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Feb 23rd, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end --Updated as of 19/4/2018--
  147. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  148. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  149. --WIP(because nothing is perfect)--
  150. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  151. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  152. --RIP Forums 12/4/17--
  153. Player=game:GetService("Players").LocalPlayer
  154. Character=Player.Character
  155. Character.Humanoid.Name = "noneofurbusiness"
  156. hum = Character.noneofurbusiness
  157. LeftArm=Character["Left Arm"]
  158. LeftLeg=Character["Left Leg"]
  159. RightArm=Character["Right Arm"]
  160. RightLeg=Character["Right Leg"]
  161. Root=Character["HumanoidRootPart"]
  162. Head=Character["Head"]
  163. Torso=Character["Torso"]
  164. attacking = false
  165. walking = false
  166. position = "Idle"
  167. local sine = 0
  168. removeuseless = game:GetService("Debris")
  169. local change = 2
  170. debounce = false
  171. tauntdebounce = false
  172. mouse = Player:GetMouse()
  173. sID = rbxassetid
  174. create = Instance.new
  175. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  176. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  177. local soundtable3 = {834001797,834001752,834001699,834001828}
  178. rdnm3 = #soundtable3
  179. rdnm = #soundtable
  180. rototota = false
  181. rdnm2 = #soundtable
  182. rototota = false
  183. i = 1
  184. running = false
  185. damagedebounce = false
  186. comingouttoplay = true
  187. transf1 = false
  188. balldebounce = false
  189. donttransform = false
  190. damageall={}
  191. Repeater={}
  192. Repeater2={}
  193. nonmeshRepeater={}
  194. nonmeshRepeater2={}
  195. dmgii={}
  196. DamageAll2={}
  197. SlowlyFade={}
  198. TheEnd={}
  199. TheEnd2={}
  200. TheEnd3={}
  201. Extreme={}
  202. ExtremeM={}
  203. TheEnd4={}
  204. UpMover={}
  205. openshocktable={}
  206. LessSize={}
  207. ForwardMover={}
  208.  
  209. punchexplosion = Instance.new("Sound", LeftArm)
  210. punchexplosion.SoundId = "rbxassetid://909258891"
  211. punchexplosion.Looped = false
  212. punchexplosion.Volume = 2
  213.  
  214. punchexplosion2 = Instance.new("Sound", LeftArm)
  215. punchexplosion2.SoundId = "rbxassetid://907528019"
  216. punchexplosion2.Looped = false
  217. punchexplosion2.Volume = 2
  218.  
  219. punchexplosion3 = Instance.new("Sound", LeftArm)
  220. punchexplosion3.SoundId = "rbxassetid://564533374"
  221. punchexplosion3.Looped = false
  222. punchexplosion3.Volume = 2
  223.  
  224. punchcharge = Instance.new("Sound", LeftArm)
  225. punchcharge.SoundId = "rbxassetid://909253995"
  226. punchcharge.Looped = false
  227. punchcharge.Volume = 2
  228.  
  229. punchcharge2 = Instance.new("Sound", LeftArm)
  230. punchcharge2.SoundId = "rbxassetid://907532684"
  231. punchcharge2.Looped = false
  232. punchcharge2.Volume = 2
  233.  
  234. LSSJ = Instance.new("Sound", Torso)
  235. LSSJ.SoundId = "rbxassetid://1412058990"
  236. LSSJ.Volume = 8
  237.  
  238. punchcharge3 = Instance.new("Sound", LeftArm)
  239. punchcharge3.SoundId = "rbxassetid://1177784554"
  240. punchcharge3.Looped = false
  241. punchcharge3.Volume = 2
  242.  
  243. boomswoosh = Instance.new("Sound", Torso)
  244. boomswoosh.SoundId = "rbxassetid://633627961"
  245. boomswoosh.Looped = false
  246. boomswoosh.Volume = 1.5
  247.  
  248. TheEndSound = Instance.new("Sound", Torso)
  249. TheEndSound.SoundId = "rbxassetid://264358562"
  250. TheEndSound.Looped = false
  251. TheEndSound.Volume = 3
  252.  
  253. TheEndSound2 = Instance.new("Sound", Torso)
  254. TheEndSound2.SoundId = "rbxassetid://907530407"
  255. TheEndSound2.Looped = true
  256. TheEndSound2.Volume = 3
  257.  
  258. ROOOAAAAH = Instance.new("Sound", Torso)
  259. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  260. ROOOAAAAH.Looped = false
  261. ROOOAAAAH.Volume = 2
  262.  
  263. x0412 = Instance.new("Sound", Torso)
  264. x0412.SoundId = "rbxassetid://962379106"
  265. x0412.Looped = false
  266. x0412.Volume = 8
  267.  
  268. local HEADLERP = Instance.new("ManualWeld")
  269. HEADLERP.Parent = Head
  270. HEADLERP.Part0 = Head
  271. HEADLERP.Part1 = Torso
  272. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  273.  
  274. local TORSOLERP = Instance.new("ManualWeld")
  275. TORSOLERP.Parent = Torso
  276. TORSOLERP.Part0 = Torso
  277. TORSOLERP.Part1 = Torso
  278. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  279.  
  280. local ROOTLERP = Instance.new("ManualWeld")
  281. ROOTLERP.Parent = Root
  282. ROOTLERP.Part0 = Root
  283. ROOTLERP.Part1 = Torso
  284. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  285.  
  286. local RIGHTARMLERP = Instance.new("ManualWeld")
  287. RIGHTARMLERP.Parent = RightArm
  288. RIGHTARMLERP.Part0 = RightArm
  289. RIGHTARMLERP.Part1 = Torso
  290. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  291.  
  292. local LEFTARMLERP = Instance.new("ManualWeld")
  293. LEFTARMLERP.Parent = LeftArm
  294. LEFTARMLERP.Part0 = LeftArm
  295. LEFTARMLERP.Part1 = Torso
  296. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  297.  
  298. local RIGHTLEGLERP = Instance.new("ManualWeld")
  299. RIGHTLEGLERP.Parent = RightLeg
  300. RIGHTLEGLERP.Part0 = RightLeg
  301. RIGHTLEGLERP.Part1 = Torso
  302. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  303.  
  304. local LEFTLEGLERP = Instance.new("ManualWeld")
  305. LEFTLEGLERP.Parent = LeftLeg
  306. LEFTLEGLERP.Part0 = LeftLeg
  307. LEFTLEGLERP.Part1 = Torso
  308. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  309.  
  310. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  311. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  312. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  313. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  314. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  315. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  316.  
  317. local function weldBetween(a, b)
  318. local weld = Instance.new("ManualWeld", a)
  319. weld.Part0 = a
  320. weld.Part1 = b
  321. weld.C0 = a.CFrame:inverse() * b.CFrame
  322. return weld
  323. end
  324.  
  325. godmode = coroutine.wrap(function()
  326. while true do
  327. hum.MaxHealth = math.huge
  328. wait(0.0000001)
  329. hum.Health = math.huge
  330. wait()
  331. end
  332. end)
  333. godmode()
  334. ff = Instance.new("ForceField", Character)
  335. ff.Visible = false
  336.  
  337. while comingouttoplay do
  338. hum.WalkSpeed = 0
  339. for i = 1, 15 do
  340. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  341. wait()
  342. end
  343. Root.Anchored = true
  344. smallrift = Instance.new("Part", Torso)
  345. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  346. smallrift.Material = "Neon"
  347. smallrift.Transparency = 1
  348. smallrift.Anchored = true
  349. smallrift.CanCollide = false
  350. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  351. smallriftdecal = Instance.new("Decal", smallrift)
  352. smallriftdecal.Face = "Top"
  353. smallriftdecal.Texture = "rbxassetid://702583926"
  354. local sm = weldBetween(smallrift, Root)
  355. sm.C0 = CFrame.new(0, 0, 0)
  356. sound = Instance.new("Sound", smallrift)
  357. sound.Volume = 1
  358. sound.Pitch = 1.2
  359. sound.SoundId = "rbxassetid://344894344"
  360. sound:Play()
  361. local rotete = coroutine.wrap(function()
  362. while comingouttoplay do
  363. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  364. wait()
  365. end
  366. end)
  367. rotete()
  368. for i = 1, 50 do
  369. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  370. wait()
  371. end
  372. wait(1)
  373. for _,n in pairs(Character:GetChildren()) do
  374. if n:IsA("Accessory") then n:Remove() end
  375. end
  376. for _,x in pairs(Character:GetChildren()) do
  377. if x:IsA("Decal") then x:Remove() end
  378. end
  379. Torso.BrickColor = BrickColor.new("Really black")
  380. Head.BrickColor = BrickColor.new("Really black")
  381. shirt = Instance.new("Shirt", Character)
  382. shirt.Name = "Shirt"
  383. pants = Instance.new("Pants", Character)
  384. pants.Name = "Pants"
  385. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  386. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  387.  
  388. local DarkReaper = Instance.new("Part",Character)
  389. DarkReaper.Size = Vector3.new(2,2,2)
  390. DarkReaper.CFrame = Head.CFrame
  391. DarkReaper.CanCollide = false
  392. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  393. DarkReaperWeld.Part0 = DarkReaper
  394. DarkReaperWeld.Part1 = Head
  395. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  396. mdark = Instance.new("SpecialMesh", DarkReaper)
  397. mdark.MeshType = "FileMesh"
  398. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  399. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  400. mdark.VertexColor = Vector3.new(1,1,1)
  401.  
  402. local DarkReaperANTLERS = Instance.new("Part",Character)
  403. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  404. DarkReaperANTLERS.CFrame = Head.CFrame
  405. DarkReaperANTLERS.CanCollide = false
  406. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  407. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  408. DarkReaperWeld2.Part1 = Head
  409. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  410. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  411. mdark2.MeshType = "FileMesh"
  412. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  413. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  414. mdark2.VertexColor = Vector3.new(255,0,0)
  415.  
  416. HandCannonTop1 = Instance.new("Part", LeftArm)
  417. HandCannonTop1.CanCollide = false
  418. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  419. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  420. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  421. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  422. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  423. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  424. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  425. HandCannonTop1.Material = "Metal"
  426. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  427. weld2.C0 = CFrame.new(0, .9, 0)
  428.  
  429. FixedER = Instance.new("Part", LeftArm)
  430. FixedER.CanCollide = false
  431. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  432. FixedER.BottomSurface = "SmoothNoOutlines"
  433. FixedER.TopSurface = "SmoothNoOutlines"
  434. FixedER.LeftSurface = "SmoothNoOutlines"
  435. FixedER.RightSurface = "SmoothNoOutlines"
  436. FixedER.FrontSurface = "SmoothNoOutlines"
  437. FixedER.BackSurface = "SmoothNoOutlines"
  438. FixedER.Material = "Metal"
  439. local weldFixedER = weldBetween(FixedER, LeftArm)
  440. weldFixedER.C0 = CFrame.new(0, .7, 0)
  441.  
  442.  
  443. FixedER4 = Instance.new("Part", LeftArm)
  444. FixedER4.CanCollide = false
  445. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  446. FixedER4.BottomSurface = "SmoothNoOutlines"
  447. FixedER4.TopSurface = "SmoothNoOutlines"
  448. FixedER4.LeftSurface = "SmoothNoOutlines"
  449. FixedER4.RightSurface = "SmoothNoOutlines"
  450. FixedER4.FrontSurface = "SmoothNoOutlines"
  451. FixedER4.BackSurface = "SmoothNoOutlines"
  452. FixedER4.Material = "Metal"
  453. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  454. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  455.  
  456. FixedER5 = Instance.new("Part", LeftArm)
  457. FixedER5.CanCollide = false
  458. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  459. FixedER5.BottomSurface = "SmoothNoOutlines"
  460. FixedER5.TopSurface = "SmoothNoOutlines"
  461. FixedER5.LeftSurface = "SmoothNoOutlines"
  462. FixedER5.RightSurface = "SmoothNoOutlines"
  463. FixedER5.FrontSurface = "SmoothNoOutlines"
  464. FixedER5.BackSurface = "SmoothNoOutlines"
  465. FixedER5.Material = "Metal"
  466. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  467. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  468.  
  469. FixedER2 = Instance.new("Part", LeftArm)
  470. FixedER2.CanCollide = false
  471. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  472. FixedER2.BottomSurface = "SmoothNoOutlines"
  473. FixedER2.TopSurface = "SmoothNoOutlines"
  474. FixedER2.LeftSurface = "SmoothNoOutlines"
  475. FixedER2.RightSurface = "SmoothNoOutlines"
  476. FixedER2.FrontSurface = "SmoothNoOutlines"
  477. FixedER2.BackSurface = "SmoothNoOutlines"
  478. FixedER2.Material = "Metal"
  479. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  480. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  481.  
  482.  
  483. FixedER3 = Instance.new("Part", LeftArm)
  484. FixedER3.CanCollide = false
  485. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  486. FixedER3.BottomSurface = "SmoothNoOutlines"
  487. FixedER3.TopSurface = "SmoothNoOutlines"
  488. FixedER3.LeftSurface = "SmoothNoOutlines"
  489. FixedER3.RightSurface = "SmoothNoOutlines"
  490. FixedER3.FrontSurface = "SmoothNoOutlines"
  491. FixedER3.BackSurface = "SmoothNoOutlines"
  492. FixedER3.Material = "Metal"
  493. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  494. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  495.  
  496. HandCannonTop2 = Instance.new("Part", LeftArm)
  497. HandCannonTop2.CanCollide = false
  498. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  499. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  500. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  501. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  502. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  503. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  504. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  505. HandCannonTop2.Material = "Metal"
  506. HandCannonTop2.Transparency = 1
  507. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  508. weld3.C0 = CFrame.new(0, -.8, 0)
  509.  
  510. HandCannonTop3 = Instance.new("Part", LeftArm)
  511. HandCannonTop3.CanCollide = false
  512. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  513. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  514. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  515. HandCannonTop3.Material = "Metal"
  516. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  517. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  518. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  519. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  520. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  521. weld4.C0 = CFrame.new(0, 0, 0)
  522.  
