:31 A<+[ATM]> Wellwick|GM "Dead?" [1] -2 = -1
  163. 01:47:40 W<Wellwick|GM> BB kicks out, detonating the explosion at her knee, sending the kick out faster. It collides with the beast, crunching into it and sending it flying off into the darkness.
  164. 01:48:18 Her foot slams into the ground, hard, but she manages to stay grounded.||
  165. 01:50:54
  166. 01:52:48 I<ixi|BB> Fuck yea. BB was feeling strong again. Judging how the first one died so easily, that second one had to be dead as well. Now, though, she had to find more of the buggers. No way only two of them would cause issues for a gang. If those two were heading this way, maybe there was a nest? BB flexes her guns and stretches a moment, before continuing down the dark path, softly coursing being so tall.||
  167. 01:55:36 W<Wellwick|GM> As she makes progress she becomes aware of a breeze of warmer air blowing into the space. At a certain point she can tell it's concentrated at her calves, and kicking back with her legs finds an empty space at floor level.
  168. 01:56:56 She manages to turn around so that she faces the whole, still in the pitch black. Feeling out the space, she can tell it is bigger than the creatures she has encountered so far, but not by much.||
  169. 01:59:48 I<ixi|BB> Awesome. Note to self: don’t take any more jobs where she’ll be on her knees most of the time. BB crouches and jabs her umbrella into the hole. Can never be too safe.||
  170. 02:02:06 W<Wellwick|GM> She finds herself in another tight space, closing in around her. She still needs to stay hunched over and the pitch black and humidity make it far from a pleasant experience.
  171. 02:03:10 She feels her elbow brush up against some more of the sticky stuff and manages to drag it clear before getting stuck again.
  172. 02:03:58 Moving forward she was more cautious, prodding as she moved, angling around other mounds of the sticky substance.||
  173. 02:05:04 I<ixi|BB> BB hopes she does not encounter any tissues near the sticky substance, because of the implication. She presses forward, trying to reach the end, sooner then later.||
  174. 02:07:09 W<Wellwick|GM> The floor beneath her starts sloping downwards, first a minor amount, then rapidly dropping down to vertical. She can feel the breeze blowing up from below, even if she can't see down the shaft that she had found herself in.
  175. 02:08:00 There were still wires and ropes running along the walls which she might just be able to use to descend.||
  176. 02:10:18 I<ixi|BB> A shame she wasn’t Mary Poppins, otherwise she could float down with her umbrella. She reaches over for one of the ropes and gives it a tug. If it holds, she uses it to go down the shaft. She re-primes her legs, just in case.||
  177. 02:11:28 W<Wellwick|GM> The thick wire she grabs ahold of seems sturdy enough to hold her, and she can brace herself as she makes her way down.||
  178. 02:12:28 I<ixi|BB> It’s just like going down the rope back in basic. The training kicks in and she slowly makes her way down the shaft.||
  179. 02:15:32
  180. 02:18:23 W<Wellwick|GM> She feels her foot touch on something soft and senses more than sees or hears something falling to the ground below. It doesn't make much of a sound as it reaches the ground, but she can tell it's not more than a dozen feet before she reaches the bottom.
  181. 02:19:48 ⇐ TFS quit (TFwhotookmy@net-epc.qim.13.94.IP) Ping timeout: 181 seconds
  182. 02:24:14 W<Wellwick|GM> A rumbling train passes again, coinciding with a burst of scuttling through the walls that enclose her.||
  183. 02:28:09 I<ixi|BB> Son of a gun, there’s another one near by. With her luck, it might just as good a hit in as its two brothers. Better to be on her two feet than dangling on some rope. She slides down the rest of the way.||
  184. 02:31:48 W<Wellwick|GM> Before she can reach the ground the cable runs out, angling away across the ceiling as the enclosed space opens into a room. Not expecting the sudden change, she finds herself dropping to the floor below.
  185. 02:32:21 ((ath to land nicely, you can spend some blasts for improved balance if you like))
  186. 02:33:34 I<ixi|BB> ((yea, I got them primed legs, figured I'd have to indiana jones my way through))
  187. 02:33:46 $roll 1d6+1
  188. 02:33:46 A<+[ATM]> ixi|BB [4] +1 = 5
  189. 02:33:51 I<ixi|BB> Land it.
  190. 02:35:39 W<Wellwick|GM> A couple of blasts on her feet slow the fall and she manages to land gracefully. Immediately she is scanning her surroundings, finally able to see some things through some weak lighting coming in from the subway tunnels either side of her.
  191. 02:36:33 Feastus → Faustus
  192. 02:37:19 W<Wellwick|GM> She was in an open expanse between two tracks, a fuse box and generator of some kind behind a metal grating. Big clumps of dark mass were dotted across points of the fencing, one covering the handle for the door, making the generator inaccessible.
  193. 02:37:48 She looks around one more time, looking up this time and finally sees the creatures she was fighting earlier.
  194. 02:38:55 Like a spider, but bigger and with too many limbs to count, the beast was maybe 3 feet tall, with legs pointing out in every direction, with no discernible eyes or features of any kind.
  195. 02:40:14 The legs varied, some long, some short. There were blunt ones and sharp ones, ones with no joints and ones with three joints or more. The legs danced every which way as the one she watched moved across the ceiling above her.
  196. 02:40:31 And then she noticed another. Then another and another.
  197. 02:41:10 Four of them on the ceiling above her now, moving around so they were directly above her and she could hear more coming.||
  198. <ixi|BB> Surrounded by freaky enemies and sticky masses, on the train tracks, and no way back. /This was going to be fun!/ “Giddy up boys, let me show you how I do-si-do.” She triggers her auto-prime. /Let’s dance./||
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