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- - Movement is similar to BF5. Sliding and mantling are in the game.
- - Destruction seems light. I don't recall seeing any to be honest. But apparently it's like BF3.
- - Orbital was the only playable map. It features 6 sectors with 1-2 capture points each.
- - Executions are back and in 3rd person.
- - Aiming with tanks is sped up compared to BF5. Feels like regular aim speed.
- - There's a regular battle tank with a turret and a rocket launcher.
- - One tank (the Jaguar) has an AA gun that can lock onto planes. It also has smokes as a counter measure and can repair itself. Pretty sure this tank can not zoom in or ADS.
- - There were 3 helicopter types and a jet.
- - One chopper has an explosive round cannon and a machine gun turret.
- - One helicopter (I believe the Osprey) has a Bradley tank style cannon with a moderate fire rate.
- - Attachments: On ARs there was a holo scope and a long range scope. An extended barrel and a silencer. Heavy, medium, and light rounds. And a vertical grip, and an underbarrel grenade launcher.
- - Some implications of this are 1) You can switch to an underbarrel grenade launcher at any time and switch back. 2) You can swap between a 4x scope and a holo scope depending on where you are on the map. 3) You can throw on a silencer at any point, then switch back for more range. 4) 2) On shotguns, you can swap between buckshot and slug rounds at any time. Etc.
- - When you're downed, you can now indicate to teammates "Do not revive me" in addition to calling for a revive.
- - The revive screen can be skipped quicker than BF5.
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