  523. secretpart = Instance.new("Part", LeftArm)
  524. secretpart.CanCollide = false
  525. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  526. secretpart.BottomSurface = "SmoothNoOutlines"
  527. secretpart.TopSurface = "SmoothNoOutlines"
  528. secretpart.Material = "Metal"
  529. secretpart.BrickColor = BrickColor.new("Really black")
  530. secretpart.LeftSurface = "SmoothNoOutlines"
  531. secretpart.RightSurface = "SmoothNoOutlines"
  532. secretpart.FrontSurface = "SmoothNoOutlines"
  533. secretpart.BackSurface = "SmoothNoOutlines"
  534. local secret = weldBetween(secretpart, LeftArm)
  535. secret.C0 = CFrame.new(0, 0, 0)
  536.  
  537. HandCannonTop4 = Instance.new("Part", LeftArm)
  538. HandCannonTop4.CanCollide = false
  539. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  540. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  541. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  542. HandCannonTop4.Material = "Granite"
  543. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  544. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  545. weld5.C0 = CFrame.new(0, 0, 0)
  546.  
  547. HandCannonTop5 = Instance.new("Part", LeftArm)
  548. HandCannonTop5.CanCollide = false
  549. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  550. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  551. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  552. HandCannonTop5.Material = "Granite"
  553. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  554. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  555. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  556.  
  557. HandCannonTop6 = Instance.new("Part", LeftArm)
  558. HandCannonTop6.CanCollide = false
  559. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  560. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  561. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  562. HandCannonTop6.Material = "Granite"
  563. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  564. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  565. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  566.  
  567. HandCannonTop7 = Instance.new("Part", LeftArm)
  568. HandCannonTop7.CanCollide = false
  569. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  570. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  571. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  572. HandCannonTop7.Material = "Granite"
  573. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  574. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  575. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  576.  
  577. HandCannonTop8 = Instance.new("Part", LeftArm)
  578. HandCannonTop8.CanCollide = false
  579. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  580. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  581. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  582. HandCannonTop8.Material = "Granite"
  583. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  584. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  585. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  586.  
  587.  
  588. HandCannonTop9 = Instance.new("Part", LeftArm)
  589. HandCannonTop9.CanCollide = false
  590. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  591. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  592. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  593. HandCannonTop9.Material = "Granite"
  594. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  595. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  596. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  597.  
  598. HandCannonTop10 = Instance.new("Part", LeftArm)
  599. HandCannonTop10.CanCollide = false
  600. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  601. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  602. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  603. HandCannonTop10.Material = "Granite"
  604. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  605. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  606. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  607.  
  608. HandCannonTop11 = Instance.new("Part", LeftArm)
  609. HandCannonTop11.CanCollide = false
  610. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  611. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  612. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  613. HandCannonTop11.Material = "Granite"
  614. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  615. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  616. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  617.  
  618. HandCannonTop12 = Instance.new("Part", LeftArm)
  619. HandCannonTop12.CanCollide = false
  620. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  621. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  622. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  623. HandCannonTop12.Material = "Granite"
  624. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  625. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  626. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  627.  
  628. HandCannonTop13 = Instance.new("Part", LeftArm)
  629. HandCannonTop13.CanCollide = false
  630. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  631. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  632. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  633. HandCannonTop13.Material = "Granite"
  634. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  635. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  636. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  637.  
  638.  
  639. HandCannonTop14 = Instance.new("Part", LeftArm)
  640. HandCannonTop14.CanCollide = false
  641. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  642. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  643. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  644. HandCannonTop14.Material = "Granite"
  645. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  646. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  647. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  648.  
  649. corecircle = Instance.new("Part", LeftArm)
  650. corecircle.CanCollide = false
  651. corecircle.Size = Vector3.new(0,0,0)
  652. corecircle.Material = "Slate"
  653. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  654. corecircleMESH.Scale = Vector3.new(8,17,17)
  655. corecircleMESH.MeshType = "Cylinder"
  656. local weldcore = weldBetween(corecircle, HandCannonTop3)
  657. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  658.  
  659. corecircle2 = Instance.new("Part", LeftArm)
  660. corecircle2.CanCollide = false
  661. corecircle2.Size = Vector3.new(0,0,0)
  662. corecircle2.Material = "Fabric"
  663. corecircle2.BrickColor = BrickColor.new("Really black")
  664. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  665. corecircleMESH2.Scale = Vector3.new(7,18,18)
  666. corecircleMESH2.MeshType = "Cylinder"
  667. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  668. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  669.  
  670. TheCore = Instance.new("Part", LeftArm)
  671. TheCore.CanCollide = false
  672. TheCore.Size = Vector3.new(0,0,0)
  673. TheCore.Material = "Fabric"
  674. TheCore.BrickColor = BrickColor.new("Crimson")
  675. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  676. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  677. TheCoreMESH.MeshId = "rbxassetid://19251107"
  678. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  679. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  680.  
  681. local fidgetspinner = coroutine.wrap(function()
  682. while true do
  683. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  684. wait()
  685. end
  686. end)
  687. fidgetspinner()
  688.  
  689. Gear1 = Instance.new("Part", LeftArm)
  690. Gear1.CanCollide = false
  691. Gear1.Size = Vector3.new(1, 1, 1)
  692. Gear1.CFrame = CFrame.new(0, 1, 0)
  693. Gear1.BrickColor = BrickColor.new("Really black")
  694. GearMesh1 = Instance.new("FileMesh", Gear1)
  695. GearMesh1.MeshId = "rbxassetid://156292343"
  696. local weld6 = weldBetween(Gear1, HandCannonTop2)
  697. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  698.  
  699. Gear2 = Instance.new("Part", LeftArm)
  700. Gear2.CanCollide = false
  701. Gear2.Size = Vector3.new(1, 1, 1)
  702. Gear2.CFrame = CFrame.new(0, -1, 0)
  703. Gear2.BrickColor = BrickColor.new("Really black")
  704. GearMesh2 = Instance.new("FileMesh", Gear2)
  705. GearMesh2.MeshId = "rbxassetid://156292343"
  706. local weld7 = weldBetween(Gear2, HandCannonTop1)
  707. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  708.  
  709. EnergyCorePART = Instance.new("Part", LeftArm)
  710. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  711. EnergyCorePART.Material = "Neon"
  712. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  713. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  714. EnergyCore1.MeshType = "Sphere"
  715. EnergyCore1.Scale = Vector3.new(1,1,1)
  716. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  717. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  718.  
  719. CorruptedArm = Instance.new("Part", LeftArm)
  720. CorruptedArm.CanCollide = false
  721. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  722. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  723. CorruptedArm.TopSurface = "SmoothNoOutlines"
  724. CorruptedArm.Material = "Neon"
  725. CorruptedArm.Transparency = 0
  726. CorruptedArm.BrickColor = BrickColor.new("Really red")
  727. local weldcor = weldBetween(CorruptedArm, LeftArm)
  728. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  729.  
  730. CorruptedArm2 = Instance.new("Part", LeftArm)
  731. CorruptedArm2.CanCollide = false
  732. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  733. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  734. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  735. CorruptedArm2.Material = "Neon"
  736. CorruptedArm2.Transparency = 1
  737. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  738. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  739. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  740.  
  741. ArmorPlating = Instance.new("Part", LeftArm)
  742. ArmorPlating.CanCollide = false
  743. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  744. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  745. ArmorPlating.TopSurface = "SmoothNoOutlines"
  746. ArmorPlating.Material = "Neon"
  747. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  748. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  749. ArmorPlating.RightSurface = "SmoothNoOutlines"
  750. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  751. ArmorPlating.BackSurface = "SmoothNoOutlines"
  752. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  753. Armoring.C0 = CFrame.new(.4, 0, .53)
  754.  
  755. ArmorPlating2 = Instance.new("Part", LeftArm)
  756. ArmorPlating2.CanCollide = false
  757. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  758. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  759. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  760. ArmorPlating2.Material = "Neon"
  761. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  762. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  763. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  764. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  765. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  766. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  767. Armoring2.C0 = CFrame.new(.2, 0, .53)
  768.  
  769. ArmorPlating3 = Instance.new("Part", LeftArm)
  770. ArmorPlating3.CanCollide = false
  771. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  772. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  773. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  774. ArmorPlating3.Material = "Neon"
  775. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  776. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  777. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  778. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  779. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  780. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  781. Armoring3.C0 = CFrame.new(0, 0, .53)
  782.  
  783. ArmorPlating4 = Instance.new("Part", LeftArm)
  784. ArmorPlating4.CanCollide = false
  785. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  786. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  787. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  788. ArmorPlating4.Material = "Neon"
  789. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  790. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  791. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  792. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  793. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  794. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  795. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  796.  
  797. ArmorPlating5 = Instance.new("Part", LeftArm)
  798. ArmorPlating5.CanCollide = false
  799. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  800. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  801. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  802. ArmorPlating5.Material = "Neon"
  803. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  804. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  805. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  806. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  807. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  808. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  809. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  810.  
  811. ArmorPlating6 = Instance.new("Part", LeftArm)
  812. ArmorPlating6.CanCollide = false
  813. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  814. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  815. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  816. ArmorPlating6.Material = "Neon"
  817. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  818. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  819. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  820. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  821. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  822. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  823. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  824.  
  825. ArmorPlating7 = Instance.new("Part", LeftArm)
  826. ArmorPlating7.CanCollide = false
  827. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  828. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  829. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  830. ArmorPlating7.Material = "Neon"
  831. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  832. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  833. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  834. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  835. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  836. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  837. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  838.  
  839. ArmorPlating8 = Instance.new("Part", LeftArm)
  840. ArmorPlating8.CanCollide = false
  841. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  842. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  843. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  844. ArmorPlating8.Material = "Neon"
  845. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  846. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  847. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  848. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  849. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  850. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  851. Armoring8.C0 = CFrame.new(0, 0, -.53)
  852.  
  853. ArmorPlating9 = Instance.new("Part", LeftArm)
  854. ArmorPlating9.CanCollide = false
  855. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  856. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  857. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  858. ArmorPlating9.Material = "Neon"
  859. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  860. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  861. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  862. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  863. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  864. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  865. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  866.  
  867. ArmorPlating10 = Instance.new("Part", LeftArm)
  868. ArmorPlating10.CanCollide = false
  869. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  870. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  871. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  872. ArmorPlating10.Material = "Neon"
  873. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  874. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  875. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  876. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  877. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  878. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  879. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  880.  
  881. light = Instance.new("PointLight", Torso)
  882. light.Color = Color3.new(255,0,0)
  883. light.Range = 5
  884. light.Brightness = 50
  885.  
  886. local Switcher = coroutine.wrap(function()
  887. while true do
  888. for i = 1, 50 do
  889. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  890. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  891. wait()
  892. end
  893. for i = 1, 50 do
  894. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  895. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  896. wait()
  897. end
  898. wait()
  899. end
  900. end)
  901. Switcher()
  902. Root.Anchored = false
  903. Root.CanCollide = false
  904. local removesize = coroutine.wrap(function()
  905. while comingouttoplay do
  906. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  907. wait()
  908. end
  909. end)
  910. removesize()
  911. sound2 = Instance.new("Sound", Torso)
  912. sound2.SoundId = "rbxassetid://1292034965"
  913. sound2.Volume = 4
  914. sound2:Play()
  915. for i = 1, 10 do
  916. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  917. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  918. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  919. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  922. wait()
  923. end
  924. local shockwefe = coroutine.wrap(function()
  925. shockwave = Instance.new("Part", Torso)
  926. shockwave.Size = Vector3.new(5, 5, 5)
  927. shockwave.Transparency = 0
  928. shockwave.BrickColor = BrickColor.new("Artichoke")
  929. shockwave.Anchored = true
  930. shockwave.CanCollide = false
  931. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  932. sh1 = Instance.new("SpecialMesh", shockwave)
  933. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  934. sh1.Scale = Vector3.new(0, 0, 0)
  935. removeuseless:AddItem(shockwave,5)
  936. for i = 1, 100 do
  937. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  938. shockwave.Transparency = shockwave.Transparency + 0.05
  939. wait()
  940. end
  941. end)
  942. shockwefe()
  943. for i = 1, 15 do
  944. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  945. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  946. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  947. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  948. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  949. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  950. wait()
  951. end
  952. removeuseless:AddItem(smallrift,4)
  953. comingouttoplay = false
  954. wait()
  955. end
  956.  
