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- --// Exploit Fix \\--
- if not pcall(function() return syn.protect_gui end) then
- syn = {}
- syn.protect_gui = function(A_1)
- A_1.Parent = CoreGui
- end
- end
- --// Services \\--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- --// Variables \\--
- local Player = Players.LocalPlayer
- local Gui = Player:WaitForChild("PlayerGui")
- local Waiting = Player:WaitForChild("WaitingSoul")
- local Total = Player:WaitForChild("leaderstats"):WaitForChild("Soul")
- local Count = Gui:FindFirstChild("SoulCount", true) or false
- local Soul = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("DropSoul")
- --// UI Library \\--
- local Library = loadstring(game:HttpGetAsync('https://raw.githubusercontent.com/Just-Egg-Salad/roblox-scripts/main/uwuware'))()
- local Window = Library:CreateWindow("Souls by Ezpi#0474")
- Window:AddLabel({
- text = "discord.gg/nxHQEk2kEt"
- })
- Window:AddToggle({
- text = "Soul Farm",
- flag = "Soul",
- callback = function(A_1)
- -- Check
- if Total.Value == "0" then
- return
- end
- -- Soul Animation Fix
- Gui:FindFirstChild("HallUiCtrl", true).Disabled = A_1
- -- AutoFarm
- while Library.flags.Soul == true and task.wait() do
- if Waiting.Value < 1 then
- Soul:FireServer(-1)
- Waiting:GetPropertyChangedSignal("Value"):wait()
- else
- Soul:FireServer(0.5)
- end
- end
- end
- })
- Library:Init()
- --// Soul Animation Fix \\--
- Gui.DescendantAdded:Connect(function(A_1)
- task.wait()
- if A_1.Name == "SoulCount" then
- Count = A_1
- elseif A_1.Name == "HallUiCtrl" then
- A_1.Disabled = true
- end
- end)
- Total:GetPropertyChangedSignal("Value"):Connect(function()
- if Count ~= false and Count.Parent ~= nil and Library.flags.Soul == true then
- Count.Text = Total.Value
- end
- end)
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