  957. mouse.KeyDown:connect(function(Press)
  958. Press=Press:lower()
  959. if Press=='m' then
  960. if debounce then return end
  961. debounce = true
  962. attacking = true
  963. hum.WalkSpeed = 0
  964. maketransparencysetto = coroutine.wrap(function()
  965. brolycharge = Instance.new("Sound", Torso)
  966. brolycharge.SoundId = "rbxassetid://722133423"
  967. brolycharge.Volume = 4
  968. brolycharge:Play()
  969. Shield = Instance.new("Part", Torso)
  970. Shield.Material = "Neon"
  971. Shield.Anchored = true
  972. Shield.Transparency = 1
  973. Shield.CanCollide = false
  974. Shield.BrickColor = BrickColor.new("Crimson")
  975. Shield.Size = Vector3.new(10,10,10)
  976. ShieldShape = Instance.new("SpecialMesh", Shield)
  977. ShieldShape.MeshType = "Sphere"
  978. ShieldShape.Scale = Vector3.new(50,50,50)
  979. Shield.CFrame = Root.CFrame
  980. while Shield.Transparency > .5 do
  981. Shield.Transparency = Shield.Transparency - 0.03
  982. wait()
  983. end
  984. end)
  985. maketransparencysetto()
  986. quicklerp = coroutine.wrap(function()
  987. for i = 1, 15 do
  988. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  989. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  990. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  991. wait()
  992. end
  993. end)
  994. quicklerp()
  995. for i = 1, 100 do
  996. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  997. wait()
  998. end
  999. wait(.5)
  1000. ShieldShape.Scale = Vector3.new(1,1,1)
  1001. Shield.Transparency = .5
  1002. wait(.01)
  1003. Shield.Transparency = 1
  1004. wait(.01)
  1005. Shield.Transparency = .5
  1006. wait(.01)
  1007. Shield.Transparency = 1
  1008. wait(.01)
  1009. Shield.Transparency = .5
  1010. wait(.01)
  1011. Shield.Transparency = 1
  1012. wait(.01)
  1013. Shield.Transparency = .5
  1014. wait(.01)
  1015. Shield.Transparency = 1
  1016. wait(.01)
  1017. Shield.Transparency = .5
  1018. wait(.01)
  1019. Shield.Transparency = 1
  1020. wait(.01)
  1021. Shield.Transparency = .5
  1022. wait(.01)
  1023. Shield.Transparency = 1
  1024. wait(.01)
  1025. Shield.Transparency = .5
  1026. huah = Instance.new("Sound", Torso)
  1027. huah.Volume = 8
  1028. huah.SoundId = "rbxassetid://1502082459"
  1029. huah:Play()
  1030. explosionsound = Instance.new("Sound", Torso)
  1031. explosionsound.SoundId = "rbxassetid://919941001"
  1032. explosionsound.Volume = 3
  1033. explosionsound:Play()
  1034. quicklerp2 = coroutine.wrap(function()
  1035. for i = 1, 15 do
  1036. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1037. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1038. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1039. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1040. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1041. wait()
  1042. end
  1043. end)
  1044. quicklerp2()
  1045. Shield:Remove()
  1046. blastwave = Instance.new("Part", Torso)
  1047. blastwave.Size = Vector3.new(1, 1, 1)
  1048. blastwave.Transparency = 0
  1049. blastwave.BrickColor = BrickColor.new("Crimson")
  1050. blastwave.Material = "Neon"
  1051. blastwave.Anchored = true
  1052. blastwave.CanCollide = false
  1053. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1054. removeuseless:AddItem(blastwave,5)
  1055. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1056. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1057. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1058. blastwave2 = Instance.new("Part", Torso)
  1059. blastwave2.Size = Vector3.new(1, 1, 1)
  1060. blastwave2.Transparency = 0
  1061. blastwave2.BrickColor = BrickColor.new("Crimson")
  1062. blastwave2.Material = "Neon"
  1063. blastwave2.Anchored = true
  1064. blastwave2.CanCollide = false
  1065. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1066. removeuseless:AddItem(blastwave2,5)
  1067. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1068. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1069. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1070. blastwave3 = Instance.new("Part", Torso)
  1071. blastwave3.Size = Vector3.new(1, 1, 1)
  1072. blastwave3.Transparency = 0
  1073. blastwave3.BrickColor = BrickColor.new("Crimson")
  1074. blastwave3.Material = "Neon"
  1075. blastwave3.Anchored = true
  1076. blastwave3.CanCollide = false
  1077. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1078. removeuseless:AddItem(blastwave3,5)
  1079. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1080. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1081. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1082. blastwave4 = Instance.new("Part", Torso)
  1083. blastwave4.Size = Vector3.new(1, 1, 1)
  1084. blastwave4.Transparency = 0
  1085. blastwave4.BrickColor = BrickColor.new("Crimson")
  1086. blastwave4.Material = "Neon"
  1087. blastwave4.Anchored = true
  1088. blastwave4.CanCollide = false
  1089. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1090. removeuseless:AddItem(blastwave4,5)
  1091. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1092. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1093. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1094. blastwave5 = Instance.new("Part", Torso)
  1095. blastwave5.Size = Vector3.new(1, 1, 1)
  1096. blastwave5.Transparency = 0
  1097. blastwave5.BrickColor = BrickColor.new("Crimson")
  1098. blastwave5.Material = "Neon"
  1099. blastwave5.Anchored = true
  1100. blastwave5.CanCollide = false
  1101. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1102. removeuseless:AddItem(blastwave5,5)
  1103. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1104. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1105. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1106. Blastcircle = Instance.new("Part", Torso)
  1107. Blastcircle.Material = "Neon"
  1108. Blastcircle.Anchored = true
  1109. Blastcircle.Transparency = 0
  1110. Blastcircle.CanCollide = false
  1111. Blastcircle.BrickColor = BrickColor.new("Really red")
  1112. Blastcircle.Size = Vector3.new(10,10,10)
  1113. removeuseless:AddItem(Blastcircle,5)
  1114. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1115. BlastShape.MeshType = "Sphere"
  1116. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1117. Blastcircle.CFrame = Root.CFrame
  1118. Blastcircle2 = Instance.new("Part", Torso)
  1119. Blastcircle2.Material = "Neon"
  1120. Blastcircle2.Anchored = true
  1121. Blastcircle2.Transparency = 0
  1122. Blastcircle2.CanCollide = false
  1123. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1124. Blastcircle2.Size = Vector3.new(10,10,10)
  1125. removeuseless:AddItem(Blastcircle2,5)
  1126. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1127. BlastShape2.MeshType = "Sphere"
  1128. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1129. Blastcircle2.CFrame = Root.CFrame
  1130. Blastcircle3 = Instance.new("Part", Torso)
  1131. Blastcircle3.Material = "Neon"
  1132. Blastcircle3.Anchored = true
  1133. Blastcircle3.Transparency = 0
  1134. Blastcircle3.CanCollide = false
  1135. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1136. Blastcircle3.Size = Vector3.new(10,10,10)
  1137. removeuseless:AddItem(Blastcircle3,5)
  1138. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1139. BlastShape3.MeshType = "Sphere"
  1140. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1141. Blastcircle3.CFrame = Root.CFrame
  1142. Blastcircle4 = Instance.new("Part", Torso)
  1143. Blastcircle4.Material = "Neon"
  1144. Blastcircle4.Anchored = true
  1145. Blastcircle4.Transparency = 0
  1146. Blastcircle4.CanCollide = false
  1147. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1148. Blastcircle4.Size = Vector3.new(10,10,10)
  1149. removeuseless:AddItem(Blastcircle4,5)
  1150. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1151. BlastShape4.MeshType = "Sphere"
  1152. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1153. Blastcircle4.CFrame = Root.CFrame
  1154. Blastcircle5 = Instance.new("Part", Torso)
  1155. Blastcircle5.Material = "Neon"
  1156. Blastcircle5.Anchored = true
  1157. Blastcircle5.Transparency = 0
  1158. Blastcircle5.CanCollide = false
  1159. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1160. Blastcircle5.Size = Vector3.new(10,10,10)
  1161. removeuseless:AddItem(Blastcircle5,5)
  1162. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1163. BlastShape5.MeshType = "Sphere"
  1164. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1165. Blastcircle5.CFrame = Root.CFrame
  1166.  
  1167. shockwav = Instance.new("Part", Torso)
  1168. shockwav.Size = Vector3.new(1, 1, 1)
  1169. shockwav.Transparency = 0
  1170. shockwav.BrickColor = BrickColor.new("Crimson")
  1171. shockwav.Material = "Neon"
  1172. shockwav.Anchored = true
  1173. shockwav.CanCollide = false
  1174. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1175. removeuseless:AddItem(shockwav,5)
  1176. dea = Instance.new("SpecialMesh", shockwav)
  1177. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1178. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1179. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1180. shockwav2 = Instance.new("Part", Torso)
  1181. shockwav2.Size = Vector3.new(1, 1, 1)
  1182. shockwav2.Transparency = 0
  1183. shockwav2.BrickColor = BrickColor.new("Really red")
  1184. shockwav2.Material = "Neon"
  1185. shockwav2.Anchored = true
  1186. shockwav2.CanCollide = false
  1187. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1188. removeuseless:AddItem(shockwav2,5)
  1189. dea2 = Instance.new("SpecialMesh", shockwav2)
  1190. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1191. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1192. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1193. local Hit = damagealll(50,Torso.Position)
  1194. for _,v in pairs(Hit) do
  1195. local velo2 = Instance.new("BodyVelocity", v)
  1196. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1197. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1198. removeuseless:AddItem(velo2,2)
  1199. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1200. v.Humanoid:TakeDamage(math.random(48,89))
  1201. end
  1202.  
  1203. opopo = coroutine.wrap(function()
  1204. for i = 1, 100 do
  1205. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1206. shockwav.Transparency = shockwav.Transparency + 0.02
  1207. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1208. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1209. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1210. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1211. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1212. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1213. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1214. blastwave.Transparency = blastwave.Transparency + .01
  1215. blastwave2.Transparency = blastwave2.Transparency + .03
  1216. blastwave3.Transparency = blastwave3.Transparency + .02
  1217. blastwave4.Transparency = blastwave4.Transparency + .015
  1218. blastwave5.Transparency = blastwave5.Transparency + .01
  1219. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1220. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1221. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1222. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1223. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1224. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1225. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1226. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1227. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1228. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1229. wait()
  1230. end
  1231. end)
  1232. opopo()
  1233. wait(2)
  1234. hum.WalkSpeed = 13
  1235. debounce = false
  1236. attacking = false
  1237. end
  1238. end)
  1239.  
  1240. EnergyIdle = Instance.new("Sound", Torso)
  1241. EnergyIdle.SoundId = "rbxassetid://865160364"
  1242. EnergyIdle.Looped = true
  1243. EnergyIdle.Volume = .2
  1244. EnergyIdle:Play()
  1245. doommusucus = Instance.new("Sound", Torso)
  1246. doommusucus.SoundId = "rbxassetid://261681311"
  1247. doommusucus.Looped = true
  1248. doommusucus.Volume = 1.5
  1249. doommusucus:Play()
  1250. hum.WalkSpeed = 13
  1251.  
  1252. function damagealll(Radius,Position)
  1253. local Returning = {}
  1254. for _,v in pairs(workspace:GetChildren()) do
  1255. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1256. local Mag = (v.Torso.Position - Position).magnitude
  1257. if Mag < Radius then
  1258. table.insert(Returning,v)
  1259. end
  1260. end
  1261. end
  1262. return Returning
  1263. end
  1264.  
  1265. function damagealll2(Radius,Position)
  1266. local Returning = {}
  1267. while wait() do
  1268. for _,v in pairs(workspace:GetChildren()) do
  1269. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1270. local Mag = (v.Torso.Position - Position).magnitude
  1271. if Mag < Radius then
  1272. table.insert(Returning,v)
  1273. end
  1274. end
  1275. end
  1276. end
  1277. return Returning
  1278. end
  1279.  
  1280. footsteps = Instance.new("Sound", Torso)
  1281. footsteps.SoundId = "sID://320886417"
  1282. footsteps.Looped = true
  1283. footsteps.Volume = 5
  1284.  
  1285. checks1 = coroutine.wrap(function() -------Checks
  1286. while true do
  1287. if Root.Velocity.Magnitude > 0.5 and running == false then
  1288. position = "Walking"
  1289. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1290. position = "Idle2"
  1291. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1292. position = "Idle"
  1293. elseif Root.Velocity.Magnitude > 15 then
  1294. position = "Running"
  1295. else
  1296. end
  1297. wait()
  1298. end
  1299. end)
  1300. checks1()
  1301.  
  1302. mouse.KeyDown:connect(function(Press)
  1303. Press=Press:lower()
  1304. if Press=='p' then
  1305. if debounce == true then return end
  1306. debounce = true
  1307. walking = false
  1308. attacking = true
  1309. punchcharge:Play()
  1310. for i = 1, 10 do
  1311. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1312. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1313. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1314. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1315. wait()
  1316. end
  1317. punchexplosion:Play()
  1318. hitboxpert = Instance.new("Part", LeftArm)
  1319. hitboxpert.Size = Vector3.new(2, 2, 2)
  1320. hitboxpert.CanCollide = false
  1321. hitboxpert.Transparency = 1
  1322. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1323. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1324. hitboxpert.Touched:connect(function(hit)
  1325. if hit.Parent:IsA("Part") then
  1326. elseif hit.Parent:IsA("SpecialMesh") then
  1327. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1328. elseif hit.Parent:findFirstChild("Humanoid") then
  1329. if damagedebounce == true then return end
  1330. damagedebounce = true
  1331. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1332. Slachtoffer:TakeDamage(32)
  1333. end
  1334. end)
  1335. local punchplosion = coroutine.wrap(function()
  1336. plosion = Instance.new("Part", LeftArm)
  1337. plosion.Size = Vector3.new(1, 1, 1)
  1338. plosion.Transparency = 0.2
  1339. plosion.BrickColor = BrickColor.new("Crimson")
  1340. plosion.Anchored = true
  1341. plosion.CanCollide = false
  1342. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1343. dea1 = Instance.new("SpecialMesh", plosion)
  1344. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1345. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1346. for i = 1, 25 do
  1347. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1348. plosion.Transparency = plosion.Transparency + 0.07
  1349. wait()
  1350. end
  1351. end)
  1352. punchplosion()
  1353. for i = 1, 10 do
  1354. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1355. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1356. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1357. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1358. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1359. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1360. wait()
  1361. end
  1362. hitboxpert:Destroy()
  1363. hitboxweld:Destroy()
  1364. plosion:Destroy()
  1365. attacking = false
  1366. damagedebounce = false
  1367. debounce = false
  1368. end
  1369. end)
  1370.  
  1371. mouse.KeyDown:connect(function(Press)
  1372. Press=Press:lower()
  1373. if Press=='t' then
  1374. if tauntdebounce == true then return end
  1375. tauntdebounce = true
  1376. rdnm = soundtable[math.random(1,#soundtable)]
  1377. tauntsound = Instance.new("Sound", Head)
  1378. tauntsound.Volume = .8
  1379. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1380. tauntsound.Looped = false
  1381. tauntsound:Play()
  1382. wait(tauntsound.TimeLength)
  1383. wait(3)
  1384. tauntsound:Remove()
  1385. wait(1)
  1386. tauntdebounce = false
  1387. debounce = false
  1388. end
  1389. end)
  1390.  
  1391.  
  1392. mouse.KeyDown:connect(function(Press)
  1393. Press=Press:lower()
  1394. if Press=='l' then
  1395. if debounce then return end
  1396. debounce = true
  1397. attacking = true
  1398. punchcharge2:Play()
  1399. hum.WalkSpeed = 13
  1400. for i = 1, 8 do
  1401. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1402. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1403. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1404. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1405. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1406. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1407. wait()
  1408. end
  1409. local shockwavv = coroutine.wrap(function()
  1410. shockwav = Instance.new("Part", LeftArm)
  1411. shockwav.Size = Vector3.new(1, 1, 1)
  1412. shockwav.Transparency = 0
  1413. shockwav.BrickColor = BrickColor.new("Really black")
  1414. shockwav.Anchored = true
  1415. shockwav.CanCollide = false
  1416. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1417. dea2 = Instance.new("SpecialMesh", shockwav)
  1418. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1419. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1420. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1421.  
  1422. shockwav2 = Instance.new("Part", LeftArm)
  1423. shockwav2.Size = Vector3.new(1, 1, 1)
  1424. shockwav2.Transparency = 0
  1425. shockwav2.BrickColor = BrickColor.new("Crimson")
  1426. shockwav2.Anchored = true
  1427. shockwav2.CanCollide = false
  1428. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1429. dea3 = Instance.new("SpecialMesh", shockwav2)
  1430. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1431. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1432. removeuseless:AddItem(shockwav2,5)
  1433.  
  1434. shockesr = Instance.new("Part", Torso)
  1435. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1436. shockesr.Material = "Neon"
  1437. shockesr.BrickColor = BrickColor.new("Crimson")
  1438. shockesr.Transparency = 0
  1439. shockesr.Anchored = true
  1440. shockesr.CanCollide = false
  1441. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1442. shockerMESH.MeshType = "Sphere"
  1443. shockerMESH.Scale = Vector3.new(1,1,1)
  1444. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1445. removeuseless:AddItem(shockesr,5)
  1446.  
  1447. local Hit = damagealll(14,Torso.Position)
  1448. for _,v in pairs(Hit) do
  1449. local velo2 = Instance.new("BodyVelocity", v)
  1450. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1451. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1452. removeuseless:AddItem(velo2,2)
  1453. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1454. v.Humanoid:TakeDamage(30)
  1455. end
  1456.  
  1457. for i = 1, 25 do
  1458. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1459. shockwav.Transparency = shockwav.Transparency + 0.07
  1460. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1461. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1462. shockesr.Transparency = shockesr.Transparency + 0.07
  1463. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1464. wait()
  1465. end
  1466. end)
  1467. shockwavv()
  1468. punchexplosion2:Play()
  1469. chunks = Instance.new("Part", workspace)
  1470. chunks.BrickColor = BrickColor.new("Really red")
  1471. chunks.Size = Vector3.new(2, 2, 2)
  1472. chunks.Anchored = true
  1473. chunks.Material = "Neon"
  1474. chunks.TopSurface = "Smooth"
  1475. chunks.BottomSurface = "Smooth"
  1476. chunks.CanCollide = false
  1477. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1478. table.insert(SlowlyFade,chunks)
  1479. removeuseless:AddItem(chunks,5)
  1480. chunks2 = Instance.new("Part", workspace)
  1481. chunks2.BrickColor = BrickColor.new("Crimson")
  1482. chunks2.Size = Vector3.new(2, 2, 2)
  1483. chunks2.Anchored = true
  1484. chunks2.Material = "Neon"
  1485. chunks2.TopSurface = "Smooth"
  1486. chunks2.BottomSurface = "Smooth"
  1487. chunks2.CanCollide = false
  1488. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1489. table.insert(SlowlyFade,chunks2)
  1490. removeuseless:AddItem(chunks2,5)
  1491. chunks3 = Instance.new("Part", workspace)
  1492. chunks3.BrickColor = BrickColor.new("Really red")
  1493. chunks3.Size = Vector3.new(2, 2, 2)
  1494. chunks3.Anchored = true
  1495. chunks3.Material = "Neon"
  1496. chunks3.CanCollide = false
  1497. chunks3.TopSurface = "Smooth"
  1498. chunks3.BottomSurface = "Smooth"
  1499. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1500. table.insert(SlowlyFade,chunks3)
  1501. removeuseless:AddItem(chunks3,5)
  1502. chunks4 = Instance.new("Part", workspace)
  1503. chunks4.BrickColor = BrickColor.new("Crimson")
  1504. chunks4.Size = Vector3.new(2, 2, 2)
  1505. chunks4.Anchored = true
  1506. chunks4.TopSurface = "Smooth"
  1507. chunks4.BottomSurface = "Smooth"
  1508. chunks4.Material = "Neon"
  1509. chunks4.CanCollide = false
  1510. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1511. table.insert(SlowlyFade,chunks4)
  1512. removeuseless:AddItem(chunks4,5)
  1513. hum.WalkSpeed = 0
  1514. for i = 1, 15 do
  1515. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1516. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1517. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1518. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1519. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1520. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1521. wait()
  1522. end
  1523. hum.WalkSpeed = 13
  1524. attacking = false
  1525. damagedebounce = false
  1526. shockwav:Remove()
  1527. shockwav2:Remove()
  1528. shockesr:Remove()
  1529. debounce = false
  1530. end
  1531. end)
  1532.  
  1533. mouse.KeyDown:connect(function(Press)
  1534. Press=Press:lower()
  1535. if Press=='k' then
  1536. if debounce then return end
  1537. debounce = true
  1538. attacking = true
  1539. punchcharge2:Play()
  1540. hum.WalkSpeed = 0
  1541. for i = 1, 8 do
  1542. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1543. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1544. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1545. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1546. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1547. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1548. wait()
  1549. end
  1550. punchexplosion3:Play()
  1551. local wtfboomzorz = coroutine.wrap(function()
  1552. shockesr = Instance.new("Part", Torso)
  1553. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1554. shockesr.Material = "Neon"
  1555. shockesr.BrickColor = BrickColor.new("Crimson")
  1556. shockesr.Transparency = 0
  1557. shockesr.Anchored = true
  1558. shockesr.CanCollide = false
  1559. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1560. shockerMESH.MeshType = "Sphere"
  1561. shockerMESH.Scale = Vector3.new(1,1,1)
  1562. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1563. removeuseless:AddItem(shockesr,5)
  1564.  
  1565. shockwav = Instance.new("Part", LeftArm)
  1566. shockwav.Size = Vector3.new(1, 1, 1)
  1567. shockwav.Transparency = 0
  1568. shockwav.BrickColor = BrickColor.new("Really red")
  1569. shockwav.Anchored = true
  1570. shockwav.CanCollide = false
  1571. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1572. dea2 = Instance.new("SpecialMesh", shockwav)
  1573. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1574. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1575. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1576. removeuseless:AddItem(shockwav,5)
  1577.  
  1578. shockwav2 = Instance.new("Part", LeftArm)
  1579. shockwav2.Size = Vector3.new(1, 1, 1)
  1580. shockwav2.Transparency = 0
  1581. shockwav2.BrickColor = BrickColor.new("Crimson")
  1582. shockwav2.Anchored = true
  1583. shockwav2.CanCollide = false
  1584. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1585. dea3 = Instance.new("SpecialMesh", shockwav2)
  1586. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1587. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1588. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1589. removeuseless:AddItem(shockwav2,5)
  1590.  
  1591. shockwav3 = Instance.new("Part", LeftArm)
  1592. shockwav3.Size = Vector3.new(1, 1, 1)
  1593. shockwav3.Transparency = 0
  1594. shockwav3.BrickColor = BrickColor.new("Really red")
  1595. shockwav3.Anchored = true
  1596. shockwav3.CanCollide = false
  1597. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1598. dea4 = Instance.new("SpecialMesh", shockwav3)
  1599. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1600. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1601. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1602. removeuseless:AddItem(shockwav3,5)
  1603.  
  1604. local Hit = damagealll(35,Torso.Position)
  1605. for _,v in pairs(Hit) do
  1606. v:BreakJoints()
  1607. end
  1608. for i = 1, 25 do
  1609. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1610. shockwav.Transparency = shockwav.Transparency + 0.07
  1611. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1612. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1613. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1614. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1615. shockesr.Transparency = shockesr.Transparency + 0.08
  1616. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1617. wait()
  1618. end
  1619. end)
  1620. wtfboomzorz()
  1621. for i = 1, 8 do
  1622. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1623. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1624. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1625. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1626. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1627. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1628. wait()
  1629. end
  1630. for i = 1, 26 do
  1631. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1632. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1633. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1634. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1635. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1636. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1637. wait()
  1638. end
  1639. hum.WalkSpeed = 13
  1640. debounce = false
  1641. attacking = false
  1642. end
  1643. end)
  1644.  
  1645. mouse.KeyDown:connect(function(Press)
  1646. Press=Press:lower()
  1647. if Press=='o' then
  1648. if debounce then return end
  1649. debounce = true
  1650. attacking = true
  1651. hum.WalkSpeed = 0
  1652. local theendbegin = coroutine.wrap(function()
  1653. shockwav = Instance.new("Part", Torso)
  1654. shockwav.Size = Vector3.new(1, 1, 1)
  1655. shockwav.Transparency = 0
  1656. shockwav.BrickColor = BrickColor.new("Really red")
  1657. shockwav.Material = "Neon"
  1658. shockwav.Anchored = true
  1659. shockwav.CanCollide = false
  1660. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1661. dea2 = Instance.new("SpecialMesh", shockwav)
  1662. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1663. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1664. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1665. removeuseless:AddItem(shockwav,5)
  1666. shockwav2 = Instance.new("Part", Torso)
  1667. shockwav2.Size = Vector3.new(1, 1, 1)
  1668. shockwav2.Transparency = 0
  1669. shockwav2.Material = "Neon"
  1670. shockwav2.BrickColor = BrickColor.new("Crimson")
  1671. shockwav2.Anchored = true
  1672. shockwav2.CanCollide = false
  1673. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1674. dea3 = Instance.new("SpecialMesh", shockwav2)
  1675. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1676. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1677. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1678. removeuseless:AddItem(shockwav2,5)
  1679. for i = 1, 125 do
  1680. shockwav.Transparency = shockwav.Transparency + 0.03
  1681. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1682. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1683. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1684. wait()
  1685. end
  1686. end)
  1687. theendbegin()
  1688. boomswoosh:Play()
  1689. for i = 1, 50 do
  1690. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1691. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1692. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1693. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1694. wait()
  1695. end
  1696. EndOfTimes = true
  1697. local TheEnd = coroutine.wrap(function()
  1698. while EndOfTimes do
  1699. TheEndTimeWave = Instance.new("Part", Torso)
  1700. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1701. TheEndTimeWave.Transparency = 1
  1702. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1703. TheEndTimeWave.Material = "Neon"
  1704. TheEndTimeWave.Anchored = true
  1705. TheEndTimeWave.CanCollide = false
  1706. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1707. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1708. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1709. DDT.Scale = Vector3.new(50, 50, 50)
  1710. removeuseless:AddItem(TheEndTimeWave,2)
  1711. table.insert(TheEnd,TheEndTimeWave)
  1712. table.insert(TheEnd2,DDT)
  1713. wait(0.1)
  1714. end
  1715. end)
  1716. TheEnd()
  1717. local EndOrb = coroutine.wrap(function()
  1718. EnddOrb = Instance.new("Part", Torso)
  1719. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1720. EnddOrb.Material = "Neon"
  1721. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1722. EnddOrb.Transparency = 1
  1723. EnddOrb.Anchored = true
  1724. EnddOrb.CanCollide = false
  1725. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1726. EnddOrbMESH.MeshType = "Sphere"
  1727. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1728. EnddOrb.CFrame = Torso.CFrame
  1729. while EnddOrb.Transparency > 0 do
  1730. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1731. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1732. wait()
  1733. end
  1734. end)
  1735. EndOrb()
  1736. TheEndSound2:Play()
  1737. while EnddOrb.Transparency > 0 do
  1738. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1739. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1740. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1741. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1742. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1743. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1744. wait()
  1745. end
  1746. TheEndSound2:Stop()
  1747. TheEndSound:Play()
  1748. EndOfTimes = false
  1749. for i = 1, 100 do
  1750. EnddOrb.CFrame = Torso.CFrame
  1751. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1752. wait()
  1753. end
  1754. wait(2)
  1755. local dissapend = coroutine.wrap(function()
  1756. for i = 1, 100 do
  1757. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1758. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1759. wait()
  1760. end
  1761. end)
  1762. dissapend()
  1763. ROOOAAAAH:Play()
  1764. local opforr = coroutine.wrap(function()
  1765. while true do
  1766. if loowki then break end
  1767. TheEndTimeWave2 = Instance.new("Part", Torso)
  1768. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1769. TheEndTimeWave2.Transparency = 0.4
  1770. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1771. TheEndTimeWave2.Material = "Neon"
  1772. TheEndTimeWave2.Anchored = true
  1773. TheEndTimeWave2.CanCollide = false
  1774. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1775. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1776. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1777. DDT2.Scale = Vector3.new(1, 1, 1)
  1778. removeuseless:AddItem(TheEndTimeWave2,3)
  1779. table.insert(TheEnd4,TheEndTimeWave2)
  1780. table.insert(TheEnd3,DDT2)
  1781. EnddOrb2 = Instance.new("Part", Torso)
  1782. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1783. EnddOrb2.Material = "Neon"
  1784. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1785. EnddOrb2.Transparency = 0
  1786. EnddOrb2.Anchored = true
  1787. EnddOrb2.CanCollide = false
  1788. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1789. EnddOrbMESH2.MeshType = "Sphere"
  1790. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1791. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1792. removeuseless:AddItem(EnddOrb2,2)
  1793. table.insert(TheEnd2,EnddOrbMESH2)
  1794. table.insert(SlowlyFade,EnddOrb2)
  1795. wait(0.1)
  1796. end
  1797. end)
  1798. opforr()
  1799. for i = 1, 20 do
  1800. local Hit = damagealll(60,Torso.Position)
  1801. for _,v in pairs(Hit) do
  1802. v.Humanoid:TakeDamage(3)
  1803. end
  1804. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1805. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1806. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1807. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1808. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1809. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1810. wait()
  1811. end
  1812. local damgog = coroutine.wrap(function()
  1813. while true do
  1814. if loowki then return end
  1815. local Hit = damagealll(60,Torso.Position)
  1816. for _,v in pairs(Hit) do
  1817. v.Humanoid:TakeDamage(1)
  1818. end
  1819. wait()
  1820. end
  1821. end)
  1822. damgog()
  1823. wait(ROOOAAAAH.TimeLength)
  1824. loowki = true
  1825. wait(.5)
  1826. for i = 1, 40 do
  1827. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1828. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1830. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1831. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1832. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1833. wait()
  1834. end
  1835. for i = 1, 100 do
  1836. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1837. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1838. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1839. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1840. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1841. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1842. wait()
  1843. end
  1844. attacking = false
  1845. debounce = false
  1846. loowki = false
  1847. EndOfTimes = false
  1848. hum.WalkSpeed = 13
  1849. end
  1850. end)
  1851.  
  1852. mouse.KeyDown:connect(function(Press)
  1853. Press=Press:lower()
  1854. if Press=='j' then
  1855. if debounce then return end
  1856. debounce = true
  1857. attacking = true
  1858. zorro = true
  1859. local timereft = coroutine.wrap(function()
  1860. shockesr = Instance.new("Part", Torso)
  1861. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1862. shockesr.Material = "Neon"
  1863. shockesr.BrickColor = BrickColor.new("Crimson")
  1864. shockesr.Transparency = 0
  1865. shockesr.Anchored = true
  1866. shockesr.CanCollide = false
  1867. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1868. shockerMESH.MeshType = "Cylinder"
  1869. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1870. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1871. riftopen = Instance.new("Sound", shockesr)
  1872. riftopen.SoundId = "rbxassetid://93724183"
  1873. riftopen.Looped = false
  1874. riftopen.Volume = 2
  1875. riftopen:Play()
  1876. while zorro do
  1877. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1878. wait()
  1879. end
  1880. end)
  1881. timereft()
  1882. for i = 1, 50 do
  1883. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1885. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1886. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1887. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1888. wait()
  1889. end
  1890. zorro = false
  1891. punchcharge3:Play()
  1892. for i = 1, 10 do
  1893. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1894. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1895. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1896. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1897. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1898. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1899. wait()
  1900. end
  1901. astral = true
  1902. local astralshocks = coroutine.wrap(function()
  1903. while astral do
  1904. Astralshock = Instance.new("Part", Torso)
  1905. Astralshock.Size = Vector3.new(1, 1, 1)
  1906. Astralshock.Transparency = 0
  1907. Astralshock.BrickColor = BrickColor.new("Really red")
  1908. Astralshock.Material = "Neon"
  1909. Astralshock.Anchored = true
  1910. Astralshock.CanCollide = false
  1911. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1912. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1913. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1914. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1915. table.insert(TheEnd3,DDTASTRAL)
  1916. table.insert(SlowlyFade,Astralshock)
  1917. removeuseless:AddItem(Astralshock,2)
  1918. wait(0.3)
  1919. end
  1920. end)
  1921. local astralshocks2 = coroutine.wrap(function()
  1922. while astral do
  1923. Astralshock2 = Instance.new("Part", Torso)
  1924. Astralshock2.Size = Vector3.new(1, 1, 1)
  1925. Astralshock2.Transparency = 0
  1926. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1927. Astralshock2.Material = "Neon"
  1928. Astralshock2.Anchored = true
  1929. Astralshock2.CanCollide = false
  1930. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1931. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1932. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1933. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1934. table.insert(UpMover,Astralshock2)
  1935. table.insert(SlowlyFade,Astralshock2)
  1936. removeuseless:AddItem(Astralshock2,2)
  1937. wait(0.2)
  1938. end
  1939. end)
  1940. astralshocks2()
  1941. astralshocks()
  1942. riftopen2 = Instance.new("Sound", shockesr)
  1943. riftopen2.SoundId = "rbxassetid://907527750"
  1944. riftopen2.Looped = false
  1945. riftopen2.Volume = 2
  1946. riftopen2:Play()
  1947. local fofp = coroutine.wrap(function()
  1948. riftopen3 = Instance.new("Sound", shockesr)
  1949. riftopen3.SoundId = "rbxassetid://1190833720"
  1950. riftopen3.Looped = false
  1951. riftopen3.Volume = 0
  1952. removeuseless:AddItem(riftopen3,10)
  1953. removeuseless:AddItem(shockesr,6)
  1954. riftopen3:Play()
  1955. while riftopen3.Volume < 3 do
  1956. riftopen3.Volume = riftopen3.Volume + 0.2
  1957. wait()
  1958. end
  1959. while astral do
  1960. wait()
  1961. end
  1962. while riftopen3.Volume > 0 do
  1963. riftopen3.Volume = riftopen3.Volume - 0.1
  1964. wait()
  1965. end
  1966. end)
  1967. fofp()
  1968. local astraldmg = coroutine.wrap(function()
  1969. for i = 1, 5 do
  1970. local Hit = damagealll(20,shockesr.Position)
  1971. for _,v in pairs(Hit) do
  1972. v.Humanoid:TakeDamage(25)
  1973. end
  1974. wait(1)
  1975. end
  1976. end)
  1977. astraldmg()
  1978. while shockesr.Transparency < 1 do
  1979. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1980. shockesr.Transparency = shockesr.Transparency + 0.02
  1981. wait()
  1982. end
  1983. astral = false
  1984. debounce = false
  1985. attacking = false
  1986. riftopen:Remove()
  1987. riftopen2:Remove()
  1988. end
  1989. end)
  1990.  
  1991. mouse.KeyDown:connect(function(Press)
  1992. Press=Press:lower()
  1993. if Press=='r' then
  1994. if debounce then return end
  1995. debounce = true
  1996. attacking = true
  1997. borb = true
  1998. hum.WalkSpeed = 0
  1999. punchcharge:Play()
  2000. for i = 1, 8 do
  2001. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2002. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2003. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2004. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2005. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2006. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2007. wait()
  2008. end
  2009. BlackPowerBall = Instance.new("Part", Torso)
  2010. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2011. BlackPowerBall.Anchored = true
  2012. BlackPowerBall.Shape = 0
  2013. BlackPowerBall.Material = "Neon"
  2014. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2015. BlackPowerBall.CanCollide = false
  2016. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2017. local increasesizeball = coroutine.wrap(function()
  2018. for i = 1, 20 do
  2019. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2020. wait()
  2021. end
  2022. end)
  2023. increasesizeball()
  2024. OMEGABLASTER = Instance.new("Sound", RightArm)
  2025. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2026. OMEGABLASTER.Pitch = 1.5
  2027. OMEGABLASTER.Volume = 2
  2028. OMEGABLASTER:Play()
  2029. for i = 1, 25 do
  2030. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2031. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2032. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2033. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2034. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2035. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2036. wait()
  2037. end
  2038. for i = 1, 8 do
  2039. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2040. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2041. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2042. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2043. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2044. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2045. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2046. wait()
  2047. end
  2048. local shootthemballs = coroutine.wrap(function()
  2049. BlackPowerBall.Anchored = false
  2050. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2051. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2052. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2053. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2054. wait()
  2055. end)
  2056. shootthemballs()
  2057. for i = 1, 12 do
  2058. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2059. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2060. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2061. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2062. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2063. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2064. wait()
  2065. end
  2066. BlackPowerBall.Touched:connect(function(OnHit)
  2067. if hitters == true then return end
  2068. hitters = true
  2069. BlackPowerBall.Anchored = true
  2070. BlackPowerBall.Transparency = 1
  2071. local Hit = damagealll(32,BlackPowerBall.Position)
  2072. for _,v in pairs(Hit) do
  2073. v.Humanoid:TakeDamage(40)
  2074. end
  2075. explosivesound = Instance.new("Sound", BlackPowerBall)
  2076. explosivesound.SoundId = "rbxassetid://400765078"
  2077. explosivesound.Looped = false
  2078. explosivesound.Volume = 2
  2079. explosivesound.Pitch = 2
  2080. explosivesound:Play()
  2081. for i = 1, 3 do
  2082. ExplosionBall = Instance.new("Part", Torso)
  2083. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2084. ExplosionBall.Anchored = true
  2085. ExplosionBall.Shape = 0
  2086. ExplosionBall.Material = "Neon"
  2087. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2088. ExplosionBall.CanCollide = false
  2089. ExplosionBall.Size = BlackPowerBall.Size
  2090. ExplosionBallshock = Instance.new("Part", Torso)
  2091. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2092. ExplosionBallshock.Transparency = 0
  2093. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2094. ExplosionBallshock.Material = "Neon"
  2095. ExplosionBallshock.Anchored = true
  2096. ExplosionBallshock.CanCollide = false
  2097. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2098. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2099. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2100. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2101. table.insert(Extreme,ExplosionBall)
  2102. table.insert(SlowlyFade,ExplosionBall)
  2103. table.insert(SlowlyFade,ExplosionBallshock)
  2104. table.insert(ExtremeM,ExplosionBallshockDDT)
  2105. removeuseless:AddItem(ExplosionBall,2)
  2106. removeuseless:AddItem(ExplosionBallshock,2)
  2107. wait(0.1)
  2108. end
  2109. borb = false
  2110. hitters = false
  2111. end)
  2112. hum.WalkSpeed = 13
  2113. local time = coroutine.wrap(function()
  2114. for i = 1, 100 do
  2115. if borb == false then break end
  2116. wait()
  2117. end
  2118. BlackPowerBall:Remove()
  2119. debounce = false
  2120. balldebounce = false
  2121. hitters = false
  2122. end)
  2123. time()
  2124. attacking = false
  2125. while wait() do
  2126. if borb == false then break end
  2127. wait()
  2128. end
  2129. balldebounce = false
  2130. debounce = false
  2131. hitters = false
  2132. end
  2133. end)
  2134.  
  2135. mouse.KeyDown:connect(function(Press)
  2136. Press=Press:lower()
  2137. if Press=='h' then
  2138. if debounce == true then return end
  2139. debounce = true
  2140. walking = false
  2141. hit = false
  2142. attacking = true
  2143. punchcharge:Play()
  2144. bbm = Instance.new("Sound", Torso)
  2145. bbm.SoundId = "rbxassetid://1412100204"
  2146. bbm.Volume = 6
  2147. bbm:Play()
  2148. hum.WalkSpeed = 0
  2149. local createnergyblast = coroutine.wrap(function()
  2150. BlastWave = Instance.new("Part", Torso)
  2151. BlastWave.Material = "Neon"
  2152. BlastWave.Anchored = true
  2153. BlastWave.CanCollide = false
  2154. BlastWave.BrickColor = BrickColor.new("Crimson")
  2155. BlastWave.Size = Vector3.new(.1,.1,.1)
  2156. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2157. BlastShape.MeshType = "Sphere"
  2158. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2159. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2160. end)
  2161. createnergyblast()
  2162. local sizeincrease = coroutine.wrap(function()
  2163. for i = 1, 45 do
  2164. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2165. wait()
  2166. end
  2167. end)
  2168. sizeincrease()
  2169. local RetrEnergy2 = coroutine.wrap(function()
  2170. for i = 1, 10 do
  2171. circlescircles = Instance.new("Part", Torso)
  2172. circlescircles.Size = Vector3.new(1, 1, 1)
  2173. circlescircles.Transparency = 0.2
  2174. circlescircles.BrickColor = BrickColor.new("Really red")
  2175. circlescircles.Material = "Neon"
  2176. circlescircles.Anchored = true
  2177. circlescircles.CanCollide = false
  2178. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2179. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2180. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2181. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2182. removeuseless:AddItem(circlescircles,1)
  2183. table.insert(nonmeshRepeater2,circlescircles)
  2184. table.insert(TheEnd2,circlescirclesmesh)
  2185. wait(.1)
  2186. end
  2187. end)
  2188. RetrEnergy2()
  2189. local RetrEnergy = coroutine.wrap(function()
  2190. for i = 1, 7 do
  2191. RetrEnergy1 = Instance.new("Part", Torso)
  2192. RetrEnergy1.Material = "Neon"
  2193. RetrEnergy1.Anchored = true
  2194. RetrEnergy1.CanCollide = false
  2195. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2196. RetrEnergy1.Transparency = 0.5
  2197. RetrEnergy1.Size = Vector3.new(10,10,10)
  2198. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2199. RetrEnergy1Shape.MeshType = "Sphere"
  2200. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2201. RetrEnergy1.CFrame = BlastWave.CFrame
  2202. table.insert(LessSize,RetrEnergy1)
  2203. table.insert(Repeater2,RetrEnergy1)
  2204. removeuseless:AddItem(RetrEnergy1,2)
  2205. wait(0.2)
  2206. end
  2207. end)
  2208. RetrEnergy()
  2209. for i = 1, 10 do
  2210. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2211. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2212. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2213. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2214. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2215. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2216. wait()
  2217. end
  2218. wait(1)
  2219. local shocks = coroutine.wrap(function()
  2220. while BlastWave.Transparency < 1 do
  2221. shockoftheblast = Instance.new("Part", Torso)
  2222. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2223. shockoftheblast.Transparency = 0
  2224. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2225. shockoftheblast.Material = "Neon"
  2226. shockoftheblast.Anchored = true
  2227. shockoftheblast.CanCollide = false
  2228. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2229. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2230. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2231. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2232. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2233. removeuseless:AddItem(shockoftheblast,.5)
  2234. table.insert(ForwardMover,shockoftheblast)
  2235. table.insert(nonmeshRepeater2,shockoftheblast)
  2236. wait(.1)
  2237. end
  2238. end)
  2239. shocks()
  2240. x0412:Play()
  2241. ReaperLaunch = Instance.new("Sound", LeftArm)
  2242. ReaperLaunch.Volume = 3
  2243. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2244. ReaperLaunch:Play()
  2245. hum.WalkSpeed = 2
  2246. TheBeam = Instance.new("Part", LeftArm)
  2247. TheBeam.CanCollide = false
  2248. TheBeam.Size = Vector3.new(1,3,3)
  2249. TheBeam.Material = "Neon"
  2250. TheBeam.Anchored = true
  2251. TheBeam.BrickColor = BrickColor.new("Crimson")
  2252. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2253. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2254. TheBeamMESH.MeshType = "Cylinder"
  2255. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2256. TheBeam.Touched:connect(function(hit)
  2257. if hit.Parent:IsA("Part") then
  2258. elseif hit.Parent:IsA("SpecialMesh") then
  2259. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2260. elseif hit.Parent:findFirstChild("Humanoid") then
  2261. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2262. Slachtoffer:TakeDamage(30)
  2263. wait(.6)
  2264. end
  2265. end)
  2266. for i = 1, 100 do
  2267. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2268. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2269. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2270. wait()
  2271. end
  2272. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2273. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2274. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2275. wait()
  2276. end
  2277. debounce = false
  2278. attacking = false
  2279. TheBeam:Remove()
  2280. BlastWave:Remove()
  2281. end
  2282. end)
  2283.  
  2284. mouse.KeyDown:connect(function(Press)
  2285. Press=Press:lower()
  2286. if Press=='q' then
  2287. if debounce then return end
  2288. debounce = true
  2289. attacking = true
  2290. open = true
  2291. nepo = true
  2292. hum.WalkSpeed = 0
  2293. bigrift = Instance.new("Part", Torso)
  2294. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2295. bigrift.Material = "Neon"
  2296. bigrift.Transparency = 1
  2297. bigrift.Anchored = true
  2298. bigrift.CanCollide = false
  2299. bigriftdecal = Instance.new("Decal", bigrift)
  2300. bigriftdecal.Face = "Top"
  2301. bigriftdecal.Texture = "rbxassetid://702583926"
  2302. local bigriftopen = coroutine.wrap(function()
  2303. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2304. while open do
  2305. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2306. wait()
  2307. end
  2308. end)
  2309. bigriftopen()
  2310. local rotate = coroutine.wrap(function()
  2311. while nepo do
  2312. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2313. wait()
  2314. end
  2315. end)
  2316. rotate()
  2317. for i = 1, 15 do
  2318. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2319. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2320. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2321. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2322. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2323. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2324. wait()
  2325. end
  2326. open = false
  2327. for i = 1, 8 do
  2328. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2329. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2330. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2331. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2332. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2333. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2334. wait()
  2335. end
  2336. local openshocks = coroutine.wrap(function()
  2337. for i = 1, 2 do
  2338. openshock2 = Instance.new("Part", Torso)
  2339. openshock2.Size = Vector3.new(1, 1, 1)
  2340. openshock2.Transparency = 0
  2341. openshock2.BrickColor = BrickColor.new("Really red")
  2342. openshock2.Material = "Neon"
  2343. openshock2.Anchored = true
  2344. openshock2.CanCollide = false
  2345. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2346. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2347. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2348. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2349. removeuseless:AddItem(openshock2,2)
  2350. table.insert(TheEnd3,DDTopenshock2)
  2351. table.insert(SlowlyFade,openshock2)
  2352. openshock = Instance.new("Part", Torso)
  2353. openshock.Size = Vector3.new(1, 1, 1)
  2354. openshock.Transparency = 0
  2355. openshock.BrickColor = BrickColor.new("Really red")
  2356. openshock.Material = "Neon"
  2357. openshock.Anchored = true
  2358. openshock.CanCollide = false
  2359. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2360. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2361. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2362. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2363. removeuseless:AddItem(openshock,2)
  2364. table.insert(TheEnd3,DDTopenshock)
  2365. table.insert(SlowlyFade,openshock)
  2366. wait(.2)
  2367. end
  2368. end)
  2369. openshocks()
  2370. wreckingbrick = Instance.new("Part", Torso)
  2371. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2372. wreckingbrick.Material = "Neon"
  2373. wreckingbrick.Transparency = 0
  2374. wreckingbrick.Anchored = true
  2375. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2376. wreckingbrick.CanCollide = false
  2377. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2378. iffalsedontspin = true
  2379. local rotq = coroutine.wrap(function()
  2380. while iffalsedontspin do
  2381. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2382. wait()
  2383. end
  2384. end)
  2385. rotq()
  2386. swooshsound = Instance.new("Sound", wreckingbrick)
  2387. swooshsound.Volume = 1
  2388. swooshsound.SoundId = "rbxassetid://148894535"
  2389. swooshsound.Looped = false
  2390. swooshsound:Play()
  2391. removeuseless:AddItem(swooshsound,2)
  2392. for i = 1, 10 do
  2393. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2394. wait()
  2395. end
  2396. for i = 1, 8 do
  2397. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2398. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2399. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2400. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2401. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2402. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2403. wait()
  2404. end
  2405. local removeportal = coroutine.wrap(function()
  2406. for i = 1, 20 do
  2407. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2408. wait()
  2409. end
  2410. nepo = false
  2411. bigrift:Remove()
  2412. end)
  2413. removeportal()
  2414. wait(.5)
  2415. iffalsedontspin = false
  2416. wreckingbrick.Anchored = false
  2417. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2418. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2419. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2420. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2421. removeuseless:AddItem(wreckingbrick,5)
  2422. function onTouchedBrick(part)
  2423. local h = part.Parent:findFirstChild("Humanoid")
  2424. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2425. if hit then return end
  2426. hit = true
  2427. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2428. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2429. heavyhitimpact.Volume = 1
  2430. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2431. heavyhitimpact.Looped = false
  2432. heavyhitimpact:Play()
  2433. removeuseless:AddItem(heavyhitimpact,2)
  2434. h.Health = h.Health - 35
  2435. wait(1)
  2436. hit = false
  2437. end
  2438. end
  2439. wreckingbrick.Touched:connect(onTouchedBrick)
  2440. for i = 1, 10 do
  2441. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2442. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2443. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2444. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2445. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2446. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2447. wait()
  2448. end
  2449. for i = 1, 2 do
  2450. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2451. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2452. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2453. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2454. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2455. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2456. wait()
  2457. end
  2458. attacking = false
  2459. hum.WalkSpeed = 13
  2460. wait(0.3)
  2461. debounce = false
  2462. end
  2463. end)
  2464.  
  2465. mouse.KeyDown:connect(function(Press)
  2466. Press=Press:lower()
  2467. if Press=='x' then
  2468. if debounce then return end
  2469. debounce = true
  2470. attacking = true
  2471. notbreakeffect = true
  2472. hum.WalkSpeed = 0
  2473. step = Instance.new("Sound", Torso)
  2474. step.SoundId = "rbxassetid://337064700"
  2475. step.Volume = 2
  2476. step:Play()
  2477. for i = 1, 12 do
  2478. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2479. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2480. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2481. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2482. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2483. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2484. wait()
  2485. end
  2486. knockbackhitbox = Instance.new("Part", Torso)
  2487. knockbackhitbox.Size = Vector3.new(5,5,3)
  2488. knockbackhitbox.Transparency = 1
  2489. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2490. local flyposition = coroutine.wrap(function()
  2491. for i = 1, 10 do
  2492. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2493. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2494. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2495. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2496. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2497. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2498. wait()
  2499. end
  2500. end)
  2501. local aftereffect = coroutine.wrap(function()
  2502. while notbreakeffect do
  2503. leftarmeffect = Instance.new("Part", Torso)
  2504. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2505. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2506. leftarmeffect.Material = "Neon"
  2507. leftarmeffect.Anchored = true
  2508. leftarmeffect.CanCollide = false
  2509. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2510. table.insert(SlowlyFade,leftarmeffect)
  2511. removeuseless:AddItem(leftarmeffect,2)
  2512. rightarmeffect = Instance.new("Part", Torso)
  2513. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2514. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2515. rightarmeffect.Material = "Neon"
  2516. rightarmeffect.Anchored = true
  2517. rightarmeffect.CanCollide = false
  2518. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2519. table.insert(SlowlyFade,rightarmeffect)
  2520. removeuseless:AddItem(rightarmeffect,2)
  2521. leftlegeffect = Instance.new("Part", Torso)
  2522. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2523. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2524. leftlegeffect.Material = "Neon"
  2525. leftlegeffect.Anchored = true
  2526. leftlegeffect.CanCollide = false
  2527. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2528. table.insert(SlowlyFade,leftlegeffect)
  2529. removeuseless:AddItem(leftlegeffect,2)
  2530. rightlegeffect = Instance.new("Part", Torso)
  2531. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2532. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2533. rightlegeffect.Material = "Neon"
  2534. rightlegeffect.Anchored = true
  2535. rightlegeffect.CanCollide = false
  2536. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2537. table.insert(SlowlyFade,rightlegeffect)
  2538. removeuseless:AddItem(rightlegeffect,2)
  2539. wait()
  2540. end
  2541. end)
  2542. local sawnicboomzor = coroutine.wrap(function()
  2543. while notbreakeffect do
  2544. openshock2 = Instance.new("Part", Torso)
  2545. openshock2.Size = Vector3.new(1, 1, 1)
  2546. openshock2.Transparency = 0
  2547. openshock2.BrickColor = BrickColor.new("Really red")
  2548. openshock2.Material = "Neon"
  2549. openshock2.Anchored = true
  2550. openshock2.CanCollide = false
  2551. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2552. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2553. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2554. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2555. removeuseless:AddItem(openshock2,2)
  2556. table.insert(TheEnd3,DDTopenshock2)
  2557. table.insert(SlowlyFade,openshock2)
  2558. wait(0.1)
  2559. end
  2560. end)
  2561. local knockback = coroutine.wrap(function()
  2562. knockbackhitbox.Touched:connect(function(hit)
  2563. if hit.Parent:IsA("Part") then
  2564. elseif hit.Parent:IsA("SpecialMesh") then
  2565. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2566. elseif hit.Parent:findFirstChild("Humanoid") then
  2567. if damagedebounce == true then return end
  2568. damagedebounce = true
  2569. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2570. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2571. dmgsound.SoundId = "rbxassetid://553324113"
  2572. dmgsound.Volume = 2
  2573. dmgsound:Play()
  2574. removeuseless:AddItem(dmgsound,2)
  2575. knockbacktarget:TakeDamage(10)
  2576. end
  2577. end)
  2578. end)
  2579. knockback()
  2580. aftereffect()
  2581. flyposition()
  2582. sawnicboomzor()
  2583. energy = Instance.new("Sound", Torso)
  2584. energy.Volume = 2
  2585. energy.SoundId = "rbxassetid://601621838"
  2586. energy:Play()
  2587. removeuseless:AddItem(energy,3)
  2588. energy2 = Instance.new("Sound", Torso)
  2589. energy2.Volume = 2
  2590. energy2.SoundId = "rbxassetid://303858412"
  2591. energy2:Play()
  2592. removeuseless:AddItem(energy2,3)
  2593. local fly = Instance.new("BodyVelocity", Torso)
  2594. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2595. fly.Velocity = Root.CFrame.lookVector * 90
  2596. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2597. wait(.7)
  2598. hum.WalkSpeed = 13
  2599. notbreakeffect = false
  2600. fly:Remove()
  2601. attacking = false
  2602. debounce = false
  2603. knockbackhitbox:Remove()
  2604. damagedebounce = false
  2605. end
  2606. end)
  2607.  
  2608. mouse.KeyDown:connect(function(Press)
  2609. Press=Press:lower()
  2610. if Press=='c' then
  2611. if debounce == true then return end
  2612. debounce = true
  2613. attacking = true
  2614. hum.WalkSpeed = 0
  2615. coercion = Instance.new("Part", Torso)
  2616. coercion.BrickColor = BrickColor.new("Crimson")
  2617. coercion.Anchored = true
  2618. coercion.Shape = 0
  2619. coercion.Material = "Neon"
  2620. coercion.Size = Vector3.new(25,25,25)
  2621. coercion.CanCollide = false
  2622. coercion.Transparency = 1
  2623. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2624. local coercion1 = coroutine.wrap(function()
  2625. for i = 1, 5 do
  2626. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2627. coercion.Transparency = coercion.Transparency - 0.25
  2628. wait()
  2629. end
  2630. end)
  2631. punchcharge:Play()
  2632. coercion1()
  2633. for i = 1, 8 do
  2634. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2635. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2636. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2637. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2638. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2639. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2640. wait()
  2641. end
  2642. local coercion2 = coroutine.wrap(function()
  2643. for i = 1, 12 do
  2644. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2645. coercion.Transparency = coercion.Transparency + 0.1
  2646. wait()
  2647. end
  2648. end)
  2649. coercion2()
  2650. xboom = Instance.new("Sound", Torso)
  2651. xboom.SoundId = "rbxassetid://400765078"
  2652. xboom.Volume = 2
  2653. xboom:Play()
  2654. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2655. sound23 = Instance.new("Sound", Torso)
  2656. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2657. sound23.Volume = 4
  2658. sound23:Play()
  2659. local Hit = damagealll(20,Torso.Position)
  2660. for _,v in pairs(Hit) do
  2661. v.Humanoid:TakeDamage(15)
  2662. end
  2663. for i = 1, 12 do
  2664. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2665. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2666. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2667. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2668. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2669. wait()
  2670. end
  2671. debounce = false
  2672. attacking = false
  2673. coercion:Remove()
  2674. hum.WalkSpeed = 13
  2675. end
  2676. end)
  2677.  
  2678. mouse.KeyDown:connect(function(Press)
  2679. Press=Press:lower()
  2680. if Press=='v' then
  2681. if debounce then return end
  2682. if transf1 == false then
  2683. print("You are not ready to transform!")
  2684. elseif transf1 and donttransform == false then
  2685. debounce = true
  2686. attacking = true
  2687. hum.WalkSpeed = 0
  2688. local timechange = coroutine.wrap(function()
  2689. game.Lighting.Brightness = -1
  2690. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2691. wait(.1)
  2692. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2693. wait(0.1)
  2694. game.Lighting.Ambient = Color3.new(2,2,2)
  2695. wait(0.1)
  2696. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2697. wait(0.1)
  2698. game.Lighting.Ambient = Color3.new(1,1,1)
  2699. wait(0.1)
  2700. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2701. wait(0.1)
  2702. game.Lighting.Ambient = Color3.new(0,0,0)
  2703. wait(10)
  2704. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2705. wait(0.1)
  2706. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2707. wait(0.1)
  2708. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2709. end)
  2710. local timechange2 = coroutine.wrap(function()
  2711. minutesAfterMidnight = -400
  2712. for i = 1, 100 do
  2713. minutesAfterMidnight = minutesAfterMidnight + 5
  2714. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2715. wait()
  2716. end
  2717. end)
  2718. timechange2()
  2719. local lri = coroutine.wrap(function()
  2720. light:Remove()
  2721. light = Instance.new("PointLight", Torso)
  2722. light.Color = Color3.new(0,255,0)
  2723. light.Range = 5
  2724. light.Brightness = 50
  2725. for i = 1, 150 do
  2726. light.Range = light.Range + 0.02
  2727. light.Brightness = light.Brightness + 0.05
  2728. wait()
  2729. end
  2730. end)
  2731. lri()
  2732. CorruptedArm3 = Instance.new("Part", LeftArm)
  2733. CorruptedArm3.CanCollide = false
  2734. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2735. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2736. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2737. CorruptedArm3.Material = "Neon"
  2738. CorruptedArm3.Transparency = 1
  2739. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2740. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2741. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2742. sao = coroutine.wrap(function()
  2743. for i = 1, 100 do
  2744. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2745. wait()
  2746. end
  2747. end)
  2748. sao()
  2749. for i = 1, 100 do
  2750. doommusucus.Volume = doommusucus.Volume - 0.02
  2751. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2752. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2753. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2754. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2755. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2756. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2757. wait()
  2758. end
  2759. for i = 1, 10 do
  2760. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2761. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2762. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2763. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2764. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2765. wait()
  2766. end
  2767. lssj = true
  2768. LSSJ:Play()
  2769. for i = 1, 40 do
  2770. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2771. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2772. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2773. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2774. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2775. wait()
  2776. end
  2777. rjjj = coroutine.wrap(function()
  2778. for i = 1, 62 do
  2779. unleashingpower = Instance.new("Part", Torso)
  2780. unleashingpower.Size = Vector3.new(1, 1, 1)
  2781. unleashingpower.Transparency = 0.5
  2782. unleashingpower.BrickColor = BrickColor.Random()
  2783. unleashingpower.Material = "Neon"
  2784. unleashingpower.Anchored = true
  2785. unleashingpower.CanCollide = false
  2786. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2787. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2788. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2789. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2790. removeuseless:AddItem(unleashingpower,2)
  2791. table.insert(Extreme,unleashingpower)
  2792. table.insert(nonmeshRepeater2,unleashingpower)
  2793. table.insert(ExtremeM,unleashingpowermesh)
  2794. unleashingpower2 = Instance.new("Part", Torso)
  2795. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2796. unleashingpower2.Transparency = 0.5
  2797. unleashingpower2.Shape = 0
  2798. unleashingpower2.BrickColor = BrickColor.Random()
  2799. unleashingpower2.Material = "Neon"
  2800. unleashingpower2.Anchored = true
  2801. unleashingpower2.CanCollide = false
  2802. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2803. removeuseless:AddItem(unleashingpower2,2)
  2804. table.insert(Extreme,unleashingpower2)
  2805. table.insert(nonmeshRepeater2,unleashingpower2)
  2806. wait()
  2807. end
  2808. end)
  2809. rjjj()
  2810. mcs = coroutine.wrap(function()
  2811. while lssj do
  2812. light.Range = light.Range + 5
  2813. light.Brightness = light.Brightness + 5
  2814. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2815. sine = sine + change
  2816. change = 4
  2817. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2818. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2819. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2820. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2821. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2822. wait()
  2823. end
  2824. end)
  2825. mcs()
  2826. wait(4)
  2827. lssj = false
  2828. light.Range = 50
  2829. light.Brightness = 9001
  2830. light.Color = Color3.new(255,0,0)
  2831. unleashingpower3 = Instance.new("Part", Torso)
  2832. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2833. unleashingpower3.Transparency = 0
  2834. unleashingpower3.Shape = 0
  2835. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2836. unleashingpower3.Material = "Neon"
  2837. unleashingpower3.Anchored = true
  2838. unleashingpower3.CanCollide = false
  2839. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2840. table.insert(Extreme,unleashingpower3)
  2841. wait(1)
  2842. HandCannonTop1:Remove()
  2843. FixedER:Remove()
  2844. FixedER4:Remove()
  2845. FixedER5:Remove()
  2846. FixedER2:Remove()
  2847. FixedER3:Remove()
  2848. HandCannonTop2:Remove()
  2849. HandCannonTop3:Remove()
  2850. secretpart:Remove()
  2851. HandCannonTop4:Remove()
  2852. HandCannonTop5:Remove()
  2853. HandCannonTop6:Remove()
  2854. HandCannonTop7:Remove()
  2855. HandCannonTop8:Remove()
  2856. HandCannonTop9:Remove()
  2857. HandCannonTop10:Remove()
  2858. HandCannonTop11:Remove()
  2859. HandCannonTop12:Remove()
  2860. HandCannonTop13:Remove()
  2861. HandCannonTop14:Remove()
  2862. corecircle:Remove()
  2863. corecircle2:Remove()
  2864. TheCore:Remove()
  2865. Gear1:Remove()
  2866. Gear2:Remove()
  2867. EnergyCorePART:Remove()
  2868. CorruptedArm:Remove()
  2869. CorruptedArm2:Remove()
  2870. ArmorPlating:Remove()
  2871. ArmorPlating2:Remove()
  2872. ArmorPlating3:Remove()
  2873. ArmorPlating4:Remove()
  2874. ArmorPlating5:Remove()
  2875. ArmorPlating6:Remove()
  2876. ArmorPlating7:Remove()
  2877. ArmorPlating8:Remove()
  2878. ArmorPlating9:Remove()
  2879. ArmorPlating10:Remove()
  2880. CorruptedArm3:Remove()
  2881. unleashingpower5 = Instance.new("Part", Torso)
  2882. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2883. unleashingpower5.Transparency = 0.5
  2884. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2885. unleashingpower5.Material = "Neon"
  2886. unleashingpower5.Anchored = true
  2887. unleashingpower5.CanCollide = false
  2888. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2889. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2890. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2891. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2892. unleashingpower6 = Instance.new("Part", Torso)
  2893. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2894. unleashingpower6.Transparency = 0.5
  2895. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2896. unleashingpower6.Material = "Neon"
  2897. unleashingpower6.Anchored = true
  2898. unleashingpower6.CanCollide = false
  2899. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2900. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2901. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2902. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2903. quickcour = coroutine.wrap(function()
  2904. while wait() do
  2905. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2906. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2907. end
  2908. end)
  2909. quickcour()
  2910. light.Range = 10
  2911. light.Brightness = 25
  2912. light.Color = Color3.new(255,0,0)
  2913. unleashingpower4 = Instance.new("Part", Torso)
  2914. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2915. unleashingpower4.Transparency = 0
  2916. unleashingpower4.Shape = 0
  2917. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2918. unleashingpower4.Material = "Neon"
  2919. unleashingpower4.Anchored = true
  2920. unleashingpower4.CanCollide = false
  2921. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2922. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2923. wait(1)
  2924. table.insert(nonmeshRepeater2,unleashingpower3)
  2925. removeuseless:AddItem(unleashingpower3,3)
  2926. wait(1)
  2927. unleashingpower7 = Instance.new("Part", Torso)
  2928. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2929. unleashingpower7.Transparency = 0
  2930. unleashingpower7.Shape = 0
  2931. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2932. unleashingpower7.Material = "Neon"
  2933. unleashingpower7.Anchored = true
  2934. unleashingpower7.CanCollide = false
  2935. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2936. table.insert(Extreme,unleashingpower7)
  2937. table.insert(nonmeshRepeater2,unleashingpower7)
  2938. removeuseless:AddItem(unleashingpower7,3)
  2939. wait(2)
  2940. unleashingpower8 = Instance.new("Part", Torso)
  2941. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2942. unleashingpower8.Transparency = 0
  2943. unleashingpower8.Shape = 0
  2944. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2945. unleashingpower8.Material = "Neon"
  2946. unleashingpower8.Anchored = true
  2947. unleashingpower8.CanCollide = false
  2948. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2949. table.insert(Extreme,unleashingpower8)
  2950. table.insert(nonmeshRepeater2,unleashingpower8)
  2951. removeuseless:AddItem(unleashingpower8,3)
  2952. wait(2)
  2953. unleashingpower9 = Instance.new("Part", Torso)
  2954. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2955. unleashingpower9.Transparency = 0
  2956. unleashingpower9.Shape = 0
  2957. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2958. unleashingpower9.Material = "Neon"
  2959. unleashingpower9.Anchored = true
  2960. unleashingpower9.CanCollide = false
  2961. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2962. table.insert(Extreme,unleashingpower9)
  2963. table.insert(nonmeshRepeater2,unleashingpower9)
  2964. removeuseless:AddItem(unleashingpower9,3)
  2965. wait(2)
  2966. table.insert(Extreme,unleashingpower4)
  2967. table.insert(nonmeshRepeater2,unleashingpower4)
  2968. removeuseless:AddItem(unleashingpower4,3)
  2969. wait(.1)
  2970. arti = coroutine.wrap(function()
  2971. for i = 1, 10 do
  2972. unleashingpower10 = Instance.new("Part", Torso)
  2973. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2974. unleashingpower10.Transparency = 0.5
  2975. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2976. unleashingpower10.Material = "Neon"
  2977. unleashingpower10.Anchored = true
  2978. unleashingpower10.CanCollide = false
  2979. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2980. un = Instance.new("SpecialMesh", unleashingpower10)
  2981. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2982. un.Scale = Vector3.new(15, 15, 15)
  2983. removeuseless:AddItem(unleashingpower10,2)
  2984. table.insert(Extreme,unleashingpower10)
  2985. table.insert(nonmeshRepeater2,unleashingpower10)
  2986. table.insert(ExtremeM,un)
  2987. wait()
  2988. end
  2989. end)
  2990. arti()
  2991. dso = coroutine.wrap(function()
  2992. for i = 1, 100 do
  2993. LSSJ.Volume = LSSJ.Volume - 0.4
  2994. wait()
  2995. end
  2996. end)
  2997. dso()
  2998. removeuseless:AddItem(unleashingpower6,2)
  2999. table.insert(Extreme,unleashingpower6)
  3000. table.insert(nonmeshRepeater2,unleashingpower6)
  3001. removeuseless:AddItem(unleashingpower5,2)
  3002. table.insert(Extreme,unleashingpower5)
  3003. table.insert(nonmeshRepeater2,unleashingpower5)
  3004. doommusucus.SoundId = "rbxassetid://296414388"
  3005. laugh = Instance.new("Sound", Torso)
  3006. laugh.SoundId = "rbxassetid://179774173"
  3007. laugh.Volume = 2.5
  3008. laugh:Play()
  3009. for i = 1, 10 do
  3010. doommusucus.Volume = doommusucus.Volume + 0.11
  3011. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3012. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3013. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3014. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3015. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3016. wait()
  3017. end
  3018. for i = 1, 10 do
  3019. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3020. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3021. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3022. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3023. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3024. wait()
  3025. end
  3026. for i = 1, 15 do
  3027. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3028. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3029. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3030. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3031. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3032. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3033. wait()
  3034. end
  3035. wait(1)
  3036. hum.WalkSpeed = 13
  3037. LSSJn = true
  3038. donttransform = true
  3039. attacking = false
  3040. debounce = false
  3041. end
  3042. end
  3043. end)
  3044.  
  3045. mouse.KeyDown:connect(function(Press)
  3046. Press=Press:lower()
  3047. if Press=='b' then
  3048. if debounce == true then return end
  3049. debounce = true
  3050. walking = false
  3051. attacking = true
  3052. fpg = false
  3053. gpf = true
  3054. for i = 1, 5 do
  3055. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3056. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3057. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3058. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3059. wait()
  3060. end
  3061. wind = Instance.new("Part", Torso)
  3062. wind.BrickColor = BrickColor.new("Crimson")
  3063. wind.Size = Vector3.new(5,5,5)
  3064. wind.CanCollide = false
  3065. wind.Transparency = 1
  3066. wind.Material = "Neon"
  3067. windmesh = Instance.new("SpecialMesh", wind)
  3068. windmesh.Scale = Vector3.new(2,2,2)
  3069. windmesh.MeshId = "rbxassetid://168892432"
  3070. windweld = weldBetween(wind, Torso)
  3071. wind2 = Instance.new("Part", Torso)
  3072. wind2.BrickColor = BrickColor.new("Crimson")
  3073. wind2.Size = Vector3.new(5,5,5)
  3074. wind2.CanCollide = false
  3075. wind2.Transparency = 1
  3076. wind2.Material = "Neon"
  3077. windmesh2 = Instance.new("SpecialMesh", wind2)
  3078. windmesh2.Scale = Vector3.new(4,4,4)
  3079. windmesh2.MeshId = "rbxassetid://168892432"
  3080. windweld2 = weldBetween(wind2, wind)
  3081. quickcourou = coroutine.wrap(function()
  3082. m = 1
  3083. for i = 1, 5 do
  3084. wind.Transparency = wind.Transparency - 0.1
  3085. wind2.Transparency = wind2.Transparency - 0.04
  3086. wait()
  3087. end
  3088. end)
  3089. quickcourou()
  3090. eORBleft = Instance.new("Part", Torso)
  3091. eORBleft.Size = Vector3.new(1, 1, 1)
  3092. eORBleft.Transparency = 0
  3093. eORBleft.Shape = 0
  3094. eORBleft.BrickColor = BrickColor.New("Really red")
  3095. eORBleft.Material = "Neon"
  3096. eORBleft.Anchored = false
  3097. eORBleft.CanCollide = false
  3098. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3099. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3100. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3101. eORBright = Instance.new("Part", Torso)
  3102. eORBright.Size = Vector3.new(1, 1, 1)
  3103. eORBright.Transparency = 0
  3104. eORBright.Shape = 0
  3105. eORBright.BrickColor = BrickColor.New("Really red")
  3106. eORBright.Material = "Neon"
  3107. eORBright.Anchored = false
  3108. eORBright.CanCollide = false
  3109. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3110. eorbweld2 = weldBetween(eORBright, RightArm)
  3111. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3112. hev = Instance.new("Part", Torso)
  3113. hev.Size = Vector3.new(15, 15, 15)
  3114. hev.Transparency = 0
  3115. hev.Shape = 0
  3116. hev.BrickColor = BrickColor.New("Really red")
  3117. hev.Material = "Neon"
  3118. hev.Anchored = true
  3119. hev.CanCollide = false
  3120. hev2 = Instance.new("Part", Torso)
  3121. hev2.Size = Vector3.new(15, 15, 15)
  3122. hev2.Transparency = 0
  3123. hev2.Shape = 0
  3124. hev2.BrickColor = BrickColor.New("Really red")
  3125. hev2.Material = "Neon"
  3126. hev2.Anchored = true
  3127. hev2.CanCollide = false
  3128. quickcour2 = coroutine.wrap(function()
  3129. while gpf do
  3130. local Hit = damagealll(8,Torso.Position)
  3131. for _,v in pairs(Hit) do
  3132. local velo2 = Instance.new("BodyVelocity", v)
  3133. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3134. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3135. removeuseless:AddItem(velo2,2)
  3136. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3137. v.Humanoid:TakeDamage(10)
  3138. wait(.5)
  3139. end
  3140. wait()
  3141. end
  3142. end)
  3143. quickcour2()
  3144. quickcour = coroutine.wrap(function()
  3145. removeuseless:AddItem(hev,2)
  3146. removeuseless:AddItem(hev2,2)
  3147. for i = 1, 50 do
  3148. hev.Size = hev.Size - Vector3.new(1,1,1)
  3149. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3150. hev.CFrame = eORBleft.CFrame
  3151. hev2.CFrame = eORBright.CFrame
  3152. wait()
  3153. end
  3154. end)
  3155. quickcour()
  3156. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3157. particlemiter1.Enabled = true
  3158. particlemiter1.Texture = "rbxassetid://1415728949"
  3159. particlemiter1.Lifetime = NumberRange.new(2.5)
  3160. particlemiter1.Size = NumberSequence.new(1,0)
  3161. particlemiter1.Rate = 20
  3162. particlemiter1.RotSpeed = NumberRange.new(70)
  3163. particlemiter1.Speed = NumberRange.new(0)
  3164. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3165. particlemiter2.Enabled = true
  3166. particlemiter2.Texture = "rbxassetid://1415728949"
  3167. particlemiter2.Lifetime = NumberRange.new(2.5)
  3168. particlemiter2.Size = NumberSequence.new(1,0)
  3169. particlemiter2.Rate = 20
  3170. particlemiter2.RotSpeed = NumberRange.new(70)
  3171. particlemiter2.Speed = NumberRange.new(0)
  3172. t = 1
  3173. for i = 1, 5 do
  3174. t = t + 1
  3175. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3176. wait()
  3177. end
  3178. sound = Instance.new("Sound", Torso)
  3179. sound.SoundId = "rbxassetid://730531499"
  3180. sound.Volume = 3
  3181. sound.Pitch = math.random(.8,1)
  3182. sound:Play()
  3183. for i = 1, 5 do
  3184. hum.WalkSpeed = 15
  3185. t = t + 2
  3186. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3187. wait()
  3188. end
  3189. sound2 = Instance.new("Sound", Torso)
  3190. sound2.SoundId = "rbxassetid://93186995"
  3191. sound2.Volume = 3
  3192. sound2.Pitch = math.random(.8,1)
  3193. sound2:Play()
  3194. for i = 1, 5 do
  3195. hum.WalkSpeed = 16
  3196. t = t + 3
  3197. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3198. wait()
  3199. end
  3200. sound3 = Instance.new("Sound", Torso)
  3201. sound3.SoundId = "rbxassetid://178090362"
  3202. sound3.Volume = 3
  3203. sound3.Pitch = math.random(.8,1)
  3204. sound3:Play()
  3205. for i = 1, 5 do
  3206. hum.WalkSpeed = 18
  3207. t = t + 4
  3208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3209. wait()
  3210. end
  3211. sound4 = Instance.new("Sound", Torso)
  3212. sound4.SoundId = "rbxassetid://152091992"
  3213. sound4.Volume = 3
  3214. sound4.Pitch = 1
  3215. sound4.Looped = true
  3216. sound4:Play()
  3217. for i = 1, 5 do
  3218. hum.WalkSpeed = 20
  3219. t = t + 5
  3220. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3221. wait()
  3222. end
  3223. for i = 1, 5 do
  3224. hum.WalkSpeed = 25
  3225. t = t + 10
  3226. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3227. wait()
  3228. end
  3229. for i = 1, 5 do
  3230. hum.WalkSpeed = 30
  3231. t = t + 20
  3232. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3233. wait()
  3234. end
  3235. for i = 1, 5 do
  3236. hum.WalkSpeed = 35
  3237. t = t + 30
  3238. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3239. wait()
  3240. end
  3241. for i = 1, 150 do
  3242. hum.WalkSpeed = 40
  3243. t = t + 40
  3244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3245. wait()
  3246. end
  3247. fpg = true
  3248. gpf = false
  3249. removeuseless:AddItem(sound4,5)
  3250. removeuseless:AddItem(eORBright,1)
  3251. removeuseless:AddItem(eORBleft,1)
  3252. removeuseless:AddItem(wind,1)
  3253. removeuseless:AddItem(wind2,1)
  3254. attacking = false
  3255. debounce = false
  3256. quikcour = coroutine.wrap(function()
  3257. while fpg do
  3258. wind.Transparency = wind.Transparency + 0.06
  3259. wind2.Transparency = wind2.Transparency + .06
  3260. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3261. eORBright.Transparency = eORBright.Transparency + 0.07
  3262. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3263. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3264. sound4.Volume = sound4.Volume - 0.05
  3265. eORBright.Anchored = true
  3266. eORBleft.Anchored = true
  3267. wait()
  3268. end
  3269. end)
  3270. quikcour()
  3271. end
  3272. end)
  3273.  
  3274. mouse.KeyDown:connect(function(Press)
  3275. Press=Press:lower()
  3276. if Press=='n' then
  3277. if debounce == true then return end
  3278. debounce = true
  3279. attacking = true
  3280. damageallow2 = true
  3281. combowombo = true
  3282. hum.WalkSpeed = 10
  3283. hitbox1 = Instance.new("Part", RightArm)
  3284. hitbox1.Size = Vector3.new(2,2,1)
  3285. hitbox1.Transparency = 1
  3286. hitbox1.CanCollide = false
  3287. local hitbox1w = weldBetween(hitbox1, RightArm)
  3288. hitbox1w.C0 = CFrame.new(0,2,0)
  3289. hitbox2 = Instance.new("Part", LeftArm)
  3290. hitbox2.Size = Vector3.new(2,2,1)
  3291. hitbox2.Transparency = 1
  3292. hitbox2.CanCollide = false
  3293. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3294. hitbox2w.C0 = CFrame.new(0,2,0)
  3295. impactsound = Instance.new("Sound", nil)
  3296. impactsound.Volume = 3
  3297. impactsound.SoundId = "rbxassetid://281156569"
  3298. impactsound2 = Instance.new("Sound", nil)
  3299. impactsound2.Volume = 3
  3300. impactsound2.SoundId = "rbxassetid://281156569"
  3301. hitbox1.Touched:connect(function(hit1)
  3302. if hit1.Parent:IsA("Part") then
  3303. elseif hit1.Parent:IsA("SpecialMesh") then
  3304. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3305. elseif hit1.Parent:findFirstChild("Humanoid") then
  3306. if damageallow1 then return end
  3307. damageallow1 = true
  3308. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3309. impactsound.Parent = Slachtoffer.Torso
  3310. impactsound:Play()
  3311. Slachtoffer:TakeDamage(5)
  3312. end
  3313. end)
  3314. hitbox2.Touched:connect(function(hit2)
  3315. if hit2.Parent:IsA("Part") then
  3316. elseif hit2.Parent:IsA("SpecialMesh") then
  3317. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3318. elseif hit2.Parent:findFirstChild("Humanoid") then
  3319. if damageallow2 then return end
  3320. damageallow2 = true
  3321. impactsound2.Parent = Slachtoffer.Torso
  3322. impactsound2:Play()
  3323. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3324. Slachtoffer:TakeDamage(5)
  3325. end
  3326. end)
  3327. punchsound = Instance.new("Sound", Torso)
  3328. punchsound.Volume = 3
  3329. punchsound.SoundId = "rbxassetid://515339961"
  3330. punchsound2 = Instance.new("Sound", Torso)
  3331. punchsound2.Volume = 3
  3332. punchsound2.SoundId = "rbxassetid://515339961"
  3333. punchsound2.Pitch = .9
  3334. while combowombo do
  3335. damageallow1 = false
  3336. punchsound:Play()
  3337. for i = 1, 3 do
  3338. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3339. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3340. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3341. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3342. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3343. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3344. wait()
  3345. end
  3346. damageallow2 = false
  3347. punchsound2:Play()
  3348. for i = 1, 3 do
  3349. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3350. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3351. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3352. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3353. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3354. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3355. wait()
  3356. end
  3357. wait()
  3358. end
  3359. hitbox1:Remove()
  3360. hitbox2:Remove()
  3361. attacking = false
  3362. debounce = false
  3363. end
  3364. end)
  3365.  
  3366. mouse.KeyDown:connect(function(Press)
  3367. Press=Press:lower()
  3368. if Press=='e' then
  3369. if debounce == true then return end
  3370. debounce = true
  3371. walking = false
  3372. attacking = true
  3373. ll = false
  3374. hum.WalkSpeed = 0
  3375. smallrift = Instance.new("Part", Torso)
  3376. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3377. smallrift.Material = "Neon"
  3378. smallrift.Transparency = 1
  3379. smallrift.Anchored = true
  3380. smallrift.CanCollide = false
  3381. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3382. smallriftdecal = Instance.new("Decal", smallrift)
  3383. smallriftdecal.Face = "Top"
  3384. smallriftdecal.Texture = "rbxassetid://702583926"
  3385. removeuseless:AddItem(smallrift,5)
  3386. smallrift2 = Instance.new("Part", Torso)
  3387. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3388. smallrift2.Material = "Neon"
  3389. smallrift2.Transparency = 1
  3390. smallrift2.Anchored = true
  3391. smallrift2.CanCollide = false
  3392. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3393. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3394. smallriftdecal2.Face = "Top"
  3395. smallriftdecal2.Texture = "rbxassetid://702583926"
  3396. removeuseless:AddItem(smallrift2,5)
  3397. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3398. luagh = Instance.new("Sound", Torso)
  3399. luagh.SoundId = "rbxassetid://"..rdnm3
  3400. luagh.Looped = false
  3401. luagh.Volume = 2
  3402. luagh:Play()
  3403. removeuseless:AddItem(luagh,10)
  3404. poop1 = coroutine.wrap(function()
  3405. for i = 1, 25 do
  3406. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3407. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3408. wait()
  3409. end
  3410. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3411. for i = 1, 25 do
  3412. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3413. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3414. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3415. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3416. wait()
  3417. end
  3418. for i = 1, 25 do
  3419. ll = true
  3420. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3421. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3422. wait()
  3423. end
  3424. end)
  3425. poop1()
  3426. for i = 1, 15 do
  3427. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3428. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3429. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3430. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3431. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3432. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3433. wait()
  3434. end
  3435. wait(1)
  3436. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3437. for i = 1, 15 do
  3438. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3439. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3440. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3441. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3442. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3443. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3444. wait()
  3445. end
  3446. hum.WalkSpeed = 13
  3447. debounce = false
  3448. attacking = false
  3449. ll = false
  3450. end
  3451. end)
  3452.  
  3453. mouse.KeyUp:connect(function(Press)
  3454. Press=Press:lower()
  3455. if Press=='n' then
  3456. combowombo = false
  3457. end
  3458. end)
  3459.  
  3460. mouse.KeyDown:connect(function(Press)
  3461. Press=Press:lower()
  3462. if Press=='0' then
  3463. if debounce then return end
  3464. debounce = true
  3465. running = true
  3466. hum.WalkSpeed = 28
  3467. end
  3468. end)
  3469.  
  3470. mouse.KeyUp:connect(function(Press)
  3471. Press=Press:lower()
  3472. if Press=='0' then
  3473. debounce = false
  3474. running = false
  3475. hum.WalkSpeed = 13
  3476. end
  3477. end)
  3478.  
  3479. doit = coroutine.wrap(function()
  3480. while wait() do
  3481. for _,v in pairs(Repeater) do
  3482. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3483. end
  3484.  
  3485. for _,v in pairs(openshocktable) do
  3486. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3487. end
  3488.  
  3489. for _,v in pairs(nonmeshRepeater) do
  3490. v.Size = v.Size + Vector3.new(2, 2, 2)
  3491. end
  3492.  
  3493. for _,v in pairs(Extreme) do
  3494. v.Size = v.Size + Vector3.new(6, 6, 6)
  3495. end
  3496.  
  3497. for _,v in pairs(LessSize) do
  3498. v.Size = v.Size - Vector3.new(1, 1, 1)
  3499. end
  3500.  
  3501. for _,v in pairs(nonmeshRepeater2) do
  3502. v.Transparency = v.Transparency + 0.05
  3503. end
  3504.  
  3505. for _,v in pairs(Repeater2) do
  3506. v.Transparency = v.Transparency + 0.01
  3507. end
  3508.  
  3509. for _,v in pairs(TheEnd) do
  3510. v.Transparency = v.Transparency - 0.008
  3511. end
  3512.  
  3513. for _,v in pairs(TheEnd2) do
  3514. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3515. end
  3516.  
  3517. for _,v in pairs(TheEnd3) do
  3518. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3519. end
  3520.  
  3521. for _,v in pairs(ExtremeM) do
  3522. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3523. end
  3524.  
  3525. for _,v in pairs(TheEnd4) do
  3526. v.Transparency = v.Transparency + 0.009
  3527. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3528. end
  3529.  
  3530. for _,v in pairs(SlowlyFade) do
  3531. v.Transparency = v.Transparency + 0.05
  3532. end
  3533.  
  3534. for _,v in pairs(UpMover) do
  3535. v.Position = v.Position + Vector3.new(0, 3, 0)
  3536. end
  3537.  
  3538. for _,v in pairs(ForwardMover) do
  3539. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3540. end
  3541.  
  3542. for _,v in pairs(DamageAll2) do
  3543. if attackdebounce then return end
  3544. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3545. Slachtoffer:TakeDamage(20)
  3546. end
  3547. end
  3548. end)
  3549. doit()
  3550.  
  3551. vcoroutine = coroutine.wrap(function()
  3552. wait(1)
  3553. transf1 = true
  3554. end)
  3555. vcoroutine()
  3556.  
  3557. local anims = coroutine.wrap(function()
  3558. while true do
  3559. settime = 0.05
  3560. sine = sine + change
  3561. if position == "Walking" and attacking == false and running == false then
  3562. change = 2.2
  3563. walking = true
  3564. hum.WalkSpeed = 13
  3565. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3566. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3567. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3568. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3569. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3570. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3571. elseif position == "Idle" and attacking == false and running == false then
  3572. walking = false
  3573. change = .9
  3574. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3575. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3576. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3577. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3578. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3579. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3580. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3581. elseif position == "Idle2" and attacking == false and running == false then
  3582. change = .7
  3583. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3584. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3585. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3586. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3587. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3588. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3589. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3590. elseif position == "Running" and attacking == false then
  3591. change = 2
  3592. hum.WalkSpeed = 26
  3593. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3594. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3595. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3596. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3597. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3598. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3599. end
  3600. wait()
  3601. end
  3602. end)
  3603. anims()
  3604. print("Project 44033514 loaded, made by Supr14.")
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